/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */ const DBus = imports.dbus; const Config = imports.misc.config; const ExtensionSystem = imports.ui.extensionSystem; const Main = imports.ui.main; const GnomeShellIface = { name: 'org.gnome.Shell', methods: [{ name: 'Eval', inSignature: 's', outSignature: 'bs' }, { name: 'ListExtensions', inSignature: '', outSignature: 'a{sa{sv}}' }, { name: 'GetExtensionInfo', inSignature: 's', outSignature: 'a{sv}' }, { name: 'GetExtensionErrors', inSignature: 's', outSignature: 'as' }, { name: 'ScreenshotArea', inSignature: 'iiiis', outSignature: 'b' }, { name: 'ScreenshotWindow', inSignature: 'bs', outSignature: 'b' }, { name: 'Screenshot', inSignature: 's', outSignature: 'b' } ], signals: [], properties: [{ name: 'OverviewActive', signature: 'b', access: 'readwrite' }, { name: 'ApiVersion', signature: 'i', access: 'read' }, { name: 'ShellVersion', signature: 's', access: 'read' }] }; function GnomeShell() { this._init(); } GnomeShell.prototype = { _init: function() { DBus.session.exportObject('/org/gnome/Shell', this); }, /** * Eval: * @code: A string containing JavaScript code * * This function executes arbitrary code in the main * loop, and returns a boolean success and * JSON representation of the object as a string. * * If evaluation completes without throwing an exception, * then the return value will be [true, JSON.stringify(result)]. * If evaluation fails, then the return value will be * [false, JSON.stringify(exception)]; * */ Eval: function(code) { let returnValue; let success; try { returnValue = JSON.stringify(eval(code)); // A hack; DBus doesn't have null/undefined if (returnValue == undefined) returnValue = ''; success = true; } catch (e) { returnValue = JSON.stringify(e); success = false; } return [success, returnValue]; }, /** * ScreenshotArea: * @x: The X coordinate of the area * @y: The Y coordinate of the area * @width: The width of the area * @height: The height of the area * @filename: The filename for the screenshot * * Takes a screenshot of the passed in area and saves it * in @filename as png image, it returns a boolean * indicating whether the operation was successful or not. * */ ScreenshotAreaAsync : function (x, y, width, height, filename, callback) { global.screenshot_area (x, y, width, height, filename, function (obj, result) { callback(result); }); }, /** * ScreenshotWindow: * @include_frame: Whether to include the frame or not * @filename: The filename for the screenshot * * Takes a screenshot of the focused window (optionally omitting the frame) * and saves it in @filename as png image, it returns a boolean * indicating whether the operation was successful or not. * */ ScreenshotWindow : function (include_frame, filename) { return global.screenshot_window (include_frame, filename); }, /** * Screenshot: * @filename: The filename for the screenshot * * Takes a screenshot of the whole screen and saves it * in @filename as png image, it returns a boolean * indicating whether the operation was successful or not. * */ ScreenshotAsync : function (filename, callback) { global.screenshot(filename, function (obj, result) { callback(result); }); }, ListExtensions: function() { return ExtensionSystem.extensionMeta; }, GetExtensionInfo: function(uuid) { return ExtensionSystem.extensionMeta[uuid] || {}; }, GetExtensionErrors: function(uuid) { return ExtensionSystem.errors[uuid] || []; }, get OverviewActive() { return Main.overview.visible; }, set OverviewActive(visible) { if (visible) Main.overview.show(); else Main.overview.hide(); }, ApiVersion: 1, ShellVersion: Config.PACKAGE_VERSION }; DBus.conformExport(GnomeShell.prototype, GnomeShellIface);