gnome-shell/js/ui/widget.js
Colin Walters 12f78a08cd Replace Dash application display with AppWell
The new class AppWell implements the application favorite well
in the Dash component.  The previous AppDisplay remains for use
in the More... mode now.

Delete DEFAULT_APPLICATIONS; this is now in GConf.

Rename getMostUsedApps to getTopApps since we now have the
idea of explicit favorites.

Delete some GenericDisplay-related calls from overlay related
to the seletion - we'll reimplement keyboard nav in a more
coherent way later.
2009-06-30 16:41:54 -04:00

328 lines
10 KiB
JavaScript

/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Big = imports.gi.Big;
const Clutter = imports.gi.Clutter;
const Gio = imports.gi.Gio;
const Gtk = imports.gi.Gtk;
const Mainloop = imports.mainloop;
const Lang = imports.lang;
const Pango = imports.gi.Pango;
const Shell = imports.gi.Shell;
const Signals = imports.signals;
const AppInfo = imports.misc.appInfo;
const DocDisplay = imports.ui.docDisplay;
const DocInfo = imports.misc.docInfo;
const COLLAPSED_WIDTH = 24;
const EXPANDED_WIDTH = 200;
const STATE_EXPANDED = 0;
const STATE_COLLAPSING = 1;
const STATE_COLLAPSED = 2;
const STATE_EXPANDING = 3;
const STATE_POPPING_OUT = 4;
const STATE_POPPED_OUT = 5;
const STATE_POPPING_IN = 6;
function Widget() {
}
Widget.prototype = {
// _init():
//
// Your widget constructor. Receives no arguments. Must define a
// field named "actor" containing the Clutter.Actor to show in
// expanded mode. This actor will be clipped to
// Widget.EXPANDED_WIDTH. Most widgets will also define a field
// named "title" containing the title string to show above the
// widget in the sidebar.
//
// If you want to have a separate collapsed view, you can define a
// field "collapsedActor" containing the Clutter.Actor to show in
// that mode. (It may be the same actor.) This actor will be
// clipped to Widget.COLLAPSED_WIDTH, and will normally end up
// having the same height as the main actor.
//
// If you do not set a collapsedActor, then you must set a title,
// since that is what will be displayed in collapsed mode, and
// in this case (and only in this case), the widget will support
// pop-out, meaning that if the user hovers over its title while
// the sidebar is collapsed, the widget's expanded view will pop
// out of the sidebar until either the cursor moves out of it,
// or else the widget calls this.activated() on itself.
// destroy():
//
// Optional. Will be called when the widget is removed from the
// sidebar. (Note that you don't need to destroy the actors,
// since they will be destroyed for you.)
// collapse():
//
// Optional. Called during the sidebar collapse process, at the
// point when the expanded sidebar has slid offscreen, but the
// collapsed sidebar has not yet slid onscreen.
// expand():
//
// Optional. Called during the sidebar expand process, at the
// point when the collapsed sidebar has slid offscreen, but the
// expanded sidebar has not yet slid onscreen.
// activated():
//
// Emits the "activated" signal for you, which will cause pop-out
// to end.
activated: function() {
this.emit('activated');
}
// state:
//
// A field set on your widget by the sidebar. Will contain one of
// the Widget.STATE_* values. (Eg, Widget.STATE_EXPANDED). Note
// that this will not be set until *after* _init() is called, so
// you cannot rely on it being set at that point. The widget will
// always initially be in STATE_EXPANDED.
};
Signals.addSignalMethods(Widget.prototype);
function ClockWidget() {
this._init();
}
ClockWidget.prototype = {
__proto__ : Widget.prototype,
_init: function() {
this.actor = new Clutter.Text({ font_name: "Sans Bold 16px",
text: "",
// Give an explicit height to ensure
// it's the same in both modes
height: COLLAPSED_WIDTH });
this.collapsedActor = new Clutter.CairoTexture({ width: COLLAPSED_WIDTH,
height: COLLAPSED_WIDTH,
surface_width: COLLAPSED_WIDTH,
surface_height: COLLAPSED_WIDTH });
this._update();
},
destroy: function() {
if (this.timer)
Mainloop.source_remove(this.timer);
},
expand: function() {
this._update();
},
collapse: function() {
this._update();
},
_update: function() {
let time = new Date();
let msec_remaining = 60000 - (1000 * time.getSeconds() +
time.getMilliseconds());
if (msec_remaining < 500) {
time.setMinutes(time.getMinutes() + 1);
msec_remaining += 60000;
}
if (this.state == STATE_COLLAPSED || this.state == STATE_COLLAPSING)
this._updateCairo(time);
else
this._updateText(time);
if (this.timer)
Mainloop.source_remove(this.timer);
this.timer = Mainloop.timeout_add(msec_remaining, Lang.bind(this, this._update));
return false;
},
_updateText: function(time) {
this.actor.set_text(time.toLocaleFormat("%H:%M"));
},
_updateCairo: function(time) {
let global = Shell.Global.get();
global.clutter_cairo_texture_draw_clock(this.collapsedActor,
time.getHours() % 12,
time.getMinutes());
}
};
const ITEM_ICON_SIZE = 48;
const ITEM_PADDING = 1;
const ITEM_SPACING = 4;
const ITEM_BG_COLOR = new Clutter.Color();
ITEM_BG_COLOR.from_pixel(0x00000000);
const ITEM_NAME_COLOR = new Clutter.Color();
ITEM_NAME_COLOR.from_pixel(0x000000ff);
function LauncherWidget() {
this._init();
}
LauncherWidget.prototype = {
__proto__ : Widget.prototype,
addItem : function(info) {
let item = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL,
width: EXPANDED_WIDTH,
height: ITEM_ICON_SIZE,
padding: ITEM_PADDING,
spacing: ITEM_SPACING,
reactive: true });
item._info = info;
item.append(info.getIcon(ITEM_ICON_SIZE), Big.BoxPackFlags.NONE);
item.append(new Clutter.Text({ color: ITEM_NAME_COLOR,
font_name: "Sans 14px",
ellipsize: Pango.EllipsizeMode.END,
text: info.name }),
Big.BoxPackFlags.NONE);
this.actor.append(item, Big.BoxPackFlags.NONE);
item.connect('button-press-event', Lang.bind(this, this._buttonPress));
item.connect('button-release-event', Lang.bind(this, this._buttonRelease));
item.connect('leave-event', Lang.bind(this, this._leave));
item.connect('enter-event', Lang.bind(this, this._enter));
if (!this.collapsedActor)
return;
item = new Big.Box({ width: COLLAPSED_WIDTH,
height: COLLAPSED_WIDTH,
padding: ITEM_PADDING,
reactive: true });
item._info = info;
item.append(info.getIcon(COLLAPSED_WIDTH - 2 * ITEM_PADDING),
Big.BoxPackFlags.NONE);
this.collapsedActor.append(item, Big.BoxPackFlags.NONE);
item.connect('button-press-event', Lang.bind(this, this._buttonPress));
item.connect('button-release-event', Lang.bind(this, this._buttonRelease));
item.connect('leave-event', Lang.bind(this, this._leave));
item.connect('enter-event', Lang.bind(this, this._enter));
},
clear : function() {
let children, i;
children = this.actor.get_children();
for (i = 0; i < children.length; i++)
children[i].destroy();
if (this.collapsedActor) {
children = this.collapsedActor.get_children();
for (i = 0; i < children.length; i++)
children[i].destroy();
}
},
_buttonPress : function(item) {
Clutter.grab_pointer(item);
item._buttonDown = true;
item._inItem = true;
this._updateItemState(item);
return true;
},
_leave : function(item, evt) {
if (evt.get_source() == item && item._buttonDown) {
item._inItem = false;
this._updateItemState(item);
}
return false;
},
_enter : function(item, evt) {
if (evt.get_source() == item && item._buttonDown) {
item._inItem = true;
this._updateItemState(item);
}
return false;
},
_buttonRelease : function(item) {
Clutter.ungrab_pointer(item);
item._buttonDown = false;
this._updateItemState(item);
if (item._inItem) {
item._info.launch();
this.activated();
}
return true;
},
_updateItemState : function(item) {
if (item._buttonDown && item._inItem) {
item.padding_top = item.padding_left = 2 * ITEM_PADDING;
item.padding_bottom = item.padding_right = 0;
} else
item.padding = ITEM_PADDING;
}
};
function AppsWidget() {
this._init();
}
AppsWidget.prototype = {
__proto__ : LauncherWidget.prototype,
_init : function() {
this.title = "Applications";
this.actor = new Big.Box({ spacing: 2 });
this.collapsedActor = new Big.Box({ spacing: 2});
let apps = AppInfo.getTopApps(5);
for (let i = 0; i < apps.length; i++)
this.addItem(apps[i]);
}
};
function DocsWidget() {
this._init();
}
DocsWidget.prototype = {
__proto__ : LauncherWidget.prototype,
_init : function() {
this.title = "Recent Docs";
this.actor = new Big.Box({ spacing: 2 });
this._recentManager = Gtk.RecentManager.get_default();
this._recentManager.connect('changed', Lang.bind(this, this._recentChanged));
this._recentChanged();
},
_recentChanged: function() {
let i;
this.clear();
let items = [];
let docs = this._recentManager.get_items();
for (i = 0; i < docs.length; i++) {
let docInfo = new DocInfo.DocInfo (docs[i]);
if (docInfo.exists())
items.push(docInfo);
}
items.sort(function (a,b) { return b.lastVisited() - a.lastVisited(); });
for (i = 0; i < Math.min(items.length, 5); i++)
this.addItem(items[i]);
}
};