/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */ /* * st-table.c: Table layout widget * * Copyright 2008, 2009 Intel Corporation. * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU Lesser General Public License, * version 2.1, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for * more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA. * Boston, MA 02111-1307, USA. * * Written by: Thomas Wood * */ /** * SECTION:st-table * @short_description: A multi-child layout container based on rows * and columns * * #StTable is a mult-child layout container based on a table arrangement * with rows and columns. #StTable adds several child properties to it's * children that control their position and size in the table. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "st-table.h" #include #include #include #include #include "st-enum-types.h" #include "st-marshal.h" #include "st-private.h" #include "st-table-child.h" #include "st-table-private.h" enum { PROP_0, PROP_HOMOGENEOUS, PROP_ROW_COUNT, PROP_COL_COUNT, }; #define ST_TABLE_GET_PRIVATE(obj) \ (G_TYPE_INSTANCE_GET_PRIVATE ((obj), ST_TYPE_TABLE, StTablePrivate)) struct _StTablePrivate { GList *children; gint col_spacing; gint row_spacing; gint n_rows; gint n_cols; gint active_row; gint active_col; GArray *min_widths; GArray *pref_widths; GArray *min_heights; GArray *pref_heights; GArray *is_expand_col; GArray *is_expand_row; GArray *col_widths; GArray *row_heights; guint homogeneous : 1; }; static void st_table_container_iface_init (ClutterContainerIface *iface); G_DEFINE_TYPE_WITH_CODE (StTable, st_table, ST_TYPE_WIDGET, G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_CONTAINER, st_table_container_iface_init)); /* * ClutterContainer Implementation */ static void st_table_add_actor (ClutterContainer *container, ClutterActor *actor) { StTablePrivate *priv = ST_TABLE (container)->priv; _st_container_add_actor (container, actor, &priv->children); } static void st_table_remove_actor (ClutterContainer *container, ClutterActor *actor) { StTablePrivate *priv = ST_TABLE (container)->priv; _st_container_remove_actor (container, actor, &priv->children); } static void st_table_foreach (ClutterContainer *container, ClutterCallback callback, gpointer callback_data) { StTablePrivate *priv = ST_TABLE (container)->priv; _st_container_foreach (container, callback, callback_data, &priv->children); } static void st_table_lower (ClutterContainer *container, ClutterActor *actor, ClutterActor *sibling) { StTablePrivate *priv = ST_TABLE (container)->priv; _st_container_lower (container, actor, sibling, &priv->children); } static void st_table_raise (ClutterContainer *container, ClutterActor *actor, ClutterActor *sibling) { StTablePrivate *priv = ST_TABLE (container)->priv; _st_container_raise (container, actor, sibling, &priv->children); } static void st_table_sort_depth_order (ClutterContainer *container) { StTablePrivate *priv = ST_TABLE (container)->priv; _st_container_sort_depth_order (container, &priv->children); } static void st_table_container_iface_init (ClutterContainerIface *iface) { iface->add = st_table_add_actor; iface->remove = st_table_remove_actor; iface->foreach = st_table_foreach; iface->lower = st_table_lower; iface->raise = st_table_raise; iface->sort_depth_order = st_table_sort_depth_order; iface->child_meta_type = ST_TYPE_TABLE_CHILD; } /* StTable Class Implementation */ static void st_table_set_property (GObject *gobject, guint prop_id, const GValue *value, GParamSpec *pspec) { StTable *table = ST_TABLE (gobject); switch (prop_id) { case PROP_HOMOGENEOUS: if (table->priv->homogeneous != g_value_get_boolean (value)) { table->priv->homogeneous = g_value_get_boolean (value); clutter_actor_queue_relayout ((ClutterActor *) gobject); } break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec); break; } } static void st_table_get_property (GObject *gobject, guint prop_id, GValue *value, GParamSpec *pspec) { StTablePrivate *priv = ST_TABLE (gobject)->priv; switch (prop_id) { case PROP_HOMOGENEOUS: g_value_set_boolean (value, priv->homogeneous); break; case PROP_COL_COUNT: g_value_set_int (value, priv->n_cols); break; case PROP_ROW_COUNT: g_value_set_int (value, priv->n_rows); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec); break; } } static void st_table_finalize (GObject *gobject) { StTablePrivate *priv = ST_TABLE (gobject)->priv; g_array_free (priv->min_widths, TRUE); g_array_free (priv->pref_widths, TRUE); g_array_free (priv->min_heights, TRUE); g_array_free (priv->pref_heights, TRUE); g_array_free (priv->is_expand_col, TRUE); g_array_free (priv->is_expand_row, TRUE); g_array_free (priv->col_widths, TRUE); g_array_free (priv->row_heights, TRUE); G_OBJECT_CLASS (st_table_parent_class)->finalize (gobject); } static void st_table_dispose (GObject *gobject) { StTablePrivate *priv = ST_TABLE (gobject)->priv; while (priv->children) clutter_actor_destroy (priv->children->data); G_OBJECT_CLASS (st_table_parent_class)->dispose (gobject); } static void st_table_homogeneous_allocate (ClutterActor *self, const ClutterActorBox *content_box, gboolean flags) { GList *list; gfloat col_width, row_height; gint row_spacing, col_spacing; StTablePrivate *priv = ST_TABLE (self)->priv; gboolean ltr = st_widget_get_direction (ST_WIDGET (self)) == ST_TEXT_DIRECTION_LTR; col_spacing = priv->col_spacing; row_spacing = priv->row_spacing; col_width = (content_box->x2 - content_box->x1 - (col_spacing * (priv->n_cols - 1))) / priv->n_cols; row_height = (content_box->y2 - content_box->y1 - (row_spacing * (priv->n_rows - 1))) / priv->n_rows; for (list = priv->children; list; list = list->next) { gint row, col, row_span, col_span; StTableChild *meta; ClutterActor *child; ClutterActorBox childbox; StAlign x_align, y_align; gboolean x_fill, y_fill; child = CLUTTER_ACTOR (list->data); meta = (StTableChild *) clutter_container_get_child_meta (CLUTTER_CONTAINER (self), child); if (!meta->allocate_hidden && !CLUTTER_ACTOR_IS_VISIBLE (child)) continue; /* get child properties */ col = meta->col; row = meta->row; row_span = meta->row_span; col_span = meta->col_span; x_align = meta->x_align; y_align = meta->y_align; x_fill = meta->x_fill; y_fill = meta->y_fill; if (ltr) { childbox.x1 = content_box->x1 + (col_width + col_spacing) * col; childbox.x2 = childbox.x1 + (col_width * col_span) + (col_spacing * (col_span - 1)); } else { childbox.x2 = content_box->x2 - (col_width + col_spacing) * col; childbox.x1 = childbox.x2 - (col_width * col_span) - (col_spacing * (col_span - 1)); } childbox.y1 = content_box->y1 + (row_height + row_spacing) * row; childbox.y2 = childbox.y1 + (row_height * row_span) + (row_spacing * (row_span - 1)); _st_allocate_fill (ST_WIDGET (self), child, &childbox, x_align, y_align, x_fill, y_fill); clutter_actor_allocate (child, &childbox, flags); } } static gint * st_table_calculate_col_widths (StTable *table, gint for_width) { gint total_min_width, i; StTablePrivate *priv = table->priv; gboolean *is_expand_col; gint extra_col_width, n_expanded_cols = 0, expanded_cols = 0; gint *pref_widths, *min_widths; GList *list; g_array_set_size (priv->is_expand_col, 0); g_array_set_size (priv->is_expand_col, priv->n_cols); is_expand_col = (gboolean *) priv->is_expand_col->data; g_array_set_size (priv->pref_widths, 0); g_array_set_size (priv->pref_widths, priv->n_cols); pref_widths = (gint *) priv->pref_widths->data; g_array_set_size (priv->min_widths, 0); g_array_set_size (priv->min_widths, priv->n_cols); min_widths = (gint *) priv->min_widths->data; for (list = priv->children; list; list = list->next) { gint row, col; gfloat w_min, w_pref; gboolean x_expand; StTableChild *meta; ClutterActor *child; gint col_span, row_span; child = CLUTTER_ACTOR (list->data); meta = (StTableChild *) clutter_container_get_child_meta (CLUTTER_CONTAINER (table), child); if (!meta->allocate_hidden && !CLUTTER_ACTOR_IS_VISIBLE (child)) continue; /* get child properties */ col = meta->col; row = meta->row; x_expand = meta->x_expand; col_span = meta->col_span; row_span = meta->row_span; if (x_expand) is_expand_col[col] = TRUE; _st_actor_get_preferred_width (child, -1, meta->y_fill, &w_min, &w_pref); if (col_span == 1 && w_pref > pref_widths[col]) { pref_widths[col] = w_pref; } if (col_span == 1 && w_min > min_widths[col]) { min_widths[col] = w_min; } } total_min_width = priv->col_spacing * (priv->n_cols - 1); for (i = 0; i < priv->n_cols; i++) total_min_width += pref_widths[i]; /* calculate the remaining space and distribute it evenly onto all rows/cols * with the x/y expand property set. */ for (i = 0; i < priv->n_cols; i++) if (is_expand_col[i]) { expanded_cols += pref_widths[i]; n_expanded_cols++; } /* for_width - total_min_width */ extra_col_width = for_width - total_min_width; if (extra_col_width) for (i = 0; i < priv->n_cols; i++) if (is_expand_col[i]) { if (extra_col_width < 0) { pref_widths[i] = MAX (min_widths[i], pref_widths[i] + (extra_col_width * (pref_widths[i] / (float) expanded_cols))); /* if we reached the minimum width for this column, we need to * stop counting it as expanded */ if (pref_widths[i] == min_widths[i]) { /* restart calculations :-( */ expanded_cols -= pref_widths[i]; is_expand_col[i] = 0; n_expanded_cols--; i = -1; } } else pref_widths[i] += extra_col_width / n_expanded_cols; } return pref_widths; } static gint * st_table_calculate_row_heights (StTable *table, gint for_height, gint * col_widths) { StTablePrivate *priv = ST_TABLE (table)->priv; GList *list; gint *is_expand_row, *min_heights, *pref_heights, *row_heights, extra_row_height; gint i, total_min_height; gint expanded_rows = 0; gint n_expanded_rows = 0; g_array_set_size (priv->row_heights, 0); g_array_set_size (priv->row_heights, priv->n_rows); row_heights = (gboolean *) priv->row_heights->data; g_array_set_size (priv->is_expand_row, 0); g_array_set_size (priv->is_expand_row, priv->n_rows); is_expand_row = (gboolean *) priv->is_expand_row->data; g_array_set_size (priv->min_heights, 0); g_array_set_size (priv->min_heights, priv->n_rows); min_heights = (gboolean *) priv->min_heights->data; g_array_set_size (priv->pref_heights, 0); g_array_set_size (priv->pref_heights, priv->n_rows); pref_heights = (gboolean *) priv->pref_heights->data; /* calculate minimum row widths and column heights */ for (list = priv->children; list; list = list->next) { gint row, col, cell_width; gfloat h_min, h_pref; gboolean x_expand, y_expand; StTableChild *meta; ClutterActor *child; gint col_span, row_span; child = CLUTTER_ACTOR (list->data); meta = (StTableChild *) clutter_container_get_child_meta (CLUTTER_CONTAINER (table), child); if (!meta->allocate_hidden && !CLUTTER_ACTOR_IS_VISIBLE (child)) continue; /* get child properties */ col = meta->col; row = meta->row; x_expand = meta->x_expand; y_expand = meta->y_expand; col_span = meta->col_span; row_span = meta->row_span; if (y_expand) is_expand_row[row] = TRUE; /* calculate the cell width by including any spanned columns */ cell_width = 0; for (i = 0; i < col_span && col + i < priv->n_cols; i++) cell_width += (float)(col_widths[col + i]); if (!meta->x_fill) { gfloat width; _st_actor_get_preferred_width (child, -1, meta->y_fill, NULL, &width); cell_width = MIN (cell_width, width); } _st_actor_get_preferred_height (child, cell_width, meta->x_fill, &h_min, &h_pref); if (row_span == 1 && h_pref > pref_heights[row]) { pref_heights[row] = (int)(h_pref); } if (row_span == 1 && h_min > min_heights[row]) { min_heights[row] = (int)(h_min); } } total_min_height = 0; // priv->row_spacing * (priv->n_rows - 1); for (i = 0; i < priv->n_rows; i++) total_min_height += pref_heights[i]; /* calculate the remaining space and distribute it evenly onto all rows/cols * with the x/y expand property set. */ for (i = 0; i < priv->n_rows; i++) if (is_expand_row[i]) { expanded_rows += pref_heights[i]; n_expanded_rows++; } /* extra row height = for height - row spacings - total_min_height */ for_height -= (priv->row_spacing * (priv->n_rows - 1)); extra_row_height = for_height - total_min_height; if (extra_row_height < 0) { gint *skip = g_slice_alloc0 (sizeof (gint) * priv->n_rows); gint total_shrink_height; /* If we need to shrink rows, we need to do multiple passes. * * We start by assuming all rows can shrink. All rows are sized * proportional to their height in the total table size. If a row would be * sized smaller than its minimum size, we mark it as non-shrinkable, and * reduce extra_row_height by the amount it has been shrunk. The amount * it has been shrunk by is the difference between the preferred and * minimum height, since all rows start at their preferred height. We * also then reduce the total table size (stored in total_shrink_height) by the height * of the row we are going to be skipping. * */ /* We start by assuming all rows can shrink */ total_shrink_height = total_min_height; for (i = 0; i < priv->n_rows; i++) { if (!skip[i]) { gint tmp; /* Calculate the height of the row by starting with the preferred * height and taking away the extra row height proportional to * the preferred row height over the rows that are being shrunk */ tmp = pref_heights[i] + (extra_row_height * (pref_heights[i] / (float) total_shrink_height)); if (tmp < min_heights[i]) { /* This was a row we *were* set to shrink, but we now find it would have * been shrunk too much. We remove it from the list of rows to shrink and * adjust extra_row_height and total_shrink_height appropriately */ skip[i] = TRUE; row_heights[i] = min_heights[i]; /* Reduce extra_row_height by the amount we have reduced this * actor by */ extra_row_height += (pref_heights[i] - min_heights[i]); /* now take off the row from the total shrink height */ total_shrink_height -= pref_heights[i]; /* restart the loop */ i = -1; } else { skip[i] = FALSE; row_heights[i] = tmp; } } } g_slice_free1 (sizeof (gint) * priv->n_rows, skip); } else { for (i = 0; i < priv->n_rows; i++) { if (is_expand_row[i]) row_heights[i] = pref_heights[i] + (extra_row_height / n_expanded_rows); else row_heights[i] = pref_heights[i]; } } return row_heights; } static void st_table_preferred_allocate (ClutterActor *self, const ClutterActorBox *content_box, gboolean flags) { GList *list; gint row_spacing, col_spacing; gint i; gint *col_widths, *row_heights; StTable *table; StTablePrivate *priv; gboolean ltr; table = ST_TABLE (self); priv = ST_TABLE (self)->priv; col_spacing = (priv->col_spacing); row_spacing = (priv->row_spacing); col_widths = st_table_calculate_col_widths (table, (int) (content_box->x2 - content_box->x1)); row_heights = st_table_calculate_row_heights (table, (int) (content_box->y2 - content_box->y1), col_widths); ltr = (st_widget_get_direction (ST_WIDGET (self)) == ST_TEXT_DIRECTION_LTR); for (list = priv->children; list; list = list->next) { gint row, col, row_span, col_span; gint col_width, row_height; StTableChild *meta; ClutterActor *child; ClutterActorBox childbox; gint child_x, child_y; StAlign x_align, y_align; gboolean x_fill, y_fill; child = CLUTTER_ACTOR (list->data); meta = (StTableChild *) clutter_container_get_child_meta (CLUTTER_CONTAINER (self), child); if (!meta->allocate_hidden && !CLUTTER_ACTOR_IS_VISIBLE (child)) continue; /* get child properties */ col = meta->col; row = meta->row; row_span = meta->row_span; col_span = meta->col_span; x_align = meta->x_align; y_align = meta->y_align; x_fill = meta->x_fill; y_fill = meta->y_fill; /* initialise the width and height */ col_width = col_widths[col]; row_height = row_heights[row]; /* Add the widths of the spanned columns: * * First check that we have a non-zero span. Then we loop over each of * the columns that we're spanning but we stop short if we go past the * number of columns in the table. This is necessary to avoid accessing * uninitialised memory. We add the spacing in here too since we only * want to add as much spacing as times we successfully span. */ if (col + col_span > priv->n_cols) g_warning ("StTable: col-span exceeds number of columns"); if (row + row_span > priv->n_rows) g_warning ("StTable: row-span exceeds number of rows"); if (col_span > 1) { for (i = col + 1; i < col + col_span && i < priv->n_cols; i++) { col_width += col_widths[i]; col_width += col_spacing; } } /* add the height of the spanned rows */ if (row_span > 1) { for (i = row + 1; i < row + row_span && i < priv->n_rows; i++) { row_height += row_heights[i]; row_height += row_spacing; } } /* calculate child x */ if (ltr) { child_x = (int) content_box->x1 + col_spacing * col; for (i = 0; i < col; i++) child_x += col_widths[i]; } else { child_x = (int) content_box->x2 - col_spacing * col; for (i = 0; i < col; i++) child_x -= col_widths[i]; } /* calculate child y */ child_y = (int) content_box->y1 + row_spacing * row; for (i = 0; i < row; i++) child_y += row_heights[i]; /* set up childbox */ if (ltr) { childbox.x1 = (float) child_x; childbox.x2 = (float) MAX (0, child_x + col_width); } else { childbox.x2 = (float) child_x; childbox.x1 = (float) MAX (0, child_x - col_width); } childbox.y1 = (float) child_y; childbox.y2 = (float) MAX (0, child_y + row_height); _st_allocate_fill (ST_WIDGET (self), child, &childbox, x_align, y_align, x_fill, y_fill); clutter_actor_allocate (child, &childbox, flags); } } static void st_table_allocate (ClutterActor *self, const ClutterActorBox *box, ClutterAllocationFlags flags) { StTablePrivate *priv = ST_TABLE (self)->priv; StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (self)); ClutterActorBox content_box; CLUTTER_ACTOR_CLASS (st_table_parent_class)->allocate (self, box, flags); if (priv->n_cols < 1 || priv->n_rows < 1) { return; }; st_theme_node_get_content_box (theme_node, box, &content_box); if (priv->homogeneous) st_table_homogeneous_allocate (self, &content_box, flags); else st_table_preferred_allocate (self, &content_box, flags); } static void st_table_get_preferred_width (ClutterActor *self, gfloat for_height, gfloat *min_width_p, gfloat *natural_width_p) { gint *min_widths, *pref_widths; gfloat total_min_width, total_pref_width; StTablePrivate *priv = ST_TABLE (self)->priv; StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (self)); GList *list; gint i; if (priv->n_cols < 1) { *min_width_p = 0; *natural_width_p = 0; return; } /* Setting size to zero and then what we want it to be causes a clear if * clear flag is set (which it should be.) */ g_array_set_size (priv->min_widths, 0); g_array_set_size (priv->pref_widths, 0); g_array_set_size (priv->min_widths, priv->n_cols); g_array_set_size (priv->pref_widths, priv->n_cols); min_widths = (gint *) priv->min_widths->data; pref_widths = (gint *) priv->pref_widths->data; /* calculate minimum row widths */ for (list = priv->children; list; list = list->next) { gint col, col_span; gfloat w_min, w_pref; StTableChild *meta; ClutterActor *child; child = CLUTTER_ACTOR (list->data); meta = (StTableChild *) clutter_container_get_child_meta (CLUTTER_CONTAINER (self), child); if (!meta->allocate_hidden && !CLUTTER_ACTOR_IS_VISIBLE (child)) continue; /* get child properties */ col = meta->col; col_span = meta->col_span; _st_actor_get_preferred_width (child, -1, meta->y_fill, &w_min, &w_pref); if (col_span == 1 && w_min > min_widths[col]) min_widths[col] = w_min; if (col_span == 1 && w_pref > pref_widths[col]) pref_widths[col] = w_pref; } total_min_width = (priv->n_cols - 1) * (float) priv->col_spacing; total_pref_width = total_min_width; for (i = 0; i < priv->n_cols; i++) { total_min_width += min_widths[i]; total_pref_width += pref_widths[i]; } if (min_width_p) *min_width_p = total_min_width; if (natural_width_p) *natural_width_p = total_pref_width; st_theme_node_adjust_preferred_width (theme_node, min_width_p, natural_width_p); } static void st_table_get_preferred_height (ClutterActor *self, gfloat for_width, gfloat *min_height_p, gfloat *natural_height_p) { gint *min_heights, *pref_heights; gfloat total_min_height, total_pref_height; StTablePrivate *priv = ST_TABLE (self)->priv; StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (self)); GList *list; gint i; gint *min_widths; if (priv->n_rows < 1) { *min_height_p = 0; *natural_height_p = 0; return; } st_theme_node_adjust_for_width (theme_node, &for_width); /* Setting size to zero and then what we want it to be causes a clear if * clear flag is set (which it should be.) */ g_array_set_size (priv->min_heights, 0); g_array_set_size (priv->pref_heights, 0); g_array_set_size (priv->min_heights, priv->n_rows); g_array_set_size (priv->pref_heights, priv->n_rows); /* use min_widths to help allocation of height-for-width widgets */ min_widths = st_table_calculate_col_widths (ST_TABLE (self), for_width); min_heights = (gint *) priv->min_heights->data; pref_heights = (gint *) priv->pref_heights->data; /* calculate minimum row heights */ for (list = priv->children; list; list = list->next) { gint row, col, col_span, cell_width, row_span; gfloat min, pref; StTableChild *meta; ClutterActor *child; child = CLUTTER_ACTOR (list->data); meta = (StTableChild *) clutter_container_get_child_meta (CLUTTER_CONTAINER (self), child); if (!meta->allocate_hidden && !CLUTTER_ACTOR_IS_VISIBLE (child)) continue; /* get child properties */ row = meta->row; col = meta->col; col_span = meta->col_span; row_span = meta->row_span; cell_width = 0; for (i = 0; i < col_span && col + i < priv->n_cols; i++) cell_width += min_widths[col + i]; _st_actor_get_preferred_height (child, (float) cell_width, meta->x_fill, &min, &pref); if (row_span == 1 && min > min_heights[row]) min_heights[row] = min; if (row_span == 1 && pref > pref_heights[row]) pref_heights[row] = pref; } /* start off with row spacing */ total_min_height = (priv->n_rows - 1) * (float) (priv->row_spacing); total_pref_height = total_min_height; for (i = 0; i < priv->n_rows; i++) { total_min_height += min_heights[i]; total_pref_height += pref_heights[i]; } if (min_height_p) *min_height_p = total_min_height; if (natural_height_p) *natural_height_p = total_pref_height; st_theme_node_adjust_preferred_height (theme_node, min_height_p, natural_height_p); } static void st_table_paint (ClutterActor *self) { StTablePrivate *priv = ST_TABLE (self)->priv; GList *list; /* make sure the background gets painted first */ CLUTTER_ACTOR_CLASS (st_table_parent_class)->paint (self); for (list = priv->children; list; list = list->next) { ClutterActor *child = CLUTTER_ACTOR (list->data); if (CLUTTER_ACTOR_IS_VISIBLE (child)) clutter_actor_paint (child); } } static void st_table_pick (ClutterActor *self, const ClutterColor *color) { StTablePrivate *priv = ST_TABLE (self)->priv; GList *list; /* Chain up so we get a bounding box painted (if we are reactive) */ CLUTTER_ACTOR_CLASS (st_table_parent_class)->pick (self, color); for (list = priv->children; list; list = list->next) { if (CLUTTER_ACTOR_IS_VISIBLE (list->data)) clutter_actor_paint (CLUTTER_ACTOR (list->data)); } } static void st_table_show_all (ClutterActor *table) { StTablePrivate *priv = ST_TABLE (table)->priv; GList *l; for (l = priv->children; l; l = l->next) clutter_actor_show_all (CLUTTER_ACTOR (l->data)); clutter_actor_show (table); } static void st_table_hide_all (ClutterActor *table) { StTablePrivate *priv = ST_TABLE (table)->priv; GList *l; clutter_actor_hide (table); for (l = priv->children; l; l = l->next) clutter_actor_hide_all (CLUTTER_ACTOR (l->data)); } static void st_table_style_changed (StWidget *self) { StTablePrivate *priv = ST_TABLE (self)->priv; StThemeNode *theme_node = st_widget_get_theme_node (self); int old_row_spacing = priv->row_spacing; int old_col_spacing = priv->col_spacing; double row_spacing = 0., col_spacing = 0.; st_theme_node_get_length (theme_node, "spacing-rows", FALSE, &row_spacing); priv->row_spacing = (int)(row_spacing + 0.5); st_theme_node_get_length (theme_node, "spacing-columns", FALSE, &col_spacing); priv->col_spacing = (int)(col_spacing + 0.5); if (priv->row_spacing != old_row_spacing || priv->col_spacing != old_col_spacing) clutter_actor_queue_relayout (CLUTTER_ACTOR (self)); ST_WIDGET_CLASS (st_table_parent_class)->style_changed (self); } static void st_table_class_init (StTableClass *klass) { GParamSpec *pspec; GObjectClass *gobject_class = G_OBJECT_CLASS (klass); ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass); StWidgetClass *widget_class = ST_WIDGET_CLASS (klass); g_type_class_add_private (klass, sizeof (StTablePrivate)); gobject_class->set_property = st_table_set_property; gobject_class->get_property = st_table_get_property; gobject_class->dispose = st_table_dispose; gobject_class->finalize = st_table_finalize; actor_class->paint = st_table_paint; actor_class->pick = st_table_pick; actor_class->allocate = st_table_allocate; actor_class->get_preferred_width = st_table_get_preferred_width; actor_class->get_preferred_height = st_table_get_preferred_height; actor_class->show_all = st_table_show_all; actor_class->hide_all = st_table_hide_all; widget_class->style_changed = st_table_style_changed; pspec = g_param_spec_boolean ("homogeneous", "Homogeneous", "Homogeneous rows and columns", TRUE, ST_PARAM_READWRITE); g_object_class_install_property (gobject_class, PROP_HOMOGENEOUS, pspec); pspec = g_param_spec_int ("row-count", "Row Count", "The number of rows in the table", 0, G_MAXINT, 0, ST_PARAM_READABLE); g_object_class_install_property (gobject_class, PROP_ROW_COUNT, pspec); pspec = g_param_spec_int ("column-count", "Column Count", "The number of columns in the table", 0, G_MAXINT, 0, ST_PARAM_READABLE); g_object_class_install_property (gobject_class, PROP_COL_COUNT, pspec); } static void st_table_init (StTable *table) { table->priv = ST_TABLE_GET_PRIVATE (table); table->priv->n_cols = 0; table->priv->n_rows = 0; table->priv->min_widths = g_array_new (FALSE, TRUE, sizeof (gint)); table->priv->pref_widths = g_array_new (FALSE, TRUE, sizeof (gint)); table->priv->min_heights = g_array_new (FALSE, TRUE, sizeof (gint)); table->priv->pref_heights = g_array_new (FALSE, TRUE, sizeof (gint)); table->priv->is_expand_col = g_array_new (FALSE, TRUE, sizeof (gboolean)); table->priv->is_expand_row = g_array_new (FALSE, TRUE, sizeof (gboolean)); table->priv->col_widths = g_array_new (FALSE, TRUE, sizeof (gint)); table->priv->row_heights = g_array_new (FALSE, TRUE, sizeof (gint)); } /* used by StTableChild to update row/column count */ void _st_table_update_row_col (StTable *table, gint row, gint col) { if (col > -1) table->priv->n_cols = MAX (table->priv->n_cols, col + 1); if (row > -1) table->priv->n_rows = MAX (table->priv->n_rows, row + 1); } /*** Public Functions ***/ /** * st_table_new: * * Create a new #StTable * * Returns: a new #StTable */ StWidget* st_table_new (void) { return g_object_new (ST_TYPE_TABLE, NULL); } /** * st_table_get_row_count: * @table: A #StTable * * Retrieve the current number rows in the @table * * Returns: the number of rows */ gint st_table_get_row_count (StTable *table) { g_return_val_if_fail (ST_IS_TABLE (table), -1); return ST_TABLE (table)->priv->n_rows; } /** * st_table_get_column_count: * @table: A #StTable * * Retrieve the current number of columns in @table * * Returns: the number of columns */ gint st_table_get_column_count (StTable *table) { g_return_val_if_fail (ST_IS_TABLE (table), -1); return ST_TABLE (table)->priv->n_cols; }