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Author SHA1 Message Date
Owen W. Taylor
ef200512cd Adapt to Mutter background changes
The rewrite of Mutter's background code (see bug 735637) requires
corresponding changes here - we no longer need to layer multiple
MetaBackgroundActors together.

The general strategy is that a BackgroundSource object is created
per GSettings schema, and keeps either one Background/MetaBackground pair,
or, for animation, a Background/Metabackground pair for each monitor.

https://bugzilla.gnome.org/show_bug.cgi?id=735638
2014-08-28 16:38:12 -04:00
32 changed files with 1623 additions and 2808 deletions

21
NEWS
View File

@@ -1,24 +1,3 @@
3.13.91
=======
* Fix keynav into session menu on login screen [Florian; #735614]
* Add gesture to summon message tray [Carlos G.; #735625]
* Accept scrolls/swipes either way on the screen shield [Jasper; #734874]
* Animate opening the app picker and improve app folder animations
[Carlos S.; #734726]
* Animate app icons on launching a new window [Carlos S., Florian; #734726]
* Show the on-screen keyboard when touch input is being used [David; #702015]
* Misc. bug fixes [Bastien, Owen, Florian, Carlos G.; #735190, #735385,
#735608, #735681]
Contributors:
Carlos Garnacho, David King, Kalev Lember, Florian Müllner, Bastien Nocera,
Carlos Soriano, Jasper St. Pierre, Owen W. Taylor
Translations:
Fran Diéguez [gl], Sweta Kothari [gu], Manoj Kumar Giri [or],
Alain Lojewski [fr], Praveen Illa [te], Arash Mousavi [fa],
Andika Triwidada [id]
3.13.90
=======
* Make use of GLSL optional [Adel; #733623]

View File

@@ -1,5 +1,5 @@
AC_PREREQ(2.63)
AC_INIT([gnome-shell],[3.13.91],[https://bugzilla.gnome.org/enter_bug.cgi?product=gnome-shell],[gnome-shell])
AC_INIT([gnome-shell],[3.13.90],[https://bugzilla.gnome.org/enter_bug.cgi?product=gnome-shell],[gnome-shell])
AC_CONFIG_HEADERS([config.h])
AC_CONFIG_SRCDIR([src/shell-global.c])
@@ -76,7 +76,7 @@ AC_MSG_RESULT($enable_systemd)
CLUTTER_MIN_VERSION=1.15.90
GOBJECT_INTROSPECTION_MIN_VERSION=0.10.1
GJS_MIN_VERSION=1.39.0
MUTTER_MIN_VERSION=3.13.91
MUTTER_MIN_VERSION=3.13.90
GTK_MIN_VERSION=3.7.9
GIO_MIN_VERSION=2.37.0
LIBECAL_MIN_VERSION=3.5.3

View File

@@ -1159,7 +1159,6 @@ StScrollBar StButton#vhandle:active {
.show-apps:checked > .overview-icon,
.show-apps:active > .overview-icon,
.search-provider-icon:active,
.grid-search-result:active .overview-icon,
.list-search-result:active {
background-gradient-start: rgba(255, 255, 255, .05);
background-gradient-end: rgba(255, 255, 255, .15);

View File

@@ -42,7 +42,6 @@
<file>ui/dash.js</file>
<file>ui/dateMenu.js</file>
<file>ui/dnd.js</file>
<file>ui/edgeDragAction.js</file>
<file>ui/endSessionDialog.js</file>
<file>ui/environment.js</file>
<file>ui/extensionDownloader.js</file>
@@ -90,7 +89,6 @@
<file>ui/windowAttentionHandler.js</file>
<file>ui/windowMenu.js</file>
<file>ui/windowManager.js</file>
<file>ui/wobbly.js</file>
<file>ui/workspace.js</file>
<file>ui/workspaceSwitcherPopup.js</file>
<file>ui/workspaceThumbnail.js</file>

View File

@@ -34,9 +34,7 @@ const MIN_COLUMNS = 4;
const MIN_ROWS = 4;
const INACTIVE_GRID_OPACITY = 77;
// This time needs to be less than IconGrid.EXTRA_SPACE_ANIMATION_TIME
// to not clash with other animations
const INACTIVE_GRID_OPACITY_ANIMATION_TIME = 0.24;
const INACTIVE_GRID_OPACITY_ANIMATION_TIME = 0.40;
const FOLDER_SUBICON_FRACTION = .4;
const MIN_FREQUENT_APPS_COUNT = 3;
@@ -45,16 +43,6 @@ const INDICATORS_BASE_TIME = 0.25;
const INDICATORS_ANIMATION_DELAY = 0.125;
const INDICATORS_ANIMATION_MAX_TIME = 0.75;
// Follow iconGrid animations approach and divide by 2 to animate out to
// not annoy the user when the user wants to quit appDisplay.
// Also, make sure we don't exceed iconGrid animation total time or
// views switch time.
const INDICATORS_BASE_TIME_OUT = 0.125;
const INDICATORS_ANIMATION_DELAY_OUT = 0.0625;
const INDICATORS_ANIMATION_MAX_TIME_OUT =
Math.min (VIEWS_SWITCH_TIME,
IconGrid.ANIMATION_TIME_OUT + IconGrid.ANIMATION_MAX_DELAY_OUT_FOR_ITEM);
const PAGE_SWITCH_TIME = 0.3;
const VIEWS_SWITCH_TIME = 0.4;
@@ -189,57 +177,6 @@ const BaseAppView = new Lang.Class({
this.selectApp(id);
}));
}
},
_doSpringAnimation: function(animationDirection) {
this._grid.actor.opacity = 255;
this._grid.animateSpring(animationDirection,
Main.overview.getShowAppsButton());
},
animate: function(animationDirection, onComplete) {
if (animationDirection == IconGrid.AnimationDirection.IN) {
let toAnimate = this._grid.actor.connect('notify::allocation', Lang.bind(this,
function() {
this._grid.actor.disconnect(toAnimate);
// We need to hide the grid temporary to not flash it
// for a frame
this._grid.actor.opacity = 0;
Meta.later_add(Meta.LaterType.BEFORE_REDRAW,
Lang.bind(this, function() {
this._doSpringAnimation(animationDirection)
}));
}));
} else {
this._doSpringAnimation(animationDirection);
}
if (onComplete) {
let animationDoneId = this._grid.connect('animation-done', Lang.bind(this,
function () {
this._grid.disconnect(animationDoneId);
onComplete();
}));
}
},
animateSwitch: function(animationDirection) {
Tweener.removeTweens(this.actor);
Tweener.removeTweens(this._grid.actor);
let params = { time: VIEWS_SWITCH_TIME,
transition: 'easeOutQuad' };
if (animationDirection == IconGrid.AnimationDirection.IN) {
this.actor.show();
params.opacity = 255;
params.delay = VIEWS_SWITCH_ANIMATION_DELAY;
} else {
params.opacity = 0;
params.delay = 0;
params.onComplete = Lang.bind(this, function() { this.actor.hide() });
}
Tweener.addTween(this._grid.actor, params);
}
});
Signals.addSignalMethods(BaseAppView.prototype);
@@ -277,10 +214,7 @@ const PageIndicators = new Lang.Class({
this._currentPage = undefined;
this.actor.connect('notify::mapped',
Lang.bind(this, function() {
this.animateIndicators(IconGrid.AnimationDirection.IN);
})
);
Lang.bind(this, this._animateIndicators));
},
setNPages: function(nPages) {
@@ -321,7 +255,7 @@ const PageIndicators = new Lang.Class({
children[i].set_checked(i == this._currentPage);
},
animateIndicators: function(animationDirection) {
_animateIndicators: function() {
if (!this.actor.mapped)
return;
@@ -329,32 +263,24 @@ const PageIndicators = new Lang.Class({
if (children.length == 0)
return;
for (let i = 0; i < this._nPages; i++)
Tweener.removeTweens(children[i]);
let offset;
if (this.actor.get_text_direction() == Clutter.TextDirection.RTL)
offset = -children[0].width;
else
offset = children[0].width;
let isAnimationIn = animationDirection == IconGrid.AnimationDirection.IN;
let delay = isAnimationIn ? INDICATORS_ANIMATION_DELAY :
INDICATORS_ANIMATION_DELAY_OUT;
let baseTime = isAnimationIn ? INDICATORS_BASE_TIME : INDICATORS_BASE_TIME_OUT;
let totalAnimationTime = baseTime + delay * this._nPages;
let maxTime = isAnimationIn ? INDICATORS_ANIMATION_MAX_TIME :
INDICATORS_ANIMATION_MAX_TIME_OUT;
if (totalAnimationTime > maxTime)
delay -= (totalAnimationTime - maxTime) / this._nPages;
let delay = INDICATORS_ANIMATION_DELAY;
let totalAnimationTime = INDICATORS_BASE_TIME + INDICATORS_ANIMATION_DELAY * this._nPages;
if (totalAnimationTime > INDICATORS_ANIMATION_MAX_TIME)
delay -= (totalAnimationTime - INDICATORS_ANIMATION_MAX_TIME) / this._nPages;
for (let i = 0; i < this._nPages; i++) {
children[i].translation_x = isAnimationIn ? offset : 0;
children[i].translation_x = offset;
Tweener.addTween(children[i],
{ translation_x: isAnimationIn ? 0 : offset,
time: baseTime + delay * i,
{ translation_x: 0,
time: INDICATORS_BASE_TIME + delay * i,
transition: 'easeInOutQuad',
delay: isAnimationIn ? VIEWS_SWITCH_ANIMATION_DELAY : 0
delay: VIEWS_SWITCH_ANIMATION_DELAY
});
}
}
@@ -397,7 +323,7 @@ const AllView = new Lang.Class({
this._stack = new St.Widget({ layout_manager: new Clutter.BinLayout() });
let box = new St.BoxLayout({ vertical: true });
this._grid.currentPage = 0;
this._currentPage = 0;
this._stack.add_actor(this._grid.actor);
this._eventBlocker = new St.Widget({ x_expand: true, y_expand: true });
this._stack.add_actor(this._eventBlocker);
@@ -529,52 +455,14 @@ const AllView = new Lang.Class({
this._refilterApps();
},
// Overriden from BaseAppView
animate: function (animationDirection, onComplete) {
if (animationDirection == IconGrid.AnimationDirection.OUT &&
this._displayingPopup && this._currentPopup) {
this._currentPopup.popdown();
let spaceClosedId = this._grid.connect('space-closed', Lang.bind(this,
function() {
this._grid.disconnect(spaceClosedId);
// Given that we can't call this.parent() inside the
// signal handler, call again animate which will
// call the parent given that popup is already
// closed.
this.animate(animationDirection, onComplete);
}));
} else {
this.parent(animationDirection, onComplete);
if (animationDirection == IconGrid.AnimationDirection.OUT)
this._pageIndicators.animateIndicators(animationDirection);
}
},
animateSwitch: function(animationDirection) {
this.parent(animationDirection);
if (this._currentPopup && this._displayingPopup &&
animationDirection == IconGrid.AnimationDirection.OUT)
Tweener.addTween(this._currentPopup.actor,
{ time: VIEWS_SWITCH_TIME,
transition: 'easeOutQuad',
opacity: 0,
onComplete: function() {
this.opacity = 255;
} });
if (animationDirection == IconGrid.AnimationDirection.OUT)
this._pageIndicators.animateIndicators(animationDirection);
},
getCurrentPageY: function() {
return this._grid.getPageY(this._grid.currentPage);
return this._grid.getPageY(this._currentPage);
},
goToPage: function(pageNumber) {
pageNumber = clamp(pageNumber, 0, this._grid.nPages() - 1);
if (this._grid.currentPage == pageNumber && this._displayingPopup && this._currentPopup)
if (this._currentPage == pageNumber && this._displayingPopup && this._currentPopup)
return;
if (this._displayingPopup && this._currentPopup)
this._currentPopup.popdown();
@@ -594,7 +482,7 @@ const AllView = new Lang.Class({
let time;
// Only take the velocity into account on page changes, otherwise
// return smoothly to the current page using the default velocity
if (this._grid.currentPage != pageNumber) {
if (this._currentPage != pageNumber) {
let minVelocity = totalHeight / (PAGE_SWITCH_TIME * 1000);
velocity = Math.max(minVelocity, velocity);
time = (diffToPage / velocity) / 1000;
@@ -605,9 +493,9 @@ const AllView = new Lang.Class({
// longer than PAGE_SWITCH_TIME
time = Math.min(time, PAGE_SWITCH_TIME);
this._grid.currentPage = pageNumber;
this._currentPage = pageNumber;
Tweener.addTween(this._adjustment,
{ value: this._grid.getPageY(this._grid.currentPage),
{ value: this._grid.getPageY(this._currentPage),
time: time,
transition: 'easeOutQuad' });
this._pageIndicators.setCurrentPage(pageNumber);
@@ -636,9 +524,9 @@ const AllView = new Lang.Class({
let direction = event.get_scroll_direction();
if (direction == Clutter.ScrollDirection.UP)
this.goToPage(this._grid.currentPage - 1);
this.goToPage(this._currentPage - 1);
else if (direction == Clutter.ScrollDirection.DOWN)
this.goToPage(this._grid.currentPage + 1);
this.goToPage(this._currentPage + 1);
return Clutter.EVENT_STOP;
},
@@ -678,10 +566,10 @@ const AllView = new Lang.Class({
return Clutter.EVENT_STOP;
if (event.get_key_symbol() == Clutter.Page_Up) {
this.goToPage(this._grid.currentPage - 1);
this.goToPage(this._currentPage - 1);
return Clutter.EVENT_STOP;
} else if (event.get_key_symbol() == Clutter.Page_Down) {
this.goToPage(this._grid.currentPage + 1);
this.goToPage(this._currentPage + 1);
return Clutter.EVENT_STOP;
}
@@ -742,7 +630,7 @@ const AllView = new Lang.Class({
if (this._availWidth != availWidth || this._availHeight != availHeight || oldNPages != this._grid.nPages()) {
this._adjustment.value = 0;
this._grid.currentPage = 0;
this._currentPage = 0;
Meta.later_add(Meta.LaterType.BEFORE_REDRAW, Lang.bind(this,
function() {
this._pageIndicators.setNPages(this._grid.nPages());
@@ -904,19 +792,6 @@ const AppDisplay = new Lang.Class({
let layout = new ControlsBoxLayout({ homogeneous: true });
this._controls = new St.Widget({ style_class: 'app-view-controls',
layout_manager: layout });
this._controls.connect('notify::mapped', Lang.bind(this,
function() {
// controls are faded either with their parent or
// explicitly in animate(); we can't know how they'll be
// shown next, so make sure to restore their opacity
// when they are hidden
if (this._controls.mapped)
return;
Tweener.removeTweens(this._controls);
this._controls.opacity = 255;
}));
layout.hookup_style(this._controls);
this.actor.add_actor(new St.Bin({ child: this._controls }));
@@ -940,39 +815,23 @@ const AppDisplay = new Lang.Class({
this._updateFrequentVisibility();
},
animate: function(animationDirection, onComplete) {
let currentView = this._views[global.settings.get_uint('app-picker-view')].view;
// Animate controls opacity using iconGrid animation time, since
// it will be the time the AllView or FrequentView takes to show
// it entirely.
let finalOpacity;
if (animationDirection == IconGrid.AnimationDirection.IN) {
this._controls.opacity = 0;
finalOpacity = 255;
} else {
finalOpacity = 0
}
Tweener.addTween(this._controls,
{ time: IconGrid.ANIMATION_TIME_IN,
transition: 'easeInOutQuad',
opacity: finalOpacity,
});
currentView.animate(animationDirection, onComplete);
},
_showView: function(activeIndex) {
for (let i = 0; i < this._views.length; i++) {
let actor = this._views[i].view.actor;
let params = { time: VIEWS_SWITCH_TIME,
opacity: (i == activeIndex) ? 255 : 0,
delay: (i == activeIndex) ? VIEWS_SWITCH_ANIMATION_DELAY : 0 };
if (i == activeIndex)
actor.visible = true;
else
params.onComplete = function() { actor.hide(); };
Tweener.addTween(actor, params);
if (i == activeIndex)
this._views[i].control.add_style_pseudo_class('checked');
else
this._views[i].control.remove_style_pseudo_class('checked');
let animationDirection = i == activeIndex ? IconGrid.AnimationDirection.IN :
IconGrid.AnimationDirection.OUT;
this._views[i].view.animateSwitch(animationDirection);
}
},
@@ -1054,6 +913,26 @@ const AppSearchProvider = new Lang.Class({
this.getInitialResultSet(terms, callback, cancellable);
},
activateResult: function(result) {
let app = this._appSys.lookup_app(result);
let event = Clutter.get_current_event();
let modifiers = event ? event.get_state() : 0;
let openNewWindow = modifiers & Clutter.ModifierType.CONTROL_MASK;
if (openNewWindow)
app.open_new_window(-1);
else
app.activate();
},
dragActivateResult: function(id, params) {
params = Params.parse(params, { workspace: -1,
timestamp: 0 });
let app = this._appSys.lookup_app(id);
app.open_new_window(workspace);
},
createResultObject: function (resultMeta) {
let app = this._appSys.lookup_app(resultMeta['id']);
return new AppIcon(app);
@@ -1085,11 +964,6 @@ const FolderView = new Lang.Class({
Util.ensureActorVisibleInScrollView(this.actor, actor);
},
// Overriden from BaseAppView
animate: function(animationDirection) {
this._grid.animatePulse(animationDirection);
},
createFolderIcon: function(size) {
let layout = new Clutter.GridLayout();
let icon = new St.Widget({ layout_manager: layout,
@@ -1465,17 +1339,8 @@ const AppFolderPopup = new Lang.Class({
this.actor.show();
this._boxPointer.setArrowActor(this._source.actor);
// We need to hide the icons of the view until the boxpointer animation
// is completed so we can animate the icons after as we like without
// showing them while boxpointer is animating.
this._view.actor.opacity = 0;
this._boxPointer.show(BoxPointer.PopupAnimation.FADE |
BoxPointer.PopupAnimation.SLIDE,
Lang.bind(this,
function() {
this._view.actor.opacity = 255;
this._view.animate(IconGrid.AnimationDirection.IN);
}));
BoxPointer.PopupAnimation.SLIDE);
this.emit('open-state-changed', true);
},
@@ -1630,7 +1495,13 @@ const AppIcon = new Lang.Class({
_onClicked: function(actor, button) {
this._removeMenuTimeout();
this.activate(button);
if (button == 0 || button == 1) {
this._onActivate(Clutter.get_current_event());
} else if (button == 2) {
this.app.open_new_window(-1);
Main.overview.hide();
}
},
_onKeyboardPopupMenu: function() {
@@ -1684,28 +1555,19 @@ const AppIcon = new Lang.Class({
this.emit('menu-state-changed', false);
},
activate: function (button) {
let event = Clutter.get_current_event();
let modifiers = event ? event.get_state() : 0;
let openNewWindow = modifiers & Clutter.ModifierType.CONTROL_MASK &&
this.app.state == Shell.AppState.RUNNING ||
button && button == 2;
_onActivate: function (event) {
let modifiers = event.get_state();
if (this.app.state == Shell.AppState.STOPPED || openNewWindow)
this.animateLaunch();
if (openNewWindow)
if (modifiers & Clutter.ModifierType.CONTROL_MASK
&& this.app.state == Shell.AppState.RUNNING) {
this.app.open_new_window(-1);
else
} else {
this.app.activate();
}
Main.overview.hide();
},
animateLaunch: function() {
this.icon.animateZoomOut();
},
shellWorkspaceLaunch : function(params) {
params = Params.parse(params, { workspace: -1,
timestamp: 0 });
@@ -1787,9 +1649,6 @@ const AppIconMenu = new Lang.Class({
if (this._source.app.can_open_new_window()) {
this._newWindowMenuItem = this._appendMenuItem(_("New Window"));
this._newWindowMenuItem.connect('activate', Lang.bind(this, function() {
if (this._source.app.state == Shell.AppState.STOPPED)
this._source.animateLaunch();
this._source.app.open_new_window(-1);
this.emit('activate-window', null);
}));

View File

@@ -15,7 +15,6 @@ const RENAMED_DESKTOP_IDS = {
'gedit.desktop': 'org.gnome.gedit.desktop',
'glchess.desktop': 'gnome-chess.desktop',
'gnome-clocks.desktop': 'org.gnome.clocks.desktop',
'gnome-contacts.desktop': 'org.gnome.Contacts.desktop',
'gnome-documents.desktop': 'org.gnome.Documents.desktop',
'gnome-font-viewer.desktop': 'org.gnome.font-viewer.desktop',
'gnome-photos.desktop': 'org.gnome.Photos.desktop',
@@ -25,7 +24,6 @@ const RENAMED_DESKTOP_IDS = {
'gnomine.desktop': 'gnome-mines.desktop',
'nautilus.desktop': 'org.gnome.Nautilus.desktop',
'polari.desktop': 'org.gnome.Polari.desktop',
'totem.desktop': 'org.gnome.Totem.desktop',
};
const AppFavorites = new Lang.Class({

View File

@@ -41,6 +41,9 @@
// MetaBackgroundActor
// An actor that draws the background for a single monitor
//
// BackgroundActor
// JS delegate object for MetaBackgroundActor.
//
// BackgroundCache
// A cache of Settings schema => BackgroundSource and of a single Animation.
// Also used to share file monitors.
@@ -51,17 +54,17 @@
// object, which provides a single Background and correspondingly a single
// MetaBackground object.
//
// BackgroundManager BackgroundManager
// | \ / |
// | BackgroundSource | looked up in BackgroundCache
// | | |
// | Background |
// | | |
// MetaBackgroundActor | MetaBackgroundActor
// \ | /
// `------- MetaBackground ------'
// |
// MetaBackgroundImage looked up in MetaBackgroundImageCache
// BackgroundManager--- ----- BackgroundManager
// BackgroundActor \./ BackgroundActor
// | | \ | / | |
// | | BackgroundSource | | looked up in BackgroundCache
// | \ | / |
// | `-------Background-------` |
// MetaBackgroundActor | MetaBackgroundActor
// \ | /
// `--------- MetaBackground-------`
// |
// MetaBackgroundImage looked up in MetaBackgroundImageCache
//
// The animated case is tricker because the animation XML file can specify different
// files for different monitor resolutions and aspect ratios. For this reason,
@@ -71,27 +74,29 @@
// same filename and look up the *same* MetaBackgroundImage object, so there is
// little wasted memory:
//
// BackgroundManager BackgroundManager
// | \ / |
// | BackgroundSource | looked up in BackgroundCache
// | / \ |
// | Background Background |
// | | \ / | |
// | | Animation | | looked up in BackgroundCache
// MetaBackgroundA|tor Me|aBackgroundActor
// \ | | /
// MetaBackground MetaBackground
// \ /
// MetaBackgroundImage looked up in MetaBackgroundImageCache
// MetaBackgroundImage
// BackgroundManager--- ----- BackgroundManager
// BackgroundActor \./ BackgroundActor
// | | \ | / | |
// | | BackgroundSource | | looked up in BackgroundCache
// | \ / \ / |
// | Background Background |
// | | \ / | |
// | | Animation | | looked up in BackgroundCache
// MetaBackg|oundActor MetaB|ckgroundActor
// | | | |
// | | | |
// MetaBackground MetaBackground
// \ /
// MetaBackgroundImage looked up in MetaBackgroundImageCache
// MetaBackgroundImage
//
// But the case of different filenames and different background images
// is possible as well:
// ....
// MetaBackground MetaBackground
// | |
// MetaBackgroundImage MetaBackgroundImage
// MetaBackgroundImage MetaBackgroundImage
// ....
// MetaBackground MetaBackground
// | |
// MetaBackgroundImage MetaBackgroundImage
// MetaBackgroundImage MetaBackgroundImage
const Clutter = imports.gi.Clutter;
const GDesktopEnums = imports.gi.GDesktopEnums;
@@ -221,8 +226,7 @@ const Background = new Lang.Class({
filename: null,
style: null });
this.background = new Meta.Background({ meta_screen: global.screen });
this.background._delegate = this;
this.background = new Meta.Background({ 'meta-screen': global.screen });
this._settings = params.settings;
this._filename = params.filename;
@@ -430,6 +434,72 @@ const Background = new Lang.Class({
});
Signals.addSignalMethods(Background.prototype);
const BackgroundActor = new Lang.Class({
Name: 'Background',
_init: function(params) {
params = Params.parse(params, { background: null,
monitorIndex: 0,
vignette: false });
this.actor = new Meta.BackgroundActor({ 'meta-screen': global.screen,
'monitor': params.monitorIndex,
'background': params.background.background });
this.actor._delegate = this;
this._vignette = params.vignette;
this._brightness = 1.0;
this._vignetteSharpness = 0.2;
if (this._vignette)
this.actor.add_vignette(this._vignetteSharpness, this._brightness);
if (params.background.isLoaded) {
this._setLoaded();
} else {
let loadedSignalId = params.background.connect('loaded',
Lang.bind(this, function() {
params.background.disconnect(loadedSignalId);
this._setLoaded();
}));
}
},
_setLoaded: function() {
if (this.isLoaded)
return;
this.isLoaded = true;
let id = GLib.idle_add(GLib.PRIORITY_DEFAULT, Lang.bind(this, function() {
this.emit('loaded');
return GLib.SOURCE_REMOVE;
}));
GLib.Source.set_name_by_id(id, '[gnome-shell] this.emit');
},
get brightness() {
return this._brightness;
},
set brightness(factor) {
this._brightness = factor;
if (this._vignette)
this.actor.add_vignette(this._brightness, this._vignetteSharpness);
},
get vignetteSharpness() {
return this._vignetteSharpness;
},
set vignetteSharpness(sharpness) {
this._vignetteSharpness = sharpness;
if (this._vignette)
this.actor.add_vignette(this._brightness, this._vignetteSharpness);
}
});
Signals.addSignalMethods(BackgroundActor.prototype);
let _systemBackground;
const SystemBackground = new Lang.Class({
@@ -439,13 +509,13 @@ const SystemBackground = new Lang.Class({
let filename = global.datadir + '/theme/noise-texture.png';
if (_systemBackground == null) {
_systemBackground = new Meta.Background({ meta_screen: global.screen });
_systemBackground = new Meta.Background({ 'meta-screen': global.screen });
_systemBackground.set_filename(filename, GDesktopEnums.BackgroundStyle.WALLPAPER);
}
this.actor = new Meta.BackgroundActor({ meta_screen: global.screen,
monitor: 0,
background: _systemBackground });
this.actor = new Meta.BackgroundActor({ 'meta-screen': global.screen,
'monitor': 0,
'background': _systemBackground });
let cache = Meta.BackgroundImageCache.get_default();
let image = cache.load(filename);
@@ -604,8 +674,8 @@ const BackgroundManager = new Lang.Class({
this._monitorIndex = params.monitorIndex;
this._controlPosition = params.controlPosition;
this.backgroundActor = this._createBackgroundActor();
this._newBackgroundActor = null;
this.background = this._createBackground();
this._newBackground = null;
},
destroy: function() {
@@ -613,95 +683,78 @@ const BackgroundManager = new Lang.Class({
cache.releaseBackgroundSource(this._settingsSchema);
this._backgroundSource = null;
if (this._newBackgroundActor) {
this._newBackgroundActor.destroy();
this._newBackgroundActor = null;
if (this._newBackground) {
this._newBackground.actor.destroy();
this._newBackground = null;
}
if (this.backgroundActor) {
this.backgroundActor.destroy();
this.backgroundActor = null;
if (this.background) {
this.background.actor.destroy();
this.background = null;
}
},
_swapBackgroundActor: function() {
let oldBackgroundActor = this.backgroundActor;
this.backgroundActor = this._newBackgroundActor;
this._newBackgroundActor = null;
this.emit('changed');
_updateBackground: function() {
let newBackground = this._createBackground();
newBackground.vignetteSharpness = this.background.vignetteSharpness;
newBackground.brightness = this.background.brightness;
newBackground.visible = this.background.visible;
Tweener.addTween(oldBackgroundActor,
{ opacity: 0,
time: FADE_ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: function() {
oldBackgroundActor.destroy();
}
});
newBackground.loadedSignalId = newBackground.connect('loaded',
Lang.bind(this, function() {
newBackground.disconnect(newBackground.loadedSignalId);
newBackground.loadedSignalId = 0;
if (this._newBackground != newBackground) {
/* Not interesting, we queued another load */
newBackground.actor.destroy();
return;
}
Tweener.addTween(this.background.actor,
{ opacity: 0,
time: FADE_ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: Lang.bind(this, function() {
this.background.actor.destroy();
this.background = newBackground;
this._newBackground = null;
this.emit('changed');
})
});
}));
this._newBackground = newBackground;
},
_updateBackgroundActor: function() {
if (this._newBackgroundActor) {
/* Skip displaying existing background queued for load */
this._newBackgroundActor.destroy();
this._newBackgroundActor = null;
}
let newBackgroundActor = this._createBackgroundActor();
newBackgroundActor.vignette_sharpness = this.backgroundActor.vignette_sharpness;
newBackgroundActor.brightness = this.backgroundActor.brightness;
newBackgroundActor.visible = this.backgroundActor.visible;
this._newBackgroundActor = newBackgroundActor;
let background = newBackgroundActor.background._delegate;
if (background.isLoaded) {
this._swapBackgroundActor();
} else {
newBackgroundActor.loadedSignalId = background.connect('loaded',
Lang.bind(this, function() {
background.disconnect(newBackgroundActor.loadedSignalId);
newBackgroundActor.loadedSignalId = 0;
this._swapBackgroundActor();
}));
}
},
_createBackgroundActor: function() {
_createBackground: function() {
let background = this._backgroundSource.getBackground(this._monitorIndex);
let backgroundActor = new Meta.BackgroundActor({ meta_screen: global.screen,
monitor: this._monitorIndex,
background: background.background,
vignette: this._vignette,
vignette_sharpness: 0.5,
brightness: 0.5,
});
this._container.add_child(backgroundActor);
let backgroundActor = new BackgroundActor({ background: background,
monitorIndex: this._monitorIndex,
vignette: this._vignette });
this._container.add_child(backgroundActor.actor);
let monitor = this._layoutManager.monitors[this._monitorIndex];
backgroundActor.set_size(monitor.width, monitor.height);
backgroundActor.actor.set_size(monitor.width, monitor.height);
if (this._controlPosition) {
backgroundActor.set_position(monitor.x, monitor.y);
backgroundActor.lower_bottom();
backgroundActor.actor.set_position(monitor.x, monitor.y);
backgroundActor.actor.lower_bottom();
}
let changeSignalId = background.connect('changed', Lang.bind(this, function() {
background.disconnect(changeSignalId);
changeSignalId = null;
this._updateBackgroundActor();
this._updateBackground();
}));
backgroundActor.connect('destroy', Lang.bind(this, function() {
backgroundActor.actor.connect('destroy', Lang.bind(this, function() {
if (changeSignalId)
background.disconnect(changeSignalId);
if (backgroundActor.loadedSignalId)
backgroundActor.background._delegate.disconnect(backgroundActor.loadedSignalId);
background.disconnect(loadedSignalId);
}));
return backgroundActor;

View File

@@ -1,78 +0,0 @@
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const Lang = imports.lang;
const Signals = imports.signals;
const Meta = imports.gi.Meta;
const Clutter = imports.gi.Clutter;
const St = imports.gi.St;
const EDGE_THRESHOLD = 20;
const DRAG_DISTANCE = 80;
const EdgeDragAction = new Lang.Class({
Name: 'EdgeDragAction',
Extends: Clutter.GestureAction,
_init : function(side) {
this.parent();
this._side = side;
this.set_n_touch_points(1);
global.display.connect('grab-op-begin', Lang.bind(this, function() {
this.cancel();
}));
},
_getMonitorRect : function (x, y) {
let rect = new Meta.Rectangle({ x: x - 1, y: y - 1, width: 1, height: 1 });
let monitorIndex = global.screen.get_monitor_index_for_rect(rect);
return global.screen.get_monitor_geometry(monitorIndex);
},
vfunc_gesture_prepare : function(action, actor) {
if (this.get_n_current_points() == 0)
return false;
let [x, y] = this.get_press_coords(0);
let monitorRect = this._getMonitorRect(x, y);
return ((this._side == St.Side.LEFT && x < monitorRect.x + EDGE_THRESHOLD) ||
(this._side == St.Side.RIGHT && x > monitorRect.x + monitorRect.width - EDGE_THRESHOLD) ||
(this._side == St.Side.TOP && y < monitorRect.y + EDGE_THRESHOLD) ||
(this._side == St.Side.BOTTOM && y > monitorRect.y + monitorRect.height - EDGE_THRESHOLD));
},
vfunc_gesture_progress : function (action, actor) {
let [startX, startY] = this.get_press_coords(0);
let [x, y] = this.get_motion_coords(0);
let offsetX = Math.abs (x - startX);
let offsetY = Math.abs (y - startY);
if (offsetX < EDGE_THRESHOLD && offsetY < EDGE_THRESHOLD)
return true;
if ((offsetX > offsetY &&
(this._side == St.Side.TOP || this._side == St.Side.BOTTOM)) ||
(offsetY > offsetX &&
(this._side == St.Side.LEFT || this._side == St.Side.RIGHT))) {
this.cancel();
return false;
}
return true;
},
vfunc_gesture_end : function (action, actor) {
let [startX, startY] = this.get_press_coords(0);
let [x, y] = this.get_motion_coords(0);
let monitorRect = this._getMonitorRect(startX, startY);
if ((this._side == St.Side.TOP && y > monitorRect.y + DRAG_DISTANCE) ||
(this._side == St.Side.BOTTOM && y < monitorRect.y + monitorRect.height - DRAG_DISTANCE) ||
(this._side == St.Side.LEFT && x > monitorRect.x + DRAG_DISTANCE) ||
(this._side == St.Side.RIGHT && x < monitorRect.x + monitorRect.width - DRAG_DISTANCE))
this.emit('activated');
}
});
Signals.addSignalMethods(EdgeDragAction.prototype);

View File

@@ -56,7 +56,7 @@ const GrabHelper = new Lang.Class({
this._grabStack = [];
this._actors = [];
this._ignoreUntilRelease = false;
this._ignoreRelease = false;
this._modalCount = 0;
},
@@ -215,7 +215,7 @@ const GrabHelper = new Lang.Class({
_popGrabHelper(this);
this._ignoreUntilRelease = false;
this._ignoreRelease = false;
Main.popModal(this._owner);
global.sync_pointer();
@@ -228,7 +228,7 @@ const GrabHelper = new Lang.Class({
// like the ComboBoxMenu that go away on press, but need to eat
// the next release event.
ignoreRelease: function() {
this._ignoreUntilRelease = true;
this._ignoreRelease = true;
},
// ungrab:

View File

@@ -10,29 +10,12 @@ const St = imports.gi.St;
const Lang = imports.lang;
const Params = imports.misc.params;
const Tweener = imports.ui.tweener;
const Main = imports.ui.main;
const ICON_SIZE = 96;
const MIN_ICON_SIZE = 16;
const EXTRA_SPACE_ANIMATION_TIME = 0.25;
const ANIMATION_TIME_IN = 0.350;
const ANIMATION_TIME_OUT = 1/2 * ANIMATION_TIME_IN;
const ANIMATION_MAX_DELAY_FOR_ITEM = 2/3 * ANIMATION_TIME_IN;
const ANIMATION_MAX_DELAY_OUT_FOR_ITEM = 2/3 * ANIMATION_TIME_OUT;
const ANIMATION_FADE_IN_TIME_FOR_ITEM = 1/4 * ANIMATION_TIME_IN;
const ANIMATION_BOUNCE_ICON_SCALE = 1.1;
const AnimationDirection = {
IN: 0,
OUT: 1
};
const APPICON_ANIMATION_OUT_SCALE = 3;
const APPICON_ANIMATION_OUT_TIME = 0.25;
const BaseIcon = new Lang.Class({
Name: 'BaseIcon',
@@ -190,55 +173,9 @@ const BaseIcon = new Lang.Class({
_onIconThemeChanged: function() {
this._createIconTexture(this.iconSize);
},
animateZoomOut: function() {
// Animate only the child instead of the entire actor, so the
// styles like hover and running are not applied while
// animating.
zoomOutActor(this.actor.child);
}
});
function clamp(value, min, max) {
return Math.max(Math.min(value, max), min);
};
function zoomOutActor(actor) {
let actorClone = new Clutter.Clone({ source: actor,
reactive: false });
let [width, height] = actor.get_transformed_size();
let [x, y] = actor.get_transformed_position();
actorClone.set_size(width, height);
actorClone.set_position(x, y);
actorClone.opacity = 255;
actorClone.set_pivot_point(0.5, 0.5);
Main.uiGroup.add_actor(actorClone);
// Avoid monitor edges to not zoom outside the current monitor
let monitor = Main.layoutManager.findMonitorForActor(actor);
let scaledWidth = width * APPICON_ANIMATION_OUT_SCALE;
let scaledHeight = height * APPICON_ANIMATION_OUT_SCALE;
let scaledX = x - (scaledWidth - width) / 2;
let scaledY = y - (scaledHeight - height) / 2;
let containedX = clamp(scaledX, monitor.x, monitor.x + monitor.width - scaledWidth);
let containedY = clamp(scaledY, monitor.y, monitor.y + monitor.height - scaledHeight);
Tweener.addTween(actorClone,
{ time: APPICON_ANIMATION_OUT_TIME,
scale_x: APPICON_ANIMATION_OUT_SCALE,
scale_y: APPICON_ANIMATION_OUT_SCALE,
translation_x: containedX - scaledX,
translation_y: containedY - scaledY,
opacity: 0,
transition: 'easeOutQuad',
onComplete: function() {
actorClone.destroy();
}
});
}
const IconGrid = new Lang.Class({
Name: 'IconGrid',
@@ -401,207 +338,15 @@ const IconGrid = new Lang.Class({
}
},
/**
* Intended to be override by subclasses if they need a different
* set of items to be animated.
*/
_getChildrenToAnimate: function() {
return this._getVisibleChildren();
},
_animationDone: function() {
this._animating = false;
this.emit('animation-done');
},
animatePulse: function(animationDirection) {
if (animationDirection != AnimationDirection.IN)
throw new Error("Pulse animation only implements 'in' animation direction");
if (this._animating)
return;
this._animating = true;
let actors = this._getChildrenToAnimate();
if (actors.length == 0) {
this._animationDone();
return;
}
for (let index = 0; index < actors.length; index++) {
let actor = actors[index];
actor.opacity = 0;
actor.reactive = false;
let delay = index / actors.length * ANIMATION_MAX_DELAY_FOR_ITEM;
let [originalX, originalY] = actor.get_transformed_position();
let [originalWidth, originalHeight,,] = this._getAllocatedChildSizeAndSpacing(actor);
let actorClone = new Clutter.Clone({ source: actor });
Main.uiGroup.add_actor(actorClone);
actorClone.set_position(originalX, originalY);
actorClone.set_scale(0, 0);
actorClone.set_pivot_point(0.5, 0.5);
actorClone.set_size(originalWidth, originalHeight);
let bounceUpTime = ANIMATION_TIME_IN / 4;
// Defeat onComplete anonymous function closure
let isLastItem = index == actors.length - 1;
Tweener.addTween(actorClone,
{ time: bounceUpTime,
transition: 'easeInOutQuad',
delay: delay,
scale_x: ANIMATION_BOUNCE_ICON_SCALE,
scale_y: ANIMATION_BOUNCE_ICON_SCALE,
onComplete: Lang.bind(this, function() {
Tweener.addTween(actorClone,
{ time: ANIMATION_TIME_IN - bounceUpTime,
transition: 'easeInOutQuad',
scale_x: 1,
scale_y: 1,
onComplete: Lang.bind(this, function() {
if (isLastItem)
this._animationDone();
actor.opacity = 255;
actor.reactive = true;
actorClone.destroy();
})
});
})
});
}
},
animateSpring: function(animationDirection, sourceActor) {
if (this._animating)
return;
this._animating = true;
let actors = this._getChildrenToAnimate();
if (actors.length == 0) {
this._animationDone();
return;
}
let [sourceX, sourceY] = sourceActor.get_transformed_position();
let [sourceWidth, sourceHeight] = sourceActor.get_size();
// Get the center
let [sourceCenterX, sourceCenterY] = [sourceX + sourceWidth / 2, sourceY + sourceHeight / 2];
// Design decision, 1/2 of the source actor size.
let [sourceScaledWidth, sourceScaledHeight] = [sourceWidth / 2, sourceHeight / 2];
actors.forEach(function(actor) {
let [actorX, actorY] = actor._transformedPosition = actor.get_transformed_position();
let [x, y] = [actorX - sourceX, actorY - sourceY];
actor._distance = Math.sqrt(x * x + y * y);
});
let maxDist = actors.reduce(function(prev, cur) {
return Math.max(prev, cur._distance);
}, 0);
let minDist = actors.reduce(function(prev, cur) {
return Math.min(prev, cur._distance);
}, Infinity);
let normalization = maxDist - minDist;
for (let index = 0; index < actors.length; index++) {
let actor = actors[index];
actor.opacity = 0;
actor.reactive = false;
let actorClone = new Clutter.Clone({ source: actor });
Main.uiGroup.add_actor(actorClone);
let [width, height,,] = this._getAllocatedChildSizeAndSpacing(actor);
actorClone.set_size(width, height);
let scaleX = sourceScaledWidth / width;
let scaleY = sourceScaledHeight / height;
let [adjustedSourcePositionX, adjustedSourcePositionY] = [sourceCenterX - sourceScaledWidth / 2, sourceCenterY - sourceScaledHeight / 2];
// Defeat onComplete anonymous function closure
let isLastItem = index == actors.length - 1;
let movementParams, fadeParams;
if (animationDirection == AnimationDirection.IN) {
actorClone.opacity = 0;
actorClone.set_scale(scaleX, scaleY);
actorClone.set_position(adjustedSourcePositionX, adjustedSourcePositionY);
let delay = (1 - (actor._distance - minDist) / normalization) * ANIMATION_MAX_DELAY_FOR_ITEM;
let [finalX, finalY] = actor._transformedPosition;
movementParams = { time: ANIMATION_TIME_IN,
transition: 'easeInOutQuad',
delay: delay,
x: finalX,
y: finalY,
scale_x: 1,
scale_y: 1,
onComplete: Lang.bind(this, function() {
if (isLastItem)
this._animationDone();
actor.opacity = 255;
actor.reactive = true;
actorClone.destroy();
})};
fadeParams = { time: ANIMATION_FADE_IN_TIME_FOR_ITEM,
transition: 'easeInOutQuad',
delay: delay,
opacity: 255 };
} else {
let [startX, startY] = actor._transformedPosition;
actorClone.set_position(startX, startY);
let delay = (actor._distance - minDist) / normalization * ANIMATION_MAX_DELAY_OUT_FOR_ITEM;
movementParams = { time: ANIMATION_TIME_OUT,
transition: 'easeInOutQuad',
delay: delay,
x: adjustedSourcePositionX,
y: adjustedSourcePositionY,
scale_x: scaleX,
scale_y: scaleY,
onComplete: Lang.bind(this, function() {
if (isLastItem) {
this._animationDone();
this._restoreItemsOpacity();
}
actorClone.destroy();
})};
fadeParams = { time: ANIMATION_FADE_IN_TIME_FOR_ITEM,
transition: 'easeInOutQuad',
delay: ANIMATION_TIME_OUT + delay - ANIMATION_FADE_IN_TIME_FOR_ITEM,
opacity: 0 };
}
Tweener.addTween(actorClone, movementParams);
Tweener.addTween(actorClone, fadeParams);
}
},
_restoreItemsOpacity: function() {
for (let index = 0; index < this._items.length; index++) {
this._items[index].actor.opacity = 255;
}
},
_getAllocatedChildSizeAndSpacing: function(child) {
let [,, natWidth, natHeight] = child.get_preferred_size();
let width = Math.min(this._getHItemSize(), natWidth);
let xSpacing = Math.max(0, width - natWidth) / 2;
let height = Math.min(this._getVItemSize(), natHeight);
let ySpacing = Math.max(0, height - natHeight) / 2;
return [width, height, xSpacing, ySpacing];
},
_calculateChildBox: function(child, x, y, box) {
let [childMinWidth, childMinHeight, childNaturalWidth, childNaturalHeight] =
child.get_preferred_size();
/* Center the item in its allocation horizontally */
let [width, height, childXSpacing, childYSpacing] =
this._getAllocatedChildSizeAndSpacing(child);
let width = Math.min(this._getHItemSize(), childNaturalWidth);
let childXSpacing = Math.max(0, width - childNaturalWidth) / 2;
let height = Math.min(this._getVItemSize(), childNaturalHeight);
let childYSpacing = Math.max(0, height - childNaturalHeight) / 2;
let childBox = new Clutter.ActorBox();
if (Clutter.get_default_text_direction() == Clutter.TextDirection.RTL) {
@@ -801,7 +546,6 @@ const PaginatedIconGrid = new Lang.Class({
_init: function(params) {
this.parent(params);
this._nPages = 0;
this.currentPage = 0;
this._rowsPerPage = 0;
this._spaceBetweenPages = 0;
this._childrenPerPage = 0;
@@ -865,15 +609,6 @@ const PaginatedIconGrid = new Lang.Class({
}
},
// Overriden from IconGrid
_getChildrenToAnimate: function() {
let children = this._getVisibleChildren();
let firstIndex = this._childrenPerPage * this.currentPage;
let lastIndex = firstIndex + this._childrenPerPage;
return children.slice(firstIndex, lastIndex);
},
_computePages: function (availWidthPerPage, availHeightPerPage) {
let [nColumns, usedWidth] = this._computeLayout(availWidthPerPage);
let nRows;

View File

@@ -23,12 +23,6 @@ const KEYBOARD_TYPE = 'keyboard-type';
const A11Y_APPLICATIONS_SCHEMA = 'org.gnome.desktop.a11y.applications';
const SHOW_KEYBOARD = 'screen-keyboard-enabled';
const CURSOR_BUS_NAME = 'org.gnome.SettingsDaemon.Cursor';
const CURSOR_OBJECT_PATH = '/org/gnome/SettingsDaemon/Cursor';
const CARIBOU_BUS_NAME = 'org.gnome.Caribou.Daemon';
const CARIBOU_OBJECT_PATH = '/org/gnome/Caribou/Daemon';
const CaribouKeyboardIface = '<node> \
<interface name="org.gnome.Caribou.Keyboard"> \
<method name="Show"> \
@@ -53,22 +47,6 @@ const CaribouKeyboardIface = '<node> \
</interface> \
</node>';
const CaribouDaemonIface = '<node> \
<interface name="org.gnome.Caribou.Daemon"> \
<method name="Run" /> \
<method name="Quit" /> \
</interface> \
</node>';
const CursorManagerIface = '<node> \
<interface name="org.gnome.SettingsDaemon.Cursor"> \
<property name="ShowOSK" type="b" access="read" /> \
</interface> \
</node>';
const CaribouDaemonProxy = Gio.DBusProxy.makeProxyWrapper(CaribouDaemonIface);
const CursorManagerProxy = Gio.DBusProxy.makeProxyWrapper(CursorManagerIface);
const Key = new Lang.Class({
Name: 'Key',
@@ -112,6 +90,25 @@ const Key = new Lang.Class({
key.release();
return Clutter.EVENT_PROPAGATE;
}));
button.connect('touch-event', Lang.bind(this,
function (actor, event) {
let device = event.get_device();
let sequence = event.get_event_sequence();
if (!this._touchPressed &&
event.type() == Clutter.EventType.TOUCH_BEGIN) {
device.sequence_grab(sequence, actor);
this._touchPressed = true;
key.press();
} else if (this._touchPressed &&
event.type() == Clutter.EventType.TOUCH_END &&
device.sequence_get_grabbed_actor(sequence) == actor) {
device.sequence_ungrab(sequence);
this._touchPressed = false;
key.release();
}
return Clutter.EVENT_PROPAGATE;
}));
return button;
},
@@ -173,32 +170,10 @@ const Keyboard = new Lang.Class({
this._timestamp = global.display.get_current_time_roundtrip();
this._keyboardSettings = new Gio.Settings({ schema_id: KEYBOARD_SCHEMA });
this._keyboardSettings.connect('changed', Lang.bind(this, this._sync));
this._keyboardSettings.connect('changed', Lang.bind(this, this._settingsChanged));
this._a11yApplicationsSettings = new Gio.Settings({ schema_id: A11Y_APPLICATIONS_SCHEMA });
this._a11yApplicationsSettings.connect('changed', Lang.bind(this, this._sync));
this._watchNameId = Gio.bus_watch_name(Gio.BusType.SESSION, CURSOR_BUS_NAME, 0,
Lang.bind(this, this._sync),
Lang.bind(this, this._sync));
this._daemonProxy = new CaribouDaemonProxy(Gio.DBus.session, CARIBOU_BUS_NAME,
CARIBOU_OBJECT_PATH,
Lang.bind(this, function(proxy, error) {
if (error) {
log(error.message);
return;
}
}));
this._cursorProxy = new CursorManagerProxy(Gio.DBus.session, CURSOR_BUS_NAME,
CURSOR_OBJECT_PATH,
Lang.bind(this, function(proxy, error) {
if (error) {
log(error.message);
return;
}
this._cursorProxy.connect('g-properties-changed',
Lang.bind(this, this._sync));
this._sync();
}));
this._sync();
this._a11yApplicationsSettings.connect('changed', Lang.bind(this, this._settingsChanged));
this._settingsChanged();
this._showIdleId = 0;
this._subkeysBoxPointer = null;
@@ -216,9 +191,8 @@ const Keyboard = new Lang.Class({
this._redraw();
},
_sync: function () {
this._enableKeyboard = this._a11yApplicationsSettings.get_boolean(SHOW_KEYBOARD) ||
this._cursorProxy.ShowOSK;
_settingsChanged: function (settings, key) {
this._enableKeyboard = this._a11yApplicationsSettings.get_boolean(SHOW_KEYBOARD);
if (!this._enableKeyboard && !this._keyboard)
return;
if (this._enableKeyboard && this._keyboard &&
@@ -248,22 +222,9 @@ const Keyboard = new Lang.Class({
this.actor = null;
this._destroySource();
this._daemonProxy.QuitRemote(function (result, error) {
if (error) {
log(error.message);
return;
}
});
},
_setupKeyboard: function() {
this._daemonProxy.RunRemote(function (result, error) {
if (error) {
log(error.message);
return;
}
});
this.actor = new St.BoxLayout({ name: 'keyboard', vertical: true, reactive: true });
Main.layoutManager.keyboardBox.add_actor(this.actor);
Main.layoutManager.trackChrome(this.actor);

View File

@@ -361,7 +361,7 @@ const LayoutManager = new Lang.Class({
},
_addBackgroundMenu: function(bgManager) {
BackgroundMenu.addBackgroundMenu(bgManager.backgroundActor, this);
BackgroundMenu.addBackgroundMenu(bgManager.background.actor, this);
},
_createBackgroundManager: function(monitorIndex) {
@@ -378,10 +378,10 @@ const LayoutManager = new Lang.Class({
_showSecondaryBackgrounds: function() {
for (let i = 0; i < this.monitors.length; i++) {
if (i != this.primaryIndex) {
let backgroundActor = this._bgManagers[i].backgroundActor;
backgroundActor.show();
backgroundActor.opacity = 0;
Tweener.addTween(backgroundActor,
let background = this._bgManagers[i].background;
background.actor.show();
background.actor.opacity = 0;
Tweener.addTween(background.actor,
{ opacity: 255,
time: BACKGROUND_FADE_ANIMATION_TIME,
transition: 'easeOutQuad' });
@@ -404,7 +404,7 @@ const LayoutManager = new Lang.Class({
this._bgManagers.push(bgManager);
if (i != this.primaryIndex && this._startingUp)
bgManager.backgroundActor.hide();
bgManager.background.actor.hide();
}
},

View File

@@ -15,7 +15,6 @@ const Signals = imports.signals;
const St = imports.gi.St;
const Tp = imports.gi.TelepathyGLib;
const EdgeDragAction = imports.ui.edgeDragAction;
const BoxPointer = imports.ui.boxpointer;
const CtrlAltTab = imports.ui.ctrlAltTab;
const GnomeSession = imports.misc.gnomeSession;
@@ -1934,10 +1933,6 @@ const MessageTray = new Lang.Class({
this._messageTrayMenuButton = new MessageTrayMenuButton(this);
this.actor.add_actor(this._messageTrayMenuButton.actor);
let gesture = new EdgeDragAction.EdgeDragAction(St.Side.BOTTOM);
gesture.connect('activated', Lang.bind(this, this.toggle));
global.stage.add_action(gesture);
},
close: function() {

View File

@@ -193,9 +193,11 @@ const Overview = new Lang.Class({
_unshadeBackgrounds: function() {
let backgrounds = this._backgroundGroup.get_children();
for (let i = 0; i < backgrounds.length; i++) {
Tweener.addTween(backgrounds[i],
let background = backgrounds[i]._delegate;
Tweener.addTween(background,
{ brightness: 1.0,
vignette_sharpness: 0.0,
vignetteSharpness: 0.0,
time: SHADE_ANIMATION_TIME,
transition: 'easeOutQuad'
});
@@ -205,9 +207,11 @@ const Overview = new Lang.Class({
_shadeBackgrounds: function() {
let backgrounds = this._backgroundGroup.get_children();
for (let i = 0; i < backgrounds.length; i++) {
Tweener.addTween(backgrounds[i],
let background = backgrounds[i]._delegate;
Tweener.addTween(background,
{ brightness: Lightbox.VIGNETTE_BRIGHTNESS,
vignette_sharpness: Lightbox.VIGNETTE_SHARPNESS,
vignetteSharpness: Lightbox.VIGNETTE_SHARPNESS,
time: SHADE_ANIMATION_TIME,
transition: 'easeOutQuad'
});
@@ -671,10 +675,6 @@ const Overview = new Lang.Class({
this.hide();
else
this.show();
},
getShowAppsButton: function() {
return this._dash.showAppsButton;
}
});
Signals.addSignalMethods(Overview.prototype);

View File

@@ -36,7 +36,7 @@ const SlideLayout = new Lang.Class({
_init: function(params) {
this._slideX = 1;
this._translationX = undefined;
this._translationX = 0;
this._direction = SlideDirection.LEFT;
this.parent(params);
@@ -161,8 +161,7 @@ const SlidingControl = new Lang.Class({
let translationEnd = 0;
let translation = this._getTranslation();
let shouldShow = (this._getSlide() > 0);
if (shouldShow) {
if (this._visible) {
translationStart = translation;
} else {
translationEnd = translation;
@@ -178,8 +177,8 @@ const SlidingControl = new Lang.Class({
},
_onOverviewHiding: function() {
// We need to explicitly slideOut since showing pages
// doesn't imply sliding out, instead, hiding the overview does.
// We need to explicitily slideOut since showing pages
// doesn't implies to slide out, instead, hiding the overview does.
this.slideOut();
},
@@ -193,7 +192,7 @@ const SlidingControl = new Lang.Class({
_onDragBegin: function() {
this._inDrag = true;
this._updateTranslation();
this.layout.translationX = 0;
this._updateSlide();
},
@@ -218,6 +217,7 @@ const SlidingControl = new Lang.Class({
slideIn: function() {
this._visible = true;
this._updateTranslation();
// we will update slideX and the translation from pageEmpty
},

View File

@@ -101,6 +101,7 @@ const Button = new Lang.Class({
accessible_role: Atk.Role.MENU });
this.actor.connect('event', Lang.bind(this, this._onEvent));
this.actor.connect('key-press-event', Lang.bind(this, this._onSourceKeyPress));
this.actor.connect('notify::visible', Lang.bind(this, this._onVisibilityChanged));
if (dontCreateMenu)
@@ -139,6 +140,26 @@ const Button = new Lang.Class({
return Clutter.EVENT_PROPAGATE;
},
_onSourceKeyPress: function(actor, event) {
if (!this.menu)
return Clutter.EVENT_PROPAGATE;
let symbol = event.get_key_symbol();
if (symbol == Clutter.KEY_space || symbol == Clutter.KEY_Return) {
this.menu.toggle();
return Clutter.EVENT_STOP;
} else if (symbol == Clutter.KEY_Escape && this.menu.isOpen) {
this.menu.close();
return Clutter.EVENT_STOP;
} else if (symbol == Clutter.KEY_Down) {
if (!this.menu.isOpen)
this.menu.toggle();
this.menu.actor.navigate_focus(this.actor, Gtk.DirectionType.DOWN, false);
return Clutter.EVENT_STOP;
} else
return Clutter.EVENT_PROPAGATE;
},
_onVisibilityChanged: function() {
if (!this.menu)
return;

View File

@@ -731,10 +731,6 @@ const PopupMenu = new Lang.Class({
global.focus_manager.add_group(this.actor);
this.actor.reactive = true;
if (this.sourceActor)
this._keyPressId = this.sourceActor.connect('key-press-event',
Lang.bind(this, this._onKeyPress));
this._openedSubMenu = null;
},
@@ -745,40 +741,6 @@ const PopupMenu = new Lang.Class({
this._openedSubMenu = submenu;
},
_onKeyPress: function(actor, event) {
let navKey;
switch (this._boxPointer.arrowSide) {
case St.Side.TOP:
navKey = Clutter.KEY_Down;
break;
case St.Side.BOTTOM:
navKey = Clutter.KEY_Up;
break;
case St.Side.LEFT:
navKey = Clutter.KEY_Right;
break;
case St.Side.RIGHT:
navKey = Clutter.KEY_Left;
break;
}
let symbol = event.get_key_symbol();
if (symbol == Clutter.KEY_space || symbol == Clutter.KEY_Return) {
this.toggle();
return Clutter.EVENT_STOP;
} else if (symbol == Clutter.KEY_Escape && this.isOpen) {
this.close();
return Clutter.EVENT_STOP;
} else if (symbol == navKey) {
if (!this.isOpen)
this.toggle();
this.actor.navigate_focus(null, Gtk.DirectionType.TAB_FORWARD, false);
return Clutter.EVENT_STOP;
} else
return Clutter.EVENT_PROPAGATE;
},
setArrowOrigin: function(origin) {
this._boxPointer.setArrowOrigin(origin);
},
@@ -819,12 +781,6 @@ const PopupMenu = new Lang.Class({
this.isOpen = false;
this.emit('open-state-changed', false);
},
destroy: function() {
if (this._keyPressId)
this.sourceActor.disconnect(this._keyPressId);
this.parent();
}
});
@@ -922,10 +878,8 @@ const PopupSubMenu = new Lang.Class({
let [minHeight, naturalHeight] = this.actor.get_preferred_height(-1);
this.actor.height = 0;
this.actor._arrowRotation = this._arrow.rotation_angle_z;
let angle = this.actor._arrowRotation;
// animate to the first multiple of 90 greater than current angle
Tweener.addTween(this.actor,
{ _arrowRotation: angle - angle % 90 + 90,
{ _arrowRotation: this.actor._arrowRotation + 90,
height: naturalHeight,
time: 0.25,
onUpdateScope: this,
@@ -957,10 +911,8 @@ const PopupSubMenu = new Lang.Class({
if (animate) {
this.actor._arrowRotation = this._arrow.rotation_angle_z;
let angle = this.actor._arrowRotation;
// animate to the first multiple of 90 less than current angle
Tweener.addTween(this.actor,
{ _arrowRotation: (angle - 1) - (angle - 1) % 90,
{ _arrowRotation: this.actor._arrowRotation - 90,
height: 0,
time: 0.25,
onUpdateScope: this,

View File

@@ -687,10 +687,10 @@ const ScreenShield = new Lang.Class({
return Clutter.EVENT_PROPAGATE;
let delta = 0;
if (event.get_scroll_direction() == Clutter.ScrollDirection.SMOOTH)
delta = Math.abs(event.get_scroll_delta()[0]);
else
if (event.get_scroll_direction() == Clutter.ScrollDirection.UP)
delta = 5;
else if (event.get_scroll_direction() == Clutter.ScrollDirection.SMOOTH)
delta = Math.max(0, event.get_scroll_delta()[0]);
this._lockScreenScrollCounter += delta;

View File

@@ -6,7 +6,6 @@ const Gio = imports.gi.Gio;
const Gtk = imports.gi.Gtk;
const Meta = imports.gi.Meta;
const Signals = imports.signals;
const Shell = imports.gi.Shell;
const St = imports.gi.St;
const Atk = imports.gi.Atk;
@@ -165,6 +164,13 @@ const SearchResult = new Lang.Class({
activate: function() {
this.emit('activate', this.metaInfo.id);
},
setSelected: function(selected) {
if (selected)
this.actor.add_style_pseudo_class('selected');
else
this.actor.remove_style_pseudo_class('selected');
}
});
Signals.addSignalMethods(SearchResult.prototype);
@@ -225,11 +231,59 @@ const GridSearchResult = new Lang.Class({
this.actor.style_class = 'grid-search-result';
this.icon = new IconGrid.BaseIcon(this.metaInfo['name'],
{ createIcon: this.metaInfo['createIcon'] });
let content = new St.Bin({ child: this.icon.actor });
this.actor.set_child(content);
this.actor.label_actor = this.icon.label;
let content = provider.createResultObject(metaInfo);
let dragSource = null;
if (content == null) {
let actor = new St.Bin();
let icon = new IconGrid.BaseIcon(this.metaInfo['name'],
{ createIcon: this.metaInfo['createIcon'] });
actor.set_child(icon.actor);
actor.label_actor = icon.label;
dragSource = icon.icon;
content = { actor: actor, icon: icon };
} else {
if (content.getDragActorSource)
dragSource = content.getDragActorSource();
}
this.actor.set_child(content.actor);
this.actor.label_actor = content.actor.label_actor;
this.icon = content.icon;
let draggable = DND.makeDraggable(this.actor);
draggable.connect('drag-begin',
Lang.bind(this, function() {
Main.overview.beginItemDrag(this);
}));
draggable.connect('drag-cancelled',
Lang.bind(this, function() {
Main.overview.cancelledItemDrag(this);
}));
draggable.connect('drag-end',
Lang.bind(this, function() {
Main.overview.endItemDrag(this);
}));
if (!dragSource)
// not exactly right, but alignment problems are hard to notice
dragSource = content.actor;
this._dragActorSource = dragSource;
},
getDragActorSource: function() {
return this._dragActorSource;
},
getDragActor: function() {
return this.metaInfo['createIcon'](Main.overview.dashIconSize);
},
shellWorkspaceLaunch: function(params) {
if (this.provider.dragActivateResult)
this.provider.dragActivateResult(this.metaInfo.id, params);
else
this.provider.activateResult(this.metaInfo.id, this.terms);
}
});
@@ -261,11 +315,7 @@ const SearchResultsBase = new Lang.Class({
this._terms = [];
},
_createResultDisplay: function(meta) {
if (this.provider.createResultObject)
return this.provider.createResultObject(meta);
return null;
_clearResultDisplay: function() {
},
clear: function() {
@@ -367,7 +417,6 @@ const ListSearchResults = new Lang.Class({
this.providerIcon.connect('key-focus-in', Lang.bind(this, this._keyFocusIn));
this.providerIcon.connect('clicked', Lang.bind(this,
function() {
this.providerIcon.animateLaunch();
provider.launchSearch(this._terms);
Main.overview.toggle();
}));
@@ -397,7 +446,7 @@ const ListSearchResults = new Lang.Class({
},
_createResultDisplay: function(meta) {
return this.parent(meta) || new ListSearchResult(this.provider, meta);
return new ListSearchResult(this.provider, meta);
},
_addItem: function(display) {
@@ -445,7 +494,7 @@ const GridSearchResults = new Lang.Class({
},
_createResultDisplay: function(meta) {
return this.parent(meta) || new GridSearchResult(this.provider, meta);
return new GridSearchResult(this.provider, meta);
},
_addItem: function(display) {
@@ -581,8 +630,13 @@ const SearchResults = new Lang.Class({
}
if (newDefaultResult != this._defaultResult) {
this._setSelected(this._defaultResult, false);
this._setSelected(newDefaultResult, this._highlightDefault);
if (this._defaultResult)
this._defaultResult.setSelected(false);
if (newDefaultResult) {
newDefaultResult.setSelected(this._highlightDefault);
if (this._highlightDefault)
Util.ensureActorVisibleInScrollView(this._scrollView, newDefaultResult.actor);
}
this._defaultResult = newDefaultResult;
}
@@ -619,7 +673,11 @@ const SearchResults = new Lang.Class({
highlightDefault: function(highlight) {
this._highlightDefault = highlight;
this._setSelected(this._defaultResult, highlight);
if (this._defaultResult) {
this._defaultResult.setSelected(highlight);
if (highlight)
Util.ensureActorVisibleInScrollView(this._scrollView, this._defaultResult.actor);
}
},
navigateFocus: function(direction) {
@@ -634,18 +692,6 @@ const SearchResults = new Lang.Class({
let from = this._defaultResult ? this._defaultResult.actor : null;
this.actor.navigate_focus(from, direction, false);
},
_setSelected: function(result, selected) {
if (!result)
return;
if (selected) {
result.actor.add_style_pseudo_class('selected');
Util.ensureActorVisibleInScrollView(this._scrollView, result.actor);
} else {
result.actor.remove_style_pseudo_class('selected');
}
}
});
@@ -679,12 +725,5 @@ const ProviderIcon = new Lang.Class({
gicon: provider.appInfo.get_icon() });
this._content.add_actor(icon);
this._content.add_actor(this.moreIcon);
},
animateLaunch: function() {
let appSys = Shell.AppSystem.get_default();
let app = appSys.lookup_app(this.provider.appInfo.get_id());
if (app.state == Shell.AppState.STOPPED)
IconGrid.zoomOutActor(this._content);
}
});

View File

@@ -19,8 +19,6 @@ const Search = imports.ui.search;
const ShellEntry = imports.ui.shellEntry;
const Tweener = imports.ui.tweener;
const WorkspacesView = imports.ui.workspacesView;
const EdgeDragAction = imports.ui.edgeDragAction;
const IconGrid = imports.ui.iconGrid;
const SHELL_KEYBINDINGS_SCHEMA = 'org.gnome.shell.keybindings';
@@ -51,6 +49,77 @@ function getTermsForSearchString(searchString) {
return terms;
}
const EDGE_THRESHOLD = 20;
const DRAG_DISTANCE = 80;
const EdgeDragAction = new Lang.Class({
Name: 'EdgeDragAction',
Extends: Clutter.GestureAction,
_init : function(side) {
this.parent();
this._side = side;
this.set_n_touch_points(1);
global.display.connect('grab-op-begin', Lang.bind(this, function() {
this.cancel();
}));
},
_getMonitorRect : function (x, y) {
let rect = new Meta.Rectangle({ x: x - 1, y: y - 1, width: 1, height: 1 });
let monitorIndex = global.screen.get_monitor_index_for_rect(rect);
return global.screen.get_monitor_geometry(monitorIndex);
},
vfunc_gesture_prepare : function(action, actor) {
if (this.get_n_current_points() == 0)
return false;
let [x, y] = this.get_press_coords(0);
let monitorRect = this._getMonitorRect(x, y);
return ((this._side == St.Side.LEFT && x < monitorRect.x + EDGE_THRESHOLD) ||
(this._side == St.Side.RIGHT && x > monitorRect.x + monitorRect.width - EDGE_THRESHOLD) ||
(this._side == St.Side.TOP && y < monitorRect.y + EDGE_THRESHOLD) ||
(this._side == St.Side.BOTTOM && y > monitorRect.y + monitorRect.height - EDGE_THRESHOLD));
},
vfunc_gesture_progress : function (action, actor) {
let [startX, startY] = this.get_press_coords(0);
let [x, y] = this.get_motion_coords(0);
let offsetX = Math.abs (x - startX);
let offsetY = Math.abs (y - startY);
if (offsetX < EDGE_THRESHOLD && offsetY < EDGE_THRESHOLD)
return true;
if ((offsetX > offsetY &&
(this._side == St.Side.TOP || this._side == St.Side.BOTTOM)) ||
(offsetY > offsetX &&
(this._side == St.Side.LEFT || this._side == St.Side.RIGHT))) {
this.cancel();
return false;
}
return true;
},
vfunc_gesture_end : function (action, actor) {
let [startX, startY] = this.get_press_coords(0);
let [x, y] = this.get_motion_coords(0);
let monitorRect = this._getMonitorRect(startX, startY);
if ((this._side == St.Side.TOP && y > monitorRect.y + DRAG_DISTANCE) ||
(this._side == St.Side.BOTTOM && y < monitorRect.y + monitorRect.height - DRAG_DISTANCE) ||
(this._side == St.Side.LEFT && x > monitorRect.x + DRAG_DISTANCE) ||
(this._side == St.Side.RIGHT && x < monitorRect.x + monitorRect.width - DRAG_DISTANCE))
this.emit('activated');
}
});
Signals.addSignalMethods(EdgeDragAction.prototype);
const ShowOverviewAction = new Lang.Class({
Name: 'ShowOverviewAction',
Extends: Clutter.GestureAction,
@@ -218,7 +287,7 @@ const ViewSelector = new Lang.Class({
let gesture;
gesture = new EdgeDragAction.EdgeDragAction(St.Side.LEFT);
gesture = new EdgeDragAction(St.Side.LEFT);
gesture.connect('activated', Lang.bind(this, function() {
if (Main.overview.visible)
Main.overview.hide();
@@ -302,55 +371,18 @@ const ViewSelector = new Lang.Class({
return page;
},
_fadePageIn: function() {
Tweener.addTween(this._activePage,
{ opacity: 255,
time: OverviewControls.SIDE_CONTROLS_ANIMATION_TIME,
transition: 'easeOutQuad'
});
},
_fadePageOut: function(page) {
let oldPage = page;
Tweener.addTween(page,
{ opacity: 0,
time: OverviewControls.SIDE_CONTROLS_ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: Lang.bind(this, function() {
this._animateIn(oldPage);
})
});
},
_animateIn: function(oldPage) {
_fadePageIn: function(oldPage) {
if (oldPage)
oldPage.hide();
this.emit('page-empty');
this._activePage.show();
if (this._activePage == this._appsPage && oldPage == this._workspacesPage) {
// Restore opacity, in case we animated via _fadePageOut
this._activePage.opacity = 255;
this.appDisplay.animate(IconGrid.AnimationDirection.IN);
} else {
this._fadePageIn();
}
},
_animateOut: function(page) {
let oldPage = page;
if (page == this._appsPage &&
this._activePage == this._workspacesPage &&
!Main.overview.animationInProgress) {
this.appDisplay.animate(IconGrid.AnimationDirection.OUT, Lang.bind(this,
function() {
this._animateIn(oldPage)
}));
} else {
this._fadePageOut(page);
}
Tweener.addTween(this._activePage,
{ opacity: 255,
time: OverviewControls.SIDE_CONTROLS_ANIMATION_TIME,
transition: 'easeOutQuad'
});
},
_showPage: function(page) {
@@ -365,9 +397,17 @@ const ViewSelector = new Lang.Class({
this.emit('page-changed');
if (oldPage)
this._animateOut(oldPage)
Tweener.addTween(oldPage,
{ opacity: 0,
time: OverviewControls.SIDE_CONTROLS_ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: Lang.bind(this,
function() {
this._fadePageIn(oldPage);
})
});
else
this._animateIn();
this._fadePageIn();
},
_a11yFocusPage: function(page) {

View File

@@ -17,7 +17,6 @@ const Main = imports.ui.main;
const ModalDialog = imports.ui.modalDialog;
const Tweener = imports.ui.tweener;
const WindowMenu = imports.ui.windowMenu;
const Wobbly = imports.ui.wobbly;
const SHELL_KEYBINDINGS_SCHEMA = 'org.gnome.shell.keybindings';
const MAXIMIZE_WINDOW_ANIMATION_TIME = 0.15;
@@ -812,8 +811,6 @@ const WindowManager = new Lang.Class({
gesture = new AppSwitchAction();
gesture.connect('activated', Lang.bind(this, this._switchApp));
global.stage.add_action(gesture);
this._wobblyWindows = new Wobbly.WobblyWindowManager();
},
_lookupIndex: function (windows, metaWindow) {

View File

@@ -1,130 +0,0 @@
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const Clutter = imports.gi.Clutter;
const Lang = imports.lang;
const Meta = imports.gi.Meta;
const Shell = imports.gi.Shell;
function clampAbs(v, cap) {
if (v > cap)
v = cap;
if (v < -cap)
v = -cap;
return v;
}
const ActorWobbler = new Lang.Class({
Name: 'ActorWobbler',
_init: function(actor) {
this._actor = actor;
this._effect = new Shell.WobblyEffect();
this._actor.add_effect(this._effect);
this._actor._wobbler = this;
this._currentBend = 0;
this._currentHeightOffset = 0;
this._running = false;
this._allocationChangedId = this._actor.connect('allocation-changed', Lang.bind(this, this._allocationChanged));
this._timeline = new Clutter.Timeline({ duration: 100, repeat_count: -1 });
this._timeline.connect('new-frame', Lang.bind(this, this._newFrame));
this._timeline.start();
},
start: function() {
this._running = true;
},
stop: function() {
this._running = false;
},
_destroy: function() {
this._timeline.run_dispose();
this._timeline = null;
this._actor.disconnect(this._allocationChangedId);
this._actor.scale_y = 1.0;
this._actor.remove_effect(this._effect);
this._actor._wobbler = null;
},
_newFrame: function() {
this._step();
},
_step: function() {
const DAMPEN = 0.8;
this._currentBend *= DAMPEN;
if (Math.abs(this._currentBend) < 1)
this._currentBend = 0;
this._currentHeightOffset *= DAMPEN;
if (Math.abs(this._currentHeightOffset) < 1)
this._currentHeightOffset = 0;
// Cap the bend to a 100px shift.
const BEND_CAP = 50;
this._currentBend = clampAbs(this._currentBend, BEND_CAP);
this._effect.set_bend_x(this._currentBend);
// Cap the height change to 25px in either direction.
const HEIGHT_OFFSET_CAP = 25;
this._currentHeightOffset = clampAbs(this._currentHeightOffset, HEIGHT_OFFSET_CAP);
let [minHeight, natHeight] = this._actor.get_preferred_height(-1);
let scale = (natHeight + this._currentHeightOffset) / natHeight;
this._actor.scale_y = scale;
if (!this._running && this._currentBend == 0 && this._currentHeightOffset == 0)
this._destroy();
},
_allocationChanged: function(actor, box, flags) {
if (!this._running)
return;
if (this._oldX) {
let deltaX = box.x1 - this._oldX;
// Every 2px the user moves the window, we bend it by 1px.
this._currentBend -= deltaX / 2;
}
if (this._oldY) {
let deltaY = box.y1 - this._oldY;
// Every 2px the user moves the window, we scale it by 1px.
this._currentHeightOffset -= deltaY / 2;
}
this._oldX = box.x1;
this._oldY = box.y1;
},
});
const WobblyWindowManager = new Lang.Class({
Name: 'WobblyWindowManager',
_init: function() {
global.display.connect('grab-op-begin', Lang.bind(this, this._grabOpBegin));
global.display.connect('grab-op-end', Lang.bind(this, this._grabOpEnd));
},
_grabOpBegin: function(display, screen, window, op) {
if (op != Meta.GrabOp.MOVING)
return;
let actor = window.get_compositor_private();
if (!actor._wobbler)
new ActorWobbler(actor);
actor._wobbler.start();
},
_grabOpEnd: function(display, screen, window, op) {
if (!window)
return;
let actor = window.get_compositor_private();
if (actor._wobbler)
actor._wobbler.stop();
},
});

View File

@@ -1417,6 +1417,10 @@ const Workspace = new Lang.Class({
if (index == -1)
return;
// Check if window still should be here
if (win && this._isMyWindow(win))
return;
let clone = this._windows[index];
this._windows.splice(index, 1);

View File

@@ -332,7 +332,7 @@ const WorkspaceThumbnail = new Lang.Class({
let clone = this._windows[i];
let metaWindow = clone.metaWindow;
if (i == 0) {
clone.setStackAbove(this._bgManager.backgroundActor);
clone.setStackAbove(this._bgManager.background.actor);
} else {
let previousClone = this._windows[i - 1];
clone.setStackAbove(previousClone.actor);
@@ -367,6 +367,10 @@ const WorkspaceThumbnail = new Lang.Class({
if (index == -1)
return;
// Check if window still should be here
if (win && this._isMyWindow(win) && this._isOverviewWindow(win))
return;
let clone = this._windows[index];
this._windows.splice(index, 1);
@@ -531,7 +535,7 @@ const WorkspaceThumbnail = new Lang.Class({
this._contents.add_actor(clone.actor);
if (this._windows.length == 0)
clone.setStackAbove(this._bgManager.backgroundActor);
clone.setStackAbove(this._bgManager.background.actor);
else
clone.setStackAbove(this._windows[this._windows.length - 1].actor);

1294
po/fa.po

File diff suppressed because it is too large Load Diff

533
po/id.po

File diff suppressed because it is too large Load Diff

787
po/pl.po

File diff suppressed because it is too large Load Diff

View File

@@ -101,9 +101,7 @@ shell_public_headers_h = \
shell-tray-manager.h \
shell-util.h \
shell-window-tracker.h \
shell-wm.h \
shell-wobbly-effect.h \
$(NULL)
shell-wm.h
if HAVE_NETWORKMANAGER
shell_public_headers_h += shell-network-agent.h
@@ -168,7 +166,6 @@ libgnome_shell_sources = \
shell-util.c \
shell-window-tracker.c \
shell-wm.c \
shell-wobbly-effect.c \
$(NULL)
libgnome_shell_built_sources = \

View File

@@ -260,8 +260,6 @@ shell_perf_log_init (void)
static void
shell_a11y_init (void)
{
cally_accessibility_init ();
if (clutter_get_accessibility_enabled () == FALSE)
{
g_warning ("Accessibility: clutter has no accessibility enabled"
@@ -424,7 +422,10 @@ main (int argc, char **argv)
meta_set_wm_name (WM_NAME);
meta_set_gnome_wm_keybindings (GNOME_WM_KEYBINDINGS);
/* Prevent meta_init() from causing gtk to load gail and at-bridge */
g_setenv ("NO_AT_BRIDGE", "1", TRUE);
meta_init ();
g_unsetenv ("NO_AT_BRIDGE");
/* FIXME: Add gjs API to set this stuff and don't depend on the
* environment. These propagate to child processes.

View File

@@ -23,13 +23,6 @@ struct _ShellGLSLQuadPrivate
CoglPipeline *pipeline;
};
static gboolean
shell_glsl_quad_get_paint_volume (ClutterActor *actor,
ClutterPaintVolume *volume)
{
return clutter_paint_volume_set_from_allocation (volume, actor);
}
static void
shell_glsl_quad_paint (ClutterActor *actor)
{
@@ -158,7 +151,6 @@ shell_glsl_quad_class_init (ShellGLSLQuadClass *klass)
gobject_class->constructed = shell_glsl_quad_constructed;
gobject_class->dispose = shell_glsl_quad_dispose;
actor_class->get_paint_volume = shell_glsl_quad_get_paint_volume;
actor_class->paint = shell_glsl_quad_paint;
g_type_class_add_private (klass, sizeof (ShellGLSLQuadPrivate));

View File

@@ -1,216 +0,0 @@
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* Copyright (C) 2014 Endless Mobile
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* Written by:
* Jasper St. Pierre <jstpierre@mecheye.net>
*/
#include "config.h"
#include "shell-wobbly-effect.h"
struct _ShellWobblyEffectPrivate
{
int bend_x;
int tex_width, tex_height;
CoglPipeline *pipeline;
int tex_width_uniform;
int bend_x_uniform;
};
typedef struct _ShellWobblyEffectPrivate ShellWobblyEffectPrivate;
G_DEFINE_TYPE_WITH_PRIVATE (ShellWobblyEffect, shell_wobbly_effect, CLUTTER_TYPE_OFFSCREEN_EFFECT);
static const gchar *wobbly_decls =
"uniform int tex_width;\n"
"uniform int bend_x;\n";
static const gchar *wobbly_pre =
"float bend_x_coord = (float(bend_x) / tex_width);\n"
"float interp = (1 - cos(cogl_tex_coord.y * 3.1415926)) / 2;\n"
"cogl_tex_coord.x -= (interp * bend_x_coord);\n";
/* XXX - clutter_effect_get_paint_volume is fucking terrible
* and I want to kill myself */
static gboolean
shell_wobbly_effect_get_paint_volume (ClutterEffect *effect,
ClutterPaintVolume *volume)
{
ShellWobblyEffect *self = SHELL_WOBBLY_EFFECT (effect);
ShellWobblyEffectPrivate *priv = shell_wobbly_effect_get_instance_private (self);
float cur_width;
cur_width = clutter_paint_volume_get_width (volume);
cur_width += ABS (priv->bend_x);
clutter_paint_volume_set_width (volume, cur_width);
/* Also modify the origin if it bends to the left. */
if (priv->bend_x < 0)
{
ClutterVertex origin;
clutter_paint_volume_get_origin (volume, &origin);
origin.x += priv->bend_x;
clutter_paint_volume_set_origin (volume, &origin);
}
return TRUE;
}
static gboolean
shell_wobbly_effect_pre_paint (ClutterEffect *effect)
{
ShellWobblyEffect *self = SHELL_WOBBLY_EFFECT (effect);
ShellWobblyEffectPrivate *priv = shell_wobbly_effect_get_instance_private (self);
if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (effect)))
return FALSE;
/* If we're not doing any bending, we're not needed. */
if (priv->bend_x == 0)
return FALSE;
if (!clutter_feature_available (CLUTTER_FEATURE_SHADERS_GLSL))
{
/* if we don't have support for GLSL shaders then we
* forcibly disable the ActorMeta
*/
g_warning ("Unable to use the ShellWobblyEffect: the "
"graphics hardware or the current GL driver does not "
"implement support for the GLSL shading language. The "
"effect will be disabled.");
clutter_actor_meta_set_enabled (CLUTTER_ACTOR_META (effect), FALSE);
return FALSE;
}
if (!CLUTTER_EFFECT_CLASS (shell_wobbly_effect_parent_class)->pre_paint (effect))
return FALSE;
ClutterOffscreenEffect *offscreen_effect = CLUTTER_OFFSCREEN_EFFECT (effect);
CoglObject *texture;
texture = clutter_offscreen_effect_get_texture (offscreen_effect);
cogl_pipeline_set_layer_texture (priv->pipeline, 0, texture);
priv->tex_width = cogl_texture_get_width (texture);
priv->tex_height = cogl_texture_get_height (texture);
cogl_pipeline_set_uniform_1i (priv->pipeline, priv->tex_width_uniform, priv->tex_width);
return TRUE;
}
static void
shell_wobbly_effect_paint_target (ClutterOffscreenEffect *effect)
{
ShellWobblyEffect *self = SHELL_WOBBLY_EFFECT (effect);
ShellWobblyEffectPrivate *priv = shell_wobbly_effect_get_instance_private (self);
CoglFramebuffer *fb = cogl_get_draw_framebuffer ();
ClutterActor *actor;
guint8 paint_opacity;
actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (effect));
paint_opacity = clutter_actor_get_paint_opacity (actor);
cogl_pipeline_set_color4ub (priv->pipeline,
paint_opacity,
paint_opacity,
paint_opacity,
paint_opacity);
cogl_framebuffer_draw_rectangle (fb, priv->pipeline,
0, 0, priv->tex_width, priv->tex_height);
}
static void
shell_wobbly_effect_dispose (GObject *object)
{
ShellWobblyEffect *self = SHELL_WOBBLY_EFFECT (object);
ShellWobblyEffectPrivate *priv = shell_wobbly_effect_get_instance_private (self);
g_clear_pointer (&priv->pipeline, cogl_object_unref);
G_OBJECT_CLASS (shell_wobbly_effect_parent_class)->dispose (object);
}
static void
shell_wobbly_effect_class_init (ShellWobblyEffectClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
ClutterEffectClass *effect_class = CLUTTER_EFFECT_CLASS (klass);
ClutterOffscreenEffectClass *offscreen_class = CLUTTER_OFFSCREEN_EFFECT_CLASS (klass);
offscreen_class->paint_target = shell_wobbly_effect_paint_target;
effect_class->pre_paint = shell_wobbly_effect_pre_paint;
effect_class->get_paint_volume = shell_wobbly_effect_get_paint_volume;
object_class->dispose = shell_wobbly_effect_dispose;
}
static void
update_uniforms (ShellWobblyEffect *self)
{
ShellWobblyEffectPrivate *priv = shell_wobbly_effect_get_instance_private (self);
cogl_pipeline_set_uniform_1i (priv->pipeline, priv->bend_x_uniform, priv->bend_x);
}
static void
shell_wobbly_effect_init (ShellWobblyEffect *self)
{
static CoglPipeline *pipeline_template;
ShellWobblyEffectPrivate *priv = shell_wobbly_effect_get_instance_private (self);
if (G_UNLIKELY (pipeline_template == NULL))
{
CoglSnippet *snippet;
CoglContext *ctx = clutter_backend_get_cogl_context (clutter_get_default_backend ());
pipeline_template = cogl_pipeline_new (ctx);
snippet = cogl_snippet_new (COGL_SNIPPET_HOOK_TEXTURE_LOOKUP, wobbly_decls, NULL);
cogl_snippet_set_pre (snippet, wobbly_pre);
cogl_pipeline_add_layer_snippet (pipeline_template, 0, snippet);
cogl_object_unref (snippet);
cogl_pipeline_set_layer_null_texture (pipeline_template,
0, /* layer number */
COGL_TEXTURE_TYPE_2D);
}
priv->pipeline = cogl_pipeline_copy (pipeline_template);
priv->tex_width_uniform = cogl_pipeline_get_uniform_location (priv->pipeline, "tex_width");
priv->bend_x_uniform = cogl_pipeline_get_uniform_location (priv->pipeline, "bend_x");
update_uniforms (self);
}
void
shell_wobbly_effect_set_bend_x (ShellWobblyEffect *self,
int bend_x)
{
ShellWobblyEffectPrivate *priv = shell_wobbly_effect_get_instance_private (self);
if (priv->bend_x == bend_x)
return;
priv->bend_x = bend_x;
update_uniforms (self);
clutter_effect_queue_repaint (CLUTTER_EFFECT (self));
}

View File

@@ -1,55 +0,0 @@
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* Copyright (C) 2014 Endless Mobile
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* Written by:
* Jasper St. Pierre <jstpierre@mecheye.net>
*/
#include <clutter/clutter.h>
#ifndef __SHELL_WOBBLY_EFFECT_H__
#define __SHELL_WOBBLY_EFFECT_H__
#define SHELL_TYPE_WOBBLY_EFFECT (shell_wobbly_effect_get_type ())
#define SHELL_WOBBLY_EFFECT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), SHELL_TYPE_WOBBLY_EFFECT, ShellWobblyEffect))
#define SHELL_WOBBLY_EFFECT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), SHELL_TYPE_WOBBLY_EFFECT, ShellWobblyEffectClass))
#define SHELL_IS_WOBBLY_EFFECT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), SHELL_TYPE_WOBBLY_EFFECT))
#define SHELL_IS_WOBBLY_EFFECT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), SHELL_TYPE_WOBBLY_EFFECT))
#define SHELL_WOBBLY_EFFECT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), SHELL_TYPE_WOBBLY_EFFECT, ShellWobblyEffectClass))
typedef struct _ShellWobblyEffect ShellWobblyEffect;
typedef struct _ShellWobblyEffectClass ShellWobblyEffectClass;
struct _ShellWobblyEffect
{
ClutterOffscreenEffect parent;
};
struct _ShellWobblyEffectClass
{
ClutterOffscreenEffectClass parent_class;
};
GType shell_wobbly_effect_get_type (void) G_GNUC_CONST;
void shell_wobbly_effect_set_bend_x (ShellWobblyEffect *self,
int bend_x);
#endif /* __SHELL_WOBBLY_EFFECT_H__ */