// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const { Clutter, Gio, GLib, GObject, St } = imports.gi;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
var Tpl = null;
var Tp = null;
try {
({ TelepathyGLib: Tp, TelepathyLogger: Tpl } = imports.gi);
} catch (e) {
log('Telepathy is not available, chat integration will be disabled.');
}
const History = imports.misc.history;
const Main = imports.ui.main;
const MessageList = imports.ui.messageList;
const MessageTray = imports.ui.messageTray;
const Params = imports.misc.params;
const Util = imports.misc.util;
const HAVE_TP = (Tp != null && Tpl != null);
// See Notification.appendMessage
var SCROLLBACK_IMMEDIATE_TIME = 3 * 60; // 3 minutes
var SCROLLBACK_RECENT_TIME = 15 * 60; // 15 minutes
var SCROLLBACK_RECENT_LENGTH = 20;
var SCROLLBACK_IDLE_LENGTH = 5;
// See Source._displayPendingMessages
var SCROLLBACK_HISTORY_LINES = 10;
// See Notification._onEntryChanged
var COMPOSING_STOP_TIMEOUT = 5;
var CHAT_EXPAND_LINES = 12;
var NotificationDirection = {
SENT: 'chat-sent',
RECEIVED: 'chat-received'
};
function makeMessageFromTpMessage(tpMessage, direction) {
let [text, flags] = tpMessage.to_text();
let timestamp = tpMessage.get_sent_timestamp();
if (timestamp == 0)
timestamp = tpMessage.get_received_timestamp();
return {
messageType: tpMessage.get_message_type(),
text: text,
sender: tpMessage.sender.alias,
timestamp: timestamp,
direction: direction
};
}
function makeMessageFromTplEvent(event) {
let sent = event.get_sender().get_entity_type() == Tpl.EntityType.SELF;
let direction = sent ? NotificationDirection.SENT : NotificationDirection.RECEIVED;
return {
messageType: event.get_message_type(),
text: event.get_message(),
sender: event.get_sender().get_alias(),
timestamp: event.get_timestamp(),
direction: direction
};
}
var TelepathyComponent = class {
constructor() {
this._client = null;
if (!HAVE_TP)
return; // Telepathy isn't available
this._client = new TelepathyClient();
}
enable() {
if (!this._client)
return;
try {
this._client.register();
} catch (e) {
throw new Error(`Could not register Telepathy client. Error: ${e}`);
}
if (!this._client.account_manager.is_prepared(Tp.AccountManager.get_feature_quark_core()))
this._client.account_manager.prepare_async(null, null);
}
disable() {
if (!this._client)
return;
this._client.unregister();
}
};
var TelepathyClient = HAVE_TP ? GObject.registerClass(
class TelepathyClient extends Tp.BaseClient {
_init() {
// channel path -> ChatSource
this._chatSources = {};
this._chatState = Tp.ChannelChatState.ACTIVE;
// account path -> AccountNotification
this._accountNotifications = {};
// Define features we want
this._accountManager = Tp.AccountManager.dup();
let factory = this._accountManager.get_factory();
factory.add_account_features([Tp.Account.get_feature_quark_connection()]);
factory.add_connection_features([Tp.Connection.get_feature_quark_contact_list()]);
factory.add_channel_features([Tp.Channel.get_feature_quark_contacts()]);
factory.add_contact_features([Tp.ContactFeature.ALIAS,
Tp.ContactFeature.AVATAR_DATA,
Tp.ContactFeature.PRESENCE,
Tp.ContactFeature.SUBSCRIPTION_STATES]);
// Set up a SimpleObserver, which will call _observeChannels whenever a
// channel matching its filters is detected.
// The second argument, recover, means _observeChannels will be run
// for any existing channel as well.
super._init({ name: 'GnomeShell',
account_manager: this._accountManager,
uniquify_name: true });
// We only care about single-user text-based chats
let filter = {};
filter[Tp.PROP_CHANNEL_CHANNEL_TYPE] = Tp.IFACE_CHANNEL_TYPE_TEXT;
filter[Tp.PROP_CHANNEL_TARGET_HANDLE_TYPE] = Tp.HandleType.CONTACT;
this.set_observer_recover(true);
this.add_observer_filter(filter);
this.add_approver_filter(filter);
this.add_handler_filter(filter);
// Allow other clients (such as Empathy) to pre-empt our channels if
// needed
this.set_delegated_channels_callback(
this._delegatedChannelsCb.bind(this));
}
vfunc_observe_channels(...args) {
let [account, conn, channels, dispatchOp, requests, context] = args;
let len = channels.length;
for (let i = 0; i < len; i++) {
let channel = channels[i];
let [targetHandle, targetHandleType] = channel.get_handle();
if (channel.get_invalidated())
continue;
/* Only observe contact text channels */
if ((!(channel instanceof Tp.TextChannel)) ||
targetHandleType != Tp.HandleType.CONTACT)
continue;
this._createChatSource(account, conn, channel, channel.get_target_contact());
}
context.accept();
}
_createChatSource(account, conn, channel, contact) {
if (this._chatSources[channel.get_object_path()])
return;
let source = new ChatSource(account, conn, channel, contact, this);
this._chatSources[channel.get_object_path()] = source;
source.connect('destroy', () => {
delete this._chatSources[channel.get_object_path()];
});
}
vfunc_handle_channels(...args) {
let [account, conn, channels, requests, userActionTime, context] = args;
this._handlingChannels(account, conn, channels, true);
context.accept();
}
_handlingChannels(account, conn, channels, notify) {
let len = channels.length;
for (let i = 0; i < len; i++) {
let channel = channels[i];
// We can only handle text channel, so close any other channel
if (!(channel instanceof Tp.TextChannel)) {
channel.close_async(null);
continue;
}
if (channel.get_invalidated())
continue;
// 'notify' will be true when coming from an actual HandleChannels
// call, and not when from a successful Claim call. The point is
// we don't want to notify for a channel we just claimed which
// has no new messages (for example, a new channel which only has
// a delivery notification). We rely on _displayPendingMessages()
// and _messageReceived() to notify for new messages.
// But we should still notify from HandleChannels because the
// Telepathy spec states that handlers must foreground channels
// in HandleChannels calls which are already being handled.
if (notify && this.is_handling_channel(channel)) {
// We are already handling the channel, display the source
let source = this._chatSources[channel.get_object_path()];
if (source)
source.notify();
}
}
}
vfunc_add_dispatch_operation(...args) {
let [account, conn, channels, dispatchOp, context] = args;
let channel = channels[0];
let chanType = channel.get_channel_type();
if (channel.get_invalidated()) {
context.fail(new Tp.Error({ code: Tp.Error.INVALID_ARGUMENT,
message: 'Channel is invalidated' }));
return;
}
if (chanType == Tp.IFACE_CHANNEL_TYPE_TEXT)
this._approveTextChannel(account, conn, channel, dispatchOp, context);
else
context.fail(new Tp.Error({ code: Tp.Error.INVALID_ARGUMENT,
message: 'Unsupported channel type' }));
}
_approveTextChannel(account, conn, channel, dispatchOp, context) {
let [targetHandle, targetHandleType] = channel.get_handle();
if (targetHandleType != Tp.HandleType.CONTACT) {
context.fail(new Tp.Error({ code: Tp.Error.INVALID_ARGUMENT,
message: 'Unsupported handle type' }));
return;
}
// Approve private text channels right away as we are going to handle it
dispatchOp.claim_with_async(this, (dispatchOp, result) => {
try {
dispatchOp.claim_with_finish(result);
this._handlingChannels(account, conn, [channel], false);
} catch (err) {
log(`Failed to Claim channel: ${err}`);
}
});
context.accept();
}
_delegatedChannelsCb(_client, _channels) {
// Nothing to do as we don't make a distinction between observed and
// handled channels.
}
}) : null;
var ChatSource = class extends MessageTray.Source {
constructor(account, conn, channel, contact, client) {
super(contact.get_alias());
this._account = account;
this._contact = contact;
this._client = client;
this.isChat = true;
this._pendingMessages = [];
this._conn = conn;
this._channel = channel;
this._closedId = this._channel.connect('invalidated', this._channelClosed.bind(this));
this._notifyTimeoutId = 0;
this._presence = contact.get_presence_type();
this._sentId = this._channel.connect('message-sent', this._messageSent.bind(this));
this._receivedId = this._channel.connect('message-received', this._messageReceived.bind(this));
this._pendingId = this._channel.connect('pending-message-removed', this._pendingRemoved.bind(this));
this._notifyAliasId = this._contact.connect('notify::alias', this._updateAlias.bind(this));
this._notifyAvatarId = this._contact.connect('notify::avatar-file', this._updateAvatarIcon.bind(this));
this._presenceChangedId = this._contact.connect('presence-changed', this._presenceChanged.bind(this));
// Add ourselves as a source.
Main.messageTray.add(this);
this._getLogMessages();
}
_ensureNotification() {
if (this._notification)
return;
this._notification = new ChatNotification(this);
this._notification.connect('activated', this.open.bind(this));
this._notification.connect('updated', () => {
if (this._banner && this._banner.expanded)
this._ackMessages();
});
this._notification.connect('destroy', () => {
this._notification = null;
});
this.pushNotification(this._notification);
}
_createPolicy() {
if (this._account.protocol_name == 'irc')
return new MessageTray.NotificationApplicationPolicy('org.gnome.Polari');
return new MessageTray.NotificationApplicationPolicy('empathy');
}
createBanner() {
this._banner = new ChatNotificationBanner(this._notification);
// We ack messages when the user expands the new notification
let id = this._banner.connect('expanded', this._ackMessages.bind(this));
this._banner.actor.connect('destroy', () => {
this._banner.disconnect(id);
this._banner = null;
});
return this._banner;
}
_updateAlias() {
let oldAlias = this.title;
let newAlias = this._contact.get_alias();
if (oldAlias == newAlias)
return;
this.setTitle(newAlias);
if (this._notification)
this._notification.appendAliasChange(oldAlias, newAlias);
}
getIcon() {
let file = this._contact.get_avatar_file();
if (file) {
return new Gio.FileIcon({ file: file });
} else {
return new Gio.ThemedIcon({ name: 'avatar-default' });
}
}
getSecondaryIcon() {
let iconName;
let presenceType = this._contact.get_presence_type();
switch (presenceType) {
case Tp.ConnectionPresenceType.AVAILABLE:
iconName = 'user-available';
break;
case Tp.ConnectionPresenceType.BUSY:
iconName = 'user-busy';
break;
case Tp.ConnectionPresenceType.OFFLINE:
iconName = 'user-offline';
break;
case Tp.ConnectionPresenceType.HIDDEN:
iconName = 'user-invisible';
break;
case Tp.ConnectionPresenceType.AWAY:
iconName = 'user-away';
break;
case Tp.ConnectionPresenceType.EXTENDED_AWAY:
iconName = 'user-idle';
break;
default:
iconName = 'user-offline';
}
return new Gio.ThemedIcon({ name: iconName });
}
_updateAvatarIcon() {
this.iconUpdated();
if (this._notifiction)
this._notification.update(this._notification.title,
this._notification.bannerBodyText,
{ gicon: this.getIcon() });
}
open() {
Main.overview.hide();
Main.panel.closeCalendar();
if (this._client.is_handling_channel(this._channel)) {
// We are handling the channel, try to pass it to Empathy or Polari
// (depending on the channel type)
// We don't check if either app is available - mission control will
// fallback to something else if activation fails
let target;
if (this._channel.connection.protocol_name == 'irc')
target = 'org.freedesktop.Telepathy.Client.Polari';
else
target = 'org.freedesktop.Telepathy.Client.Empathy.Chat';
this._client.delegate_channels_async([this._channel], global.get_current_time(), target, null);
} else {
// We are not the handler, just ask to present the channel
let dbus = Tp.DBusDaemon.dup();
let cd = Tp.ChannelDispatcher.new(dbus);
cd.present_channel_async(this._channel, global.get_current_time(), null);
}
}
_getLogMessages() {
let logManager = Tpl.LogManager.dup_singleton();
let entity = Tpl.Entity.new_from_tp_contact(this._contact, Tpl.EntityType.CONTACT);
logManager.get_filtered_events_async(this._account, entity,
Tpl.EventTypeMask.TEXT, SCROLLBACK_HISTORY_LINES,
null, this._displayPendingMessages.bind(this));
}
_displayPendingMessages(logManager, result) {
let [success, events] = logManager.get_filtered_events_finish(result);
let logMessages = events.map(makeMessageFromTplEvent);
this._ensureNotification();
let pendingTpMessages = this._channel.get_pending_messages();
let pendingMessages = [];
for (let i = 0; i < pendingTpMessages.length; i++) {
let message = pendingTpMessages[i];
if (message.get_message_type() == Tp.ChannelTextMessageType.DELIVERY_REPORT)
continue;
pendingMessages.push(makeMessageFromTpMessage(message, NotificationDirection.RECEIVED));
this._pendingMessages.push(message);
}
this.countUpdated();
let showTimestamp = false;
for (let i = 0; i < logMessages.length; i++) {
let logMessage = logMessages[i];
let isPending = false;
// Skip any log messages that are also in pendingMessages
for (let j = 0; j < pendingMessages.length; j++) {
let pending = pendingMessages[j];
if (logMessage.timestamp == pending.timestamp && logMessage.text == pending.text) {
isPending = true;
break;
}
}
if (!isPending) {
showTimestamp = true;
this._notification.appendMessage(logMessage, true, ['chat-log-message']);
}
}
if (showTimestamp)
this._notification.appendTimestamp();
for (let i = 0; i < pendingMessages.length; i++)
this._notification.appendMessage(pendingMessages[i], true);
if (pendingMessages.length > 0)
this.notify();
}
destroy(reason) {
if (this._client.is_handling_channel(this._channel)) {
this._ackMessages();
// The chat box has been destroyed so it can't
// handle the channel any more.
this._channel.close_async((channel, result) => {
channel.close_finish(result);
});
} else {
// Don't indicate any unread messages when the notification
// that represents them has been destroyed.
this._pendingMessages = [];
this.countUpdated();
}
// Keep source alive while the channel is open
if (reason != MessageTray.NotificationDestroyedReason.SOURCE_CLOSED)
return;
if (this._destroyed)
return;
this._destroyed = true;
this._channel.disconnect(this._closedId);
this._channel.disconnect(this._receivedId);
this._channel.disconnect(this._pendingId);
this._channel.disconnect(this._sentId);
this._contact.disconnect(this._notifyAliasId);
this._contact.disconnect(this._notifyAvatarId);
this._contact.disconnect(this._presenceChangedId);
super.destroy(reason);
}
_channelClosed() {
this.destroy(MessageTray.NotificationDestroyedReason.SOURCE_CLOSED);
}
/* All messages are new messages for Telepathy sources */
get count() {
return this._pendingMessages.length;
}
get unseenCount() {
return this.count;
}
get countVisible() {
return this.count > 0;
}
_messageReceived(channel, message) {
if (message.get_message_type() == Tp.ChannelTextMessageType.DELIVERY_REPORT)
return;
this._ensureNotification();
this._pendingMessages.push(message);
this.countUpdated();
message = makeMessageFromTpMessage(message, NotificationDirection.RECEIVED);
this._notification.appendMessage(message);
// Wait a bit before notifying for the received message, a handler
// could ack it in the meantime.
if (this._notifyTimeoutId != 0)
Mainloop.source_remove(this._notifyTimeoutId);
this._notifyTimeoutId = Mainloop.timeout_add(500,
this._notifyTimeout.bind(this));
GLib.Source.set_name_by_id(this._notifyTimeoutId, '[gnome-shell] this._notifyTimeout');
}
_notifyTimeout() {
if (this._pendingMessages.length != 0)
this.notify();
this._notifyTimeoutId = 0;
return GLib.SOURCE_REMOVE;
}
// This is called for both messages we send from
// our client and other clients as well.
_messageSent(channel, message, _flags, _token) {
this._ensureNotification();
message = makeMessageFromTpMessage(message, NotificationDirection.SENT);
this._notification.appendMessage(message);
}
notify() {
super.notify(this._notification);
}
respond(text) {
let type;
if (text.slice(0, 4) == '/me ') {
type = Tp.ChannelTextMessageType.ACTION;
text = text.slice(4);
} else {
type = Tp.ChannelTextMessageType.NORMAL;
}
let msg = Tp.ClientMessage.new_text(type, text);
this._channel.send_message_async(msg, 0, (src, result) => {
this._channel.send_message_finish(result);
});
}
setChatState(state) {
// We don't want to send COMPOSING every time a letter is typed into
// the entry. We send the state only when it changes. Telepathy/Empathy
// might change it behind our back if the user is using both
// gnome-shell's entry and the Empathy conversation window. We could
// keep track of it with the ChatStateChanged signal but it is good
// enough right now.
if (state != this._chatState) {
this._chatState = state;
this._channel.set_chat_state_async(state, null);
}
}
_presenceChanged(_contact, _presence, _status, _message) {
if (this._notification)
this._notification.update(this._notification.title,
this._notification.bannerBodyText,
{ secondaryGIcon: this.getSecondaryIcon() });
}
_pendingRemoved(channel, message) {
let idx = this._pendingMessages.indexOf(message);
if (idx >= 0) {
this._pendingMessages.splice(idx, 1);
this.countUpdated();
}
if (this._pendingMessages.length == 0 &&
this._banner && !this._banner.expanded)
this._banner.hide();
}
_ackMessages() {
// Don't clear our messages here, tp-glib will send a
// 'pending-message-removed' for each one.
this._channel.ack_all_pending_messages_async(null);
}
};
var ChatNotification = class extends MessageTray.Notification {
constructor(source) {
super(source, source.title, null,
{ secondaryGIcon: source.getSecondaryIcon() });
this.setUrgency(MessageTray.Urgency.HIGH);
this.setResident(true);
this.messages = [];
this._timestampTimeoutId = 0;
}
destroy(reason) {
if (this._timestampTimeoutId)
Mainloop.source_remove(this._timestampTimeoutId);
this._timestampTimeoutId = 0;
super.destroy(reason);
}
/**
* appendMessage:
* @message: An object with the properties:
* text: the body of the message,
* messageType: a #Tp.ChannelTextMessageType,
* sender: the name of the sender,
* timestamp: the time the message was sent
* direction: a #NotificationDirection
*
* @noTimestamp: Whether to add a timestamp. If %true, no timestamp
* will be added, regardless of the difference since the
* last timestamp
*/
appendMessage(message, noTimestamp) {
let messageBody = GLib.markup_escape_text(message.text, -1);
let styles = [message.direction];
if (message.messageType == Tp.ChannelTextMessageType.ACTION) {
let senderAlias = GLib.markup_escape_text(message.sender, -1);
messageBody = '%s %s'.format(senderAlias, messageBody);
styles.push('chat-action');
}
if (message.direction == NotificationDirection.RECEIVED)
this.update(this.source.title, messageBody,
{ datetime: GLib.DateTime.new_from_unix_local (message.timestamp),
bannerMarkup: true });
let group = (message.direction == NotificationDirection.RECEIVED ?
'received' : 'sent');
this._append({ body: messageBody,
group: group,
styles: styles,
timestamp: message.timestamp,
noTimestamp: noTimestamp });
}
_filterMessages() {
if (this.messages.length < 1)
return;
let lastMessageTime = this.messages[0].timestamp;
let currentTime = (Date.now() / 1000);
// Keep the scrollback from growing too long. If the most
// recent message (before the one we just added) is within
// SCROLLBACK_RECENT_TIME, we will keep
// SCROLLBACK_RECENT_LENGTH previous messages. Otherwise
// we'll keep SCROLLBACK_IDLE_LENGTH messages.
let maxLength = (lastMessageTime < currentTime - SCROLLBACK_RECENT_TIME) ?
SCROLLBACK_IDLE_LENGTH : SCROLLBACK_RECENT_LENGTH;
let filteredHistory = this.messages.filter(item => item.realMessage);
if (filteredHistory.length > maxLength) {
let lastMessageToKeep = filteredHistory[maxLength];
let expired = this.messages.splice(this.messages.indexOf(lastMessageToKeep));
for (let i = 0; i < expired.length; i++)
this.emit('message-removed', expired[i]);
}
}
/**
* _append:
* @props: An object with the properties:
* body: The text of the message.
* group: The group of the message, one of:
* 'received', 'sent', 'meta'.
* styles: Style class names for the message to have.
* timestamp: The timestamp of the message.
* noTimestamp: suppress timestamp signal?
*/
_append(props) {
let currentTime = (Date.now() / 1000);
props = Params.parse(props, { body: null,
group: null,
styles: [],
timestamp: currentTime,
noTimestamp: false });
// Reset the old message timeout
if (this._timestampTimeoutId)
Mainloop.source_remove(this._timestampTimeoutId);
this._timestampTimeoutId = 0;
let message = { realMessage: props.group != 'meta',
showTimestamp: false };
Lang.copyProperties(props, message);
delete message.noTimestamp;
this.messages.unshift(message);
this.emit('message-added', message);
if (!props.noTimestamp) {
let timestamp = props.timestamp;
if (timestamp < currentTime - SCROLLBACK_IMMEDIATE_TIME) {
this.appendTimestamp();
} else {
// Schedule a new timestamp in SCROLLBACK_IMMEDIATE_TIME
// from the timestamp of the message.
this._timestampTimeoutId = Mainloop.timeout_add_seconds(
SCROLLBACK_IMMEDIATE_TIME - (currentTime - timestamp),
this.appendTimestamp.bind(this));
GLib.Source.set_name_by_id(this._timestampTimeoutId, '[gnome-shell] this.appendTimestamp');
}
}
this._filterMessages();
}
appendTimestamp() {
this._timestampTimeoutId = 0;
this.messages[0].showTimestamp = true;
this.emit('timestamp-changed', this.messages[0]);
this._filterMessages();
return GLib.SOURCE_REMOVE;
}
appendAliasChange(oldAlias, newAlias) {
oldAlias = GLib.markup_escape_text(oldAlias, -1);
newAlias = GLib.markup_escape_text(newAlias, -1);
/* Translators: this is the other person changing their old IM name to their new
IM name. */
let message = '' + _("%s is now known as %s").format(oldAlias, newAlias) + '';
this._append({ body: message,
group: 'meta',
styles: ['chat-meta-message'] });
this._filterMessages();
}
};
var ChatLineBox = GObject.registerClass(
class ChatLineBox extends St.BoxLayout {
vfunc_get_preferred_height(forWidth) {
let [, natHeight] = super.vfunc_get_preferred_height(forWidth);
return [natHeight, natHeight];
}
});
var ChatNotificationBanner = class extends MessageTray.NotificationBanner {
constructor(notification) {
super(notification);
this._responseEntry = new St.Entry({ style_class: 'chat-response',
x_expand: true,
can_focus: true });
this._responseEntry.clutter_text.connect('activate', this._onEntryActivated.bind(this));
this._responseEntry.clutter_text.connect('text-changed', this._onEntryChanged.bind(this));
this.setActionArea(this._responseEntry);
this._responseEntry.clutter_text.connect('key-focus-in', () => {
this.focused = true;
});
this._responseEntry.clutter_text.connect('key-focus-out', () => {
this.focused = false;
this.emit('unfocused');
});
this._scrollArea = new St.ScrollView({ style_class: 'chat-scrollview vfade',
vscrollbar_policy: St.PolicyType.AUTOMATIC,
hscrollbar_policy: St.PolicyType.NEVER,
visible: this.expanded });
this._contentArea = new St.BoxLayout({ style_class: 'chat-body',
vertical: true });
this._scrollArea.add_actor(this._contentArea);
this.setExpandedBody(this._scrollArea);
this.setExpandedLines(CHAT_EXPAND_LINES);
this._lastGroup = null;
// Keep track of the bottom position for the current adjustment and
// force a scroll to the bottom if things change while we were at the
// bottom
this._oldMaxScrollValue = this._scrollArea.vscroll.adjustment.value;
this._scrollArea.vscroll.adjustment.connect('changed', adjustment => {
if (adjustment.value == this._oldMaxScrollValue)
this.scrollTo(St.Side.BOTTOM);
this._oldMaxScrollValue = Math.max(adjustment.lower, adjustment.upper - adjustment.page_size);
});
this._inputHistory = new History.HistoryManager({ entry: this._responseEntry.clutter_text });
this._composingTimeoutId = 0;
this._messageActors = new Map();
this._messageAddedId = this.notification.connect('message-added',
(n, message) => {
this._addMessage(message);
});
this._messageRemovedId = this.notification.connect('message-removed',
(n, message) => {
let actor = this._messageActors.get(message);
if (this._messageActors.delete(message))
actor.destroy();
});
this._timestampChangedId = this.notification.connect('timestamp-changed',
(n, message) => {
this._updateTimestamp(message);
});
for (let i = this.notification.messages.length - 1; i >= 0; i--)
this._addMessage(this.notification.messages[i]);
}
_onDestroy() {
super._onDestroy();
this.notification.disconnect(this._messageAddedId);
this.notification.disconnect(this._messageRemovedId);
this.notification.disconnect(this._timestampChangedId);
}
scrollTo(side) {
let adjustment = this._scrollArea.vscroll.adjustment;
if (side == St.Side.TOP)
adjustment.value = adjustment.lower;
else if (side == St.Side.BOTTOM)
adjustment.value = adjustment.upper;
}
hide() {
this.emit('done-displaying');
}
_addMessage(message) {
let highlighter = new MessageList.URLHighlighter(message.body, true, true);
let body = highlighter.actor;
let styles = message.styles;
for (let i = 0; i < styles.length; i++)
body.add_style_class_name(styles[i]);
let group = message.group;
if (group != this._lastGroup) {
this._lastGroup = group;
body.add_style_class_name('chat-new-group');
}
let lineBox = new ChatLineBox();
lineBox.add(body);
this._contentArea.add_actor(lineBox);
this._messageActors.set(message, lineBox);
this._updateTimestamp(message);
}
_updateTimestamp(message) {
let actor = this._messageActors.get(message);
if (!actor)
return;
while (actor.get_n_children() > 1)
actor.get_child_at_index(1).destroy();
if (message.showTimestamp) {
let lastMessageTime = message.timestamp;
let lastMessageDate = new Date(lastMessageTime * 1000);
let timeLabel = Util.createTimeLabel(lastMessageDate);
timeLabel.style_class = 'chat-meta-message';
timeLabel.x_expand = timeLabel.y_expand = true;
timeLabel.x_align = timeLabel.y_align = Clutter.ActorAlign.END;
actor.add_actor(timeLabel);
}
}
_onEntryActivated() {
let text = this._responseEntry.get_text();
if (text == '')
return;
this._inputHistory.addItem(text);
// Telepathy sends out the Sent signal for us.
// see Source._messageSent
this._responseEntry.set_text('');
this.notification.source.respond(text);
}
_composingStopTimeout() {
this._composingTimeoutId = 0;
this.notification.source.setChatState(Tp.ChannelChatState.PAUSED);
return GLib.SOURCE_REMOVE;
}
_onEntryChanged() {
let text = this._responseEntry.get_text();
// If we're typing, we want to send COMPOSING.
// If we empty the entry, we want to send ACTIVE.
// If we've stopped typing for COMPOSING_STOP_TIMEOUT
// seconds, we want to send PAUSED.
// Remove composing timeout.
if (this._composingTimeoutId > 0) {
Mainloop.source_remove(this._composingTimeoutId);
this._composingTimeoutId = 0;
}
if (text != '') {
this.notification.source.setChatState(Tp.ChannelChatState.COMPOSING);
this._composingTimeoutId = Mainloop.timeout_add_seconds(
COMPOSING_STOP_TIMEOUT,
this._composingStopTimeout.bind(this));
GLib.Source.set_name_by_id(this._composingTimeoutId, '[gnome-shell] this._composingStopTimeout');
} else {
this.notification.source.setChatState(Tp.ChannelChatState.ACTIVE);
}
}
};
var Component = TelepathyComponent;