/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */ const Clutter = imports.gi.Clutter; const Gio = imports.gi.Gio; const Gtk = imports.gi.Gtk; const Lang = imports.lang; const Shell = imports.gi.Shell; const Signals = imports.signals; const DocInfo = imports.misc.docInfo; const GenericDisplay = imports.ui.genericDisplay; const Main = imports.ui.main; /* This class represents a single display item containing information about a document. * * docInfo - DocInfo object containing information about the document * availableWidth - total width available for the item */ function DocDisplayItem(docInfo, availableWidth) { this._init(docInfo, availableWidth); } DocDisplayItem.prototype = { __proto__: GenericDisplay.GenericDisplayItem.prototype, _init : function(docInfo, availableWidth) { GenericDisplay.GenericDisplayItem.prototype._init.call(this, availableWidth); this._docInfo = docInfo; this._setItemInfo(docInfo.name, ""); }, //// Public methods //// //// Public method overrides //// // Opens a document represented by this display item. launch : function() { this._docInfo.launch(); }, //// Protected method overrides //// // Returns an icon for the item. _createIcon : function() { return this._docInfo.createIcon(GenericDisplay.ITEM_DISPLAY_ICON_SIZE); }, // Ensures the preview icon is created. _ensurePreviewIconCreated : function() { if (!this._previewIcon) this._previewIcon = this._docInfo.createIcon(GenericDisplay.PREVIEW_ICON_SIZE); }, // Creates and returns a large preview icon, but only if this._docInfo is an image file // and we were able to generate a pixbuf from it successfully. _createLargePreviewIcon : function(availableWidth, availableHeight) { if (this._docInfo.mimeType == null || this._docInfo.mimeType.indexOf("image/") != 0) return null; return Shell.TextureCache.get_default().load_uri_sync(Shell.TextureCachePolicy.NONE, this._docInfo.uri, availableWidth, availableHeight); } }; /* This class represents a display containing a collection of document items. * The documents are sorted by how recently they were last visited. * * width - width available for the display */ function DocDisplay(width) { this._init(width); } DocDisplay.prototype = { __proto__: GenericDisplay.GenericDisplay.prototype, _init : function(width) { GenericDisplay.GenericDisplay.prototype._init.call(this, width); let me = this; this._docManager = DocInfo.getDocManager(GenericDisplay.ITEM_DISPLAY_ICON_SIZE); this._docsStale = true; this._docManager.connect('changed', function(mgr, userData) { me._docsStale = true; // Changes in local recent files should not happen when we are in the overlay mode, // but redisplaying right away is cool when we use Zephyr. // Also, we might be displaying remote documents, like Google Docs, in the future // which might be edited by someone else. me._redisplay(false); }); }, //// Protected method overrides //// // Gets the list of recent items from the recent items manager. _refreshCache : function() { let me = this; if (!this._docsStale) return; this._allItems = this._docManager.getItems(); this._docsStale = false; }, // Sets the list of the displayed items based on how recently they were last visited. _setDefaultList : function() { // It seems to be an implementation detail of the Mozilla JavaScript that object // properties are returned during the iteration in the same order in which they were // defined, but it is not a guarantee according to this // https://developer.mozilla.org/en/Core_JavaScript_1.5_Reference/Statements/for...in // While this._allItems associative array seems to always be ordered by last added, // as the results of this._recentManager.get_items() based on which it is constructed are, // we should do the sorting manually because we want the order to be based on last visited. // // This function is called each time the search string is set back to '' or we display // the overlay, so we are doing the sorting over the same items multiple times if the list // of recent items didn't change. We could store an additional array of doc ids and sort // them once when they are returned by this._recentManager.get_items() to avoid having to do // this sorting each time, but the sorting seems to be very fast anyway, so there is no need // to introduce an additional class variable. this._matchedItems = []; let docIdsToRemove = []; for (docId in this._allItems) { // this._allItems[docId].exists() checks if the resource still exists if (this._allItems[docId].exists()) this._matchedItems.push(docId); else docIdsToRemove.push(docId); } for (docId in docIdsToRemove) { delete this._allItems[docId]; } this._matchedItems.sort(Lang.bind(this, function (a,b) { return this._compareItems(a,b); })); }, // Compares items associated with the item ids based on how recently the items // were last visited. // Returns an integer value indicating the result of the comparison. _compareItems : function(itemIdA, itemIdB) { let docA = this._allItems[itemIdA]; let docB = this._allItems[itemIdB]; return docB.lastVisited() - docA.lastVisited(); }, // Checks if the item info can be a match for the search string by checking // the name of the document. Item info is expected to be GtkRecentInfo. // Returns a boolean flag indicating if itemInfo is a match. _isInfoMatching : function(itemInfo, search) { if (!itemInfo.exists()) return false; if (search == null || search == '') return true; let name = itemInfo.name.toLowerCase(); if (name.indexOf(search) >= 0) return true; // TODO: we can also check doc URIs, so that // if you search for a directory name, we display recent files from it return false; }, // Creates a DocDisplayItem based on itemInfo, which is expected to be a DocInfo object. _createDisplayItem: function(itemInfo, width) { return new DocDisplayItem(itemInfo, width); } }; Signals.addSignalMethods(DocDisplay.prototype);