// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*- const { Clutter, Gio, GLib, GObject, St } = imports.gi; const Lang = imports.lang; const Mainloop = imports.mainloop; var Tpl = null; var Tp = null; try { ({ TelepathyGLib: Tp, TelepathyLogger: Tpl } = imports.gi); } catch (e) { log('Telepathy is not available, chat integration will be disabled.'); } const History = imports.misc.history; const Main = imports.ui.main; const MessageList = imports.ui.messageList; const MessageTray = imports.ui.messageTray; const Params = imports.misc.params; const Util = imports.misc.util; const HAVE_TP = (Tp != null && Tpl != null); // See Notification.appendMessage var SCROLLBACK_IMMEDIATE_TIME = 3 * 60; // 3 minutes var SCROLLBACK_RECENT_TIME = 15 * 60; // 15 minutes var SCROLLBACK_RECENT_LENGTH = 20; var SCROLLBACK_IDLE_LENGTH = 5; // See Source._displayPendingMessages var SCROLLBACK_HISTORY_LINES = 10; // See Notification._onEntryChanged var COMPOSING_STOP_TIMEOUT = 5; var CHAT_EXPAND_LINES = 12; var NotificationDirection = { SENT: 'chat-sent', RECEIVED: 'chat-received' }; function makeMessageFromTpMessage(tpMessage, direction) { let [text, flags] = tpMessage.to_text(); let timestamp = tpMessage.get_sent_timestamp(); if (timestamp == 0) timestamp = tpMessage.get_received_timestamp(); return { messageType: tpMessage.get_message_type(), text: text, sender: tpMessage.sender.alias, timestamp: timestamp, direction: direction }; } function makeMessageFromTplEvent(event) { let sent = event.get_sender().get_entity_type() == Tpl.EntityType.SELF; let direction = sent ? NotificationDirection.SENT : NotificationDirection.RECEIVED; return { messageType: event.get_message_type(), text: event.get_message(), sender: event.get_sender().get_alias(), timestamp: event.get_timestamp(), direction: direction }; } var TelepathyComponent = class { constructor() { this._client = null; if (!HAVE_TP) return; // Telepathy isn't available this._client = new TelepathyClient(); } enable() { if (!this._client) return; try { this._client.register(); } catch (e) { throw new Error(`Could not register Telepathy client. Error: ${e}`); } if (!this._client.account_manager.is_prepared(Tp.AccountManager.get_feature_quark_core())) this._client.account_manager.prepare_async(null, null); } disable() { if (!this._client) return; this._client.unregister(); } }; var TelepathyClient = HAVE_TP ? GObject.registerClass( class TelepathyClient extends Tp.BaseClient { _init() { // channel path -> ChatSource this._chatSources = {}; this._chatState = Tp.ChannelChatState.ACTIVE; // account path -> AccountNotification this._accountNotifications = {}; // Define features we want this._accountManager = Tp.AccountManager.dup(); let factory = this._accountManager.get_factory(); factory.add_account_features([Tp.Account.get_feature_quark_connection()]); factory.add_connection_features([Tp.Connection.get_feature_quark_contact_list()]); factory.add_channel_features([Tp.Channel.get_feature_quark_contacts()]); factory.add_contact_features([Tp.ContactFeature.ALIAS, Tp.ContactFeature.AVATAR_DATA, Tp.ContactFeature.PRESENCE, Tp.ContactFeature.SUBSCRIPTION_STATES]); // Set up a SimpleObserver, which will call _observeChannels whenever a // channel matching its filters is detected. // The second argument, recover, means _observeChannels will be run // for any existing channel as well. super._init({ name: 'GnomeShell', account_manager: this._accountManager, uniquify_name: true }); // We only care about single-user text-based chats let filter = {}; filter[Tp.PROP_CHANNEL_CHANNEL_TYPE] = Tp.IFACE_CHANNEL_TYPE_TEXT; filter[Tp.PROP_CHANNEL_TARGET_HANDLE_TYPE] = Tp.HandleType.CONTACT; this.set_observer_recover(true); this.add_observer_filter(filter); this.add_approver_filter(filter); this.add_handler_filter(filter); // Allow other clients (such as Empathy) to pre-empt our channels if // needed this.set_delegated_channels_callback( this._delegatedChannelsCb.bind(this)); } vfunc_observe_channels(...args) { let [account, conn, channels, dispatchOp, requests, context] = args; let len = channels.length; for (let i = 0; i < len; i++) { let channel = channels[i]; let [targetHandle, targetHandleType] = channel.get_handle(); if (channel.get_invalidated()) continue; /* Only observe contact text channels */ if ((!(channel instanceof Tp.TextChannel)) || targetHandleType != Tp.HandleType.CONTACT) continue; this._createChatSource(account, conn, channel, channel.get_target_contact()); } context.accept(); } _createChatSource(account, conn, channel, contact) { if (this._chatSources[channel.get_object_path()]) return; let source = new ChatSource(account, conn, channel, contact, this); this._chatSources[channel.get_object_path()] = source; source.connect('destroy', () => { delete this._chatSources[channel.get_object_path()]; }); } vfunc_handle_channels(...args) { let [account, conn, channels, requests, userActionTime, context] = args; this._handlingChannels(account, conn, channels, true); context.accept(); } _handlingChannels(account, conn, channels, notify) { let len = channels.length; for (let i = 0; i < len; i++) { let channel = channels[i]; // We can only handle text channel, so close any other channel if (!(channel instanceof Tp.TextChannel)) { channel.close_async(null); continue; } if (channel.get_invalidated()) continue; // 'notify' will be true when coming from an actual HandleChannels // call, and not when from a successful Claim call. The point is // we don't want to notify for a channel we just claimed which // has no new messages (for example, a new channel which only has // a delivery notification). We rely on _displayPendingMessages() // and _messageReceived() to notify for new messages. // But we should still notify from HandleChannels because the // Telepathy spec states that handlers must foreground channels // in HandleChannels calls which are already being handled. if (notify && this.is_handling_channel(channel)) { // We are already handling the channel, display the source let source = this._chatSources[channel.get_object_path()]; if (source) source.notify(); } } } vfunc_add_dispatch_operation(...args) { let [account, conn, channels, dispatchOp, context] = args; let channel = channels[0]; let chanType = channel.get_channel_type(); if (channel.get_invalidated()) { context.fail(new Tp.Error({ code: Tp.Error.INVALID_ARGUMENT, message: 'Channel is invalidated' })); return; } if (chanType == Tp.IFACE_CHANNEL_TYPE_TEXT) this._approveTextChannel(account, conn, channel, dispatchOp, context); else context.fail(new Tp.Error({ code: Tp.Error.INVALID_ARGUMENT, message: 'Unsupported channel type' })); } _approveTextChannel(account, conn, channel, dispatchOp, context) { let [targetHandle, targetHandleType] = channel.get_handle(); if (targetHandleType != Tp.HandleType.CONTACT) { context.fail(new Tp.Error({ code: Tp.Error.INVALID_ARGUMENT, message: 'Unsupported handle type' })); return; } // Approve private text channels right away as we are going to handle it dispatchOp.claim_with_async(this, (dispatchOp, result) => { try { dispatchOp.claim_with_finish(result); this._handlingChannels(account, conn, [channel], false); } catch (err) { log(`Failed to Claim channel: ${err}`); } }); context.accept(); } _delegatedChannelsCb(_client, _channels) { // Nothing to do as we don't make a distinction between observed and // handled channels. } }) : null; var ChatSource = class extends MessageTray.Source { constructor(account, conn, channel, contact, client) { super(contact.get_alias()); this._account = account; this._contact = contact; this._client = client; this.isChat = true; this._pendingMessages = []; this._conn = conn; this._channel = channel; this._closedId = this._channel.connect('invalidated', this._channelClosed.bind(this)); this._notifyTimeoutId = 0; this._presence = contact.get_presence_type(); this._sentId = this._channel.connect('message-sent', this._messageSent.bind(this)); this._receivedId = this._channel.connect('message-received', this._messageReceived.bind(this)); this._pendingId = this._channel.connect('pending-message-removed', this._pendingRemoved.bind(this)); this._notifyAliasId = this._contact.connect('notify::alias', this._updateAlias.bind(this)); this._notifyAvatarId = this._contact.connect('notify::avatar-file', this._updateAvatarIcon.bind(this)); this._presenceChangedId = this._contact.connect('presence-changed', this._presenceChanged.bind(this)); // Add ourselves as a source. Main.messageTray.add(this); this._getLogMessages(); } _ensureNotification() { if (this._notification) return; this._notification = new ChatNotification(this); this._notification.connect('activated', this.open.bind(this)); this._notification.connect('updated', () => { if (this._banner && this._banner.expanded) this._ackMessages(); }); this._notification.connect('destroy', () => { this._notification = null; }); this.pushNotification(this._notification); } _createPolicy() { if (this._account.protocol_name == 'irc') return new MessageTray.NotificationApplicationPolicy('org.gnome.Polari'); return new MessageTray.NotificationApplicationPolicy('empathy'); } createBanner() { this._banner = new ChatNotificationBanner(this._notification); // We ack messages when the user expands the new notification let id = this._banner.connect('expanded', this._ackMessages.bind(this)); this._banner.actor.connect('destroy', () => { this._banner.disconnect(id); this._banner = null; }); return this._banner; } _updateAlias() { let oldAlias = this.title; let newAlias = this._contact.get_alias(); if (oldAlias == newAlias) return; this.setTitle(newAlias); if (this._notification) this._notification.appendAliasChange(oldAlias, newAlias); } getIcon() { let file = this._contact.get_avatar_file(); if (file) { return new Gio.FileIcon({ file: file }); } else { return new Gio.ThemedIcon({ name: 'avatar-default' }); } } getSecondaryIcon() { let iconName; let presenceType = this._contact.get_presence_type(); switch (presenceType) { case Tp.ConnectionPresenceType.AVAILABLE: iconName = 'user-available'; break; case Tp.ConnectionPresenceType.BUSY: iconName = 'user-busy'; break; case Tp.ConnectionPresenceType.OFFLINE: iconName = 'user-offline'; break; case Tp.ConnectionPresenceType.HIDDEN: iconName = 'user-invisible'; break; case Tp.ConnectionPresenceType.AWAY: iconName = 'user-away'; break; case Tp.ConnectionPresenceType.EXTENDED_AWAY: iconName = 'user-idle'; break; default: iconName = 'user-offline'; } return new Gio.ThemedIcon({ name: iconName }); } _updateAvatarIcon() { this.iconUpdated(); if (this._notifiction) this._notification.update(this._notification.title, this._notification.bannerBodyText, { gicon: this.getIcon() }); } open() { Main.overview.hide(); Main.panel.closeCalendar(); if (this._client.is_handling_channel(this._channel)) { // We are handling the channel, try to pass it to Empathy or Polari // (depending on the channel type) // We don't check if either app is available - mission control will // fallback to something else if activation fails let target; if (this._channel.connection.protocol_name == 'irc') target = 'org.freedesktop.Telepathy.Client.Polari'; else target = 'org.freedesktop.Telepathy.Client.Empathy.Chat'; this._client.delegate_channels_async([this._channel], global.get_current_time(), target, null); } else { // We are not the handler, just ask to present the channel let dbus = Tp.DBusDaemon.dup(); let cd = Tp.ChannelDispatcher.new(dbus); cd.present_channel_async(this._channel, global.get_current_time(), null); } } _getLogMessages() { let logManager = Tpl.LogManager.dup_singleton(); let entity = Tpl.Entity.new_from_tp_contact(this._contact, Tpl.EntityType.CONTACT); logManager.get_filtered_events_async(this._account, entity, Tpl.EventTypeMask.TEXT, SCROLLBACK_HISTORY_LINES, null, this._displayPendingMessages.bind(this)); } _displayPendingMessages(logManager, result) { let [success, events] = logManager.get_filtered_events_finish(result); let logMessages = events.map(makeMessageFromTplEvent); this._ensureNotification(); let pendingTpMessages = this._channel.get_pending_messages(); let pendingMessages = []; for (let i = 0; i < pendingTpMessages.length; i++) { let message = pendingTpMessages[i]; if (message.get_message_type() == Tp.ChannelTextMessageType.DELIVERY_REPORT) continue; pendingMessages.push(makeMessageFromTpMessage(message, NotificationDirection.RECEIVED)); this._pendingMessages.push(message); } this.countUpdated(); let showTimestamp = false; for (let i = 0; i < logMessages.length; i++) { let logMessage = logMessages[i]; let isPending = false; // Skip any log messages that are also in pendingMessages for (let j = 0; j < pendingMessages.length; j++) { let pending = pendingMessages[j]; if (logMessage.timestamp == pending.timestamp && logMessage.text == pending.text) { isPending = true; break; } } if (!isPending) { showTimestamp = true; this._notification.appendMessage(logMessage, true, ['chat-log-message']); } } if (showTimestamp) this._notification.appendTimestamp(); for (let i = 0; i < pendingMessages.length; i++) this._notification.appendMessage(pendingMessages[i], true); if (pendingMessages.length > 0) this.notify(); } destroy(reason) { if (this._client.is_handling_channel(this._channel)) { this._ackMessages(); // The chat box has been destroyed so it can't // handle the channel any more. this._channel.close_async((channel, result) => { channel.close_finish(result); }); } else { // Don't indicate any unread messages when the notification // that represents them has been destroyed. this._pendingMessages = []; this.countUpdated(); } // Keep source alive while the channel is open if (reason != MessageTray.NotificationDestroyedReason.SOURCE_CLOSED) return; if (this._destroyed) return; this._destroyed = true; this._channel.disconnect(this._closedId); this._channel.disconnect(this._receivedId); this._channel.disconnect(this._pendingId); this._channel.disconnect(this._sentId); this._contact.disconnect(this._notifyAliasId); this._contact.disconnect(this._notifyAvatarId); this._contact.disconnect(this._presenceChangedId); super.destroy(reason); } _channelClosed() { this.destroy(MessageTray.NotificationDestroyedReason.SOURCE_CLOSED); } /* All messages are new messages for Telepathy sources */ get count() { return this._pendingMessages.length; } get unseenCount() { return this.count; } get countVisible() { return this.count > 0; } _messageReceived(channel, message) { if (message.get_message_type() == Tp.ChannelTextMessageType.DELIVERY_REPORT) return; this._ensureNotification(); this._pendingMessages.push(message); this.countUpdated(); message = makeMessageFromTpMessage(message, NotificationDirection.RECEIVED); this._notification.appendMessage(message); // Wait a bit before notifying for the received message, a handler // could ack it in the meantime. if (this._notifyTimeoutId != 0) Mainloop.source_remove(this._notifyTimeoutId); this._notifyTimeoutId = Mainloop.timeout_add(500, this._notifyTimeout.bind(this)); GLib.Source.set_name_by_id(this._notifyTimeoutId, '[gnome-shell] this._notifyTimeout'); } _notifyTimeout() { if (this._pendingMessages.length != 0) this.notify(); this._notifyTimeoutId = 0; return GLib.SOURCE_REMOVE; } // This is called for both messages we send from // our client and other clients as well. _messageSent(channel, message, _flags, _token) { this._ensureNotification(); message = makeMessageFromTpMessage(message, NotificationDirection.SENT); this._notification.appendMessage(message); } notify() { super.notify(this._notification); } respond(text) { let type; if (text.slice(0, 4) == '/me ') { type = Tp.ChannelTextMessageType.ACTION; text = text.slice(4); } else { type = Tp.ChannelTextMessageType.NORMAL; } let msg = Tp.ClientMessage.new_text(type, text); this._channel.send_message_async(msg, 0, (src, result) => { this._channel.send_message_finish(result); }); } setChatState(state) { // We don't want to send COMPOSING every time a letter is typed into // the entry. We send the state only when it changes. Telepathy/Empathy // might change it behind our back if the user is using both // gnome-shell's entry and the Empathy conversation window. We could // keep track of it with the ChatStateChanged signal but it is good // enough right now. if (state != this._chatState) { this._chatState = state; this._channel.set_chat_state_async(state, null); } } _presenceChanged(_contact, _presence, _status, _message) { if (this._notification) this._notification.update(this._notification.title, this._notification.bannerBodyText, { secondaryGIcon: this.getSecondaryIcon() }); } _pendingRemoved(channel, message) { let idx = this._pendingMessages.indexOf(message); if (idx >= 0) { this._pendingMessages.splice(idx, 1); this.countUpdated(); } if (this._pendingMessages.length == 0 && this._banner && !this._banner.expanded) this._banner.hide(); } _ackMessages() { // Don't clear our messages here, tp-glib will send a // 'pending-message-removed' for each one. this._channel.ack_all_pending_messages_async(null); } }; var ChatNotification = class extends MessageTray.Notification { constructor(source) { super(source, source.title, null, { secondaryGIcon: source.getSecondaryIcon() }); this.setUrgency(MessageTray.Urgency.HIGH); this.setResident(true); this.messages = []; this._timestampTimeoutId = 0; } destroy(reason) { if (this._timestampTimeoutId) Mainloop.source_remove(this._timestampTimeoutId); this._timestampTimeoutId = 0; super.destroy(reason); } /** * appendMessage: * @message: An object with the properties: * text: the body of the message, * messageType: a #Tp.ChannelTextMessageType, * sender: the name of the sender, * timestamp: the time the message was sent * direction: a #NotificationDirection * * @noTimestamp: Whether to add a timestamp. If %true, no timestamp * will be added, regardless of the difference since the * last timestamp */ appendMessage(message, noTimestamp) { let messageBody = GLib.markup_escape_text(message.text, -1); let styles = [message.direction]; if (message.messageType == Tp.ChannelTextMessageType.ACTION) { let senderAlias = GLib.markup_escape_text(message.sender, -1); messageBody = '%s %s'.format(senderAlias, messageBody); styles.push('chat-action'); } if (message.direction == NotificationDirection.RECEIVED) this.update(this.source.title, messageBody, { datetime: GLib.DateTime.new_from_unix_local (message.timestamp), bannerMarkup: true }); let group = (message.direction == NotificationDirection.RECEIVED ? 'received' : 'sent'); this._append({ body: messageBody, group: group, styles: styles, timestamp: message.timestamp, noTimestamp: noTimestamp }); } _filterMessages() { if (this.messages.length < 1) return; let lastMessageTime = this.messages[0].timestamp; let currentTime = (Date.now() / 1000); // Keep the scrollback from growing too long. If the most // recent message (before the one we just added) is within // SCROLLBACK_RECENT_TIME, we will keep // SCROLLBACK_RECENT_LENGTH previous messages. Otherwise // we'll keep SCROLLBACK_IDLE_LENGTH messages. let maxLength = (lastMessageTime < currentTime - SCROLLBACK_RECENT_TIME) ? SCROLLBACK_IDLE_LENGTH : SCROLLBACK_RECENT_LENGTH; let filteredHistory = this.messages.filter(item => item.realMessage); if (filteredHistory.length > maxLength) { let lastMessageToKeep = filteredHistory[maxLength]; let expired = this.messages.splice(this.messages.indexOf(lastMessageToKeep)); for (let i = 0; i < expired.length; i++) this.emit('message-removed', expired[i]); } } /** * _append: * @props: An object with the properties: * body: The text of the message. * group: The group of the message, one of: * 'received', 'sent', 'meta'. * styles: Style class names for the message to have. * timestamp: The timestamp of the message. * noTimestamp: suppress timestamp signal? */ _append(props) { let currentTime = (Date.now() / 1000); props = Params.parse(props, { body: null, group: null, styles: [], timestamp: currentTime, noTimestamp: false }); // Reset the old message timeout if (this._timestampTimeoutId) Mainloop.source_remove(this._timestampTimeoutId); this._timestampTimeoutId = 0; let message = { realMessage: props.group != 'meta', showTimestamp: false }; Lang.copyProperties(props, message); delete message.noTimestamp; this.messages.unshift(message); this.emit('message-added', message); if (!props.noTimestamp) { let timestamp = props.timestamp; if (timestamp < currentTime - SCROLLBACK_IMMEDIATE_TIME) { this.appendTimestamp(); } else { // Schedule a new timestamp in SCROLLBACK_IMMEDIATE_TIME // from the timestamp of the message. this._timestampTimeoutId = Mainloop.timeout_add_seconds( SCROLLBACK_IMMEDIATE_TIME - (currentTime - timestamp), this.appendTimestamp.bind(this)); GLib.Source.set_name_by_id(this._timestampTimeoutId, '[gnome-shell] this.appendTimestamp'); } } this._filterMessages(); } appendTimestamp() { this._timestampTimeoutId = 0; this.messages[0].showTimestamp = true; this.emit('timestamp-changed', this.messages[0]); this._filterMessages(); return GLib.SOURCE_REMOVE; } appendAliasChange(oldAlias, newAlias) { oldAlias = GLib.markup_escape_text(oldAlias, -1); newAlias = GLib.markup_escape_text(newAlias, -1); /* Translators: this is the other person changing their old IM name to their new IM name. */ let message = '' + _("%s is now known as %s").format(oldAlias, newAlias) + ''; this._append({ body: message, group: 'meta', styles: ['chat-meta-message'] }); this._filterMessages(); } }; var ChatLineBox = GObject.registerClass( class ChatLineBox extends St.BoxLayout { vfunc_get_preferred_height(forWidth) { let [, natHeight] = super.vfunc_get_preferred_height(forWidth); return [natHeight, natHeight]; } }); var ChatNotificationBanner = class extends MessageTray.NotificationBanner { constructor(notification) { super(notification); this._responseEntry = new St.Entry({ style_class: 'chat-response', x_expand: true, can_focus: true }); this._responseEntry.clutter_text.connect('activate', this._onEntryActivated.bind(this)); this._responseEntry.clutter_text.connect('text-changed', this._onEntryChanged.bind(this)); this.setActionArea(this._responseEntry); this._responseEntry.clutter_text.connect('key-focus-in', () => { this.focused = true; }); this._responseEntry.clutter_text.connect('key-focus-out', () => { this.focused = false; this.emit('unfocused'); }); this._scrollArea = new St.ScrollView({ style_class: 'chat-scrollview vfade', vscrollbar_policy: St.PolicyType.AUTOMATIC, hscrollbar_policy: St.PolicyType.NEVER, visible: this.expanded }); this._contentArea = new St.BoxLayout({ style_class: 'chat-body', vertical: true }); this._scrollArea.add_actor(this._contentArea); this.setExpandedBody(this._scrollArea); this.setExpandedLines(CHAT_EXPAND_LINES); this._lastGroup = null; // Keep track of the bottom position for the current adjustment and // force a scroll to the bottom if things change while we were at the // bottom this._oldMaxScrollValue = this._scrollArea.vscroll.adjustment.value; this._scrollArea.vscroll.adjustment.connect('changed', adjustment => { if (adjustment.value == this._oldMaxScrollValue) this.scrollTo(St.Side.BOTTOM); this._oldMaxScrollValue = Math.max(adjustment.lower, adjustment.upper - adjustment.page_size); }); this._inputHistory = new History.HistoryManager({ entry: this._responseEntry.clutter_text }); this._composingTimeoutId = 0; this._messageActors = new Map(); this._messageAddedId = this.notification.connect('message-added', (n, message) => { this._addMessage(message); }); this._messageRemovedId = this.notification.connect('message-removed', (n, message) => { let actor = this._messageActors.get(message); if (this._messageActors.delete(message)) actor.destroy(); }); this._timestampChangedId = this.notification.connect('timestamp-changed', (n, message) => { this._updateTimestamp(message); }); for (let i = this.notification.messages.length - 1; i >= 0; i--) this._addMessage(this.notification.messages[i]); } _onDestroy() { super._onDestroy(); this.notification.disconnect(this._messageAddedId); this.notification.disconnect(this._messageRemovedId); this.notification.disconnect(this._timestampChangedId); } scrollTo(side) { let adjustment = this._scrollArea.vscroll.adjustment; if (side == St.Side.TOP) adjustment.value = adjustment.lower; else if (side == St.Side.BOTTOM) adjustment.value = adjustment.upper; } hide() { this.emit('done-displaying'); } _addMessage(message) { let highlighter = new MessageList.URLHighlighter(message.body, true, true); let body = highlighter.actor; let styles = message.styles; for (let i = 0; i < styles.length; i++) body.add_style_class_name(styles[i]); let group = message.group; if (group != this._lastGroup) { this._lastGroup = group; body.add_style_class_name('chat-new-group'); } let lineBox = new ChatLineBox(); lineBox.add(body); this._contentArea.add_actor(lineBox); this._messageActors.set(message, lineBox); this._updateTimestamp(message); } _updateTimestamp(message) { let actor = this._messageActors.get(message); if (!actor) return; while (actor.get_n_children() > 1) actor.get_child_at_index(1).destroy(); if (message.showTimestamp) { let lastMessageTime = message.timestamp; let lastMessageDate = new Date(lastMessageTime * 1000); let timeLabel = Util.createTimeLabel(lastMessageDate); timeLabel.style_class = 'chat-meta-message'; timeLabel.x_expand = timeLabel.y_expand = true; timeLabel.x_align = timeLabel.y_align = Clutter.ActorAlign.END; actor.add_actor(timeLabel); } } _onEntryActivated() { let text = this._responseEntry.get_text(); if (text == '') return; this._inputHistory.addItem(text); // Telepathy sends out the Sent signal for us. // see Source._messageSent this._responseEntry.set_text(''); this.notification.source.respond(text); } _composingStopTimeout() { this._composingTimeoutId = 0; this.notification.source.setChatState(Tp.ChannelChatState.PAUSED); return GLib.SOURCE_REMOVE; } _onEntryChanged() { let text = this._responseEntry.get_text(); // If we're typing, we want to send COMPOSING. // If we empty the entry, we want to send ACTIVE. // If we've stopped typing for COMPOSING_STOP_TIMEOUT // seconds, we want to send PAUSED. // Remove composing timeout. if (this._composingTimeoutId > 0) { Mainloop.source_remove(this._composingTimeoutId); this._composingTimeoutId = 0; } if (text != '') { this.notification.source.setChatState(Tp.ChannelChatState.COMPOSING); this._composingTimeoutId = Mainloop.timeout_add_seconds( COMPOSING_STOP_TIMEOUT, this._composingStopTimeout.bind(this)); GLib.Source.set_name_by_id(this._composingTimeoutId, '[gnome-shell] this._composingStopTimeout'); } else { this.notification.source.setChatState(Tp.ChannelChatState.ACTIVE); } } }; var Component = TelepathyComponent;