/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-theme-node.h: style information for one node in a tree of themed objects
*
* Copyright 2008-2010 Red Hat, Inc.
* Copyright 2009, 2010 Florian Müllner
* Copyright 2010 Giovanni Campagna
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as
* published by the Free Software Foundation, either version 2.1 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see .
*/
#ifndef __ST_THEME_NODE_H__
#define __ST_THEME_NODE_H__
#include
#include "st-border-image.h"
#include "st-icon-colors.h"
#include "st-shadow.h"
G_BEGIN_DECLS
/**
* SECTION:st-theme-node
* @short_description: style information for one node in a tree of themed objects
*
* A #StThemeNode represents the CSS style information (the set of CSS properties) for one
* node in a tree of themed objects. In typical usage, it represents the style information
* for a single #ClutterActor. A #StThemeNode is immutable: attributes such as the
* CSS classes for the node are passed in at construction. If the attributes of the node
* or any parent node change, the node should be discarded and a new node created.
* #StThemeNode has generic accessors to look up properties by name and specific
* accessors for standard CSS properties that add caching and handling of various
* details of the CSS specification. #StThemeNode also has convenience functions to help
* in implementing a #ClutterActor with borders and padding.
*/
typedef struct _StTheme StTheme;
typedef struct _StThemeContext StThemeContext;
#define ST_TYPE_THEME_NODE (st_theme_node_get_type ())
G_DECLARE_FINAL_TYPE (StThemeNode, st_theme_node, ST, THEME_NODE, GObject)
typedef enum {
ST_SIDE_TOP,
ST_SIDE_RIGHT,
ST_SIDE_BOTTOM,
ST_SIDE_LEFT
} StSide;
typedef enum {
ST_CORNER_TOPLEFT,
ST_CORNER_TOPRIGHT,
ST_CORNER_BOTTOMRIGHT,
ST_CORNER_BOTTOMLEFT
} StCorner;
/* These are the CSS values; that doesn't mean we have to implement blink... */
typedef enum {
ST_TEXT_DECORATION_UNDERLINE = 1 << 0,
ST_TEXT_DECORATION_OVERLINE = 1 << 1,
ST_TEXT_DECORATION_LINE_THROUGH = 1 << 2,
ST_TEXT_DECORATION_BLINK = 1 << 3
} StTextDecoration;
typedef enum {
ST_TEXT_ALIGN_LEFT = PANGO_ALIGN_LEFT,
ST_TEXT_ALIGN_CENTER = PANGO_ALIGN_CENTER,
ST_TEXT_ALIGN_RIGHT = PANGO_ALIGN_RIGHT,
ST_TEXT_ALIGN_JUSTIFY
} StTextAlign;
typedef enum {
ST_GRADIENT_NONE,
ST_GRADIENT_VERTICAL,
ST_GRADIENT_HORIZONTAL,
ST_GRADIENT_RADIAL
} StGradientType;
typedef enum {
ST_ICON_STYLE_REQUESTED,
ST_ICON_STYLE_REGULAR,
ST_ICON_STYLE_SYMBOLIC
} StIconStyle;
typedef struct _StThemeNodePaintState StThemeNodePaintState;
struct _StThemeNodePaintState {
StThemeNode *node;
float alloc_width;
float alloc_height;
float box_shadow_width;
float box_shadow_height;
CoglPipeline *box_shadow_pipeline;
CoglPipeline *prerendered_texture;
CoglPipeline *prerendered_pipeline;
CoglHandle corner_material[4];
};
StThemeNode *st_theme_node_new (StThemeContext *context,
StThemeNode *parent_node, /* can be null */
StTheme *theme, /* can be null */
GType element_type,
const char *element_id,
const char *element_class,
const char *pseudo_class,
const char *inline_style);
StThemeNode *st_theme_node_get_parent (StThemeNode *node);
StTheme *st_theme_node_get_theme (StThemeNode *node);
gboolean st_theme_node_equal (StThemeNode *node_a, StThemeNode *node_b);
guint st_theme_node_hash (StThemeNode *node);
GType st_theme_node_get_element_type (StThemeNode *node);
const char *st_theme_node_get_element_id (StThemeNode *node);
GStrv st_theme_node_get_element_classes (StThemeNode *node);
GStrv st_theme_node_get_pseudo_classes (StThemeNode *node);
/* Generic getters ... these are not cached so are less efficient. The other
* reason for adding the more specific version is that we can handle the
* details of the actual CSS rules, which can be complicated, especially
* for fonts
*/
gboolean st_theme_node_lookup_color (StThemeNode *node,
const char *property_name,
gboolean inherit,
ClutterColor *color);
gboolean st_theme_node_lookup_double (StThemeNode *node,
const char *property_name,
gboolean inherit,
double *value);
gboolean st_theme_node_lookup_length (StThemeNode *node,
const char *property_name,
gboolean inherit,
gdouble *length);
gboolean st_theme_node_lookup_time (StThemeNode *node,
const char *property_name,
gboolean inherit,
gdouble *value);
gboolean st_theme_node_lookup_shadow (StThemeNode *node,
const char *property_name,
gboolean inherit,
StShadow **shadow);
gboolean st_theme_node_lookup_url (StThemeNode *node,
const char *property_name,
gboolean inherit,
GFile **file);
/* Easier-to-use variants of the above, for application-level use */
void st_theme_node_get_color (StThemeNode *node,
const char *property_name,
ClutterColor *color);
gdouble st_theme_node_get_double (StThemeNode *node,
const char *property_name);
gdouble st_theme_node_get_length (StThemeNode *node,
const char *property_name);
StShadow *st_theme_node_get_shadow (StThemeNode *node,
const char *property_name);
GFile *st_theme_node_get_url (StThemeNode *node,
const char *property_name);
/* Specific getters for particular properties: cached
*/
void st_theme_node_get_background_color (StThemeNode *node,
ClutterColor *color);
void st_theme_node_get_foreground_color (StThemeNode *node,
ClutterColor *color);
void st_theme_node_get_background_gradient (StThemeNode *node,
StGradientType *type,
ClutterColor *start,
ClutterColor *end);
GFile *st_theme_node_get_background_image (StThemeNode *node);
int st_theme_node_get_border_width (StThemeNode *node,
StSide side);
int st_theme_node_get_border_radius (StThemeNode *node,
StCorner corner);
void st_theme_node_get_border_color (StThemeNode *node,
StSide side,
ClutterColor *color);
int st_theme_node_get_outline_width (StThemeNode *node);
void st_theme_node_get_outline_color (StThemeNode *node,
ClutterColor *color);
double st_theme_node_get_padding (StThemeNode *node,
StSide side);
double st_theme_node_get_horizontal_padding (StThemeNode *node);
double st_theme_node_get_vertical_padding (StThemeNode *node);
double st_theme_node_get_margin (StThemeNode *node,
StSide side);
int st_theme_node_get_width (StThemeNode *node);
int st_theme_node_get_height (StThemeNode *node);
int st_theme_node_get_min_width (StThemeNode *node);
int st_theme_node_get_min_height (StThemeNode *node);
int st_theme_node_get_max_width (StThemeNode *node);
int st_theme_node_get_max_height (StThemeNode *node);
int st_theme_node_get_transition_duration (StThemeNode *node);
StIconStyle st_theme_node_get_icon_style (StThemeNode *node);
StTextDecoration st_theme_node_get_text_decoration (StThemeNode *node);
StTextAlign st_theme_node_get_text_align (StThemeNode *node);
/* Font rule processing is pretty complicated, so we just hardcode it
* under the standard font/font-family/font-size/etc names. This means
* you can't have multiple separate styled fonts for a single item,
* but that should be OK.
*/
const PangoFontDescription *st_theme_node_get_font (StThemeNode *node);
StBorderImage *st_theme_node_get_border_image (StThemeNode *node);
StShadow *st_theme_node_get_box_shadow (StThemeNode *node);
StShadow *st_theme_node_get_text_shadow (StThemeNode *node);
StShadow *st_theme_node_get_background_image_shadow (StThemeNode *node);
StIconColors *st_theme_node_get_icon_colors (StThemeNode *node);
/* Helpers for get_preferred_width()/get_preferred_height() ClutterActor vfuncs */
void st_theme_node_adjust_for_height (StThemeNode *node,
float *for_height);
void st_theme_node_adjust_preferred_width (StThemeNode *node,
float *min_width_p,
float *natural_width_p);
void st_theme_node_adjust_for_width (StThemeNode *node,
float *for_width);
void st_theme_node_adjust_preferred_height (StThemeNode *node,
float *min_height_p,
float *natural_height_p);
/* Helper for allocate() ClutterActor vfunc */
void st_theme_node_get_content_box (StThemeNode *node,
const ClutterActorBox *allocation,
ClutterActorBox *content_box);
/* Helper for StThemeNodeTransition */
void st_theme_node_get_paint_box (StThemeNode *node,
const ClutterActorBox *allocation,
ClutterActorBox *paint_box);
/* Helper for background prerendering */
void st_theme_node_get_background_paint_box (StThemeNode *node,
const ClutterActorBox *allocation,
ClutterActorBox *paint_box);
gboolean st_theme_node_geometry_equal (StThemeNode *node,
StThemeNode *other);
gboolean st_theme_node_paint_equal (StThemeNode *node,
StThemeNode *other);
/**
* st_theme_node_paint: (skip)
*/
void st_theme_node_paint (StThemeNode *node,
StThemeNodePaintState *state,
CoglFramebuffer *framebuffer,
const ClutterActorBox *box,
guint8 paint_opacity);
void st_theme_node_invalidate_background_image (StThemeNode *node);
void st_theme_node_invalidate_border_image (StThemeNode *node);
gchar * st_theme_node_to_string (StThemeNode *node);
void st_theme_node_paint_state_init (StThemeNodePaintState *state);
void st_theme_node_paint_state_free (StThemeNodePaintState *state);
void st_theme_node_paint_state_copy (StThemeNodePaintState *state,
StThemeNodePaintState *other);
void st_theme_node_paint_state_invalidate (StThemeNodePaintState *state);
void st_theme_node_paint_state_set_node (StThemeNodePaintState *state,
StThemeNode *node);
G_END_DECLS
#endif /* __ST_THEME_NODE_H__ */