// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*- import Clutter from 'gi://Clutter'; import Gio from 'gi://Gio'; import GObject from 'gi://GObject'; import Meta from 'gi://Meta'; import * as Main from './main.js'; import * as Params from '../misc/params.js'; // FIXME: ideally these values matches physical touchpad size. We can get the // correct values for gnome-shell specifically, since mutter uses libinput // directly, but GTK apps cannot get it, so use an arbitrary value so that // it's consistent with apps. const TOUCHPAD_BASE_HEIGHT = 300; const TOUCHPAD_BASE_WIDTH = 400; const EVENT_HISTORY_THRESHOLD_MS = 150; const SCROLL_MULTIPLIER = 10; const MIN_ANIMATION_DURATION = 100; const MAX_ANIMATION_DURATION = 400; const VELOCITY_THRESHOLD_TOUCH = 0.3; const VELOCITY_THRESHOLD_TOUCHPAD = 0.6; const DECELERATION_TOUCH = 0.998; const DECELERATION_TOUCHPAD = 0.997; const VELOCITY_CURVE_THRESHOLD = 2; const DECELERATION_PARABOLA_MULTIPLIER = 0.35; const DRAG_THRESHOLD_DISTANCE = 16; // Derivative of easeOutCubic at t=0 const DURATION_MULTIPLIER = 3; const ANIMATION_BASE_VELOCITY = 0.002; const EPSILON = 0.005; const GESTURE_FINGER_COUNT = 3; /** @enum {number} */ const State = { NONE: 0, SCROLLING: 1, }; const TouchpadState = { NONE: 0, PENDING: 1, HANDLING: 2, IGNORED: 3, }; const EventHistory = class { constructor() { this.reset(); } reset() { this._data = []; } trim(time) { const thresholdTime = time - EVENT_HISTORY_THRESHOLD_MS; const index = this._data.findIndex(r => r.time >= thresholdTime); this._data.splice(0, index); } append(time, delta) { this.trim(time); this._data.push({time, delta}); } calculateVelocity() { if (this._data.length < 2) return 0; const firstTime = this._data[0].time; const lastTime = this._data[this._data.length - 1].time; if (firstTime === lastTime) return 0; const totalDelta = this._data.slice(1).map(a => a.delta).reduce((a, b) => a + b); const period = lastTime - firstTime; return totalDelta / period; } }; const TouchpadSwipeGesture = GObject.registerClass({ Properties: { 'enabled': GObject.ParamSpec.boolean( 'enabled', 'enabled', 'enabled', GObject.ParamFlags.READWRITE, true), 'orientation': GObject.ParamSpec.enum( 'orientation', 'orientation', 'orientation', GObject.ParamFlags.READWRITE, Clutter.Orientation, Clutter.Orientation.HORIZONTAL), }, Signals: { 'begin': {param_types: [GObject.TYPE_UINT, GObject.TYPE_DOUBLE, GObject.TYPE_DOUBLE]}, 'update': {param_types: [GObject.TYPE_UINT, GObject.TYPE_DOUBLE, GObject.TYPE_DOUBLE]}, 'end': {param_types: [GObject.TYPE_UINT, GObject.TYPE_DOUBLE]}, }, }, class TouchpadSwipeGesture extends GObject.Object { _init(allowedModes) { super._init(); this._allowedModes = allowedModes; this._state = TouchpadState.NONE; this._cumulativeX = 0; this._cumulativeY = 0; this._touchpadSettings = new Gio.Settings({ schema_id: 'org.gnome.desktop.peripherals.touchpad', }); global.stage.connectObject( 'captured-event::touchpad', this._handleEvent.bind(this), this); } _handleEvent(actor, event) { if (event.type() !== Clutter.EventType.TOUCHPAD_SWIPE) return Clutter.EVENT_PROPAGATE; if (event.get_gesture_phase() === Clutter.TouchpadGesturePhase.BEGIN) this._state = TouchpadState.NONE; if (event.get_touchpad_gesture_finger_count() !== GESTURE_FINGER_COUNT) return Clutter.EVENT_PROPAGATE; if ((this._allowedModes & Main.actionMode) === 0) return Clutter.EVENT_PROPAGATE; if (!this.enabled) return Clutter.EVENT_PROPAGATE; if (this._state === TouchpadState.IGNORED) return Clutter.EVENT_PROPAGATE; let time = event.get_time(); const [x, y] = event.get_coords(); const [dx, dy] = event.get_gesture_motion_delta_unaccelerated(); if (this._state === TouchpadState.NONE) { if (dx === 0 && dy === 0) return Clutter.EVENT_PROPAGATE; this._cumulativeX = 0; this._cumulativeY = 0; this._state = TouchpadState.PENDING; } if (this._state === TouchpadState.PENDING) { this._cumulativeX += dx; this._cumulativeY += dy; const cdx = this._cumulativeX; const cdy = this._cumulativeY; const distance = Math.sqrt(cdx * cdx + cdy * cdy); if (distance >= DRAG_THRESHOLD_DISTANCE) { const gestureOrientation = Math.abs(cdx) > Math.abs(cdy) ? Clutter.Orientation.HORIZONTAL : Clutter.Orientation.VERTICAL; this._cumulativeX = 0; this._cumulativeY = 0; if (gestureOrientation === this.orientation) { this._state = TouchpadState.HANDLING; this.emit('begin', time, x, y); } else { this._state = TouchpadState.IGNORED; return Clutter.EVENT_PROPAGATE; } } else { return Clutter.EVENT_PROPAGATE; } } const vertical = this.orientation === Clutter.Orientation.VERTICAL; let delta = vertical ? dy : dx; const distance = vertical ? TOUCHPAD_BASE_HEIGHT : TOUCHPAD_BASE_WIDTH; switch (event.get_gesture_phase()) { case Clutter.TouchpadGesturePhase.BEGIN: case Clutter.TouchpadGesturePhase.UPDATE: if (this._touchpadSettings.get_boolean('natural-scroll')) delta = -delta; this.emit('update', time, delta, distance); break; case Clutter.TouchpadGesturePhase.END: case Clutter.TouchpadGesturePhase.CANCEL: this.emit('end', time, distance); this._state = TouchpadState.NONE; break; } return this._state === TouchpadState.HANDLING ? Clutter.EVENT_STOP : Clutter.EVENT_PROPAGATE; } destroy() { global.stage.disconnectObject(this); } }); const TouchSwipeGesture = GObject.registerClass({ Properties: { 'distance': GObject.ParamSpec.double( 'distance', 'distance', 'distance', GObject.ParamFlags.READWRITE, 0, Infinity, 0), 'orientation': GObject.ParamSpec.enum( 'orientation', 'orientation', 'orientation', GObject.ParamFlags.READWRITE, Clutter.Orientation, Clutter.Orientation.HORIZONTAL), }, Signals: { 'begin': {param_types: [GObject.TYPE_UINT, GObject.TYPE_DOUBLE, GObject.TYPE_DOUBLE]}, 'update': {param_types: [GObject.TYPE_UINT, GObject.TYPE_DOUBLE, GObject.TYPE_DOUBLE]}, 'end': {param_types: [GObject.TYPE_UINT, GObject.TYPE_DOUBLE]}, 'cancel': {param_types: [GObject.TYPE_UINT, GObject.TYPE_DOUBLE]}, }, }, class TouchSwipeGesture extends Clutter.GestureAction { _init(allowedModes, nTouchPoints, thresholdTriggerEdge) { super._init(); this.set_n_touch_points(nTouchPoints); this.set_threshold_trigger_edge(thresholdTriggerEdge); this._allowedModes = allowedModes; this._distance = global.screen_height; this._lastPosition = 0; } get distance() { return this._distance; } set distance(distance) { if (this._distance === distance) return; this._distance = distance; this.notify('distance'); } vfunc_gesture_prepare(actor) { if (!super.vfunc_gesture_prepare(actor)) return false; if ((this._allowedModes & Main.actionMode) === 0) return false; let time = this.get_last_event(0).get_time(); let [xPress, yPress] = this.get_press_coords(0); let [x, y] = this.get_motion_coords(0); const [xDelta, yDelta] = [x - xPress, y - yPress]; const swipeOrientation = Math.abs(xDelta) > Math.abs(yDelta) ? Clutter.Orientation.HORIZONTAL : Clutter.Orientation.VERTICAL; if (swipeOrientation !== this.orientation) return false; this._lastPosition = this.orientation === Clutter.Orientation.VERTICAL ? y : x; this.emit('begin', time, xPress, yPress); return true; } vfunc_gesture_progress(_actor) { let [x, y] = this.get_motion_coords(0); let pos = this.orientation === Clutter.Orientation.VERTICAL ? y : x; let delta = pos - this._lastPosition; this._lastPosition = pos; let time = this.get_last_event(0).get_time(); this.emit('update', time, -delta, this._distance); return true; } vfunc_gesture_end(_actor) { let time = this.get_last_event(0).get_time(); this.emit('end', time, this._distance); } vfunc_gesture_cancel(_actor) { let time = Clutter.get_current_event_time(); this.emit('cancel', time, this._distance); } }); const ScrollGesture = GObject.registerClass({ Properties: { 'enabled': GObject.ParamSpec.boolean( 'enabled', 'enabled', 'enabled', GObject.ParamFlags.READWRITE, true), 'orientation': GObject.ParamSpec.enum( 'orientation', 'orientation', 'orientation', GObject.ParamFlags.READWRITE, Clutter.Orientation, Clutter.Orientation.HORIZONTAL), 'scroll-modifiers': GObject.ParamSpec.flags( 'scroll-modifiers', 'scroll-modifiers', 'scroll-modifiers', GObject.ParamFlags.READWRITE, Clutter.ModifierType, 0), }, Signals: { 'begin': {param_types: [GObject.TYPE_UINT, GObject.TYPE_DOUBLE, GObject.TYPE_DOUBLE]}, 'update': {param_types: [GObject.TYPE_UINT, GObject.TYPE_DOUBLE, GObject.TYPE_DOUBLE]}, 'end': {param_types: [GObject.TYPE_UINT, GObject.TYPE_DOUBLE]}, }, }, class ScrollGesture extends GObject.Object { _init(actor, allowedModes) { super._init(); this._allowedModes = allowedModes; this._began = false; this._enabled = true; actor.connect('scroll-event', this._handleEvent.bind(this)); } get enabled() { return this._enabled; } set enabled(enabled) { if (this._enabled === enabled) return; this._enabled = enabled; this._began = false; this.notify('enabled'); } canHandleEvent(event) { if (event.type() !== Clutter.EventType.SCROLL) return false; if (event.get_scroll_source() !== Clutter.ScrollSource.FINGER && event.get_source_device().get_device_type() !== Clutter.InputDeviceType.TOUCHPAD_DEVICE) return false; if (!this.enabled) return false; if ((this._allowedModes & Main.actionMode) === 0) return false; if (!this._began && this.scrollModifiers !== 0 && (event.get_state() & this.scrollModifiers) === 0) return false; return true; } _handleEvent(actor, event) { if (!this.canHandleEvent(event)) return Clutter.EVENT_PROPAGATE; if (event.get_scroll_direction() !== Clutter.ScrollDirection.SMOOTH) return Clutter.EVENT_PROPAGATE; const vertical = this.orientation === Clutter.Orientation.VERTICAL; const distance = vertical ? TOUCHPAD_BASE_HEIGHT : TOUCHPAD_BASE_WIDTH; let time = event.get_time(); let [dx, dy] = event.get_scroll_delta(); if (dx === 0 && dy === 0) { this.emit('end', time, distance); this._began = false; return Clutter.EVENT_STOP; } if (!this._began) { let [x, y] = event.get_coords(); this.emit('begin', time, x, y); this._began = true; } const delta = (vertical ? dy : dx) * SCROLL_MULTIPLIER; this.emit('update', time, delta, distance); return Clutter.EVENT_STOP; } }); // USAGE: // // To correctly implement the gesture, there must be handlers for the following // signals: // // begin(tracker, monitor) // The handler should check whether a deceleration animation is currently // running. If it is, it should stop the animation (without resetting // progress). Then it should call: // tracker.confirmSwipe(distance, snapPoints, currentProgress, cancelProgress) // If it's not called, the swipe would be ignored. // The parameters are: // * distance: the page size; // * snapPoints: an (sorted with ascending order) array of snap points; // * currentProgress: the current progress; // * cancelprogress: a non-transient value that would be used if the gesture // is cancelled. // If no animation was running, currentProgress and cancelProgress should be // same. The handler may set 'orientation' property here. // // update(tracker, progress) // The handler should set the progress to the given value. // // end(tracker, duration, endProgress) // The handler should animate the progress to endProgress. If endProgress is // 0, it should do nothing after the animation, otherwise it should change the // state, e.g. change the current page or switch workspace. // NOTE: duration can be 0 in some cases, in this case it should finish // instantly. /** A class for handling swipe gestures */ export const SwipeTracker = GObject.registerClass({ Properties: { 'enabled': GObject.ParamSpec.boolean( 'enabled', 'enabled', 'enabled', GObject.ParamFlags.READWRITE, true), 'orientation': GObject.ParamSpec.enum( 'orientation', 'orientation', 'orientation', GObject.ParamFlags.READWRITE, Clutter.Orientation, Clutter.Orientation.HORIZONTAL), 'distance': GObject.ParamSpec.double( 'distance', 'distance', 'distance', GObject.ParamFlags.READWRITE, 0, Infinity, 0), 'allow-long-swipes': GObject.ParamSpec.boolean( 'allow-long-swipes', 'allow-long-swipes', 'allow-long-swipes', GObject.ParamFlags.READWRITE, false), 'scroll-modifiers': GObject.ParamSpec.flags( 'scroll-modifiers', 'scroll-modifiers', 'scroll-modifiers', GObject.ParamFlags.READWRITE, Clutter.ModifierType, 0), }, Signals: { 'begin': {param_types: [GObject.TYPE_UINT]}, 'update': {param_types: [GObject.TYPE_DOUBLE]}, 'end': {param_types: [GObject.TYPE_UINT64, GObject.TYPE_DOUBLE]}, }, }, class SwipeTracker extends GObject.Object { _init(actor, orientation, allowedModes, params) { super._init(); params = Params.parse(params, {allowDrag: true, allowScroll: true}); this.orientation = orientation; this._allowedModes = allowedModes; this._enabled = true; this._distance = global.screen_height; this._history = new EventHistory(); this._reset(); this._touchpadGesture = new TouchpadSwipeGesture(allowedModes); this._touchpadGesture.connect('begin', this._beginGesture.bind(this)); this._touchpadGesture.connect('update', this._updateGesture.bind(this)); this._touchpadGesture.connect('end', this._endTouchpadGesture.bind(this)); this.bind_property('enabled', this._touchpadGesture, 'enabled', 0); this.bind_property('orientation', this._touchpadGesture, 'orientation', GObject.BindingFlags.SYNC_CREATE); this._touchGesture = new TouchSwipeGesture(allowedModes, GESTURE_FINGER_COUNT, Clutter.GestureTriggerEdge.AFTER); this._touchGesture.connect('begin', this._beginTouchSwipe.bind(this)); this._touchGesture.connect('update', this._updateGesture.bind(this)); this._touchGesture.connect('end', this._endTouchGesture.bind(this)); this._touchGesture.connect('cancel', this._cancelTouchGesture.bind(this)); this.bind_property('enabled', this._touchGesture, 'enabled', 0); this.bind_property('orientation', this._touchGesture, 'orientation', GObject.BindingFlags.SYNC_CREATE); this.bind_property('distance', this._touchGesture, 'distance', 0); global.stage.add_action_full('swipe', Clutter.EventPhase.CAPTURE, this._touchGesture); if (params.allowDrag) { this._dragGesture = new TouchSwipeGesture(allowedModes, 1, Clutter.GestureTriggerEdge.AFTER); this._dragGesture.connect('begin', this._beginGesture.bind(this)); this._dragGesture.connect('update', this._updateGesture.bind(this)); this._dragGesture.connect('end', this._endTouchGesture.bind(this)); this._dragGesture.connect('cancel', this._cancelTouchGesture.bind(this)); this.bind_property('enabled', this._dragGesture, 'enabled', 0); this.bind_property('orientation', this._dragGesture, 'orientation', GObject.BindingFlags.SYNC_CREATE); this.bind_property('distance', this._dragGesture, 'distance', 0); actor.add_action_full('drag', Clutter.EventPhase.CAPTURE, this._dragGesture); } else { this._dragGesture = null; } if (params.allowScroll) { this._scrollGesture = new ScrollGesture(actor, allowedModes); this._scrollGesture.connect('begin', this._beginGesture.bind(this)); this._scrollGesture.connect('update', this._updateGesture.bind(this)); this._scrollGesture.connect('end', this._endTouchpadGesture.bind(this)); this.bind_property('enabled', this._scrollGesture, 'enabled', 0); this.bind_property('orientation', this._scrollGesture, 'orientation', GObject.BindingFlags.SYNC_CREATE); this.bind_property('scroll-modifiers', this._scrollGesture, 'scroll-modifiers', 0); } else { this._scrollGesture = null; } } /** * canHandleScrollEvent: * This function can be used to combine swipe gesture and mouse * scrolling. * * @param {Clutter.Event} scrollEvent an event to check * @returns {boolean} whether the event can be handled by the tracker */ canHandleScrollEvent(scrollEvent) { if (!this.enabled || this._scrollGesture === null) return false; return this._scrollGesture.canHandleEvent(scrollEvent); } get enabled() { return this._enabled; } set enabled(enabled) { if (this._enabled === enabled) return; this._enabled = enabled; if (!enabled && this._state === State.SCROLLING) this._interrupt(); this.notify('enabled'); } get distance() { return this._distance; } set distance(distance) { if (this._distance === distance) return; this._distance = distance; this.notify('distance'); } _reset() { this._state = State.NONE; this._snapPoints = []; this._initialProgress = 0; this._cancelProgress = 0; this._prevOffset = 0; this._progress = 0; this._cancelled = false; this._history.reset(); } _interrupt() { this.emit('end', 0, this._cancelProgress); this._reset(); } _beginTouchSwipe(gesture, time, x, y) { if (this._dragGesture) this._dragGesture.cancel(); this._beginGesture(gesture, time, x, y); } _beginGesture(gesture, time, x, y) { if (this._state === State.SCROLLING) return; this._history.append(time, 0); let rect = new Meta.Rectangle({x, y, width: 1, height: 1}); let monitor = global.display.get_monitor_index_for_rect(rect); this.emit('begin', monitor); } _findClosestPoint(pos) { const distances = this._snapPoints.map(x => Math.abs(x - pos)); const min = Math.min(...distances); return distances.indexOf(min); } _findNextPoint(pos) { return this._snapPoints.findIndex(p => p >= pos); } _findPreviousPoint(pos) { const reversedIndex = this._snapPoints.slice().reverse().findIndex(p => p <= pos); return this._snapPoints.length - 1 - reversedIndex; } _findPointForProjection(pos, velocity) { const initial = this._findClosestPoint(this._initialProgress); const prev = this._findPreviousPoint(pos); const next = this._findNextPoint(pos); if ((velocity > 0 ? prev : next) === initial) return velocity > 0 ? next : prev; return this._findClosestPoint(pos); } _getBounds(pos) { if (this.allowLongSwipes) return [this._snapPoints[0], this._snapPoints[this._snapPoints.length - 1]]; const closest = this._findClosestPoint(pos); let prev, next; if (Math.abs(this._snapPoints[closest] - pos) < EPSILON) { prev = next = closest; } else { prev = this._findPreviousPoint(pos); next = this._findNextPoint(pos); } const lowerIndex = Math.max(prev - 1, 0); const upperIndex = Math.min(next + 1, this._snapPoints.length - 1); return [this._snapPoints[lowerIndex], this._snapPoints[upperIndex]]; } _updateGesture(gesture, time, delta, distance) { if (this._state !== State.SCROLLING) return; if ((this._allowedModes & Main.actionMode) === 0 || !this.enabled) { this._interrupt(); return; } if (this.orientation === Clutter.Orientation.HORIZONTAL && Clutter.get_default_text_direction() === Clutter.TextDirection.RTL) delta = -delta; this._progress += delta / distance; this._history.append(time, delta); this._progress = Math.clamp(this._progress, ...this._getBounds(this._initialProgress)); this.emit('update', this._progress); } _getEndProgress(velocity, distance, isTouchpad) { if (this._cancelled) return this._cancelProgress; const threshold = isTouchpad ? VELOCITY_THRESHOLD_TOUCHPAD : VELOCITY_THRESHOLD_TOUCH; if (Math.abs(velocity) < threshold) return this._snapPoints[this._findClosestPoint(this._progress)]; const decel = isTouchpad ? DECELERATION_TOUCHPAD : DECELERATION_TOUCH; const slope = decel / (1.0 - decel) / 1000.0; let pos; if (Math.abs(velocity) > VELOCITY_CURVE_THRESHOLD) { const c = slope / 2 / DECELERATION_PARABOLA_MULTIPLIER; const x = Math.abs(velocity) - VELOCITY_CURVE_THRESHOLD + c; pos = slope * VELOCITY_CURVE_THRESHOLD + DECELERATION_PARABOLA_MULTIPLIER * x * x - DECELERATION_PARABOLA_MULTIPLIER * c * c; } else { pos = Math.abs(velocity) * slope; } pos = pos * Math.sign(velocity) + this._progress; pos = Math.clamp(pos, ...this._getBounds(this._initialProgress)); const index = this._findPointForProjection(pos, velocity); return this._snapPoints[index]; } _endTouchGesture(_gesture, time, distance) { this._endGesture(time, distance, false); } _endTouchpadGesture(_gesture, time, distance) { this._endGesture(time, distance, true); } _endGesture(time, distance, isTouchpad) { if (this._state !== State.SCROLLING) return; if ((this._allowedModes & Main.actionMode) === 0 || !this.enabled) { this._interrupt(); return; } this._history.trim(time); let velocity = this._history.calculateVelocity(); const endProgress = this._getEndProgress(velocity, distance, isTouchpad); velocity /= distance; if ((endProgress - this._progress) * velocity <= 0) velocity = ANIMATION_BASE_VELOCITY; const nPoints = Math.max(1, Math.ceil(Math.abs(this._progress - endProgress))); const maxDuration = MAX_ANIMATION_DURATION * Math.log2(1 + nPoints); let duration = Math.abs((this._progress - endProgress) / velocity * DURATION_MULTIPLIER); if (duration > 0) duration = Math.clamp(duration, MIN_ANIMATION_DURATION, maxDuration); this._reset(); this.emit('end', duration, endProgress); } _cancelTouchGesture(_gesture, time, distance) { if (this._state !== State.SCROLLING) return; this._cancelled = true; this._endGesture(time, distance, false); } /** * confirmSwipe: * @param {number} distance: swipe distance in pixels * @param {number[]} snapPoints: * An array of snap points, sorted in ascending order * @param {number} currentProgress: initial progress value * @param {number} cancelProgress: the value to be used on cancelling * * Confirms a swipe. User has to call this in 'begin' signal handler, * otherwise the swipe wouldn't start. If there's an animation running, * it should be stopped first. * * @cancel_progress must always be a snap point, or a value matching * some other non-transient state. */ confirmSwipe(distance, snapPoints, currentProgress, cancelProgress) { this.distance = distance; this._snapPoints = snapPoints; this._initialProgress = currentProgress; this._progress = currentProgress; this._cancelProgress = cancelProgress; this._state = State.SCROLLING; } destroy() { if (this._touchpadGesture) { this._touchpadGesture.destroy(); delete this._touchpadGesture; } if (this._touchGesture) { global.stage.remove_action(this._touchGesture); delete this._touchGesture; } } });