gnome-shell/js/ui/keyboard.js
Florian Müllner 0dee82fb9f keyboard: Handle no-window case in FocusTracker
For windows, the cursor location needs to be adjusted by the frame
offsets. However we cannot assume that there is a window, as the
shell itself can have the key focus.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/414
2018-07-17 01:44:18 +02:00

1236 lines
42 KiB
JavaScript

// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const Atspi = imports.gi.Atspi;
const Clutter = imports.gi.Clutter;
const Gdk = imports.gi.Gdk;
const Gio = imports.gi.Gio;
const GLib = imports.gi.GLib;
const Lang = imports.lang;
const Meta = imports.gi.Meta;
const Shell = imports.gi.Shell;
const Signals = imports.signals;
const St = imports.gi.St;
const InputSourceManager = imports.ui.status.keyboard;
const IBusManager = imports.misc.ibusManager;
const BoxPointer = imports.ui.boxpointer;
const Layout = imports.ui.layout;
const Main = imports.ui.main;
const PopupMenu = imports.ui.popupMenu;
const Tweener = imports.ui.tweener;
const Util = imports.misc.util;
var KEYBOARD_REST_TIME = Layout.KEYBOARD_ANIMATION_TIME * 2 * 1000;
var KEY_LONG_PRESS_TIME = 250;
const A11Y_APPLICATIONS_SCHEMA = 'org.gnome.desktop.a11y.applications';
const SHOW_KEYBOARD = 'screen-keyboard-enabled';
/* KeyContainer puts keys in a grid where a 1:1 key takes this size */
const KEY_SIZE = 2;
const defaultKeysPre = [
[ [], [], [{ width: 1.5, level: 1, extraClassName: 'shift-key-lowercase' }], [{ label: '?123', width: 1.5, level: 2 }] ],
[ [], [], [{ width: 1.5, level: 0, extraClassName: 'shift-key-uppercase' }], [{ label: '?123', width: 1.5, level: 2 }] ],
[ [], [], [{ label: '=/<', width: 1.5, level: 3 }], [{ label: 'ABC', width: 1.5, level: 0 }] ],
[ [], [], [{ label: '?123', width: 1.5, level: 2 }], [{ label: 'ABC', width: 1.5, level: 0 }] ],
];
const defaultKeysPost = [
[ [{ label: '⌫', width: 1.5, keyval: Clutter.KEY_BackSpace }],
[{ width: 2, keyval: Clutter.KEY_Return, extraClassName: 'enter-key' }],
[{ width: 3, level: 1, right: true, extraClassName: 'shift-key-lowercase' }],
[{ width: 1.5, action: 'languageMenu', extraClassName: 'layout-key' }, { width: 1.5, action: 'hide', extraClassName: 'hide-key' }] ],
[ [{ label: '⌫', width: 1.5, keyval: Clutter.KEY_BackSpace }],
[{ width: 2, keyval: Clutter.KEY_Return, extraClassName: 'enter-key' }],
[{ width: 3, level: 0, right: true, extraClassName: 'shift-key-uppercase' }],
[{ width: 1.5, action: 'languageMenu', extraClassName: 'layout-key' }, { width: 1.5, action: 'hide', extraClassName: 'hide-key' }] ],
[ [{ label: '⌫', width: 1.5, keyval: Clutter.KEY_BackSpace }],
[{ width: 2, keyval: Clutter.KEY_Return, extraClassName: 'enter-key' }],
[{ label: '=/<', width: 3, level: 3, right: true }],
[{ width: 1.5, action: 'languageMenu', extraClassName: 'layout-key' }, { width: 1.5, action: 'hide', extraClassName: 'hide-key' }] ],
[ [{ label: '⌫', width: 1.5, keyval: Clutter.KEY_BackSpace }],
[{ width: 2, keyval: Clutter.KEY_Return, extraClassName: 'enter-key' }],
[{ label: '?123', width: 3, level: 2, right: true }],
[{ width: 1.5, action: 'languageMenu', extraClassName: 'layout-key' }, { width: 1.5, action: 'hide', extraClassName: 'hide-key' }] ],
];
var KeyContainer = new Lang.Class({
Name: 'KeyContainer',
Extends: St.Widget,
_init() {
let gridLayout = new Clutter.GridLayout({ orientation: Clutter.Orientation.HORIZONTAL,
column_homogeneous: true,
row_homogeneous: true });
this.parent({ layout_manager: gridLayout });
this._gridLayout = gridLayout;
this._currentRow = 0;
this._currentCol = 0;
this._maxCols = 0;
this._currentRow = null;
this._rows = [];
},
appendRow(length) {
this._currentRow++;
this._currentCol = 0;
let row = new Object();
row.keys = [];
row.width = 0;
this._rows.push(row);
},
appendKey(key, width = 1, height = 1) {
let keyInfo = {
key,
left: this._currentCol,
top: this._currentRow,
width,
height
};
let row = this._rows[this._rows.length - 1];
row.keys.push(keyInfo);
row.width += width;
this._currentCol += width;
this._maxCols = Math.max(this._currentCol, this._maxCols);
},
vfunc_allocate(box, flags) {
if (box.get_width() > 0 && box.get_height() > 0 && this._maxCols > 0) {
let keyboardRatio = this._maxCols / this._rows.length;
let sizeRatio = box.get_width() / box.get_height();
if (sizeRatio >= keyboardRatio) {
/* Restrict horizontally */
let width = box.get_height() * keyboardRatio;
let diff = box.get_width() - width;
box.x1 += Math.floor(diff / 2);
box.x2 -= Math.ceil(diff / 2);
} else {
/* Restrict vertically */
let height = box.get_width() / keyboardRatio;
let diff = box.get_height() - height;
box.y1 += Math.floor(diff / 2);
box.y2 -= Math.floor(diff / 2);
}
}
this.parent (box, flags);
},
layoutButtons() {
let nCol = 0, nRow = 0;
for (let i = 0; i < this._rows.length; i++) {
let row = this._rows[i];
/* When starting a new row, see if we need some padding */
if (nCol == 0) {
let diff = this._maxCols - row.width;
if (diff >= 1)
nCol = diff * KEY_SIZE / 2;
else
nCol = diff * KEY_SIZE;
}
for (let j = 0; j < row.keys.length; j++) {
let keyInfo = row.keys[j];
let width = keyInfo.width * KEY_SIZE;
let height = keyInfo.height * KEY_SIZE;
this._gridLayout.attach(keyInfo.key, nCol, nRow, width, height);
nCol += width;
}
nRow += KEY_SIZE;
nCol = 0;
}
}
});
var Suggestions = new Lang.Class({
Name: 'Suggestions',
_init() {
this.actor = new St.BoxLayout({ style_class: 'word-suggestions',
vertical: false });
this.actor.show();
},
add(word, callback) {
let button = new St.Button({ label: word });
button.connect('clicked', callback);
this.actor.add(button);
},
clear() {
this.actor.remove_all_children();
},
});
Signals.addSignalMethods(Suggestions.prototype);
var LanguageSelectionPopup = new Lang.Class({
Name: 'LanguageSelectionPopup',
Extends: PopupMenu.PopupMenu,
_init(actor) {
this.parent(actor, 0.5, St.Side.BOTTOM);
let inputSourceManager = InputSourceManager.getInputSourceManager();
let inputSources = inputSourceManager.inputSources;
for (let i in inputSources) {
let is = inputSources[i];
this.addAction(is.displayName, () => {
inputSourceManager.activateInputSource(is, true);
});
}
this.addMenuItem(new PopupMenu.PopupSeparatorMenuItem());
this.addAction(_("Region & Language Settings"), this._launchSettings.bind(this));
this._capturedEventId = 0;
this._unmapId = actor.connect('notify::mapped', () => {
if (!actor.is_mapped())
this.close(true);
});
},
_launchSettings() {
Util.spawn(['gnome-control-center', 'region']);
this.close(true);
},
_onCapturedEvent(actor, event) {
if (event.get_source() == this.actor ||
this.actor.contains(event.get_source()))
return Clutter.EVENT_PROPAGATE;
if (event.type() == Clutter.EventType.BUTTON_RELEASE || event.type() == Clutter.EventType.TOUCH_END)
this.close(true);
return Clutter.EVENT_STOP;
},
open(animate) {
this.parent(animate);
this._capturedEventId = global.stage.connect('captured-event',
this._onCapturedEvent.bind(this));
},
close(animate) {
this.parent(animate);
if (this._capturedEventId != 0) {
global.stage.disconnect(this._capturedEventId);
this._capturedEventId = 0;
}
},
destroy() {
if (this._capturedEventId != 0)
global.stage.disconnect(this._capturedEventId);
if (this._unmapId != 0)
this.sourceActor.disconnect(this._unmapId);
this.parent();
},
});
var Key = new Lang.Class({
Name: 'Key',
_init(key, extendedKeys) {
this.key = key || "";
this.keyButton = this._makeKey(this.key);
/* Add the key in a container, so keys can be padded without losing
* logical proportions between those.
*/
this.actor = new St.BoxLayout ({ style_class: 'key-container' });
this.actor.add(this.keyButton, { expand: true, x_fill: true });
this.actor.connect('destroy', this._onDestroy.bind(this));
this._extended_keys = extendedKeys;
this._extended_keyboard = null;
this._pressTimeoutId = 0;
this._capturedPress = false;
this._capturedEventId = 0;
this._unmapId = 0;
this._longPress = false;
},
_onDestroy() {
if (this._boxPointer) {
this._boxPointer.actor.destroy();
this._boxPointer = null;
}
},
_ensureExtendedKeysPopup() {
if (this._extended_keys.length == 0)
return;
this._boxPointer = new BoxPointer.BoxPointer(St.Side.BOTTOM,
{ x_fill: true,
y_fill: true,
x_align: St.Align.START });
this._boxPointer.actor.hide();
Main.layoutManager.addChrome(this._boxPointer.actor);
this._boxPointer.setPosition(this.keyButton, 0.5);
// Adds style to existing keyboard style to avoid repetition
this._boxPointer.actor.add_style_class_name('keyboard-subkeys');
this._getExtendedKeys();
this.keyButton._extended_keys = this._extended_keyboard;
},
_getKeyval(key) {
let unicode = String.charCodeAt(key, 0);
return Gdk.unicode_to_keyval(unicode);
},
_press(key) {
if (key != this.key || this._extended_keys.length == 0) {
this.emit('pressed', this._getKeyval(key), key);
}
if (key == this.key) {
this._pressTimeoutId = GLib.timeout_add(GLib.PRIORITY_DEFAULT,
KEY_LONG_PRESS_TIME,
() => {
this._longPress = true;
this._pressTimeoutId = 0;
this.emit('long-press');
if (this._extended_keys.length > 0) {
this._touchPressed = false;
this.keyButton.set_hover(false);
this.keyButton.fake_release();
this._ensureExtendedKeysPopup();
this._showSubkeys();
}
return GLib.SOURCE_REMOVE;
});
}
},
_release(key) {
if (this._pressTimeoutId != 0) {
GLib.source_remove(this._pressTimeoutId);
this._pressTimeoutId = 0;
}
if (!this._longPress && key == this.key && this._extended_keys.length > 0)
this.emit('pressed', this._getKeyval(key), key);
this.emit('released', this._getKeyval(key), key);
this._hideSubkeys();
this._longPress = false;
},
_onCapturedEvent(actor, event) {
let type = event.type();
let press = (type == Clutter.EventType.BUTTON_PRESS || type == Clutter.EventType.TOUCH_BEGIN);
let release = (type == Clutter.EventType.BUTTON_RELEASE || type == Clutter.EventType.TOUCH_END);
if (event.get_source() == this._boxPointer.bin ||
this._boxPointer.bin.contains(event.get_source()))
return Clutter.EVENT_PROPAGATE;
if (press)
this._capturedPress = true;
else if (release && this._capturedPress)
this._hideSubkeys();
return Clutter.EVENT_STOP;
},
_showSubkeys() {
this._boxPointer.show(BoxPointer.PopupAnimation.FULL);
this._capturedEventId = global.stage.connect('captured-event',
this._onCapturedEvent.bind(this));
this._unmapId = this.keyButton.connect('notify::mapped', () => {
if (!this.keyButton.is_mapped())
this._hideSubkeys();
});
},
_hideSubkeys() {
if (this._boxPointer)
this._boxPointer.hide(BoxPointer.PopupAnimation.FULL);
if (this._capturedEventId) {
global.stage.disconnect(this._capturedEventId);
this._capturedEventId = 0;
}
if (this._unmapId) {
this.keyButton.disconnect(this._unmapId);
this._unmapId = 0;
}
this._capturedPress = false;
},
_makeKey(key) {
let label = GLib.markup_escape_text(key, -1);
let button = new St.Button ({ label: label,
style_class: 'keyboard-key' });
button.keyWidth = 1;
button.connect('button-press-event', () => {
this._press(key);
return Clutter.EVENT_PROPAGATE;
});
button.connect('button-release-event', () => {
this._release(key);
return Clutter.EVENT_PROPAGATE;
});
button.connect('touch-event', (actor, event) => {
let device = event.get_device();
let sequence = event.get_event_sequence();
// We only handle touch events here on wayland. On X11
// we do get emulated pointer events, which already works
// for single-touch cases. Besides, the X11 passive touch grab
// set up by Mutter will make us see first the touch events
// and later the pointer events, so it will look like two
// unrelated series of events, we want to avoid double handling
// in these cases.
if (!Meta.is_wayland_compositor())
return Clutter.EVENT_PROPAGATE;
if (!this._touchPressed &&
event.type() == Clutter.EventType.TOUCH_BEGIN) {
device.sequence_grab(sequence, actor);
this._touchPressed = true;
this._press(key);
} else if (this._touchPressed &&
event.type() == Clutter.EventType.TOUCH_END &&
device.sequence_get_grabbed_actor(sequence) == actor) {
device.sequence_ungrab(sequence);
this._touchPressed = false;
this._release(key);
}
return Clutter.EVENT_PROPAGATE;
});
return button;
},
_getExtendedKeys() {
this._extended_keyboard = new St.BoxLayout({ style_class: 'key-container',
vertical: false });
for (let i = 0; i < this._extended_keys.length; ++i) {
let extendedKey = this._extended_keys[i];
let key = this._makeKey(extendedKey);
key.extended_key = extendedKey;
this._extended_keyboard.add(key);
key.width = this.keyButton.width;
key.height = this.keyButton.height;
}
this._boxPointer.bin.add_actor(this._extended_keyboard);
},
get subkeys() {
return this._boxPointer;
},
setWidth(width) {
this.keyButton.keyWidth = width;
},
setLatched(latched) {
if (latched)
this.keyButton.add_style_pseudo_class('latched');
else
this.keyButton.remove_style_pseudo_class('latched');
},
});
Signals.addSignalMethods(Key.prototype);
var KeyboardModel = new Lang.Class({
Name: 'KeyboardModel',
_init(groupName) {
try {
this._model = this._loadModel(groupName);
} catch (e) {
this._model = this._loadModel('us');
}
},
_loadModel(groupName) {
let file = Gio.File.new_for_uri('resource:///org/gnome/shell/osk-layouts/%s.json'.format(groupName));
let [success, contents] = file.load_contents(null);
return JSON.parse(contents);
},
getLevels() {
return this._model.levels;
},
getKeysForLevel(levelName) {
return this._model.levels.find(level => level == levelName);
}
});
var FocusTracker = new Lang.Class({
Name: 'FocusTracker',
_init() {
this._currentWindow = null;
this._currentWindowPositionId = 0;
global.display.connect('notify::focus-window', () => {
this._setCurrentWindow(global.display.focus_window);
this.emit('window-changed', this._currentWindow);
});
/* Valid for wayland clients */
Main.inputMethod.connect('cursor-location-changed', (o, rect) => {
let newRect = { x: rect.get_x(), y: rect.get_y(), width: rect.get_width(), height: rect.get_height() };
this._setCurrentRect(newRect);
});
this._ibusManager = IBusManager.getIBusManager();
this._ibusManager.connect('set-cursor-location', (manager, rect) => {
/* Valid for X11 clients only */
if (Main.inputMethod.currentFocus)
return;
this._setCurrentRect(rect);
});
},
get currentWindow() {
return this._currentWindow;
},
_setCurrentWindow(window) {
if (this._currentWindow)
this._currentWindow.disconnect(this._currentWindowPositionId);
this._currentWindow = window;
if (window) {
this._currentWindowPositionId = this._currentWindow.connect('position-changed', () => {
if (global.display.get_grab_op() == Meta.GrabOp.NONE)
this.emit('position-changed');
else
this.emit('reset');
});
}
},
_setCurrentRect(rect) {
if (this._currentWindow) {
let frameRect = this._currentWindow.get_frame_rect();
rect.x -= frameRect.x;
rect.y -= frameRect.y;
}
this._rect = rect;
this.emit('position-changed');
},
getCurrentRect() {
let rect = { x: this._rect.x, y: this._rect.y,
width: this._rect.width, height: this._rect.height };
if (this._currentWindow) {
let frameRect = this._currentWindow.get_frame_rect();
rect.x += frameRect.x;
rect.y += frameRect.y;
}
return rect;
}
});
Signals.addSignalMethods(FocusTracker.prototype);
var Keyboard = new Lang.Class({
Name: 'Keyboard',
_init() {
this.actor = null;
this._focusInExtendedKeys = false;
this._languagePopup = null;
this._currentFocusWindow = null;
this._animFocusedWindow = null;
this._delayedAnimFocusWindow = null;
this._enableKeyboard = false; // a11y settings value
this._enabled = false; // enabled state (by setting or device type)
this._latched = false; // current level is latched
this._a11yApplicationsSettings = new Gio.Settings({ schema_id: A11Y_APPLICATIONS_SCHEMA });
this._a11yApplicationsSettings.connect('changed', this._syncEnabled.bind(this));
this._lastDeviceId = null;
this._suggestions = null;
this._focusTracker = new FocusTracker();
this._focusTracker.connect('position-changed', this._onFocusPositionChanged.bind(this));
this._focusTracker.connect('reset', () => {
this._delayedAnimFocusWindow = null;
this._animFocusedWindow = null;
this._oskFocusWindow = null;
});
Meta.get_backend().connect('last-device-changed',
(backend, deviceId) => {
let manager = Clutter.DeviceManager.get_default();
let device = manager.get_device(deviceId);
if (device.get_device_name().indexOf('XTEST') < 0) {
this._lastDeviceId = deviceId;
this._syncEnabled();
}
});
this._syncEnabled();
this._showIdleId = 0;
this._keyboardVisible = false;
Main.layoutManager.connect('keyboard-visible-changed', (o, visible) => {
this._keyboardVisible = visible;
});
this._keyboardRequested = false;
this._keyboardRestingId = 0;
Main.layoutManager.connect('monitors-changed', this._relayout.bind(this));
},
get visible() {
return this._keyboardVisible;
},
_onFocusPositionChanged(focusTracker) {
let rect = focusTracker.getCurrentRect();
this.setCursorLocation(focusTracker.currentWindow, rect.x, rect.y, rect.width, rect.height);
},
_lastDeviceIsTouchscreen() {
if (!this._lastDeviceId)
return false;
let manager = Clutter.DeviceManager.get_default();
let device = manager.get_device(this._lastDeviceId);
if (!device)
return false;
return device.get_device_type() == Clutter.InputDeviceType.TOUCHSCREEN_DEVICE;
},
_syncEnabled() {
let wasEnabled = this._enabled;
this._enableKeyboard = this._a11yApplicationsSettings.get_boolean(SHOW_KEYBOARD);
this._enabled = this._enableKeyboard || this._lastDeviceIsTouchscreen();
if (!this._enabled && !this._keyboardController)
return;
if (this._enabled && !this._keyboardController)
this._setupKeyboard();
else if (!this._enabled)
this.setCursorLocation(null);
if (!this._enabled && wasEnabled)
Main.layoutManager.hideKeyboard(true);
},
_destroyKeyboard() {
if (this._keyboardNotifyId)
this._keyboardController.disconnect(this._keyboardNotifyId);
if (this._keyboardGroupsChangedId)
this._keyboardController.disconnect(this._keyboardGroupsChangedId);
if (this._keyboardStateId)
this._keyboardController.disconnect(this._keyboardStateId);
if (this._focusNotifyId)
global.stage.disconnect(this._focusNotifyId);
this._keyboard = null;
this.actor.destroy();
this.actor = null;
if (this._languagePopup) {
this._languagePopup.destroy();
this._languagePopup = null;
}
},
_setupKeyboard() {
this.actor = new St.BoxLayout({ name: 'keyboard', vertical: true, reactive: true });
Main.layoutManager.keyboardBox.add_actor(this.actor);
Main.layoutManager.trackChrome(this.actor);
this._keyboardController = new KeyboardController();
this._groups = {};
this._current_page = null;
this._suggestions = new Suggestions();
this._suggestions.connect('suggestion-clicked', (suggestions, str) => {
this._keyboardController.commitString(str);
});
this.actor.add(this._suggestions.actor,
{ x_align: St.Align.MIDDLE,
x_fill: false });
this._ensureKeysForGroup(this._keyboardController.getCurrentGroup());
this._setActiveLayer(0);
// Keyboard models are defined in LTR, we must override
// the locale setting in order to avoid flipping the
// keyboard on RTL locales.
this.actor.text_direction = Clutter.TextDirection.LTR;
this._keyboardNotifyId = this._keyboardController.connect('active-group', this._onGroupChanged.bind(this));
this._keyboardGroupsChangedId = this._keyboardController.connect('groups-changed', this._onKeyboardGroupsChanged.bind(this));
this._keyboardStateId = this._keyboardController.connect('panel-state', this._onKeyboardStateChanged.bind(this));
this._focusNotifyId = global.stage.connect('notify::key-focus', this._onKeyFocusChanged.bind(this));
this._relayout();
},
_onKeyFocusChanged() {
let focus = global.stage.key_focus;
// Showing an extended key popup and clicking a key from the extended keys
// will grab focus, but ignore that
let extendedKeysWereFocused = this._focusInExtendedKeys;
this._focusInExtendedKeys = focus && (focus._extended_keys || focus.extended_key);
if (this._focusInExtendedKeys || extendedKeysWereFocused)
return;
let time = global.get_current_time();
if (!(focus instanceof Clutter.Text)) {
this.hide();
return;
}
if (!this._showIdleId) {
this._showIdleId = GLib.idle_add(GLib.PRIORITY_DEFAULT_IDLE, () => {
this.show(Main.layoutManager.focusIndex);
return GLib.SOURCE_REMOVE;
});
GLib.Source.set_name_by_id(this._showIdleId, '[gnome-shell] this.show');
}
},
_createLayersForGroup(groupName) {
let keyboardModel = new KeyboardModel(groupName);
let layers = {};
let levels = keyboardModel.getLevels();
for (let i = 0; i < levels.length; i++) {
let currentLevel = levels[i];
/* There are keyboard maps which consist of 3 levels (no uppercase,
* basically). We however make things consistent by skipping that
* second level.
*/
let level = (i >= 1 && levels.length == 3) ? i + 1 : i;
let layout = new KeyContainer();
layout.shiftKeys = [];
this._loadRows(currentLevel, level, levels.length, layout);
layers[level] = layout;
this.actor.add(layout, { expand: true });
layout.layoutButtons();
layout.hide();
}
return layers;
},
_ensureKeysForGroup(group) {
if (!this._groups[group])
this._groups[group] = this._createLayersForGroup(group);
},
_addRowKeys(keys, layout) {
for (let i = 0; i < keys.length; ++i) {
let key = keys[i];
let button = new Key(key.shift(), key);
/* Space key gets special width, dependent on the number of surrounding keys */
if (button.key == ' ')
button.setWidth(keys.length <= 3 ? 5 : 3);
button.connect('pressed', (actor, keyval, str) => {
if (!Main.inputMethod.currentFocus ||
!this._keyboardController.commitString(str, true)) {
if (keyval != 0) {
this._keyboardController.keyvalPress(keyval);
button._keyvalPress = true;
}
}
});
button.connect('released', (actor, keyval, str) => {
if (keyval != 0) {
if (button._keyvalPress)
this._keyboardController.keyvalRelease(keyval);
button._keyvalPress = false;
}
if (!this._latched)
this._setActiveLayer(0);
});
layout.appendKey(button.actor, button.keyButton.keyWidth);
}
},
_popupLanguageMenu(keyActor) {
if (this._languagePopup)
this._languagePopup.destroy();
this._languagePopup = new LanguageSelectionPopup(keyActor);
Main.layoutManager.addChrome(this._languagePopup.actor);
this._languagePopup.open(true);
},
_loadDefaultKeys(keys, layout, numLevels, numKeys) {
let extraButton;
for (let i = 0; i < keys.length; i++) {
let key = keys[i];
let keyval = key.keyval;
let switchToLevel = key.level;
let action = key.action;
extraButton = new Key(key.label, []);
extraButton.keyButton.add_style_class_name('default-key');
if (key.extraClassName != null)
extraButton.keyButton.add_style_class_name(key.extraClassName);
if (key.width != null)
extraButton.setWidth(key.width);
let actor = extraButton.keyButton;
extraButton.connect('pressed', () => {
if (switchToLevel != null) {
this._setActiveLayer(switchToLevel);
// Shift only gets latched on long press
this._latched = (switchToLevel != 1);
} else if (keyval != null) {
this._keyboardController.keyvalPress(keyval);
}
});
extraButton.connect('released', () => {
if (keyval != null)
this._keyboardController.keyvalRelease(keyval);
else if (action == 'hide')
this.hide();
else if (action == 'languageMenu')
this._popupLanguageMenu(actor);
});
if (switchToLevel == 0) {
layout.shiftKeys.push(extraButton);
} else if (switchToLevel == 1) {
extraButton.connect('long-press', () => {
this._latched = true;
this._setCurrentLevelLatched(this._current_page, this._latched);
});
}
/* Fixup default keys based on the number of levels/keys */
if (switchToLevel == 1 && numLevels == 3) {
// Hide shift key if the keymap has no uppercase level
if (key.right) {
/* Only hide the key actor, so the container still takes space */
extraButton.keyButton.hide();
} else {
extraButton.actor.hide();
}
extraButton.setWidth(1.5);
} else if (key.right && numKeys > 8) {
extraButton.setWidth(2);
} else if (keyval == Clutter.KEY_Return && numKeys > 9) {
extraButton.setWidth(1.5);
}
layout.appendKey(extraButton.actor, extraButton.keyButton.keyWidth);
}
},
_setCurrentLevelLatched(layout, latched) {
for (let i = 0; layout.shiftKeys[i]; i++) {
let key = layout.shiftKeys[i];
key.setLatched(latched);
}
},
_getDefaultKeysForRow(row, numRows, level) {
let pre, post;
/* The first 2 rows in defaultKeysPre/Post belong together with
* the first 2 rows on each keymap. On keymaps that have more than
* 4 rows, the last 2 default key rows must be respectively
* assigned to the 2 last keymap ones.
*/
if (row < 2) {
return [defaultKeysPre[level][row], defaultKeysPost[level][row]];
} else if (row >= numRows - 2) {
let defaultRow = row - (numRows - 2) + 2;
return [defaultKeysPre[level][defaultRow], defaultKeysPost[level][defaultRow]];
} else {
return [null, null];
}
},
_mergeRowKeys(layout, pre, row, post, numLevels) {
if (pre != null)
this._loadDefaultKeys(pre, layout, numLevels, row.length);
this._addRowKeys(row, layout);
if (post != null)
this._loadDefaultKeys(post, layout, numLevels, row.length);
},
_loadRows(model, level, numLevels, layout) {
let rows = model.rows;
for (let i = 0; i < rows.length; ++i) {
layout.appendRow();
let [pre, post] = this._getDefaultKeysForRow(i, rows.length, level);
this._mergeRowKeys (layout, pre, rows[i], post, numLevels);
}
},
_getGridSlots() {
let numOfHorizSlots = 0, numOfVertSlots;
let rows = this._current_page.get_children();
numOfVertSlots = rows.length;
for (let i = 0; i < rows.length; ++i) {
let keyboard_row = rows[i];
let keys = keyboard_row.get_children();
numOfHorizSlots = Math.max(numOfHorizSlots, keys.length);
}
return [numOfHorizSlots, numOfVertSlots];
},
_relayout() {
let monitor = Main.layoutManager.keyboardMonitor;
if (this.actor == null || monitor == null)
return;
let maxHeight = monitor.height / 3;
this.actor.width = monitor.width;
this.actor.height = maxHeight;
},
_onGroupChanged() {
this._ensureKeysForGroup(this._keyboardController.getCurrentGroup());
this._setActiveLayer(0);
},
_onKeyboardGroupsChanged(keyboard) {
this._groups = [];
this._onGroupChanged();
},
_onKeyboardStateChanged(controller, state) {
let enabled;
if (state == Clutter.InputPanelState.OFF)
enabled = false;
else if (state == Clutter.InputPanelState.ON)
enabled = true;
else if (state == Clutter.InputPanelState.TOGGLE)
enabled = (this._keyboardVisible == false);
else
return;
if (enabled)
this.show(Main.layoutManager.focusIndex);
else
this.hide();
},
_setActiveLayer(activeLevel) {
let activeGroupName = this._keyboardController.getCurrentGroup();
let layers = this._groups[activeGroupName];
if (this._current_page != null) {
this._setCurrentLevelLatched(this._current_page, false);
this._current_page.hide();
}
this._current_page = layers[activeLevel];
this._current_page.show();
},
shouldTakeEvent(event) {
let actor = event.get_source();
return Main.layoutManager.keyboardBox.contains(actor) ||
!!actor._extended_keys || !!actor.extended_key;
},
_clearKeyboardRestTimer() {
if (!this._keyboardRestingId)
return;
GLib.source_remove(this._keyboardRestingId);
this._keyboardRestingId = 0;
},
show(monitor) {
if (!this._enabled)
return;
this._clearShowIdle();
this._keyboardRequested = true;
if (this._keyboardVisible) {
if (monitor != Main.layoutManager.keyboardIndex) {
Main.layoutManager.keyboardIndex = monitor;
this._relayout();
}
return;
}
this._clearKeyboardRestTimer();
this._keyboardRestingId = GLib.timeout_add(GLib.PRIORITY_DEFAULT,
KEYBOARD_REST_TIME,
() => {
this._clearKeyboardRestTimer();
this._show(monitor);
return GLib.SOURCE_REMOVE;
});
GLib.Source.set_name_by_id(this._keyboardRestingId, '[gnome-shell] this._clearKeyboardRestTimer');
},
_show(monitor) {
if (!this._keyboardRequested)
return;
Main.layoutManager.keyboardIndex = monitor;
this._relayout();
Main.layoutManager.showKeyboard();
if (this._delayedAnimFocusWindow) {
this._setAnimationWindow(this._delayedAnimFocusWindow);
this._delayedAnimFocusWindow = null;
}
},
hide() {
if (!this._enabled)
return;
this._clearShowIdle();
this._keyboardRequested = false;
if (!this._keyboardVisible)
return;
this._clearKeyboardRestTimer();
this._keyboardRestingId = GLib.timeout_add(GLib.PRIORITY_DEFAULT,
KEYBOARD_REST_TIME,
() => {
this._clearKeyboardRestTimer();
this._hide();
return GLib.SOURCE_REMOVE;
});
GLib.Source.set_name_by_id(this._keyboardRestingId, '[gnome-shell] this._clearKeyboardRestTimer');
},
_hide() {
if (this._keyboardRequested)
return;
Main.layoutManager.hideKeyboard();
this.setCursorLocation(null);
},
_hideSubkeys() {
if (this._subkeysBoxPointer) {
this._subkeysBoxPointer.hide(BoxPointer.PopupAnimation.FULL);
this._subkeysBoxPointer = null;
}
if (this._capturedEventId) {
this.actor.disconnect(this._capturedEventId);
this._capturedEventId = 0;
}
this._capturedPress = false;
},
resetSuggestions() {
if (this._suggestions)
this._suggestions.clear();
},
addSuggestion(text, callback) {
if (!this._suggestions)
return;
this._suggestions.add(text, callback);
this._suggestions.actor.show();
},
_clearShowIdle() {
if (!this._showIdleId)
return;
GLib.source_remove(this._showIdleId);
this._showIdleId = 0;
},
_windowSlideAnimationComplete(window, delta) {
// Synchronize window and actor positions again.
let windowActor = window.get_compositor_private();
let frameRect = window.get_frame_rect();
frameRect.y += delta;
window.move_frame(true, frameRect.x, frameRect.y);
},
_animateWindow(window, show) {
let windowActor = window.get_compositor_private();
let deltaY = Main.layoutManager.keyboardBox.height;
if (!windowActor)
return;
if (show) {
Tweener.addTween(windowActor,
{ y: windowActor.y - deltaY,
time: Layout.KEYBOARD_ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: this._windowSlideAnimationComplete,
onCompleteParams: [window, -deltaY] });
} else {
Tweener.addTween(windowActor,
{ y: windowActor.y + deltaY,
time: Layout.KEYBOARD_ANIMATION_TIME,
transition: 'easeInQuad',
onComplete: this._windowSlideAnimationComplete,
onCompleteParams: [window, deltaY] });
}
},
_setAnimationWindow(window) {
if (this._animFocusedWindow == window)
return;
if (this._animFocusedWindow)
this._animateWindow(this._animFocusedWindow, false);
if (window)
this._animateWindow(window, true);
this._animFocusedWindow = window;
},
setCursorLocation(window, x, y , w, h) {
let monitor = Main.layoutManager.keyboardMonitor;
if (window && monitor) {
let keyboardHeight = Main.layoutManager.keyboardBox.height;
let focusObscured = false;
if (y + h >= monitor.y + monitor.height - keyboardHeight) {
if (this._keyboardVisible)
this._setAnimationWindow(window);
else
this._delayedAnimFocusWindow = window;
} else if (y < keyboardHeight) {
this._delayedAnimFocusWindow = null;
this._setAnimationWindow(null);
}
} else {
this._setAnimationWindow(null);
}
this._oskFocusWindow = window;
},
});
var KeyboardController = new Lang.Class({
Name: 'KeyboardController',
_init() {
this.parent();
let deviceManager = Clutter.DeviceManager.get_default();
this._virtualDevice = deviceManager.create_virtual_device(Clutter.InputDeviceType.KEYBOARD_DEVICE);
this._inputSourceManager = InputSourceManager.getInputSourceManager();
this._sourceChangedId = this._inputSourceManager.connect('current-source-changed',
this._onSourceChanged.bind(this));
this._sourcesModifiedId = this._inputSourceManager.connect ('sources-changed',
this._onSourcesModified.bind(this));
this._currentSource = this._inputSourceManager.currentSource;
Main.inputMethod.connect('notify::content-purpose',
this._onContentPurposeHintsChanged.bind(this));
Main.inputMethod.connect('notify::content-hints',
this._onContentPurposeHintsChanged.bind(this));
Main.inputMethod.connect('input-panel-state', (o, state) => {
this.emit('panel-state', state);
});
},
_onSourcesModified() {
this.emit('groups-changed');
},
_onSourceChanged(inputSourceManager, oldSource) {
let source = inputSourceManager.currentSource;
this._currentSource = source;
this.emit('active-group', source.id);
},
_onContentPurposeHintsChanged(method) {
let hints = method.content_hints;
let purpose = method.content_purpose;
// XXX: hook numeric/emoji/etc special keyboards
},
getGroups() {
let inputSources = this._inputSourceManager.inputSources;
let groups = []
for (let i in inputSources) {
let is = inputSources[i];
groups[is.index] = is.xkbId;
}
return groups;
},
getCurrentGroup() {
return this._currentSource.xkbId;
},
commitString(string, fromKey) {
if (string == null)
return false;
/* Let ibus methods fall through keyval emission */
if (fromKey && this._currentSource.type == InputSourceManager.INPUT_SOURCE_TYPE_IBUS)
return false;
Main.inputMethod.commit(string);
return true;
},
keyvalPress(keyval) {
this._virtualDevice.notify_keyval(Clutter.get_current_event_time(),
keyval, Clutter.KeyState.PRESSED);
},
keyvalRelease(keyval) {
this._virtualDevice.notify_keyval(Clutter.get_current_event_time(),
keyval, Clutter.KeyState.RELEASED);
},
});
Signals.addSignalMethods(KeyboardController.prototype);