// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*- /* exported WindowManager */ const { Clutter, Gio, GLib, GObject, Meta, Shell, St } = imports.gi; const Signals = imports.signals; const AltTab = imports.ui.altTab; const AppFavorites = imports.ui.appFavorites; const Dialog = imports.ui.dialog; const WorkspaceSwitcherPopup = imports.ui.workspaceSwitcherPopup; const InhibitShortcutsDialog = imports.ui.inhibitShortcutsDialog; const Main = imports.ui.main; const ModalDialog = imports.ui.modalDialog; const WindowMenu = imports.ui.windowMenu; const PadOsd = imports.ui.padOsd; const EdgeDragAction = imports.ui.edgeDragAction; const CloseDialog = imports.ui.closeDialog; const SwitchMonitor = imports.ui.switchMonitor; const IBusManager = imports.misc.ibusManager; const { loadInterfaceXML } = imports.misc.fileUtils; var SHELL_KEYBINDINGS_SCHEMA = 'org.gnome.shell.keybindings'; var MINIMIZE_WINDOW_ANIMATION_TIME = 200; var SHOW_WINDOW_ANIMATION_TIME = 150; var DIALOG_SHOW_WINDOW_ANIMATION_TIME = 100; var DESTROY_WINDOW_ANIMATION_TIME = 150; var DIALOG_DESTROY_WINDOW_ANIMATION_TIME = 100; var WINDOW_ANIMATION_TIME = 250; var DIM_BRIGHTNESS = -0.3; var DIM_TIME = 500; var UNDIM_TIME = 250; var MOTION_THRESHOLD = 100; var ONE_SECOND = 1000; // in ms const GSD_WACOM_BUS_NAME = 'org.gnome.SettingsDaemon.Wacom'; const GSD_WACOM_OBJECT_PATH = '/org/gnome/SettingsDaemon/Wacom'; const GsdWacomIface = loadInterfaceXML('org.gnome.SettingsDaemon.Wacom'); const GsdWacomProxy = Gio.DBusProxy.makeProxyWrapper(GsdWacomIface); var DisplayChangeDialog = GObject.registerClass( class DisplayChangeDialog extends ModalDialog.ModalDialog { _init(wm) { super._init({ styleClass: 'prompt-dialog' }); this._wm = wm; this._countDown = Meta.MonitorManager.get_display_configuration_timeout(); let iconName = 'preferences-desktop-display-symbolic'; let icon = new Gio.ThemedIcon({ name: iconName }); let title = _("Do you want to keep these display settings?"); let body = this._formatCountDown(); this._content = new Dialog.MessageDialogContent({ icon, title, body }); this.contentLayout.add(this._content, { x_fill: true, y_fill: true }); /* Translators: this and the following message should be limited in length, to avoid ellipsizing the labels. */ this._cancelButton = this.addButton({ label: _("Revert Settings"), action: this._onFailure.bind(this), key: Clutter.Escape }); this._okButton = this.addButton({ label: _("Keep Changes"), action: this._onSuccess.bind(this), default: true }); this._timeoutId = GLib.timeout_add(GLib.PRIORITY_DEFAULT, ONE_SECOND, this._tick.bind(this)); GLib.Source.set_name_by_id(this._timeoutId, '[gnome-shell] this._tick'); } close(timestamp) { if (this._timeoutId > 0) { GLib.source_remove(this._timeoutId); this._timeoutId = 0; } super.close(timestamp); } _formatCountDown() { let fmt = ngettext("Settings changes will revert in %d second", "Settings changes will revert in %d seconds"); return fmt.format(this._countDown); } _tick() { this._countDown--; if (this._countDown == 0) { /* mutter already takes care of failing at timeout */ this._timeoutId = 0; this.close(); return GLib.SOURCE_REMOVE; } this._content.body = this._formatCountDown(); return GLib.SOURCE_CONTINUE; } _onFailure() { this._wm.complete_display_change(false); this.close(); } _onSuccess() { this._wm.complete_display_change(true); this.close(); } }); var WindowDimmer = class { constructor(actor) { this._brightnessEffect = new Clutter.BrightnessContrastEffect({ name: 'dim', enabled: false }); actor.add_effect(this._brightnessEffect); this.actor = actor; this._enabled = true; } _syncEnabled() { let animating = this.actor.get_transition('@effects.dim.brightness') != null; let dimmed = this._brightnessEffect.brightness.red != 127; this._brightnessEffect.enabled = this._enabled && (animating || dimmed); } setEnabled(enabled) { this._enabled = enabled; this._syncEnabled(); } setDimmed(dimmed, animate) { let val = 127 * (1 + (dimmed ? 1 : 0) * DIM_BRIGHTNESS); let color = Clutter.Color.new(val, val, val, 255); this.actor.ease_property('@effects.dim.brightness', color, { mode: Clutter.AnimationMode.LINEAR, duration: (dimmed ? DIM_TIME : UNDIM_TIME) * (animate ? 1 : 0), onComplete: () => this._syncEnabled() }); this._syncEnabled(); } }; function getWindowDimmer(actor) { let enabled = Meta.prefs_get_attach_modal_dialogs(); if (actor._windowDimmer) actor._windowDimmer.setEnabled(enabled); if (enabled) { if (!actor._windowDimmer) actor._windowDimmer = new WindowDimmer(actor); return actor._windowDimmer; } else { return null; } } /* * When the last window closed on a workspace is a dialog or splash * screen, we assume that it might be an initial window shown before * the main window of an application, and give the app a grace period * where it can map another window before we remove the workspace. */ var LAST_WINDOW_GRACE_TIME = 1000; var WorkspaceTracker = class { constructor(wm) { this._wm = wm; this._workspaces = []; this._checkWorkspacesId = 0; this._pauseWorkspaceCheck = false; let tracker = Shell.WindowTracker.get_default(); tracker.connect('startup-sequence-changed', this._queueCheckWorkspaces.bind(this)); let workspaceManager = global.workspace_manager; workspaceManager.connect('notify::n-workspaces', this._nWorkspacesChanged.bind(this)); global.window_manager.connect('switch-workspace', this._queueCheckWorkspaces.bind(this)); global.display.connect('window-entered-monitor', this._windowEnteredMonitor.bind(this)); global.display.connect('window-left-monitor', this._windowLeftMonitor.bind(this)); global.display.connect('restacked', this._windowsRestacked.bind(this)); this._workspaceSettings = new Gio.Settings({ schema_id: 'org.gnome.mutter' }); this._workspaceSettings.connect('changed::dynamic-workspaces', this._queueCheckWorkspaces.bind(this)); this._nWorkspacesChanged(); } blockUpdates() { this._pauseWorkspaceCheck = true; } unblockUpdates() { this._pauseWorkspaceCheck = false; } _checkWorkspaces() { let workspaceManager = global.workspace_manager; let i; let emptyWorkspaces = []; if (!Meta.prefs_get_dynamic_workspaces()) { this._checkWorkspacesId = 0; return false; } // Update workspaces only if Dynamic Workspace Management has not been paused by some other function if (this._pauseWorkspaceCheck) return true; for (i = 0; i < this._workspaces.length; i++) { let lastRemoved = this._workspaces[i]._lastRemovedWindow; if ((lastRemoved && (lastRemoved.get_window_type() == Meta.WindowType.SPLASHSCREEN || lastRemoved.get_window_type() == Meta.WindowType.DIALOG || lastRemoved.get_window_type() == Meta.WindowType.MODAL_DIALOG)) || this._workspaces[i]._keepAliveId) emptyWorkspaces[i] = false; else emptyWorkspaces[i] = true; } let sequences = Shell.WindowTracker.get_default().get_startup_sequences(); for (i = 0; i < sequences.length; i++) { let index = sequences[i].get_workspace(); if (index >= 0 && index <= workspaceManager.n_workspaces) emptyWorkspaces[index] = false; } let windows = global.get_window_actors(); for (i = 0; i < windows.length; i++) { let actor = windows[i]; let win = actor.get_meta_window(); if (win.is_on_all_workspaces()) continue; let workspaceIndex = win.get_workspace().index(); emptyWorkspaces[workspaceIndex] = false; } // If we don't have an empty workspace at the end, add one if (!emptyWorkspaces[emptyWorkspaces.length - 1]) { workspaceManager.append_new_workspace(false, global.get_current_time()); emptyWorkspaces.push(true); } let lastIndex = emptyWorkspaces.length - 1; let lastEmptyIndex = emptyWorkspaces.lastIndexOf(false) + 1; let activeWorkspaceIndex = workspaceManager.get_active_workspace_index(); emptyWorkspaces[activeWorkspaceIndex] = false; // Delete empty workspaces except for the last one; do it from the end // to avoid index changes for (i = lastIndex; i >= 0; i--) { if (emptyWorkspaces[i] && i != lastEmptyIndex) workspaceManager.remove_workspace(this._workspaces[i], global.get_current_time()); } this._checkWorkspacesId = 0; return false; } keepWorkspaceAlive(workspace, duration) { if (workspace._keepAliveId) GLib.source_remove(workspace._keepAliveId); workspace._keepAliveId = GLib.timeout_add(GLib.PRIORITY_DEFAULT, duration, () => { workspace._keepAliveId = 0; this._queueCheckWorkspaces(); return GLib.SOURCE_REMOVE; }); GLib.Source.set_name_by_id(workspace._keepAliveId, '[gnome-shell] this._queueCheckWorkspaces'); } _windowRemoved(workspace, window) { workspace._lastRemovedWindow = window; this._queueCheckWorkspaces(); let id = GLib.timeout_add(GLib.PRIORITY_DEFAULT, LAST_WINDOW_GRACE_TIME, () => { if (workspace._lastRemovedWindow == window) { workspace._lastRemovedWindow = null; this._queueCheckWorkspaces(); } return GLib.SOURCE_REMOVE; }); GLib.Source.set_name_by_id(id, '[gnome-shell] this._queueCheckWorkspaces'); } _windowLeftMonitor(metaDisplay, monitorIndex, _metaWin) { // If the window left the primary monitor, that // might make that workspace empty if (monitorIndex == Main.layoutManager.primaryIndex) this._queueCheckWorkspaces(); } _windowEnteredMonitor(metaDisplay, monitorIndex, _metaWin) { // If the window entered the primary monitor, that // might make that workspace non-empty if (monitorIndex == Main.layoutManager.primaryIndex) this._queueCheckWorkspaces(); } _windowsRestacked() { // Figure out where the pointer is in case we lost track of // it during a grab. (In particular, if a trayicon popup menu // is dismissed, see if we need to close the message tray.) global.sync_pointer(); } _queueCheckWorkspaces() { if (this._checkWorkspacesId == 0) this._checkWorkspacesId = Meta.later_add(Meta.LaterType.BEFORE_REDRAW, this._checkWorkspaces.bind(this)); } _nWorkspacesChanged() { let workspaceManager = global.workspace_manager; let oldNumWorkspaces = this._workspaces.length; let newNumWorkspaces = workspaceManager.n_workspaces; if (oldNumWorkspaces == newNumWorkspaces) return false; if (newNumWorkspaces > oldNumWorkspaces) { let w; // Assume workspaces are only added at the end for (w = oldNumWorkspaces; w < newNumWorkspaces; w++) this._workspaces[w] = workspaceManager.get_workspace_by_index(w); for (w = oldNumWorkspaces; w < newNumWorkspaces; w++) { let workspace = this._workspaces[w]; workspace._windowAddedId = workspace.connect('window-added', this._queueCheckWorkspaces.bind(this)); workspace._windowRemovedId = workspace.connect('window-removed', this._windowRemoved.bind(this)); } } else { // Assume workspaces are only removed sequentially // (e.g. 2,3,4 - not 2,4,7) let removedIndex; let removedNum = oldNumWorkspaces - newNumWorkspaces; for (let w = 0; w < oldNumWorkspaces; w++) { let workspace = workspaceManager.get_workspace_by_index(w); if (this._workspaces[w] != workspace) { removedIndex = w; break; } } let lostWorkspaces = this._workspaces.splice(removedIndex, removedNum); lostWorkspaces.forEach(workspace => { workspace.disconnect(workspace._windowAddedId); workspace.disconnect(workspace._windowRemovedId); }); } this._queueCheckWorkspaces(); return false; } }; var TilePreview = class { constructor() { this.actor = new St.Widget(); global.window_group.add_actor(this.actor); this._reset(); this._showing = false; } show(window, tileRect, monitorIndex) { let windowActor = window.get_compositor_private(); if (!windowActor) return; global.window_group.set_child_below_sibling(this.actor, windowActor); if (this._rect && this._rect.equal(tileRect)) return; let changeMonitor = (this._monitorIndex == -1 || this._monitorIndex != monitorIndex); this._monitorIndex = monitorIndex; this._rect = tileRect; let monitor = Main.layoutManager.monitors[monitorIndex]; this._updateStyle(monitor); if (!this._showing || changeMonitor) { let monitorRect = new Meta.Rectangle({ x: monitor.x, y: monitor.y, width: monitor.width, height: monitor.height }); let [, rect] = window.get_frame_rect().intersect(monitorRect); this.actor.set_size(rect.width, rect.height); this.actor.set_position(rect.x, rect.y); this.actor.opacity = 0; } this._showing = true; this.actor.show(); this.actor.ease({ x: tileRect.x, y: tileRect.y, width: tileRect.width, height: tileRect.height, opacity: 255, duration: WINDOW_ANIMATION_TIME, mode: Clutter.AnimationMode.EASE_OUT_QUAD }); } hide() { if (!this._showing) return; this._showing = false; this.actor.ease({ opacity: 0, duration: WINDOW_ANIMATION_TIME, mode: Clutter.AnimationMode.EASE_OUT_QUAD, onComplete: () => this._reset() }); } _reset() { this.actor.hide(); this._rect = null; this._monitorIndex = -1; } _updateStyle(monitor) { let styles = ['tile-preview']; if (this._monitorIndex == Main.layoutManager.primaryIndex) styles.push('on-primary'); if (this._rect.x == monitor.x) styles.push('tile-preview-left'); if (this._rect.x + this._rect.width == monitor.x + monitor.width) styles.push('tile-preview-right'); this.actor.style_class = styles.join(' '); } }; var TouchpadWorkspaceSwitchAction = class { constructor(actor, allowedModes) { this._allowedModes = allowedModes; this._dx = 0; this._dy = 0; this._enabled = true; actor.connect('captured-event', this._handleEvent.bind(this)); this._touchpadSettings = new Gio.Settings({ schema_id: 'org.gnome.desktop.peripherals.touchpad' }); } get enabled() { return this._enabled; } set enabled(enabled) { if (this._enabled == enabled) return; this._enabled = enabled; if (!enabled) this.emit('cancel'); } _checkActivated() { let dir; if (this._dy < -MOTION_THRESHOLD) dir = Meta.MotionDirection.DOWN; else if (this._dy > MOTION_THRESHOLD) dir = Meta.MotionDirection.UP; else if (this._dx < -MOTION_THRESHOLD) dir = Meta.MotionDirection.RIGHT; else if (this._dx > MOTION_THRESHOLD) dir = Meta.MotionDirection.LEFT; else return false; this.emit('activated', dir); return true; } _handleEvent(actor, event) { if (event.type() != Clutter.EventType.TOUCHPAD_SWIPE) return Clutter.EVENT_PROPAGATE; if (event.get_touchpad_gesture_finger_count() != 4) return Clutter.EVENT_PROPAGATE; if ((this._allowedModes & Main.actionMode) == 0) return Clutter.EVENT_PROPAGATE; if (!this._enabled) return Clutter.EVENT_PROPAGATE; if (event.get_gesture_phase() == Clutter.TouchpadGesturePhase.UPDATE) { let [dx, dy] = event.get_gesture_motion_delta(); // Scale deltas up a bit to make it feel snappier this._dx += dx * 2; if (!(this._touchpadSettings.get_boolean('natural-scroll'))) this._dy -= dy * 2; else this._dy += dy * 2; this.emit('motion', this._dx, this._dy); } else { if ((event.get_gesture_phase() == Clutter.TouchpadGesturePhase.END && ! this._checkActivated()) || event.get_gesture_phase() == Clutter.TouchpadGesturePhase.CANCEL) this.emit('cancel'); this._dx = 0; this._dy = 0; } return Clutter.EVENT_STOP; } }; Signals.addSignalMethods(TouchpadWorkspaceSwitchAction.prototype); var WorkspaceSwitchAction = GObject.registerClass({ Signals: { 'activated': { param_types: [Meta.MotionDirection.$gtype] }, 'motion': { param_types: [GObject.TYPE_DOUBLE, GObject.TYPE_DOUBLE] }, 'cancel': { param_types: [] } }, }, class WorkspaceSwitchAction extends Clutter.SwipeAction { _init(allowedModes) { super._init(); this.set_n_touch_points(4); this._swept = false; this._allowedModes = allowedModes; global.display.connect('grab-op-begin', () => { this.cancel(); }); } vfunc_gesture_prepare(actor) { this._swept = false; if (!super.vfunc_gesture_prepare(actor)) return false; return (this._allowedModes & Main.actionMode); } vfunc_gesture_progress(_actor) { let [x, y] = this.get_motion_coords(0); let [xPress, yPress] = this.get_press_coords(0); this.emit('motion', x - xPress, y - yPress); return true; } vfunc_gesture_cancel(_actor) { if (!this._swept) this.emit('cancel'); } vfunc_swipe(actor, direction) { let [x, y] = this.get_motion_coords(0); let [xPress, yPress] = this.get_press_coords(0); if (Math.abs(x - xPress) < MOTION_THRESHOLD && Math.abs(y - yPress) < MOTION_THRESHOLD) { this.emit('cancel'); return; } let dir; if (direction & Clutter.SwipeDirection.UP) dir = Meta.MotionDirection.DOWN; else if (direction & Clutter.SwipeDirection.DOWN) dir = Meta.MotionDirection.UP; else if (direction & Clutter.SwipeDirection.LEFT) dir = Meta.MotionDirection.RIGHT; else if (direction & Clutter.SwipeDirection.RIGHT) dir = Meta.MotionDirection.LEFT; this._swept = true; this.emit('activated', dir); } }); var AppSwitchAction = GObject.registerClass({ Signals: { 'activated': {} }, }, class AppSwitchAction extends Clutter.GestureAction { _init() { super._init(); this.set_n_touch_points(3); global.display.connect('grab-op-begin', () => { this.cancel(); }); } vfunc_gesture_prepare(_actor) { if (Main.actionMode != Shell.ActionMode.NORMAL) { this.cancel(); return false; } return this.get_n_current_points() <= 4; } vfunc_gesture_begin(_actor) { // in milliseconds const LONG_PRESS_TIMEOUT = 250; let nPoints = this.get_n_current_points(); let event = this.get_last_event (nPoints - 1); if (nPoints == 3) { this._longPressStartTime = event.get_time(); } else if (nPoints == 4) { // Check whether the 4th finger press happens after a 3-finger long press, // this only needs to be checked on the first 4th finger press if (this._longPressStartTime != null && event.get_time() < this._longPressStartTime + LONG_PRESS_TIMEOUT) { this.cancel(); } else { this._longPressStartTime = null; this.emit('activated'); } } return this.get_n_current_points() <= 4; } vfunc_gesture_progress(_actor) { const MOTION_THRESHOLD = 30; if (this.get_n_current_points() == 3) { for (let i = 0; i < this.get_n_current_points(); i++) { let [startX, startY] = this.get_press_coords(i); let [x, y] = this.get_motion_coords(i); if (Math.abs(x - startX) > MOTION_THRESHOLD || Math.abs(y - startY) > MOTION_THRESHOLD) return false; } } return true; } }); var ResizePopup = class { constructor() { this._widget = new St.Widget({ layout_manager: new Clutter.BinLayout() }); this._label = new St.Label({ style_class: 'resize-popup', x_align: Clutter.ActorAlign.CENTER, y_align: Clutter.ActorAlign.CENTER, x_expand: true, y_expand: true }); this._widget.add_child(this._label); Main.uiGroup.add_actor(this._widget); } set(rect, displayW, displayH) { /* Translators: This represents the size of a window. The first number is * the width of the window and the second is the height. */ let text = _("%d × %d").format(displayW, displayH); this._label.set_text(text); this._widget.set_position(rect.x, rect.y); this._widget.set_size(rect.width, rect.height); } destroy() { this._widget.destroy(); this._widget = null; } }; var WindowManager = class { constructor() { this._shellwm = global.window_manager; this._minimizing = []; this._unminimizing = []; this._mapping = []; this._resizing = []; this._destroying = []; this._movingWindow = null; this._dimmedWindows = []; this._skippedActors = []; this._allowedKeybindings = {}; this._isWorkspacePrepended = false; this._switchData = null; this._shellwm.connect('kill-switch-workspace', shellwm => { if (this._switchData) { if (this._switchData.inProgress) this._switchWorkspaceDone(shellwm); else if (!this._switchData.gestureActivated) this._finishWorkspaceSwitch(this._switchData); } }); this._shellwm.connect('kill-window-effects', (shellwm, actor) => { this._minimizeWindowDone(shellwm, actor); this._mapWindowDone(shellwm, actor); this._destroyWindowDone(shellwm, actor); this._sizeChangeWindowDone(shellwm, actor); }); this._shellwm.connect('switch-workspace', this._switchWorkspace.bind(this)); this._shellwm.connect('show-tile-preview', this._showTilePreview.bind(this)); this._shellwm.connect('hide-tile-preview', this._hideTilePreview.bind(this)); this._shellwm.connect('show-window-menu', this._showWindowMenu.bind(this)); this._shellwm.connect('minimize', this._minimizeWindow.bind(this)); this._shellwm.connect('unminimize', this._unminimizeWindow.bind(this)); this._shellwm.connect('size-change', this._sizeChangeWindow.bind(this)); this._shellwm.connect('size-changed', this._sizeChangedWindow.bind(this)); this._shellwm.connect('map', this._mapWindow.bind(this)); this._shellwm.connect('destroy', this._destroyWindow.bind(this)); this._shellwm.connect('filter-keybinding', this._filterKeybinding.bind(this)); this._shellwm.connect('confirm-display-change', this._confirmDisplayChange.bind(this)); this._shellwm.connect('create-close-dialog', this._createCloseDialog.bind(this)); this._shellwm.connect('create-inhibit-shortcuts-dialog', this._createInhibitShortcutsDialog.bind(this)); global.display.connect('restacked', this._syncStacking.bind(this)); this._workspaceSwitcherPopup = null; this._tilePreview = null; this.allowKeybinding('switch-to-session-1', Shell.ActionMode.ALL); this.allowKeybinding('switch-to-session-2', Shell.ActionMode.ALL); this.allowKeybinding('switch-to-session-3', Shell.ActionMode.ALL); this.allowKeybinding('switch-to-session-4', Shell.ActionMode.ALL); this.allowKeybinding('switch-to-session-5', Shell.ActionMode.ALL); this.allowKeybinding('switch-to-session-6', Shell.ActionMode.ALL); this.allowKeybinding('switch-to-session-7', Shell.ActionMode.ALL); this.allowKeybinding('switch-to-session-8', Shell.ActionMode.ALL); this.allowKeybinding('switch-to-session-9', Shell.ActionMode.ALL); this.allowKeybinding('switch-to-session-10', Shell.ActionMode.ALL); this.allowKeybinding('switch-to-session-11', Shell.ActionMode.ALL); this.allowKeybinding('switch-to-session-12', Shell.ActionMode.ALL); this.setCustomKeybindingHandler('switch-to-workspace-left', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, this._showWorkspaceSwitcher.bind(this)); this.setCustomKeybindingHandler('switch-to-workspace-right', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, this._showWorkspaceSwitcher.bind(this)); this.setCustomKeybindingHandler('switch-to-workspace-up', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, this._showWorkspaceSwitcher.bind(this)); this.setCustomKeybindingHandler('switch-to-workspace-down', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, this._showWorkspaceSwitcher.bind(this)); this.setCustomKeybindingHandler('switch-to-workspace-last', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, this._showWorkspaceSwitcher.bind(this)); this.setCustomKeybindingHandler('move-to-workspace-left', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, this._showWorkspaceSwitcher.bind(this)); this.setCustomKeybindingHandler('move-to-workspace-right', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, this._showWorkspaceSwitcher.bind(this)); this.setCustomKeybindingHandler('move-to-workspace-up', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, this._showWorkspaceSwitcher.bind(this)); this.setCustomKeybindingHandler('move-to-workspace-down', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, this._showWorkspaceSwitcher.bind(this)); this.setCustomKeybindingHandler('switch-to-workspace-1', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, this._showWorkspaceSwitcher.bind(this)); this.setCustomKeybindingHandler('switch-to-workspace-2', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, this._showWorkspaceSwitcher.bind(this)); this.setCustomKeybindingHandler('switch-to-workspace-3', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, this._showWorkspaceSwitcher.bind(this)); this.setCustomKeybindingHandler('switch-to-workspace-4', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, this._showWorkspaceSwitcher.bind(this)); this.setCustomKeybindingHandler('switch-to-workspace-5', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, this._showWorkspaceSwitcher.bind(this)); this.setCustomKeybindingHandler('switch-to-workspace-6', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, this._showWorkspaceSwitcher.bind(this)); this.setCustomKeybindingHandler('switch-to-workspace-7', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, this._showWorkspaceSwitcher.bind(this)); this.setCustomKeybindingHandler('switch-to-workspace-8', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, this._showWorkspaceSwitcher.bind(this)); this.setCustomKeybindingHandler('switch-to-workspace-9', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, this._showWorkspaceSwitcher.bind(this)); this.setCustomKeybindingHandler('switch-to-workspace-10', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, this._showWorkspaceSwitcher.bind(this)); this.setCustomKeybindingHandler('switch-to-workspace-11', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, this._showWorkspaceSwitcher.bind(this)); this.setCustomKeybindingHandler('switch-to-workspace-12', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, this._showWorkspaceSwitcher.bind(this)); this.setCustomKeybindingHandler('move-to-workspace-1', Shell.ActionMode.NORMAL, this._showWorkspaceSwitcher.bind(this)); this.setCustomKeybindingHandler('move-to-workspace-2', Shell.ActionMode.NORMAL, this._showWorkspaceSwitcher.bind(this)); this.setCustomKeybindingHandler('move-to-workspace-3', Shell.ActionMode.NORMAL, this._showWorkspaceSwitcher.bind(this)); this.setCustomKeybindingHandler('move-to-workspace-4', Shell.ActionMode.NORMAL, this._showWorkspaceSwitcher.bind(this)); this.setCustomKeybindingHandler('move-to-workspace-5', Shell.ActionMode.NORMAL, this._showWorkspaceSwitcher.bind(this)); this.setCustomKeybindingHandler('move-to-workspace-6', Shell.ActionMode.NORMAL, this._showWorkspaceSwitcher.bind(this)); this.setCustomKeybindingHandler('move-to-workspace-7', Shell.ActionMode.NORMAL, this._showWorkspaceSwitcher.bind(this)); this.setCustomKeybindingHandler('move-to-workspace-8', Shell.ActionMode.NORMAL, this._showWorkspaceSwitcher.bind(this)); this.setCustomKeybindingHandler('move-to-workspace-9', Shell.ActionMode.NORMAL, this._showWorkspaceSwitcher.bind(this)); this.setCustomKeybindingHandler('move-to-workspace-10', Shell.ActionMode.NORMAL, this._showWorkspaceSwitcher.bind(this)); this.setCustomKeybindingHandler('move-to-workspace-11', Shell.ActionMode.NORMAL, this._showWorkspaceSwitcher.bind(this)); this.setCustomKeybindingHandler('move-to-workspace-12', Shell.ActionMode.NORMAL, this._showWorkspaceSwitcher.bind(this)); this.setCustomKeybindingHandler('move-to-workspace-last', Shell.ActionMode.NORMAL, this._showWorkspaceSwitcher.bind(this)); this.setCustomKeybindingHandler('switch-applications', Shell.ActionMode.NORMAL, this._startSwitcher.bind(this)); this.setCustomKeybindingHandler('switch-group', Shell.ActionMode.NORMAL, this._startSwitcher.bind(this)); this.setCustomKeybindingHandler('switch-applications-backward', Shell.ActionMode.NORMAL, this._startSwitcher.bind(this)); this.setCustomKeybindingHandler('switch-group-backward', Shell.ActionMode.NORMAL, this._startSwitcher.bind(this)); this.setCustomKeybindingHandler('switch-windows', Shell.ActionMode.NORMAL, this._startSwitcher.bind(this)); this.setCustomKeybindingHandler('switch-windows-backward', Shell.ActionMode.NORMAL, this._startSwitcher.bind(this)); this.setCustomKeybindingHandler('cycle-windows', Shell.ActionMode.NORMAL, this._startSwitcher.bind(this)); this.setCustomKeybindingHandler('cycle-windows-backward', Shell.ActionMode.NORMAL, this._startSwitcher.bind(this)); this.setCustomKeybindingHandler('cycle-group', Shell.ActionMode.NORMAL, this._startSwitcher.bind(this)); this.setCustomKeybindingHandler('cycle-group-backward', Shell.ActionMode.NORMAL, this._startSwitcher.bind(this)); this.setCustomKeybindingHandler('switch-panels', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW | Shell.ActionMode.LOCK_SCREEN | Shell.ActionMode.UNLOCK_SCREEN | Shell.ActionMode.LOGIN_SCREEN, this._startA11ySwitcher.bind(this)); this.setCustomKeybindingHandler('switch-panels-backward', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW | Shell.ActionMode.LOCK_SCREEN | Shell.ActionMode.UNLOCK_SCREEN | Shell.ActionMode.LOGIN_SCREEN, this._startA11ySwitcher.bind(this)); this.setCustomKeybindingHandler('switch-monitor', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, this._startSwitcher.bind(this)); this.addKeybinding('open-application-menu', new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }), Meta.KeyBindingFlags.IGNORE_AUTOREPEAT, Shell.ActionMode.NORMAL | Shell.ActionMode.POPUP, this._toggleAppMenu.bind(this)); this.addKeybinding('toggle-message-tray', new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }), Meta.KeyBindingFlags.IGNORE_AUTOREPEAT, Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW | Shell.ActionMode.POPUP, this._toggleCalendar.bind(this)); this.addKeybinding('switch-to-application-1', new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }), Meta.KeyBindingFlags.IGNORE_AUTOREPEAT, Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, this._switchToApplication.bind(this)); this.addKeybinding('switch-to-application-2', new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }), Meta.KeyBindingFlags.IGNORE_AUTOREPEAT, Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, this._switchToApplication.bind(this)); this.addKeybinding('switch-to-application-3', new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }), Meta.KeyBindingFlags.IGNORE_AUTOREPEAT, Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, this._switchToApplication.bind(this)); this.addKeybinding('switch-to-application-4', new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }), Meta.KeyBindingFlags.IGNORE_AUTOREPEAT, Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, this._switchToApplication.bind(this)); this.addKeybinding('switch-to-application-5', new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }), Meta.KeyBindingFlags.IGNORE_AUTOREPEAT, Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, this._switchToApplication.bind(this)); this.addKeybinding('switch-to-application-6', new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }), Meta.KeyBindingFlags.IGNORE_AUTOREPEAT, Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, this._switchToApplication.bind(this)); this.addKeybinding('switch-to-application-7', new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }), Meta.KeyBindingFlags.IGNORE_AUTOREPEAT, Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, this._switchToApplication.bind(this)); this.addKeybinding('switch-to-application-8', new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }), Meta.KeyBindingFlags.IGNORE_AUTOREPEAT, Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, this._switchToApplication.bind(this)); this.addKeybinding('switch-to-application-9', new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }), Meta.KeyBindingFlags.IGNORE_AUTOREPEAT, Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, this._switchToApplication.bind(this)); global.display.connect('show-resize-popup', this._showResizePopup.bind(this)); global.display.connect('show-pad-osd', this._showPadOsd.bind(this)); global.display.connect('show-osd', (display, monitorIndex, iconName, label) => { let icon = Gio.Icon.new_for_string(iconName); Main.osdWindowManager.show(monitorIndex, icon, label, null); }); this._gsdWacomProxy = new GsdWacomProxy(Gio.DBus.session, GSD_WACOM_BUS_NAME, GSD_WACOM_OBJECT_PATH, (proxy, error) => { if (error) { log(error.message); } }); global.display.connect('pad-mode-switch', (display, pad, group, mode) => { let labels = []; //FIXME: Fix num buttons for (let i = 0; i < 50; i++) { let str = display.get_pad_action_label(pad, Meta.PadActionType.BUTTON, i); labels.push(str ? str : ''); } if (this._gsdWacomProxy) { this._gsdWacomProxy.SetOLEDLabelsRemote(pad.get_device_node(), labels); this._gsdWacomProxy.SetGroupModeLEDRemote(pad.get_device_node(), group, mode); } }); global.display.connect('x11-display-opened', () => { IBusManager.getIBusManager().restartDaemon(['--xim']); Shell.util_start_systemd_unit('gnome-session-x11-services.target', 'fail'); }); global.display.connect('x11-display-closing', () => { Shell.util_stop_systemd_unit('gnome-session-x11-services.target', 'fail'); IBusManager.getIBusManager().restartDaemon(); }); Main.overview.connect('showing', () => { for (let i = 0; i < this._dimmedWindows.length; i++) this._undimWindow(this._dimmedWindows[i]); }); Main.overview.connect('hiding', () => { for (let i = 0; i < this._dimmedWindows.length; i++) this._dimWindow(this._dimmedWindows[i]); }); this._windowMenuManager = new WindowMenu.WindowMenuManager(); if (Main.sessionMode.hasWorkspaces) this._workspaceTracker = new WorkspaceTracker(this); global.workspace_manager.override_workspace_layout(Meta.DisplayCorner.TOPLEFT, false, -1, 1); let allowedModes = Shell.ActionMode.NORMAL; let workspaceSwitchAction = new WorkspaceSwitchAction(allowedModes); workspaceSwitchAction.connect('motion', this._switchWorkspaceMotion.bind(this)); workspaceSwitchAction.connect('activated', this._actionSwitchWorkspace.bind(this)); workspaceSwitchAction.connect('cancel', this._switchWorkspaceCancel.bind(this)); global.stage.add_action(workspaceSwitchAction); // This is not a normal Clutter.GestureAction, doesn't need add_action() let touchpadSwitchAction = new TouchpadWorkspaceSwitchAction(global.stage, allowedModes); touchpadSwitchAction.connect('motion', this._switchWorkspaceMotion.bind(this)); touchpadSwitchAction.connect('activated', this._actionSwitchWorkspace.bind(this)); touchpadSwitchAction.connect('cancel', this._switchWorkspaceCancel.bind(this)); let appSwitchAction = new AppSwitchAction(); appSwitchAction.connect('activated', this._switchApp.bind(this)); global.stage.add_action(appSwitchAction); let mode = Shell.ActionMode.ALL & ~Shell.ActionMode.LOCK_SCREEN; let bottomDragAction = new EdgeDragAction.EdgeDragAction(St.Side.BOTTOM, mode); bottomDragAction.connect('activated', () => { Main.keyboard.show(Main.layoutManager.bottomIndex); }); Main.layoutManager.connect('keyboard-visible-changed', (manager, visible) => { bottomDragAction.cancel(); bottomDragAction.set_enabled(!visible); }); global.stage.add_action(bottomDragAction); let topDragAction = new EdgeDragAction.EdgeDragAction(St.Side.TOP, mode); topDragAction.connect('activated', () => { let currentWindow = global.display.focus_window; if (currentWindow) currentWindow.unmake_fullscreen(); }); let updateUnfullscreenGesture = () => { let currentWindow = global.display.focus_window; topDragAction.enabled = currentWindow && currentWindow.is_fullscreen(); }; global.display.connect('notify::focus-window', updateUnfullscreenGesture); global.display.connect('in-fullscreen-changed', updateUnfullscreenGesture); global.stage.add_action(topDragAction); } _showPadOsd(display, device, settings, imagePath, editionMode, monitorIndex) { this._currentPadOsd = new PadOsd.PadOsd(device, settings, imagePath, editionMode, monitorIndex); this._currentPadOsd.connect('closed', () => this._currentPadOsd = null); return this._currentPadOsd.actor; } _switchWorkspaceMotion(action, xRel, yRel) { let workspaceManager = global.workspace_manager; let activeWorkspace = workspaceManager.get_active_workspace(); if (!this._switchData) this._prepareWorkspaceSwitch(activeWorkspace.index(), -1); if (yRel < 0 && !this._switchData.surroundings[Meta.MotionDirection.DOWN]) yRel = 0; if (yRel > 0 && !this._switchData.surroundings[Meta.MotionDirection.UP]) yRel = 0; if (xRel < 0 && !this._switchData.surroundings[Meta.MotionDirection.RIGHT]) xRel = 0; if (xRel > 0 && !this._switchData.surroundings[Meta.MotionDirection.LEFT]) xRel = 0; this._switchData.container.set_position(xRel, yRel); } _switchWorkspaceCancel() { if (!this._switchData || this._switchData.inProgress) return; let switchData = this._switchData; this._switchData = null; switchData.container.ease({ x: 0, y: 0, duration: WINDOW_ANIMATION_TIME, mode: Clutter.AnimationMode.EASE_OUT_QUAD, onComplete: () => this._finishWorkspaceSwitch(switchData) }); } _actionSwitchWorkspace(action, direction) { let workspaceManager = global.workspace_manager; let activeWorkspace = workspaceManager.get_active_workspace(); let newWs = activeWorkspace.get_neighbor(direction); if (newWs == activeWorkspace) { this._switchWorkspaceCancel(); } else { this._switchData.gestureActivated = true; this.actionMoveWorkspace(newWs); } } _lookupIndex(windows, metaWindow) { for (let i = 0; i < windows.length; i++) { if (windows[i].metaWindow == metaWindow) { return i; } } return -1; } _switchApp() { let windows = global.get_window_actors().filter(actor => { let win = actor.metaWindow; let workspaceManager = global.workspace_manager; let activeWorkspace = workspaceManager.get_active_workspace(); return (!win.is_override_redirect() && win.located_on_workspace(activeWorkspace)); }); if (windows.length == 0) return; let focusWindow = global.display.focus_window; let nextWindow; if (focusWindow == null) { nextWindow = windows[0].metaWindow; } else { let index = this._lookupIndex (windows, focusWindow) + 1; if (index >= windows.length) index = 0; nextWindow = windows[index].metaWindow; } Main.activateWindow(nextWindow); } insertWorkspace(pos) { let workspaceManager = global.workspace_manager; if (!Meta.prefs_get_dynamic_workspaces()) return; let newWs = workspaceManager.append_new_workspace( false, global.get_current_time()); workspaceManager.reorder_workspace(newWs, pos); } keepWorkspaceAlive(workspace, duration) { if (!this._workspaceTracker) return; this._workspaceTracker.keepWorkspaceAlive(workspace, duration); } skipNextEffect(actor) { this._skippedActors.push(actor); } setCustomKeybindingHandler(name, modes, handler) { if (Meta.keybindings_set_custom_handler(name, handler)) this.allowKeybinding(name, modes); } addKeybinding(name, settings, flags, modes, handler) { let action = global.display.add_keybinding(name, settings, flags, handler); if (action != Meta.KeyBindingAction.NONE) this.allowKeybinding(name, modes); return action; } removeKeybinding(name) { if (global.display.remove_keybinding(name)) this.allowKeybinding(name, Shell.ActionMode.NONE); } allowKeybinding(name, modes) { this._allowedKeybindings[name] = modes; } _shouldAnimate() { return !Main.overview.visible; } _shouldAnimateActor(actor, types) { if (this._removeEffect(this._skippedActors, actor)) return false; if (!this._shouldAnimate()) return false; if (!actor.get_texture()) return false; let type = actor.meta_window.get_window_type(); return types.includes(type); } _removeEffect(list, actor) { let idx = list.indexOf(actor); if (idx != -1) { list.splice(idx, 1); return true; } return false; } _minimizeWindow(shellwm, actor) { let types = [Meta.WindowType.NORMAL, Meta.WindowType.MODAL_DIALOG, Meta.WindowType.DIALOG]; if (!this._shouldAnimateActor(actor, types)) { shellwm.completed_minimize(actor); return; } actor.set_scale(1.0, 1.0); this._minimizing.push(actor); if (actor.meta_window.is_monitor_sized()) { actor.ease({ opacity: 0, duration: MINIMIZE_WINDOW_ANIMATION_TIME, mode: Clutter.AnimationMode.EASE_OUT_QUAD, onStopped: isFinished => { if (isFinished) this._minimizeWindowDone(shellwm, actor); else this._minimizeWindowOverwritten(shellwm, actor); } }); } else { let xDest, yDest, xScale, yScale; let [success, geom] = actor.meta_window.get_icon_geometry(); if (success) { xDest = geom.x; yDest = geom.y; xScale = geom.width / actor.width; yScale = geom.height / actor.height; } else { let monitor = Main.layoutManager.monitors[actor.meta_window.get_monitor()]; if (!monitor) { this._minimizeWindowDone(); return; } xDest = monitor.x; yDest = monitor.y; if (Clutter.get_default_text_direction() == Clutter.TextDirection.RTL) xDest += monitor.width; xScale = 0; yScale = 0; } actor.ease({ scale_x: xScale, scale_y: yScale, x: xDest, y: yDest, duration: MINIMIZE_WINDOW_ANIMATION_TIME, mode: Clutter.AnimationMode.EASE_IN_EXPO, onStopped: isFinished => { if (isFinished) this._minimizeWindowDone(shellwm, actor); else this._minimizeWindowOverwritten(shellwm, actor); } }); } } _minimizeWindowDone(shellwm, actor) { if (this._removeEffect(this._minimizing, actor)) { actor.remove_all_transitions(); actor.set_scale(1.0, 1.0); actor.set_opacity(255); actor.set_pivot_point(0, 0); shellwm.completed_minimize(actor); } } _minimizeWindowOverwritten(shellwm, actor) { if (this._removeEffect(this._minimizing, actor)) { shellwm.completed_minimize(actor); } } _unminimizeWindow(shellwm, actor) { let types = [Meta.WindowType.NORMAL, Meta.WindowType.MODAL_DIALOG, Meta.WindowType.DIALOG]; if (!this._shouldAnimateActor(actor, types)) { shellwm.completed_unminimize(actor); return; } this._unminimizing.push(actor); if (actor.meta_window.is_monitor_sized()) { actor.opacity = 0; actor.set_scale(1.0, 1.0); actor.ease({ opacity: 255, duration: MINIMIZE_WINDOW_ANIMATION_TIME, mode: Clutter.AnimationMode.EASE_OUT_QUAD, onStopped: isFinished => { if (isFinished) this._unminimizeWindowDone(shellwm, actor); else this._unminimizeWindowOverwritten(shellwm, actor); } }); } else { let [success, geom] = actor.meta_window.get_icon_geometry(); if (success) { actor.set_position(geom.x, geom.y); actor.set_scale(geom.width / actor.width, geom.height / actor.height); } else { let monitor = Main.layoutManager.monitors[actor.meta_window.get_monitor()]; if (!monitor) { actor.show(); this._unminimizeWindowDone(); return; } actor.set_position(monitor.x, monitor.y); if (Clutter.get_default_text_direction() == Clutter.TextDirection.RTL) actor.x += monitor.width; actor.set_scale(0, 0); } let rect = actor.meta_window.get_frame_rect(); let [xDest, yDest] = [rect.x, rect.y]; actor.show(); actor.ease({ scale_x: 1, scale_y: 1, x: xDest, y: yDest, duration: MINIMIZE_WINDOW_ANIMATION_TIME, mode: Clutter.AnimationMode.EASE_IN_EXPO, onStopped: isFinished => { if (isFinished) this._unminimizeWindowDone(shellwm, actor); else this._unminimizeWindowOverwritten(shellwm, actor); } }); } } _unminimizeWindowDone(shellwm, actor) { if (this._removeEffect(this._unminimizing, actor)) { actor.remove_all_transitions(); actor.set_scale(1.0, 1.0); actor.set_opacity(255); actor.set_pivot_point(0, 0); shellwm.completed_unminimize(actor); } } _unminimizeWindowOverwritten(shellwm, actor) { if (this._removeEffect(this._unminimizing, actor)) { shellwm.completed_unminimize(actor); } } _sizeChangeWindow(shellwm, actor, whichChange, oldFrameRect, _oldBufferRect) { let types = [Meta.WindowType.NORMAL]; if (!this._shouldAnimateActor(actor, types)) { shellwm.completed_size_change(actor); return; } if (oldFrameRect.width > 0 && oldFrameRect.height > 0) this._prepareAnimationInfo(shellwm, actor, oldFrameRect, whichChange); else shellwm.completed_size_change(actor); } _prepareAnimationInfo(shellwm, actor, oldFrameRect, _change) { // Position a clone of the window on top of the old position, // while actor updates are frozen. let actorContent = Shell.util_get_content_for_window_actor(actor, oldFrameRect); let actorClone = new St.Widget({ content: actorContent }); actorClone.set_offscreen_redirect(Clutter.OffscreenRedirect.ALWAYS); actorClone.set_position(oldFrameRect.x, oldFrameRect.y); actorClone.set_size(oldFrameRect.width, oldFrameRect.height); Main.uiGroup.add_actor(actorClone); if (this._clearAnimationInfo(actor)) this._shellwm.completed_size_change(actor); let destroyId = actor.connect('destroy', () => { this._clearAnimationInfo(actor); }); actor.__animationInfo = { clone: actorClone, oldRect: oldFrameRect, destroyId: destroyId }; } _sizeChangedWindow(shellwm, actor) { if (!actor.__animationInfo) return; if (this._resizing.includes(actor)) return; let actorClone = actor.__animationInfo.clone; let targetRect = actor.meta_window.get_frame_rect(); let sourceRect = actor.__animationInfo.oldRect; let scaleX = targetRect.width / sourceRect.width; let scaleY = targetRect.height / sourceRect.height; this._resizing.push(actor); // Now scale and fade out the clone actorClone.ease({ x: targetRect.x, y: targetRect.y, scale_x: scaleX, scale_y: scaleY, opacity: 0, duration: WINDOW_ANIMATION_TIME, mode: Clutter.AnimationMode.EASE_OUT_QUAD }); actor.translation_x = -targetRect.x + sourceRect.x; actor.translation_y = -targetRect.y + sourceRect.y; // Now set scale the actor to size it as the clone. actor.scale_x = 1 / scaleX; actor.scale_y = 1 / scaleY; // Scale it to its actual new size actor.ease({ scale_x: 1, scale_y: 1, translation_x: 0, translation_y: 0, duration: WINDOW_ANIMATION_TIME, mode: Clutter.AnimationMode.EASE_OUT_QUAD, onStopped: isFinished => { if (isFinished) this._sizeChangeWindowDone(shellwm, actor); else this._sizeChangeWindowOverwritten(shellwm, actor); } }); // Now unfreeze actor updates, to get it to the new size. // It's important that we don't wait until the animation is completed to // do this, otherwise our scale will be applied to the old texture size. shellwm.completed_size_change(actor); } _clearAnimationInfo(actor) { if (actor.__animationInfo) { actor.__animationInfo.clone.destroy(); actor.disconnect(actor.__animationInfo.destroyId); delete actor.__animationInfo; return true; } return false; } _sizeChangeWindowDone(shellwm, actor) { if (this._removeEffect(this._resizing, actor)) { actor.remove_all_transitions(); actor.scale_x = 1.0; actor.scale_y = 1.0; actor.translation_x = 0; actor.translation_y = 0; this._clearAnimationInfo(actor); } } _sizeChangeWindowOverwritten(shellwm, actor) { if (this._removeEffect(this._resizing, actor)) this._clearAnimationInfo(actor); } _hasAttachedDialogs(window, ignoreWindow) { var count = 0; window.foreach_transient(win => { if (win != ignoreWindow && win.is_attached_dialog() && win.get_transient_for() == window) { count++; return false; } return true; }); return count != 0; } _checkDimming(window, ignoreWindow) { let shouldDim = this._hasAttachedDialogs(window, ignoreWindow); if (shouldDim && !window._dimmed) { window._dimmed = true; this._dimmedWindows.push(window); this._dimWindow(window); } else if (!shouldDim && window._dimmed) { window._dimmed = false; this._dimmedWindows = this._dimmedWindows.filter(win => win != window); this._undimWindow(window); } } _dimWindow(window) { let actor = window.get_compositor_private(); if (!actor) return; let dimmer = getWindowDimmer(actor); if (!dimmer) return; dimmer.setDimmed(true, this._shouldAnimate()); } _undimWindow(window) { let actor = window.get_compositor_private(); if (!actor) return; let dimmer = getWindowDimmer(actor); if (!dimmer) return; dimmer.setDimmed(false, this._shouldAnimate()); } _mapWindow(shellwm, actor) { actor._windowType = actor.meta_window.get_window_type(); actor._notifyWindowTypeSignalId = actor.meta_window.connect('notify::window-type', () => { let type = actor.meta_window.get_window_type(); if (type == actor._windowType) return; if (type == Meta.WindowType.MODAL_DIALOG || actor._windowType == Meta.WindowType.MODAL_DIALOG) { let parent = actor.get_meta_window().get_transient_for(); if (parent) this._checkDimming(parent); } actor._windowType = type; }); actor.meta_window.connect('unmanaged', window => { let parent = window.get_transient_for(); if (parent) this._checkDimming(parent); }); if (actor.meta_window.is_attached_dialog()) this._checkDimming(actor.get_meta_window().get_transient_for()); let types = [Meta.WindowType.NORMAL, Meta.WindowType.DIALOG, Meta.WindowType.MODAL_DIALOG]; if (!this._shouldAnimateActor(actor, types)) { shellwm.completed_map(actor); return; } switch (actor._windowType) { case Meta.WindowType.NORMAL: actor.set_pivot_point(0.5, 1.0); actor.scale_x = 0.01; actor.scale_y = 0.05; actor.opacity = 0; actor.show(); this._mapping.push(actor); actor.ease({ opacity: 255, scale_x: 1, scale_y: 1, duration: SHOW_WINDOW_ANIMATION_TIME, mode: Clutter.AnimationMode.EASE_OUT_EXPO, onStopped: isFinished => { if (isFinished) this._mapWindowDone(shellwm, actor); else this._mapWindowOverwrite(shellwm, actor); } }); break; case Meta.WindowType.MODAL_DIALOG: case Meta.WindowType.DIALOG: actor.set_pivot_point(0.5, 0.5); actor.scale_y = 0; actor.opacity = 0; actor.show(); this._mapping.push(actor); actor.ease({ opacity: 255, scale_x: 1, scale_y: 1, duration: DIALOG_SHOW_WINDOW_ANIMATION_TIME, mode: Clutter.AnimationMode.EASE_OUT_QUAD, onStopped: isFinished => { if (isFinished) this._mapWindowDone(shellwm, actor); else this._mapWindowOverwrite(shellwm, actor); } }); break; default: shellwm.completed_map(actor); } } _mapWindowDone(shellwm, actor) { if (this._removeEffect(this._mapping, actor)) { actor.remove_all_transitions(); actor.opacity = 255; actor.set_pivot_point(0, 0); actor.scale_y = 1; actor.scale_x = 1; actor.translation_y = 0; actor.translation_x = 0; shellwm.completed_map(actor); } } _mapWindowOverwrite(shellwm, actor) { if (this._removeEffect(this._mapping, actor)) { shellwm.completed_map(actor); } } _destroyWindow(shellwm, actor) { let window = actor.meta_window; if (actor._notifyWindowTypeSignalId) { window.disconnect(actor._notifyWindowTypeSignalId); actor._notifyWindowTypeSignalId = 0; } if (window._dimmed) { this._dimmedWindows = this._dimmedWindows.filter(win => win != window); } if (window.is_attached_dialog()) this._checkDimming(window.get_transient_for(), window); let types = [Meta.WindowType.NORMAL, Meta.WindowType.DIALOG, Meta.WindowType.MODAL_DIALOG]; if (!this._shouldAnimateActor(actor, types)) { shellwm.completed_destroy(actor); return; } switch (actor.meta_window.window_type) { case Meta.WindowType.NORMAL: actor.set_pivot_point(0.5, 0.5); this._destroying.push(actor); actor.ease({ opacity: 0, scale_x: 0.8, scale_y: 0.8, duration: DESTROY_WINDOW_ANIMATION_TIME, mode: Clutter.AnimationMode.EASE_OUT_QUAD, onStopped: () => this._destroyWindowDone(shellwm, actor) }); break; case Meta.WindowType.MODAL_DIALOG: case Meta.WindowType.DIALOG: actor.set_pivot_point(0.5, 0.5); this._destroying.push(actor); if (window.is_attached_dialog()) { let parent = window.get_transient_for(); actor._parentDestroyId = parent.connect('unmanaged', () => { actor.remove_all_transitions(); this._destroyWindowDone(shellwm, actor); }); } actor.ease({ scale_y: 0, duration: DIALOG_DESTROY_WINDOW_ANIMATION_TIME, mode: Clutter.AnimationMode.EASE_OUT_QUAD, onStopped: () => this._destroyWindowDone(shellwm, actor) }); break; default: shellwm.completed_destroy(actor); } } _destroyWindowDone(shellwm, actor) { if (this._removeEffect(this._destroying, actor)) { let parent = actor.get_meta_window().get_transient_for(); if (parent && actor._parentDestroyId) { parent.disconnect(actor._parentDestroyId); actor._parentDestroyId = 0; } shellwm.completed_destroy(actor); } } _filterKeybinding(shellwm, binding) { if (Main.actionMode == Shell.ActionMode.NONE) return true; // There's little sense in implementing a keybinding in mutter and // not having it work in NORMAL mode; handle this case generically // so we don't have to explicitly allow all builtin keybindings in // NORMAL mode. if (Main.actionMode == Shell.ActionMode.NORMAL && binding.is_builtin()) return false; return !(this._allowedKeybindings[binding.get_name()] & Main.actionMode); } _syncStacking() { if (this._switchData == null) return; let windows = global.get_window_actors(); let lastCurSibling = null; let lastDirSibling = []; for (let i = 0; i < windows.length; i++) { if (windows[i].get_parent() == this._switchData.curGroup) { this._switchData.curGroup.set_child_above_sibling(windows[i], lastCurSibling); lastCurSibling = windows[i]; } else { for (let dir of Object.values(Meta.MotionDirection)) { let info = this._switchData.surroundings[dir]; if (!info || windows[i].get_parent() != info.actor) continue; let sibling = lastDirSibling[dir]; if (sibling == undefined) sibling = null; info.actor.set_child_above_sibling(windows[i], sibling); lastDirSibling[dir] = windows[i]; break; } } } } _getPositionForDirection(direction, fromWs, toWs) { let xDest = 0, yDest = 0; let oldWsIsFullscreen = fromWs.list_windows().some(w => w.is_fullscreen()); let newWsIsFullscreen = toWs.list_windows().some(w => w.is_fullscreen()); // We have to shift windows up or down by the height of the panel to prevent having a // visible gap between the windows while switching workspaces. Since fullscreen windows // hide the panel, they don't need to be shifted up or down. let shiftHeight = Main.panel.height; if (direction == Meta.MotionDirection.UP || direction == Meta.MotionDirection.UP_LEFT || direction == Meta.MotionDirection.UP_RIGHT) yDest = -global.screen_height + (oldWsIsFullscreen ? 0 : shiftHeight); else if (direction == Meta.MotionDirection.DOWN || direction == Meta.MotionDirection.DOWN_LEFT || direction == Meta.MotionDirection.DOWN_RIGHT) yDest = global.screen_height - (newWsIsFullscreen ? 0 : shiftHeight); if (direction == Meta.MotionDirection.LEFT || direction == Meta.MotionDirection.UP_LEFT || direction == Meta.MotionDirection.DOWN_LEFT) xDest = -global.screen_width; else if (direction == Meta.MotionDirection.RIGHT || direction == Meta.MotionDirection.UP_RIGHT || direction == Meta.MotionDirection.DOWN_RIGHT) xDest = global.screen_width; return [xDest, yDest]; } _prepareWorkspaceSwitch(from, to, direction) { if (this._switchData) return; let wgroup = global.window_group; let windows = global.get_window_actors(); let switchData = {}; this._switchData = switchData; switchData.curGroup = new Clutter.Actor(); switchData.movingWindowBin = new Clutter.Actor(); switchData.windows = []; switchData.surroundings = {}; switchData.gestureActivated = false; switchData.inProgress = false; switchData.container = new Clutter.Actor(); switchData.container.add_actor(switchData.curGroup); wgroup.add_actor(switchData.movingWindowBin); wgroup.add_actor(switchData.container); let workspaceManager = global.workspace_manager; let curWs = workspaceManager.get_workspace_by_index (from); for (let dir of Object.values(Meta.MotionDirection)) { let ws = null; if (to < 0) ws = curWs.get_neighbor(dir); else if (dir == direction) ws = workspaceManager.get_workspace_by_index(to); if (ws == null || ws == curWs) { switchData.surroundings[dir] = null; continue; } let info = { index: ws.index(), actor: new Clutter.Actor() }; switchData.surroundings[dir] = info; switchData.container.add_actor(info.actor); info.actor.raise_top(); let [x, y] = this._getPositionForDirection(dir, curWs, ws); info.actor.set_position(x, y); } switchData.movingWindowBin.raise_top(); for (let i = 0; i < windows.length; i++) { let actor = windows[i]; let window = actor.get_meta_window(); if (!window.showing_on_its_workspace()) continue; if (window.is_on_all_workspaces()) continue; let record = { window: actor, parent: actor.get_parent() }; if (this._movingWindow && window == this._movingWindow) { switchData.movingWindow = record; switchData.windows.push(switchData.movingWindow); actor.reparent(switchData.movingWindowBin); } else if (window.get_workspace().index() == from) { switchData.windows.push(record); actor.reparent(switchData.curGroup); } else { let visible = false; for (let dir of Object.values(Meta.MotionDirection)) { let info = switchData.surroundings[dir]; if (!info || info.index != window.get_workspace().index()) continue; switchData.windows.push(record); actor.reparent(info.actor); visible = true; break; } actor.visible = visible; } } for (let i = 0; i < switchData.windows.length; i++) { let w = switchData.windows[i]; w.windowDestroyId = w.window.connect('destroy', () => { switchData.windows.splice(switchData.windows.indexOf(w), 1); }); } } _finishWorkspaceSwitch(switchData) { this._switchData = null; for (let i = 0; i < switchData.windows.length; i++) { let w = switchData.windows[i]; w.window.disconnect(w.windowDestroyId); w.window.reparent(w.parent); if (w.window.get_meta_window().get_workspace() != global.workspace_manager.get_active_workspace()) w.window.hide(); } switchData.container.destroy(); switchData.movingWindowBin.destroy(); this._movingWindow = null; } _switchWorkspace(shellwm, from, to, direction) { if (!Main.sessionMode.hasWorkspaces || !this._shouldAnimate()) { shellwm.completed_switch_workspace(); return; } // If we come from a gesture, switchData will already be set, // and we don't want to overwrite it. if (!this._switchData) this._prepareWorkspaceSwitch(from, to, direction); this._switchData.inProgress = true; let workspaceManager = global.workspace_manager; let fromWs = workspaceManager.get_workspace_by_index(from); let toWs = workspaceManager.get_workspace_by_index(to); let [xDest, yDest] = this._getPositionForDirection(direction, fromWs, toWs); /* @direction is the direction that the "camera" moves, so the * screen contents have to move one screen's worth in the * opposite direction. */ xDest = -xDest; yDest = -yDest; this._switchData.container.ease({ x: xDest, y: yDest, duration: WINDOW_ANIMATION_TIME, mode: Clutter.AnimationMode.EASE_OUT_QUAD, onComplete: () => this._switchWorkspaceDone(shellwm) }); } _switchWorkspaceDone(shellwm) { this._finishWorkspaceSwitch(this._switchData); shellwm.completed_switch_workspace(); } _showTilePreview(shellwm, window, tileRect, monitorIndex) { if (!this._tilePreview) this._tilePreview = new TilePreview(); this._tilePreview.show(window, tileRect, monitorIndex); } _hideTilePreview() { if (!this._tilePreview) return; this._tilePreview.hide(); } _showWindowMenu(shellwm, window, menu, rect) { this._windowMenuManager.showWindowMenuForWindow(window, menu, rect); } _startSwitcher(display, window, binding) { let constructor = null; switch (binding.get_name()) { case 'switch-applications': case 'switch-applications-backward': case 'switch-group': case 'switch-group-backward': constructor = AltTab.AppSwitcherPopup; break; case 'switch-windows': case 'switch-windows-backward': constructor = AltTab.WindowSwitcherPopup; break; case 'cycle-windows': case 'cycle-windows-backward': constructor = AltTab.WindowCyclerPopup; break; case 'cycle-group': case 'cycle-group-backward': constructor = AltTab.GroupCyclerPopup; break; case 'switch-monitor': constructor = SwitchMonitor.SwitchMonitorPopup; break; } if (!constructor) return; /* prevent a corner case where both popups show up at once */ if (this._workspaceSwitcherPopup != null) this._workspaceSwitcherPopup.destroy(); let tabPopup = new constructor(); if (!tabPopup.show(binding.is_reversed(), binding.get_name(), binding.get_mask())) tabPopup.destroy(); } _startA11ySwitcher(display, window, binding) { Main.ctrlAltTabManager.popup(binding.is_reversed(), binding.get_name(), binding.get_mask()); } _allowFavoriteShortcuts() { return Main.sessionMode.hasOverview; } _switchToApplication(display, window, binding) { if (!this._allowFavoriteShortcuts()) return; let [, , , target] = binding.get_name().split('-'); let apps = AppFavorites.getAppFavorites().getFavorites(); let app = apps[target - 1]; if (app) app.activate(); } _toggleAppMenu() { Main.panel.toggleAppMenu(); } _toggleCalendar() { Main.panel.toggleCalendar(); } _showWorkspaceSwitcher(display, window, binding) { let workspaceManager = display.get_workspace_manager(); if (!Main.sessionMode.hasWorkspaces) return; if (workspaceManager.n_workspaces == 1) return; let [action,,, target] = binding.get_name().split('-'); let newWs; let direction; let vertical = workspaceManager.layout_rows == -1; let rtl = Clutter.get_default_text_direction() == Clutter.TextDirection.RTL; if (action == 'move') { // "Moving" a window to another workspace doesn't make sense when // it cannot be unstuck, and is potentially confusing if a new // workspaces is added at the start/end if (window.is_always_on_all_workspaces() || (Meta.prefs_get_workspaces_only_on_primary() && window.get_monitor() != Main.layoutManager.primaryIndex)) return; } if (target == 'last') { if (vertical) direction = Meta.MotionDirection.DOWN; else if (rtl) direction = Meta.MotionDirection.LEFT; else direction = Meta.MotionDirection.RIGHT; newWs = workspaceManager.get_workspace_by_index(workspaceManager.n_workspaces - 1); } else if (isNaN(target)) { // Prepend a new workspace dynamically if (workspaceManager.get_active_workspace_index() == 0 && action == 'move' && target == 'up' && this._isWorkspacePrepended == false) { this.insertWorkspace(0); this._isWorkspacePrepended = true; } direction = Meta.MotionDirection[target.toUpperCase()]; newWs = workspaceManager.get_active_workspace().get_neighbor(direction); } else if ((target > 0) && (target <= workspaceManager.n_workspaces)) { target--; newWs = workspaceManager.get_workspace_by_index(target); if (workspaceManager.get_active_workspace().index() > target) { if (vertical) direction = Meta.MotionDirection.UP; else if (rtl) direction = Meta.MotionDirection.RIGHT; else direction = Meta.MotionDirection.LEFT; } else { if (vertical) direction = Meta.MotionDirection.DOWN; else if (rtl) direction = Meta.MotionDirection.LEFT; else direction = Meta.MotionDirection.RIGHT; } } if (workspaceManager.layout_rows == -1 && direction != Meta.MotionDirection.UP && direction != Meta.MotionDirection.DOWN) return; if (workspaceManager.layout_columns == -1 && direction != Meta.MotionDirection.LEFT && direction != Meta.MotionDirection.RIGHT) return; if (action == 'switch') this.actionMoveWorkspace(newWs); else this.actionMoveWindow(window, newWs); if (!Main.overview.visible) { if (this._workspaceSwitcherPopup == null) { this._workspaceTracker.blockUpdates(); this._workspaceSwitcherPopup = new WorkspaceSwitcherPopup.WorkspaceSwitcherPopup(); this._workspaceSwitcherPopup.connect('destroy', () => { this._workspaceTracker.unblockUpdates(); this._workspaceSwitcherPopup = null; this._isWorkspacePrepended = false; }); } this._workspaceSwitcherPopup.display(direction, newWs.index()); } } actionMoveWorkspace(workspace) { if (!Main.sessionMode.hasWorkspaces) return; let workspaceManager = global.workspace_manager; let activeWorkspace = workspaceManager.get_active_workspace(); if (activeWorkspace != workspace) workspace.activate(global.get_current_time()); } actionMoveWindow(window, workspace) { if (!Main.sessionMode.hasWorkspaces) return; let workspaceManager = global.workspace_manager; let activeWorkspace = workspaceManager.get_active_workspace(); if (activeWorkspace != workspace) { // This won't have any effect for "always sticky" windows // (like desktop windows or docks) this._movingWindow = window; window.change_workspace(workspace); global.display.clear_mouse_mode(); workspace.activate_with_focus (window, global.get_current_time()); } } _confirmDisplayChange() { let dialog = new DisplayChangeDialog(this._shellwm); dialog.open(); } _createCloseDialog(shellwm, window) { return new CloseDialog.CloseDialog(window); } _createInhibitShortcutsDialog(shellwm, window) { return new InhibitShortcutsDialog.InhibitShortcutsDialog(window); } _showResizePopup(display, show, rect, displayW, displayH) { if (show) { if (!this._resizePopup) this._resizePopup = new ResizePopup(); this._resizePopup.set(rect, displayW, displayH); } else { if (this._resizePopup) { this._resizePopup.destroy(); this._resizePopup = null; } } } };