gnome-shell/js/ui/windowManager.js
Colin Walters e21aea6e13 [windowManager] Really fix state checking for workspace switcher popup
To be correct just always check at time of use whether the overview
is visible, rather than trying to use whether or not it was
constructed earlier.
2010-03-18 14:53:58 -04:00

352 lines
13 KiB
JavaScript

/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Clutter = imports.gi.Clutter;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
const Meta = imports.gi.Meta;
const Shell = imports.gi.Shell;
const St = imports.gi.St;
const AltTab = imports.ui.altTab;
const WorkspaceSwitcherPopup = imports.ui.workspaceSwitcherPopup;
const Main = imports.ui.main;
const Tweener = imports.ui.tweener;
const WINDOW_ANIMATION_TIME = 0.25;
function WindowManager() {
this._init();
}
WindowManager.prototype = {
_init : function() {
this._shellwm = global.window_manager;
this._keyBindingHandlers = [];
this._minimizing = [];
this._maximizing = [];
this._unmaximizing = [];
this._mapping = [];
this._destroying = [];
this._switchData = null;
this._shellwm.connect('switch-workspace', Lang.bind(this, this._switchWorkspace));
this._shellwm.connect('kill-switch-workspace', Lang.bind(this, this._switchWorkspaceDone));
this._shellwm.connect('minimize', Lang.bind(this, this._minimizeWindow));
this._shellwm.connect('kill-minimize', Lang.bind(this, this._minimizeWindowDone));
this._shellwm.connect('maximize', Lang.bind(this, this._maximizeWindow));
this._shellwm.connect('kill-maximize', Lang.bind(this, this._maximizeWindowDone));
this._shellwm.connect('unmaximize', Lang.bind(this, this._unmaximizeWindow));
this._shellwm.connect('kill-unmaximize', Lang.bind(this, this._unmaximizeWindowDone));
this._shellwm.connect('map', Lang.bind(this, this._mapWindow));
this._shellwm.connect('kill-map', Lang.bind(this, this._mapWindowDone));
this._shellwm.connect('destroy', Lang.bind(this, this._destroyWindow));
this._shellwm.connect('kill-destroy', Lang.bind(this, this._destroyWindowDone));
this._workspaceSwitcherPopup = null;
this.setKeybindingHandler('switch_to_workspace_left', Lang.bind(this, this._showWorkspaceSwitcher));
this.setKeybindingHandler('switch_to_workspace_right', Lang.bind(this, this._showWorkspaceSwitcher));
this.setKeybindingHandler('switch_to_workspace_up', Lang.bind(this, this._showWorkspaceSwitcher));
this.setKeybindingHandler('switch_to_workspace_down', Lang.bind(this, this._showWorkspaceSwitcher));
this.setKeybindingHandler('switch_windows', Lang.bind(this, this._startAppSwitcher));
},
setKeybindingHandler: function(keybinding, handler){
if (this._keyBindingHandlers[keybinding])
this._shellwm.disconnect(this._keyBindingHandlers[keybinding]);
else
this._shellwm.takeover_keybinding(keybinding);
this._keyBindingHandlers[keybinding] =
this._shellwm.connect('keybinding::' + keybinding, handler);
},
_shouldAnimate : function(actor) {
if (Main.overview.visible)
return false;
if (actor && (actor.get_window_type() != Meta.CompWindowType.NORMAL))
return false;
return true;
},
_removeEffect : function(list, actor) {
let idx = list.indexOf(actor);
if (idx != -1) {
list.splice(idx, 1);
return true;
}
return false;
},
_minimizeWindow : function(shellwm, actor) {
if (!this._shouldAnimate(actor)) {
shellwm.completed_minimize(actor);
return;
}
actor.set_scale(1.0, 1.0);
actor.move_anchor_point_from_gravity(Clutter.Gravity.CENTER);
/* scale window down to 0x0.
* maybe TODO: get icon geometry passed through and move the window towards it?
*/
this._minimizing.push(actor);
let primary = global.get_primary_monitor();
let xDest = primary.x;
if (St.Widget.get_default_direction() == St.TextDirection.RTL)
xDest += primary.width;
Tweener.addTween(actor,
{ scale_x: 0.0,
scale_y: 0.0,
x: xDest,
y: 0,
time: WINDOW_ANIMATION_TIME,
transition: "easeOutQuad",
onComplete: this._minimizeWindowDone,
onCompleteScope: this,
onCompleteParams: [shellwm, actor],
onOverwrite: this._minimizeWindowOverwritten,
onOverwriteScope: this,
onOverwriteParams: [shellwm, actor]
});
},
_minimizeWindowDone : function(shellwm, actor) {
if (this._removeEffect(this._minimizing, actor)) {
Tweener.removeTweens(actor);
actor.set_scale(1.0, 1.0);
actor.move_anchor_point_from_gravity(Clutter.Gravity.NORTH_WEST);
shellwm.completed_minimize(actor);
}
},
_minimizeWindowOverwritten : function(shellwm, actor) {
if (this._removeEffect(this._minimizing, actor)) {
shellwm.completed_minimize(actor);
}
},
_maximizeWindow : function(shellwm, actor, targetX, targetY, targetWidth, targetHeight) {
shellwm.completed_maximize(actor);
},
_maximizeWindowDone : function(shellwm, actor) {
},
_maximizeWindowOverwrite : function(shellwm, actor) {
},
_unmaximizeWindow : function(shellwm, actor, targetX, targetY, targetWidth, targetHeight) {
shellwm.completed_unmaximize(actor);
},
_unmaximizeWindowDone : function(shellwm, actor) {
},
_mapWindow : function(shellwm, actor) {
if (!this._shouldAnimate(actor)) {
shellwm.completed_map(actor);
return;
}
actor.move_anchor_point_from_gravity(Clutter.Gravity.CENTER);
actor.set_scale(0.0, 0.0);
actor.show();
/* scale window up from 0x0 to normal size */
this._mapping.push(actor);
Tweener.addTween(actor,
{ scale_x: 1.0,
scale_y: 1.0,
time: WINDOW_ANIMATION_TIME,
transition: "easeOutQuad",
onComplete: this._mapWindowDone,
onCompleteScope: this,
onCompleteParams: [shellwm, actor],
onOverwrite: this._mapWindowOverwrite,
onOverwriteScope: this,
onOverwriteParams: [shellwm, actor]
});
},
_mapWindowDone : function(shellwm, actor) {
if (this._removeEffect(this._mapping, actor)) {
Tweener.removeTweens(actor);
actor.set_scale(1.0, 1.0);
actor.move_anchor_point_from_gravity(Clutter.Gravity.NORTH_WEST);
shellwm.completed_map(actor);
}
},
_mapWindowOverwrite : function(shellwm, actor) {
if (this._removeEffect(this._mapping, actor)) {
shellwm.completed_map(actor);
}
},
_destroyWindow : function(shellwm, actor) {
shellwm.completed_destroy(actor);
},
_destroyWindowDone : function(shellwm, actor) {
},
_switchWorkspace : function(shellwm, from, to, direction) {
if (!this._shouldAnimate()) {
shellwm.completed_switch_workspace();
return;
}
let windows = shellwm.get_switch_workspace_actors();
/* @direction is the direction that the "camera" moves, so the
* screen contents have to move one screen's worth in the
* opposite direction.
*/
let xDest = 0, yDest = 0;
if (direction == Meta.MotionDirection.UP ||
direction == Meta.MotionDirection.UP_LEFT ||
direction == Meta.MotionDirection.UP_RIGHT)
yDest = global.screen_height;
else if (direction == Meta.MotionDirection.DOWN ||
direction == Meta.MotionDirection.DOWN_LEFT ||
direction == Meta.MotionDirection.DOWN_RIGHT)
yDest = -global.screen_height;
if (direction == Meta.MotionDirection.LEFT ||
direction == Meta.MotionDirection.UP_LEFT ||
direction == Meta.MotionDirection.DOWN_LEFT)
xDest = global.screen_width;
else if (direction == Meta.MotionDirection.RIGHT ||
direction == Meta.MotionDirection.UP_RIGHT ||
direction == Meta.MotionDirection.DOWN_RIGHT)
xDest = -global.screen_width;
let switchData = {};
this._switchData = switchData;
switchData.inGroup = new Clutter.Group();
switchData.outGroup = new Clutter.Group();
switchData.windows = [];
let wgroup = global.window_group;
wgroup.add_actor(switchData.inGroup);
wgroup.add_actor(switchData.outGroup);
for (let i = 0; i < windows.length; i++) {
let window = windows[i];
if (!window.meta_window.showing_on_its_workspace())
continue;
if (window.get_workspace() == from) {
switchData.windows.push({ window: window,
parent: window.get_parent() });
window.reparent(switchData.outGroup);
} else if (window.get_workspace() == to) {
switchData.windows.push({ window: window,
parent: window.get_parent() });
window.reparent(switchData.inGroup);
window.show_all();
}
}
switchData.inGroup.set_position(-xDest, -yDest);
switchData.inGroup.raise_top();
Tweener.addTween(switchData.outGroup,
{ x: xDest,
y: yDest,
time: WINDOW_ANIMATION_TIME,
transition: "easeOutQuad",
onComplete: this._switchWorkspaceDone,
onCompleteScope: this,
onCompleteParams: [shellwm]
});
Tweener.addTween(switchData.inGroup,
{ x: 0,
y: 0,
time: WINDOW_ANIMATION_TIME,
transition: "easeOutQuad"
});
},
_switchWorkspaceDone : function(shellwm) {
let switchData = this._switchData;
if (!switchData)
return;
this._switchData = null;
for (let i = 0; i < switchData.windows.length; i++) {
let w = switchData.windows[i];
if (w.window.get_parent() == switchData.outGroup) {
w.window.reparent(w.parent);
w.window.hide();
} else
w.window.reparent(w.parent);
}
Tweener.removeTweens(switchData.inGroup);
Tweener.removeTweens(switchData.outGroup);
switchData.inGroup.destroy();
switchData.outGroup.destroy();
shellwm.completed_switch_workspace();
},
_startAppSwitcher : function(shellwm, binding, window, backwards) {
/* prevent a corner case where both popups show up at once */
if (this._workspaceSwitcherPopup != null)
this._workspaceSwitcherPopup.actor.hide();
let tabPopup = new AltTab.AltTabPopup();
if (!tabPopup.show(backwards))
tabPopup.destroy();
},
_showWorkspaceSwitcher : function(shellwm, binding, window, backwards) {
/* We don't support this kind of layout */
if (binding == "switch_to_workspace_up" || binding == "switch_to_workspace_down")
return;
if (global.screen.n_workspaces == 1)
return;
if (this._workspaceSwitcherPopup == null)
this._workspaceSwitcherPopup = new WorkspaceSwitcherPopup.WorkspaceSwitcherPopup();
if (binding == "switch_to_workspace_left") {
this.actionMoveWorkspaceLeft();
}
if (binding == "switch_to_workspace_right") {
this.actionMoveWorkspaceRight();
}
},
actionMoveWorkspaceLeft: function() {
let activeWorkspaceIndex = global.screen.get_active_workspace_index();
if (activeWorkspaceIndex > 0) {
global.screen.get_workspace_by_index(activeWorkspaceIndex - 1).activate(global.get_current_time());
if (!Main.overview.visible)
this._workspaceSwitcherPopup.display(WorkspaceSwitcherPopup.LEFT, activeWorkspaceIndex - 1);
} else if (!Main.overview.visible) {
this._workspaceSwitcherPopup.display(WorkspaceSwitcherPopup.LEFT, activeWorkspaceIndex);
}
},
actionMoveWorkspaceRight: function() {
let activeWorkspaceIndex = global.screen.get_active_workspace_index();
if (activeWorkspaceIndex < global.screen.n_workspaces - 1) {
global.screen.get_workspace_by_index(activeWorkspaceIndex + 1).activate(global.get_current_time());
if (!Main.overview.visible)
this._workspaceSwitcherPopup.display(WorkspaceSwitcherPopup.RIGHT, activeWorkspaceIndex + 1);
} else if (!Main.overview.visible) {
this._workspaceSwitcherPopup.display(WorkspaceSwitcherPopup.RIGHT, activeWorkspaceIndex);
}
}
};