/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */ /* * st-theme-node.h: style information for one node in a tree of themed objects * * Copyright 2008-2010 Red Hat, Inc. * Copyright 2009, 2010 Florian Müllner * Copyright 2010 Giovanni Campagna * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as * published by the Free Software Foundation, either version 2.1 of * the License, or (at your option) any later version. * * This program is distributed in the hope it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for * more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . */ #ifndef __ST_THEME_NODE_H__ #define __ST_THEME_NODE_H__ #include #include "st-border-image.h" #include "st-icon-colors.h" #include "st-shadow.h" G_BEGIN_DECLS /** * SECTION:st-theme-node * @short_description: style information for one node in a tree of themed objects * * A #StThemeNode represents the CSS style information (the set of CSS properties) for one * node in a tree of themed objects. In typical usage, it represents the style information * for a single #ClutterActor. A #StThemeNode is immutable: attributes such as the * CSS classes for the node are passed in at construction. If the attributes of the node * or any parent node change, the node should be discarded and a new node created. * #StThemeNode has generic accessors to look up properties by name and specific * accessors for standard CSS properties that add caching and handling of various * details of the CSS specification. #StThemeNode also has convenience functions to help * in implementing a #ClutterActor with borders and padding. */ typedef struct _StTheme StTheme; typedef struct _StThemeContext StThemeContext; #define ST_TYPE_THEME_NODE (st_theme_node_get_type ()) G_DECLARE_FINAL_TYPE (StThemeNode, st_theme_node, ST, THEME_NODE, GObject) typedef enum { ST_SIDE_TOP, ST_SIDE_RIGHT, ST_SIDE_BOTTOM, ST_SIDE_LEFT } StSide; typedef enum { ST_CORNER_TOPLEFT, ST_CORNER_TOPRIGHT, ST_CORNER_BOTTOMRIGHT, ST_CORNER_BOTTOMLEFT } StCorner; /* These are the CSS values; that doesn't mean we have to implement blink... */ typedef enum { ST_TEXT_DECORATION_UNDERLINE = 1 << 0, ST_TEXT_DECORATION_OVERLINE = 1 << 1, ST_TEXT_DECORATION_LINE_THROUGH = 1 << 2, ST_TEXT_DECORATION_BLINK = 1 << 3 } StTextDecoration; typedef enum { ST_TEXT_ALIGN_LEFT = PANGO_ALIGN_LEFT, ST_TEXT_ALIGN_CENTER = PANGO_ALIGN_CENTER, ST_TEXT_ALIGN_RIGHT = PANGO_ALIGN_RIGHT, ST_TEXT_ALIGN_JUSTIFY } StTextAlign; typedef enum { ST_GRADIENT_NONE, ST_GRADIENT_VERTICAL, ST_GRADIENT_HORIZONTAL, ST_GRADIENT_RADIAL } StGradientType; typedef enum { ST_ICON_STYLE_REQUESTED, ST_ICON_STYLE_REGULAR, ST_ICON_STYLE_SYMBOLIC } StIconStyle; typedef struct _StThemeNodePaintState StThemeNodePaintState; struct _StThemeNodePaintState { StThemeNode *node; float alloc_width; float alloc_height; float box_shadow_width; float box_shadow_height; CoglPipeline *box_shadow_pipeline; CoglPipeline *prerendered_texture; CoglPipeline *prerendered_pipeline; CoglHandle corner_material[4]; }; StThemeNode *st_theme_node_new (StThemeContext *context, StThemeNode *parent_node, /* can be null */ StTheme *theme, /* can be null */ GType element_type, const char *element_id, const char *element_class, const char *pseudo_class, const char *inline_style); StThemeNode *st_theme_node_get_parent (StThemeNode *node); StTheme *st_theme_node_get_theme (StThemeNode *node); gboolean st_theme_node_equal (StThemeNode *node_a, StThemeNode *node_b); guint st_theme_node_hash (StThemeNode *node); GType st_theme_node_get_element_type (StThemeNode *node); const char *st_theme_node_get_element_id (StThemeNode *node); GStrv st_theme_node_get_element_classes (StThemeNode *node); GStrv st_theme_node_get_pseudo_classes (StThemeNode *node); /* Generic getters ... these are not cached so are less efficient. The other * reason for adding the more specific version is that we can handle the * details of the actual CSS rules, which can be complicated, especially * for fonts */ gboolean st_theme_node_lookup_color (StThemeNode *node, const char *property_name, gboolean inherit, ClutterColor *color); gboolean st_theme_node_lookup_double (StThemeNode *node, const char *property_name, gboolean inherit, double *value); gboolean st_theme_node_lookup_length (StThemeNode *node, const char *property_name, gboolean inherit, gdouble *length); gboolean st_theme_node_lookup_time (StThemeNode *node, const char *property_name, gboolean inherit, gdouble *value); gboolean st_theme_node_lookup_shadow (StThemeNode *node, const char *property_name, gboolean inherit, StShadow **shadow); gboolean st_theme_node_lookup_url (StThemeNode *node, const char *property_name, gboolean inherit, GFile **file); /* Easier-to-use variants of the above, for application-level use */ void st_theme_node_get_color (StThemeNode *node, const char *property_name, ClutterColor *color); gdouble st_theme_node_get_double (StThemeNode *node, const char *property_name); gdouble st_theme_node_get_length (StThemeNode *node, const char *property_name); StShadow *st_theme_node_get_shadow (StThemeNode *node, const char *property_name); GFile *st_theme_node_get_url (StThemeNode *node, const char *property_name); /* Specific getters for particular properties: cached */ void st_theme_node_get_background_color (StThemeNode *node, ClutterColor *color); void st_theme_node_get_foreground_color (StThemeNode *node, ClutterColor *color); void st_theme_node_get_background_gradient (StThemeNode *node, StGradientType *type, ClutterColor *start, ClutterColor *end); GFile *st_theme_node_get_background_image (StThemeNode *node); int st_theme_node_get_border_width (StThemeNode *node, StSide side); int st_theme_node_get_border_radius (StThemeNode *node, StCorner corner); void st_theme_node_get_border_color (StThemeNode *node, StSide side, ClutterColor *color); int st_theme_node_get_outline_width (StThemeNode *node); void st_theme_node_get_outline_color (StThemeNode *node, ClutterColor *color); double st_theme_node_get_padding (StThemeNode *node, StSide side); double st_theme_node_get_horizontal_padding (StThemeNode *node); double st_theme_node_get_vertical_padding (StThemeNode *node); double st_theme_node_get_margin (StThemeNode *node, StSide side); int st_theme_node_get_width (StThemeNode *node); int st_theme_node_get_height (StThemeNode *node); int st_theme_node_get_min_width (StThemeNode *node); int st_theme_node_get_min_height (StThemeNode *node); int st_theme_node_get_max_width (StThemeNode *node); int st_theme_node_get_max_height (StThemeNode *node); int st_theme_node_get_transition_duration (StThemeNode *node); StIconStyle st_theme_node_get_icon_style (StThemeNode *node); StTextDecoration st_theme_node_get_text_decoration (StThemeNode *node); StTextAlign st_theme_node_get_text_align (StThemeNode *node); /* Font rule processing is pretty complicated, so we just hardcode it * under the standard font/font-family/font-size/etc names. This means * you can't have multiple separate styled fonts for a single item, * but that should be OK. */ const PangoFontDescription *st_theme_node_get_font (StThemeNode *node); StBorderImage *st_theme_node_get_border_image (StThemeNode *node); StShadow *st_theme_node_get_box_shadow (StThemeNode *node); StShadow *st_theme_node_get_text_shadow (StThemeNode *node); StShadow *st_theme_node_get_background_image_shadow (StThemeNode *node); StIconColors *st_theme_node_get_icon_colors (StThemeNode *node); /* Helpers for get_preferred_width()/get_preferred_height() ClutterActor vfuncs */ void st_theme_node_adjust_for_height (StThemeNode *node, float *for_height); void st_theme_node_adjust_preferred_width (StThemeNode *node, float *min_width_p, float *natural_width_p); void st_theme_node_adjust_for_width (StThemeNode *node, float *for_width); void st_theme_node_adjust_preferred_height (StThemeNode *node, float *min_height_p, float *natural_height_p); /* Helper for allocate() ClutterActor vfunc */ void st_theme_node_get_content_box (StThemeNode *node, const ClutterActorBox *allocation, ClutterActorBox *content_box); /* Helper for StThemeNodeTransition */ void st_theme_node_get_paint_box (StThemeNode *node, const ClutterActorBox *allocation, ClutterActorBox *paint_box); /* Helper for background prerendering */ void st_theme_node_get_background_paint_box (StThemeNode *node, const ClutterActorBox *allocation, ClutterActorBox *paint_box); gboolean st_theme_node_geometry_equal (StThemeNode *node, StThemeNode *other); gboolean st_theme_node_paint_equal (StThemeNode *node, StThemeNode *other); /** * st_theme_node_paint: (skip) */ void st_theme_node_paint (StThemeNode *node, StThemeNodePaintState *state, CoglFramebuffer *framebuffer, const ClutterActorBox *box, guint8 paint_opacity); void st_theme_node_invalidate_background_image (StThemeNode *node); void st_theme_node_invalidate_border_image (StThemeNode *node); gchar * st_theme_node_to_string (StThemeNode *node); void st_theme_node_paint_state_init (StThemeNodePaintState *state); void st_theme_node_paint_state_free (StThemeNodePaintState *state); void st_theme_node_paint_state_copy (StThemeNodePaintState *state, StThemeNodePaintState *other); void st_theme_node_paint_state_invalidate (StThemeNodePaintState *state); void st_theme_node_paint_state_set_node (StThemeNodePaintState *state, StThemeNode *node); G_END_DECLS #endif /* __ST_THEME_NODE_H__ */