import Atk from 'gi://Atk'; import Clutter from 'gi://Clutter'; import GObject from 'gi://GObject'; import Pango from 'gi://Pango'; import St from 'gi://St'; export const CheckBox = GObject.registerClass( class CheckBox extends St.Button { _init(label) { let container = new St.BoxLayout({ x_expand: true, y_expand: true, }); super._init({ style_class: 'check-box', child: container, button_mask: St.ButtonMask.ONE, toggle_mode: true, can_focus: true, }); this.set_accessible_role(Atk.Role.CHECK_BOX); this._box = new St.Bin({y_align: Clutter.ActorAlign.START}); container.add_actor(this._box); this._label = new St.Label({y_align: Clutter.ActorAlign.CENTER}); this._label.clutter_text.set_line_wrap(true); this._label.clutter_text.set_ellipsize(Pango.EllipsizeMode.NONE); this.set_label_actor(this._label); container.add_actor(this._label); if (label) this.setLabel(label); } setLabel(label) { this._label.set_text(label); } getLabelActor() { return this._label; } });