// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*- const Lang = imports.lang; const Clutter = imports.gi.Clutter; const CenterLayout = new Lang.Class({ Name: 'CenterLayout', Extends: Clutter.BoxLayout, vfunc_allocate: function(container, box, flags) { let rtl = container.get_text_direction() == Clutter.TextDirection.RTL; let availWidth = box.x2 - box.x1; let availHeight = box.y2 - box.y1; // Assume that these are the first three widgets and they are all visible. let [left, center, right] = container.get_children(); // Only support horizontal layouts for now. let [leftMinWidth, leftNaturalWidth] = left.get_preferred_width(availWidth); let [centerMinWidth, centerNaturalWidth] = center.get_preferred_width(availWidth); let [rightMinWidth, rightNaturalWidth] = right.get_preferred_width(availWidth); let sideWidth = (availWidth - centerNaturalWidth) / 2; let childBox = new Clutter.ActorBox(); childBox.y1 = box.y1; childBox.y2 = box.y1 + availHeight; let leftSide = Math.min(Math.floor(sideWidth), leftNaturalWidth); if (rtl) { childBox.x1 = availWidth - leftSide; childBox.x2 = availWidth; } else { childBox.x1 = 0; childBox.x2 = leftSide; } childBox.x1 += box.x1; left.allocate(childBox, flags); childBox.x1 = box.x1 + Math.ceil(sideWidth); childBox.x2 = childBox.x1 + centerNaturalWidth; center.allocate(childBox, flags); let rightSide = Math.min(Math.floor(sideWidth), rightNaturalWidth); if (rtl) { childBox.x1 = 0; childBox.x2 = rightSide; } else { childBox.x1 = availWidth - rightSide; childBox.x2 = availWidth; } childBox.x1 += box.x1; right.allocate(childBox, flags); } });