// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*- const { Gio } = imports.gi; const Ripples = imports.ui.ripples; const Main = imports.ui.main; const LOCATE_POINTER_KEY = "locate-pointer"; const LOCATE_POINTER_SCHEMA = "org.gnome.desktop.interface" var LocatePointer = class { constructor() { this._settings = new Gio.Settings({schema_id: LOCATE_POINTER_SCHEMA}); this._ripples = new Ripples.Ripples(0.5, 0.5, 'ripple-pointer-location'); this._ripples.addTo(Main.uiGroup); } show() { if (!this._settings.get_boolean(LOCATE_POINTER_KEY)) return; let [x, y, mods] = global.get_pointer(); this._ripples.playAnimation(x, y); } };