/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */ #include #include #include #include #include #include #include "shell-screen-grabber.h" PFNGLBINDBUFFERARBPROC pf_glBindBufferARB; PFNGLBUFFERDATAARBPROC pf_glBufferDataARB; PFNGLDELETEBUFFERSARBPROC pf_glDeleteBuffersARB; PFNGLGENBUFFERSARBPROC pf_glGenBuffersARB; PFNGLMAPBUFFERARBPROC pf_glMapBufferARB; PFNGLUNMAPBUFFERARBPROC pf_glUnmapBufferARB; struct _ShellScreenGrabberClass { GObjectClass parent_class; }; struct _ShellScreenGrabber { GObject parent_instance; int have_pixel_buffers; int have_pack_invert; int width, height; GLuint pixel_buffer; }; G_DEFINE_TYPE(ShellScreenGrabber, shell_screen_grabber, G_TYPE_OBJECT); static void shell_screen_grabber_finalize (GObject *gobject) { ShellScreenGrabber *grabber = SHELL_SCREEN_GRABBER (gobject); if (grabber->pixel_buffer != 0) pf_glDeleteBuffersARB (1, &grabber->pixel_buffer); } static void shell_screen_grabber_class_init (ShellScreenGrabberClass *grabber_class) { GObjectClass *gobject_class = G_OBJECT_CLASS (grabber_class); gobject_class->finalize = shell_screen_grabber_finalize; } static void shell_screen_grabber_init (ShellScreenGrabber *grabber) { grabber->have_pixel_buffers = -1; grabber->width = -1; grabber->height= -1; grabber->pixel_buffer = 0; } ShellScreenGrabber * shell_screen_grabber_new (void) { return g_object_new (SHELL_TYPE_SCREEN_GRABBER, NULL); } /** * shell_screen_grabber_grab: * x: X coordinate of the rectangle to grab * y: Y coordinate of the rectangle to grab * width: width of the rectangle to grab * height: heigth of the rectangle to grab * * Grabs pixel data from a portion of the screen. * * Return value: buffer holding the grabbed data. The data is stored as 32-bit * words with native-endian xRGB pixels (i.e., the same as CAIRO_FORMAT_RGB24) * with no padding on the rows. So, the size of the buffer is width * height * 4 * bytes. Free with g_free(). **/ guchar * shell_screen_grabber_grab (ShellScreenGrabber *grabber, int x, int y, int width, int height) { guchar *data; gsize row_bytes; gsize data_size; row_bytes = width * 4; data_size = row_bytes * height; data = g_malloc (data_size); if (grabber->have_pixel_buffers == -1) { const GLubyte* extensions = glGetString (GL_EXTENSIONS); grabber->have_pixel_buffers = strstr ((const char *)extensions, "GL_EXT_pixel_buffer_object") != NULL; grabber->have_pack_invert = strstr ((const char *)extensions, "GL_MESA_pack_invert") != NULL; } if (grabber->have_pixel_buffers) { GLubyte *mapped_data; GLint old_swap_bytes, old_lsb_first, old_row_length, old_skip_pixels, old_skip_rows, old_alignment; GLint old_pack_invert = GL_FALSE; guchar *src_row, *dest_row; int i; cogl_flush (); if (pf_glBindBufferARB == NULL) { pf_glBindBufferARB = (PFNGLBINDBUFFERARBPROC) cogl_get_proc_address ("glBindBufferARB"); pf_glBufferDataARB = (PFNGLBUFFERDATAARBPROC) cogl_get_proc_address ("glBufferDataARB"); pf_glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC) cogl_get_proc_address ("glDeleteBuffersARB"); pf_glGenBuffersARB = (PFNGLGENBUFFERSARBPROC) cogl_get_proc_address ("glGenBuffersARB"); pf_glMapBufferARB = (PFNGLMAPBUFFERARBPROC) cogl_get_proc_address ("glMapBufferARB"); pf_glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC) cogl_get_proc_address ("glUnmapBufferARB"); } glGetIntegerv (GL_PACK_SWAP_BYTES, &old_swap_bytes); glGetIntegerv (GL_PACK_LSB_FIRST, &old_lsb_first); glGetIntegerv (GL_PACK_ROW_LENGTH, &old_row_length); glGetIntegerv (GL_PACK_SKIP_PIXELS, &old_skip_pixels); glGetIntegerv (GL_PACK_SKIP_ROWS, &old_skip_rows); glGetIntegerv (GL_PACK_ALIGNMENT, &old_alignment); glPixelStorei (GL_PACK_SWAP_BYTES, GL_FALSE); glPixelStorei (GL_PACK_LSB_FIRST, GL_FALSE); glPixelStorei (GL_PACK_ROW_LENGTH, 0); glPixelStorei (GL_PACK_SKIP_PIXELS, 0); glPixelStorei (GL_PACK_SKIP_ROWS, 0); glPixelStorei (GL_PACK_ALIGNMENT, 1); if (grabber->have_pack_invert) { glGetIntegerv (GL_PACK_INVERT_MESA, &old_pack_invert); glPixelStorei (GL_PACK_INVERT_MESA, GL_FALSE); } if (grabber->pixel_buffer != 0 && (grabber->width != width || grabber->height != height)) { pf_glDeleteBuffersARB (1, &grabber->pixel_buffer); grabber->pixel_buffer = 0; } if (grabber->pixel_buffer == 0) { pf_glGenBuffersARB (1, &grabber->pixel_buffer); pf_glBindBufferARB (GL_PIXEL_PACK_BUFFER_ARB, grabber->pixel_buffer); pf_glBufferDataARB (GL_PIXEL_PACK_BUFFER_ARB, data_size, 0, GL_STREAM_READ_ARB); grabber->width = width; grabber->height = height; } else { pf_glBindBufferARB (GL_PIXEL_PACK_BUFFER_ARB, grabber->pixel_buffer); } glReadPixels (x, y, width, height, GL_BGRA, GL_UNSIGNED_BYTE, 0); mapped_data = pf_glMapBufferARB (GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY_ARB); src_row = mapped_data + (height - 1) * row_bytes; dest_row = data; for (i = 0; i < height; i++) { memcpy (dest_row, src_row, row_bytes); src_row -= row_bytes; dest_row += row_bytes; } pf_glUnmapBufferARB (GL_PIXEL_PACK_BUFFER_ARB); pf_glBindBufferARB (GL_PIXEL_PACK_BUFFER_ARB, 0); glPixelStorei (GL_PACK_SWAP_BYTES, old_swap_bytes); glPixelStorei (GL_PACK_LSB_FIRST, old_lsb_first); glPixelStorei (GL_PACK_ROW_LENGTH, old_row_length); glPixelStorei (GL_PACK_SKIP_PIXELS, old_skip_pixels); glPixelStorei (GL_PACK_SKIP_ROWS, old_skip_rows); glPixelStorei (GL_PACK_ALIGNMENT, old_alignment); if (grabber->have_pack_invert) glPixelStorei (GL_PACK_INVERT_MESA, old_pack_invert); } else { cogl_read_pixels (x, y, width, height, COGL_READ_PIXELS_COLOR_BUFFER, CLUTTER_CAIRO_FORMAT_ARGB32, data); } return data; }