// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*- const FocusCaretTracker = imports.ui.focusCaretTracker; const Atspi = imports.gi.Atspi; const Clutter = imports.gi.Clutter; const Gdk = imports.gi.Gdk; const Gio = imports.gi.Gio; const GLib = imports.gi.GLib; const Lang = imports.lang; const Meta = imports.gi.Meta; const Shell = imports.gi.Shell; const Signals = imports.signals; const St = imports.gi.St; const InputSourceManager = imports.ui.status.keyboard; const BoxPointer = imports.ui.boxpointer; const Layout = imports.ui.layout; const Main = imports.ui.main; var KEYBOARD_REST_TIME = Layout.KEYBOARD_ANIMATION_TIME * 2 * 1000; var KEY_LONG_PRESS_TIME = 250; const A11Y_APPLICATIONS_SCHEMA = 'org.gnome.desktop.a11y.applications'; const SHOW_KEYBOARD = 'screen-keyboard-enabled'; const defaultKeysPre = [ [ [], [], [{ label: '⇧', width: 1.5, level: 1 }], [{ label: '?123', width: 1.5, level: 2 }] ], [ [], [], [{ label: '⇪', width: 1.5, level: 0 }], [{ label: '?123', width: 1.5, level: 2 }] ], [ [], [], [{ label: '=/<', width: 1.5, level: 3 }], [{ label: 'ABC', width: 1.5, level: 0 }] ], [ [], [], [{ label: '?123', width: 1.5, level: 2 }], [{ label: 'ABC', width: 1.5, level: 0 }] ], ]; const defaultKeysPost = [ [ [{ label: '⌫', width: 1.5, keyval: Clutter.KEY_BackSpace }], [{ label: '⏎', width: 2, keyval: Clutter.KEY_Return, extraClassName: 'enter-key' }], [{ label: '⇧', width: 3, level: 1, right: true }], [{ label: '🌐', width: 1.5 }, { label: '⌨', width: 1.5, action: 'hide' }] ], [ [{ label: '⌫', width: 1.5, keyval: Clutter.KEY_BackSpace }], [{ label: '⏎', width: 2, keyval: Clutter.KEY_Return, extraClassName: 'enter-key' }], [{ label: '⇪', width: 3, level: 0, right: true }], [{ label: '🌐', width: 1.5 }, { label: '⌨', width: 1.5, action: 'hide' }] ], [ [{ label: '⌫', width: 1.5, keyval: Clutter.KEY_BackSpace }], [{ label: '⏎', width: 2, keyval: Clutter.KEY_Return, extraClassName: 'enter-key' }], [{ label: '=/<', width: 3, level: 3, right: true }], [{ label: '🌐', width: 1.5 }, { label: '⌨', width: 1.5, action: 'hide' }] ], [ [{ label: '⌫', width: 1.5, keyval: Clutter.KEY_BackSpace }], [{ label: '⏎', width: 2, keyval: Clutter.KEY_Return, extraClassName: 'enter-key' }], [{ label: '?123', width: 3, level: 2, right: true }], [{ label: '🌐', width: 1.5 }, { label: '⌨', width: 1.5, action: 'hide' }] ], ]; var Key = new Lang.Class({ Name: 'Key', _init : function(key, extendedKeys) { this.key = key; this.actor = this._makeKey(this.key); /* Add the key in a container, so keys can be padded without losing * logical proportions between those. */ this.container = new St.BoxLayout ({ style_class: 'key-container' }); this.container.add(this.actor, { expand: true, x_fill: true }); this.container.connect('destroy', Lang.bind(this, this._onDestroy)); this._extended_keys = extendedKeys; this._extended_keyboard = null; this._pressTimeoutId = 0; }, _onDestroy: function() { if (this._boxPointer) { this._boxPointer.actor.destroy(); this._boxPointer = null; } }, _ensureExtendedKeysPopup: function() { if (this._extended_keys.length == 0) return; this._boxPointer = new BoxPointer.BoxPointer(St.Side.BOTTOM, { x_fill: true, y_fill: true, x_align: St.Align.START }); this._boxPointer.actor.hide(); Main.layoutManager.addChrome(this._boxPointer.actor); this._boxPointer.setPosition(this.actor, 0.5); // Adds style to existing keyboard style to avoid repetition this._boxPointer.actor.add_style_class_name('keyboard-subkeys'); this._getExtendedKeys(); this.actor._extended_keys = this._extended_keyboard; }, _getKeyval: function(key) { let unicode = String.charCodeAt(key, 0); return Gdk.unicode_to_keyval(unicode); }, _press: function(key) { if (key != this.key || this._extended_keys.length == 0) { this.emit('pressed', this._getKeyval(key)); } else if (key == this.key) { this._pressTimeoutId = GLib.timeout_add(GLib.PRIORITY_DEFAULT, KEY_LONG_PRESS_TIME, Lang.bind(this, function() { this.actor.set_hover(false); this.actor.fake_release(); this._pressTimeoutId = 0; this._touchPressed = false; this._ensureExtendedKeysPopup(); this.actor.fake_release(); this.actor.set_hover(false); this.emit('show-subkeys'); return GLib.SOURCE_REMOVE; })); } }, _release: function(key) { if (this._pressTimeoutId != 0) { GLib.source_remove(this._pressTimeoutId); this._pressTimeoutId = 0; this.emit('pressed', this._getKeyval(key)); } this.emit('released', this._getKeyval(key)); }, _makeKey: function (key) { let label = GLib.markup_escape_text(key, -1); let button = new St.Button ({ label: label, style_class: 'keyboard-key' }); button.keyWidth = 1; button.connect('button-press-event', Lang.bind(this, function () { this._press(key); return Clutter.EVENT_PROPAGATE; })); button.connect('button-release-event', Lang.bind(this, function () { this._release(key); return Clutter.EVENT_PROPAGATE; })); button.connect('touch-event', Lang.bind(this, function (actor, event) { let device = event.get_device(); let sequence = event.get_event_sequence(); // We only handle touch events here on wayland. On X11 // we do get emulated pointer events, which already works // for single-touch cases. Besides, the X11 passive touch grab // set up by Mutter will make us see first the touch events // and later the pointer events, so it will look like two // unrelated series of events, we want to avoid double handling // in these cases. if (!Meta.is_wayland_compositor()) return Clutter.EVENT_PROPAGATE; if (!this._touchPressed && event.type() == Clutter.EventType.TOUCH_BEGIN) { device.sequence_grab(sequence, actor); this._touchPressed = true; this._press(key); } else if (this._touchPressed && event.type() == Clutter.EventType.TOUCH_END && device.sequence_get_grabbed_actor(sequence) == actor) { device.sequence_ungrab(sequence); this._touchPressed = false; this._release(key); } return Clutter.EVENT_PROPAGATE; })); return button; }, _getExtendedKeys: function () { this._extended_keyboard = new St.BoxLayout({ style_class: 'key-container', vertical: false }); for (let i = 0; i < this._extended_keys.length; ++i) { let extendedKey = this._extended_keys[i]; let key = this._makeKey(extendedKey); key.extended_key = extendedKey; this._extended_keyboard.add(key); key.width = this.actor.width; key.height = this.actor.height; } this._boxPointer.bin.add_actor(this._extended_keyboard); }, get subkeys() { return this._boxPointer; }, setWidth: function (width) { this.actor.keyWidth = width; }, }); Signals.addSignalMethods(Key.prototype); var KeyboardModel = new Lang.Class({ Name: 'KeyboardModel', _init: function (groupName) { try { this._model = this._loadModel(groupName); } catch (e) { this._model = this._loadModel('us'); } }, _loadModel: function(groupName) { let file = Gio.File.new_for_uri('resource:///org/gnome/shell/osk-layouts/%s.json'.format(groupName)); let [success, contents] = file.load_contents(null); return JSON.parse(contents); }, getLevels: function() { return this._model.levels; }, getKeysForLevel: function(levelName) { return this._model.levels.find(level => level == levelName); } }); var Keyboard = new Lang.Class({ Name: 'Keyboard', _init: function () { this.actor = null; this._focusInExtendedKeys = false; this._focusCaretTracker = new FocusCaretTracker.FocusCaretTracker(); this._focusCaretTracker.connect('focus-changed', Lang.bind(this, this._onFocusChanged)); this._focusCaretTracker.connect('caret-moved', Lang.bind(this, this._onCaretMoved)); this._currentAccessible = null; this._caretTrackingEnabled = false; this._updateCaretPositionId = 0; this._enableKeyboard = false; // a11y settings value this._enabled = false; // enabled state (by setting or device type) this._a11yApplicationsSettings = new Gio.Settings({ schema_id: A11Y_APPLICATIONS_SCHEMA }); this._a11yApplicationsSettings.connect('changed', Lang.bind(this, this._syncEnabled)); this._lastDeviceId = null; Meta.get_backend().connect('last-device-changed', Lang.bind(this, function (backend, deviceId) { let manager = Clutter.DeviceManager.get_default(); let device = manager.get_device(deviceId); if (device.get_device_name().indexOf('XTEST') < 0) { this._lastDeviceId = deviceId; this._syncEnabled(); } })); this._syncEnabled(); this._showIdleId = 0; this._subkeysBoxPointer = null; this._capturedEventId = 0; this._capturedPress = false; this._keyboardVisible = false; Main.layoutManager.connect('keyboard-visible-changed', Lang.bind(this, function(o, visible) { this._keyboardVisible = visible; })); this._keyboardRequested = false; this._keyboardRestingId = 0; Main.layoutManager.connect('monitors-changed', Lang.bind(this, this._redraw)); this._redraw(); }, _setCaretTrackerEnabled: function (enabled) { if (this._caretTrackingEnabled == enabled) return; this._caretTrackingEnabled = enabled; if (enabled) { this._focusCaretTracker.registerFocusListener(); this._focusCaretTracker.registerCaretListener(); } else { this._focusCaretTracker.deregisterFocusListener(); this._focusCaretTracker.deregisterCaretListener(); } }, _updateCaretPosition: function (accessible) { if (this._updateCaretPositionId) GLib.source_remove(this._updateCaretPositionId); this._updateCaretPositionId = GLib.idle_add(GLib.PRIORITY_DEFAULT_IDLE, Lang.bind(this, function() { this._updateCaretPositionId = 0; let currentWindow = global.screen.get_display().focus_window; if (!currentWindow) return GLib.SOURCE_REMOVE; let windowRect = currentWindow.get_frame_rect(); let text = accessible.get_text_iface(); let component = accessible.get_component_iface(); try { let caretOffset = text.get_caret_offset(); let caretRect = text.get_character_extents(caretOffset, Atspi.CoordType.WINDOW); let focusRect = component.get_extents(Atspi.CoordType.WINDOW); caretRect.x += windowRect.x; caretRect.y += windowRect.y; focusRect.x += windowRect.x; focusRect.y += windowRect.y; if (caretRect.width == 0 && caretRect.height == 0) caretRect = focusRect; this.setEntryLocation(focusRect.x, focusRect.y, focusRect.width, focusRect.height); this.setCursorLocation(caretRect.x, caretRect.y, caretRect.width, caretRect.height); } catch (e) { log('Error updating caret position for OSK: ' + e.message); } return GLib.SOURCE_REMOVE; })); GLib.Source.set_name_by_id(this._updateCaretPositionId, '[gnome-shell] this._updateCaretPosition'); }, _focusIsTextEntry: function (accessible) { try { let role = accessible.get_role(); let stateSet = accessible.get_state_set(); return stateSet.contains(Atspi.StateType.EDITABLE) || role == Atspi.Role.TERMINAL; } catch (e) { log('Error determining accessible role: ' + e.message); return false; } }, _onFocusChanged: function (caretTracker, event) { let accessible = event.source; if (!this._focusIsTextEntry(accessible)) return; let focused = event.detail1 != 0; if (focused) { this._currentAccessible = accessible; this._updateCaretPosition(accessible); this.show(Main.layoutManager.focusIndex); } else if (this._currentAccessible == accessible) { this._currentAccessible = null; this.hide(); } }, _onCaretMoved: function (caretTracker, event) { let accessible = event.source; if (this._currentAccessible == accessible) this._updateCaretPosition(accessible); }, _lastDeviceIsTouchscreen: function () { if (!this._lastDeviceId) return false; let manager = Clutter.DeviceManager.get_default(); let device = manager.get_device(this._lastDeviceId); if (!device) return false; return device.get_device_type() == Clutter.InputDeviceType.TOUCHSCREEN_DEVICE; }, _syncEnabled: function () { let wasEnabled = this._enabled; this._enableKeyboard = this._a11yApplicationsSettings.get_boolean(SHOW_KEYBOARD); this._enabled = this._enableKeyboard || this._lastDeviceIsTouchscreen(); if (!this._enabled && !this._keyboardController) return; this._setCaretTrackerEnabled(this._enabled); if (this._enabled && !this._keyboardController) this._setupKeyboard(); if (!this._enabled && wasEnabled) { this._hideSubkeys(); Main.layoutManager.hideKeyboard(true); } }, _destroyKeyboard: function() { if (this._keyboardNotifyId) this._keyboardController.disconnect(this._keyboardNotifyId); if (this._keyboardGroupsChangedId) this._keyboardController.disconnect(this._keyboardGroupsChangedId); if (this._focusNotifyId) global.stage.disconnect(this._focusNotifyId); this._keyboard = null; this.actor.destroy(); this.actor = null; }, _setupKeyboard: function() { this.actor = new St.BoxLayout({ name: 'keyboard', vertical: true, reactive: true }); Main.layoutManager.keyboardBox.add_actor(this.actor); Main.layoutManager.trackChrome(this.actor); this._keyboardController = new KeyboardController(); this._groups = {}; this._current_page = null; // Initialize keyboard key measurements this._numOfHorizKeys = 0; this._numOfVertKeys = 0; this._addKeys(); // Keyboard models are defined in LTR, we must override // the locale setting in order to avoid flipping the // keyboard on RTL locales. this.actor.text_direction = Clutter.TextDirection.LTR; this._keyboardNotifyId = this._keyboardController.connect('active-group', Lang.bind(this, this._onGroupChanged)); this._keyboardGroupsChangedId = this._keyboardController.connect('groups-changed', Lang.bind(this, this._onKeyboardGroupsChanged)); this._focusNotifyId = global.stage.connect('notify::key-focus', Lang.bind(this, this._onKeyFocusChanged)); }, _onKeyFocusChanged: function () { let focus = global.stage.key_focus; // Showing an extended key popup and clicking a key from the extended keys // will grab focus, but ignore that let extendedKeysWereFocused = this._focusInExtendedKeys; this._focusInExtendedKeys = focus && (focus._extended_keys || focus.extended_key); if (this._focusInExtendedKeys || extendedKeysWereFocused) return; let time = global.get_current_time(); if (!(focus instanceof Clutter.Text)) { this.hide(); return; } if (!this._showIdleId) { this._showIdleId = GLib.idle_add(GLib.PRIORITY_DEFAULT_IDLE, Lang.bind(this, function() { this.show(Main.layoutManager.focusIndex); return GLib.SOURCE_REMOVE; })); GLib.Source.set_name_by_id(this._showIdleId, '[gnome-shell] this.show'); } }, _createLayersForGroup: function (groupName) { let keyboardModel = new KeyboardModel(groupName); let layers = {}; let levels = keyboardModel.getLevels(); for (let i = 0; i < levels.length; i++) { let currentLevel = levels[i]; /* There are keyboard maps which consist of 3 levels (no uppercase, * basically). We however make things consistent by skipping that * second level. */ let level = (i >= 1 && levels.length == 3) ? i + 1 : i; let layout = new St.BoxLayout({ style_class: 'keyboard-layout', vertical: true }); this._loadRows(currentLevel, level, levels.length, layout); layers[level] = layout; this.actor.add(layout, { x_fill: false }); layout.hide(); } return layers; }, _addKeys: function () { let groups = this._keyboardController.getGroups(); for (let i = 0; i < groups.length; ++i) { let gname = groups[i]; this._groups[gname] = this._createLayersForGroup(gname); } this._setActiveLayer(0); }, _onCapturedEvent: function(actor, event) { let type = event.type(); let press = (type == Clutter.EventType.BUTTON_PRESS || type == Clutter.EventType.TOUCH_BEGIN); let release = (type == Clutter.EventType.BUTTON_RELEASE || type == Clutter.EventType.TOUCH_END); if (press) this._capturedPress = true; else if (release && this._capturedPress) this._hideSubkeys(); return Clutter.EVENT_STOP; }, _addRowKeys : function (keys, keyboardRow) { for (let i = 0; i < keys.length; ++i) { let key = keys[i]; let button = new Key(key.shift(), key); /* Space key gets special width, dependent on the number of surrounding keys */ if (button.key == ' ') button.setWidth(keys.length <= 3 ? 5 : 3); button.connect('show-subkeys', Lang.bind(this, function() { if (this._subkeysBoxPointer) this._subkeysBoxPointer.hide(BoxPointer.PopupAnimation.FULL); this._subkeysBoxPointer = button.subkeys; this._subkeysBoxPointer.show(BoxPointer.PopupAnimation.FULL); if (!this._capturedEventId) this._capturedEventId = this.actor.connect('captured-event', Lang.bind(this, this._onCapturedEvent)); })); button.connect('hide-subkeys', Lang.bind(this, function() { this._hideSubkeys(); })); button.connect('pressed', Lang.bind(this, function(actor, keyval) { this._hideSubkeys(); if (keyval != 0) this._keyboardController.keyvalPress(keyval); })); button.connect('released', Lang.bind(this, function(actor, keyval) { this._hideSubkeys(); if (keyval != 0) this._keyboardController.keyvalRelease(keyval); })); keyboardRow.add(button.container, { expand: true, x_fill: false, x_align: St.Align.END }); } }, _loadDefaultKeys: function(keys, rowActor, numLevels, numKeys) { let extraButton; for (let i = 0; i < keys.length; i++) { let key = keys[i]; let keyval = key.keyval; let switchToLevel = key.level; let action = key.action; extraButton = new Key(key.label, []); rowActor.add(extraButton.container); extraButton.actor.add_style_class_name('default-key'); if (key.extraClassName != null) extraButton.actor.add_style_class_name(key.extraClassName); if (key.width != null) extraButton.setWidth(key.width); extraButton.connect('released', Lang.bind(this, function() { if (switchToLevel != null) this._onLevelChanged(switchToLevel); else if (keyval != null) this._keyboardController.keyvalPress(keyval); })); extraButton.connect('released', Lang.bind(this, function() { if (keyval != null) this._keyboardController.keyvalRelease(keyval); else if (action == 'hide') this.hide(); })); /* Fixup default keys based on the number of levels/keys */ if (key.label == '⇧' && numLevels == 3) { if (key.right) { /* Only hide the key actor, so the container still takes space */ extraButton.actor.hide(); } else { extraButton.container.hide(); } extraButton.setWidth(1.5); } else if (key.right && numKeys > 8) { extraButton.setWidth(2); } else if (key.label == '⏎' && numKeys > 9) { extraButton.setWidth(1.5); } } }, _getDefaultKeysForRow: function(row, numRows, level) { let pre, post; /* The first 2 rows in defaultKeysPre/Post belong together with * the first 2 rows on each keymap. On keymaps that have more than * 4 rows, the last 2 default key rows must be respectively * assigned to the 2 last keymap ones. */ if (row < 2) { return [defaultKeysPre[level][row], defaultKeysPost[level][row]]; } else if (row >= numRows - 2) { let defaultRow = row - (numRows - 2) + 2; return [defaultKeysPre[level][defaultRow], defaultKeysPost[level][defaultRow]]; } else { return [null, null]; } }, _mergeRowKeys: function (keyboardRow, pre, row, post, numLevels) { if (pre != null) this._loadDefaultKeys(pre, keyboardRow, numLevels, row.length); this._addRowKeys(row, keyboardRow); if (post != null) this._loadDefaultKeys(post, keyboardRow, numLevels, row.length); }, _loadRows : function (model, level, numLevels, layout) { let rows = model.rows; for (let i = 0; i < rows.length; ++i) { let row = rows[i]; if (this._numOfVertKeys == 0) this._numOfVertKeys = rows.length; let keyboardRow = new St.BoxLayout({ style_class: 'keyboard-row', x_expand: false, x_align: Clutter.ActorAlign.END }); layout.add(keyboardRow); let [pre, post] = this._getDefaultKeysForRow(i, rows.length, level); this._mergeRowKeys (keyboardRow, pre, row, post, numLevels); this._numOfHorizKeys = Math.max(this._numOfHorizKeys, keyboardRow.get_n_children()); } this._numOfVertKeys = Math.max(this._numOfVertKeys, rows.length); }, _redraw: function () { if (!this._enabled || !this._current_page) return; let monitor = Main.layoutManager.keyboardMonitor; let maxHeight = monitor.height / 3; this.actor.width = monitor.width; let layout = this._current_page; let verticalSpacing = layout.get_theme_node().get_length('spacing'); let padding = layout.get_theme_node().get_length('padding'); let box = layout.get_children()[0].get_children()[0]; let horizontalSpacing = box.get_theme_node().get_length('spacing'); let allHorizontalSpacing = (this._numOfHorizKeys - 1) * horizontalSpacing; let keyWidth = Math.floor((this.actor.width - allHorizontalSpacing - 2 * padding) / this._numOfHorizKeys); let allVerticalSpacing = (this._numOfVertKeys - 1) * verticalSpacing; let keyHeight = Math.floor((maxHeight - allVerticalSpacing - 2 * padding) / this._numOfVertKeys); let keySize = Math.min(keyWidth, keyHeight); this.actor.height = keySize * this._numOfVertKeys + allVerticalSpacing + 2 * padding; let rows = this._current_page.get_children(); for (let i = 0; i < rows.length; ++i) { let keyboard_row = rows[i]; let keys = keyboard_row.get_children(); for (let j = 0; j < keys.length; ++j) { let child = keys[j]; let keyActor = child.get_children()[0]; child.width = keySize * keyActor.keyWidth; child.height = keySize; if (keyActor._extended_keys) { let extended_keys = keyActor._extended_keys.get_children(); for (let n = 0; n < extended_keys.length; ++n) { let extended_key = extended_keys[n]; extended_key.width = keySize; extended_key.height = keySize; } } } } }, _onLevelChanged: function (level) { this._setActiveLayer(level); }, _onGroupChanged: function () { this._setActiveLayer(0); }, _onKeyboardGroupsChanged: function(keyboard) { this._groups = []; this._addKeys(); }, _setActiveLayer: function (activeLevel) { let activeGroupName = this._keyboardController.getCurrentGroup(); let layers = this._groups[activeGroupName]; if (this._current_page != null) { this._current_page.hide(); } this._current_page = layers[activeLevel]; this._redraw(); this._current_page.show(); }, shouldTakeEvent: function(event) { let actor = event.get_source(); return Main.layoutManager.keyboardBox.contains(actor) || !!actor._extended_keys || !!actor.extended_key; }, _clearKeyboardRestTimer: function() { if (!this._keyboardRestingId) return; GLib.source_remove(this._keyboardRestingId); this._keyboardRestingId = 0; }, show: function (monitor) { if (!this._enabled) return; this._clearShowIdle(); this._keyboardRequested = true; if (this._keyboardVisible) { if (monitor != Main.layoutManager.keyboardIndex) { Main.layoutManager.keyboardIndex = monitor; this._redraw(); } return; } this._clearKeyboardRestTimer(); this._keyboardRestingId = GLib.timeout_add(GLib.PRIORITY_DEFAULT, KEYBOARD_REST_TIME, Lang.bind(this, function() { this._clearKeyboardRestTimer(); this._show(monitor); return GLib.SOURCE_REMOVE; })); GLib.Source.set_name_by_id(this._keyboardRestingId, '[gnome-shell] this._clearKeyboardRestTimer'); }, _show: function(monitor) { if (!this._keyboardRequested) return; Main.layoutManager.keyboardIndex = monitor; this._redraw(); Main.layoutManager.showKeyboard(); }, hide: function () { if (!this._enabled) return; this._clearShowIdle(); this._keyboardRequested = false; if (!this._keyboardVisible) return; this._clearKeyboardRestTimer(); this._keyboardRestingId = GLib.timeout_add(GLib.PRIORITY_DEFAULT, KEYBOARD_REST_TIME, Lang.bind(this, function() { this._clearKeyboardRestTimer(); this._hide(); return GLib.SOURCE_REMOVE; })); GLib.Source.set_name_by_id(this._keyboardRestingId, '[gnome-shell] this._clearKeyboardRestTimer'); }, _hide: function() { if (this._keyboardRequested) return; this._hideSubkeys(); Main.layoutManager.hideKeyboard(); }, _hideSubkeys: function() { if (this._subkeysBoxPointer) { this._subkeysBoxPointer.hide(BoxPointer.PopupAnimation.FULL); this._subkeysBoxPointer = null; } if (this._capturedEventId) { this.actor.disconnect(this._capturedEventId); this._capturedEventId = 0; } this._capturedPress = false; }, _moveTemporarily: function () { let currentWindow = global.screen.get_display().focus_window; let rect = currentWindow.get_frame_rect(); let newX = rect.x; let newY = 3 * this.actor.height / 2; currentWindow.move_frame(true, newX, newY); }, _setLocation: function (x, y) { if (y >= 2 * this.actor.height) this._moveTemporarily(); }, _clearShowIdle: function() { if (!this._showIdleId) return; GLib.source_remove(this._showIdleId); this._showIdleId = 0; }, setCursorLocation: function(x, y, w, h) { if (!this._enabled) return; // this._setLocation(x, y); }, setEntryLocation: function(x, y, w, h) { if (!this._enabled) return; // this._setLocation(x, y); }, }); var KeyboardController = new Lang.Class({ Name: 'KeyboardController', _init: function () { this.parent(); let deviceManager = Clutter.DeviceManager.get_default(); this._virtualDevice = deviceManager.create_virtual_device(Clutter.InputDeviceType.KEYBOARD_DEVICE); this._inputSourceManager = InputSourceManager.getInputSourceManager(); this._sourceChangedId = this._inputSourceManager.connect('current-source-changed', Lang.bind(this, this._onSourceChanged)); this._sourcesModifiedId = this._inputSourceManager.connect ('sources-changed', Lang.bind(this, this._onSourcesModified)); this._currentSource = this._inputSourceManager.currentSource; }, _onSourcesModified: function () { this.emit('groups-changed'); }, _onSourceChanged: function (inputSourceManager, oldSource) { let source = inputSourceManager.currentSource; this._currentSource = source; this.emit('active-group', source.id); }, getGroups: function () { let inputSources = this._inputSourceManager.inputSources; let groups = [] for (let i in inputSources) { let is = inputSources[i]; groups[is.index] = is.xkbId; } return groups; }, getCurrentGroup: function () { return this._currentSource.xkbId; }, keyvalPress: function(keyval) { this._virtualDevice.notify_keyval(Clutter.get_current_event_time(), keyval, Clutter.KeyState.PRESSED); }, keyvalRelease: function(keyval) { this._virtualDevice.notify_keyval(Clutter.get_current_event_time(), keyval, Clutter.KeyState.RELEASED); }, }); Signals.addSignalMethods(KeyboardController.prototype);