3b1330880f
When not using arrow notation with anonymous functions, we use Lang.bind() to bind `this` to named callbacks. However since ES5, this functionality is already provided by Function.prototype.bind() - in fact, Lang.bind() itself uses it when no extra arguments are specified. Just use the built-in function directly where possible, and use arrow notation in the few places where we pass additional arguments. https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/23
140 lines
5.3 KiB
JavaScript
140 lines
5.3 KiB
JavaScript
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
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const Gio = imports.gi.Gio;
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const Clutter = imports.gi.Clutter;
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const St = imports.gi.St;
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const Lang = imports.lang;
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const UPower = imports.gi.UPowerGlib;
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const Main = imports.ui.main;
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const PanelMenu = imports.ui.panelMenu;
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const PopupMenu = imports.ui.popupMenu;
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const BUS_NAME = 'org.freedesktop.UPower';
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const OBJECT_PATH = '/org/freedesktop/UPower/devices/DisplayDevice';
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const DisplayDeviceInterface = '<node> \
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<interface name="org.freedesktop.UPower.Device"> \
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<property name="Type" type="u" access="read"/> \
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<property name="State" type="u" access="read"/> \
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<property name="Percentage" type="d" access="read"/> \
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<property name="TimeToEmpty" type="x" access="read"/> \
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<property name="TimeToFull" type="x" access="read"/> \
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<property name="IsPresent" type="b" access="read"/> \
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<property name="IconName" type="s" access="read"/> \
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</interface> \
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</node>';
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const PowerManagerProxy = Gio.DBusProxy.makeProxyWrapper(DisplayDeviceInterface);
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const SHOW_BATTERY_PERCENTAGE = 'show-battery-percentage';
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var Indicator = new Lang.Class({
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Name: 'PowerIndicator',
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Extends: PanelMenu.SystemIndicator,
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_init() {
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this.parent();
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this._desktopSettings = new Gio.Settings({ schema_id: 'org.gnome.desktop.interface' });
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this._desktopSettings.connect('changed::' + SHOW_BATTERY_PERCENTAGE,
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this._sync.bind(this));
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this._indicator = this._addIndicator();
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this._percentageLabel = new St.Label({ y_expand: true,
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y_align: Clutter.ActorAlign.CENTER });
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this.indicators.add(this._percentageLabel, { expand: true, y_fill: true });
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this.indicators.add_style_class_name('power-status');
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this._proxy = new PowerManagerProxy(Gio.DBus.system, BUS_NAME, OBJECT_PATH,
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(proxy, error) => {
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if (error) {
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log(error.message);
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return;
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}
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this._proxy.connect('g-properties-changed',
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this._sync.bind(this));
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this._sync();
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});
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this._item = new PopupMenu.PopupSubMenuMenuItem("", true);
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this._item.menu.addSettingsAction(_("Power Settings"), 'gnome-power-panel.desktop');
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this.menu.addMenuItem(this._item);
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Main.sessionMode.connect('updated', this._sessionUpdated.bind(this));
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this._sessionUpdated();
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},
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_sessionUpdated() {
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let sensitive = !Main.sessionMode.isLocked && !Main.sessionMode.isGreeter;
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this.menu.setSensitive(sensitive);
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},
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_getStatus() {
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let seconds = 0;
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if (this._proxy.State == UPower.DeviceState.FULLY_CHARGED)
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return _("Fully Charged");
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else if (this._proxy.State == UPower.DeviceState.CHARGING)
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seconds = this._proxy.TimeToFull;
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else if (this._proxy.State == UPower.DeviceState.DISCHARGING)
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seconds = this._proxy.TimeToEmpty;
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// state is one of PENDING_CHARGING, PENDING_DISCHARGING
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else
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return _("Estimating…");
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let time = Math.round(seconds / 60);
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if (time == 0) {
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// 0 is reported when UPower does not have enough data
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// to estimate battery life
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return _("Estimating…");
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}
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let minutes = time % 60;
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let hours = Math.floor(time / 60);
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if (this._proxy.State == UPower.DeviceState.DISCHARGING) {
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// Translators: this is <hours>:<minutes> Remaining (<percentage>)
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return _("%d\u2236%02d Remaining (%d\u2009%%)").format(hours, minutes, this._proxy.Percentage);
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}
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if (this._proxy.State == UPower.DeviceState.CHARGING) {
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// Translators: this is <hours>:<minutes> Until Full (<percentage>)
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return _("%d\u2236%02d Until Full (%d\u2009%%)").format(hours, minutes, this._proxy.Percentage);
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}
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return null;
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},
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_sync() {
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// Do we have batteries or a UPS?
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let visible = this._proxy.IsPresent;
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if (visible) {
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this._item.actor.show();
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this._percentageLabel.visible = this._desktopSettings.get_boolean(SHOW_BATTERY_PERCENTAGE);
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} else {
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// If there's no battery, then we use the power icon.
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this._item.actor.hide();
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this._indicator.icon_name = 'system-shutdown-symbolic';
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this._percentageLabel.hide();
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return;
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}
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// The icons
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let icon = this._proxy.IconName;
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this._indicator.icon_name = icon;
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this._item.icon.icon_name = icon;
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// The icon label
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let label
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if (this._proxy.State == UPower.DeviceState.FULLY_CHARGED)
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label = _("%d\u2009%%").format(100);
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else
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label = _("%d\u2009%%").format(this._proxy.Percentage);
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this._percentageLabel.clutter_text.set_markup('<span size="smaller">' + label + '</span>');
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// The status label
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this._item.label.text = this._getStatus();
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},
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});
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