/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */ /* * st-texture-cache.h: Object for loading and caching images as textures * * Copyright 2009, 2010 Red Hat, Inc. * Copyright 2010, Maxim Ermilov * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as * published by the Free Software Foundation, either version 2.1 of * the License, or (at your option) any later version. * * This program is distributed in the hope it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for * more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . */ #include "config.h" #include "st-texture-cache.h" #include #include #include #define CACHE_PREFIX_ICON "icon:" #define CACHE_PREFIX_URI "uri:" #define CACHE_PREFIX_URI_FOR_CAIRO "uri-for-cairo:" #define CACHE_PREFIX_RAW_CHECKSUM "raw-checksum:" #define CACHE_PREFIX_COMPRESSED_CHECKSUM "compressed-checksum:" struct _StTextureCachePrivate { GtkIconTheme *icon_theme; /* Things that were loaded with a cache policy != NONE */ GHashTable *keyed_cache; /* char * -> CoglTexture* */ /* Presently this is used to de-duplicate requests for GIcons and async URIs. */ GHashTable *outstanding_requests; /* char * -> AsyncTextureLoadData * */ }; static void st_texture_cache_dispose (GObject *object); static void st_texture_cache_finalize (GObject *object); enum { ICON_THEME_CHANGED, LAST_SIGNAL }; static guint signals[LAST_SIGNAL] = { 0, }; G_DEFINE_TYPE(StTextureCache, st_texture_cache, G_TYPE_OBJECT); /* We want to preserve the aspect ratio by default, also the default * material for an empty texture is full opacity white, which we * definitely don't want. Skip that by setting 0 opacity. */ static ClutterTexture * create_default_texture (void) { ClutterTexture * texture = CLUTTER_TEXTURE (clutter_texture_new ()); g_object_set (texture, "keep-aspect-ratio", TRUE, "opacity", 0, NULL); return texture; } /* Reverse the opacity we added while loading */ static void set_texture_cogl_texture (ClutterTexture *clutter_texture, CoglHandle cogl_texture) { clutter_texture_set_cogl_texture (clutter_texture, cogl_texture); g_object_set (clutter_texture, "opacity", 255, NULL); } static void st_texture_cache_class_init (StTextureCacheClass *klass) { GObjectClass *gobject_class = (GObjectClass *)klass; gobject_class->dispose = st_texture_cache_dispose; gobject_class->finalize = st_texture_cache_finalize; signals[ICON_THEME_CHANGED] = g_signal_new ("icon-theme-changed", G_TYPE_FROM_CLASS (klass), G_SIGNAL_RUN_LAST, 0, /* no default handler slot */ NULL, NULL, NULL, G_TYPE_NONE, 0); } /* Evicts all cached textures for named icons */ static void st_texture_cache_evict_icons (StTextureCache *cache) { GHashTableIter iter; gpointer key; gpointer value; g_hash_table_iter_init (&iter, cache->priv->keyed_cache); while (g_hash_table_iter_next (&iter, &key, &value)) { const char *cache_key = key; /* This is too conservative - it takes out all cached textures * for GIcons even when they aren't named icons, but it's not * worth the complexity of parsing the key and calling * g_icon_new_for_string(); icon theme changes aren't normal */ if (g_str_has_prefix (cache_key, CACHE_PREFIX_ICON)) g_hash_table_iter_remove (&iter); } } static void on_icon_theme_changed (GtkIconTheme *icon_theme, StTextureCache *cache) { st_texture_cache_evict_icons (cache); g_signal_emit (cache, signals[ICON_THEME_CHANGED], 0); } static void st_texture_cache_init (StTextureCache *self) { self->priv = g_new0 (StTextureCachePrivate, 1); self->priv->icon_theme = gtk_icon_theme_get_default (); g_signal_connect (self->priv->icon_theme, "changed", G_CALLBACK (on_icon_theme_changed), self); self->priv->keyed_cache = g_hash_table_new_full (g_str_hash, g_str_equal, g_free, cogl_handle_unref); self->priv->outstanding_requests = g_hash_table_new_full (g_str_hash, g_str_equal, g_free, NULL); } static void st_texture_cache_dispose (GObject *object) { StTextureCache *self = (StTextureCache*)object; if (self->priv->icon_theme) { g_signal_handlers_disconnect_by_func (self->priv->icon_theme, (gpointer) on_icon_theme_changed, self); self->priv->icon_theme = NULL; } if (self->priv->keyed_cache) g_hash_table_destroy (self->priv->keyed_cache); self->priv->keyed_cache = NULL; if (self->priv->outstanding_requests) g_hash_table_destroy (self->priv->outstanding_requests); self->priv->outstanding_requests = NULL; G_OBJECT_CLASS (st_texture_cache_parent_class)->dispose (object); } static void st_texture_cache_finalize (GObject *object) { G_OBJECT_CLASS (st_texture_cache_parent_class)->finalize (object); } static gboolean compute_pixbuf_scale (gint width, gint height, gint available_width, gint available_height, gint *new_width, gint *new_height) { int scaled_width, scaled_height; if (width == 0 || height == 0) return FALSE; if (available_width >= 0 && available_height >= 0) { /* This should keep the aspect ratio of the image intact, because if * available_width < (available_height * width) / height * then * (available_width * height) / width < available_height * So we are guaranteed to either scale the image to have an available_width * for width and height scaled accordingly OR have the available_height * for height and width scaled accordingly, whichever scaling results * in the image that can fit both available dimensions. */ scaled_width = MIN (available_width, (available_height * width) / height); scaled_height = MIN (available_height, (available_width * height) / width); } else if (available_width >= 0) { scaled_width = available_width; scaled_height = (available_width * height) / width; } else if (available_height >= 0) { scaled_width = (available_height * width) / height; scaled_height = available_height; } else { scaled_width = scaled_height = 0; } /* Scale the image only if that will not increase its original dimensions. */ if (scaled_width > 0 && scaled_height > 0 && scaled_width < width && scaled_height < height) { *new_width = scaled_width; *new_height = scaled_height; return TRUE; } return FALSE; } static void rgba_from_clutter (GdkRGBA *rgba, ClutterColor *color) { rgba->red = color->red / 255.; rgba->green = color->green / 255.; rgba->blue = color->blue / 255.; rgba->alpha = color->alpha / 255.; } static GdkPixbuf * impl_load_pixbuf_gicon (GtkIconInfo *info, int size, StIconColors *colors, GError **error) { int scaled_width, scaled_height; GdkPixbuf *pixbuf; int width, height; if (colors) { GdkRGBA foreground_color; GdkRGBA success_color; GdkRGBA warning_color; GdkRGBA error_color; rgba_from_clutter (&foreground_color, &colors->foreground); rgba_from_clutter (&success_color, &colors->success); rgba_from_clutter (&warning_color, &colors->warning); rgba_from_clutter (&error_color, &colors->error); pixbuf = gtk_icon_info_load_symbolic (info, &foreground_color, &success_color, &warning_color, &error_color, NULL, error); } else { pixbuf = gtk_icon_info_load_icon (info, error); } if (!pixbuf) return NULL; width = gdk_pixbuf_get_width (pixbuf); height = gdk_pixbuf_get_height (pixbuf); if (compute_pixbuf_scale (width, height, size, size, &scaled_width, &scaled_height)) { GdkPixbuf *scaled = gdk_pixbuf_scale_simple (pixbuf, width, height, GDK_INTERP_BILINEAR); g_object_unref (pixbuf); pixbuf = scaled; } return pixbuf; } /* A private structure for keeping width and height. */ typedef struct { int width; int height; } Dimensions; /* This struct corresponds to a request for an texture. * It's creasted when something needs a new texture, * and destroyed when the texture data is loaded. */ typedef struct { StTextureCache *cache; StTextureCachePolicy policy; char *key; gboolean enforced_square; guint width; guint height; GSList *textures; GtkIconInfo *icon_info; StIconColors *colors; char *uri; } AsyncTextureLoadData; static void texture_load_data_destroy (gpointer p) { AsyncTextureLoadData *data = p; if (data->icon_info) { gtk_icon_info_free (data->icon_info); if (data->colors) st_icon_colors_unref (data->colors); } else if (data->uri) g_free (data->uri); if (data->key) g_free (data->key); if (data->textures) g_slist_free_full (data->textures, (GDestroyNotify) g_object_unref); } /** * on_image_size_prepared: * * @pixbuf_loader: #GdkPixbufLoader loading the image * @width: the original width of the image * @height: the original height of the image * @data: pointer to the #Dimensions sructure containing available width and height for the image, * available width or height can be -1 if the dimension is not limited * * Private function. * * Sets the size of the image being loaded to fit the available width and height dimensions, * but never scales up the image beyond its actual size. * Intended to be used as a callback for #GdkPixbufLoader "size-prepared" signal. */ static void on_image_size_prepared (GdkPixbufLoader *pixbuf_loader, gint width, gint height, gpointer data) { Dimensions *available_dimensions = data; int available_width = available_dimensions->width; int available_height = available_dimensions->height; int scaled_width; int scaled_height; if (compute_pixbuf_scale (width, height, available_width, available_height, &scaled_width, &scaled_height)) gdk_pixbuf_loader_set_size (pixbuf_loader, scaled_width, scaled_height); } static GdkPixbuf * impl_load_pixbuf_data (const guchar *data, gsize size, int available_width, int available_height, GError **error) { GdkPixbufLoader *pixbuf_loader = NULL; GdkPixbuf *rotated_pixbuf = NULL; GdkPixbuf *pixbuf; gboolean success; Dimensions available_dimensions; int width_before_rotation, width_after_rotation; pixbuf_loader = gdk_pixbuf_loader_new (); available_dimensions.width = available_width; available_dimensions.height = available_height; g_signal_connect (pixbuf_loader, "size-prepared", G_CALLBACK (on_image_size_prepared), &available_dimensions); success = gdk_pixbuf_loader_write (pixbuf_loader, data, size, error); if (!success) goto out; success = gdk_pixbuf_loader_close (pixbuf_loader, error); if (!success) goto out; pixbuf = gdk_pixbuf_loader_get_pixbuf (pixbuf_loader); width_before_rotation = gdk_pixbuf_get_width (pixbuf); rotated_pixbuf = gdk_pixbuf_apply_embedded_orientation (pixbuf); width_after_rotation = gdk_pixbuf_get_width (rotated_pixbuf); /* There is currently no way to tell if the pixbuf will need to be rotated before it is loaded, * so we only check that once it is loaded, and reload it again if it needs to be rotated in order * to use the available width and height correctly. * See http://bugzilla.gnome.org/show_bug.cgi?id=579003 */ if (width_before_rotation != width_after_rotation) { g_object_unref (pixbuf_loader); g_object_unref (rotated_pixbuf); rotated_pixbuf = NULL; pixbuf_loader = gdk_pixbuf_loader_new (); /* We know that the image will later be rotated, so we reverse the available dimensions. */ available_dimensions.width = available_height; available_dimensions.height = available_width; g_signal_connect (pixbuf_loader, "size-prepared", G_CALLBACK (on_image_size_prepared), &available_dimensions); success = gdk_pixbuf_loader_write (pixbuf_loader, data, size, error); if (!success) goto out; success = gdk_pixbuf_loader_close (pixbuf_loader, error); if (!success) goto out; pixbuf = gdk_pixbuf_loader_get_pixbuf (pixbuf_loader); rotated_pixbuf = gdk_pixbuf_apply_embedded_orientation (pixbuf); } out: if (pixbuf_loader) g_object_unref (pixbuf_loader); return rotated_pixbuf; } static GdkPixbuf* decode_image (const char *val) { int i; GError *error = NULL; GdkPixbuf *res = NULL; struct { const char *prefix; const char *mime_type; } formats[] = { { "data:image/x-icon;base64,", "image/x-icon" }, { "data:image/png;base64,", "image/png" } }; g_return_val_if_fail (val, NULL); for (i = 0; i < G_N_ELEMENTS (formats); i++) { if (g_str_has_prefix (val, formats[i].prefix)) { gsize len; guchar *data = NULL; char *unescaped; unescaped = g_uri_unescape_string (val + strlen (formats[i].prefix), NULL); if (unescaped) { data = g_base64_decode (unescaped, &len); g_free (unescaped); } if (data) { GdkPixbufLoader *loader; loader = gdk_pixbuf_loader_new_with_mime_type (formats[i].mime_type, &error); if (loader && gdk_pixbuf_loader_write (loader, data, len, &error) && gdk_pixbuf_loader_close (loader, &error)) { res = gdk_pixbuf_loader_get_pixbuf (loader); g_object_ref (res); } g_object_unref (loader); g_free (data); } } } if (!res) { if (error) { g_warning ("%s\n", error->message); g_error_free (error); } else g_warning ("incorrect data uri"); } return res; } static GdkPixbuf * impl_load_pixbuf_file (const char *uri, int available_width, int available_height, GError **error) { GdkPixbuf *pixbuf = NULL; GFile *file; char *contents = NULL; gsize size; if (g_str_has_prefix (uri, "data:")) return decode_image (uri); file = g_file_new_for_uri (uri); if (g_file_load_contents (file, NULL, &contents, &size, NULL, error)) { pixbuf = impl_load_pixbuf_data ((const guchar *) contents, size, available_width, available_height, error); } g_object_unref (file); g_free (contents); return pixbuf; } static void load_pixbuf_thread (GSimpleAsyncResult *result, GObject *object, GCancellable *cancellable) { GdkPixbuf *pixbuf; AsyncTextureLoadData *data; GError *error = NULL; data = g_async_result_get_user_data (G_ASYNC_RESULT (result)); g_assert (data != NULL); if (data->uri) pixbuf = impl_load_pixbuf_file (data->uri, data->width, data->height, &error); else if (data->icon_info) pixbuf = impl_load_pixbuf_gicon (data->icon_info, data->width, data->colors, &error); else g_assert_not_reached (); if (error != NULL) { g_simple_async_result_set_from_error (result, error); return; } if (pixbuf) g_simple_async_result_set_op_res_gpointer (result, g_object_ref (pixbuf), g_object_unref); } static GdkPixbuf * load_pixbuf_async_finish (StTextureCache *cache, GAsyncResult *result, GError **error) { GSimpleAsyncResult *simple = G_SIMPLE_ASYNC_RESULT (result); if (g_simple_async_result_propagate_error (simple, error)) return NULL; return g_simple_async_result_get_op_res_gpointer (simple); } static CoglHandle pixbuf_to_cogl_handle (GdkPixbuf *pixbuf, gboolean add_padding) { CoglHandle texture, offscreen; CoglColor clear_color; int width, height; guint size; width = gdk_pixbuf_get_width (pixbuf); height = gdk_pixbuf_get_height (pixbuf); size = MAX (width, height); if (!add_padding || width == height) return cogl_texture_new_from_data (width, height, COGL_TEXTURE_NONE, gdk_pixbuf_get_has_alpha (pixbuf) ? COGL_PIXEL_FORMAT_RGBA_8888 : COGL_PIXEL_FORMAT_RGB_888, COGL_PIXEL_FORMAT_ANY, gdk_pixbuf_get_rowstride (pixbuf), gdk_pixbuf_get_pixels (pixbuf)); texture = cogl_texture_new_with_size (size, size, COGL_TEXTURE_NO_SLICING, COGL_PIXEL_FORMAT_ANY); offscreen = cogl_offscreen_new_to_texture (texture); cogl_color_set_from_4ub (&clear_color, 0, 0, 0, 0); cogl_push_framebuffer (offscreen); cogl_clear (&clear_color, COGL_BUFFER_BIT_COLOR); cogl_pop_framebuffer (); cogl_handle_unref (offscreen); cogl_texture_set_region (texture, 0, 0, (size - width) / 2, (size - height) / 2, width, height, width, height, gdk_pixbuf_get_has_alpha (pixbuf) ? COGL_PIXEL_FORMAT_RGBA_8888 : COGL_PIXEL_FORMAT_RGB_888, gdk_pixbuf_get_rowstride (pixbuf), gdk_pixbuf_get_pixels (pixbuf)); return texture; } static cairo_surface_t * pixbuf_to_cairo_surface (GdkPixbuf *pixbuf) { cairo_surface_t *dummy_surface; cairo_pattern_t *pattern; cairo_surface_t *surface; cairo_t *cr; dummy_surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32, 1, 1); cr = cairo_create (dummy_surface); gdk_cairo_set_source_pixbuf (cr, pixbuf, 0, 0); pattern = cairo_get_source (cr); cairo_pattern_get_surface (pattern, &surface); cairo_surface_reference (surface); cairo_destroy (cr); cairo_surface_destroy (dummy_surface); return surface; } static void on_pixbuf_loaded (GObject *source, GAsyncResult *result, gpointer user_data) { GSList *iter; StTextureCache *cache; AsyncTextureLoadData *data; GdkPixbuf *pixbuf; GError *error = NULL; CoglHandle texdata = NULL; data = user_data; cache = ST_TEXTURE_CACHE (source); g_hash_table_remove (cache->priv->outstanding_requests, data->key); pixbuf = load_pixbuf_async_finish (cache, result, &error); if (pixbuf == NULL) goto out; texdata = pixbuf_to_cogl_handle (pixbuf, data->enforced_square); g_object_unref (pixbuf); if (data->policy != ST_TEXTURE_CACHE_POLICY_NONE) { gpointer orig_key, value; if (!g_hash_table_lookup_extended (cache->priv->keyed_cache, data->key, &orig_key, &value)) { cogl_handle_ref (texdata); g_hash_table_insert (cache->priv->keyed_cache, g_strdup (data->key), texdata); } } for (iter = data->textures; iter; iter = iter->next) { ClutterTexture *texture = iter->data; set_texture_cogl_texture (texture, texdata); } out: if (texdata) cogl_handle_unref (texdata); texture_load_data_destroy (data); g_free (data); g_clear_error (&error); } static void load_texture_async (StTextureCache *cache, AsyncTextureLoadData *data) { GSimpleAsyncResult *result; result = g_simple_async_result_new (G_OBJECT (cache), on_pixbuf_loaded, data, load_texture_async); g_simple_async_result_run_in_thread (result, load_pixbuf_thread, G_PRIORITY_DEFAULT, NULL); g_object_unref (result); } typedef struct { StTextureCache *cache; ClutterTexture *texture; GObject *source; guint notify_signal_id; gboolean weakref_active; } StTextureCachePropertyBind; static void st_texture_cache_reset_texture (StTextureCachePropertyBind *bind, const char *propname) { GdkPixbuf *pixbuf; CoglHandle texdata; g_object_get (bind->source, propname, &pixbuf, NULL); g_return_if_fail (pixbuf == NULL || GDK_IS_PIXBUF (pixbuf)); if (pixbuf != NULL) { texdata = pixbuf_to_cogl_handle (pixbuf, FALSE); g_object_unref (pixbuf); clutter_texture_set_cogl_texture (bind->texture, texdata); cogl_handle_unref (texdata); clutter_actor_set_opacity (CLUTTER_ACTOR (bind->texture), 255); } else clutter_actor_set_opacity (CLUTTER_ACTOR (bind->texture), 0); } static void st_texture_cache_on_pixbuf_notify (GObject *object, GParamSpec *paramspec, gpointer data) { StTextureCachePropertyBind *bind = data; st_texture_cache_reset_texture (bind, paramspec->name); } static void st_texture_cache_bind_weak_notify (gpointer data, GObject *source_location) { StTextureCachePropertyBind *bind = data; bind->weakref_active = FALSE; g_signal_handler_disconnect (bind->source, bind->notify_signal_id); } static void st_texture_cache_free_bind (gpointer data) { StTextureCachePropertyBind *bind = data; if (bind->weakref_active) g_object_weak_unref (G_OBJECT(bind->texture), st_texture_cache_bind_weak_notify, bind); g_free (bind); } /** * st_texture_cache_bind_pixbuf_property: * @cache: * @object: A #GObject with a property @property_name of type #GdkPixbuf * @property_name: Name of a property * * Create a #ClutterTexture which tracks the #GdkPixbuf value of a GObject property * named by @property_name. Unlike other methods in StTextureCache, the underlying * CoglHandle is not shared by default with other invocations to this method. * * If the source object is destroyed, the texture will continue to show the last * value of the property. * * Return value: (transfer none): A new #ClutterActor */ ClutterActor * st_texture_cache_bind_pixbuf_property (StTextureCache *cache, GObject *object, const char *property_name) { ClutterTexture *texture; gchar *notify_key; StTextureCachePropertyBind *bind; texture = CLUTTER_TEXTURE (clutter_texture_new ()); bind = g_new0 (StTextureCachePropertyBind, 1); bind->cache = cache; bind->texture = texture; bind->source = object; g_object_weak_ref (G_OBJECT (texture), st_texture_cache_bind_weak_notify, bind); bind->weakref_active = TRUE; st_texture_cache_reset_texture (bind, property_name); notify_key = g_strdup_printf ("notify::%s", property_name); bind->notify_signal_id = g_signal_connect_data (object, notify_key, G_CALLBACK(st_texture_cache_on_pixbuf_notify), bind, (GClosureNotify)st_texture_cache_free_bind, 0); g_free (notify_key); return CLUTTER_ACTOR(texture); } /** * st_texture_cache_load: (skip) * @cache: A #StTextureCache * @key: Arbitrary string used to refer to item * @policy: Caching policy * @load: Function to create the texture, if not already cached * @data: User data passed to @load * @error: A #GError * * Load an arbitrary texture, caching it. The string chosen for @key * should be of the form "type-prefix:type-uuid". For example, * "url:file:///usr/share/icons/hicolor/48x48/apps/firefox.png", or * "stock-icon:gtk-ok". * * Returns: (transfer full): A newly-referenced handle to the texture */ CoglHandle st_texture_cache_load (StTextureCache *cache, const char *key, StTextureCachePolicy policy, StTextureCacheLoader load, void *data, GError **error) { CoglHandle texture; texture = g_hash_table_lookup (cache->priv->keyed_cache, key); if (!texture) { texture = load (cache, key, data, error); if (texture) g_hash_table_insert (cache->priv->keyed_cache, g_strdup (key), texture); else return COGL_INVALID_HANDLE; } cogl_handle_ref (texture); return texture; } /** * ensure_request: * @cache: * @key: A cache key * @policy: Cache policy * @request: (out): If no request is outstanding, one will be created and returned here * @texture: A texture to be added to the request * * Check for any outstanding load for the data represented by @key. If there * is already a request pending, append it to that request to avoid loading * the data multiple times. * * Returns: %TRUE iff there is already a request pending */ static gboolean ensure_request (StTextureCache *cache, const char *key, StTextureCachePolicy policy, AsyncTextureLoadData **request, ClutterActor *texture) { CoglHandle texdata; AsyncTextureLoadData *pending; gboolean had_pending; texdata = g_hash_table_lookup (cache->priv->keyed_cache, key); if (texdata != NULL) { /* We had this cached already, just set the texture and we're done. */ set_texture_cogl_texture (CLUTTER_TEXTURE (texture), texdata); return TRUE; } pending = g_hash_table_lookup (cache->priv->outstanding_requests, key); had_pending = pending != NULL; if (pending == NULL) { /* Not cached and no pending request, create it */ *request = g_new0 (AsyncTextureLoadData, 1); if (policy != ST_TEXTURE_CACHE_POLICY_NONE) g_hash_table_insert (cache->priv->outstanding_requests, g_strdup (key), *request); } else *request = pending; /* Regardless of whether there was a pending request, prepend our texture here. */ (*request)->textures = g_slist_prepend ((*request)->textures, g_object_ref (texture)); return had_pending; } static ClutterActor * load_gicon_with_colors (StTextureCache *cache, GIcon *icon, gint size, StIconColors *colors) { AsyncTextureLoadData *request; ClutterActor *texture; char *gicon_string; char *key; GtkIconTheme *theme; GtkIconInfo *info; StTextureCachePolicy policy; /* Do theme lookups in the main thread to avoid thread-unsafety */ theme = cache->priv->icon_theme; info = gtk_icon_theme_lookup_by_gicon (theme, icon, size, GTK_ICON_LOOKUP_USE_BUILTIN); if (info == NULL) return NULL; gicon_string = g_icon_to_string (icon); /* A return value of NULL indicates that the icon can not be serialized, * so don't have a unique identifier for it as a cache key, and thus can't * be cached. If it is cachable, we hardcode a policy of FOREVER here for * now; we should actually blow this away on icon theme changes probably */ policy = gicon_string != NULL ? ST_TEXTURE_CACHE_POLICY_FOREVER : ST_TEXTURE_CACHE_POLICY_NONE; if (colors) { /* This raises some doubts about the practice of using string keys */ key = g_strdup_printf (CACHE_PREFIX_ICON "%s,size=%d,colors=%2x%2x%2x%2x,%2x%2x%2x%2x,%2x%2x%2x%2x,%2x%2x%2x%2x", gicon_string, size, colors->foreground.red, colors->foreground.blue, colors->foreground.green, colors->foreground.alpha, colors->warning.red, colors->warning.blue, colors->warning.green, colors->warning.alpha, colors->error.red, colors->error.blue, colors->error.green, colors->error.alpha, colors->success.red, colors->success.blue, colors->success.green, colors->success.alpha); } else { key = g_strdup_printf (CACHE_PREFIX_ICON "%s,size=%d", gicon_string, size); } g_free (gicon_string); texture = (ClutterActor *) create_default_texture (); clutter_actor_set_size (texture, size, size); if (ensure_request (cache, key, policy, &request, texture)) { /* If there's an outstanding request, we've just added ourselves to it */ g_free (key); } else { /* Else, make a new request */ request->cache = cache; /* Transfer ownership of key */ request->key = key; request->policy = policy; request->colors = colors ? st_icon_colors_ref (colors) : NULL; request->icon_info = info; request->width = request->height = size; request->enforced_square = TRUE; load_texture_async (cache, request); } return CLUTTER_ACTOR (texture); } /** * st_texture_cache_load_gicon: * @cache: The texture cache instance * @theme_node: (allow-none): The #StThemeNode to use for colors, or NULL * if the icon must not be recolored * @icon: the #GIcon to load * @size: Size of themed * * This method returns a new #ClutterActor for a given #GIcon. If the * icon isn't loaded already, the texture will be filled * asynchronously. * * This will load @icon as a full-color icon; if you want a symbolic * icon, you must use st_texture_cache_load_icon_name(). * * Return Value: (transfer none): A new #ClutterActor for the icon, or %NULL if not found */ ClutterActor * st_texture_cache_load_gicon (StTextureCache *cache, StThemeNode *theme_node, GIcon *icon, gint size) { return load_gicon_with_colors (cache, icon, size, theme_node ? st_theme_node_get_icon_colors (theme_node) : NULL); } static ClutterActor * load_from_pixbuf (GdkPixbuf *pixbuf) { ClutterTexture *texture; CoglHandle texdata; int width = gdk_pixbuf_get_width (pixbuf); int height = gdk_pixbuf_get_height (pixbuf); texture = create_default_texture (); clutter_actor_set_size (CLUTTER_ACTOR (texture), width, height); texdata = pixbuf_to_cogl_handle (pixbuf, FALSE); set_texture_cogl_texture (texture, texdata); cogl_handle_unref (texdata); return CLUTTER_ACTOR (texture); } typedef struct { gchar *path; gint grid_width, grid_height; ClutterActor *actor; } AsyncImageData; static void on_data_destroy (gpointer data) { AsyncImageData *d = (AsyncImageData *)data; g_free (d->path); g_object_unref (d->actor); g_free (d); } static void on_sliced_image_loaded (GObject *source_object, GAsyncResult *res, gpointer user_data) { AsyncImageData *data = (AsyncImageData *)user_data; GSimpleAsyncResult *simple = G_SIMPLE_ASYNC_RESULT (res); GList *list; if (g_simple_async_result_propagate_error (simple, NULL)) return; for (list = g_simple_async_result_get_op_res_gpointer (simple); list; list = g_list_next (list)) { ClutterActor *actor = load_from_pixbuf (GDK_PIXBUF (list->data)); clutter_actor_hide (actor); clutter_actor_add_child (data->actor, actor); } } static void free_glist_unref_gobjects (gpointer p) { GList *list = p; GList *iter; for (iter = list; iter; iter = iter->next) g_object_unref (iter->data); g_list_free (list); } static void load_sliced_image (GSimpleAsyncResult *result, GObject *object, GCancellable *cancellable) { AsyncImageData *data; GList *res = NULL; GdkPixbuf *pix; gint width, height, y, x; g_assert (!cancellable); data = g_object_get_data (G_OBJECT (result), "load_sliced_image"); g_assert (data); if (!(pix = gdk_pixbuf_new_from_file (data->path, NULL))) return; width = gdk_pixbuf_get_width (pix); height = gdk_pixbuf_get_height (pix); for (y = 0; y < height; y += data->grid_height) { for (x = 0; x < width; x += data->grid_width) { GdkPixbuf *pixbuf = gdk_pixbuf_new_subpixbuf (pix, x, y, data->grid_width, data->grid_height); g_assert (pixbuf != NULL); res = g_list_append (res, pixbuf); } } /* We don't need the original pixbuf anymore, though the subpixbufs will hold a reference. */ g_object_unref (pix); g_simple_async_result_set_op_res_gpointer (result, res, free_glist_unref_gobjects); } /** * st_texture_cache_load_sliced_image: * @cache: A #StTextureCache * @path: Path to a filename * @grid_width: Width in pixels * @grid_height: Height in pixels * * This function reads a single image file which contains multiple images internally. * The image file will be divided using @grid_width and @grid_height; * note that the dimensions of the image loaded from @path * should be a multiple of the specified grid dimensions. * * Returns: (transfer none): A new #ClutterActor */ ClutterActor * st_texture_cache_load_sliced_image (StTextureCache *cache, const gchar *path, gint grid_width, gint grid_height) { AsyncImageData *data; GSimpleAsyncResult *result; ClutterActor *actor = clutter_actor_new (); data = g_new0 (AsyncImageData, 1); data->grid_width = grid_width; data->grid_height = grid_height; data->path = g_strdup (path); data->actor = actor; g_object_ref (G_OBJECT (actor)); result = g_simple_async_result_new (G_OBJECT (cache), on_sliced_image_loaded, data, st_texture_cache_load_sliced_image); g_object_set_data_full (G_OBJECT (result), "load_sliced_image", data, on_data_destroy); g_simple_async_result_run_in_thread (result, load_sliced_image, G_PRIORITY_DEFAULT, NULL); g_object_unref (result); return actor; } /** * StIconType: * @ST_ICON_SYMBOLIC: a symbolic (ie, mostly monochrome) icon * @ST_ICON_FULLCOLOR: a full-color icon * * Describes what style of icon is desired in a call to * st_texture_cache_load_icon_name() or st_texture_cache_load_gicon(). * Use %ST_ICON_SYMBOLIC for symbolic icons (eg, for the panel and * much of the rest of the shell chrome) or %ST_ICON_FULLCOLOR for a * full-color icon. */ /* generates names like g_themed_icon_new_with_default_fallbacks(), * but *only* symbolic names */ static char ** symbolic_names_for_icon (const char *name) { char **parts, **names; int i, numnames; parts = g_strsplit (name, "-", -1); numnames = g_strv_length (parts); names = g_new (char *, numnames + 1); for (i = 0; parts[i]; i++) { if (i == 0) { names[i] = g_strdup_printf ("%s-symbolic", parts[i]); } else { names[i] = g_strdup_printf ("%.*s-%s-symbolic", (int) (strlen (names[i - 1]) - strlen ("-symbolic")), names[i - 1], parts[i]); } } names[i] = NULL; g_strfreev (parts); /* need to reverse here, because longest (most specific) name has to come first */ for (i = 0; i < (numnames / 2); i++) { char *tmp = names[i]; names[i] = names[numnames - i - 1]; names[numnames - i - 1] = tmp; } return names; } /** * st_texture_cache_load_icon_name: * @cache: The texture cache instance * @theme_node: (allow-none): a #StThemeNode * @name: Name of a themed icon * @icon_type: the type of icon to load * @size: Size of themed icon * * Load a themed icon into a texture. See the #StIconType documentation * for an explanation of how @icon_type affects the returned icon. The * colors used for symbolic icons are derived from @theme_node. * * Return Value: (transfer none): A new #ClutterTexture for the icon */ ClutterActor * st_texture_cache_load_icon_name (StTextureCache *cache, StThemeNode *theme_node, const char *name, StIconType icon_type, gint size) { ClutterActor *texture; GIcon *themed; char **names; g_return_val_if_fail (!(icon_type == ST_ICON_SYMBOLIC && theme_node == NULL), NULL); switch (icon_type) { case ST_ICON_SYMBOLIC: names = symbolic_names_for_icon (name); themed = g_themed_icon_new_from_names (names, -1); g_strfreev (names); texture = load_gicon_with_colors (cache, themed, size, st_theme_node_get_icon_colors (theme_node)); g_object_unref (themed); if (texture == NULL) { /* We don't have an equivalent of image-missing * for the symbolic icon theme, so just create a blank * actor. */ texture = (ClutterActor *) create_default_texture (); clutter_actor_set_size (texture, size, size); } return texture; break; case ST_ICON_FULLCOLOR: themed = g_themed_icon_new_with_default_fallbacks (name); texture = load_gicon_with_colors (cache, themed, size, NULL); g_object_unref (themed); if (texture == NULL) { themed = g_themed_icon_new ("image-missing"); texture = load_gicon_with_colors (cache, themed, size, NULL); g_object_unref (themed); } return texture; break; default: g_assert_not_reached (); } } /** * st_texture_cache_load_uri_async: * * @cache: The texture cache instance * @uri: uri of the image file from which to create a pixbuf * @available_width: available width for the image, can be -1 if not limited * @available_height: available height for the image, can be -1 if not limited * * Asynchronously load an image. Initially, the returned texture will have a natural * size of zero. At some later point, either the image will be loaded successfully * and at that point size will be negotiated, or upon an error, no image will be set. * * Return value: (transfer none): A new #ClutterActor with no image loaded initially. */ ClutterActor * st_texture_cache_load_uri_async (StTextureCache *cache, const gchar *uri, int available_width, int available_height) { ClutterActor *texture; AsyncTextureLoadData *request; StTextureCachePolicy policy; gchar *key; key = g_strconcat (CACHE_PREFIX_URI, uri, NULL); policy = ST_TEXTURE_CACHE_POLICY_NONE; /* XXX */ texture = (ClutterActor *) create_default_texture (); if (ensure_request (cache, key, policy, &request, texture)) { /* If there's an outstanding request, we've just added ourselves to it */ g_free (key); } else { /* Else, make a new request */ request->cache = cache; /* Transfer ownership of key */ request->key = key; request->uri = g_strdup (uri); request->policy = policy; request->width = available_width; request->height = available_height; load_texture_async (cache, request); } return CLUTTER_ACTOR (texture); } static CoglHandle st_texture_cache_load_uri_sync_to_cogl_texture (StTextureCache *cache, StTextureCachePolicy policy, const gchar *uri, int available_width, int available_height, GError **error) { CoglHandle texdata; GdkPixbuf *pixbuf; char *key; key = g_strconcat (CACHE_PREFIX_URI, uri, NULL); texdata = g_hash_table_lookup (cache->priv->keyed_cache, key); if (texdata == NULL) { pixbuf = impl_load_pixbuf_file (uri, available_width, available_height, error); if (!pixbuf) goto out; texdata = pixbuf_to_cogl_handle (pixbuf, FALSE); g_object_unref (pixbuf); if (policy == ST_TEXTURE_CACHE_POLICY_FOREVER) { cogl_handle_ref (texdata); g_hash_table_insert (cache->priv->keyed_cache, g_strdup (key), texdata); } } else cogl_handle_ref (texdata); out: g_free (key); return texdata; } static cairo_surface_t * st_texture_cache_load_uri_sync_to_cairo_surface (StTextureCache *cache, StTextureCachePolicy policy, const gchar *uri, int available_width, int available_height, GError **error) { cairo_surface_t *surface; GdkPixbuf *pixbuf; char *key; key = g_strconcat (CACHE_PREFIX_URI_FOR_CAIRO, uri, NULL); surface = g_hash_table_lookup (cache->priv->keyed_cache, key); if (surface == NULL) { pixbuf = impl_load_pixbuf_file (uri, available_width, available_height, error); if (!pixbuf) goto out; surface = pixbuf_to_cairo_surface (pixbuf); g_object_unref (pixbuf); if (policy == ST_TEXTURE_CACHE_POLICY_FOREVER) { cairo_surface_reference (surface); g_hash_table_insert (cache->priv->keyed_cache, g_strdup (key), surface); } } else cairo_surface_reference (surface); out: g_free (key); return surface; } /** * st_texture_cache_load_file_to_cogl_texture: * @cache: A #StTextureCache * @file_path: Path to a file in supported image format * * This function synchronously loads the given file path * into a COGL texture. On error, a warning is emitted * and %COGL_INVALID_HANDLE is returned. * * Returns: (transfer full): a new #CoglHandle */ CoglHandle st_texture_cache_load_file_to_cogl_texture (StTextureCache *cache, const gchar *file_path) { CoglHandle texture; GFile *file; char *uri; GError *error = NULL; file = g_file_new_for_path (file_path); uri = g_file_get_uri (file); texture = st_texture_cache_load_uri_sync_to_cogl_texture (cache, ST_TEXTURE_CACHE_POLICY_FOREVER, uri, -1, -1, &error); g_object_unref (file); g_free (uri); if (texture == NULL) { g_warning ("Failed to load %s: %s", file_path, error->message); g_clear_error (&error); return COGL_INVALID_HANDLE; } return texture; } /** * st_texture_cache_load_file_to_cairo_surface: * @cache: A #StTextureCache * @file_path: Path to a file in supported image format * * This function synchronously loads the given file path * into a cairo surface. On error, a warning is emitted * and %NULL is returned. * * Returns: (transfer full): a new #cairo_surface_t */ cairo_surface_t * st_texture_cache_load_file_to_cairo_surface (StTextureCache *cache, const gchar *file_path) { cairo_surface_t *surface; GFile *file; char *uri; GError *error = NULL; file = g_file_new_for_path (file_path); uri = g_file_get_uri (file); surface = st_texture_cache_load_uri_sync_to_cairo_surface (cache, ST_TEXTURE_CACHE_POLICY_FOREVER, uri, -1, -1, &error); g_object_unref (file); g_free (uri); if (surface == NULL) { g_warning ("Failed to load %s: %s", file_path, error->message); g_clear_error (&error); return NULL; } return surface; } /** * st_texture_cache_load_from_raw: * @cache: a #StTextureCache * @data: (array length=len): raw pixel data * @len: the length of @data * @has_alpha: whether @data includes an alpha channel * @width: width in pixels of @data * @height: width in pixels of @data * @rowstride: rowstride of @data * @size: size of icon to return * * Creates (or retrieves from cache) an icon based on raw pixel data. * * Return value: (transfer none): a new #ClutterActor displaying a * pixbuf created from @data and the other parameters. **/ ClutterActor * st_texture_cache_load_from_raw (StTextureCache *cache, const guchar *data, gsize len, gboolean has_alpha, int width, int height, int rowstride, int size, GError **error) { ClutterTexture *texture; CoglHandle texdata; char *key; char *checksum; texture = create_default_texture (); clutter_actor_set_size (CLUTTER_ACTOR (texture), size, size); /* In theory, two images of with different width and height could have the same * pixel data and thus hash the same. (Say, a 16x16 and a 8x32 blank image.) * We ignore this for now. If anybody hits this problem they should use * GChecksum directly to compute a checksum including the width and height. */ checksum = g_compute_checksum_for_data (G_CHECKSUM_SHA1, data, len); key = g_strdup_printf (CACHE_PREFIX_RAW_CHECKSUM "checksum=%s", checksum); g_free (checksum); texdata = g_hash_table_lookup (cache->priv->keyed_cache, key); if (texdata == NULL) { texdata = cogl_texture_new_from_data (width, height, COGL_TEXTURE_NONE, has_alpha ? COGL_PIXEL_FORMAT_RGBA_8888 : COGL_PIXEL_FORMAT_RGB_888, COGL_PIXEL_FORMAT_ANY, rowstride, data); g_hash_table_insert (cache->priv->keyed_cache, g_strdup (key), texdata); } g_free (key); set_texture_cogl_texture (texture, texdata); return CLUTTER_ACTOR (texture); } static StTextureCache *instance = NULL; /** * st_texture_cache_get_default: * * Return value: (transfer none): The global texture cache */ StTextureCache* st_texture_cache_get_default (void) { if (instance == NULL) instance = g_object_new (ST_TYPE_TEXTURE_CACHE, NULL); return instance; }