![]() If the drag actor is destroyed before the animation callback is called, the callback is never called and we're sticked with dnd grabing the events after we dropped the target. https://bugzilla.gnome.org/show_bug.cgi?id=757676 |
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extensionPrefs | ||
gdm | ||
misc | ||
perf | ||
portalHelper | ||
ui | ||
js-resources.gresource.xml | ||
Makefile.am |