/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */ /* * st-icon.c: icon widget * * Copyright 2009, 2010 Intel Corporation. * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU Lesser General Public License, * version 2.1, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for * more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . */ /** * SECTION:st-icon * @short_description: a simple styled icon actor * * #StIcon is a simple styled texture actor that displays an image from * a stylesheet. */ #include "st-icon.h" #include "st-icon-theme.h" #include "st-stylable.h" #include "st-private.h" enum { PROP_0, PROP_ICON_NAME, PROP_ICON_SIZE }; static void st_stylable_iface_init (StStylableIface *iface); G_DEFINE_TYPE_WITH_CODE (StIcon, st_icon, ST_TYPE_WIDGET, G_IMPLEMENT_INTERFACE (ST_TYPE_STYLABLE, st_stylable_iface_init)) #define ST_ICON_GET_PRIVATE(obj) \ (G_TYPE_INSTANCE_GET_PRIVATE ((obj), ST_TYPE_ICON, StIconPrivate)) struct _StIconPrivate { ClutterActor *icon_texture; gchar *icon_name; gint icon_size; }; static void st_icon_update (StIcon *icon); static void st_stylable_iface_init (StStylableIface *iface) { static gboolean is_initialized = FALSE; if (G_UNLIKELY (!is_initialized)) { GParamSpec *pspec; is_initialized = TRUE; pspec = g_param_spec_string ("x-st-icon-name", "Icon name", "Icon name to load from the theme", NULL, G_PARAM_READWRITE); st_stylable_iface_install_property (iface, ST_TYPE_ICON, pspec); pspec = g_param_spec_int ("x-st-icon-size", "Icon size", "Size to use for icon", -1, G_MAXINT, -1, G_PARAM_READWRITE); st_stylable_iface_install_property (iface, ST_TYPE_ICON, pspec); } } static void st_icon_set_property (GObject *gobject, guint prop_id, const GValue *value, GParamSpec *pspec) { StIcon *icon = ST_ICON (gobject); switch (prop_id) { case PROP_ICON_NAME: st_icon_set_icon_name (icon, g_value_get_string (value)); break; case PROP_ICON_SIZE: st_icon_set_icon_size (icon, g_value_get_int (value)); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec); break; } } static void st_icon_get_property (GObject *gobject, guint prop_id, GValue *value, GParamSpec *pspec) { StIcon *icon = ST_ICON (gobject); switch (prop_id) { case PROP_ICON_NAME: g_value_set_string (value, st_icon_get_icon_name (icon)); break; case PROP_ICON_SIZE: g_value_set_int (value, st_icon_get_icon_size (icon)); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec); break; } } static void st_icon_notify_theme_name_cb (StIconTheme *theme, GParamSpec *pspec, StIcon *self) { st_icon_update (self); } static void st_icon_dispose (GObject *gobject) { StIconTheme *theme; StIconPrivate *priv = ST_ICON (gobject)->priv; if (priv->icon_texture) { clutter_actor_destroy (priv->icon_texture); priv->icon_texture = NULL; } if ((theme = st_icon_theme_get_default ())) { g_signal_handlers_disconnect_by_func (st_icon_theme_get_default (), st_icon_notify_theme_name_cb, gobject); } G_OBJECT_CLASS (st_icon_parent_class)->dispose (gobject); } static void st_icon_get_preferred_height (ClutterActor *actor, gfloat for_width, gfloat *min_height_p, gfloat *nat_height_p) { StPadding padding; gfloat pref_height; StIconPrivate *priv = ST_ICON (actor)->priv; if (priv->icon_texture) { gint width, height; clutter_texture_get_base_size (CLUTTER_TEXTURE (priv->icon_texture), &width, &height); if (width <= height) pref_height = priv->icon_size; else pref_height = height / (gfloat)width * priv->icon_size; } else pref_height = 0; st_widget_get_padding (ST_WIDGET (actor), &padding); pref_height += padding.top + padding.bottom; if (min_height_p) *min_height_p = pref_height; if (nat_height_p) *nat_height_p = pref_height; } static void st_icon_get_preferred_width (ClutterActor *actor, gfloat for_height, gfloat *min_width_p, gfloat *nat_width_p) { StPadding padding; gfloat pref_width; StIconPrivate *priv = ST_ICON (actor)->priv; if (priv->icon_texture) { gint width, height; clutter_texture_get_base_size (CLUTTER_TEXTURE (priv->icon_texture), &width, &height); if (height <= width) pref_width = priv->icon_size; else pref_width = width / (gfloat)height * priv->icon_size; } else pref_width = 0; st_widget_get_padding (ST_WIDGET (actor), &padding); pref_width += padding.left + padding.right; if (min_width_p) *min_width_p = pref_width; if (nat_width_p) *nat_width_p = pref_width; } static void st_icon_allocate (ClutterActor *actor, const ClutterActorBox *box, ClutterAllocationFlags flags) { StIconPrivate *priv = ST_ICON (actor)->priv; CLUTTER_ACTOR_CLASS (st_icon_parent_class)->allocate (actor, box, flags); if (priv->icon_texture) { StPadding padding; ClutterActorBox child_box; st_widget_get_padding (ST_WIDGET (actor), &padding); child_box.x1 = padding.left; child_box.y1 = padding.top; child_box.x2 = box->x2 - box->x1 - padding.right; child_box.y2 = box->y2 - box->y1 - padding.bottom; clutter_actor_allocate (priv->icon_texture, &child_box, flags); } } static void st_icon_paint (ClutterActor *actor) { StIconPrivate *priv = ST_ICON (actor)->priv; /* Chain up to paint background */ CLUTTER_ACTOR_CLASS (st_icon_parent_class)->paint (actor); if (priv->icon_texture) clutter_actor_paint (priv->icon_texture); } static void st_icon_map (ClutterActor *actor) { StIconPrivate *priv = ST_ICON (actor)->priv; CLUTTER_ACTOR_CLASS (st_icon_parent_class)->map (actor); if (priv->icon_texture) clutter_actor_map (priv->icon_texture); } static void st_icon_unmap (ClutterActor *actor) { StIconPrivate *priv = ST_ICON (actor)->priv; CLUTTER_ACTOR_CLASS (st_icon_parent_class)->unmap (actor); if (priv->icon_texture) clutter_actor_unmap (priv->icon_texture); } static void st_icon_class_init (StIconClass *klass) { GParamSpec *pspec; GObjectClass *object_class = G_OBJECT_CLASS (klass); ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass); g_type_class_add_private (klass, sizeof (StIconPrivate)); object_class->get_property = st_icon_get_property; object_class->set_property = st_icon_set_property; object_class->dispose = st_icon_dispose; actor_class->get_preferred_height = st_icon_get_preferred_height; actor_class->get_preferred_width = st_icon_get_preferred_width; actor_class->allocate = st_icon_allocate; actor_class->paint = st_icon_paint; actor_class->map = st_icon_map; actor_class->unmap = st_icon_unmap; pspec = g_param_spec_string ("icon-name", "Icon name", "An icon name", NULL, ST_PARAM_READWRITE); g_object_class_install_property (object_class, PROP_ICON_NAME, pspec); pspec = g_param_spec_int ("icon-size", "Icon size", "Size of the icon", 1, G_MAXINT, 48, ST_PARAM_READWRITE); g_object_class_install_property (object_class, PROP_ICON_SIZE, pspec); } static void st_icon_update (StIcon *icon) { StIconPrivate *priv = icon->priv; /* Get rid of the old one */ if (priv->icon_texture) { clutter_actor_destroy (priv->icon_texture); priv->icon_texture = NULL; } /* Try to lookup the new one */ if (priv->icon_name) { StIconTheme *theme = st_icon_theme_get_default (); priv->icon_texture = (ClutterActor *) st_icon_theme_lookup_texture (theme, priv->icon_name, priv->icon_size); /* If the icon is missing, use the image-missing icon */ if (!priv->icon_texture) priv->icon_texture = (ClutterActor *) st_icon_theme_lookup_texture (theme, "image-missing", priv->icon_size); if (priv->icon_texture) clutter_actor_set_parent (priv->icon_texture, CLUTTER_ACTOR (icon)); } clutter_actor_queue_relayout (CLUTTER_ACTOR (icon)); } static void st_icon_style_changed_cb (StWidget *widget) { StIcon *self = ST_ICON (widget); StIconPrivate *priv = self->priv; gboolean changed = FALSE; gchar *icon_name = NULL; gint icon_size = -1; st_stylable_get (ST_STYLABLE (widget), "x-st-icon-name", &icon_name, "x-st-icon-size", &icon_size, NULL); if (icon_name && (!priv->icon_name || !g_str_equal (icon_name, priv->icon_name))) { g_free (priv->icon_name); priv->icon_name = g_strdup (icon_name); changed = TRUE; g_object_notify (G_OBJECT (self), "icon-name"); } if ((icon_size > 0) && (priv->icon_size != icon_size)) { priv->icon_size = icon_size; changed = TRUE; g_object_notify (G_OBJECT (self), "icon-size"); } if (changed) st_icon_update (self); } static void st_icon_init (StIcon *self) { self->priv = ST_ICON_GET_PRIVATE (self); self->priv->icon_size = 48; g_signal_connect (self, "style-changed", G_CALLBACK (st_icon_style_changed_cb), NULL); /* make sure we are not reactive */ clutter_actor_set_reactive (CLUTTER_ACTOR (self), FALSE); /* Reload the icon when the theme changes */ g_signal_connect (st_icon_theme_get_default (), "notify::theme-name", G_CALLBACK (st_icon_notify_theme_name_cb), self); } /** * st_icon_new: * * Create a newly allocated #StIcon * * Returns: A newly allocated #StIcon */ ClutterActor * st_icon_new (void) { return g_object_new (ST_TYPE_ICON, NULL); } const gchar * st_icon_get_icon_name (StIcon *icon) { g_return_val_if_fail (ST_IS_ICON (icon), NULL); return icon->priv->icon_name; } void st_icon_set_icon_name (StIcon *icon, const gchar *icon_name) { StIconPrivate *priv; g_return_if_fail (ST_IS_ICON (icon)); priv = icon->priv; /* Check if there's no change */ if (g_strcmp0 (priv->icon_name, icon_name) == 0) return; g_free (priv->icon_name); priv->icon_name = g_strdup (icon_name); st_icon_update (icon); g_object_notify (G_OBJECT (icon), "icon-name"); } gint st_icon_get_icon_size (StIcon *icon) { g_return_val_if_fail (ST_IS_ICON (icon), -1); return icon->priv->icon_size; } void st_icon_set_icon_size (StIcon *icon, gint size) { StIconPrivate *priv; g_return_if_fail (ST_IS_ICON (icon)); g_return_if_fail (size > 0); priv = icon->priv; if (priv->icon_size != size) { priv->icon_size = size; st_icon_update (icon); g_object_notify (G_OBJECT (icon), "icon-size"); } }