/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */ const Clutter = imports.gi.Clutter; const St = imports.gi.St; const Lang = imports.lang; const PopupMenu = imports.ui.popupMenu; const Main = imports.ui.main; function Button(menuAlignment) { this._init(menuAlignment); } Button.prototype = { _init: function(menuAlignment) { this.actor = new St.Bin({ style_class: 'panel-button', reactive: true, can_focus: true, x_fill: true, y_fill: false, track_hover: true }); this.actor._delegate = this; this.actor.connect('button-press-event', Lang.bind(this, this._onButtonPress)); this.actor.connect('key-press-event', Lang.bind(this, this._onKeyPress)); this.menu = new PopupMenu.PopupMenu(this.actor, menuAlignment, St.Side.TOP, /* FIXME */ 0); this.menu.connect('open-state-changed', Lang.bind(this, this._onOpenStateChanged)); Main.chrome.addActor(this.menu.actor, { visibleInOverview: true, affectsStruts: false }); this.menu.actor.hide(); }, _onButtonPress: function(actor, event) { this.menu.toggle(); }, _onKeyPress: function(actor, event) { let symbol = event.get_key_symbol(); if (symbol == Clutter.KEY_space || symbol == Clutter.KEY_Return) { this.menu.toggle(); return true; } else if (symbol == Clutter.KEY_Down) { if (!this.menu.isOpen) this.menu.toggle(); this.menu.activateFirst(); return true; } else return false; }, _onOpenStateChanged: function(menu, open) { if (open) this.actor.add_style_pseudo_class('pressed'); else this.actor.remove_style_pseudo_class('pressed'); } }; /* SystemStatusButton: * * This class manages one System Status indicator (network, keyboard, * volume, bluetooth...), which is just a PanelMenuButton with an * icon and a tooltip */ function SystemStatusButton() { this._init.apply(this, arguments); } SystemStatusButton.prototype = { __proto__: Button.prototype, _init: function(iconName,tooltipText) { Button.prototype._init.call(this, St.Align.START); this._iconActor = new St.Icon({ icon_name: iconName, icon_type: St.IconType.SYMBOLIC, style_class: 'system-status-icon' }); this.actor.set_child(this._iconActor); this.setTooltip(tooltipText); }, setIcon: function(iconName) { this._iconActor.icon_name = iconName; }, setGIcon: function(gicon) { this._iconActor.gicon = gicon; }, setTooltip: function(text) { if (text != null) { this.tooltip = text; this.actor.has_tooltip = true; this.actor.tooltip_text = text; } else { this.actor.has_tooltip = false; this.tooltip = null; } } };