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115 Commits

Author SHA1 Message Date
4f070317d2 lookingGlass: Get font from GConf
Instead of using "Monospace", pick the users configured monospace font
name up from GConf. (This is a nice touch, but is more done here to
demonstrate that we can do it rather than for any great utility.)
2009-09-21 20:13:00 -04:00
661100abe8 Port LookingGlass console to NBTK
* Style aspects like colors and fonts are moved into gnome-shell.css.
* Scrolling is adding using NbtkScrollView.

Based on a patch from Colin Walters
https://bugzilla.gnome.org/show_bug.cgi?id=591245
2009-09-21 20:11:09 -04:00
3e90b11cfb Add clutter-text properties to NbtkEntry and NbtkLabel
Add clutter-text properties to allow getting access to the underlying
ClutterText actor. This corresponds to the get_clutter_text() methods.

The PROP_LABEL and PROP_ENTRY enum values are renamed to PROP_TEXT to
match the names of the properties that they correspond to, and the
properties of NbtkEntry are reordered into alphabetical order.

Based on a patch from Colin Walters
https://bugzilla.gnome.org/show_bug.cgi?id=591245
http://bugzilla.moblin.org/show_bug.cgi?id=6313
2009-09-21 19:32:38 -04:00
4b4a1be420 Fix interaction of borders/background and scrolling
NbtkBoxLayout: Make consistent that the area scrolled and clipped
to is the content area (excluding borders and padding.) Translate
back appropriately when chaining up so that the parent background
is drawn at the right place and picking on the box (if it's reactive)
picks at the right place on the screen.

clip-to-allocation is removed from NbtkScrollView since it's just
not right - if the child has any non-moving elements, like headers or
borders, it will need to set a narrower clip. And even if the entire
child scrolls, we want to clip to an arrow that excludes the scrollbars.
2009-09-21 19:32:38 -04:00
1a4861ec4f Remove NbtkViewport from our tree
NbtkBoxLayout provides the basic functionality of 2-dimensional
scrolling and we don't use NbtkViewport anywhere, so remove it.

This avoids fixing NbtkViewport up for the interaction of scrolling
and borders/padding, which would be a little involved and require
a test program for NbtkViewport to be written.
2009-09-21 19:32:33 -04:00
2ac82da232 Allocate children as wide as the scrolled area
When we are scrolling a vertical box horizontally , children should be
allocated horizontally as wide as the full horizontal scrolled area,
not just to the size of the "viewport". Similarly for a horizontal box.

http://bugzilla.moblin.org/show_bug.cgi?id=6312
2009-09-21 19:32:33 -04:00
8f7e6f8117 Allow NbtkBoxLayout to shrink down to its minimum size
When a NbtkBoxLayout is allocated a size less than its natural size,
think "shrink" needs to be divided among the children that have
a smaller minimum size than natural size.

This is done by preferentially shrinking the children that are most
expanded from their minimum size and then increasing that set of
children until we've found enough total shrink.

A new method is used of allocating children at integral sizes - instead
of rounding the per-child extra amount to an integer (which causes
cumulative round-off errors), compute the position as we go along in
floats and round individually for each child widget.

Extend the box-layout test to include of a test of a box being set
to various widths, starting quite narrow.

http://bugzilla.moblin.org/show_bug.cgi?id=6311
2009-09-21 19:32:33 -04:00
d2b98701be Don't count not-visible children among expand children
When counting how many children we should divide extra space among,
don't count not-visible children.

http://bugzilla.moblin.org/show_bug.cgi?id=6310
2009-09-21 19:32:33 -04:00
faeda5dc8b Don't use the default stage when setting up adjustments
If the actor isn't in a stage, then setting up the adjustment
based on the actor's size (which we can't compute) and the
size of the default stage (which isn't relevant), doesn't make
sense. Just use arbitrary default values.

The adjustments will be updated to reasonable values when first
the box is first allocated.

It's not entirely clear to me why we ever want to compute the
adjustment settings this way; perhaps we should always use
default values.

http://bugzilla.moblin.org/show_bug.cgi?id=6307
2009-09-21 19:32:32 -04:00
70cb8e180b Match CSS for background extents
The CSS specification says that the background extends to the
edge of the border (settable in CSS3 with border-clip), make
BigRectangle match this by computing an "effective border color"
as 'border OVER background'.

(If we don't want this behavior - e.g., to be able to use the
transparent borders as margins, then alternatively transparent
border handling would have to be fixed in nbtk-widget.c, since
prior to this transparent and translucent borders were handled
differently.)
2009-09-21 19:32:32 -04:00
2232a92ba8 Rename ShellThemeImage to ShellBorderImage
The current CSS3 border-image is close to a superset of what we were
doing for -hippo-background-image. Woot! rename ShellThemeImage to
ShellBorderImage and change parsing to look for:

 border-image: <url> <number>...

Rather than

 -shell-background-image: <url> <length>...

percentanges for the border sizes are not currently supported, neither
are the keywords for handling of the middle part. We always do 'stretch'
for now.
2009-09-21 19:32:32 -04:00
4743a8e750 Add support for colored borders
Use BigRectangle to draw the border and background if there's
a border width or border radius and no border image. (Only
uniform borders are supported for now with some deviations
from the CSS model noted in the comments.)

The background color and image parameters are removed from
NbtkWidget's draw_background() method since they were not used
for NbtkButton (the only current user) and the encapsulation
break that they presented caused some minor problems.

Add a test case for borders, and also use borders to style
the buttons in the 'inline-style' test case.
2009-09-21 19:32:32 -04:00
e1390c7dd5 Centralize computations of border and padding into ShellThemeNode
Rather than repeating the computation of borders in many different
widget subclasses, add helper functions:

 shell_theme_node_adjust_for_height()
 shell_theme_node_adjust_preferred_width()
 shell_theme_node_adjust_for_width()
 shell_theme_node_adjust_preferred_height()
 shell_theme_node_get_content_box()

That are used in get_preferred_width()/get_preferred_height() and
allocate() methods to consistently apply the necessary adjustments.
This allows removing the NbtkPadding type.

Queueing a relayout when the borders/padding change is moved from
nbtk_widget_real_style_changed() to the invoking code to allow access
to the old ShellThemeNode for comparison. (Should this be added as
a parameter to the signal?)

Borders are included in the geometry adjustments, but borders
are not yet drawn.
2009-09-21 19:32:24 -04:00
49ba54820c ShellThemeNode: Add border-radius support
Add support for parsing and caching the border-radius property.
Different radii for the 4 corners are supported; elliptical corners
are not supported.
2009-09-21 19:32:23 -04:00
8ffa161a7f Fix problems with 4-sided padding: specifiers
The test for identifying such a specifier was wrong, and the last
value was assigned to the wrong sides.
2009-09-21 19:32:23 -04:00
0eca3efcb0 Add support for inline styles
Add support for passing an inline-style string when creating a
ShellThemeNode.

Hook this up to a new 'style' property of NbtkWidget.

Add a test case that demonstrates using this to update font sizes
on the fly.
2009-09-21 19:32:23 -04:00
9c3af62dc4 run-test.sh: support running tests under gdb
As with the 'gnome-shell' -g/--debug can be passed to run under
the debugger.
2009-09-21 19:32:23 -04:00
db0c2b5959 Port our imported parts of Nbtk to ShellTheme
ShellTheme replaces both NbtkStyle and ccss_stylesheet_t.

The interface NbtkStylable is replaced by usage of ShellThemeNode.
A concrete node class allows some significant optimizations of property
inheritance that would have been much more difficult to achieve with
the highly abstract pair of NbtkStylable and ccss_node_t.

Some operations that were previously on NbtkStylable (like the
::style-changed signal) are directly on NtkWidget.

Custom properties are no longer registered as param-specs; instead you
call directly into shell theme node to look up a length or color:

shell_theme_node_get_length (theme_node, "border-spacing", FALSE, &spacing);

The dependency on libccss is dropped, while preserving all existing
functionality and adding proper parsing and inheritance of font properties
and proper inheritance for the 'color' property.

Some more javascript tests for CSS functionality are added; workarounds for
a CSS bug where *.some-class was needed instead of .some-class are removed.
2009-09-21 19:32:18 -04:00
98215f497d Import stylesheet code from hippo-canvas
Import:

  HippoCanvasTheme      => ShellTheme
  HippoCanvasThemeImage => ShellThemeImage
  HippoCanvasStyle      => ShellThemeNode

ShellThemeContext is a new class managing the theme for a stage and
global properties like resolution.

test-theme.c is a newly written test program to do verification of the
style matching and property handling rules.

Various changes are made in the import:

 - Comprehensive reindentation
 - guint32 pixels replaced with ClutterColor
 - General pseudo-class support added
 - Old-fashioned (non-bordered) background image support added, though
   with no support for repeat, etc.
 - Bug fixes for problems revealed by test program
2009-09-20 16:59:06 -04:00
9dbafe156e Makefile.am cleanups for NBTK
Clean up indentation, line up backslashes, and add missing $(AM_V_GEN).
Remove include of GTK+ when generating Nbtk-1.0.gir.
2009-09-20 16:58:30 -04:00
277dd7106a Fix installation and distribution of stylesheet data
Install and distribute gnome-shell.css and theme images. They are moved
down from $datadir to $datadir/theme to avoid a weirdness where we have
images in $datadir and then also in $datadir/images.

(Also moved in the source tree to avoid adding another difference between
installed and uninstalled operation.)
2009-09-18 16:29:28 -04:00
431f299756 Extend distcheck for files in Git to all files
Instead of just checking that we distribute all Javascript files, check
that we distribute everything that is in Git.

The toplevel Makefile.am has a variable DIST_EXCLUDE that lists patterns
of files that we actually don't want to distribute.

Remove several stale C files that we are no longer using.
2009-09-18 16:18:54 -04:00
d8d7f5f711 Add some structure for interactive tests of UI components
js/ui/environment.js: Split out initial UI setup (Tweener initialization,
  Nbtk monkey-patching) into a separate file we can import from tests.

tests/: Directory for various types of tests
tests/run-test.sh: Shell script that to run tests with an appropriate
  environment set up.

tests/testcommon/: Common modules and data for tests
tests/interactive/: Interactive tests

tests/interactive/box-layout.js: A sample test of NbtkLayout
2009-09-18 16:18:50 -04:00
a07af9fb14 Monkey-patch in ClutterContainer methods for NbtkBoxLayout
Setting options for children added to NbtkBoxLayout is not convenient
since we are missing the varargs methods of clutter_container.

Patch in:

 child_set() - set properties of a child
 add() - add a child and set properties (this is different from
         clutter_container_add()! I think the deviation is
         with avoiding the awkward name add_with_properties()
         which is what might be expected. ClutterContainer
         currently doesn't have a method like this at all.)

The code is written to allow patching into multiple ClutterContainer
classes but for now only NbtkBoxLayout is patched, since it's the only
container we are using where we need to set options as properties.

https://bugzilla.gnome.org/show_bug.cgi?id=595419
2009-09-16 19:59:38 -04:00
f1f11f1e76 Add GObject Introspection annotations
Add GObject Introspection annotations to methods where needed, in
particular adding (transfer none) to return values that don't transfer
ownership.

clutter_texture_cache_get_actor() and clutter_texture_cache_get_texture()
are annotated as (transfer none) since they return a newly
created *floating* texture.

https://bugzilla.gnome.org/show_bug.cgi?id=591245
2009-09-16 19:12:53 -04:00
c60a6a49de Import NbtkEntry, NbtkLabel, NbtkClipboard
For now this commit introduces an external dependency on clutter-imcontext.

https://bugzilla.gnome.org/show_bug.cgi?id=591245
2009-09-16 18:04:51 -04:00
6687054474 Import NbtkBoxLayout, NbtkBoxLayoutChild
https://bugzilla.gnome.org/show_bug.cgi?id=591245
2009-09-16 17:59:06 -04:00
60819b3a79 Add css for scrolling
Port bits of Nbtk's default.css into gnome-shell.css, and use some
hand-rolled .pngs with colors from
http://live.gnome.org/GnomeShell/DesignerPlayground/ExpandedViewMockups

https://bugzilla.gnome.org/show_bug.cgi?id=591245
2009-09-16 17:58:55 -04:00
3e265b4bc6 Load gnome-shell.css at startup
https://bugzilla.gnome.org/show_bug.cgi?id=591245
2009-09-16 17:56:24 -04:00
e2aa2a00f0 Add a "datadir" property
Will be used to load stylesheets from main.js.

https://bugzilla.gnome.org/show_bug.cgi?id=591245
2009-09-16 17:56:24 -04:00
1edc88a2bd Remove hardcoded '28' from NbtkScrollView
https://bugzilla.gnome.org/show_bug.cgi?id=591245
2009-09-16 17:56:22 -04:00
271e4ca07e Import NbtkScrollView and dependencies
https://bugzilla.gnome.org/show_bug.cgi?id=591245
2009-09-16 16:52:26 -04:00
9f79296276 Import nbtk core
Import the core NbtkWidget/NbtkBin and their dependencies.

https://bugzilla.gnome.org/show_bug.cgi?id=591245
2009-09-16 11:35:43 -04:00
471006ba67 Bump version to 2.27.3 2009-09-15 18:03:36 -04:00
98bd590a5d [runDialog] Add 'debugexit' command
There are few uses for being able to exit the shell directly; my
current one is that the gtype debug infrastructure is implemented
as an atexit() handler.
2009-09-15 17:47:57 -04:00
9d88a13d3c Updated Galician Translation 2009-09-15 23:06:46 +02:00
159690b2d3 Enable Alt-f2 in overview
This isn't a long-term solution; what we really want is for Alt-F2 to
just be an application search with a hack to detect shell commands,
but in the short term this allows us to run the magic 'lg' command
from the overview.

https://bugzilla.gnome.org/show_bug.cgi?id=595116
2009-09-15 16:20:19 -04:00
8a2bfd0e55 Change keyboard handling API to handle nested modal calls
Rename beginModal/endModal to pushModal/popModal.  All of the current callers
just want to ensure that we're in a modal state; they don't actually need to
fail if we already are.

These functions also now take the Clutter keyboard focus, while recording
the previous focus.

https://bugzilla.gnome.org/show_bug.cgi?id=595116
2009-09-15 16:15:16 -04:00
2ddc7cf00f Only enable internal commands if developer_tools is true
'r' is a bit too accidentally-hittable for outside of developer usage.
However it will still be enabled when developer_tools is true.

https://bugzilla.gnome.org/show_bug.cgi?id=595116
2009-09-15 16:14:36 -04:00
04f10ceb4e Add a developer_tools boolean defaulting to true
This will be use to enable various internal tools which should only
be exposed to developers/testers.

https://bugzilla.gnome.org/show_bug.cgi?id=595116
2009-09-15 16:12:11 -04:00
ceefc5eea4 Convert remaining uses of "let me = this;" to Lang.bind
https://bugzilla.gnome.org/show_bug.cgi?id=595293
2009-09-15 13:11:23 -04:00
9feda69888 When in window filtering mode, reset filter before showing window
When we had a filtered set of windows, and want to exit the overview
into a particular window, what we do is re-show all the old windows
first, but don't reset the scaling on them.  This will involve
some overlapping, but that's not a big deal because we'll immediately
get overlap anyways in the normal case zooming the windows back.

https://bugzilla.gnome.org/show_bug.cgi?id=594699
2009-09-14 15:41:19 -04:00
33f9895d71 Don't proxy methods through overview; add a getWorkspacesForWindow()
Duplicating the methods was unnecessary.  Also, we want a getWorkspacesForWindow()
method as preparation for multi-monitor work.

https://bugzilla.gnome.org/show_bug.cgi?id=594699
2009-09-14 15:41:12 -04:00
2812c21322 Allow popup menu to be persistent, and support direct window selection
When the user click+hold+release over the icon, the effect we want
is for the menu to stick around.

Also, allow the user to mouse over the actual windows and select
them directly.  If the user mouses over a window, reflect that in
the menu.

https://bugzilla.gnome.org/show_bug.cgi?id=594699
2009-09-14 15:37:29 -04:00
7ac9fb2dd0 Make popdown,popup methods idempotent; remove 'popdown' for 'cancelled'
Callers will generally expect _popup and _popdown to be a no-op if
the menu is already in that state; make it so.

Also change the 'popdown' signal to be 'cancelled'; this is
clearer and allows us to avoid having activate also call popdown.

https://bugzilla.gnome.org/show_bug.cgi?id=594699
2009-09-14 15:37:26 -04:00
05c99241d6 [Overview] Make content area eat mouse events during animations
There are ton of different kinds of mouse even handlers in the overview;
WindowClone has several mouse-enter/leave handlers, we still have a variety
of classes not ported to ButtonBox and so incorrectly handling double-click,
etc.

Since we at present don't have anything in the overview area for which
it makes sense to interact with during the animation, create a transparent
event-eating box which we raise to the top during the animation.

https://bugzilla.gnome.org/show_bug.cgi?id=594074
2009-09-14 15:31:49 -04:00
9fb8dad80c Added British English translation 2009-09-13 16:24:19 +01:00
004ad86e9d Updated Spanish translation 2009-09-12 14:41:15 +02:00
02c65fab8d Don't show section headers for sections with no results and don't show page
controls if there is only one page of results

This makes the search results display more streamlined.

Make sure that we move the selection to a different section if we are going
from displaying a single section to displaying all and the section that
used to be displayed alone doesn't have any results.
2009-09-11 19:30:11 -04:00
dfe16f4af6 Revert "[AppWell] Allow popup menu to be persistent, and support direct window selection"
This reverts commit 6e31e59b57.
2009-09-11 18:58:30 -04:00
e52cb3c213 [ShellAppMonitor] Handle Iceweasel tripping Firefox window title detection
We have compatibility code which detects from the window title what
an application is.  However, the code didn't handle the case where
we discovered by title, but didn't have the expected .desktop file
installed.
2009-09-11 18:57:44 -04:00
6e31e59b57 [AppWell] Allow popup menu to be persistent, and support direct window selection
When the user click+hold+release over the icon, the effect we want
is for the menu to stick around.

Also, allow the user to mouse over the actual windows and select
them directly.  If the user mouses over a window, reflect that in
the menu.
2009-09-11 18:57:44 -04:00
458778bcfd Add a separate section of search results that shows system preferences
System preferences should not be mixed in with applications in search results.
2009-09-11 17:48:02 -04:00
d8cabbee0b More global-ization 2009-09-11 17:23:42 -04:00
3029a4086b Restructure the search results code to be able to support any number of sections
We will be adding more search results sections, so we should store the intended
order of the search results sections and their properties in an array of data
structures.

This information allows us to have generic code for creating the search results
sections, moving the selection between them and transitioning between showing
all sections and a single section.
2009-09-11 16:42:54 -04:00
5598de6543 Updated French translation 2009-09-11 21:41:27 +02:00
913aeae166 Actually update well menu filtering for review messages
My updates got lost due to accidentally being on a rebase branch.
2009-09-09 17:28:52 -04:00
dddad9e1b5 [AppDisplay] In search/browse, show existing window instead of always launching
This brings search in line with the AppWell behavior which is definitely
right.  For browse we probably want more options.
2009-09-09 16:49:26 -04:00
4bfa68d209 [AppWell] Fix previous commit
Somehow missed changing a call when updating for review comments.
2009-09-09 16:49:07 -04:00
42e3a93c20 More gracefully handle a situation where starting shell failed
If start_shell() threw an exception before, we'd overwrite it with
an exception in the finally() clause.  Handle this and just print a message
and let the exception propagate.
2009-09-09 15:49:31 -04:00
05812ef7f9 [AppWell] Enable lightboxing immediately on popup
Rather than starting lightboxing only when the mouse enters the
menu, start it when an application filter is set.

Also delete a stale function in WindowClone from previous work.

http://bugzilla.gnome.org/show_bug.cgi?id=594555
2009-09-09 11:40:09 -04:00
a0df412deb Extend (+) button sensitivity to corner of screen, for Fittsability
https://bugzilla.gnome.org/show_bug.cgi?id=591984
2009-09-09 11:31:50 -04:00
678a88dbdb Remove some "let global ..."s that snuck back in as part of old patches 2009-09-09 09:42:00 -04:00
5e944c9a3b Move the add workspace button out of the Workspaces object, into Overview
http://bugzilla.gnome.org/show_bug.cgi?id=594049
2009-09-09 09:36:59 -04:00
b28b60b47b Updated Polish translation 2009-09-09 03:06:16 +02:00
16caa74386 Updated Polish translation 2009-09-09 02:57:37 +02:00
470c65d046 [AppWell] Make control-click create a new window
Implement this for now by just re-launching the application, which
visually will normally create a new window.

http://bugzilla.gnome.org/show_bug.cgi?id=594565
2009-09-08 18:48:51 -04:00
ef6ea078dd [AppWell] Position menu components on integral coordinates
This avoids fuzz.

http://bugzilla.gnome.org/show_bug.cgi?id=594553
2009-09-08 18:48:17 -04:00
37ee16b34d Use clutter_event_get_* instead of ShellGlobal
Before Clutter gained accessors for event information, we had
shell_global_ functions.  Now that Clutter has them, use them and
delete the ShellGlobal code.

http://bugzilla.gnome.org/show_bug.cgi?id=594561
2009-09-08 17:58:13 -04:00
5880b3b0ed [ShellButtonBox] Add event to activate signal
This allows access to things such as keyboard modifier state and
event time cleanly.

http://bugzilla.gnome.org/show_bug.cgi?id=594565
2009-09-08 17:58:13 -04:00
80a5f78eb2 [AppWell] Unify drag and drop behavior between Running versus Inactive
This fixes a regression where drag and drop didn't work for inactive
items correctly.

http://bugzilla.gnome.org/show_bug.cgi?id=594542
2009-09-08 17:58:13 -04:00
4b727ef40d Scroll wheel should zoom windows in the overview
Allow using the scroll wheel to zoom in on windows in the overview.

Original patch from JP St. Pierre.
http://bugzilla.gnome.org/show_bug.cgi?id=591849
2009-09-08 17:37:24 -04:00
d0d79c5b3e Make "global" global.
Rather than doing "let global = Shell.Global.get()" everywhere we
need it, just create a global variable called "global".

http://bugzilla.gnome.org/show_bug.cgi?id=594546
2009-09-08 16:21:15 -04:00
0882da0a71 Add error handling to the runDialog
Show the errors to the user instead of silently logging them to the terminal,
also rework positioning to get rid of magic numbers.

Signed-off-by: Adel Gadllah <adel.gadllah@gmail.com>

http://bugzilla.gnome.org/show_bug.cgi?id=593840
2009-09-08 14:35:23 -04:00
25410a730e Bug 591763 - Add application window menu
When we have multiple windows for an application, implement the following
behavior:

* On click + immediate release, go to the most recently used
* On click, hold for 0.6s, pop up a menu with windows, filtering
  the window list to just those windows.
  Mouse over on the window list highlights the moused-over window.

Implement this by splitting well item into InactiveWellItem
and RunningWellItem, sharing a base class BaseWellItem.
2009-09-08 14:31:44 -04:00
22c445cffc Add ShellMenu
An object with methods and signals useful for implementing popup menus.
2009-09-08 14:31:43 -04:00
42bf91fdc4 Distribute app-well-glow.png
Add app-well-glow.png to data/Makefile.am
2009-09-07 20:43:57 +02:00
7f88e02a26 Convert on_tree_changed to a gboolean returning false.
This fixes commit 0a29cf6195 and
g_timer_add_full running in an endless loop.

http://bugzilla.gnome.org/show_bug.cgi?id=592608
2009-09-07 11:13:38 -04:00
d540af847a Updated Italian translation 2009-09-06 18:32:44 +02:00
2f78907aeb Bump version to 2.27.2 2009-09-04 20:14:57 -04:00
d471541495 Bump gobject-introspectio nrequirement to 0.6.5
gobject-introspection 0.6.5 is needed for Gio.VolumeMonitor usage.
2009-09-04 20:13:04 -04:00
fa5fb6b8a8 Bug 594184 - Fix up glow positioning logic
We were allowing the glow allocation to go too far to the right;
clean up the logic.
2009-09-04 20:03:56 -04:00
0a29cf6195 Compress notifications of menu changes with a timeout.
GMenu currently gives us a separate notification on the entire
menu tree for each node in the tree that might potentially have
changed. (See http://bugzilla.gnome.org/show_bug.cgi?id=172046.)
Compress these with a timeout to avoid doing a lot of extra work.

http://bugzilla.gnome.org/show_bug.cgi?id=592608
2009-09-04 19:24:47 -04:00
b7b4c54ab5 Make checking if an item is under the pointer asynchonous again
Checking if an item is under the pointer by calling stage.get_actor_at_pos()
synchronously will trigger a too-early allocation of the stage. Use an idle
at Meta.PRIORITY_BEFORE_REDRAW. (Before 553503d it was using a 5 msec timeout,
553503d made it synchronous.)

http://bugzilla.gnome.org/show_bug.cgi?id=592608
2009-09-04 19:12:07 -04:00
52abf266c0 Redo AppWell glow to be based on a based on a .png instead of cairo
Instead of drawing an ellipse, use a hand-drawn .png file which
looks a bit less regular and blends better.
2009-09-04 17:42:10 -04:00
11872cfb79 Add README and DOAP file
README: Add a short README with basic information.

gnome-shell.doap: Add project information in DOAP format expected
  for GNOME projects.

http://bugzilla.gnome.org/show_bug.cgi?id=591564
2009-09-04 15:23:13 -04:00
21309aa28f Updated Danish translation 2009-09-04 01:26:01 +02:00
38d21c8edf Remove some vestigial code 2009-09-03 09:50:39 -04:00
090908439b Add volumes support to places
Display the mounted volumes in the places section of the overlay.

Signed-off-by: Adel Gadllah <adel.gadllah@gmail.com>
Signed-off-by: Colin Walters <walters@verbum.org>
2009-09-02 15:04:24 -04:00
0a17a28608 Add shell_button_box_fake_release
The application menu code wants to do a popup after a given timeout
while holding.  We can implement that by adding a function to
manually break the grab held by the button box.

Freeze+thaw around the hover and pressed property notification on leave
since handlers may want to depend on the pressed state on a hover
transition.
2009-09-02 15:01:33 -04:00
926643b025 Add shell_texture_cache_pixbufs_equal
Mutter is currently creating separate pixbufs for window icons;
use this to analyze them.
2009-09-02 14:54:49 -04:00
1a834f7d8b Add API to programmatically initiate a drag
For some use cases we have other behavior on mouse press and want
to manually control when a drag starts.  Split out the drag initiation
code into startDrag.
2009-09-02 14:34:57 -04:00
3e54087e42 Add Tweener.slowDownFactor, initialize from $GNOME_SHELL_SLOWDOWN_FACTOR
This allows for easier debugging of glitchy animations
2009-09-02 09:15:37 -04:00
304b377dae Added Punjabi (Gurmukhi)Translation 2009-09-02 05:28:51 +05:30
ac4bcee050 Merge headers when a single section of search results is displayed
There is no need to show two headers when we are only displaying a single
section of search results, so we merge the section header with the main
header in that case.

Show a back button on the left of the main header to get back to the results
for all sections.

Remove this._showTooltip flag from SearchSectionHeader because we no longer
show this type of header when we want to suppress the tooltip.

Add this._appSearchResultsOnlyShown and this._docSearchResultsOnlyShown
flags to track when a single section is shown more cleanly.
2009-09-01 19:06:20 -04:00
553503dace Remove the timeout for checking if an item is drawn under the pointer
We no longer need the timeout for checking if an item is drawn under
the pointer because we display search results in the main pane and there is
no lowering/raising of other overview actors going on as the results are
being displayed.
2009-09-01 16:29:14 -04:00
90381ceea2 Improve key navigation for search results
Select an item by default when the search results are displayed.

Enable moving from one section of search results to another with key navigation.

Reset the selection when the search is updated or a new page is displayed
or the transition between viewing multiple sections and viewing just one is made.
2009-09-01 16:24:47 -04:00
687814b6c6 Update build-setup.sh for gconf, gio python usage
Add pygobject and gnome-python-gconf dependencies to
gnome-shell-build-setup.sh package lists for Fedora and Ubuntu/Debian.

http://bugzilla.gnome.org/show_bug.cgi?id=593458
2009-09-01 09:02:46 -04:00
6153094057 Updated Swedish translation 2009-09-01 00:31:48 +02:00
0245a0cd0e Do not display windows with skip-taskbar hint in overview.
This fixes the bug where the empathy buddy list is always visible on the
last workspace it was shown on, even if it was closed.
2009-08-31 21:35:23 +02:00
bcc3dc0711 Consolidate window tracking filters between app monitor and overview.
The windows we considered for both the app monitor and the overview
workspaces were the same, but the code was duplicated once in C, once
in Javascript.
2009-08-31 21:35:23 +02:00
3d499219da Use AM_PATH_PYTHON to find Python >= 2.5
On OpenSolaris /usr/bin/python is 2.4; use AM_PATH_PYTHON to find
a newer Python. (The PYTHON environment variable can also be set
before running configure to override the search.)

http://bugzilla.gnome.org/show_bug.cgi?id=578196
2009-08-31 13:42:06 -04:00
94b26888cf Build tweaks
Add .AUTOPARALELL which is my GNU-make fix for projects to specify
that the build is parallel-safe, and to automatically parallelize.

Add a missing dependency on built sources, and specify --libtool
to be safe.
2009-08-30 18:08:19 -04:00
156fdf1fa3 Update Catalan translation 2009-08-30 19:26:39 +02:00
2a3f9e8f83 Updated Czech translation 2009-08-30 17:37:51 +02:00
849ce371ff Updated Spanish translation 2009-08-30 11:17:50 +02:00
a76ac5501c Add Simplified Chinese translation. 2009-08-30 09:15:34 +08:00
5803aa7e65 Simplify Button class by using ShellButtonBox
Make Button class purely about adding visuals, and use ShellButtonBox
for behavior. API equivalences:

  shell.button => shell.actor [for consistency]

  staysPressed parameter to constructor => replaced by manually setting
   the 'active' property of button.actor as appropriate

  pressIn/release => button.actor.active = true/false

  enter-event/leave-event signals => button.actor notify::hover

Along the way, this fixes a bug with the user status menu where it was
not getting set to active because the button was getting a leave
(triggered by the menu popping up and grabbing the pointer) before for
button release, which disabled the staysPressed behavior.

Reported by Michael Meeks
http://bugzilla.gnome.org/show_bug.cgi?id=593471
2009-08-29 15:20:19 -04:00
0fd6bc5172 ShellButtonBox: only listen to button 1 and single clicks
Only mouse button 1 is supposed to activate button controls; other
mouse buttons should do nothing unless there is a context menu.

Checking the click count is important, since double-clicks will
otherwise look like unpaired button presses.

http://bugzilla.gnome.org/show_bug.cgi?id=593504
2009-08-29 15:20:18 -04:00
0e3cea41e0 ShellButtonBox: Use default handlers, not self-connections
There's seldom a good justification for connecting to signals on
yourself rather than using the default handler slots in the class.

But in particular using the default handler slots means that
an application can connect to ::button-press-event and get in
before the default handling, to implement a button that does
something on press.

http://bugzilla.gnome.org/show_bug.cgi?id=593503
2009-08-29 15:20:18 -04:00
45c600cd25 Add an active property to ShellButtonBox
Add an 'active' property to ShellButtonBox. This allows ShellButtonBox
to be used as a "toggle button". It's up the application to connect
it to the ::activate signal; there's no default handling of this.

(It's seldom that the only time you want to toggle a toggle button
through the user interface, so you need some connection to the backend
data store in any case. Removing the default handling all-together
prevents weird interactions.)

When we have built-in styling for ShellButtonBox the 'active' state
would be one of the elements that would be affect the styling.

http://bugzilla.gnome.org/show_bug.cgi?id=593502
2009-08-29 15:20:18 -04:00
7fb8e2d0ef Bug 592507 - Javascript exception when ~/.gtk-bookmarks is missing
Check the file exists before trying to access it and simply return if it
is not available.
2009-08-29 14:26:26 +01:00
2d5d54f3cd Update Dutch translation 2009-08-29 15:11:34 +02:00
949359db5d Added Danish translation 2009-08-29 10:25:03 +02:00
5bd2695863 Added Da to list of laguages 2009-08-29 10:23:43 +02:00
134 changed files with 21604 additions and 1685 deletions

2
.gitignore vendored
View File

@ -38,5 +38,7 @@ src/gnomeshell-taskpanel
src/gnome-shell
src/test-recorder
src/test-recorder.ogg
src/test-theme
stamp-h1
tests/run-test.sh
xmldocs.make

View File

@ -1,13 +1,22 @@
SUBDIRS = data js src po
SUBDIRS = data js src tests po
EXTRA_DIST = \
.project \
.settings
.settings \
autogen.sh
# These are files checked into Git that we don't want to distribute
DIST_EXCLUDE = \
.gitignore \
gnome-shell.doap \
MAINTAINERS \
tools/build/*
distcheck-hook:
@echo "Checking disted javascript against files in git"
@echo "Checking disted files against files in git"
@failed=false; \
for f in `cd $(srcdir) && git ls-files js` ; do \
exclude=`(for p in $(DIST_EXCLUDE) ; do echo --exclude=$$p ; done)`; \
for f in `cd $(srcdir) && git ls-files $$exclude` ; do \
if ! test -e $(distdir)/$$f ; then \
echo File missing from distribution: $$f ; \
failed=true ; \

20
README
View File

@ -0,0 +1,20 @@
GNOME Shell provides core user interface functions for the GNOME 3 desktop,
like switching to windows and launching applications. GNOME Shell takes
advantage of the capabilities of modern graphics hardware and introduces
innovative user interface concepts to provide a visually attractive and
easy to use experience.
For more information about GNOME Shell, including instructions on how
to build GNOME Shell from source and how to get involved with the project,
see:
http://live.gnome.org/GnomeShell
Bugs should be reported at http://bugzilla.gnome.org against the 'gnome-shell'
product.
License
=======
GNOME Shell is distributed under the terms of the GNU General Public License,
version 2 or later. See the COPYING file for details.

View File

@ -1,4 +1,4 @@
AC_INIT(gnome-shell, 2.27.1)
AC_INIT(gnome-shell, 2.27.3)
AC_CONFIG_AUX_DIR(config)
@ -28,6 +28,10 @@ AM_GLIB_GNU_GETTEXT
AC_PATH_PROG(GCONFTOOL, gconftool-2, no)
AM_GCONF_SOURCE_2
# Get a value to substitute into gnome-shell.in
AM_PATH_PYTHON([2.5])
AC_SUBST(PYTHON)
# We need at least this, since gst_plugin_register_static() was added
# in 0.10.16, but nothing older than 0.10.21 has been tested.
GSTREAMER_MIN_VERSION=0.10.16
@ -51,10 +55,12 @@ PKG_CHECK_MODULES(MUTTER_PLUGIN, gio-unix-2.0 gtk+-2.0 dbus-glib-1 mutter-plugin
gjs-gi-1.0 libgnome-menu $recorder_modules gconf-2.0
gdk-x11-2.0 clutter-x11-1.0 clutter-glx-1.0
gnome-desktop-2.0 >= 2.26 libstartup-notification-1.0
gobject-introspection-1.0 >= 0.6.4)
gobject-introspection-1.0 >= 0.6.5)
PKG_CHECK_MODULES(TIDY, clutter-1.0)
PKG_CHECK_MODULES(NBTK, clutter-1.0 gtk+-2.0 clutter-imcontext-0.1)
PKG_CHECK_MODULES(BIG, clutter-1.0 gtk+-2.0 librsvg-2.0)
PKG_CHECK_MODULES(GDMUSER, dbus-glib-1 gtk+-2.0)
PKG_CHECK_MODULES(TOOLKIT, clutter-1.0 libcroco-0.6)
PKG_CHECK_MODULES(TRAY, gtk+-2.0)
MUTTER_BIN_DIR=`$PKG_CONFIG --variable=exec_prefix mutter-plugins`/bin
@ -124,5 +130,6 @@ AC_OUTPUT([
js/misc/Makefile
js/ui/Makefile
src/Makefile
tests/Makefile
po/Makefile.in
])

View File

@ -12,16 +12,26 @@ gnome-shell.desktop.in: gnome-shell.desktop.in.in
gnome-shell.desktop: gnome-shell.desktop.in
$(AM_V_GEN) sed s/^_// < $< > $@ || rm $@
imagedir = $(pkgdatadir)/images
dist_image_DATA = \
add-workspace.svg \
close.svg \
close-black.svg \
info.svg \
magnifier.svg \
imagesdir = $(pkgdatadir)/images
dist_images_DATA = \
add-workspace.svg \
app-well-glow.png \
back.svg \
close.svg \
close-black.svg \
info.svg \
magnifier.svg \
remove-workspace.svg
themedir = $(pkgdatadir)/theme
dist_theme_DATA = \
theme/gnome-shell.css \
theme/scroll-button-down.png \
theme/scroll-button-down-hover.png \
theme/scroll-button-up.png \
theme/scroll-button-up-hover.png \
theme/scroll-vhandle.png
schemadir = @GCONF_SCHEMA_FILE_DIR@
schema_DATA = gnome-shell.schemas

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data/back.svg Normal file
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@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!-- Generator: Adobe Illustrator 13.0.2, SVG Export Plug-In . SVG Version: 6.00 Build 14948) -->
<svg xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:cc="http://creativecommons.org/ns#" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:svg="http://www.w3.org/2000/svg" xmlns="http://www.w3.org/2000/svg" xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd" xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape" version="1.0" id="Foreground" x="0px" y="0px" width="12" height="16" viewBox="0 0 12 16" enable-background="new 0 0 29 18" xml:space="preserve" sodipodi:version="0.32" inkscape:version="0.46+devel" sodipodi:docname="back.svg" inkscape:output_extension="org.inkscape.output.svg.inkscape"><metadata id="metadata16"><rdf:RDF><cc:Work rdf:about=""><dc:format>image/svg+xml</dc:format><dc:type rdf:resource="http://purl.org/dc/dcmitype/StillImage"/><dc:title/></cc:Work></rdf:RDF></metadata><defs id="defs14"><inkscape:perspective sodipodi:type="inkscape:persp3d" inkscape:vp_x="0 : 9 : 1" inkscape:vp_y="0 : 1000 : 0" inkscape:vp_z="29 : 9 : 1" inkscape:persp3d-origin="14.5 : 6 : 1" id="perspective18"/></defs><sodipodi:namedview inkscape:window-height="728" inkscape:window-width="1103" inkscape:pageshadow="2" inkscape:pageopacity="1" guidetolerance="10.0" gridtolerance="10.0" objecttolerance="10.0" borderopacity="1.0" bordercolor="#666666" pagecolor="#000000" id="base" showgrid="true" inkscape:zoom="27.260185" inkscape:cx="12.592456" inkscape:cy="8.2696842" inkscape:window-x="145" inkscape:window-y="38" inkscape:current-layer="Foreground" inkscape:snap-global="true" showguides="false"><inkscape:grid type="xygrid" id="grid2391" empspacing="5" visible="true" enabled="true" snapvisiblegridlinesonly="true"/></sodipodi:namedview>
<path style="fill: rgb(255, 255, 255); fill-opacity: 1; stroke: none;" d="M 10,2 10,14 2,8 10,2 z" id="path43"/></svg>

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@ -1,6 +1,21 @@
<gconfschemafile>
<schemalist>
<schema>
<key>/schemas/desktop/gnome/shell/development_tools</key>
<applyto>/desktop/gnome/shell/development_tools</applyto>
<owner>gnome-shell</owner>
<type>bool</type>
<default>true</default>
<locale name="C">
<short>Enable internal tools useful for developers and testers from Alt-F2</short>
<long>
Allows access to internal debugging and monitoring tools using
the Alt-F2 dialog.
</long>
</locale>
</schema>
<schema>
<key>/schemas/desktop/gnome/shell/app_monitor/enable_monitoring</key>
<applyto>/desktop/gnome/shell/app_monitor/enable_monitoring</applyto>

View File

@ -0,0 +1,97 @@
/* Copyright 2009, Red Hat, Inc.
*
* Portions adapted from NBTK's data/style/default.css
* Copyright 2009 Intel Corporation
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
*/
NbtkScrollBar
{
background-color: #354761;
padding: 0px;
}
NbtkScrollView
{
scrollbar-width: 16px;
scrollbar-height: 16px;
}
NbtkButton#up-stepper
{
border-image: url("scroll-button-up.png") 5;
}
NbtkButton#up-stepper:hover,
NbtkButton#up-stepper:active
{
border-image: url("scroll-button-up-hover.png") 5;
}
NbtkButton#down-stepper
{
border-image: url("scroll-button-down.png") 5;
}
NbtkButton#down-stepper:hover,
NbtkButton#down-stepper:active
{
border-image: url("scroll-button-down-hover.png") 5;
}
NbtkScrollBar NbtkButton#vhandle
{
border-image: url("scroll-vhandle.png") 5;
}
NbtkScrollBar NbtkButton#vhandle:hover
{
border-image: url("scroll-vhandle.png") 5;
}
/* LookingGlass */
#LookingGlassDialog
{
background-color: rgba(0,0,0,0.85);
spacing: 4px;
padding: 4px;
border: 1px solid rgba(0,0,172,0.85);
border-radius: 4px;
color: #88ff66;
}
#LookingGlassDialog > #Toolbar
{
border: 1px solid grey;
border-radius: 4px;
}
#LookingGlassDialog NbtkLabel
{
color: #88ff66;
}
#LookingGlassDialog NbtkEntry
{
color: #88ff66;
}
#LookingGlassDialog NbtkBoxLayout#EvalBox
{
padding: 4px;
spacing: 4px;
}

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53
gnome-shell.doap Normal file
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@ -0,0 +1,53 @@
<Project xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
xmlns:rdfs="http://www.w3.org/2000/01/rdf-schema#"
xmlns:foaf="http://xmlns.com/foaf/0.1/"
xmlns:gnome="http://api.gnome.org/doap-extensions#"
xmlns="http://usefulinc.com/ns/doap#">
<name xml:lang="en">GNOME Shell</name>
<shortdesc xml:lang="en">Next generation GNOME desktop shell</shortdesc>
<!--
<homepage rdf:resource="http://live.gnome.org/GnomeShell" />
-->
<mailing-list rdf:resource="http://mail.gnome.org/mailman/listinfo/gnome-shell-list" />
<download-page rdf:resource="http://download.gnome.org/sources/gnome-shell/" />
<bug-database rdf:resource="http://bugzilla.gnome.org/browse.cgi?product=gnome-shell" />
<category rdf:resource="http://api.gnome.org/doap-extensions#desktop" />
<maintainer>
<foaf:Person>
<foaf:name>William Jon McCann</foaf:name>
<foaf:mbox rdf:resource="mailto:jmccann@redhat.com" />
<gnome:userid>mccann</gnome:userid>
</foaf:Person>
</maintainer>
<maintainer>
<foaf:Person>
<foaf:name>Owen Taylor</foaf:name>
<foaf:mbox rdf:resource="mailto:otaylor@redhat.com" />
<gnome:userid>otaylor</gnome:userid>
</foaf:Person>
</maintainer>
<maintainer>
<foaf:Person>
<foaf:name>Colin Walters</foaf:name>
<foaf:mbox rdf:resource="mailto:walters@verbum.org" />
<gnome:userid>cwalters</gnome:userid>
</foaf:Person>
</maintainer>
<maintainer>
<foaf:Person>
<foaf:name>Dan Winship</foaf:name>
<foaf:mbox rdf:resource="mailto:danw@gnome.org" />
<gnome:userid>danw</gnome:userid>
</foaf:Person>
</maintainer>
<maintainer>
<foaf:Person>
<foaf:name>Marina Zhurakhinskaya</foaf:name>
<foaf:mbox rdf:resource="mailto:marinaz@redhat.com" />
<gnome:userid>marinaz</gnome:userid>
</foaf:Person>
</maintainer>
</Project>

View File

@ -9,6 +9,7 @@ dist_jsui_DATA = \
dash.js \
dnd.js \
docDisplay.js \
environment.js \
genericDisplay.js \
link.js \
lookingGlass.js \

View File

@ -36,8 +36,6 @@ function AltTabPopup() {
AltTabPopup.prototype = {
_init : function() {
let global = Shell.Global.get();
this.actor = new Big.Box({ background_color : POPUP_BG_COLOR,
corner_radius: POPUP_GRID_SPACING,
padding: POPUP_GRID_SPACING,
@ -140,8 +138,6 @@ AltTabPopup.prototype = {
},
show : function(initialSelection) {
let global = Shell.Global.get();
global.window_group.add_actor(this._overlay);
this._overlay.raise_top();
this._overlay.show();
@ -234,8 +230,6 @@ AltTabPopup.prototype = {
},
_adjust_overlay : function() {
let global = Shell.Global.get();
if (this._selected && this._selected.icon_rect) {
// We want to highlight a specific rectangle within the
// task bar, so rearrange the pieces of the overlay to

View File

@ -26,6 +26,27 @@ const WELL_DEFAULT_COLUMNS = 4;
const WELL_ITEM_HSPACING = 0;
const WELL_ITEM_VSPACING = 4;
const WELL_MENU_POPUP_TIMEOUT_MS = 600;
const TRANSPARENT_COLOR = new Clutter.Color();
TRANSPARENT_COLOR.from_pixel(0x00000000);
const WELL_MENU_BACKGROUND_COLOR = new Clutter.Color();
WELL_MENU_BACKGROUND_COLOR.from_pixel(0x292929ff);
const WELL_MENU_FONT = 'Sans 14px';
const WELL_MENU_COLOR = new Clutter.Color();
WELL_MENU_COLOR.from_pixel(0xffffffff);
const WELL_MENU_SELECTED_COLOR = new Clutter.Color();
WELL_MENU_SELECTED_COLOR.from_pixel(0x005b97ff);
const WELL_MENU_BORDER_COLOR = new Clutter.Color();
WELL_MENU_BORDER_COLOR.from_pixel(0x787878ff);
const WELL_MENU_SEPARATOR_COLOR = new Clutter.Color();
WELL_MENU_SEPARATOR_COLOR.from_pixel(0x787878ff);
const WELL_MENU_BORDER_WIDTH = 1;
const WELL_MENU_ARROW_SIZE = 12;
const WELL_MENU_CORNER_RADIUS = 4;
const WELL_MENU_PADDING = 4;
const MENU_ICON_SIZE = 24;
const MENU_SPACING = 15;
@ -57,7 +78,13 @@ AppDisplayItem.prototype = {
// Opens an application represented by this display item.
launch : function() {
this._appInfo.launch();
let windows = Shell.AppMonitor.get_default().get_windows_for_app(this._appInfo.get_id());
if (windows.length > 0) {
let mostRecentWindow = windows[0];
Main.overview.activateWindow(mostRecentWindow, Clutter.get_current_event_time());
} else {
this._appInfo.launch();
}
},
//// Protected method overrides ////
@ -161,21 +188,25 @@ MenuItem.prototype = {
}
Signals.addSignalMethods(MenuItem.prototype);
/* This class represents a display containing a collection of application items.
* The applications are sorted based on their popularity by default, and based on
* their name if some search filter is applied.
*
* showPrefs - a boolean indicating if this AppDisplay should contain preference
* applets, rather than applications
*/
function AppDisplay() {
this._init();
function AppDisplay(showPrefs) {
this._init(showPrefs);
}
AppDisplay.prototype = {
__proto__: GenericDisplay.GenericDisplay.prototype,
_init : function() {
_init : function(showPrefs) {
GenericDisplay.GenericDisplay.prototype._init.call(this);
this._showPrefs = showPrefs;
this._menus = [];
this._menuDisplays = [];
@ -327,36 +358,37 @@ AppDisplay.prototype = {
// Gets information about all applications by calling Gio.app_info_get_all().
_refreshCache : function() {
let me = this;
if (!this._appsStale)
return;
this._allItems = {};
this._appCategories = {};
// Loop over the toplevel menu items, load the set of desktop file ids
// associated with each one, skipping empty menus
let allMenus = this._appSystem.get_menus();
this._menus = [];
for (let i = 0; i < allMenus.length; i++) {
let menu = allMenus[i];
let menuApps = this._appSystem.get_applications_for_menu(menu.id);
let hasVisibleApps = menuApps.some(function (app) { return !app.get_is_nodisplay(); });
if (!hasVisibleApps) {
continue;
}
this._menus.push(menu);
for (let j = 0; j < menuApps.length; j++) {
let app = menuApps[j];
if (this._showPrefs) {
// Get the desktop file ids for settings/preferences.
// These are used for search results, but not in the app menus.
let settings = this._appSystem.get_all_settings();
for (let i = 0; i < settings.length; i++) {
let app = settings[i];
this._addApp(app);
}
}
// Now grab the desktop file ids for settings/preferences.
// These show up in search, but not with the rest of apps.
let settings = this._appSystem.get_all_settings();
for (let i = 0; i < settings.length; i++) {
let app = settings[i];
this._addApp(app);
} else {
// Loop over the toplevel menu items, load the set of desktop file ids
// associated with each one, skipping empty menus
let allMenus = this._appSystem.get_menus();
this._menus = [];
for (let i = 0; i < allMenus.length; i++) {
let menu = allMenus[i];
let menuApps = this._appSystem.get_applications_for_menu(menu.id);
let hasVisibleApps = menuApps.some(function (app) { return !app.get_is_nodisplay(); });
if (!hasVisibleApps) {
continue;
}
this._menus.push(menu);
for (let j = 0; j < menuApps.length; j++) {
let app = menuApps[j];
this._addApp(app);
}
}
}
this._appsStale = false;
@ -448,35 +480,286 @@ AppDisplay.prototype = {
Signals.addSignalMethods(AppDisplay.prototype);
function WellDisplayItem(appInfo, isFavorite) {
function WellMenu(source) {
this._init(source);
}
WellMenu.prototype = {
_init: function(source) {
this._source = source;
// Whether or not we successfully picked a window
this.didActivateWindow = false;
this.actor = new Shell.GenericContainer({ reactive: true });
this.actor.connect('get-preferred-width', Lang.bind(this, this._getPreferredWidth));
this.actor.connect('get-preferred-height', Lang.bind(this, this._getPreferredHeight));
this.actor.connect('allocate', Lang.bind(this, this._allocate));
this._windowContainer = new Shell.Menu({ orientation: Big.BoxOrientation.VERTICAL,
border_color: WELL_MENU_BORDER_COLOR,
border: WELL_MENU_BORDER_WIDTH,
background_color: WELL_MENU_BACKGROUND_COLOR,
padding: 4,
corner_radius: WELL_MENU_CORNER_RADIUS,
width: Main.overview._dash.actor.width * 0.75 });
this._windowContainer.connect('unselected', Lang.bind(this, this._onWindowUnselected));
this._windowContainer.connect('selected', Lang.bind(this, this._onWindowSelected));
this._windowContainer.connect('cancelled', Lang.bind(this, this._onWindowSelectionCancelled));
this._windowContainer.connect('activate', Lang.bind(this, this._onWindowActivate));
this.actor.add_actor(this._windowContainer);
// Stay popped up on release over application icon
this._windowContainer.set_persistent_source(this._source.actor);
// Intercept events while the menu has the pointer grab to do window-related effects
this._windowContainer.connect('enter-event', Lang.bind(this, this._onMenuEnter));
this._windowContainer.connect('leave-event', Lang.bind(this, this._onMenuLeave));
this._windowContainer.connect('button-release-event', Lang.bind(this, this._onMenuButtonRelease));
this._arrow = new Shell.DrawingArea();
this._arrow.connect('redraw', Lang.bind(this, function (area, texture) {
Shell.draw_box_pointer(texture, WELL_MENU_BORDER_COLOR, WELL_MENU_BACKGROUND_COLOR);
}));
this.actor.add_actor(this._arrow);
// Chain our visibility and lifecycle to that of the source
source.actor.connect('notify::mapped', Lang.bind(this, function () {
if (!source.actor.mapped)
this._windowContainer.popdown();
}));
source.actor.connect('destroy', Lang.bind(this, function () { this.actor.destroy(); }));
global.stage.add_actor(this.actor);
},
_getPreferredWidth: function(actor, forHeight, alloc) {
let [min, natural] = this._windowContainer.get_preferred_width(forHeight);
alloc.min_size = min + WELL_MENU_ARROW_SIZE;
alloc.natural_size = natural + WELL_MENU_ARROW_SIZE;
},
_getPreferredHeight: function(actor, forWidth, alloc) {
let [min, natural] = this._windowContainer.get_preferred_height(forWidth);
alloc.min_size = min;
alloc.natural_size = natural;
},
_allocate: function(actor, box, flags) {
let childBox = new Clutter.ActorBox();
let width = box.x2 - box.x1;
let height = box.y2 - box.y1;
childBox.x1 = 0;
childBox.x2 = WELL_MENU_ARROW_SIZE;
childBox.y1 = Math.floor((height / 2) - (WELL_MENU_ARROW_SIZE / 2));
childBox.y2 = childBox.y1 + WELL_MENU_ARROW_SIZE;
this._arrow.allocate(childBox, flags);
/* overlap by one pixel to hide the border */
childBox.x1 = WELL_MENU_ARROW_SIZE - 1;
childBox.x2 = width;
childBox.y1 = 0;
childBox.y2 = height;
this._windowContainer.allocate(childBox, flags);
},
_redisplay: function() {
this._windowContainer.remove_all();
this.didActivateWindow = false;
let windows = this._source.windows;
this._windowContainer.show();
let iconsDiffer = false;
let texCache = Shell.TextureCache.get_default();
let firstIcon = windows[0].mini_icon;
for (let i = 1; i < windows.length; i++) {
if (!texCache.pixbuf_equal(windows[i].mini_icon, firstIcon)) {
iconsDiffer = true;
break;
}
}
let activeWorkspace = global.screen.get_active_workspace();
let currentWorkspaceWindows = windows.filter(function (w) {
return w.get_workspace() == activeWorkspace;
});
let otherWorkspaceWindows = windows.filter(function (w) {
return w.get_workspace() != activeWorkspace;
});
this._appendWindows(currentWorkspaceWindows, iconsDiffer);
if (currentWorkspaceWindows.length > 0 && otherWorkspaceWindows.length > 0) {
let box = new Big.Box({ padding_top: 2, padding_bottom: 2 });
box.append(new Clutter.Rectangle({ height: 1,
color: WELL_MENU_SEPARATOR_COLOR }),
Big.BoxPackFlags.EXPAND);
this._windowContainer.append_separator(box, Big.BoxPackFlags.NONE);
}
this._appendWindows(otherWorkspaceWindows, iconsDiffer);
},
_appendWindows: function (windows, iconsDiffer) {
for (let i = 0; i < windows.length; i++) {
let metaWindow = windows[i];
/* Use padding here rather than spacing in the box above so that
* we have a larger reactive area.
*/
let box = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL,
padding_top: 4,
padding_bottom: 4,
spacing: 4,
reactive: true });
box._window = metaWindow;
let vCenter;
if (iconsDiffer) {
vCenter = new Big.Box({ y_align: Big.BoxAlignment.CENTER });
let icon = Shell.TextureCache.get_default().bind_pixbuf_property(metaWindow, "mini-icon");
vCenter.append(icon, Big.BoxPackFlags.NONE);
box.append(vCenter, Big.BoxPackFlags.NONE);
}
vCenter = new Big.Box({ y_align: Big.BoxAlignment.CENTER });
let label = new Clutter.Text({ text: metaWindow.title,
font_name: WELL_MENU_FONT,
ellipsize: Pango.EllipsizeMode.END,
color: WELL_MENU_COLOR });
vCenter.append(label, Big.BoxPackFlags.NONE);
box.append(vCenter, Big.BoxPackFlags.NONE);
this._windowContainer.append(box, Big.BoxPackFlags.NONE);
}
},
popup: function() {
let [stageX, stageY] = this._source.actor.get_transformed_position();
let [stageWidth, stageHeight] = this._source.actor.get_transformed_size();
this._redisplay();
this._windowContainer.popup(0, Clutter.get_current_event_time());
this.emit('popup', true);
let x = Math.floor(stageX + stageWidth);
let y = Math.floor(stageY + (stageHeight / 2) - (this.actor.height / 2));
this.actor.set_position(x, y);
this.actor.show();
},
_findWindowCloneForActor: function (actor) {
if (actor._delegate instanceof Workspaces.WindowClone)
return actor._delegate;
return null;
},
// This function is called while the menu has a pointer grab; what we want
// to do is see if the mouse was released over a window clone actor
_onMenuButtonRelease: function (actor, event) {
let clone = this._findWindowCloneForActor(event.get_source());
if (clone) {
this.didActivateWindow = true;
Main.overview.activateWindow(clone.metaWindow, event.get_time());
}
},
_setHighlightWindow: function (metaWindow) {
let children = this._windowContainer.get_children();
for (let i = 0; i < children.length; i++) {
let child = children[i];
let menuMetaWindow = child._window;
if (metaWindow != null && menuMetaWindow == metaWindow) {
child.background_color = WELL_MENU_SELECTED_COLOR;
} else {
child.background_color = TRANSPARENT_COLOR;
}
}
this.emit('highlight-window', metaWindow);
},
// Called while menu has a pointer grab
_onMenuEnter: function (actor, event) {
let clone = this._findWindowCloneForActor(event.get_source());
if (clone) {
this._setHighlightWindow(clone.metaWindow);
}
},
// Called while menu has a pointer grab
_onMenuLeave: function (actor, event) {
let clone = this._findWindowCloneForActor(event.get_source());
if (clone) {
this._setHighlightWindow(null);
}
},
_onWindowUnselected: function (actor, child) {
this._setHighlightWindow(null);
},
_onWindowSelected: function (actor, child) {
this._setHighlightWindow(child._window);
},
_onWindowActivate: function (actor, child) {
let metaWindow = child._window;
this.didActivateWindow = true;
Main.overview.activateWindow(metaWindow, Clutter.get_current_event_time());
this.emit('popup', false);
this.actor.hide();
},
_onWindowSelectionCancelled: function () {
this.emit('highlight-window', null);
this.emit('popup', false);
this.actor.hide();
}
}
Signals.addSignalMethods(WellMenu.prototype);
function BaseWellItem(appInfo, isFavorite) {
this._init(appInfo, isFavorite);
}
WellDisplayItem.prototype = {
__proto__ : AppIcon.AppIcon.prototype,
_init : function(appInfo, isFavorite) {
AppIcon.AppIcon.prototype._init.call(this, appInfo);
BaseWellItem.prototype = {
_init: function(appInfo, isFavorite) {
this.appInfo = appInfo;
this.isFavorite = isFavorite;
this.icon = new AppIcon.AppIcon(appInfo);
this.windows = this.icon.windows;
this.actor = new Shell.ButtonBox({ orientation: Big.BoxOrientation.VERTICAL,
border: WELL_MENU_BORDER_WIDTH,
corner_radius: WELL_MENU_CORNER_RADIUS,
reactive: true });
this.icon.actor._delegate = this;
this._draggable = DND.makeDraggable(this.icon.actor, true);
this.actor.connect('button-release-event', Lang.bind(this, function (b, e) {
this._handleActivate();
// Do these as anonymous functions to avoid conflict with handlers in subclasses
this.actor.connect('button-press-event', Lang.bind(this, function(actor, event) {
let [stageX, stageY] = event.get_coords();
this._dragStartX = stageX;
this._dragStartY = stageY;
return false;
}));
let draggable = DND.makeDraggable(this.actor);
},
_handleActivate: function () {
if (this._windows.length == 0) {
this.appInfo.launch();
Main.overview.hide();
} else {
/* Pick the first window and activate it;
* In the future, we want to have a menu dropdown here. */
let first = this._windows[0];
Main.overview.activateWindow(first, Clutter.get_current_event_time());
}
this.actor.connect('notify::hover', Lang.bind(this, function () {
let hover = this.actor.hover;
if (!hover) {
if (this.actor.pressed && this._dragStartX != null) {
this.actor.fake_release();
this._draggable.startDrag(this.icon.actor, this._dragStartX, this._dragStartY,
Clutter.get_current_event_time());
} else {
this._dragStartX = null;
this._dragStartY = null;
}
}
}));
this.actor.append(this.icon.actor, Big.BoxPackFlags.NONE);
},
shellWorkspaceLaunch : function() {
@ -492,17 +775,140 @@ WellDisplayItem.prototype = {
},
getDragActor: function(stageX, stageY) {
return this.appInfo.create_icon_texture(this._icon.height);
return this.icon.getDragActor(stageX, stageY);
},
// Returns the original icon that is being used as a source for the cloned texture
// that represents the item as it is being dragged.
getDragActorSource: function() {
return this._icon;
return this.icon.getDragActorSource();
}
}
function RunningWellItem(appInfo, isFavorite) {
this._init(appInfo, isFavorite);
}
RunningWellItem.prototype = {
__proto__: BaseWellItem.prototype,
_init: function(appInfo, isFavorite) {
BaseWellItem.prototype._init.call(this, appInfo, isFavorite);
this._menuTimeoutId = 0;
this._menu = null;
this._dragStartX = 0;
this._dragStartY = 0;
this.actor.connect('button-press-event', Lang.bind(this, this._onButtonPress));
this.actor.connect('notify::hover', Lang.bind(this, this._onHoverChanged));
this.actor.connect('activate', Lang.bind(this, this._onActivate));
},
setWidth: function(width) {
this._nameBox.width = width + GLOW_PADDING * 2;
_onActivate: function (actor, event) {
let modifiers = event.get_state();
if (this._menuTimeoutId > 0) {
Mainloop.source_remove(this._menuTimeoutId);
this._menuTimeoutId = 0;
}
if (modifiers & Clutter.ModifierType.CONTROL_MASK) {
this.appInfo.launch();
} else {
this.activateMostRecentWindow();
}
},
activateMostRecentWindow: function () {
// The _get_windows_for_app sorts them for us
let mostRecentWindow = this.windows[0];
Main.overview.activateWindow(mostRecentWindow, Clutter.get_current_event_time());
},
_onHoverChanged: function() {
let hover = this.actor.hover;
if (!hover && this._menuTimeoutId > 0) {
Mainloop.source_remove(this._menuTimeoutId);
this._menuTimeoutId = 0;
}
},
_onButtonPress: function(actor, event) {
if (this._menuTimeoutId > 0)
Mainloop.source_remove(this._menuTimeoutId);
this._menuTimeoutId = Mainloop.timeout_add(WELL_MENU_POPUP_TIMEOUT_MS,
Lang.bind(this, this._popupMenu));
return false;
},
_popupMenu: function() {
this._menuTimeoutId = 0;
this.actor.fake_release();
if (this._menu == null) {
this._menu = new WellMenu(this);
this._menu.connect('highlight-window', Lang.bind(this, function (menu, metaWindow) {
Main.overview.getWorkspacesForWindow(metaWindow).setHighlightWindow(metaWindow);
}));
this._menu.connect('popup', Lang.bind(this, function (menu, isPoppedUp) {
let id;
// If we successfully picked a window, don't reset the workspace
// state, since picking a window already did that.
if (!isPoppedUp && menu.didActivateWindow)
return;
if (isPoppedUp)
id = this.appInfo.get_id();
else
id = null;
Main.overview.getWorkspacesForWindow(null).setApplicationWindowSelection(id);
}));
}
this._menu.popup();
return false;
}
}
function InactiveWellItem(appInfo, isFavorite) {
this._init(appInfo, isFavorite);
}
InactiveWellItem.prototype = {
__proto__: BaseWellItem.prototype,
_init : function(appInfo, isFavorite) {
BaseWellItem.prototype._init.call(this, appInfo, isFavorite);
this.actor.connect('notify::pressed', Lang.bind(this, this._onPressedChanged));
this.actor.connect('notify::hover', Lang.bind(this, this._onHoverChanged));
this.actor.connect('activate', Lang.bind(this, this._onActivate));
},
_onPressedChanged: function() {
let pressed = this.actor.pressed;
if (pressed) {
this.actor.border_color = WELL_MENU_BORDER_COLOR;
} else {
this.actor.border_color = TRANSPARENT_COLOR;
}
},
_onHoverChanged: function() {
let hover = this.actor.hover;
},
_onActivate: function() {
if (this.windows.length == 0) {
this.appInfo.launch();
Main.overview.hide();
return true;
}
return false;
}
};
@ -755,22 +1161,25 @@ AppWell.prototype = {
this._displays = displays;
},
_addApps: function(apps) {
_addApps: function(apps, isFavorite) {
for (let i = 0; i < apps.length; i++) {
let app = apps[i];
let display = new WellDisplayItem(app, this.isFavorite);
let windows = this._appMonitor.get_windows_for_app(app.get_id());
let display;
if (windows.length > 0)
display = new RunningWellItem(app, isFavorite);
else
display = new InactiveWellItem(app, isFavorite);
this._grid.actor.add_actor(display.actor);
}
},
// Draggable target interface
acceptDrop : function(source, actor, x, y, time) {
let global = Shell.Global.get();
let appSystem = Shell.AppSystem.get_default();
let app = null;
if (source instanceof WellDisplayItem) {
if (source instanceof BaseWellItem) {
app = source.appInfo;
} else if (source instanceof AppDisplayItem) {
app = appSystem.lookup_cached_app(source.getId());

View File

@ -2,6 +2,7 @@
const Big = imports.gi.Big;
const Clutter = imports.gi.Clutter;
const GLib = imports.gi.GLib;
const Pango = imports.gi.Pango;
const Shell = imports.gi.Shell;
const Lang = imports.lang;
@ -11,7 +12,8 @@ const Main = imports.ui.main;
const GLOW_COLOR = new Clutter.Color();
GLOW_COLOR.from_pixel(0x4f6ba4ff);
const GLOW_PADDING = 5;
const GLOW_PADDING_HORIZONTAL = 3;
const GLOW_PADDING_VERTICAL = 3;
const APP_ICON_SIZE = 48;
@ -22,27 +24,31 @@ function AppIcon(appInfo) {
AppIcon.prototype = {
_init : function(appInfo) {
this.appInfo = appInfo;
this.windows = Shell.AppMonitor.get_default().get_windows_for_app(appInfo.get_id());
for (let i = 0; i < this.windows.length; i++) {
this.windows[i].connect('notify::user-time', Lang.bind(this, this._resortWindows));
}
this._resortWindows();
this.actor = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL,
corner_radius: 2,
border: 0,
padding: 1,
border_color: GenericDisplay.ITEM_DISPLAY_SELECTED_BACKGROUND_COLOR,
reactive: true });
this.actor._delegate = this;
let iconBox = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL,
x_align: Big.BoxAlignment.CENTER,
y_align: Big.BoxAlignment.CENTER });
this._icon = appInfo.create_icon_texture(APP_ICON_SIZE);
iconBox.append(this._icon, Big.BoxPackFlags.NONE);
this.icon = appInfo.create_icon_texture(APP_ICON_SIZE);
iconBox.append(this.icon, Big.BoxPackFlags.NONE);
this.actor.append(iconBox, Big.BoxPackFlags.EXPAND);
this._windows = Shell.AppMonitor.get_default().get_windows_for_app(appInfo.get_id());
let nameBox = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL,
x_align: Big.BoxAlignment.CENTER });
let nameBox = new Shell.GenericContainer();
nameBox.connect('get-preferred-width', Lang.bind(this, this._nameBoxGetPreferredWidth));
nameBox.connect('get-preferred-height', Lang.bind(this, this._nameBoxGetPreferredHeight));
nameBox.connect('allocate', Lang.bind(this, this._nameBoxAllocate));
this._nameBox = nameBox;
this._name = new Clutter.Text({ color: GenericDisplay.ITEM_DISPLAY_NAME_COLOR,
@ -50,34 +56,78 @@ AppIcon.prototype = {
line_alignment: Pango.Alignment.CENTER,
ellipsize: Pango.EllipsizeMode.END,
text: appInfo.get_name() });
nameBox.append(this._name, Big.BoxPackFlags.NONE);
if (this._windows.length > 0) {
let glow = new Shell.DrawingArea({});
glow.connect('redraw', Lang.bind(this, function (e, tex) {
Shell.draw_app_highlight(tex,
this._windows.length,
GLOW_COLOR.red / 255,
GLOW_COLOR.green / 255,
GLOW_COLOR.blue / 255,
GLOW_COLOR.alpha / 255);
}));
this._name.connect('notify::allocation', Lang.bind(this, function () {
let x = this._name.x;
let y = this._name.y;
let width = this._name.width;
let height = this._name.height;
// If we're smaller than the allocated box width, pad out the glow a bit
// to make it more visible
if ((width + GLOW_PADDING * 2) < this._nameBox.width) {
width += GLOW_PADDING * 2;
x -= GLOW_PADDING;
}
glow.set_size(width, height);
glow.set_position(x, y);
}));
nameBox.add_actor(glow);
glow.lower(this._name);
nameBox.add_actor(this._name);
this._glowBox = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL });
let glowPath = GLib.filename_to_uri(global.imagedir + 'app-well-glow.png', '');
for (let i = 0; i < this._windows.length && i < 3; i++) {
let glow = Shell.TextureCache.get_default().load_uri_sync(Shell.TextureCachePolicy.FOREVER,
glowPath, -1, -1);
glow.keep_aspect_ratio = false;
this._glowBox.append(glow, Big.BoxPackFlags.EXPAND);
}
this._nameBox.add_actor(this._glowBox);
this._glowBox.lower(this._name);
this.actor.append(nameBox, Big.BoxPackFlags.NONE);
},
_nameBoxGetPreferredWidth: function (nameBox, forHeight, alloc) {
let [min, natural] = this._name.get_preferred_width(forHeight);
alloc.min_size = min + GLOW_PADDING_HORIZONTAL * 2;
alloc.natural_size = natural + GLOW_PADDING_HORIZONTAL * 2;
},
_nameBoxGetPreferredHeight: function (nameBox, forWidth, alloc) {
let [min, natural] = this._name.get_preferred_height(forWidth);
alloc.min_size = min + GLOW_PADDING_VERTICAL * 2;
alloc.natural_size = natural + GLOW_PADDING_VERTICAL * 2;
},
_nameBoxAllocate: function (nameBox, box, flags) {
let childBox = new Clutter.ActorBox();
let [minWidth, naturalWidth] = this._name.get_preferred_width(-1);
let [minHeight, naturalHeight] = this._name.get_preferred_height(-1);
let availWidth = box.x2 - box.x1;
let availHeight = box.y2 - box.y1;
let targetWidth = availWidth;
let xPadding = 0;
if (naturalWidth < availWidth) {
xPadding = Math.floor((availWidth - naturalWidth) / 2);
}
childBox.x1 = xPadding;
childBox.x2 = availWidth - xPadding;
childBox.y1 = GLOW_PADDING_VERTICAL;
childBox.y2 = availHeight - GLOW_PADDING_VERTICAL;
this._name.allocate(childBox, flags);
// Now the glow
if (this._glowBox != null) {
let glowPaddingHoriz = Math.max(0, xPadding - GLOW_PADDING_HORIZONTAL);
glowPaddingHoriz = Math.max(GLOW_PADDING_HORIZONTAL, glowPaddingHoriz);
childBox.x1 = glowPaddingHoriz;
childBox.x2 = availWidth - glowPaddingHoriz;
childBox.y1 = 0;
childBox.y2 = availHeight;
this._glowBox.allocate(childBox, flags);
}
},
_resortWindows: function() {
this.windows.sort(function (a, b) {
let timeA = a.get_user_time();
let timeB = b.get_user_time();
if (timeA == timeB)
return 0;
else if (timeA > timeB)
return -1;
return 1;
});
},
getDragActor: function() {
return this.appInfo.create_icon_texture(APP_ICON_SIZE);
},
getDragActorSource: function() {
return this.icon;
}
};

View File

@ -22,14 +22,12 @@ const DEFAULT_FONT = 'Sans Bold 16px';
// Padding on the left and right side of the button.
const SIDE_PADDING = 14;
function Button(widget, buttonColor, pressedButtonColor, textColor, staysPressed, font) {
this._init(widget, buttonColor, pressedButtonColor, textColor, staysPressed, font);
function Button(widget, buttonColor, pressedButtonColor, textColor, font) {
this._init(widget, buttonColor, pressedButtonColor, textColor, font);
}
Button.prototype = {
_init : function(widgetOrText, buttonColor, pressedButtonColor, textColor, staysPressed, font) {
let me = this;
_init : function(widgetOrText, buttonColor, pressedButtonColor, textColor, font) {
this._buttonColor = buttonColor
if (buttonColor == null)
this._buttonColor = DEFAULT_BUTTON_COLOR;
@ -42,27 +40,20 @@ Button.prototype = {
if (textColor == null)
this._textColor = DEFAULT_TEXT_COLOR;
this._staysPressed = staysPressed
if (staysPressed == null)
this._staysPressed = false;
this._font = font;
if (font == null)
this._font = DEFAULT_FONT;
// if this._staysPressed is true, this._active will be true past the first release of a button, until a subsequent one (the button
// is unpressed) or until release() is called explicitly
this._active = false;
this._isBetweenPressAndRelease = false;
this._mouseIsOverButton = false;
this.button = new Big.Box({ reactive: true,
corner_radius: 5,
padding_left: SIDE_PADDING,
padding_right: SIDE_PADDING,
orientation: Big.BoxOrientation.HORIZONTAL,
y_align: Big.BoxAlignment.CENTER
});
this.actor = new Shell.ButtonBox({ reactive: true,
corner_radius: 5,
padding_left: SIDE_PADDING,
padding_right: SIDE_PADDING,
orientation: Big.BoxOrientation.HORIZONTAL,
y_align: Big.BoxAlignment.CENTER
});
if (typeof widgetOrText == 'string') {
this._widget = new Clutter.Text({ font_name: this._font,
color: this._textColor,
@ -71,61 +62,20 @@ Button.prototype = {
this._widget = widgetOrText;
}
this.button.append(this._widget, Big.BoxPackFlags.EXPAND);
this.actor.append(this._widget, Big.BoxPackFlags.EXPAND);
this.button.connect('button-press-event',
function(o, event) {
me._isBetweenPressAndRelease = true;
me.button.backgroundColor = me._pressedButtonColor;
return false;
});
this.button.connect('button-release-event',
function(o, event) {
me._isBetweenPressAndRelease = false;
if (!me._staysPressed || me._active) {
me.release();
} else {
me._active = true;
}
return false;
});
this.button.connect('enter-event',
function(o, event) {
me._mouseIsOverButton = true;
if (!me._active) {
me.button.backgroundColor = me._buttonColor;
}
me.emit('enter-event');
return false;
});
this.button.connect('leave-event',
function(o, event) {
me._isBetweenPressAndRelease = false;
me._mouseIsOverButton = false;
if (!me._active) {
me.button.backgroundColor = null;
}
me.emit('leave-event');
return false;
});
this.actor.connect('notify::hover', Lang.bind(this, this._updateColors));
this.actor.connect('notify::pressed', Lang.bind(this, this._updateColors));
this.actor.connect('notify::active', Lang.bind(this, this._updateColors));
},
pressIn : function() {
if (!this._isBetweenPressAndRelease && this._staysPressed) {
this._active = true;
this.button.backgroundColor = this._pressedButtonColor;
}
},
release : function() {
if (!this._isBetweenPressAndRelease && this._staysPressed) {
this._active = false;
if (this._mouseIsOverButton) {
this.button.backgroundColor = this._buttonColor;
} else {
this.button.backgroundColor = null;
}
}
_updateColors : function() {
if (this.actor.active || this.actor.pressed)
this.actor.backgroundColor = this._pressedButtonColor;
else if (this.actor.hover)
this.actor.backgroundColor = this._buttonColor;
else
this.actor.backgroundColor = null;
}
};
@ -156,16 +106,15 @@ iconButton.prototype = {
this.actor.set_opacity(0);
parent.connect("enter-event", Lang.bind(this, function(actor, event) {
this._shouldHide = false;
// Nothing to do if the cursor has come back from a child of the parent actor
if (actor.get_children().indexOf(Shell.get_event_related(event)) != -1)
if (actor.get_children().indexOf(event.get_related()) != -1)
return;
this._fadeIn();
}));
parent.connect("leave-event", Lang.bind(this, function(actor, event) {
// Nothing to do if the cursor has merely entered a child of the parent actor
if (actor.get_children().indexOf(Shell.get_event_related(event)) != -1)
if (actor.get_children().indexOf(event.get_related()) != -1)
return;
// Remember that we should not be visible to hide the button if forceShow is unset

View File

@ -18,8 +18,6 @@ function Chrome() {
Chrome.prototype = {
_init: function() {
let global = Shell.Global.get();
// The group itself has zero size so it doesn't interfere with DND
this.actor = new Clutter.Group({ width: 0, height: 0 });
global.stage.add_actor(this.actor);
@ -238,7 +236,6 @@ Chrome.prototype = {
},
_windowsRestacked: function() {
let global = Shell.Global.get();
let windows = global.get_windows();
// The chrome layer should be visible unless there is a window
@ -280,7 +277,6 @@ Chrome.prototype = {
},
_updateRegions: function() {
let global = Shell.Global.get();
let rects = [], struts = [], i;
delete this._updateRegionIdle;

View File

@ -70,6 +70,34 @@ const PANE_BORDER_WIDTH = 2;
const PANE_BACKGROUND_COLOR = new Clutter.Color();
PANE_BACKGROUND_COLOR.from_pixel(0x000000f4);
const APPS = "apps";
const PREFS = "prefs";
const DOCS = "docs";
/*
* Returns the index in an array of a given length that is obtained
* if the provided index is incremented by an increment and the array
* is wrapped in if necessary.
*
* index: prior index, expects 0 <= index < length
* increment: the change in index, expects abs(increment) <= length
* length: the length of the array
*/
function _getIndexWrapped(index, increment, length) {
return (index + increment + length) % length;
}
function _createDisplay(displayType) {
if (displayType == APPS)
return new AppDisplay.AppDisplay();
else if (displayType == PREFS)
return new AppDisplay.AppDisplay(true);
else if (displayType == DOCS)
return new DocDisplay.DocDisplay();
return null;
}
function Pane() {
this._init();
}
@ -92,7 +120,6 @@ Pane.prototype = {
let chromeTop = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL,
spacing: 6 });
let global = Shell.Global.get();
let closeIconUri = "file://" + global.imagedir + "close.svg";
let closeIcon = Shell.TextureCache.get_default().load_uri_sync(Shell.TextureCachePolicy.FOREVER,
closeIconUri,
@ -146,12 +173,12 @@ Pane.prototype = {
}
Signals.addSignalMethods(Pane.prototype);
function ResultArea(displayClass, enableNavigation) {
this._init(displayClass, enableNavigation);
function ResultArea(displayType, enableNavigation) {
this._init(displayType, enableNavigation);
}
ResultArea.prototype = {
_init : function(displayClass, enableNavigation) {
_init : function(displayType, enableNavigation) {
this.actor = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL });
this.resultsContainer = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL,
spacing: DEFAULT_PADDING
@ -160,7 +187,7 @@ ResultArea.prototype = {
this.navContainer = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL });
this.resultsContainer.append(this.navContainer, Big.BoxPackFlags.NONE);
this.display = new displayClass();
this.display = _createDisplay(displayType);
this.navArea = this.display.getNavigationArea();
if (enableNavigation && this.navArea)
@ -217,10 +244,10 @@ ResultPane.prototype = {
this._dash = dash;
},
// Create an instance of displayClass and pack it into this pane's
// content area. Return the displayClass instance.
packResults: function(displayClass, enableNavigation) {
let resultArea = new ResultArea(displayClass, enableNavigation);
// Create a display of displayType and pack it into this pane's
// content area. Return the display.
packResults: function(displayType, enableNavigation) {
let resultArea = new ResultArea(displayType, enableNavigation);
createPaneForDetails(this._dash, resultArea.display);
@ -288,7 +315,6 @@ SearchEntry.prototype = {
padding_right: 4 });
box.append(this._iconBox, Big.BoxPackFlags.END);
let global = Shell.Global.get();
let magnifierUri = "file://" + global.imagedir + "magnifier.svg";
this._magnifierIcon = Shell.TextureCache.get_default().load_uri_sync(Shell.TextureCachePolicy.FOREVER,
magnifierUri, 18, 18);
@ -393,6 +419,30 @@ MoreLink.prototype = {
Signals.addSignalMethods(MoreLink.prototype);
function BackLink() {
this._init();
}
BackLink.prototype = {
_init : function () {
this.actor = new Shell.ButtonBox({ orientation: Big.BoxOrientation.HORIZONTAL,
padding_right: DEFAULT_PADDING,
padding_left: DEFAULT_PADDING,
reactive: true,
x_align: Big.BoxAlignment.CENTER,
y_align: Big.BoxAlignment.CENTER,
border_right: SECTION_BORDER,
border_color: SECTION_BORDER_COLOR });
let backIconUri = "file://" + global.imagedir + "back.svg";
let backIcon = Shell.TextureCache.get_default().load_uri_sync(Shell.TextureCachePolicy.FOREVER,
backIconUri,
12,
16);
this.actor.append(backIcon, Big.BoxPackFlags.NONE);
}
}
function SectionHeader(title, suppressBrowse) {
this._init(title, suppressBrowse);
}
@ -416,6 +466,14 @@ SectionHeader.prototype = {
backgroundGradient.set_size(width, height);
}));
this.backLink = new BackLink();
this._innerBox.append(this.backLink.actor, Big.BoxPackFlags.NONE);
this.backLink.actor.hide();
this.backLink.actor.connect('activate', Lang.bind(this, function (actor) {
this.emit('back-link-activated');
}));
let textBox = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL,
padding_top: DEFAULT_PADDING,
padding_bottom: DEFAULT_PADDING });
@ -424,15 +482,42 @@ SectionHeader.prototype = {
text: title });
textBox.append(this.text, Big.BoxPackFlags.NONE);
this.countText = new Clutter.Text({ color: TEXT_COLOR,
font_name: 'Sans Bold 14px' });
textBox.append(this.countText, Big.BoxPackFlags.END);
this.countText.hide();
this._innerBox.append(textBox, Big.BoxPackFlags.EXPAND);
if (!suppressBrowse) {
this.moreLink = new MoreLink();
this._innerBox.append(this.moreLink.actor, Big.BoxPackFlags.END);
}
},
setTitle : function(title) {
this.text.text = title;
},
setBackLinkVisible : function(visible) {
if (visible)
this.backLink.actor.show();
else
this.backLink.actor.hide();
},
setCountText : function(countText) {
if (countText == "") {
this.countText.hide();
} else {
this.countText.show();
this.countText.text = countText;
}
}
}
Signals.addSignalMethods(SectionHeader.prototype);
function SearchSectionHeader(title, onClick) {
this._init(title, onClick);
}
@ -457,37 +542,22 @@ SearchSectionHeader.prototype = {
box.append(this.countText, Big.BoxPackFlags.END);
this.tooltip.hide();
this._showTooltip = true;
let button = new Button.Button(box, PRELIGHT_COLOR, BACKGROUND_COLOR,
TEXT_COLOR, false, null);
button.button.height = box.height;
button.button.padding_left = DEFAULT_PADDING;
button.button.padding_right = DEFAULT_PADDING;
TEXT_COLOR);
button.actor.height = box.height;
button.actor.padding_left = DEFAULT_PADDING;
button.actor.padding_right = DEFAULT_PADDING;
button.button.connect('button-release-event', onClick);
button.connect('enter-event', Lang.bind(this, this._onButtonEntered));
button.connect('leave-event', Lang.bind(this, this._onButtonLeft));
this.actor = button.button;
button.actor.connect('activate', onClick);
button.actor.connect('notify::hover', Lang.bind(this, this._updateTooltip));
this.actor = button.actor;
},
_onButtonEntered : function() {
if (this._showTooltip)
_updateTooltip : function(actor) {
if (actor.hover)
this.tooltip.show();
},
_onButtonLeft : function() {
this.tooltip.hide();
},
setShowTooltip : function(showTooltip) {
this._showTooltip = showTooltip;
// Because we only show tooltip on mouse-over,
// we should not just show it here if showTooltip is
// set to true, but in the future we could check if
// the mouse happens to be over the header and show it
// in that case.
if (!this._showTooltip)
else
this.tooltip.hide();
}
}
@ -512,8 +582,6 @@ function Dash() {
Dash.prototype = {
_init : function() {
let global = Shell.Global.get();
// dash and the popup panes need to be reactive so that the clicks in unoccupied places on them
// are not passed to the transparent background underneath them. This background is used for the workspaces area when
// the additional dash panes are being shown and it handles clicks by closing the additional panes, so that the user
@ -567,29 +635,62 @@ Dash.prototype = {
this._searchTimeoutId = 0;
let text = this._searchEntry.getText();
text = text.replace(/^\s+/g, "").replace(/\s+$/g, "");
this._appSearchResultArea.display.setSearch(text);
this._docSearchResultArea.display.setSearch(text);
this._appSearchHeader.countText.text = this._appSearchResultArea.display.getMatchedItemsCount() + "";
this._docSearchHeader.countText.text = this._docSearchResultArea.display.getMatchedItemsCount() + "";
let selectionSet = false;
for (var i = 0; i < this._searchSections.length; i++) {
let section = this._searchSections[i];
section.resultArea.display.setSearch(text);
let itemCount = section.resultArea.display.getMatchedItemsCount();
let itemCountText = itemCount + "";
section.header.countText.text = itemCountText;
if (this._searchResultsSingleShownSection == section.type) {
this._searchResultsSection.header.setCountText(itemCountText);
if (itemCount == 0) {
section.resultArea.actor.hide();
} else {
section.resultArea.actor.show();
}
} else if (this._searchResultsSingleShownSection == null) {
// Don't show the section if it has no results
if (itemCount == 0) {
section.header.actor.hide();
section.resultArea.actor.hide();
} else {
section.header.actor.show();
section.resultArea.actor.show();
}
}
// Refresh the selection when a new search is applied.
section.resultArea.display.unsetSelected();
if (!selectionSet && section.resultArea.display.hasItems() &&
(this._searchResultsSingleShownSection == null || this._searchResultsSingleShownSection == section.type)) {
section.resultArea.display.selectFirstItem();
selectionSet = true;
}
}
return false;
}));
}));
this._searchEntry.entry.connect('activate', Lang.bind(this, function (se) {
// only one of the displays will have an item selected, so it's ok to
// call activateSelected() on all of them
this._appSearchResultArea.display.activateSelected();
this._docSearchResultArea.display.activateSelected();
// Only one of the displays will have an item selected, so it's ok to
// call activateSelected() on all of them.
for (var i = 0; i < this._searchSections.length; i++) {
let section = this._searchSections[i];
section.resultArea.display.activateSelected();
}
return true;
}));
this._searchEntry.entry.connect('key-press-event', Lang.bind(this, function (se, e) {
let text = this._searchEntry.getText();
let symbol = Shell.get_event_key_symbol(e);
let symbol = e.get_key_symbol();
if (symbol == Clutter.Escape) {
// Escape will keep clearing things back to the desktop.
// If we are showing a particular section of search, go back to all sections.
if (this._getOnlyAppSearchShown() || this._getOnlyDocSearchShown())
if (this._searchResultsSingleShownSection != null)
this._showAllSearchSections();
// If we have an active search, we remove it.
else if (this._searchActive)
@ -608,22 +709,40 @@ Dash.prototype = {
// too, but there doesn't seem to be any flickering if we first select
// something in one display, but then unset the selection, and move
// it to the other display, so it's ok to do that.
if (this._docSearchResultArea.display.hasSelected())
this._docSearchResultArea.display.selectUp();
else if (this._appSearchResultArea.display.hasItems())
this._appSearchResultArea.display.selectUp();
else
this._docSearchResultArea.display.selectUp();
for (var i = 0; i < this._searchSections.length; i++) {
let section = this._searchSections[i];
if (section.resultArea.display.hasSelected() && !section.resultArea.display.selectUp()) {
if (this._searchResultsSingleShownSection != section.type) {
// We need to move the selection to the next section above this section that has items,
// wrapping around at the bottom, if necessary.
let newSectionIndex = this._findAnotherSectionWithItems(i, -1);
if (newSectionIndex >= 0) {
this._searchSections[newSectionIndex].resultArea.display.selectLastItem();
section.resultArea.display.unsetSelected();
}
}
break;
}
}
return true;
} else if (symbol == Clutter.Down) {
if (!this._searchActive)
return true;
if (this._docSearchResultArea.display.hasSelected())
this._docSearchResultArea.display.selectDown();
else if (this._appSearchResultArea.display.hasItems())
this._appSearchResultArea.display.selectDown();
else
this._docSearchResultArea.display.selectDown();
for (var i = 0; i < this._searchSections.length; i++) {
let section = this._searchSections[i];
if (section.resultArea.display.hasSelected() && !section.resultArea.display.selectDown()) {
if (this._searchResultsSingleShownSection != section.type) {
// We need to move the selection to the next section below this section that has items,
// wrapping around at the top, if necessary.
let newSectionIndex = this._findAnotherSectionWithItems(i, 1);
if (newSectionIndex >= 0) {
this._searchSections[newSectionIndex].resultArea.display.selectFirstItem();
section.resultArea.display.unsetSelected();
}
}
break;
}
}
return true;
}
return false;
@ -639,7 +758,7 @@ Dash.prototype = {
this._appsSection.header.moreLink.connect('activated', Lang.bind(this, function (link) {
if (this._moreAppsPane == null) {
this._moreAppsPane = new ResultPane(this);
this._moreAppsPane.packResults(AppDisplay.AppDisplay, true);
this._moreAppsPane.packResults(APPS, true);
this._addPane(this._moreAppsPane);
link.setPane(this._moreAppsPane);
}
@ -667,7 +786,7 @@ Dash.prototype = {
this._docsSection.header.moreLink.connect('activated', Lang.bind(this, function (link) {
if (this._moreDocsPane == null) {
this._moreDocsPane = new ResultPane(this);
this._moreDocsPane.packResults(DocDisplay.DocDisplay, true);
this._moreDocsPane.packResults(DOCS, true);
this._addPane(this._moreDocsPane);
link.setPane(this._moreDocsPane);
}
@ -679,36 +798,49 @@ Dash.prototype = {
this._searchResultsSection = new Section(_("SEARCH RESULTS"), true);
this._appSearchHeader = new SearchSectionHeader(_("APPLICATIONS"),
Lang.bind(this,
function () {
this._toggleOnlyAppSearchShown();
return true;
}));
this._searchResultsSection.content.append(this._appSearchHeader.actor, Big.BoxPackFlags.NONE);
this._appSearchResultArea = new ResultArea(AppDisplay.AppDisplay, false);
this._appSearchResultArea.controlBox.hide();
this._searchResultsSection.content.append(this._appSearchResultArea.actor, Big.BoxPackFlags.EXPAND);
createPaneForDetails(this, this._appSearchResultArea.display);
this._searchResultsSingleShownSection = null;
this._docSearchHeader = new SearchSectionHeader(_("RECENT DOCUMENTS"),
Lang.bind(this,
function () {
this._toggleOnlyDocSearchShown();
return true;
}));
this._searchResultsSection.content.append(this._docSearchHeader.actor, Big.BoxPackFlags.NONE);
this._docSearchResultArea = new ResultArea(DocDisplay.DocDisplay, false);
this._docSearchResultArea.controlBox.hide();
this._searchResultsSection.content.append(this._docSearchResultArea.actor, Big.BoxPackFlags.EXPAND);
createPaneForDetails(this, this._docSearchResultArea.display);
this._searchResultsSection.header.connect('back-link-activated', Lang.bind(this, function () {
this._showAllSearchSections();
}));
this._searchSections = [
{ type: APPS,
title: _("APPLICATIONS"),
header: null,
resultArea: null
},
{ type: PREFS,
title: _("PREFERENCES"),
header: null,
resultArea: null
},
{ type: DOCS,
title: _("RECENT DOCUMENTS"),
header: null,
resultArea: null
}
];
for (var i = 0; i < this._searchSections.length; i++) {
let section = this._searchSections[i];
section.header = new SearchSectionHeader(section.title,
Lang.bind(this,
function () {
this._showSingleSearchSection(section.type);
}));
this._searchResultsSection.content.append(section.header.actor, Big.BoxPackFlags.NONE);
section.resultArea = new ResultArea(section.type, false);
section.resultArea.controlBox.hide();
this._searchResultsSection.content.append(section.resultArea.actor, Big.BoxPackFlags.EXPAND);
createPaneForDetails(this, section.resultArea.display);
}
this.sectionArea.append(this._searchResultsSection.actor, Big.BoxPackFlags.EXPAND);
this._searchResultsSection.actor.hide();
},
show: function() {
let global = Shell.Global.get();
global.stage.set_key_focus(this._searchEntry.entry);
},
@ -753,67 +885,79 @@ Dash.prototype = {
}
},
_toggleOnlyAppSearchShown: function() {
if (this._getOnlyAppSearchShown()) {
this._setDocSearchShown(true);
} else {
this._setDocSearchShown(false);
_showSingleSearchSection: function(type) {
// We currently don't allow going from showing one section to showing another section.
if (this._searchResultsSingleShownSection != null) {
throw new Error("We were already showing a single search section: '" + this._searchResultsSingleShownSection
+ "' when _showSingleSearchSection() was called for '" + type + "'");
}
},
_toggleOnlyDocSearchShown: function() {
if (this._getOnlyDocSearchShown()) {
this._setAppSearchShown(true);
} else {
this._setAppSearchShown(false);
for (var i = 0; i < this._searchSections.length; i++) {
let section = this._searchSections[i];
if (section.type == type) {
// This will be the only section shown.
section.resultArea.display.selectFirstItem();
section.resultArea.controlBox.show();
let itemCount = section.resultArea.display.getMatchedItemsCount();
let itemCountText = itemCount + "";
section.header.actor.hide();
this._searchResultsSection.header.setTitle(section.title);
this._searchResultsSection.header.setBackLinkVisible(true);
this._searchResultsSection.header.setCountText(itemCountText);
} else {
// We need to hide this section.
section.header.actor.hide();
section.resultArea.actor.hide();
section.resultArea.display.unsetSelected();
}
}
},
// TODO: the following two functions currently rely on us showing the
// section header even if there are no results in that section. We'll need
// to change the check if we update that behavior. We'll also need to change
// the check if we add more sections to search results.
_getOnlyAppSearchShown: function() {
return this._searchActive && !this._docSearchHeader.actor.visible;
},
_getOnlyDocSearchShown: function() {
return this._searchActive && !this._appSearchHeader.actor.visible;
},
_setAppSearchShown: function(show) {
if (show) {
this._appSearchHeader.actor.show();
this._appSearchResultArea.actor.show();
this._docSearchResultArea.display.displayPage(0);
this._docSearchResultArea.controlBox.hide();
this._docSearchHeader.setShowTooltip(true);
} else {
this._appSearchHeader.actor.hide();
this._appSearchResultArea.actor.hide();
this._docSearchResultArea.controlBox.show();
this._docSearchHeader.setShowTooltip(false);
}
},
_setDocSearchShown: function(show) {
if (show) {
this._docSearchHeader.actor.show();
this._docSearchResultArea.actor.show();
this._appSearchResultArea.display.displayPage(0);
this._appSearchResultArea.controlBox.hide();
this._appSearchHeader.setShowTooltip(true);
} else {
this._docSearchHeader.actor.hide();
this._docSearchResultArea.actor.hide();
this._appSearchResultArea.controlBox.show();
this._appSearchHeader.setShowTooltip(false);
}
this._searchResultsSingleShownSection = type;
},
_showAllSearchSections: function() {
this._setAppSearchShown(true);
this._setDocSearchShown(true);
if (this._searchResultsSingleShownSection != null) {
let selectionSet = false;
for (var i = 0; i < this._searchSections.length; i++) {
let section = this._searchSections[i];
if (section.type == this._searchResultsSingleShownSection) {
// This will no longer be the only section shown.
section.resultArea.display.displayPage(0);
section.resultArea.controlBox.hide();
let itemCount = section.resultArea.display.getMatchedItemsCount();
if (itemCount != 0) {
section.header.actor.show();
section.resultArea.display.selectFirstItem();
selectionSet = true;
}
this._searchResultsSection.header.setTitle(_("SEARCH RESULTS"));
this._searchResultsSection.header.setBackLinkVisible(false);
this._searchResultsSection.header.setCountText("");
} else {
// We need to restore this section.
let itemCount = section.resultArea.display.getMatchedItemsCount();
if (itemCount != 0) {
section.header.actor.show();
section.resultArea.actor.show();
// This ensures that some other section will have the selection if the
// single section that was being displayed did not have any items.
if (!selectionSet) {
section.resultArea.display.selectFirstItem();
selectionSet = true;
}
}
}
}
this._searchResultsSingleShownSection = null;
}
},
_findAnotherSectionWithItems: function(index, increment) {
let pos = _getIndexWrapped(index, increment, this._searchSections.length);
while (pos != index) {
if (this._searchSections[pos].resultArea.display.hasItems())
return pos;
pos = _getIndexWrapped(pos, increment, this._searchSections.length);
}
return -1;
}
};
Signals.addSignalMethods(Dash.prototype);

View File

@ -8,15 +8,17 @@ const Tweener = imports.ui.tweener;
const SNAP_BACK_ANIMATION_TIME = 0.25;
function _Draggable(actor) {
this._init(actor);
function _Draggable(actor, manualMode) {
this._init(actor, manualMode);
}
_Draggable.prototype = {
_init : function(actor) {
_init : function(actor, manualMode) {
this.actor = actor;
this.actor.connect('button-press-event',
Lang.bind(this, this._onButtonPress));
if (!manualMode)
this.actor.connect('button-press-event',
Lang.bind(this, this._onButtonPress));
this._haveSourceGrab = false;
},
_onButtonPress : function (actor, event) {
@ -25,6 +27,7 @@ _Draggable.prototype = {
if (Tweener.getTweenCount(actor))
return false;
this._haveSourceGrab = true;
this._grabActor(actor);
let [stageX, stageY] = event.get_coords();
@ -66,6 +69,80 @@ _Draggable.prototype = {
return false;
},
/**
* startDrag:
* @actor: Origin actor for drag and drop
* @stageX: X coordinate of event
* @stageY: Y coordinate of event
* @time: Event timestamp
*
* Directly initiate a drag and drop operation from the given actor.
* This function is useful to call if you've specified manualMode
* for the draggable.
*/
startDrag: function (actor, stageX, stageY, time) {
this.emit('drag-begin', time);
this._dragStartX = stageX;
this._dragStartY = stageY;
if (this.actor._delegate && this.actor._delegate.getDragActor) {
this._dragActor = this.actor._delegate.getDragActor(this._dragStartX, this._dragStartY);
// Drag actor does not always have to be the same as actor. For example drag actor
// can be an image that's part of the actor. So to perform "snap back" correctly we need
// to know what was the drag actor source.
if (this.actor._delegate.getDragActorSource) {
this._dragActorSource = this.actor._delegate.getDragActorSource();
// If the user dragged from the source, then position
// the dragActor over it. Otherwise, center it
// around the pointer
let [sourceX, sourceY] = this._dragActorSource.get_transformed_position();
let [sourceWidth, sourceHeight] = this._dragActorSource.get_transformed_size();
let x, y;
if (stageX > sourceX && stageX <= sourceX + sourceWidth &&
stageY > sourceY && stageY <= sourceY + sourceHeight) {
x = sourceX;
y = sourceY;
} else {
x = stageX - this._dragActor.width / 2;
y = stageY - this._dragActor.height / 2;
}
this._dragActor.set_position(x, y);
} else {
this._dragActorSource = this.actor;
}
this._dragOrigParent = undefined;
if (this._haveSourceGrab) {
this._haveSourceGrab = false;
this._ungrabActor(actor);
}
this._grabActor(this._dragActor);
this._dragOffsetX = this._dragActor.x - this._dragStartX;
this._dragOffsetY = this._dragActor.y - this._dragStartY;
} else {
this._dragActor = actor;
this._dragActorSource = undefined;
this._dragOrigParent = actor.get_parent();
this._dragOrigX = this._dragActor.x;
this._dragOrigY = this._dragActor.y;
this._dragOrigScale = this._dragActor.scale_x;
let [actorStageX, actorStageY] = actor.get_transformed_position();
this._dragOffsetX = actorStageX - this._dragStartX;
this._dragOffsetY = actorStageY - this._dragStartY;
// Set the actor's scale such that it will keep the same
// transformed size when it's reparented to the stage
let [scaledWidth, scaledHeight] = actor.get_transformed_size();
actor.set_scale(scaledWidth / actor.width,
scaledHeight / actor.height);
}
this._dragActor.reparent(actor.get_stage());
this._dragActor.raise_top();
},
_onMotion : function (actor, event) {
let [stageX, stageY] = event.get_coords();
@ -75,55 +152,7 @@ _Draggable.prototype = {
if (!this._dragActor &&
(Math.abs(stageX - this._dragStartX) > threshold ||
Math.abs(stageY - this._dragStartY) > threshold)) {
this.emit('drag-begin', event.get_time());
if (this.actor._delegate && this.actor._delegate.getDragActor) {
this._dragActor = this.actor._delegate.getDragActor(this._dragStartX, this._dragStartY);
// Drag actor does not always have to be the same as actor. For example drag actor
// can be an image that's part of the actor. So to perform "snap back" correctly we need
// to know what was the drag actor source.
if (this.actor._delegate.getDragActorSource) {
this._dragActorSource = this.actor._delegate.getDragActorSource();
// If the user dragged from the source, then position
// the dragActor over it. Otherwise, center it
// around the pointer
let [sourceX, sourceY] = this._dragActorSource.get_transformed_position();
let [sourceWidth, sourceHeight] = this._dragActorSource.get_transformed_size();
if (stageX > sourceX && stageX <= sourceX + sourceWidth &&
stageY > sourceY && stageY <= sourceY + sourceHeight)
this._dragActor.set_position(sourceX, sourceY);
else
this._dragActor.set_position(stageX - this._dragActor.width / 2, stageY - this._dragActor.height / 2);
} else {
this._dragActorSource = this.actor;
}
this._dragOrigParent = undefined;
this._ungrabActor(actor);
this._grabActor(this._dragActor);
this._dragOffsetX = this._dragActor.x - this._dragStartX;
this._dragOffsetY = this._dragActor.y - this._dragStartY;
} else {
this._dragActor = actor;
this._dragActorSource = undefined;
this._dragOrigParent = actor.get_parent();
this._dragOrigX = this._dragActor.x;
this._dragOrigY = this._dragActor.y;
this._dragOrigScale = this._dragActor.scale_x;
let [actorStageX, actorStageY] = actor.get_transformed_position();
this._dragOffsetX = actorStageX - this._dragStartX;
this._dragOffsetY = actorStageY - this._dragStartY;
// Set the actor's scale such that it will keep the same
// transformed size when it's reparented to the stage
let [scaledWidth, scaledHeight] = actor.get_transformed_size();
actor.set_scale(scaledWidth / actor.width,
scaledHeight / actor.height);
}
this._dragActor.reparent(actor.get_stage());
this._dragActor.raise_top();
this.startDrag(actor, stageX, stageY, event.get_time());
}
// If we are dragging, update the position
@ -149,7 +178,7 @@ _Draggable.prototype = {
event.get_time());
}
target = target.get_parent();
}
}
}
return true;
@ -225,6 +254,13 @@ _Draggable.prototype = {
Signals.addSignalMethods(_Draggable.prototype);
function makeDraggable(actor) {
return new _Draggable(actor);
/**
* makeDraggable:
* @actor: Source actor
* @manualMode: If given, do not automatically start drag and drop on click
*
* Create an object which controls drag and drop for the given actor.
*/
function makeDraggable(actor, manualMode) {
return new _Draggable(actor, manualMode);
}

View File

@ -102,7 +102,7 @@ DocDisplayItem.prototype = {
_resetTimeDisplay: function(currentSecs) {
let lastSecs = this._docInfo.timestamp;
let timeDelta = currentSecs - lastSecs;
let [text, nextUpdate] = Shell.Global.get().format_time_relative_pretty(timeDelta);
let [text, nextUpdate] = global.format_time_relative_pretty(timeDelta);
this._timeoutTime = currentSecs + nextUpdate;
this._setDescriptionText(text);
}
@ -120,8 +120,6 @@ DocDisplay.prototype = {
_init : function() {
GenericDisplay.GenericDisplay.prototype._init.call(this);
let me = this;
// We keep a single timeout callback for updating last visited times
// for all the items in the display. This avoids creating individual
// callbacks for each item in the display. So proper time updates
@ -132,14 +130,14 @@ DocDisplay.prototype = {
this._docManager = DocInfo.getDocManager();
this._docsStale = true;
this._docManager.connect('changed', function(mgr, userData) {
me._docsStale = true;
this._docManager.connect('changed', Lang.bind(this, function(mgr, userData) {
this._docsStale = true;
// Changes in local recent files should not happen when we are in the Overview mode,
// but redisplaying right away is cool when we use Zephyr.
// Also, we might be displaying remote documents, like Google Docs, in the future
// which might be edited by someone else.
me._redisplay(false);
});
this._redisplay(false);
}));
this.connect('destroy', Lang.bind(this, function (o) {
if (this._updateTimeoutId > 0)

32
js/ui/environment.js Normal file
View File

@ -0,0 +1,32 @@
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Nbtk = imports.gi.Nbtk;
const Tweener = imports.ui.tweener;
// "monkey patch" in some varargs ClutterContainer methods; we need
// to do this per-container class since there is no representation
// of interfaces in Javascript
function _patchContainerClass(containerClass) {
// This one is a straightforward mapping of the C method
containerClass.prototype.child_set = function(actor, props) {
let meta = this.get_child_meta(actor);
for (prop in props)
meta[prop] = props[prop];
};
// clutter_container_add() actually is a an add-many-actors
// method. We conveniently, but somewhat dubiously, take the
// this opportunity to make it do something more useful.
containerClass.prototype.add = function(actor, props) {
this.add_actor(actor);
if (props)
this.child_set(actor, props);
};
}
_patchContainerClass(Nbtk.BoxLayout);
function init() {
Tweener.init();
}

View File

@ -7,6 +7,7 @@ const Gdk = imports.gi.Gdk;
const Gtk = imports.gi.Gtk;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
const Meta = imports.gi.Meta;
const Pango = imports.gi.Pango;
const Signals = imports.signals;
const Shell = imports.gi.Shell;
@ -87,7 +88,6 @@ GenericDisplayItem.prototype = {
spacing: DEFAULT_PADDING });
this._infoContent.append(this._infoText, Big.BoxPackFlags.EXPAND);
let global = Shell.Global.get();
let infoIconUri = "file://" + global.imagedir + "info.svg";
let infoIcon = Shell.TextureCache.get_default().load_uri_sync(Shell.TextureCachePolicy.FOREVER,
infoIconUri,
@ -426,7 +426,11 @@ GenericDisplay.prototype = {
// Returns true if the display has any displayed items.
hasItems: function() {
return this._list.displayedCount > 0;
// TODO: figure out why this._list.displayedCount is returning a
// positive number when this._mathedItems.length is 0
// This can be triggered if a search string is entered for which there are no matches.
// log("this._mathedItems.length: " + this._matchedItems.length + " this._list.displayedCount " + this._list.displayedCount);
return this._matchedItems.length > 0;
},
getMatchedItemsCount: function() {
@ -457,6 +461,10 @@ GenericDisplay.prototype = {
// Displays the page specified by the pageNumber argument.
displayPage: function(pageNumber) {
// Cleanup from the previous selection, but don't unset this._selectedIndex
if (this.hasSelected()) {
this._findDisplayedByIndex(this._selectedIndex).markSelected(false);
}
this._list.page = pageNumber;
},
@ -487,24 +495,23 @@ GenericDisplay.prototype = {
this.selectFirstItem();
}
// We currently redisplay matching items and raise the sideshow as part of two different callbacks.
// Checking what is under the pointer after a timeout allows us to not merge these callbacks into one, at least for now.
Mainloop.timeout_add(5,
Lang.bind(this,
function() {
// Check if the pointer is over one of the items and display the information button if it is.
let [child, x, y, mask] = Gdk.Screen.get_default().get_root_window().get_pointer();
let global = Shell.Global.get();
let actor = global.stage.get_actor_at_pos(Clutter.PickMode.REACTIVE,
x, y);
if (actor != null) {
let item = this._findDisplayedByActor(actor);
if (item != null) {
item.onDrawnUnderPointer();
}
}
return false;
}));
// Check if the pointer is over one of the items and display the information button if it is.
// We want to do this between finishing our changes to the display and the point where
// the display is redrawn.
Mainloop.idle_add(Lang.bind(this,
function() {
let [child, x, y, mask] = Gdk.Screen.get_default().get_root_window().get_pointer();
let actor = global.stage.get_actor_at_pos(Clutter.PickMode.REACTIVE,
x, y);
if (actor != null) {
let item = this._findDisplayedByActor(actor);
if (item != null) {
item.onDrawnUnderPointer();
}
}
return false;
}),
Meta.PRIORITY_BEFORE_REDRAW);
},
// Creates a display item based on the information associated with itemId
@ -698,9 +705,11 @@ GenericDisplay.prototype = {
*/
_updateDisplayControl: function(resetDisplayControl) {
if (resetDisplayControl) {
this._selectedIndex = -1;
this.displayControl.remove_all();
let nPages = this._list.n_pages;
// Don't show the page indicator if there is only one page.
if (nPages == 1)
return;
let pageNumber = this._list.page;
for (let i = 0; i < nPages; i++) {
let pageControl = new Link.Link({ color: (i == pageNumber) ? DISPLAY_CONTROL_SELECTED_COLOR : ITEM_DISPLAY_DESCRIPTION_COLOR,
@ -730,6 +739,9 @@ GenericDisplay.prototype = {
}
}
}
if (this.hasSelected()) {
this.selectFirstItem();
}
},
// Returns a display item based on its index in the ordering of the
@ -754,17 +766,8 @@ GenericDisplay.prototype = {
// Selects (e.g. highlights) a display item at the provided index,
// updates this.selectedItemDetails actor, and emits 'selected' signal.
_selectIndex: function(index) {
if (index >= this._list.displayedCount)
return
// If the item is already selected, all we do is toggling the details pane.
if (this._selectedIndex == index && index >= 0) {
this.emit('details', index);
return;
}
// Cleanup from the previous item
if (this._selectedIndex >= 0) {
if (this.hasSelected()) {
this._findDisplayedByIndex(this._selectedIndex).markSelected(false);
}

View File

@ -4,6 +4,7 @@ const Big = imports.gi.Big;
const Clutter = imports.gi.Clutter;
const Gio = imports.gi.Gio;
const Pango = imports.gi.Pango;
const Nbtk = imports.gi.Nbtk;
const Shell = imports.gi.Shell;
const Signals = imports.signals;
const Lang = imports.lang;
@ -12,18 +13,7 @@ const Mainloop = imports.mainloop;
const Tweener = imports.ui.tweener;
const Main = imports.ui.main;
const LG_BORDER_COLOR = new Clutter.Color();
LG_BORDER_COLOR.from_pixel(0x0000aca0);
const LG_BACKGROUND_COLOR = new Clutter.Color();
LG_BACKGROUND_COLOR.from_pixel(0x000000d5);
const GREY = new Clutter.Color();
GREY.from_pixel(0xAFAFAFFF);
const MATRIX_GREEN = new Clutter.Color();
MATRIX_GREEN.from_pixel(0x88ff66ff);
// FIXME pull from GConf
const MATRIX_FONT = 'Monospace 10';
/* Imports...feel free to add here as needed */
/* Imports...feel free to add here as needed */
var commandHeader = "const Clutter = imports.gi.Clutter; " +
"const GLib = imports.gi.GLib; " +
"const Gtk = imports.gi.Gtk; " +
@ -35,7 +25,6 @@ var commandHeader = "const Clutter = imports.gi.Clutter; " +
"const Tweener = imports.ui.tweener; " +
/* Utility functions...we should probably be able to use these
* in the shell core code too. */
"const global = Shell.Global.get(); " +
"const stage = global.stage; " +
"const color = function(pixel) { let c= new Clutter.Color(); c.from_pixel(pixel); return c; }; " +
/* Special lookingGlass functions */
@ -48,7 +37,7 @@ function Notebook() {
Notebook.prototype = {
_init: function() {
this.actor = new Big.Box();
this.actor = new Nbtk.BoxLayout({ vertical: true });
this.tabControls = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL,
spacing: 4, padding: 2 });
@ -59,21 +48,24 @@ Notebook.prototype = {
appendPage: function(name, child) {
let labelOuterBox = new Big.Box({ padding: 2 });
let labelBox = new Big.Box({ padding: 2, border_color: MATRIX_GREEN,
reactive: true });
let labelBox = new Nbtk.BoxLayout({ reactive: true });
labelOuterBox.append(labelBox, Big.BoxPackFlags.NONE);
let label = new Clutter.Text({ color: MATRIX_GREEN,
font_name: MATRIX_FONT,
text: name });
let label = new Nbtk.Label({ text: name });
labelBox.connect('button-press-event', Lang.bind(this, function () {
this.selectChild(child);
return true;
}));
labelBox.append(label, Big.BoxPackFlags.EXPAND);
this._tabs.push([child, labelBox]);
child.hide();
this.actor.append(child, Big.BoxPackFlags.EXPAND);
labelBox.add(label, { expand: true });
this.tabControls.append(labelOuterBox, Big.BoxPackFlags.NONE);
let scrollview = new Nbtk.ScrollView({ x_fill: true, y_fill: true });
scrollview.get_hscroll_bar().hide();
scrollview.add_actor(child);
this._tabs.push([child, labelBox, scrollview]);
scrollview.hide();
this.actor.add(scrollview, { expand: true });
if (this._selectedIndex == -1)
this.selectIndex(0);
},
@ -81,10 +73,10 @@ Notebook.prototype = {
_unselect: function() {
if (this._selectedIndex < 0)
return;
let [child, labelBox] = this._tabs[this._selectedIndex];
let [child, labelBox, scrollview] = this._tabs[this._selectedIndex];
labelBox.padding = 2;
labelBox.border = 0;
child.hide();
scrollview.hide();
this._selectedIndex = -1;
},
@ -96,10 +88,10 @@ Notebook.prototype = {
this.emit('selection', null);
return;
}
let [child, labelBox] = this._tabs[index];
let [child, labelBox, scrollview] = this._tabs[index];
labelBox.padding = 1;
labelBox.border = 1;
child.show();
scrollview.show();
this._selectedIndex = index;
this.emit('selection', child);
},
@ -109,7 +101,7 @@ Notebook.prototype = {
this.selectIndex(-1);
else {
for (let i = 0; i < this._tabs.length; i++) {
let [tabChild, labelBox] = this._tabs[i];
let [tabChild, labelBox, scrollview] = this._tabs[i];
if (tabChild == child) {
this.selectIndex(i);
return;
@ -131,20 +123,19 @@ Result.prototype = {
this.actor = new Big.Box();
let cmdTxt = new Clutter.Text({ color: MATRIX_GREEN,
font_name: MATRIX_FONT,
ellipsize: Pango.EllipsizeMode.END,
text: command });
let cmdTxt = new Nbtk.Label({ text: command });
cmdTxt.ellipsize = Pango.EllipsizeMode.END;
this.actor.append(cmdTxt, Big.BoxPackFlags.NONE);
let resultTxt = new Clutter.Text({ color: MATRIX_GREEN,
font_name: MATRIX_FONT,
ellipsize: Pango.EllipsizeMode.END,
text: "r(" + index + ") = " + o });
let resultTxt = new Nbtk.Label({ text: "r(" + index + ") = " + o });
resultTxt.ellipsize = Pango.EllipsizeMode.END;
this.actor.append(resultTxt, Big.BoxPackFlags.NONE);
let line = new Big.Box({ border_color: GREY,
border_bottom: 1,
height: 8 });
this.actor.append(line, Big.BoxPackFlags.NONE);
let line = new Clutter.Rectangle({ name: "Separator",
height: 1 });
let padBin = new Nbtk.Bin({ name: "Separator", x_fill: true, y_fill: true });
padBin.add_actor(line);
this.actor.append(padBin, Big.BoxPackFlags.NONE);
}
}
@ -159,17 +150,14 @@ ActorHierarchy.prototype = {
this._parentList = [];
this.actor = new Big.Box({ spacing: 4,
border: 1,
padding: 4,
border_color: GREY });
this.actor = new Nbtk.BoxLayout({ name: "ActorHierarchy", vertical: true });
},
setTarget: function(actor) {
this._previousTarget = this._target;
this.target = actor;
this.actor.remove_all();
this.actor.get_children().forEach(function (child) { child.destroy(); });
if (!(actor instanceof Clutter.Actor))
return;
@ -182,11 +170,9 @@ ActorHierarchy.prototype = {
while ((parent = parent.get_parent()) != null) {
this._parentList.push(parent);
let link = new Clutter.Text({ color: MATRIX_GREEN,
font_name: MATRIX_FONT,
reactive: true,
text: "" + parent });
this.actor.append(link, Big.BoxPackFlags.IF_FITS);
let link = new Nbtk.Label({ reactive: true,
text: "" + parent });
this.actor.add_actor(link);
let parentTarget = parent;
link.connect('button-press-event', Lang.bind(this, function () {
this._selectByActor(parentTarget);
@ -215,16 +201,13 @@ PropertyInspector.prototype = {
this._parentList = [];
this.actor = new Big.Box({ spacing: 4,
border: 1,
padding: 4,
border_color: GREY });
this.actor = new Nbtk.BoxLayout({ name: "PropertyInspector", vertical: true });
},
setTarget: function(actor) {
this.target = actor;
this.actor.remove_all();
this.actor.get_children().forEach(function (child) { child.destroy(); });
for (let propName in actor) {
let valueStr;
@ -234,11 +217,9 @@ PropertyInspector.prototype = {
valueStr = '<error>';
}
let propText = propName + ": " + valueStr;
let propDisplay = new Clutter.Text({ color: MATRIX_GREEN,
font_name: MATRIX_FONT,
reactive: true,
text: propText });
this.actor.append(propDisplay, Big.BoxPackFlags.IF_FITS);
let propDisplay = new Nbtk.Label({ reactive: true,
text: propText });
this.actor.add_actor(propDisplay);
}
}
}
@ -249,22 +230,17 @@ function Inspector() {
Inspector.prototype = {
_init: function() {
let global = Shell.Global.get();
let width = 150;
let eventHandler = new Big.Box({ background_color: LG_BACKGROUND_COLOR,
border: 1,
border_color: LG_BORDER_COLOR,
corner_radius: 4,
y: global.stage.height/2,
reactive: true
});
let eventHandler = new Nbtk.BoxLayout({ name: "LookingGlassDialog",
vertical: false,
y: Math.floor(global.stage.height/2),
reactive: true });
eventHandler.connect('notify::allocation', Lang.bind(this, function () {
eventHandler.x = Math.floor((global.stage.width)/2 - (eventHandler.width)/2);
}));
global.stage.add_actor(eventHandler);
let displayText = new Clutter.Text({ color: MATRIX_GREEN,
font_name: MATRIX_FONT, text: '' });
eventHandler.append(displayText, Big.BoxPackFlags.EXPAND);
let displayText = new Nbtk.Label();
eventHandler.add(displayText, { expand: true });
let borderPaintTarget = null;
let borderPaintId = null;
@ -274,7 +250,6 @@ Inspector.prototype = {
}));
eventHandler.connect('button-press-event', Lang.bind(this, function (actor, event) {
let global = Shell.Global.get();
Clutter.ungrab_pointer(eventHandler);
let [stageX, stageY] = event.get_coords();
@ -288,7 +263,6 @@ Inspector.prototype = {
}));
eventHandler.connect('motion-event', Lang.bind(this, function (actor, event) {
let global = Shell.Global.get();
let [stageX, stageY] = event.get_coords();
let target = global.stage.get_actor_at_pos(Clutter.PickMode.ALL,
stageX,
@ -312,8 +286,6 @@ function LookingGlass() {
LookingGlass.prototype = {
_init : function() {
let global = Shell.Global.get();
this._idleHistorySaveId = 0;
let historyPath = global.configdir + "/lookingglass-history.txt";
this._historyFile = Gio.file_new_for_path(historyPath);
@ -327,29 +299,26 @@ LookingGlass.prototype = {
this._offset = 0;
this._results = [];
// TODO replace with scrolling or something better
this._maxItems = 10;
// Sort of magic, but...eh.
this._maxItems = 150;
this.actor = new Nbtk.BoxLayout({ name: "LookingGlassDialog",
vertical: true,
visible: false });
let gconf = Shell.GConf.get_default();
gconf.watch_directory("/desktop/gnome/interface");
gconf.connect("changed::/desktop/gnome/interface/monospace_font_name",
Lang.bind(this, this._updateFont));
this._updateFont();
this.actor = new Big.Box({ background_color: LG_BACKGROUND_COLOR,
border: 1,
border_color: LG_BORDER_COLOR,
corner_radius: 4,
padding_top: 8,
padding_left: 4,
padding_right: 4,
padding_bottom: 4,
spacing: 4,
visible: false
});
global.stage.add_actor(this.actor);
let toolbar = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL,
border: 1, border_color: GREY,
corner_radius: 4 });
this.actor.append(toolbar, Big.BoxPackFlags.NONE);
let toolbar = new Nbtk.BoxLayout({ name: "Toolbar" });
this.actor.add_actor(toolbar);
let inspectIcon = Shell.TextureCache.get_default().load_gicon(new Gio.ThemedIcon({ name: 'gtk-color-picker' }),
24);
toolbar.append(inspectIcon, Big.BoxPackFlags.NONE);
toolbar.add_actor(inspectIcon);
inspectIcon.reactive = true;
inspectIcon.connect('button-press-event', Lang.bind(this, function () {
let inspector = new Inspector();
@ -367,32 +336,27 @@ LookingGlass.prototype = {
}));
let notebook = new Notebook();
this.actor.append(notebook.actor, Big.BoxPackFlags.EXPAND);
toolbar.append(notebook.tabControls, Big.BoxPackFlags.END);
this.actor.add(notebook.actor, { expand: true });
this._evalBox = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL,
spacing: 4 });
let emptyBox = new Nbtk.Bin();
toolbar.add(emptyBox, { expand: true });
toolbar.add_actor(notebook.tabControls);
this._evalBox = new Nbtk.BoxLayout({ name: "EvalBox", vertical: true });
notebook.appendPage('Evaluator', this._evalBox);
this._resultsArea = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL,
spacing: 4 });
this._evalBox.append(this._resultsArea, Big.BoxPackFlags.EXPAND);
this._evalBox.add(this._resultsArea, { expand: true });
let entryArea = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL });
this._evalBox.append(entryArea, Big.BoxPackFlags.NONE);
this._evalBox.add_actor(entryArea);
let label = new Clutter.Text({ color: MATRIX_GREEN,
font_name: MATRIX_FONT,
text: 'js>>> ' });
let label = new Nbtk.Label({ text: 'js>>> ' });
entryArea.append(label, Big.BoxPackFlags.NONE);
this._entry = new Clutter.Text({ color: MATRIX_GREEN,
font_name: MATRIX_FONT,
editable: true,
activatable: true,
singleLineMode: true,
text: ''});
/* kind of a hack */
this._entry = new Nbtk.Entry();
/* unmapping the edit box will un-focus it, undo that */
notebook.connect('selection', Lang.bind(this, function (nb, child) {
if (child == this._evalBox)
global.stage.set_key_focus(this._entry);
@ -409,7 +373,7 @@ LookingGlass.prototype = {
notebook.selectIndex(0);
}));
this._entry.connect('activate', Lang.bind(this, function (o, e) {
this._entry.clutter_text.connect('activate', Lang.bind(this, function (o, e) {
let text = o.get_text();
// Ensure we don't get newlines in the command; the history file is
// newline-separated.
@ -422,8 +386,8 @@ LookingGlass.prototype = {
this._historyNavIndex = -1;
return true;
}));
this._entry.connect('key-press-event', Lang.bind(this, function(o, e) {
let symbol = Shell.get_event_key_symbol(e);
this._entry.clutter_text.connect('key-press-event', Lang.bind(this, function(o, e) {
let symbol = e.get_key_symbol();
if (symbol == Clutter.Escape) {
this.close();
return true;
@ -452,6 +416,19 @@ LookingGlass.prototype = {
}));
},
_updateFont: function() {
let gconf = Shell.GConf.get_default();
let fontName = gconf.get_string("/desktop/gnome/interface/monospace_font_name");
// This is mishandled by the scanner - should by Pango.FontDescription_from_string(fontName);
// https://bugzilla.gnome.org/show_bug.cgi?id=595889
let fontDesc = Pango.Font.description_from_string(fontName);
// We ignore everything but size and style; you'd be crazy to set your system-wide
// monospace font to be bold/oblique/etc. Could easily be added here.
this.actor.style =
'font-size: ' + fontDesc.get_size() / 1024. + (fontDesc.get_size_is_absolute() ? 'px' : 'pt') + ';'
+ 'font-family: "' + fontDesc.get_family() + '";';
},
_readHistory: function () {
if (!this._historyFile.query_exists(null))
return;
@ -524,8 +501,7 @@ LookingGlass.prototype = {
},
_resizeTo: function(actor) {
let stage = Shell.Global.get().stage;
let stageWidth = stage.width;
let stage = global.stage;
let myWidth = stage.width * 0.7;
let myHeight = stage.height * 0.7;
let [srcX, srcY] = actor.get_transformed_position();
@ -555,10 +531,7 @@ LookingGlass.prototype = {
Tweener.removeTweens(this.actor);
if (!Main.beginModal())
return;
let global = Shell.Global.get();
Main.pushModal(this.actor);
global.stage.set_key_focus(this._entry);
Tweener.addTween(this.actor, { time: 0.5,
@ -575,7 +548,7 @@ LookingGlass.prototype = {
this._open = false;
Tweener.removeTweens(this.actor);
Main.endModal();
Main.popModal(this.actor);
Tweener.addTween(this.actor, { time: 0.5,
transition: "easeOutQuad",

View File

@ -7,16 +7,17 @@ const GLib = imports.gi.GLib;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
const Meta = imports.gi.Meta;
const Nbtk = imports.gi.Nbtk;
const Shell = imports.gi.Shell;
const Signals = imports.signals;
const Chrome = imports.ui.chrome;
const Environment = imports.ui.environment;
const Overview = imports.ui.overview;
const Panel = imports.ui.panel;
const RunDialog = imports.ui.runDialog;
const LookingGlass = imports.ui.lookingGlass;
const Sidebar = imports.ui.sidebar;
const Tweener = imports.ui.tweener;
const WindowManager = imports.ui.windowManager;
const DEFAULT_BACKGROUND_COLOR = new Clutter.Color();
@ -30,16 +31,20 @@ let runDialog = null;
let lookingGlass = null;
let wm = null;
let recorder = null;
let inModal = false;
let modalCount = 0;
let modalActorFocusStack = [];
function start() {
let global = Shell.Global.get();
// Add a binding for "global" in the global JS namespace; (gjs
// keeps the web browser convention of having that namespace be
// called "window".)
window.global = Shell.Global.get();
Gio.DesktopAppInfo.set_desktop_env("GNOME");
global.grab_dbus_service();
Tweener.init();
Environment.init();
// Ensure ShellAppMonitor is initialized; this will
// also initialize ShellAppSystem first. ShellAppSystem
@ -62,12 +67,14 @@ function start() {
for (let i = 0; i < children.length; i++)
children[i].destroy();
let themeContext = Shell.ThemeContext.get_for_stage (global.stage);
let stylesheetPath = global.datadir + "/theme/gnome-shell.css";
let theme = new Shell.Theme ({ application_stylesheet: stylesheetPath });
themeContext.set_theme (theme);
global.connect('panel-run-dialog', function(panel) {
// Make sure not more than one run dialog is shown.
if (runDialog == null) {
runDialog = new RunDialog.RunDialog();
}
runDialog.open();
getRunDialog().open();
});
overview = new Overview.Overview();
@ -102,7 +109,6 @@ function start() {
}
function _relayout() {
let global = Shell.Global.get();
panel.actor.set_size(global.screen_width, Panel.PANEL_HEIGHT);
overview.relayout();
}
@ -114,8 +120,6 @@ function _relayout() {
// is called.)
function _removeUnusedWorkspaces() {
let global = Shell.Global.get();
let windows = global.get_windows();
let maxWorkspace = 0;
for (let i = 0; i < windows.length; i++) {
@ -149,13 +153,13 @@ function _removeUnusedWorkspaces() {
// should be asking Mutter to resolve the key into an action and then
// base our handling based on the action.
function _globalKeyPressHandler(actor, event) {
if (!inModal)
if (modalCount == 0)
return false;
let type = event.type();
if (type == Clutter.EventType.KEY_PRESS) {
let symbol = Shell.get_event_key_symbol (event);
let symbol = event.get_key_symbol();
if (symbol == Clutter.Print) {
// We want to be able to take screenshots of the shell at all times
let gconf = Shell.GConf.get_default();
@ -169,7 +173,7 @@ function _globalKeyPressHandler(actor, event) {
return true;
}
} else if (type == Clutter.EventType.KEY_RELEASE) {
let symbol = Shell.get_event_key_symbol (event);
let symbol = event.get_key_symbol();
if (symbol == Clutter.Super_L || symbol == Clutter.Super_R) {
// The super key is the default for triggering the overview, and should
// get us out of the overview when we are already in it.
@ -177,35 +181,96 @@ function _globalKeyPressHandler(actor, event) {
overview.hide();
return true;
} else if (symbol == Clutter.F2 && (event.get_state() & Clutter.ModifierType.MOD1_MASK)) {
getRunDialog().open();
}
}
return false;
}
// Used to go into a mode where all keyboard and mouse input goes to
// the stage. Returns true if we successfully grabbed the keyboard and
// went modal, false otherwise
function beginModal() {
let global = Shell.Global.get();
let timestamp = global.screen.get_display().get_current_time();
if (!global.begin_modal(timestamp))
return false;
global.set_stage_input_mode(Shell.StageInputMode.FULLSCREEN);
inModal = true;
return true;
function _findModal(actor) {
for (let i = 0; i < modalActorFocusStack.length; i++) {
let [stackActor, stackFocus] = modalActorFocusStack[i];
if (stackActor == actor) {
return i;
}
}
return -1;
}
function endModal() {
let global = Shell.Global.get();
/**
* pushModal:
* @actor: #ClutterActor which will be given keyboard focus
*
* Ensure we are in a mode where all keyboard and mouse input goes to
* the stage. Multiple calls to this function act in a stacking fashion;
* the effect will be undone when an equal number of popModal() invocations
* have been made.
*
* Next, record the current Clutter keyboard focus on a stack. If the modal stack
* returns to this actor, reset the focus to the actor which was focused
* at the time pushModal() was invoked.
*/
function pushModal(actor) {
let timestamp = global.screen.get_display().get_current_time();
modalCount += 1;
actor.connect('destroy', function() {
let index = _findModal(actor);
if (index >= 0)
modalActorFocusStack.splice(index, 1);
});
let curFocus = global.stage.get_key_focus();
if (curFocus != null) {
curFocus.connect('destroy', function() {
let index = _findModal(actor);
if (index >= 0)
modalActorFocusStack[index][1] = null;
});
}
modalActorFocusStack.push([actor, curFocus]);
if (modalCount > 1)
return;
if (!global.begin_modal(timestamp)) {
log("pushModal: invocation of begin_modal failed");
return;
}
global.set_stage_input_mode(Shell.StageInputMode.FULLSCREEN);
}
/**
* popModal:
* @actor: #ClutterActor passed to original invocation of pushModal().
*
* Reverse the effect of pushModal(). If this invocation is undoing
* the topmost invocation, then the focus will be restored to the
* previous focus at the time when pushModal() was invoked.
*/
function popModal(actor) {
let timestamp = global.screen.get_display().get_current_time();
modalCount -= 1;
let focusIndex = _findModal(actor);
if (focusIndex >= 0) {
if (focusIndex == modalActorFocusStack.length - 1) {
let [stackActor, stackFocus] = modalActorFocusStack[focusIndex];
global.stage.set_key_focus(stackFocus);
} else {
// Remove from the middle, shift the focus chain up
for (let i = focusIndex; i < modalActorFocusStack.length - 1; i++) {
modalActorFocusStack[i + 1][1] = modalActorFocusStack[i][1];
}
}
modalActorFocusStack.splice(focusIndex, 1);
}
if (modalCount > 0)
return;
global.end_modal(timestamp);
global.set_stage_input_mode(Shell.StageInputMode.NORMAL);
inModal = false;
}
function createLookingGlass() {
@ -216,8 +281,14 @@ function createLookingGlass() {
return lookingGlass;
}
function getRunDialog() {
if (runDialog == null) {
runDialog = new RunDialog.RunDialog();
}
return runDialog;
}
function createAppLaunchContext() {
let global = Shell.Global.get();
let screen = global.screen;
let display = screen.get_display();

View File

@ -73,6 +73,7 @@ const NUMBER_OF_SECTIONS_IN_SEARCH = 2;
let wideScreen = false;
let displayGridColumnWidth = null;
let displayGridRowHeight = null;
let addRemoveButtonSize = null;
function Overview() {
this._init();
@ -80,10 +81,6 @@ function Overview() {
Overview.prototype = {
_init : function() {
let me = this;
let global = Shell.Global.get();
this._group = new Clutter.Group();
this._group._delegate = this;
@ -95,7 +92,15 @@ Overview.prototype = {
this._activeDisplayPane = null;
// Used to catch any clicks when we have an active pane; see the comments
// During transitions, we raise this to the top to avoid having the overview
// area be reactive; it causes too many issues such as double clicks on
// Dash elements, or mouseover handlers in the workspaces.
this._coverPane = new Clutter.Rectangle({ opacity: 0,
reactive: true });
this._group.add_actor(this._coverPane);
this._coverPane.connect('event', Lang.bind(this, function (actor, event) { return true; }));
// Similar to the cover pane but used for dialogs ("panes"); see the comments
// in addPane below.
this._transparentBackground = new Clutter.Rectangle({ opacity: 0,
reactive: true });
@ -127,12 +132,12 @@ Overview.prototype = {
this._transparentBackground.lower_bottom();
this._paneContainer.lower_bottom();
this._coverPane.lower_bottom();
this._workspaces = null;
},
_recalculateGridSizes: function () {
let global = Shell.Global.get();
wideScreen = (global.screen_width/global.screen_height > WIDE_SCREEN_CUT_OFF_RATIO);
// We divide the screen into an imaginary grid which helps us determine the layout of
@ -147,12 +152,14 @@ Overview.prototype = {
},
relayout: function () {
let global = Shell.Global.get();
let screenHeight = global.screen_height;
let screenWidth = global.screen_width;
let contentHeight = screenHeight - Panel.PANEL_HEIGHT;
let contentY = Panel.PANEL_HEIGHT;
let contentHeight = screenHeight - contentY;
this._coverPane.set_position(0, contentY);
this._coverPane.set_size(screenWidth, contentHeight);
let workspaceColumnsUsed = wideScreen ? COLUMNS_FOR_WORKSPACES_WIDE_SCREEN : COLUMNS_FOR_WORKSPACES_REGULAR_SCREEN;
let workspaceRowsUsed = wideScreen ? ROWS_FOR_WORKSPACES_WIDE_SCREEN : ROWS_FOR_WORKSPACES_REGULAR_SCREEN;
@ -167,22 +174,21 @@ Overview.prototype = {
this._workspacesX = displayGridColumnWidth + WORKSPACE_GRID_PADDING;
this._workspacesY = displayGridRowHeight + WORKSPACE_GRID_PADDING * (screenHeight / screenWidth);
let dashY = Panel.PANEL_HEIGHT;
this._dash.actor.set_position(0, dashY);
this._dash.actor.set_size(displayGridColumnWidth, screenHeight - dashY);
this._dash.searchArea.height = this._workspacesY - dashY;
this._dash.actor.set_position(0, contentY);
this._dash.actor.set_size(displayGridColumnWidth, contentHeight);
this._dash.searchArea.height = this._workspacesY - contentY;
this._dash.sectionArea.height = this._workspacesHeight;
// place the 'Add Workspace' button in the bottom row of the grid
this._addButtonSize = Math.floor(displayGridRowHeight * 3/5);
this._addButtonX = this._workspacesX + this._workspacesWidth - this._addButtonSize;
addRemoveButtonSize = Math.floor(displayGridRowHeight * 3/5);
this._addButtonX = this._workspacesX + this._workspacesWidth - addRemoveButtonSize;
this._addButtonY = screenHeight - Math.floor(displayGridRowHeight * 4/5);
this._backOver.set_position(0, Panel.PANEL_HEIGHT);
this._backOver.set_position(0, contentY);
this._backOver.set_size(global.screen_width, contentHeight);
this._paneContainer.set_position(this._dash.actor.x + this._dash.actor.width + DEFAULT_PADDING,
Panel.PANEL_HEIGHT);
contentY);
// Dynamic width
this._paneContainer.height = contentHeight;
@ -232,7 +238,7 @@ Overview.prototype = {
// This allows the user to place the item on any workspace.
handleDragOver : function(source, actor, x, y, time) {
if (source instanceof GenericDisplay.GenericDisplayItem
|| source instanceof AppDisplay.WellDisplayItem) {
|| source instanceof AppDisplay.BaseWellItem) {
if (this._activeDisplayPane != null)
this._activeDisplayPane.close();
return true;
@ -271,20 +277,16 @@ Overview.prototype = {
show : function() {
if (this.visible)
return;
if (!Main.beginModal())
return;
Main.pushModal(this._dash.actor);
this.visible = true;
this.animationInProgress = true;
let global = Shell.Global.get();
this._dash.show();
/* TODO: make this stuff dynamic */
this._workspaces = new Workspaces.Workspaces(this._workspacesWidth, this._workspacesHeight,
this._workspacesX, this._workspacesY,
this._addButtonSize, this._addButtonX, this._addButtonY);
this._workspacesX, this._workspacesY);
this._group.add_actor(this._workspaces.actor);
// The workspaces actor is as big as the screen, so we have to raise the dash above it
@ -292,6 +294,12 @@ Overview.prototype = {
// be as big as the screen.
this._dash.actor.raise(this._workspaces.actor);
// Create (+) button
this._addButton = new AddWorkspaceButton(addRemoveButtonSize, this._addButtonX, this._addButtonY, Lang.bind(this, this._acceptNewWorkspaceDrop));
this._addButton.actor.connect('button-release-event', Lang.bind(this, this._addNewWorkspace));
this._group.add_actor(this._addButton.actor);
this._addButton.actor.raise(this._workspaces.actor);
// All the the actors in the window group are completely obscured,
// hiding the group holding them while the Overview is displayed greatly
// increases performance of the Overview especially when there are many
@ -327,15 +335,14 @@ Overview.prototype = {
time: ANIMATION_TIME
});
this._coverPane.raise_top();
this.emit('showing');
},
hide : function() {
hide: function() {
if (!this.visible || this._hideInProgress)
return;
let global = Shell.Global.get();
this.animationInProgress = true;
this._hideInProgress = true;
if (this._activeDisplayPane != null)
@ -365,6 +372,7 @@ Overview.prototype = {
time: ANIMATION_TIME
});
this._coverPane.raise_top();
this.emit('hiding');
},
@ -375,6 +383,18 @@ Overview.prototype = {
this.show();
},
/**
* getWorkspacesForWindow:
* @metaWindow: A #MetaWindow
*
* Returns the Workspaces object associated with the given window.
* This method is not be accessible if the overview is not open
* and will return %null.
*/
getWorkspacesForWindow: function(metaWindow) {
return this._workspaces;
},
/**
* activateWindow:
* @metaWindow: A #MetaWindow
@ -387,7 +407,6 @@ Overview.prototype = {
*/
activateWindow: function (metaWindow, time) {
this._workspaces.activateWindowFromOverview(metaWindow, time);
this.hide();
},
//// Private methods ////
@ -397,13 +416,12 @@ Overview.prototype = {
return;
this.animationInProgress = false;
this._coverPane.lower_bottom();
this.emit('shown');
},
_hideDone: function() {
let global = Shell.Global.get();
global.window_group.show();
this._workspaces.destroy();
@ -416,8 +434,47 @@ Overview.prototype = {
this.animationInProgress = false;
this._hideInProgress = false;
Main.endModal();
this._coverPane.lower_bottom();
Main.popModal(this._dash.actor);
this.emit('hidden');
},
_addNewWorkspace: function() {
global.screen.append_new_workspace(false, global.screen.get_display().get_current_time());
},
_acceptNewWorkspaceDrop: function(source, dropActor, x, y, time) {
this._addNewWorkspace();
return this._workspaces.acceptNewWorkspaceDrop(source, dropActor, x, y, time);
}
};
Signals.addSignalMethods(Overview.prototype);
function AddWorkspaceButton(buttonSize, buttonX, buttonY, acceptDropCallback) {
this._init(buttonSize, buttonX, buttonY, acceptDropCallback);
}
AddWorkspaceButton.prototype = {
_init: function(buttonSize, buttonX, buttonY, acceptDropCallback) {
this.actor = new Clutter.Group({ x: buttonX,
y: buttonY,
width: global.screen_width - buttonX,
height: global.screen_height - buttonY,
reactive: true });
this.actor._delegate = this;
this._acceptDropCallback = acceptDropCallback;
let plus = new Clutter.Texture({ x: 0,
y: 0,
width: buttonSize,
height: buttonSize });
plus.set_from_file(global.imagedir + 'add-workspace.svg');
this.actor.add_actor(plus);
},
// Draggable target interface
acceptDrop: function(source, actor, x, y, time) {
return this._acceptDropCallback(source, actor, x, y, time);
}
};

View File

@ -66,7 +66,7 @@ function AppPanelMenu() {
AppPanelMenu.prototype = {
_init: function() {
this._metaDisplay = Shell.Global.get().screen.get_display();
this._metaDisplay = global.screen.get_display();
this._focusedApp = null;
this._activeSequence = null;
@ -168,8 +168,6 @@ function Panel() {
Panel.prototype = {
_init : function() {
let global = Shell.Global.get();
this.actor = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL
});
@ -269,10 +267,10 @@ Panel.prototype = {
/* left side */
this.button = new Button.Button(_("Activities"), PANEL_BUTTON_COLOR, PRESSED_BUTTON_BACKGROUND_COLOR,
PANEL_FOREGROUND_COLOR, true, DEFAULT_FONT);
this.button.button.height = PANEL_HEIGHT;
PANEL_FOREGROUND_COLOR, DEFAULT_FONT);
this.button.actor.height = PANEL_HEIGHT;
this._leftBox.append(this.button.button, Big.BoxPackFlags.NONE);
this._leftBox.append(this.button.actor, Big.BoxPackFlags.NONE);
// We use this flag to mark the case where the user has entered the
// hot corner and has not left both the hot corner and a surrounding
@ -374,43 +372,46 @@ Panel.prototype = {
let statusbutton = new Button.Button(statusbox,
PANEL_BUTTON_COLOR,
PRESSED_BUTTON_BACKGROUND_COLOR,
PANEL_FOREGROUND_COLOR,
true);
statusbutton.button.height = PANEL_HEIGHT;
statusbutton.button.connect('button-press-event', function (b, e) {
statusmenu.toggle(e);
return false;
PANEL_FOREGROUND_COLOR);
statusbutton.actor.height = PANEL_HEIGHT;
statusbutton.actor.connect('button-press-event', function (b, e) {
if (e.get_button() == 1 && e.get_click_count() == 1) {
statusmenu.toggle(e);
// The statusmenu might not pop up if it couldn't get a pointer grab
if (statusmenu.is_active())
statusbutton.actor.active = true;
return true;
} else {
return false;
}
});
// If popping up the menu failed (because there was already a grab in
// effect from Mutter or another app), then we'll never get a ::deactivated
// signal because the menu was never activated, so we need to unhighlight
// separately when the user releases the mouse button.
//
// We depend on connection ordering; this needs to be called after Button's
// ::button-release-event handler; that will set the active flag for this
// stays-pressed button, then we unset the active flag by calling release().
statusbutton.button.connect('button-release-event', function (b, e) {
if (!statusmenu.is_active())
statusbutton.release();
return false;
});
this._rightBox.append(statusbutton.button, Big.BoxPackFlags.NONE);
this._rightBox.append(statusbutton.actor, Big.BoxPackFlags.NONE);
// We get a deactivated event when the popup disappears
this._statusmenu.connect('deactivated', function (sm) {
statusbutton.release();
statusbutton.actor.active = false;
});
// TODO: decide what to do with the rest of the panel in the Overview mode (make it fade-out, become non-reactive, etc.)
// We get into the Overview mode on button-press-event as opposed to button-release-event because eventually we'll probably
// have the Overview act like a menu that allows the user to release the mouse on the activity the user wants
// to switch to.
this.button.button.connect('button-press-event',
Lang.bind(Main.overview, Main.overview.toggle));
this.button.actor.connect('button-press-event', function(b, e) {
if (e.get_button() == 1 && e.get_click_count() == 1) {
Main.overview.toggle();
return true;
} else {
return false;
}
});
// In addition to pressing the button, the Overview can be entered and exited by other means, such as
// pressing the System key, Alt+F1 or Esc. We want the button to be pressed in when the Overview is entered
// and to be released when it is exited regardless of how it was triggered.
Main.overview.connect('showing', Lang.bind(this.button, this.button.pressIn));
Main.overview.connect('hiding', Lang.bind(this.button, this.button.release));
Main.overview.connect('showing', Lang.bind(this, function() {
this.button.actor.active = true;
}));
Main.overview.connect('hiding', Lang.bind(this, function() {
this.button.actor.active = false;
}));
Main.chrome.addActor(this.actor);
Main.chrome.setVisibleInOverview(this.actor, true);
@ -471,14 +472,14 @@ Panel.prototype = {
},
_onHotCornerLeft : function(actor, event) {
if (Shell.get_event_related(event) != this._hotCornerEnvirons) {
if (event.get_related() != this._hotCornerEnvirons) {
this._hotCornerEntered = false;
}
return false;
},
_onHotCornerEnvironsLeft : function(actor, event) {
if (Shell.get_event_related(event) != this._hotCorner) {
if (event.get_related() != this._hotCorner) {
this._hotCornerEntered = false;
}
return false;

View File

@ -80,6 +80,9 @@ Places.prototype = {
this._menuBox = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL,
spacing: PLACES_VSPACING });
this.actor.append(this._menuBox, Big.BoxPackFlags.EXPAND);
this._devBox = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL,
spacing: PLACES_VSPACING });
this._dirsBox = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL,
spacing: PLACES_VSPACING });
this.actor.append(this._dirsBox, Big.BoxPackFlags.EXPAND);
@ -98,6 +101,23 @@ Places.prototype = {
this._menuBox.append(home.actor, Big.BoxPackFlags.NONE);
/*
* Show devices, code more or less ported from nautilus-places-sidebar.c
*/
this._menuBox.append(this._devBox, Big.BoxPackFlags.NONE);
this._volumeMonitor = Gio.VolumeMonitor.get();
this._volumeMonitor.connect('volume-added', Lang.bind(this, this._updateDevices));
this._volumeMonitor.connect('volume-removed',Lang.bind(this, this._updateDevices));
this._volumeMonitor.connect('volume-changed', Lang.bind(this, this._updateDevices));
this._volumeMonitor.connect('mount-added', Lang.bind(this, this._updateDevices));
this._volumeMonitor.connect('mount-removed', Lang.bind(this, this._updateDevices));
this._volumeMonitor.connect('mount-changed', Lang.bind(this, this._updateDevices));
this._volumeMonitor.connect('drive-connected', Lang.bind(this, this._updateDevices));
this._volumeMonitor.connect('drive-disconnected', Lang.bind(this, this._updateDevices));
this._volumeMonitor.connect('drive-changed', Lang.bind(this, this._updateDevices));
this._updateDevices();
let networkApp = null;
try {
networkApp = Shell.AppSystem.get_default().load_from_desktop_file('gnome-network-scheme.desktop');
@ -151,6 +171,9 @@ Places.prototype = {
this._dirsBox.remove_all();
if (!GLib.file_test(this._bookmarksPath, GLib.FileTest.EXISTS))
return;
let [success, bookmarksContent, len] = GLib.file_get_contents(this._bookmarksPath);
if (!success)
@ -194,6 +217,62 @@ Places.prototype = {
});
this._dirsBox.append(item.actor, Big.BoxPackFlags.NONE);
}
},
_updateDevices: function() {
this._devBox.remove_all();
/* first go through all connected drives */
let drives = this._volumeMonitor.get_connected_drives();
for (let i = 0; i < drives.length; i++) {
let volumes = drives[i].get_volumes();
for(let j = 0; j < volumes.length; j++) {
let mount = volumes[j].get_mount();
if(mount != null) {
this._addMount(mount);
}
}
}
/* add all volumes that is not associated with a drive */
let volumes = this._volumeMonitor.get_volumes();
for(let i = 0; i < volumes.length; i++) {
if(volumes[i].get_drive() != null)
continue;
let mount = volumes[i].get_mount();
if(mount != null) {
this._addMount(mount);
}
}
/* add mounts that have no volume (/etc/mtab mounts, ftp, sftp,...) */
let mounts = this._volumeMonitor.get_mounts();
for(let i = 0; i < mounts.length; i++) {
if(mounts[i].is_shadowed())
continue;
if(mounts[i].get_volume())
continue;
this._addMount(mounts[i]);
}
},
_addMount: function(mount) {
let mountLabel = mount.get_name();
let mountIcon = mount.get_icon();
let root = mount.get_root();
let mountUri = root.get_uri();
let devItem = new PlaceDisplay(mountLabel,
function() {
return Shell.TextureCache.get_default().load_gicon(mountIcon, PLACES_ICON_SIZE);
},
function() {
Gio.app_info_launch_default_for_uri(mountUri, Main.createAppLaunchContext());
});
this._devBox.append(devItem.actor, Big.BoxPackFlags.NONE);
}
};
Signals.addSignalMethods(Places.prototype);

View File

@ -5,6 +5,7 @@ const Clutter = imports.gi.Clutter;
const GLib = imports.gi.GLib;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
const Meta = imports.gi.Meta;
const Shell = imports.gi.Shell;
const Signals = imports.signals;
const Gettext = imports.gettext.domain('gnome-shell');
@ -21,8 +22,10 @@ BOX_BACKGROUND_COLOR.from_pixel(0x000000cc);
const BOX_TEXT_COLOR = new Clutter.Color();
BOX_TEXT_COLOR.from_pixel(0xffffffff);
const BOX_WIDTH = 320;
const BOX_HEIGHT = 56;
const DIALOG_WIDTH = 320;
const DIALOG_PADDING = 6;
const ICON_SIZE = 24;
const ICON_BOX_SIZE = 36;
function RunDialog() {
this._init();
@ -30,25 +33,31 @@ function RunDialog() {
RunDialog.prototype = {
_init : function() {
let global = Shell.Global.get();
this._isOpen = false;
let gconf = Shell.GConf.get_default();
gconf.connect('changed', Lang.bind(this, function (gconf, key) {
if (key == 'development_tools')
this._enableInternalCommands = gconf.get_bool('development_tools');
}));
this._enableInternalCommands = gconf.get_boolean('development_tools');
this._internalCommands = { 'lg':
Lang.bind(this, function() {
// Run in an idle to avoid recursive key grab problems
Mainloop.idle_add(function() { Main.createLookingGlass().open(); });
Main.createLookingGlass().open();
}),
'r': Lang.bind(this, function() {
let global = Shell.Global.get();
global.reexec_self();
}),
// Developer brain backwards compatibility
'restart': Lang.bind(this, function() {
let global = Shell.Global.get();
global.reexec_self();
}),
'debugexit': Lang.bind(this, function() {
Meta.exit(Meta.ExitCode.ERROR);
})
};
@ -64,45 +73,77 @@ RunDialog.prototype = {
reactive: true });
this._group.add_actor(this._overlay);
let boxGroup = new Clutter.Group();
boxGroup.set_position((global.screen_width - BOX_WIDTH) / 2,
(global.screen_height - BOX_HEIGHT) / 2);
this._group.add_actor(boxGroup);
let boxH = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL,
x_align: Big.BoxAlignment.CENTER,
y_align: Big.BoxAlignment.CENTER,
width: global.screen_width,
height: global.screen_height });
let box = new Big.Box({ background_color: BOX_BACKGROUND_COLOR,
corner_radius: 4,
reactive: false,
width: BOX_WIDTH,
height: BOX_HEIGHT
});
boxGroup.add_actor(box);
this._group.add_actor(boxH);
let boxV = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL,
y_align: Big.BoxAlignment.CENTER });
boxH.append(boxV, Big.BoxPackFlags.NONE);
let dialogBox = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL,
background_color: BOX_BACKGROUND_COLOR,
corner_radius: 4,
reactive: false,
padding: DIALOG_PADDING,
width: DIALOG_WIDTH });
boxH.append(dialogBox, Big.BoxPackFlags.NONE);
let label = new Clutter.Text({ color: BOX_TEXT_COLOR,
font_name: '18px Sans',
text: _("Please enter a command:") });
label.set_position(6, 6);
boxGroup.add_actor(label);
dialogBox.append(label, Big.BoxPackFlags.EXPAND);
this._entry = new Clutter.Text({ color: BOX_TEXT_COLOR,
font_name: '20px Sans Bold',
editable: true,
activatable: true,
singleLineMode: true,
text: '',
width: BOX_WIDTH - 12,
height: BOX_HEIGHT - 12 });
// TODO: Implement relative positioning using Tidy.
this._entry.set_position(6, 30);
boxGroup.add_actor(this._entry);
singleLineMode: true });
dialogBox.append(this._entry, Big.BoxPackFlags.EXPAND);
this._errorBox = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL,
padding_top: DIALOG_PADDING });
dialogBox.append(this._errorBox, Big.BoxPackFlags.EXPAND);
let iconBox = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL,
y_align: Big.BoxAlignment.CENTER,
x_align: Big.BoxAlignment.CENTER,
width: ICON_BOX_SIZE,
height: ICON_BOX_SIZE });
this._errorBox.append(iconBox, Big.BoxPackFlags.NONE);
this._commandError = false;
let errorIcon = Shell.TextureCache.get_default().load_icon_name("gtk-dialog-error", ICON_SIZE);
iconBox.append(errorIcon, Big.BoxPackFlags.EXPAND);
this._errorMessage = new Clutter.Text({ color: BOX_TEXT_COLOR,
font_name: '18px Sans Bold',
line_wrap: true });
this._errorBox.append(this._errorMessage, Big.BoxPackFlags.EXPAND);
this._errorBox.hide();
this._entry.connect('activate', Lang.bind(this, function (o, e) {
this._run(o.get_text());
this.close();
return false;
if (!this._commandError)
this.close();
}));
this._entry.connect('key-press-event', Lang.bind(this, function(o, e) {
let symbol = Shell.get_event_key_symbol(e);
let symbol = e.get_key_symbol();
if (symbol == Clutter.Escape) {
this.close();
return true;
@ -112,17 +153,31 @@ RunDialog.prototype = {
},
_run : function(command) {
let f = this._internalCommands[command];
let f;
if (this._enableInternalCommands)
f = this._internalCommands[command];
else
f = null;
if (f) {
f();
} else if (command) {
try {
this._commandError = false;
let [ok, len, args] = GLib.shell_parse_argv(command);
let p = new Shell.Process({'args' : args});
p.run();
} catch (e) {
// TODO: Give the user direct feedback.
log('Could not run command ' + command + ': ' + e);
this._commandError = true;
/*
* The exception contains an error string like:
* Error invoking Shell.run: Failed to execute child process "foo"
* (No such file or directory)
* We are only interested in the actual error, so parse that out.
*/
let m = /.+\((.+)\)/.exec(e);
let errorStr = "Execution of '" + command + "' failed:\n" + m[1];
this._errorMessage.set_text(errorStr);
this._errorBox.show();
}
}
},
@ -131,13 +186,10 @@ RunDialog.prototype = {
if (this._isOpen) // Already shown
return;
if (!Main.beginModal())
return;
this._isOpen = true;
this._group.show();
let global = Shell.Global.get();
Main.pushModal(this._group);
global.stage.set_key_focus(this._entry);
},
@ -147,10 +199,13 @@ RunDialog.prototype = {
this._isOpen = false;
this._errorBox.hide();
this._commandError = false;
this._group.hide();
this._entry.text = '';
Main.endModal();
Main.popModal(this._group);
}
};
Signals.addSignalMethods(RunDialog.prototype);

View File

@ -21,21 +21,12 @@ const SIDEBAR_PADDING = 4;
const SIDEBAR_COLLAPSED_WIDTH = Widget.COLLAPSED_WIDTH + 3 * WidgetBox.WIDGETBOX_PADDING + SIDEBAR_PADDING;
const SIDEBAR_EXPANDED_WIDTH = Widget.EXPANDED_WIDTH + 3 * WidgetBox.WIDGETBOX_PADDING + SIDEBAR_PADDING;
// The maximum height of the sidebar would be extending from just
// below the panel to just above the taskbar. Since the taskbar is
// just a temporary hack and it would be too hard to do this the right
// way, we just hardcode its size.
const HARDCODED_TASKBAR_HEIGHT = 24;
const MAXIMUM_SIDEBAR_HEIGHT = Shell.Global.get().screen_height - Panel.PANEL_HEIGHT - HARDCODED_TASKBAR_HEIGHT;
function Sidebar() {
this._init();
}
Sidebar.prototype = {
_init : function() {
let global = Shell.Global.get();
// The top-left corner of the sidebar is fixed at:
// x = -WidgetBox.WIDGETBOX_PADDING, y = Panel.PANEL_HEIGHT.
// (The negative X is so that we don't see the rounded

View File

@ -1,6 +1,7 @@
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Clutter = imports.gi.Clutter;
const GLib = imports.gi.GLib;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
const Signals = imports.signals;
@ -41,9 +42,17 @@ const Tweener = imports.tweener.tweener;
// calls any of these is almost certainly wrong anyway, because they
// affect the entire application.)
let slowDownFactor = 1.0;
// Called from Main.start
function init() {
let slowdownEnv = GLib.getenv("GNOME_SHELL_SLOWDOWN_FACTOR");
if (slowdownEnv) {
let factor = parseFloat(slowdownEnv);
if (!isNaN(factor) && factor > 0.0)
slowDownFactor = factor;
}
Tweener.setFrameTicker(new ClutterFrameTicker());
}
@ -208,11 +217,10 @@ ClutterFrameTicker.prototype = {
this._startTime = -1;
this._currentTime = -1;
let me = this;
this._timeline.connect('new-frame',
this._timeline.connect('new-frame', Lang.bind(this,
function(timeline, frame) {
me._onNewFrame(frame);
});
this._onNewFrame(frame);
}));
},
_onNewFrame : function(frame) {
@ -225,7 +233,7 @@ ClutterFrameTicker.prototype = {
this._startTime = this._timeline.get_elapsed_time();
// currentTime is in milliseconds
this._currentTime = this._timeline.get_elapsed_time() - this._startTime;
this._currentTime = (this._timeline.get_elapsed_time() - this._startTime) / slowDownFactor;
this.emit('prepare-frame');
},

View File

@ -163,7 +163,6 @@ ClockWidget.prototype = {
},
_updateCairo: function(time) {
let global = Shell.Global.get();
Shell.draw_clock(this.collapsedActor,
time.getHours() % 12,
time.getMinutes());

View File

@ -296,7 +296,7 @@ WidgetBox.prototype = {
this.state == Widget.STATE_POPPING_OUT)) {
// If moving into another actor within this._hbox, let the
// event be propagated
let into = Shell.get_event_related(event);
let into = event.get_related();
while (into) {
if (into == this._hbox)
return false;

View File

@ -1,9 +1,9 @@
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Clutter = imports.gi.Clutter;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
const Meta = imports.gi.Meta;
const Shell = imports.gi.Shell;
const AltTab = imports.ui.altTab;
const Main = imports.ui.main;
@ -17,10 +17,8 @@ function WindowManager() {
WindowManager.prototype = {
_init : function() {
let me = this;
let shellwm = global.window_manager;
this._global = Shell.Global.get();
this._shellwm = this._global.window_manager;
this._minimizing = [];
this._maximizing = [];
this._unmaximizing = [];
@ -28,60 +26,20 @@ WindowManager.prototype = {
this._destroying = [];
this._switchData = null;
this._shellwm.connect('switch-workspace',
function(o, from, to, direction) {
let actors = me._shellwm.get_switch_workspace_actors();
me._switchWorkspace(actors, from, to, direction);
});
this._shellwm.connect('kill-switch-workspace',
function(o) {
me._switchWorkspaceDone();
});
this._shellwm.connect('minimize',
function(o, actor) {
me._minimizeWindow(actor);
});
this._shellwm.connect('kill-minimize',
function(o, actor) {
me._minimizeWindowDone(actor);
});
this._shellwm.connect('maximize',
function(o, actor, tx, ty, tw, th) {
me._maximizeWindow(actor, tx, ty, tw, th);
});
this._shellwm.connect('kill-maximize',
function(o, actor) {
me._maximizeWindowDone(actor);
});
this._shellwm.connect('unmaximize',
function(o, actor, tx, ty, tw, th) {
me._unmaximizeWindow(actor, tx, ty, tw, th);
});
this._shellwm.connect('kill-unmaximize',
function(o, actor) {
me._unmaximizeWindowDone(actor);
});
this._shellwm.connect('map',
function(o, actor) {
me._mapWindow(actor);
});
this._shellwm.connect('kill-map',
function(o, actor) {
me._mapWindowDone(actor);
});
this._shellwm.connect('destroy',
function(o, actor) {
me._destroyWindow(actor);
});
this._shellwm.connect('kill-destroy',
function(o, actor) {
me._destroyWindowDone(actor);
});
shellwm.connect('switch-workspace', Lang.bind(this, this._switchWorkspace));
shellwm.connect('kill-switch-workspace', Lang.bind(this, this._switchWorkspaceDone));
shellwm.connect('minimize', Lang.bind(this, this._minimizeWindow));
shellwm.connect('kill-minimize', Lang.bind(this, this._minimizeWindowDone));
shellwm.connect('maximize', Lang.bind(this, this._maximizeWindow));
shellwm.connect('kill-maximize', Lang.bind(this, this._maximizeWindowDone));
shellwm.connect('unmaximize', Lang.bind(this, this._unmaximizeWindow));
shellwm.connect('kill-unmaximize', Lang.bind(this, this._unmaximizeWindowDone));
shellwm.connect('map', Lang.bind(this, this._mapWindow));
shellwm.connect('kill-map', Lang.bind(this, this._mapWindowDone));
shellwm.connect('destroy', Lang.bind(this, this._destroyWindow));
shellwm.connect('kill-destroy', Lang.bind(this, this._destroyWindowDone));
this._shellwm.connect('begin-alt-tab',
function(o, handler) {
me._beginAltTab(handler);
});
shellwm.connect('begin-alt-tab', Lang.bind(this, this._beginAltTab));
},
_shouldAnimate : function(actor) {
@ -101,9 +59,9 @@ WindowManager.prototype = {
return false;
},
_minimizeWindow : function(actor) {
_minimizeWindow : function(shellwm, actor) {
if (!this._shouldAnimate(actor)) {
this._shellwm.completed_minimize(actor);
shellwm.completed_minimize(actor);
return;
}
@ -121,49 +79,49 @@ WindowManager.prototype = {
transition: "easeOutQuad",
onComplete: this._minimizeWindowDone,
onCompleteScope: this,
onCompleteParams: [actor],
onCompleteParams: [shellwm, actor],
onOverwrite: this._minimizeWindowOverwritten,
onOverwriteScope: this,
onOverwriteParams: [actor]
onOverwriteParams: [shellwm, actor]
});
},
_minimizeWindowDone : function(actor) {
_minimizeWindowDone : function(shellwm, actor) {
if (this._removeEffect(this._minimizing, actor)) {
Tweener.removeTweens(actor);
actor.set_scale(1.0, 1.0);
actor.move_anchor_point_from_gravity(Clutter.Gravity.NORTH_WEST);
this._shellwm.completed_minimize(actor);
shellwm.completed_minimize(actor);
}
},
_minimizeWindowOverwritten : function(actor) {
_minimizeWindowOverwritten : function(shellwm, actor) {
if (this._removeEffect(this._minimizing, actor)) {
this._shellwm.completed_minimize(actor);
shellwm.completed_minimize(actor);
}
},
_maximizeWindow : function(actor, targetX, targetY, targetWidth, targetHeight) {
this._shellwm.completed_maximize(actor);
_maximizeWindow : function(shellwm, actor, targetX, targetY, targetWidth, targetHeight) {
shellwm.completed_maximize(actor);
},
_maximizeWindowDone : function(actor) {
_maximizeWindowDone : function(shellwm, actor) {
},
_maximizeWindowOverwrite : function(actor) {
_maximizeWindowOverwrite : function(shellwm, actor) {
},
_unmaximizeWindow : function(actor, targetX, targetY, targetWidth, targetHeight) {
this._shellwm.completed_unmaximize(actor);
_unmaximizeWindow : function(shellwm, actor, targetX, targetY, targetWidth, targetHeight) {
shellwm.completed_unmaximize(actor);
},
_unmaximizeWindowDone : function(actor) {
_unmaximizeWindowDone : function(shellwm, actor) {
},
_mapWindow : function(actor) {
_mapWindow : function(shellwm, actor) {
if (!this._shouldAnimate(actor)) {
this._shellwm.completed_map(actor);
shellwm.completed_map(actor);
return;
}
@ -180,31 +138,31 @@ WindowManager.prototype = {
transition: "easeOutQuad",
onComplete: this._mapWindowDone,
onCompleteScope: this,
onCompleteParams: [actor],
onCompleteParams: [shellwm, actor],
onOverwrite: this._mapWindowOverwrite,
onOverwriteScope: this,
onOverwriteParams: [actor]
onOverwriteParams: [shellwm, actor]
});
},
_mapWindowDone : function(actor) {
_mapWindowDone : function(shellwm, actor) {
if (this._removeEffect(this._mapping, actor)) {
Tweener.removeTweens(actor);
actor.set_scale(1.0, 1.0);
actor.move_anchor_point_from_gravity(Clutter.Gravity.NORTH_WEST);
this._shellwm.completed_map(actor);
shellwm.completed_map(actor);
}
},
_mapWindowOverwrite : function(actor) {
_mapWindowOverwrite : function(shellwm, actor) {
if (this._removeEffect(this._mapping, actor)) {
this._shellwm.completed_map(actor);
shellwm.completed_map(actor);
}
},
_destroyWindow : function(actor) {
_destroyWindow : function(shellwm, actor) {
if (!this._shouldAnimate(actor)) {
this._shellwm.completed_destroy(actor);
shellwm.completed_destroy(actor);
return;
}
@ -219,33 +177,35 @@ WindowManager.prototype = {
transition: "easeOutQuad",
onComplete: this._destroyWindowDone,
onCompleteScope: this,
onCompleteParams: [actor],
onCompleteParams: [shellwm, actor],
onOverwrite: this._destroyWindowOverwrite,
onOverwriteScope: this,
onOverwriteParams: [actor]
onOverwriteParams: [shellwm, actor]
});
},
_destroyWindowDone : function(actor) {
_destroyWindowDone : function(shellwm, actor) {
if (this._removeEffect(this._destroying, actor)) {
this._shellwm.completed_destroy(actor);
shellwm.completed_destroy(actor);
Tweener.removeTweens(actor);
actor.set_scale(1.0, 1.0);
}
},
_destroyWindowOverwrite : function(actor) {
_destroyWindowOverwrite : function(shellwm, actor) {
if (this._removeEffect(this._destroying, actor)) {
this._shellwm.completed_destroy(actor);
shellwm.completed_destroy(actor);
}
},
_switchWorkspace : function(windows, from, to, direction) {
_switchWorkspace : function(shellwm, from, to, direction) {
if (!this._shouldAnimate()) {
this._shellwm.completed_switch_workspace();
shellwm.completed_switch_workspace();
return;
}
let windows = shellwm.get_switch_workspace_actors();
/* @direction is the direction that the "camera" moves, so the
* screen contents have to move one screen's worth in the
* opposite direction.
@ -255,20 +215,20 @@ WindowManager.prototype = {
if (direction == Meta.MotionDirection.UP ||
direction == Meta.MotionDirection.UP_LEFT ||
direction == Meta.MotionDirection.UP_RIGHT)
yDest = this._global.screen_height;
yDest = global.screen_height;
else if (direction == Meta.MotionDirection.DOWN ||
direction == Meta.MotionDirection.DOWN_LEFT ||
direction == Meta.MotionDirection.DOWN_RIGHT)
yDest = -this._global.screen_height;
yDest = -global.screen_height;
if (direction == Meta.MotionDirection.LEFT ||
direction == Meta.MotionDirection.UP_LEFT ||
direction == Meta.MotionDirection.DOWN_LEFT)
xDest = this._global.screen_width;
xDest = global.screen_width;
else if (direction == Meta.MotionDirection.RIGHT ||
direction == Meta.MotionDirection.UP_RIGHT ||
direction == Meta.MotionDirection.DOWN_RIGHT)
xDest = -this._global.screen_width;
xDest = -global.screen_width;
let switchData = {};
this._switchData = switchData;
@ -276,7 +236,7 @@ WindowManager.prototype = {
switchData.outGroup = new Clutter.Group();
switchData.windows = [];
let wgroup = this._global.window_group;
let wgroup = global.window_group;
wgroup.add_actor(switchData.inGroup);
wgroup.add_actor(switchData.outGroup);
@ -307,7 +267,8 @@ WindowManager.prototype = {
time: WINDOW_ANIMATION_TIME,
transition: "easeOutQuad",
onComplete: this._switchWorkspaceDone,
onCompleteScope: this
onCompleteScope: this,
onCompleteParams: [shellwm]
});
Tweener.addTween(switchData.inGroup,
{ x: 0,
@ -317,7 +278,7 @@ WindowManager.prototype = {
});
},
_switchWorkspaceDone : function() {
_switchWorkspaceDone : function(shellwm) {
let switchData = this._switchData;
if (!switchData)
return;
@ -336,10 +297,10 @@ WindowManager.prototype = {
switchData.inGroup.destroy();
switchData.outGroup.destroy();
this._shellwm.completed_switch_workspace();
shellwm.completed_switch_workspace();
},
_beginAltTab : function(handler) {
_beginAltTab : function(shellwm, handler) {
let popup = new AltTab.AltTabPopup();
handler.connect('window-added', function(handler, window) { popup.addWindow(window); });

View File

@ -25,6 +25,12 @@ const WINDOWCLONE_TITLE_COLOR = new Clutter.Color();
WINDOWCLONE_TITLE_COLOR.from_pixel(0xffffffff);
const FRAME_COLOR = new Clutter.Color();
FRAME_COLOR.from_pixel(0xffffffff);
const LIGHTBOX_COLOR = new Clutter.Color();
LIGHTBOX_COLOR.from_pixel(0x00000044);
const SCROLL_SCALE_AMOUNT = 100 / 5;
const ZOOM_OVERLAY_FADE_TIME = 0.15;
// Define a layout scheme for small window counts. For larger
// counts we fall back to an algorithm. We need more schemes here
@ -40,13 +46,53 @@ const POSITIONS = {
5: [[0.165, 0.25, 0.32], [0.495, 0.25, 0.32], [0.825, 0.25, 0.32], [0.25, 0.75, 0.32], [0.75, 0.75, 0.32]]
};
function _interpolate(start, end, step) {
return start + (end - start) * step;
}
function _clamp(value, min, max) {
return Math.max(min, Math.min(max, value));
}
// Spacing between workspaces. At the moment, the same spacing is used
// in both zoomed-in and zoomed-out views; this is slightly
// metaphor-breaking, but the alternatives are also weird.
const GRID_SPACING = 15;
const FRAME_SIZE = GRID_SPACING / 3;
let buttonSize = false;
function ScaledPoint(x, y, scaleX, scaleY) {
[this.x, this.y, this.scaleX, this.scaleY] = arguments;
}
ScaledPoint.prototype = {
getPosition : function() {
return [this.x, this.y];
},
getScale : function() {
return [this.scaleX, this.scaleY];
},
setPosition : function(x, y) {
[this.x, this.y] = arguments;
},
setScale : function(scaleX, scaleY) {
[this.scaleX, this.scaleY] = arguments;
},
interpPosition : function(other, step) {
return [_interpolate(this.x, other.x, step),
_interpolate(this.y, other.y, step)];
},
interpScale : function(other, step) {
return [_interpolate(this.scaleX, other.scaleX, step),
_interpolate(this.scaleY, other.scaleY, step)];
}
};
function WindowClone(realWindow) {
this._init(realWindow);
@ -61,12 +107,18 @@ WindowClone.prototype = {
this.actor._delegate = this;
this.realWindow = realWindow;
this.metaWindow = realWindow.meta_window;
this.metaWindow._delegate = this;
this.origX = realWindow.x;
this.origY = realWindow.y;
this._title = null;
this.actor.connect('button-release-event',
Lang.bind(this, this._onButtonRelease));
this.actor.connect('scroll-event',
Lang.bind(this, this._onScroll));
this.actor.connect('enter-event',
Lang.bind(this, this._onEnter));
this.actor.connect('leave-event',
@ -79,6 +131,18 @@ WindowClone.prototype = {
this._inDrag = false;
},
setVisibleWithChrome: function(visible) {
if (visible) {
this.actor.show();
if (this._title)
this._title.show();
} else {
this.actor.hide();
if (this._title)
this._title.hide();
}
},
destroy: function () {
this.actor.destroy();
if (this._title)
@ -104,12 +168,103 @@ WindowClone.prototype = {
return;
this._havePointer = false;
if (Tweener.isTweening(this.actor))
return;
actor.raise(this.stackAbove);
this._updateTitle();
if (this._zoomStep)
this._zoomEnd();
},
_onScroll : function (actor, event) {
let direction = event.get_scroll_direction();
if (direction == Clutter.ScrollDirection.UP) {
if (this._zoomStep == undefined)
this._zoomStart();
if (this._zoomStep < 100) {
this._zoomStep += SCROLL_SCALE_AMOUNT;
this._zoomUpdate();
}
} else if (direction == Clutter.ScrollDirection.DOWN) {
if (this._zoomStep > 0) {
this._zoomStep -= SCROLL_SCALE_AMOUNT;
this._zoomStep = Math.max(0, this._zoomStep);
this._zoomUpdate();
}
if (this._zoomStep <= 0.0)
this._zoomEnd();
}
},
_zoomUpdate : function () {
[this.actor.x, this.actor.y] = this._zoomGlobalOrig.interpPosition(this._zoomTarget, this._zoomStep / 100);
[this.actor.scale_x, this.actor.scale_y] = this._zoomGlobalOrig.interpScale(this._zoomTarget, this._zoomStep / 100);
let [width, height] = this.actor.get_transformed_size();
this.actor.x = _clamp(this.actor.x, 0, global.screen_width - width);
this.actor.y = _clamp(this.actor.y, Panel.PANEL_HEIGHT, global.screen_height - height);
},
_zoomStart : function () {
this._zoomOverlay = new Clutter.Rectangle({ reactive: true,
color: LIGHTBOX_COLOR,
border_width: 0,
x: 0,
y: 0,
width: global.screen_width,
height: global.screen_height,
opacity: 0 });
this._zoomOverlay.show();
global.stage.add_actor(this._zoomOverlay);
Tweener.addTween(this._zoomOverlay,
{ opacity: 255,
time: ZOOM_OVERLAY_FADE_TIME,
transition: "easeOutQuad"
});
this._zoomLocalOrig = new ScaledPoint(this.actor.x, this.actor.y, this.actor.scale_x, this.actor.scale_y);
this._zoomGlobalOrig = new ScaledPoint();
let parent = this._origParent = this.actor.get_parent();
[width, height] = this.actor.get_transformed_size();
this._zoomGlobalOrig.setPosition.apply(this._zoomGlobalOrig, this.actor.get_transformed_position());
this._zoomGlobalOrig.setScale(width / this.actor.width, height / this.actor.height);
this._zoomOverlay.raise_top();
this._zoomOverlay.show();
this.actor.reparent(global.stage);
[this.actor.x, this.actor.y] = this._zoomGlobalOrig.getPosition();
[this.actor.scale_x, this.actor.scale_y] = this._zoomGlobalOrig.getScale();
this.actor.raise_top();
this._zoomTarget = new ScaledPoint(0, 0, 1.0, 1.0);
this._zoomTarget.setPosition(this.actor.x - (this.actor.width - width) / 2, this.actor.y - (this.actor.height - height) / 2);
this._zoomStep = 0;
this._hideEventId = Main.overview.connect('hiding', Lang.bind(this, function () { this._zoomEnd(); }));
this._zoomUpdate();
},
_zoomEnd : function () {
this.actor.reparent(this._origParent);
[this.actor.x, this.actor.y] = this._zoomLocalOrig.getPosition();
[this.actor.scale_x, this.actor.scale_y] = this._zoomLocalOrig.getScale();
this._adjustTitle();
this._zoomOverlay.destroy();
Main.overview.disconnect(this._hideEventId);
this._zoomLocalPosition = undefined;
this._zoomLocalScale = undefined;
this._zoomGlobalPosition = undefined;
this._zoomGlobalScale = undefined;
this._zoomTargetPosition = undefined;
this._zoomStep = undefined;
this._zoomOverlay = undefined;
},
_onButtonRelease : function (actor, event) {
@ -231,7 +386,6 @@ DesktopClone.prototype = {
this.actor = new Clutter.Clone({ source: window.get_texture(),
reactive: true });
} else {
let global = Shell.Global.get();
this.actor = new Clutter.Rectangle({ color: global.stage.color,
reactive: true,
width: global.screen_width,
@ -262,9 +416,6 @@ function Workspace(workspaceNum, parentActor) {
Workspace.prototype = {
_init : function(workspaceNum, parentActor) {
let me = this;
let global = Shell.Global.get();
this.workspaceNum = workspaceNum;
this._metaWorkspace = global.screen.get_workspace_by_index(workspaceNum);
@ -280,6 +431,14 @@ Workspace.prototype = {
this.actor.height = global.screen_height;
this.scale = 1.0;
this._lightbox = new Clutter.Rectangle({ color: LIGHTBOX_COLOR });
this.actor.connect('notify::allocation', Lang.bind(this, function () {
let [width, height] = this.actor.get_size();
this._lightbox.set_size(width, height);
}));
this.actor.add_actor(this._lightbox);
this._lightbox.hide();
let windows = global.get_windows().filter(this._isMyWindow, this);
// Find the desktop window
@ -311,6 +470,9 @@ Workspace.prototype = {
}
}
// A filter for what windows we display
this._showOnlyWindows = null;
// Track window changes
this._windowAddedId = this._metaWorkspace.connect('window-added',
Lang.bind(this, this._windowAdded));
@ -326,7 +488,6 @@ Workspace.prototype = {
},
updateRemovable : function() {
let global = Shell.Global.get();
let removable = (this._windows.length == 1 /* just desktop */ &&
this.workspaceNum != 0 &&
this.workspaceNum == global.screen.n_workspaces - 1);
@ -335,8 +496,8 @@ Workspace.prototype = {
if (this._removeButton)
return;
this._removeButton = new Clutter.Texture({ width: buttonSize,
height: buttonSize,
this._removeButton = new Clutter.Texture({ width: Overview.addRemoveButtonSize,
height: Overview.addRemoveButtonSize,
reactive: true
});
this._removeButton.set_from_file(global.imagedir + "remove-workspace.svg");
@ -381,11 +542,60 @@ Workspace.prototype = {
return -1;
},
/**
* lookupCloneForMetaWindow:
* @metaWindow: A #MetaWindow
*
* Given a #MetaWindow instance, find the WindowClone object
* which represents it in the workspaces display.
*/
lookupCloneForMetaWindow: function (metaWindow) {
let index = this._lookupIndex (metaWindow);
return index < 0 ? null : this._windows[index];
},
containsMetaWindow: function (metaWindow) {
return this._lookupIndex(metaWindow) >= 0;
},
setShowOnlyWindows: function(showOnlyWindows, reposition) {
this._showOnlyWindows = showOnlyWindows;
this._resetCloneVisibility();
if (reposition)
this.positionWindows(false);
},
/**
* setLightboxMode:
* @showLightbox: If true, dim background and allow highlighting a specific window
*
* This function also resets the highlighted window state.
*/
setLightboxMode: function (showLightbox) {
if (showLightbox) {
this.setHighlightWindow(null);
this._lightbox.show();
} else {
this._lightbox.hide();
}
},
/**
* setHighlightWindow:
* @metaWindow: A #MetaWindow
*
* Draw the user's attention to the given window @metaWindow.
*/
setHighlightWindow: function (metaWindow) {
for (let i = 0; i < this._windows.length; i++) {
this._windows[i].actor.lower(this._lightbox);
}
if (metaWindow != null) {
let clone = this.lookupCloneForMetaWindow(metaWindow);
clone.actor.raise(this._lightbox);
}
},
_adjustRemoveButton : function() {
this._removeButton.set_scale(1.0 / this.actor.scale_x,
1.0 / this.actor.scale_y);
@ -402,7 +612,6 @@ Workspace.prototype = {
// Mark the workspace selected/not-selected
setSelected : function(selected) {
let global = Shell.Global.get();
// Don't draw a frame if we only have one workspace
if (selected && global.screen.n_workspaces > 1) {
if (this._frame)
@ -434,18 +643,51 @@ Workspace.prototype = {
this._desktop.actor.height + 2 * FRAME_SIZE / this.actor.scale_y);
},
// Reposition all windows in their zoomed-to-Overview position. if workspaceZooming
// is true, then the workspace is moving at the same time and we need to take
// that into account
positionWindows : function(workspaceZooming) {
let global = Shell.Global.get();
_resetCloneVisibility: function () {
for (let i = 1; i < this._windows.length; i++) {
let clone = this._windows[i];
let icon = this._windowIcons[i];
clone.stackAbove = this._windows[i - 1].actor;
let [xCenter, yCenter, fraction] = this._computeWindowPosition(i);
if (this._showOnlyWindows != null && !(clone.metaWindow in this._showOnlyWindows)) {
clone.setVisibleWithChrome(false);
icon.hide();
} else {
clone.setVisibleWithChrome(true);
}
}
},
/**
* positionWindows:
* @workspaceZooming: If true, then the workspace is moving at the same time and we need to take that into account.
*/
positionWindows : function(workspaceZooming) {
let totalVisible = 0;
for (let i = 1; i < this._windows.length; i++) {
let clone = this._windows[i];
if (this._showOnlyWindows != null && !(clone.metaWindow in this._showOnlyWindows))
continue;
totalVisible += 1;
}
let previousWindow = this._windows[0];
let visibleIndex = 0;
for (let i = 1; i < this._windows.length; i++) {
let clone = this._windows[i];
let icon = this._windowIcons[i];
if (this._showOnlyWindows != null && !(clone.metaWindow in this._showOnlyWindows))
continue;
clone.stackAbove = previousWindow.actor;
previousWindow = clone;
visibleIndex += 1;
let [xCenter, yCenter, fraction] = this._computeWindowPosition(visibleIndex, totalVisible);
xCenter = xCenter * global.screen_width;
yCenter = yCenter * global.screen_height;
@ -508,6 +750,8 @@ Workspace.prototype = {
for (let i = 1; i < this._windows.length; i++) {
let clone = this._windows[i];
let icon = this._windowIcons[i];
if (this._showOnlyWindows != null && !(clone.metaWindow in this._showOnlyWindows))
continue;
this._fadeInWindowIcon(clone, icon);
}
},
@ -520,7 +764,6 @@ Workspace.prototype = {
},
_windowRemoved : function(metaWorkspace, metaWin) {
let global = Shell.Global.get();
let win = metaWin.get_compositor_private();
// find the position of the window in our list
@ -672,8 +915,6 @@ Workspace.prototype = {
// Animates the addition of a new (empty) workspace
slideIn : function(oldScale) {
let global = Shell.Global.get();
if (this.gridCol > this.gridRow) {
this.actor.set_position(global.screen_width, this.gridY);
this.actor.set_scale(oldScale, oldScale);
@ -695,7 +936,6 @@ Workspace.prototype = {
// Animates the removal of a workspace
slideOut : function(onComplete) {
let global = Shell.Global.get();
let destX = this.actor.x, destY = this.actor.y;
this._hideAllIcons();
@ -722,8 +962,6 @@ Workspace.prototype = {
},
destroy : function() {
let global = Shell.Global.get();
Tweener.removeTweens(this.actor);
this.actor.destroy();
this.actor = null;
@ -745,11 +983,8 @@ Workspace.prototype = {
// Tests if @win should be shown in the Overview
_isOverviewWindow : function (win) {
let wintype = win.get_window_type();
if (wintype == Meta.WindowType.DESKTOP ||
wintype == Meta.WindowType.DOCK)
return false;
return !win.is_override_redirect();
let appMon = Shell.AppMonitor.get_default()
return appMon.is_window_usage_tracked(win.get_meta_window());
},
_createWindowIcon: function(window) {
@ -797,10 +1032,10 @@ Workspace.prototype = {
return clone;
},
_computeWindowPosition : function(index) {
_computeWindowPosition : function(index, totalWindows) {
// ignore this._windows[0], which is the desktop
let windowIndex = index - 1;
let numberOfWindows = this._windows.length - 1;
let numberOfWindows = totalWindows;
if (numberOfWindows in POSITIONS)
return POSITIONS[numberOfWindows][windowIndex];
@ -823,7 +1058,6 @@ Workspace.prototype = {
},
_removeSelf : function(actor, event) {
let global = Shell.Global.get();
let screen = global.screen;
let workspace = screen.get_workspace_by_index(this.workspaceNum);
@ -833,8 +1067,6 @@ Workspace.prototype = {
// Draggable target interface
acceptDrop : function(source, actor, x, y, time) {
let global = Shell.Global.get();
if (source instanceof WindowClone) {
let win = source.realWindow;
if (this._isMyWindow(win))
@ -865,25 +1097,25 @@ Workspace.prototype = {
Signals.addSignalMethods(Workspace.prototype);
function Workspaces(width, height, x, y, addButtonSize, addButtonX, addButtonY) {
this._init(width, height, x, y, addButtonSize, addButtonX, addButtonY);
function Workspaces(width, height, x, y) {
this._init(width, height, x, y);
}
Workspaces.prototype = {
_init : function(width, height, x, y, addButtonSize, addButtonX, addButtonY) {
let global = Shell.Global.get();
_init : function(width, height, x, y) {
this.actor = new Clutter.Group();
let screenHeight = global.screen_height;
this._width = width;
this._height = height;
this._x = x;
this._y = y;
this._windowSelectionAppId = null;
this._workspaces = [];
this._highlightWindow = null;
let activeWorkspaceIndex = global.screen.get_active_workspace_index();
let activeWorkspace;
@ -896,17 +1128,7 @@ Workspaces.prototype = {
}
}
activeWorkspace.actor.raise_top();
this._positionWorkspaces(global, activeWorkspace);
// Save the button size as a global variable so we can us it to create
// matching button sizes for workspace remove buttons.
buttonSize = addButtonSize;
// Create (+) button
this.addButton = new AddWorkspaceButton(addButtonSize, addButtonX, addButtonY, Lang.bind(this, this._addWorkspaceAcceptDrop));
this.addButton.actor.connect('button-release-event', Lang.bind(this, this._appendNewWorkspace));
this.actor.add_actor(this.addButton.actor);
this.addButton.actor.lower_bottom();
this._positionWorkspaces();
let lastWorkspace = this._workspaces[this._workspaces.length - 1];
lastWorkspace.updateRemovable(true);
@ -930,6 +1152,14 @@ Workspaces.prototype = {
Lang.bind(this, this._activeWorkspaceChanged));
},
_lookupWorkspaceForMetaWindow: function (metaWindow) {
for (let i = 0; i < this._workspaces.length; i++) {
if (this._workspaces[i].containsMetaWindow(metaWindow))
return this._workspaces[i];
}
return null;
},
_lookupCloneForMetaWindow: function (metaWindow) {
for (let i = 0; i < this._workspaces.length; i++) {
let clone = this._workspaces[i].lookupCloneForMetaWindow(metaWindow);
@ -939,9 +1169,64 @@ Workspaces.prototype = {
return null;
},
// Should only be called from active Overview context
activateWindowFromOverview: function (metaWindow, time) {
let global = Shell.Global.get();
setHighlightWindow: function (metaWindow) {
// Looping over all workspaces is easier than keeping track of the last
// highlighted window while trying to handle the window or workspace possibly
// going away.
for (let i = 0; i < this._workspaces.length; i++) {
this._workspaces[i].setHighlightWindow(null);
}
if (metaWindow != null) {
let workspace = this._lookupWorkspaceForMetaWindow(metaWindow);
workspace.setHighlightWindow(metaWindow);
}
},
_clearApplicationWindowSelection: function(reposition) {
if (this._windowSelectionAppId == null)
return;
this._windowSelectionAppId = null;
for (let i = 0; i < this._workspaces.length; i++) {
this._workspaces[i].setLightboxMode(false);
this._workspaces[i].setShowOnlyWindows(null, reposition);
}
},
/**
* setApplicationWindowSelection:
* @appid: Application identifier string
*
* Enter a mode which shows only the windows owned by the
* given application, and allow highlighting of a specific
* window with setHighlightWindow().
*/
setApplicationWindowSelection: function (appId) {
if (appId == null) {
this._clearApplicationWindowSelection(true);
return;
}
if (appId == this._windowSelectionAppId)
return;
this._windowSelectionAppId = appId;
let appSys = Shell.AppMonitor.get_default();
let showOnlyWindows = {};
let windows = appSys.get_windows_for_app(appId);
for (let i = 0; i < windows.length; i++) {
showOnlyWindows[windows[i]] = 1;
}
for (let i = 0; i < this._workspaces.length; i++) {
this._workspaces[i].setLightboxMode(true);
this._workspaces[i].setShowOnlyWindows(showOnlyWindows, true);
}
},
_activateWindowInternal: function (metaWindow, time) {
let activeWorkspaceNum = global.screen.get_active_workspace_index();
let windowWorkspaceNum = metaWindow.get_workspace().index();
@ -956,12 +1241,27 @@ Workspaces.prototype = {
}
},
/**
* activateWindowFromOverview:
* @metaWindow: A #MetaWindow
* @time: Integer even timestamp
*
* This function exits the overview, switching to the given @metaWindow.
* If an application filter is in effect, it will be cleared.
*/
activateWindowFromOverview: function (metaWindow, time) {
if (this._windowSelectionAppId != null) {
this._clearApplicationWindowSelection(false);
}
this._activateWindowInternal(metaWindow, time);
Main.overview.hide();
},
hide : function() {
let global = Shell.Global.get();
let activeWorkspaceIndex = global.screen.get_active_workspace_index();
let activeWorkspace = this._workspaces[activeWorkspaceIndex];
this._positionWorkspaces(global, activeWorkspace);
this._positionWorkspaces();
activeWorkspace.actor.raise_top();
for (let w = 0; w < this._workspaces.length; w++)
@ -969,8 +1269,6 @@ Workspaces.prototype = {
},
destroy : function() {
let global = Shell.Global.get();
for (let w = 0; w < this._workspaces.length; w++)
this._workspaces[w].destroy();
this._workspaces = [];
@ -988,7 +1286,6 @@ Workspaces.prototype = {
// Get the grid position of the active workspace.
getActiveWorkspacePosition : function() {
let global = Shell.Global.get();
let activeWorkspaceIndex = global.screen.get_active_workspace_index();
let activeWorkspace = this._workspaces[activeWorkspaceIndex];
@ -1005,12 +1302,7 @@ Workspaces.prototype = {
// first row.)
//
// FIXME: need to make the metacity internal layout agree with this!
_positionWorkspaces : function(global, activeWorkspace) {
if (!activeWorkspace) {
let activeWorkspaceIndex = global.screen.get_active_workspace_index();
activeWorkspace = this._workspaces[activeWorkspaceIndex];
}
_positionWorkspaces : function() {
let gridWidth = Math.ceil(Math.sqrt(this._workspaces.length));
let gridHeight = Math.ceil(this._workspaces.length / gridWidth);
@ -1048,8 +1340,6 @@ Workspaces.prototype = {
},
_workspacesChanged : function() {
let global = Shell.Global.get();
let oldNumWorkspaces = this._workspaces.length;
let newNumWorkspaces = global.screen.n_workspaces;
@ -1082,7 +1372,7 @@ Workspaces.prototype = {
newLastWorkspace.updateRemovable();
// Figure out the new layout
this._positionWorkspaces(global);
this._positionWorkspaces();
let newScale = this._workspaces[0].scale;
let newGridWidth = Math.ceil(Math.sqrt(newNumWorkspaces));
let newGridHeight = Math.ceil(newNumWorkspaces / newGridWidth);
@ -1133,42 +1423,13 @@ Workspaces.prototype = {
this.actor.add_actor(workspace.actor);
},
_appendNewWorkspace : function() {
let global = Shell.Global.get();
global.screen.append_new_workspace(false, global.screen.get_display().get_current_time());
},
// Creates a new workspace and drops the dropActor there
_addWorkspaceAcceptDrop : function(source, dropActor, x, y, time) {
this._appendNewWorkspace();
// Handles a drop onto the (+) button; assumes the new workspace
// has already been added
acceptNewWorkspaceDrop : function(source, dropActor, x, y, time) {
return this._workspaces[this._workspaces.length - 1].acceptDrop(source, dropActor, x, y, time);
}
};
function AddWorkspaceButton(buttonSize, buttonX, buttonY, acceptDropCallback) {
this._init(buttonSize, buttonX, buttonY, acceptDropCallback);
}
AddWorkspaceButton.prototype = {
_init : function(buttonSize, buttonX, buttonY, acceptDropCallback) {
this.actor = new Clutter.Texture({ x: buttonX,
y: buttonY,
width: buttonSize,
height: buttonSize,
reactive: true });
this._acceptDropCallback = acceptDropCallback;
let global = Shell.Global.get();
this.actor._delegate = this;
this.actor.set_from_file(global.imagedir + 'add-workspace.svg');
},
// Draggable target interface
acceptDrop : function(source, actor, x, y, time) {
return this._acceptDropCallback(source, actor, x, y, time);
}
};
// Create a SpecialPropertyModifier to let us move windows in a
// straight line on the screen even though their containing workspace
// is also moving.

View File

@ -1,6 +1,8 @@
ca
cs
da
de
en_GB
es
fr
ga
@ -10,7 +12,9 @@ it
ko
nb
nl
pa
pl
pt_BR
sv
tr
zh_CN

108
po/ca.po
View File

@ -7,88 +7,99 @@ msgid ""
msgstr ""
"Project-Id-Version: HEAD\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2009-08-14 20:38+0200\n"
"PO-Revision-Date: 2009-08-14 23:59+0100\n"
"POT-Creation-Date: 2009-08-30 18:53+0200\n"
"PO-Revision-Date: 2009-08-30 18:57+0100\n"
"Last-Translator: Siegfried-Angel Gevatter Pujals <rainct@ubuntu.com>\n"
"Language-Team: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"Language-Team: \n"
#: ../data/gnome-shell.desktop.in.in.h:1
msgid "GNOME Shell"
msgstr "GNOME Shell"
#: ../data/gnome-shell.desktop.in.in.h:2
msgid "Window management and application launching"
msgstr "Gestió de finestres i execució d'aplicacions"
#. left side
#: ../js/ui/panel.js:266
#: ../js/ui/panel.js:271
msgid "Activities"
msgstr "Activitats"
#. Translators: This is a time format.
#: ../js/ui/panel.js:412
#: ../js/ui/panel.js:454
msgid "%a %l:%M %p"
msgstr "%a %H:%M"
#: ../js/ui/dash.js:235
msgid "Find apps or documents"
msgstr "Cerca aplicacions o documents"
#: ../js/ui/dash.js:256
msgid "Find..."
msgstr "Cerca..."
#: ../js/ui/dash.js:336
#: ../js/ui/dash.js:374
msgid "Browse"
msgstr "Navega"
#: ../js/ui/dash.js:451
msgid "(see all)"
msgstr "(mostra tot)"
#. **** Applications ****
#: ../js/ui/dash.js:472
#: ../js/ui/dash.js:545
#: ../js/ui/dash.js:633
#: ../js/ui/dash.js:681
msgid "APPLICATIONS"
msgstr "APLICACIONS"
#. **** Documents ****
#: ../js/ui/dash.js:477
#: ../js/ui/dash.js:570
msgid "RECENT DOCUMENTS"
msgstr "DOCUMENTS RECENTS"
#. **** Places ****
#: ../js/ui/dash.js:563
#. Translators: This is in the sense of locations for documents,
#. network locations, etc.
#: ../js/ui/dash.js:653
msgid "PLACES"
msgstr "LLOCS"
#: ../js/ui/runDialog.js:74
#. **** Documents ****
#: ../js/ui/dash.js:660
#: ../js/ui/dash.js:692
msgid "RECENT DOCUMENTS"
msgstr "DOCUMENTS RECENTS"
#. **** Search Results ****
#: ../js/ui/dash.js:679
msgid "SEARCH RESULTS"
msgstr "RESULTATS DE LA CERCA"
#: ../js/ui/runDialog.js:82
msgid "Please enter a command:"
msgstr "Introduïu una ordre:"
#: ../src/gdmuser/gdm-user.c:242
msgid "Manager"
msgstr "Gestor"
#: ../src/gdmuser/gdm-user.c:243
msgid "The user manager object this user is controlled by."
msgstr "L'objecte gestor d'usuaris que controla a aquest usuari."
#: ../src/shell-global.c:841
#: ../src/shell-global.c:840
msgid "Less than a minute ago"
msgstr "Fa menys d'un minut"
#: ../src/shell-global.c:844
#: ../src/shell-global.c:843
#, c-format
msgid "%d minute ago"
msgid_plural "%d minutes ago"
msgstr[0] "Fa %d minut"
msgstr[1] "Fa %d minuts"
#: ../src/shell-global.c:847
#: ../src/shell-global.c:846
#, c-format
msgid "%d hour ago"
msgid_plural "%d hours ago"
msgstr[0] "Fa %d hora"
msgstr[1] "Fa %d hores"
#: ../src/shell-global.c:850
#: ../src/shell-global.c:849
#, c-format
msgid "%d day ago"
msgid_plural "%d days ago"
msgstr[0] "Fa %d dia"
msgstr[1] "Fa %d dies"
#: ../src/shell-global.c:853
#: ../src/shell-global.c:852
#, c-format
msgid "%d week ago"
msgid_plural "%d weeks ago"
@ -107,7 +118,7 @@ msgstr "No es pot blocar la pantalla: %s"
#: ../src/shell-status-menu.c:227
#, c-format
msgid "Can't temporarily set screensaver to blank screen: %s"
msgstr "No es pot establir temporalment l'estalviador de pantalles a pantalla negra: %s"
msgstr "No es pot establir temporalment l'estalvi de pantalla a pantalla negra: %s"
#: ../src/shell-status-menu.c:351
#, c-format
@ -145,3 +156,34 @@ msgstr "Surt..."
msgid "Shut Down..."
msgstr "Atura..."
#: ../src/shell-uri-util.c:87
msgid "Home Folder"
msgstr "Carpeta d'inici"
#. Translators: this is the same string as the one found in
#. * nautilus
#: ../src/shell-uri-util.c:102
msgid "File System"
msgstr "Sistema de fitxers"
#: ../src/shell-uri-util.c:248
msgid "Search"
msgstr "Cerca"
#. Translators: the first string is the name of a gvfs
#. * method, and the second string is a path. For
#. * example, "Trash: some-directory". It means that the
#. * directory called "some-directory" is in the trash.
#.
#: ../src/shell-uri-util.c:298
#, c-format
msgid "%1$s: %2$s"
msgstr "%1$s: %2$s"
#~ msgid "Find apps or documents"
#~ msgstr "Cerca aplicacions o documents"
#~ msgid "Manager"
#~ msgstr "Gestor"
#~ msgid "The user manager object this user is controlled by."
#~ msgstr "L'objecte gestor d'usuaris que controla a aquest usuari."

119
po/cs.po
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@ -1,15 +1,15 @@
# Czech translation of gnome-shell.
# Copyright (C) 2009 gnome-shell's COPYRIGHT HOLDER
# Copyright (C) 2009 the author(s) of gnome-shell.
# This file is distributed under the same license as the gnome-shell package.
# Andre Klapper <ak-47@gmx.net>, 2009.
#
# Petr Kovar <pknbe@volny.cz>, 2009.
msgid ""
msgstr ""
"Project-Id-Version: gnome-shell master\n"
"Project-Id-Version: gnome-shell\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2009-08-15 15:25+0200\n"
"PO-Revision-Date: 2009-08-15 13:23+0000\n"
"Last-Translator: Andre Klapper <ak-47@gmx.net>\n"
"POT-Creation-Date: 2009-08-30 17:37+0200\n"
"PO-Revision-Date: 2009-08-30 17:33+0200\n"
"Last-Translator: Petr Kovar <pknbe@volny.cz>\n"
"Language-Team: Czech <gnome-cs-list@gnome.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
@ -18,95 +18,95 @@ msgstr ""
#: ../data/gnome-shell.desktop.in.in.h:1
msgid "GNOME Shell"
msgstr ""
msgstr "Prostředí GNOME Shell"
#: ../data/gnome-shell.desktop.in.in.h:2
#, fuzzy
msgid "Window management and application launching"
msgstr "Správa oken"
msgstr "Správa oken a spouštění aplikací"
#. left side
#: ../js/ui/panel.js:266
#: ../js/ui/panel.js:271
msgid "Activities"
msgstr ""
msgstr "Činnosti"
#. Translators: This is a time format.
#: ../js/ui/panel.js:412
#: ../js/ui/panel.js:454
msgid "%a %l:%M %p"
msgstr ""
msgstr "%a, %H:%M"
#: ../js/ui/dash.js:235
msgid "Find apps or documents"
msgstr ""
#: ../js/ui/dash.js:256
msgid "Find..."
msgstr "Najít..."
#: ../js/ui/dash.js:336
#, fuzzy
#: ../js/ui/dash.js:374
msgid "Browse"
msgstr "Procházet"
#: ../js/ui/dash.js:451
msgid "(see all)"
msgstr "(zobrazit vše)"
#. **** Applications ****
#: ../js/ui/dash.js:472 ../js/ui/dash.js:545
#: ../js/ui/dash.js:633 ../js/ui/dash.js:681
msgid "APPLICATIONS"
msgstr "APLIKACE"
#. **** Documents ****
#: ../js/ui/dash.js:477 ../js/ui/dash.js:570
msgid "RECENT DOCUMENTS"
msgstr "NEDÁVNÉ DOKUMENTY"
#. **** Places ****
#: ../js/ui/dash.js:563
#. Translators: This is in the sense of locations for documents,
#. network locations, etc.
#: ../js/ui/dash.js:653
msgid "PLACES"
msgstr "MÍSTA"
#: ../js/ui/runDialog.js:74
#. **** Documents ****
#: ../js/ui/dash.js:660 ../js/ui/dash.js:692
msgid "RECENT DOCUMENTS"
msgstr "NEDÁVNÉ DOKUMENTY"
#. **** Search Results ****
#: ../js/ui/dash.js:679
msgid "SEARCH RESULTS"
msgstr "VÝSLEDKY HLEDÁNÍ"
#: ../js/ui/runDialog.js:82
msgid "Please enter a command:"
msgstr ""
msgstr "Zadejte prosím příkaz:"
#: ../src/gdmuser/gdm-user.c:242
msgid "Manager"
msgstr "Správce"
#: ../src/gdmuser/gdm-user.c:243
msgid "The user manager object this user is controlled by."
msgstr "Objekt správce uživatele, kterým je tento uživatel ovládán."
#: ../src/shell-global.c:841
#, fuzzy
#: ../src/shell-global.c:840
msgid "Less than a minute ago"
msgstr "Dříve než před minutou"
msgstr "Před méně než minutou"
#: ../src/shell-global.c:844
#: ../src/shell-global.c:843
#, c-format
msgid "%d minute ago"
msgid_plural "%d minutes ago"
msgstr[0] "%d minuta nazpět"
msgstr[1] "%d minuty nazpět"
msgstr[2] "%d minut nazpět"
msgstr[0] "Před %d minutou"
msgstr[1] "Před %d minutami"
msgstr[2] "Před %d minutami"
#: ../src/shell-global.c:847
#: ../src/shell-global.c:846
#, c-format
msgid "%d hour ago"
msgid_plural "%d hours ago"
msgstr[0] "%d hodina nazpět"
msgstr[1] "%d hodiny nazpět"
msgstr[2] "%d hodin nazpět"
msgstr[0] "Před %d hodinou"
msgstr[1] "Před %d hodinami"
msgstr[2] "Před %d hodinami"
#: ../src/shell-global.c:850
#: ../src/shell-global.c:849
#, c-format
msgid "%d day ago"
msgid_plural "%d days ago"
msgstr[0] "%d den nazpět"
msgstr[1] "%d dny nazpět"
msgstr[2] "%d dnů nazpět"
msgstr[0] "Před %d dnem"
msgstr[1] "Před %d dny"
msgstr[2] "Před %d dny"
#: ../src/shell-global.c:853
#: ../src/shell-global.c:852
#, c-format
msgid "%d week ago"
msgid_plural "%d weeks ago"
msgstr[0] "%d týden nazpět"
msgstr[1] "%d týdny nazpět"
msgstr[2] "%d týdnů nazpět"
msgstr[0] "Před %d týdnem"
msgstr[1] "Před %d týdny"
msgstr[2] "Před %d týdny"
#: ../src/shell-status-menu.c:156
msgid "Unknown"
@ -132,9 +132,8 @@ msgid "Account Information..."
msgstr "Informace o účtu..."
#: ../src/shell-status-menu.c:502
#, fuzzy
msgid "Sidebar"
msgstr "Boční panel"
msgstr "Postranní lišta"
#: ../src/shell-status-menu.c:510
msgid "System Preferences..."
@ -179,6 +178,12 @@ msgstr "Hledat"
#. * directory called "some-directory" is in the trash.
#.
#: ../src/shell-uri-util.c:298
#, fuzzy, c-format
#, c-format
msgid "%1$s: %2$s"
msgstr "%1$s: %2$s"
#~ msgid "Manager"
#~ msgstr "Správce"
#~ msgid "The user manager object this user is controlled by."
#~ msgstr "Objekt správce uživatele, kterým je tento uživatel ovládán."

188
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@ -0,0 +1,188 @@
# Danish translation of gnome-shell
# Copyright (C) 2009 gnome-shell
# This file is distributed under the same license as the gnome-shell package.
# Kris Thomsen <lakristho@gmail.com>, 2009.
#
msgid ""
msgstr ""
"Project-Id-Version: gnome-shell\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2009-09-04 01:26+0200\n"
"PO-Revision-Date: 2009-09-01 21:48+0200\n"
"Last-Translator: Kris Thomsen <lakristho@gmail.com>\n"
"Language-Team: Danish <dansk@dansk-gruppen.dk>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
#: ../data/gnome-shell.desktop.in.in.h:1
msgid "GNOME Shell"
msgstr "Skal til GNOME"
#: ../data/gnome-shell.desktop.in.in.h:2
msgid "Window management and application launching"
msgstr "Vinduehåndtering og åbning af programmer"
#. left side
#: ../js/ui/panel.js:271
msgid "Activities"
msgstr "Aktiviteter"
#. Translators: This is a time format.
#: ../js/ui/panel.js:454
msgid "%a %l:%M %p"
msgstr "%a %H:%M"
#: ../js/ui/dash.js:256
msgid "Find..."
msgstr "Find..."
#: ../js/ui/dash.js:374
msgid "Browse"
msgstr "Gennemse"
#: ../js/ui/dash.js:511
msgid "(see all)"
msgstr "(se alle)"
#. **** Applications ****
#: ../js/ui/dash.js:705 ../js/ui/dash.js:761 ../js/ui/dash.js:893
msgid "APPLICATIONS"
msgstr "PROGRAMMER"
#. **** Places ****
#. Translators: This is in the sense of locations for documents,
#. network locations, etc.
#: ../js/ui/dash.js:725
msgid "PLACES"
msgstr "STEDER"
#. **** Documents ****
#: ../js/ui/dash.js:732 ../js/ui/dash.js:773 ../js/ui/dash.js:867
msgid "RECENT DOCUMENTS"
msgstr "SENESTE DOKUMENTER"
#. **** Search Results ****
#: ../js/ui/dash.js:751 ../js/ui/dash.js:856 ../js/ui/dash.js:882
msgid "SEARCH RESULTS"
msgstr "SØGERESULTATER"
#: ../js/ui/runDialog.js:82
msgid "Please enter a command:"
msgstr "Indtast en kommando:"
#: ../src/shell-global.c:840
msgid "Less than a minute ago"
msgstr "Mindre end et minut siden"
#: ../src/shell-global.c:843
#, c-format
msgid "%d minute ago"
msgid_plural "%d minutes ago"
msgstr[0] "%d minut siden"
msgstr[1] "%d minutter siden"
#: ../src/shell-global.c:846
#, c-format
msgid "%d hour ago"
msgid_plural "%d hours ago"
msgstr[0] "%d time siden"
msgstr[1] "%d timer siden"
#: ../src/shell-global.c:849
#, c-format
msgid "%d day ago"
msgid_plural "%d days ago"
msgstr[0] "%d dag siden"
msgstr[1] "%d dage siden"
#: ../src/shell-global.c:852
#, c-format
msgid "%d week ago"
msgid_plural "%d weeks ago"
msgstr[0] "%d uge siden"
msgstr[1] "%d uger siden"
#: ../src/shell-status-menu.c:156
msgid "Unknown"
msgstr "Ukendt"
#: ../src/shell-status-menu.c:212
#, c-format
msgid "Can't lock screen: %s"
msgstr "Kan ikke låse skærm: %s"
#: ../src/shell-status-menu.c:227
#, c-format
msgid "Can't temporarily set screensaver to blank screen: %s"
msgstr "Kan ikke midlertidigt sætte pauseskærm til blank skærm: %s"
#: ../src/shell-status-menu.c:351
#, c-format
msgid "Can't logout: %s"
msgstr "Kan ikke logge ud: %s"
#: ../src/shell-status-menu.c:492
msgid "Account Information..."
msgstr "Kontoinformation..."
#: ../src/shell-status-menu.c:502
msgid "Sidebar"
msgstr "Sidebjælke"
#: ../src/shell-status-menu.c:510
msgid "System Preferences..."
msgstr "Systemindstillinger..."
#: ../src/shell-status-menu.c:525
msgid "Lock Screen"
msgstr "Lås skærm"
#: ../src/shell-status-menu.c:535
msgid "Switch User"
msgstr "Skift bruger"
#. Only show switch user if there are other users
#. Log Out
#: ../src/shell-status-menu.c:546
msgid "Log Out..."
msgstr "Log ud..."
#. Shut down
#: ../src/shell-status-menu.c:557
msgid "Shut Down..."
msgstr "Luk ned..."
#: ../src/shell-uri-util.c:87
msgid "Home Folder"
msgstr "Hjemmemappe"
#. Translators: this is the same string as the one found in
#. * nautilus
#: ../src/shell-uri-util.c:102
msgid "File System"
msgstr "Filsystem"
#: ../src/shell-uri-util.c:248
msgid "Search"
msgstr "Søg"
#. Translators: the first string is the name of a gvfs
#. * method, and the second string is a path. For
#. * example, "Trash: some-directory". It means that the
#. * directory called "some-directory" is in the trash.
#.
#: ../src/shell-uri-util.c:298
#, c-format
msgid "%1$s: %2$s"
msgstr "%1$s: %2$s"
#~ msgid "Find apps or documents"
#~ msgstr "Find programmer eller dokumenter"
#~ msgid "Manager"
#~ msgstr "Håndtering"
#~ msgid "The user manager object this user is controlled by."
#~ msgstr "Brugerhåndteringsobjektet, denne bruger er styret af."

184
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@ -0,0 +1,184 @@
# British English translation for gnome-shell.
# Copyright (C) 2009 gnome-shell's COPYRIGHT HOLDER
# This file is distributed under the same license as the gnome-shell package.
# Philip Withnall <philip@tecnocode.co.uk>, 2009.
#
msgid ""
msgstr ""
"Project-Id-Version: gnome-shell master\n"
"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?product=gnome-"
"shell&component=general\n"
"POT-Creation-Date: 2009-09-12 12:41+0000\n"
"PO-Revision-Date: 2009-09-12 12:41+0000\n"
"Last-Translator: Philip Withnall <philip@tecnocode.co.uk>\n"
"Language-Team: British English <en_GB@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: ../data/gnome-shell.desktop.in.in.h:1
msgid "GNOME Shell"
msgstr "GNOME Shell"
#: ../data/gnome-shell.desktop.in.in.h:2
msgid "Window management and application launching"
msgstr "Window management and application launching"
#. left side
#: ../js/ui/panel.js:269
msgid "Activities"
msgstr "Activities"
#. Translators: This is a time format.
#: ../js/ui/panel.js:452
msgid "%a %l:%M %p"
msgstr "%a %l:%M %p"
#: ../js/ui/dash.js:283
msgid "Find..."
msgstr "Find…"
#: ../js/ui/dash.js:400
msgid "Browse"
msgstr "Browse"
#: ../js/ui/dash.js:536
msgid "(see all)"
msgstr "(see all)"
#. **** Applications ****
#: ../js/ui/dash.js:753 ../js/ui/dash.js:809
msgid "APPLICATIONS"
msgstr "APPLICATIONS"
#. **** Places ****
#. Translators: This is in the sense of locations for documents,
#. network locations, etc.
#: ../js/ui/dash.js:773
msgid "PLACES"
msgstr "PLACES"
#. **** Documents ****
#: ../js/ui/dash.js:780 ../js/ui/dash.js:819
msgid "RECENT DOCUMENTS"
msgstr "RECENT DOCUMENTS"
#. **** Search Results ****
#: ../js/ui/dash.js:799 ../js/ui/dash.js:931
msgid "SEARCH RESULTS"
msgstr "SEARCH RESULTS"
#: ../js/ui/dash.js:814
msgid "PREFERENCES"
msgstr "PREFERENCES"
#: ../js/ui/runDialog.js:90
msgid "Please enter a command:"
msgstr "Please enter a command:"
#: ../src/shell-global.c:799
msgid "Less than a minute ago"
msgstr "Less than a minute ago"
#: ../src/shell-global.c:802
#, c-format
msgid "%d minute ago"
msgid_plural "%d minutes ago"
msgstr[0] "%d minute ago"
msgstr[1] "%d minutes ago"
#: ../src/shell-global.c:805
#, c-format
msgid "%d hour ago"
msgid_plural "%d hours ago"
msgstr[0] "%d hour ago"
msgstr[1] "%d hours ago"
#: ../src/shell-global.c:808
#, c-format
msgid "%d day ago"
msgid_plural "%d days ago"
msgstr[0] "%d day ago"
msgstr[1] "%d days ago"
#: ../src/shell-global.c:811
#, c-format
msgid "%d week ago"
msgid_plural "%d weeks ago"
msgstr[0] "%d week ago"
msgstr[1] "%d weeks ago"
#: ../src/shell-status-menu.c:156
msgid "Unknown"
msgstr "Unknown"
#: ../src/shell-status-menu.c:212
#, c-format
msgid "Can't lock screen: %s"
msgstr "Can't lock screen: %s"
#: ../src/shell-status-menu.c:227
#, c-format
msgid "Can't temporarily set screensaver to blank screen: %s"
msgstr "Can't temporarily set screensaver to blank screen: %s"
#: ../src/shell-status-menu.c:351
#, c-format
msgid "Can't logout: %s"
msgstr "Can't logout: %s"
#: ../src/shell-status-menu.c:492
msgid "Account Information..."
msgstr "Account Information…"
#: ../src/shell-status-menu.c:502
msgid "Sidebar"
msgstr "Sidebar"
#: ../src/shell-status-menu.c:510
msgid "System Preferences..."
msgstr "System Preferences…"
#: ../src/shell-status-menu.c:525
msgid "Lock Screen"
msgstr "Lock Screen"
#: ../src/shell-status-menu.c:535
msgid "Switch User"
msgstr "Switch User"
#. Only show switch user if there are other users
#. Log Out
#: ../src/shell-status-menu.c:546
msgid "Log Out..."
msgstr "Log Out…"
#. Shut down
#: ../src/shell-status-menu.c:557
msgid "Shut Down..."
msgstr "Shut Down…"
#: ../src/shell-uri-util.c:87
msgid "Home Folder"
msgstr "Home Folder"
#. Translators: this is the same string as the one found in
#. * nautilus
#: ../src/shell-uri-util.c:102
msgid "File System"
msgstr "File System"
#: ../src/shell-uri-util.c:248
msgid "Search"
msgstr "Search"
#. Translators: the first string is the name of a gvfs
#. * method, and the second string is a path. For
#. * example, "Trash: some-directory". It means that the
#. * directory called "some-directory" is in the trash.
#.
#: ../src/shell-uri-util.c:298
#, c-format
msgid "%1$s: %2$s"
msgstr "%1$s: %2$s"

View File

@ -8,13 +8,13 @@ msgstr ""
"Project-Id-Version: gnome-shell master\n"
"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?product=gnome-"
"shell&component=general\n"
"POT-Creation-Date: 2009-08-21 22:23+0000\n"
"PO-Revision-Date: 2009-08-22 12:21+0200\n"
"POT-Creation-Date: 2009-09-11 21:48+0000\n"
"PO-Revision-Date: 2009-09-12 14:40+0200\n"
"Last-Translator: Jorge González <jorgegonz@svn.gnome.org>\n"
"Language-Team: Español <gnome-es-list@gnome.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Content-Transfer-Encoding: UTF-8\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: ../data/gnome-shell.desktop.in.in.h:1
@ -26,80 +26,83 @@ msgid "Window management and application launching"
msgstr "Gestión de ventanas e inicio de aplicaciones"
#. left side
#: ../js/ui/panel.js:266
#: ../js/ui/panel.js:269
msgid "Activities"
msgstr "Actividades"
#. Translators: This is a time format.
#: ../js/ui/panel.js:433
#: ../js/ui/panel.js:452
msgid "%a %l:%M %p"
msgstr "%a %H:%M"
#: ../js/ui/dash.js:250
msgid "Find apps or documents"
msgstr "Encuentre aplicaciones o documentos"
#: ../js/ui/dash.js:283
msgid "Find..."
msgstr "Buscar…"
#: ../js/ui/dash.js:368
#: ../js/ui/dash.js:400
msgid "Browse"
msgstr "Examine"
#: ../js/ui/dash.js:536
msgid "(see all)"
msgstr "(ver todo)"
#. **** Applications ****
#: ../js/ui/dash.js:556 ../js/ui/dash.js:606
#: ../js/ui/dash.js:736 ../js/ui/dash.js:792
msgid "APPLICATIONS"
msgstr "APLICACIONES"
#. **** Places ****
#. Translators: This is in the sense of locations for documents,
#. network locations, etc.
#: ../js/ui/dash.js:576
#: ../js/ui/dash.js:756
msgid "PLACES"
msgstr "LUGARES"
#. **** Documents ****
#: ../js/ui/dash.js:583
#: ../js/ui/dash.js:763 ../js/ui/dash.js:802
msgid "RECENT DOCUMENTS"
msgstr "DOCUMENTOS RECIENTES"
#. **** Search Results ****
#: ../js/ui/dash.js:602
#: ../js/ui/dash.js:782 ../js/ui/dash.js:907
msgid "SEARCH RESULTS"
msgstr "RESULTADOS DE LA BÚSQUEDA"
#: ../js/ui/dash.js:615
#| msgid "RECENT DOCUMENTS"
msgid "DOCUMENTS"
msgstr "DOCUMENTOS"
#: ../js/ui/dash.js:797
msgid "PREFERENCES"
msgstr "PREFERENCIAS"
#: ../js/ui/runDialog.js:75
#: ../js/ui/runDialog.js:90
msgid "Please enter a command:"
msgstr "Introduzca un comando:"
#: ../src/shell-global.c:841
#: ../src/shell-global.c:799
msgid "Less than a minute ago"
msgstr "Hace menos de un minuto"
#: ../src/shell-global.c:844
#: ../src/shell-global.c:802
#, c-format
msgid "%d minute ago"
msgid_plural "%d minutes ago"
msgstr[0] "Hace %d minuto"
msgstr[1] "Hace %d minutos"
#: ../src/shell-global.c:847
#: ../src/shell-global.c:805
#, c-format
msgid "%d hour ago"
msgid_plural "%d hours ago"
msgstr[0] "Hace %d hora"
msgstr[1] "Hace %d horas"
#: ../src/shell-global.c:850
#: ../src/shell-global.c:808
#, c-format
msgid "%d day ago"
msgid_plural "%d days ago"
msgstr[0] "Hace %d día"
msgstr[1] "Hace %d días"
#: ../src/shell-global.c:853
#: ../src/shell-global.c:811
#, c-format
msgid "%d week ago"
msgid_plural "%d weeks ago"
@ -182,6 +185,13 @@ msgstr "Buscar"
msgid "%1$s: %2$s"
msgstr "%1$s: %2$s"
#~ msgid "Find apps or documents"
#~ msgstr "Encuentre aplicaciones o documentos"
#~| msgid "RECENT DOCUMENTS"
#~ msgid "DOCUMENTS"
#~ msgstr "DOCUMENTOS"
#~ msgid "Manager"
#~ msgstr "Gestor"

177
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View File

@ -1,21 +1,182 @@
# French translations for gnome-shell package.
# Copyright (C) 2009 THE gnome-shell'S COPYRIGHT HOLDER
# This file is distributed under the same license as the gnome-shell package.
# Colin Walters <walters@verbum.org>, 2009.
#
# Mathieu Bridon <bochecha@fedoraproject.org>, 2009.
#
msgid ""
msgstr ""
"Project-Id-Version: gnome-shell 0.0.1\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2009-07-27 15:09-0400\n"
"PO-Revision-Date: 2009-07-27 15:23-0400\n"
"Last-Translator: Colin Walters <walters@verbum.org>\n"
"Language-Team: French\n"
"Project-Id-Version: HEAD\n"
"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?product=gnome-"
"shell&component=general\n"
"POT-Creation-Date: 2009-09-09 21:30+0000\n"
"PO-Revision-Date: 2009-09-11 21:40+0200\n"
"Last-Translator: Mathieu Bridon <bochecha@fedoraproject.org>\n"
"Language-Team: GNOME French Team\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
#: ../js/ui/panel.js:74
#: ../data/gnome-shell.desktop.in.in.h:1
msgid "GNOME Shell"
msgstr "GNOME Shell"
#: ../data/gnome-shell.desktop.in.in.h:2
msgid "Window management and application launching"
msgstr "Gestion des fenêtres et lancement des applications"
#. left side
#: ../js/ui/panel.js:269
msgid "Activities"
msgstr "Activités"
#. Translators: This is a time format.
#: ../js/ui/panel.js:452
msgid "%a %l:%M %p"
msgstr "%a %H:%M"
#: ../js/ui/dash.js:255
msgid "Find..."
msgstr "Rechercher..."
#: ../js/ui/dash.js:372
msgid "Browse"
msgstr "Parcourir"
#: ../js/ui/dash.js:508
msgid "(see all)"
msgstr "(tout afficher)"
#. **** Applications ****
#: ../js/ui/dash.js:700 ../js/ui/dash.js:756 ../js/ui/dash.js:887
msgid "APPLICATIONS"
msgstr "APPLICATIONS"
#. **** Places ****
#. Translators: This is in the sense of locations for documents,
#. network locations, etc.
#: ../js/ui/dash.js:720
msgid "PLACES"
msgstr "RACCOURCIS"
#. **** Documents ****
#: ../js/ui/dash.js:727 ../js/ui/dash.js:768 ../js/ui/dash.js:861
msgid "RECENT DOCUMENTS"
msgstr "DOCUMENTS RÉCENTS"
#. **** Search Results ****
#: ../js/ui/dash.js:746 ../js/ui/dash.js:850 ../js/ui/dash.js:876
msgid "SEARCH RESULTS"
msgstr "RÉSULTATS DE LA RECHERCHE"
#: ../js/ui/runDialog.js:90
msgid "Please enter a command:"
msgstr "Veuillez saisir une commande :"
#: ../src/shell-global.c:799
msgid "Less than a minute ago"
msgstr "Il y a moins d'une minute"
#: ../src/shell-global.c:802
#, c-format
msgid "%d minute ago"
msgid_plural "%d minutes ago"
msgstr[0] "Il y a %d minute"
msgstr[1] "Il y a %d minutes"
#: ../src/shell-global.c:805
#, c-format
msgid "%d hour ago"
msgid_plural "%d hours ago"
msgstr[0] "Il y a %d heure"
msgstr[1] "Il y a %d heures"
#: ../src/shell-global.c:808
#, c-format
msgid "%d day ago"
msgid_plural "%d days ago"
msgstr[0] "Il y a %d jour"
msgstr[1] "Il y a %d jours"
#: ../src/shell-global.c:811
#, c-format
msgid "%d week ago"
msgid_plural "%d weeks ago"
msgstr[0] "Il y a %d semaine"
msgstr[1] "Il y a %d semaines"
#: ../src/shell-status-menu.c:156
msgid "Unknown"
msgstr "Inconnu"
#: ../src/shell-status-menu.c:212
#, c-format
msgid "Can't lock screen: %s"
msgstr "Impossible de verrouiller l'écran : %s"
#: ../src/shell-status-menu.c:227
#, c-format
msgid "Can't temporarily set screensaver to blank screen: %s"
msgstr ""
"Impossible de régler temporairement l'écran de veille sur un écran vide : %s"
#: ../src/shell-status-menu.c:351
#, c-format
msgid "Can't logout: %s"
msgstr "Impossible de fermer la session : %s"
#: ../src/shell-status-menu.c:492
msgid "Account Information..."
msgstr "Informations personnelles..."
#: ../src/shell-status-menu.c:502
msgid "Sidebar"
msgstr "Barre latérale"
#: ../src/shell-status-menu.c:510
msgid "System Preferences..."
msgstr "Préférences du système..."
#: ../src/shell-status-menu.c:525
msgid "Lock Screen"
msgstr "Verrouiller l'écran"
#: ../src/shell-status-menu.c:535
msgid "Switch User"
msgstr "Changer d'utilisateur"
#. Only show switch user if there are other users
#. Log Out
#: ../src/shell-status-menu.c:546
msgid "Log Out..."
msgstr "Fermer la session..."
#. Shut down
#: ../src/shell-status-menu.c:557
msgid "Shut Down..."
msgstr "Éteindre..."
#: ../src/shell-uri-util.c:87
msgid "Home Folder"
msgstr "Dossier personnel"
#. Translators: this is the same string as the one found in
#. * nautilus
#: ../src/shell-uri-util.c:102
msgid "File System"
msgstr "Système de fichiers"
#: ../src/shell-uri-util.c:248
msgid "Search"
msgstr "Recherche"
#. Translators: the first string is the name of a gvfs
#. * method, and the second string is a path. For
#. * example, "Trash: some-directory". It means that the
#. * directory called "some-directory" is in the trash.
#.
#: ../src/shell-uri-util.c:298
#, c-format
msgid "%1$s: %2$s"
msgstr "%1$s : %2$s"

View File

@ -7,8 +7,8 @@ msgid ""
msgstr ""
"Project-Id-Version: gnome-shell master\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2009-08-22 16:39+0200\n"
"PO-Revision-Date: 2009-08-18 21:20+0100\n"
"POT-Creation-Date: 2009-09-15 23:06+0200\n"
"PO-Revision-Date: 2009-09-10 22:32+0100\n"
"Last-Translator: Fran Diéguez <fran.dieguez@glug.es>\n"
"Language-Team: Galician <gnome@mancomun.org>\n"
"MIME-Version: 1.0\n"
@ -25,80 +25,83 @@ msgid "Window management and application launching"
msgstr "Xestor de xanelas e lanzado de aplicativos"
#. left side
#: ../js/ui/panel.js:266
#: ../js/ui/panel.js:269
msgid "Activities"
msgstr "Actividades"
#. Translators: This is a time format.
#: ../js/ui/panel.js:433
#: ../js/ui/panel.js:452
msgid "%a %l:%M %p"
msgstr "%a %l:%M %p"
#: ../js/ui/dash.js:250
msgid "Find apps or documents"
msgstr "Atopar aplicativos ou documentos"
#: ../js/ui/dash.js:283
msgid "Find..."
msgstr "Buscar..."
#: ../js/ui/dash.js:368
#: ../js/ui/dash.js:400
msgid "Browse"
msgstr "Explorar"
#: ../js/ui/dash.js:536
msgid "(see all)"
msgstr "(ver todos)"
#. **** Applications ****
#: ../js/ui/dash.js:556 ../js/ui/dash.js:606
#: ../js/ui/dash.js:753 ../js/ui/dash.js:809
msgid "APPLICATIONS"
msgstr "APLICATIVOS"
#. **** Places ****
#. Translators: This is in the sense of locations for documents,
#. network locations, etc.
#: ../js/ui/dash.js:576
#: ../js/ui/dash.js:773
msgid "PLACES"
msgstr "LUGARES"
#. **** Documents ****
#: ../js/ui/dash.js:583
#: ../js/ui/dash.js:780 ../js/ui/dash.js:819
msgid "RECENT DOCUMENTS"
msgstr "DOCUMENTOS RECENTES"
#. **** Search Results ****
#: ../js/ui/dash.js:602
#: ../js/ui/dash.js:799 ../js/ui/dash.js:931
msgid "SEARCH RESULTS"
msgstr "RESULTADOS DA BÚSQUEDA"
#: ../js/ui/dash.js:814
msgid "PREFERENCES"
msgstr ""
#: ../js/ui/dash.js:615
#, fuzzy
msgid "DOCUMENTS"
msgstr "DOCUMENTOS RECENTES"
#: ../js/ui/runDialog.js:75
#: ../js/ui/runDialog.js:96
msgid "Please enter a command:"
msgstr "Insira unha orde:"
#: ../src/shell-global.c:841
#: ../src/shell-global.c:799
msgid "Less than a minute ago"
msgstr "Menos de un minuto"
#: ../src/shell-global.c:844
#: ../src/shell-global.c:802
#, c-format
msgid "%d minute ago"
msgid_plural "%d minutes ago"
msgstr[0] "fai %d minuto"
msgstr[1] "fai %d minutos"
#: ../src/shell-global.c:847
#: ../src/shell-global.c:805
#, c-format
msgid "%d hour ago"
msgid_plural "%d hours ago"
msgstr[0] "fai %d hora"
msgstr[1] "fai %d horas"
#: ../src/shell-global.c:850
#: ../src/shell-global.c:808
#, c-format
msgid "%d day ago"
msgid_plural "%d days ago"
msgstr[0] "fai %d día"
msgstr[1] "fai %d días"
#: ../src/shell-global.c:853
#: ../src/shell-global.c:811
#, c-format
msgid "%d week ago"
msgid_plural "%d weeks ago"
@ -180,5 +183,12 @@ msgstr "Buscar"
msgid "%1$s: %2$s"
msgstr "%1$s: %2$s"
#~ msgid "Find apps or documents"
#~ msgstr "Atopar aplicativos ou documentos"
#, fuzzy
#~ msgid "DOCUMENTS"
#~ msgstr "DOCUMENTOS RECENTES"
#~ msgid "Manager"
#~ msgstr "Xestor"

View File

@ -6,9 +6,10 @@
msgid ""
msgstr ""
"Project-Id-Version: gnome-shell\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2009-08-20 23:25+0200\n"
"PO-Revision-Date: 2009-08-20 23:26+0200\n"
"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?product=gnome-"
"shell&component=general\n"
"POT-Creation-Date: 2009-09-05 00:19+0000\n"
"PO-Revision-Date: 2009-09-06 18:31+0200\n"
"Last-Translator: Milo Casagrande <milo@ubuntu.com>\n"
"Language-Team: Italian <tp@lists.linux.it>\n"
"MIME-Version: 1.0\n"
@ -25,72 +26,80 @@ msgid "Window management and application launching"
msgstr "Gestione finestre e avvio applicazioni"
#. left side
#: ../js/ui/panel.js:266
#: ../js/ui/panel.js:271
msgid "Activities"
msgstr "Attività"
# (ndt) proviamo col k, se non funge, sappiamo il perché...
#. Translators: This is a time format.
#: ../js/ui/panel.js:433
#: ../js/ui/panel.js:454
msgid "%a %l:%M %p"
msgstr "%a %k.%M"
# (ndt) è da valutare se è troppo lunga, è in una casella di ricerca
#: ../js/ui/dash.js:251
msgid "Find apps or documents"
msgstr "Trova programmi e documenti"
#: ../js/ui/dash.js:256
msgid "Find..."
msgstr "Trova..."
#: ../js/ui/dash.js:369
#: ../js/ui/dash.js:374
msgid "Browse"
msgstr "Esplora"
#: ../js/ui/dash.js:511
msgid "(see all)"
msgstr "(vedi tutto)"
#. **** Applications ****
#: ../js/ui/dash.js:505 ../js/ui/dash.js:578
#: ../js/ui/dash.js:705 ../js/ui/dash.js:761 ../js/ui/dash.js:893
msgid "APPLICATIONS"
msgstr "Applicazioni"
#. **** Documents ****
#: ../js/ui/dash.js:510 ../js/ui/dash.js:605
msgid "RECENT DOCUMENTS"
msgstr "Documenti recenti"
#. **** Places ****
#. Translators: This is in the sense of locations for documents,
#. network locations, etc.
#: ../js/ui/dash.js:598
#: ../js/ui/dash.js:725
msgid "PLACES"
msgstr "Risorse"
#: ../js/ui/runDialog.js:75
#. **** Documents ****
#: ../js/ui/dash.js:732 ../js/ui/dash.js:773 ../js/ui/dash.js:867
msgid "RECENT DOCUMENTS"
msgstr "Documenti recenti"
#. **** Search Results ****
#: ../js/ui/dash.js:751 ../js/ui/dash.js:856 ../js/ui/dash.js:882
msgid "SEARCH RESULTS"
msgstr "Risultati ricerca"
#: ../js/ui/runDialog.js:82
msgid "Please enter a command:"
msgstr "Inserire un comando:"
#: ../src/shell-global.c:841
#: ../src/shell-global.c:840
msgid "Less than a minute ago"
msgstr "Meno di un minuto fa"
#: ../src/shell-global.c:844
#: ../src/shell-global.c:843
#, c-format
msgid "%d minute ago"
msgid_plural "%d minutes ago"
msgstr[0] "%d minuto fa"
msgstr[1] "%d minuti fa"
#: ../src/shell-global.c:847
#: ../src/shell-global.c:846
#, c-format
msgid "%d hour ago"
msgid_plural "%d hours ago"
msgstr[0] "%d ora fa"
msgstr[1] "%d ore fa"
#: ../src/shell-global.c:850
#: ../src/shell-global.c:849
#, c-format
msgid "%d day ago"
msgid_plural "%d days ago"
msgstr[0] "%d giorno fa"
msgstr[1] "%d giorni fa"
#: ../src/shell-global.c:853
#: ../src/shell-global.c:852
#, c-format
msgid "%d week ago"
msgid_plural "%d weeks ago"
@ -175,6 +184,10 @@ msgstr "Cerca"
msgid "%1$s: %2$s"
msgstr "%1$s: %2$s"
# (ndt) è da valutare se è troppo lunga, è in una casella di ricerca
#~ msgid "Find apps or documents"
#~ msgstr "Trova programmi e documenti"
# (ndt) no idea...
#~ msgid "Manager"
#~ msgstr "Manager"

View File

@ -7,8 +7,8 @@ msgid ""
msgstr ""
"Project-Id-Version: gnome-shell master\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2009-08-24 22:30+0200\n"
"PO-Revision-Date: 2009-08-24 22:38+0200\n"
"POT-Creation-Date: 2009-08-29 14:37+0200\n"
"PO-Revision-Date: 2009-08-29 15:10+0200\n"
"Last-Translator: Sander Dijkhuis <sander.dijkhuis@gmail.com>\n"
"Language-Team: Dutch <vertaling@vrijschrift.org>\n"
"MIME-Version: 1.0\n"
@ -25,79 +25,79 @@ msgid "Window management and application launching"
msgstr "Vensterbeheer en toepassingen starten"
#. left side
#: ../js/ui/panel.js:266
#: ../js/ui/panel.js:271
msgid "Activities"
msgstr "Activiteiten"
#. Translators: This is a time format.
#: ../js/ui/panel.js:433
#: ../js/ui/panel.js:451
msgid "%a %l:%M %p"
msgstr "%a %k:%M"
#: ../js/ui/dash.js:250
msgid "Find apps or documents"
msgstr "Zoeken"
#: ../js/ui/dash.js:256
msgid "Find..."
msgstr "Zoeken"
#: ../js/ui/dash.js:368
#: ../js/ui/dash.js:374
msgid "Browse"
msgstr "Bladeren"
#: ../js/ui/dash.js:451
msgid "(see all)"
msgstr "(alles tonen)"
#. **** Applications ****
#: ../js/ui/dash.js:556 ../js/ui/dash.js:606
#: ../js/ui/dash.js:634 ../js/ui/dash.js:682
msgid "APPLICATIONS"
msgstr "TOEPASSINGEN"
#. **** Places ****
#. Translators: This is in the sense of locations for documents,
#. network locations, etc.
#: ../js/ui/dash.js:576
#: ../js/ui/dash.js:654
msgid "PLACES"
msgstr "LOCATIES"
#. **** Documents ****
#: ../js/ui/dash.js:583
#: ../js/ui/dash.js:661 ../js/ui/dash.js:694
msgid "RECENT DOCUMENTS"
msgstr "RECENTE DOCUMENTEN"
#. **** Search Results ****
#: ../js/ui/dash.js:602
#: ../js/ui/dash.js:680
msgid "SEARCH RESULTS"
msgstr "ZOEKRESULTATEN"
#: ../js/ui/dash.js:615
msgid "DOCUMENTS"
msgstr "DOCUMENTEN"
#: ../js/ui/runDialog.js:75
#: ../js/ui/runDialog.js:82
msgid "Please enter a command:"
msgstr "Voer een opdracht in:"
#: ../src/shell-global.c:841
#: ../src/shell-global.c:840
msgid "Less than a minute ago"
msgstr "Korter dan een minuut geleden"
#: ../src/shell-global.c:844
#: ../src/shell-global.c:843
#, c-format
msgid "%d minute ago"
msgid_plural "%d minutes ago"
msgstr[0] "%d minuut geleden"
msgstr[1] "%d minuten geleden"
#: ../src/shell-global.c:847
#: ../src/shell-global.c:846
#, c-format
msgid "%d hour ago"
msgid_plural "%d hours ago"
msgstr[0] "%d uur geleden"
msgstr[1] "%d uur geleden"
#: ../src/shell-global.c:850
#: ../src/shell-global.c:849
#, c-format
msgid "%d day ago"
msgid_plural "%d days ago"
msgstr[0] "%d dag geleden"
msgstr[1] "%d dagen geleden"
#: ../src/shell-global.c:853
#: ../src/shell-global.c:852
#, c-format
msgid "%d week ago"
msgid_plural "%d weeks ago"

182
po/pa.po Normal file
View File

@ -0,0 +1,182 @@
# Punjabi translation for gnome-shell.
# Copyright (C) 2009 gnome-shell's COPYRIGHT HOLDER
# This file is distributed under the same license as the gnome-shell package.
#
# A S Alam <aalam@users.sf.net>, 2009.
msgid ""
msgstr ""
"Project-Id-Version: gnome-shell master\n"
"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug."
"cgi?product=gnome-shell&component=general\n"
"POT-Creation-Date: 2009-08-31 22:31+0000\n"
"PO-Revision-Date: 2009-09-01 06:51+0530\n"
"Last-Translator: A S Alam <aalam@users.sf.net>\n"
"Language-Team: Punjabi/Panjabi <punjabi-users@lists.sf.net>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: Lokalize 1.0\n"
#: ../data/gnome-shell.desktop.in.in.h:1
msgid "GNOME Shell"
msgstr "ਗਨੋਮ ਸ਼ੈਲ"
#: ../data/gnome-shell.desktop.in.in.h:2
msgid "Window management and application launching"
msgstr "ਵਿੰਡੋ ਪਰਬੰਧ ਅਤੇ ਐਪਲੀਕੇਸ਼ਨ ਚਲਾਓ"
#. left side
#: ../js/ui/panel.js:271
msgid "Activities"
msgstr "ਸਰਗਰਮੀਆਂ"
#. Translators: This is a time format.
#: ../js/ui/panel.js:454
msgid "%a %l:%M %p"
msgstr "%a %l:%M %p"
#: ../js/ui/dash.js:256
msgid "Find..."
msgstr "ਖੋਜ..."
#: ../js/ui/dash.js:374
msgid "Browse"
msgstr "ਝਲਕ"
#: ../js/ui/dash.js:451
msgid "(see all)"
msgstr "(ਸਭ ਵੇਖੋ)"
#. **** Applications ****
#: ../js/ui/dash.js:633 ../js/ui/dash.js:681
msgid "APPLICATIONS"
msgstr "ਐਪਲੀਕੇਸ਼ਨ"
#. **** Places ****
#. Translators: This is in the sense of locations for documents,
#. network locations, etc.
#: ../js/ui/dash.js:653
msgid "PLACES"
msgstr "ਥਾਵਾਂ"
#. **** Documents ****
#: ../js/ui/dash.js:660 ../js/ui/dash.js:692
msgid "RECENT DOCUMENTS"
msgstr "ਤਾਜ਼ਾ ਡੌਕੂਮੈਂਟ"
#. **** Search Results ****
#: ../js/ui/dash.js:679
msgid "SEARCH RESULTS"
msgstr "ਖੋਜ ਨਤੀਜੇ"
#: ../js/ui/runDialog.js:82
msgid "Please enter a command:"
msgstr "ਕਮਾਂਡ ਦਿਓ ਜੀ:"
#: ../src/shell-global.c:840
msgid "Less than a minute ago"
msgstr "ਇੱਕ ਮਿੰਟ ਤੋਂ ਘੱਟ ਚਿਰ ਪਹਿਲਾਂ"
#: ../src/shell-global.c:843
#, c-format
msgid "%d minute ago"
msgid_plural "%d minutes ago"
msgstr[0] "%d ਮਿੰਟ ਪਹਿਲਾਂ"
msgstr[1] "%d ਮਿੰਟ ਪਹਿਲਾਂ"
#: ../src/shell-global.c:846
#, c-format
msgid "%d hour ago"
msgid_plural "%d hours ago"
msgstr[0] "%d ਘੰਟਾ ਪਹਿਲਾਂ"
msgstr[1] "%d ਘੰਟੇ ਪਹਿਲਾਂ"
#: ../src/shell-global.c:849
#, c-format
msgid "%d day ago"
msgid_plural "%d days ago"
msgstr[0] "%d ਦਿਨ ਪਹਿਲਾਂ"
msgstr[1] "%d ਦਿਨ ਪਹਿਲਾਂ"
#: ../src/shell-global.c:852
#, c-format
msgid "%d week ago"
msgid_plural "%d weeks ago"
msgstr[0] "%d ਹਫ਼ਤਾ ਪਹਿਲਾਂ"
msgstr[1] "%d ਹਫ਼ਤੇ ਪਹਿਲਾਂ"
#: ../src/shell-status-menu.c:156
msgid "Unknown"
msgstr "ਅਣਜਾਣ"
#: ../src/shell-status-menu.c:212
#, c-format
msgid "Can't lock screen: %s"
msgstr "ਸਕਰੀਨ ਲਾਕ ਨਹੀਂ ਹੋ ਸਕਦੀ: %s"
#: ../src/shell-status-menu.c:227
#, c-format
msgid "Can't temporarily set screensaver to blank screen: %s"
msgstr "ਸਕਰੀਨ ਬੰਦ ਕਰਨ ਲਈ ਆਰਜ਼ੀ ਰੂਪ ਵਿੱਚ ਸਕਰੀਨ-ਸੇਵਰ ਨਹੀਂ ਸੈੱਟ ਕੀਤਾ ਜਾ ਸਕਦਾ: %s"
#: ../src/shell-status-menu.c:351
#, c-format
msgid "Can't logout: %s"
msgstr "ਲਾਗਆਉਟ ਨਹੀਂ ਕੀਤਾ ਜਾ ਸਕਦਾ: %s"
#: ../src/shell-status-menu.c:492
msgid "Account Information..."
msgstr "ਅਕਾਊਂਟ ਜਾਣਕਾਰੀ..."
#: ../src/shell-status-menu.c:502
msgid "Sidebar"
msgstr "ਬਾਹੀ"
#: ../src/shell-status-menu.c:510
msgid "System Preferences..."
msgstr "ਸਿਸਟਮ ਪਸੰਦ..."
#: ../src/shell-status-menu.c:525
msgid "Lock Screen"
msgstr "ਸਕਰੀਨ ਲਾਕ ਕਰੋ"
#: ../src/shell-status-menu.c:535
msgid "Switch User"
msgstr "ਯੂਜ਼ਰ ਬਦਲੋ"
#. Only show switch user if there are other users
#. Log Out
#: ../src/shell-status-menu.c:546
msgid "Log Out..."
msgstr "ਲਾਗਆਉਟ..."
#. Shut down
#: ../src/shell-status-menu.c:557
msgid "Shut Down..."
msgstr "ਬੰਦ ਕਰੋ..."
#: ../src/shell-uri-util.c:87
msgid "Home Folder"
msgstr "ਘਰ ਫੋਲਡਰ"
#. Translators: this is the same string as the one found in
#. * nautilus
#: ../src/shell-uri-util.c:102
msgid "File System"
msgstr "ਫਾਇਲ ਸਿਸਟਮ"
#: ../src/shell-uri-util.c:248
msgid "Search"
msgstr "ਖੋਜ"
#. Translators: the first string is the name of a gvfs
#. * method, and the second string is a path. For
#. * example, "Trash: some-directory". It means that the
#. * directory called "some-directory" is in the trash.
#.
#: ../src/shell-uri-util.c:298
#, c-format
msgid "%1$s: %2$s"
msgstr "%1$s: %2$s"

View File

@ -8,8 +8,8 @@ msgid ""
msgstr ""
"Project-Id-Version: gnome-shell\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2009-08-18 23:25+0200\n"
"PO-Revision-Date: 2009-08-18 23:23+0100\n"
"POT-Creation-Date: 2009-09-09 03:06+0200\n"
"PO-Revision-Date: 2009-09-09 03:02+0100\n"
"Last-Translator: Tomasz Dominikowski <dominikowski@gmail.com>\n"
"Language-Team: Polish <gnomepl@aviary.pl>\n"
"MIME-Version: 1.0\n"
@ -29,57 +29,58 @@ msgid "Window management and application launching"
msgstr "Zarządzanie oknami i uruchamianiem programów"
#. left side
#: ../js/ui/panel.js:266
#: ../js/ui/panel.js:269
msgid "Activities"
msgstr "Czynności"
#. Translators: This is a time format.
#: ../js/ui/panel.js:433
#: ../js/ui/panel.js:452
msgid "%a %l:%M %p"
msgstr "%a, %H:%M"
#: ../js/ui/dash.js:251
msgid "Find apps or documents"
msgstr "Wyszukuje programy lub dokumenty"
#: ../js/ui/dash.js:255
msgid "Find..."
msgstr "Znajdź..."
#: ../js/ui/dash.js:369
#: ../js/ui/dash.js:372
msgid "Browse"
msgstr "Przeglądaj"
#: ../js/ui/dash.js:508
msgid "(see all)"
msgstr "(wyświetl wszystko)"
#. **** Applications ****
#: ../js/ui/dash.js:505 ../js/ui/dash.js:578
#: ../js/ui/dash.js:700 ../js/ui/dash.js:756 ../js/ui/dash.js:887
msgid "APPLICATIONS"
msgstr "Programy"
#. **** Documents ****
#: ../js/ui/dash.js:510 ../js/ui/dash.js:605
msgid "RECENT DOCUMENTS"
msgstr "Ostatnie dokumenty"
#. **** Places ****
#. Translators: This is in the sense of locations for documents,
#. network locations, etc.
#: ../js/ui/dash.js:598
#: ../js/ui/dash.js:720
msgid "PLACES"
msgstr "Miejsca"
#: ../js/ui/runDialog.js:74
#. **** Documents ****
#: ../js/ui/dash.js:727 ../js/ui/dash.js:768 ../js/ui/dash.js:861
msgid "RECENT DOCUMENTS"
msgstr "Ostatnie dokumenty"
#. **** Search Results ****
#: ../js/ui/dash.js:746 ../js/ui/dash.js:850 ../js/ui/dash.js:876
msgid "SEARCH RESULTS"
msgstr "Wyniki wyszukiwania"
#: ../js/ui/runDialog.js:90
msgid "Please enter a command:"
msgstr "Proszę wprowadzić polecenie:"
#: ../src/gdmuser/gdm-user.c:243
msgid "Manager"
msgstr "Menedżer"
#: ../src/gdmuser/gdm-user.c:244
msgid "The user manager object this user is controlled by."
msgstr "Obiekt menedżera użytkowników, który steruje tym użytkownikiem."
#: ../src/shell-global.c:841
#: ../src/shell-global.c:799
msgid "Less than a minute ago"
msgstr "Mniej niż minutę temu"
#: ../src/shell-global.c:844
#: ../src/shell-global.c:802
#, c-format
msgid "%d minute ago"
msgid_plural "%d minutes ago"
@ -87,7 +88,7 @@ msgstr[0] "%d minuta temu"
msgstr[1] "%d minuty temu"
msgstr[2] "%d minut temu"
#: ../src/shell-global.c:847
#: ../src/shell-global.c:805
#, c-format
msgid "%d hour ago"
msgid_plural "%d hours ago"
@ -95,7 +96,7 @@ msgstr[0] "%d godzina temu"
msgstr[1] "%d godziny temu"
msgstr[2] "%d godzin temu"
#: ../src/shell-global.c:850
#: ../src/shell-global.c:808
#, c-format
msgid "%d day ago"
msgid_plural "%d days ago"
@ -103,7 +104,7 @@ msgstr[0] "%d dzień temu"
msgstr[1] "%d dni temu"
msgstr[2] "%d dni temu"
#: ../src/shell-global.c:853
#: ../src/shell-global.c:811
#, c-format
msgid "%d week ago"
msgid_plural "%d weeks ago"

View File

@ -7,8 +7,8 @@ msgid ""
msgstr ""
"Project-Id-Version: gnome-shell\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2009-08-25 07:48+0200\n"
"PO-Revision-Date: 2009-08-25 07:48+0100\n"
"POT-Creation-Date: 2009-09-01 00:31+0200\n"
"PO-Revision-Date: 2009-09-01 00:31+0100\n"
"Last-Translator: Daniel Nylander <po@danielnylander.se>\n"
"Language-Team: Swedish <tp-sv@listor.tp-sv.se>\n"
"MIME-Version: 1.0\n"
@ -25,80 +25,81 @@ msgid "Window management and application launching"
msgstr "Fönsterhantering och programstarter"
#. left side
#: ../js/ui/panel.js:266
#: ../js/ui/panel.js:271
msgid "Activities"
msgstr "Aktiviteter"
#. Translators: This is a time format.
#: ../js/ui/panel.js:433
#: ../js/ui/panel.js:454
msgid "%a %l:%M %p"
msgstr "%a %H.%M"
#: ../js/ui/dash.js:250
msgid "Find apps or documents"
msgstr "Hitta program eller dokument"
#: ../js/ui/dash.js:256
msgid "Find..."
msgstr "Sök..."
#: ../js/ui/dash.js:368
#: ../js/ui/dash.js:374
msgid "Browse"
msgstr "Bläddra"
#: ../js/ui/dash.js:451
msgid "(see all)"
msgstr "(se alla)"
#. **** Applications ****
#: ../js/ui/dash.js:556
#: ../js/ui/dash.js:606
#: ../js/ui/dash.js:633
#: ../js/ui/dash.js:681
msgid "APPLICATIONS"
msgstr "PROGRAM"
#. **** Places ****
#. Translators: This is in the sense of locations for documents,
#. network locations, etc.
#: ../js/ui/dash.js:576
#: ../js/ui/dash.js:653
msgid "PLACES"
msgstr "PLATSER"
#. **** Documents ****
#: ../js/ui/dash.js:583
#: ../js/ui/dash.js:660
#: ../js/ui/dash.js:692
msgid "RECENT DOCUMENTS"
msgstr "SENASTE DOKUMENT"
#. **** Search Results ****
#: ../js/ui/dash.js:602
#: ../js/ui/dash.js:679
msgid "SEARCH RESULTS"
msgstr "SÖKRESULTAT"
#: ../js/ui/dash.js:615
msgid "DOCUMENTS"
msgstr "DOKUMENT"
#: ../js/ui/runDialog.js:75
#: ../js/ui/runDialog.js:82
msgid "Please enter a command:"
msgstr "Ange ett kommando:"
#: ../src/shell-global.c:841
#: ../src/shell-global.c:840
msgid "Less than a minute ago"
msgstr "Mindre än en minut sedan"
#: ../src/shell-global.c:844
#: ../src/shell-global.c:843
#, c-format
msgid "%d minute ago"
msgid_plural "%d minutes ago"
msgstr[0] "%d minut sedan"
msgstr[1] "%d minuter sedan"
#: ../src/shell-global.c:847
#: ../src/shell-global.c:846
#, c-format
msgid "%d hour ago"
msgid_plural "%d hours ago"
msgstr[0] "%d timme sedan"
msgstr[1] "%d timmar sedan"
#: ../src/shell-global.c:850
#: ../src/shell-global.c:849
#, c-format
msgid "%d day ago"
msgid_plural "%d days ago"
msgstr[0] "%d dag sedan"
msgstr[1] "%d dagar sedan"
#: ../src/shell-global.c:853
#: ../src/shell-global.c:852
#, c-format
msgid "%d week ago"
msgid_plural "%d weeks ago"
@ -179,6 +180,10 @@ msgstr "Sök"
msgid "%1$s: %2$s"
msgstr "%1$s: %2$s"
#~ msgid "Find apps or documents"
#~ msgstr "Hitta program eller dokument"
#~ msgid "DOCUMENTS"
#~ msgstr "DOKUMENT"
#~ msgid "Manager"
#~ msgstr "Hanterare"
#~ msgid "The user manager object this user is controlled by."

176
po/zh_CN.po Normal file
View File

@ -0,0 +1,176 @@
# Chinese (China) translation for gnome-shell.
# Copyright (C) 2009 gnome-shell's COPYRIGHT HOLDER
# This file is distributed under the same license as the gnome-shell package.
# Ray Wang <raywang@gnome.org>, 2009.
#
msgid ""
msgstr ""
"Project-Id-Version: gnome-shell master\n"
"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?product=gnome-"
"shell&component=general\n"
"POT-Creation-Date: 2009-08-29 19:32+0000\n"
"PO-Revision-Date: 2009-08-30 00:08+0800\n"
"Last-Translator: Ray Wang <raywang@gnome.org>\n"
"Language-Team: Chinese (Simplified) <i18n-zh@googlegroups.com>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: utf-8\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: ../data/gnome-shell.desktop.in.in.h:1
msgid "GNOME Shell"
msgstr "GNOME Shell"
#: ../data/gnome-shell.desktop.in.in.h:2
msgid "Window management and application launching"
msgstr "窗口管理和应用程序启动"
#. left side
#: ../js/ui/panel.js:271
msgid "Activities"
msgstr "活动"
#. Translators: This is a time format.
#: ../js/ui/panel.js:454
msgid "%a %l:%M %p"
msgstr "%A %H:%M"
#: ../js/ui/dash.js:256
msgid "Find..."
msgstr "查找..."
#: ../js/ui/dash.js:374
msgid "Browse"
msgstr "浏览"
#: ../js/ui/dash.js:451
msgid "(see all)"
msgstr "(查看所有)"
#. **** Applications ****
#: ../js/ui/dash.js:633 ../js/ui/dash.js:681
msgid "APPLICATIONS"
msgstr "应用程序"
#. **** Places ****
#. Translators: This is in the sense of locations for documents,
#. network locations, etc.
#: ../js/ui/dash.js:653
msgid "PLACES"
msgstr "位置"
#. **** Documents ****
#: ../js/ui/dash.js:660 ../js/ui/dash.js:692
msgid "RECENT DOCUMENTS"
msgstr "最近的文档"
#. **** Search Results ****
#: ../js/ui/dash.js:679
msgid "SEARCH RESULTS"
msgstr "搜索结果"
#: ../js/ui/runDialog.js:82
msgid "Please enter a command:"
msgstr "请输入一个命令:"
#: ../src/shell-global.c:840
msgid "Less than a minute ago"
msgstr "少于一分钟前"
#: ../src/shell-global.c:843
#, c-format
msgid "%d minute ago"
msgid_plural "%d minutes ago"
msgstr[0] "%d 分钟前"
#: ../src/shell-global.c:846
#, c-format
msgid "%d hour ago"
msgid_plural "%d hours ago"
msgstr[0] "%d 小时前"
#: ../src/shell-global.c:849
#, c-format
msgid "%d day ago"
msgid_plural "%d days ago"
msgstr[0] "%d 天前"
#: ../src/shell-global.c:852
#, c-format
msgid "%d week ago"
msgid_plural "%d weeks ago"
msgstr[0] "%d 周前"
#: ../src/shell-status-menu.c:156
msgid "Unknown"
msgstr "未知"
#: ../src/shell-status-menu.c:212
#, c-format
msgid "Can't lock screen: %s"
msgstr "不能锁住屏幕:%s"
#: ../src/shell-status-menu.c:227
#, c-format
msgid "Can't temporarily set screensaver to blank screen: %s"
msgstr "不能临时将屏幕保护设置成空白屏幕:%s"
#: ../src/shell-status-menu.c:351
#, c-format
msgid "Can't logout: %s"
msgstr "不能退出:%s"
#: ../src/shell-status-menu.c:492
msgid "Account Information..."
msgstr "帐户信息..."
#: ../src/shell-status-menu.c:502
msgid "Sidebar"
msgstr "侧边栏"
#: ../src/shell-status-menu.c:510
msgid "System Preferences..."
msgstr "系统首选项..."
#: ../src/shell-status-menu.c:525
msgid "Lock Screen"
msgstr "锁住屏幕"
#: ../src/shell-status-menu.c:535
msgid "Switch User"
msgstr "切换用户"
#. Only show switch user if there are other users
#. Log Out
#: ../src/shell-status-menu.c:546
msgid "Log Out..."
msgstr "退出..."
#. Shut down
#: ../src/shell-status-menu.c:557
msgid "Shut Down..."
msgstr "关机..."
#: ../src/shell-uri-util.c:87
msgid "Home Folder"
msgstr "主文件夹"
#. Translators: this is the same string as the one found in
#. * nautilus
#: ../src/shell-uri-util.c:102
msgid "File System"
msgstr "文件系统"
#: ../src/shell-uri-util.c:248
msgid "Search"
msgstr "搜索"
#. Translators: the first string is the name of a gvfs
#. * method, and the second string is a path. For
#. * example, "Trash: some-directory". It means that the
#. * directory called "some-directory" is in the trash.
#.
#: ../src/shell-uri-util.c:298
#, c-format
msgid "%1$s: %2$s"
msgstr "%1$s: %2$s"

117
src/Makefile-nbtk.am Normal file
View File

@ -0,0 +1,117 @@
nbtk_cflags = \
-I$(top_srcdir)/src \
-DPREFIX=\""$(prefix)"\" \
-DLIBDIR=\""$(libdir)"\" \
-DG_DISABLE_DEPRECATED \
-DG_LOG_DOMAIN=\"Nbtk\" \
-DNBTK_COMPILATION \
$(NBTK_CFLAGS) \
$(NULL)
nbtk_built_sources = \
nbtk-enum-types.h \
nbtk-enum-types.c \
nbtk-marshal.h \
nbtk-marshal.c
BUILT_SOURCES += $(nbtk_built_sources)
EXTRA_DIST += \
nbtk/nbtk-marshal.list \
nbtk/nbtk-enum-types.h.in \
nbtk/nbtk-enum-types.c.in
CLEANFILES += stamp-nbtk-marshal.h stamp-nbtk-enum-types.h
nbtk-marshal.h: stamp-nbtk-marshal.h
@true
stamp-nbtk-marshal.h: Makefile nbtk/nbtk-marshal.list
$(AM_V_GEN) $(GLIB_GENMARSHAL) \
--prefix=_nbtk_marshal \
--header \
$(srcdir)/nbtk/nbtk-marshal.list > $@.tmp && \
(cmp -s $@.tmp nbtk-marshal.h || cp -f $@.tmp nbtk-marshal.h) && \
rm -f $@.tmp && \
echo timestamp > $(@F)
nbtk-marshal.c: Makefile nbtk/nbtk-marshal.list
$(AM_V_GEN) (echo "#include \"nbtk-marshal.h\"" ; \
$(GLIB_GENMARSHAL) \
--prefix=_nbtk_marshal \
--body \
$(srcdir)/nbtk/nbtk-marshal.list ) > $@.tmp && \
cp -f $@.tmp nbtk-marshal.c && \
rm -f $@.tmp
nbtk-enum-types.h: stamp-nbtk-enum-types.h Makefile
@true
stamp-nbtk-enum-types.h: $(source_h) nbtk/nbtk-enum-types.h.in
$(AM_V_GEN) ( cd $(srcdir) && \
$(GLIB_MKENUMS) \
--template nbtk/nbtk-enum-types.h.in \
$(nbtk_source_h) ) >> $@.tmp && \
(cmp -s $@.tmp nbtk-enum-types.h || cp $@.tmp nbtk-enum-types.h) && \
rm -f $@.tmp && \
echo timestamp > $(@F)
nbtk-enum-types.c: stamp-nbtk-enum-types.h nbtk/nbtk-enum-types.c.in
$(AM_V_GEN) ( cd $(srcdir) && \
$(GLIB_MKENUMS) \
--template nbtk/nbtk-enum-types.c.in \
$(nbtk_source_h) ) >> $@.tmp && \
cp $@.tmp $@ && \
rm -f $@.tmp
# please, keep this sorted alphabetically
nbtk_source_h = \
nbtk/nbtk-adjustment.h \
nbtk/nbtk-bin.h \
nbtk/nbtk-box-layout.h \
nbtk/nbtk-box-layout-child.h \
nbtk/nbtk-button.h \
nbtk/nbtk-clipboard.h \
nbtk/nbtk-entry.h \
nbtk/nbtk-label.h \
nbtk/nbtk-private.h \
nbtk/nbtk-scrollable.h \
nbtk/nbtk-scroll-bar.h \
nbtk/nbtk-scroll-view.h \
nbtk/nbtk-subtexture.h \
nbtk/nbtk-texture-cache.h \
nbtk/nbtk-texture-frame.h \
nbtk/nbtk-tooltip.h \
nbtk/nbtk-types.h \
nbtk/nbtk-widget.h \
$(NULL)
# please, keep this sorted alphabetically
nbtk_source_c = \
nbtk/nbtk-adjustment.c \
nbtk/nbtk-bin.c \
nbtk/nbtk-box-layout.c \
nbtk/nbtk-box-layout-child.c \
nbtk/nbtk-button.c \
nbtk/nbtk-clipboard.c \
nbtk/nbtk-entry.c \
nbtk/nbtk-label.c \
nbtk/nbtk-private.c \
nbtk/nbtk-scrollable.c \
nbtk/nbtk-scroll-bar.c \
nbtk/nbtk-scroll-view.c \
nbtk/nbtk-subtexture.c \
nbtk/nbtk-texture-cache.c \
nbtk/nbtk-texture-frame.c \
nbtk/nbtk-tooltip.c \
nbtk/nbtk-widget.c \
$(NULL)
noinst_LTLIBRARIES += libnbtk-1.0.la
libnbtk_1_0_la_LIBADD = $(NBTK_LIBS)
libnbtk_1_0_la_SOURCES = \
$(nbtk_source_c) \
$(nbtk_source_h) \
$(nbtk_built_sources) \
$(NULL)
libnbtk_1_0_la_CPPFLAGS = $(nbtk_cflags)
libnbtk_1_0_la_LDFLAGS = $(LDADD)

36
src/Makefile-toolkit.am Normal file
View File

@ -0,0 +1,36 @@
toolkit_cflags = \
-I$(top_srcdir)/src \
-DPREFIX=\""$(prefix)"\" \
-DLIBDIR=\""$(libdir)"\" \
-DG_DISABLE_DEPRECATED \
-DG_LOG_DOMAIN=\"Shell\" \
$(TOOLKIT_CFLAGS)
# please, keep this sorted alphabetically
toolkit_sources = \
toolkit/shell-border-image.c \
toolkit/shell-border-image.h \
toolkit/shell-theme.c \
toolkit/shell-theme.h \
toolkit/shell-theme-context.c \
toolkit/shell-theme-context.h \
toolkit/shell-theme-node.c \
toolkit/shell-theme-node.h \
toolkit/shell-theme-private.h
non_gir_toolkit_sources = \
toolkit/shell-theme-private.h
noinst_LTLIBRARIES += libshell-toolkit.la
libshell_toolkit_la_LIBADD = $(TOOLKIT_LIBS)
libshell_toolkit_la_SOURCES = $(toolkit_sources) $(toolkit_built_sources)
libshell_toolkit_la_CPPFLAGS = $(toolkit_cflags)
libshell_toolkit_la_LDFLAGS = $(LDADD)
noinst_PROGRAMS += test-theme
test_theme_CPPFLAGS = $(toolkit_cflags)
test_theme_LDADD = libshell-toolkit.la
test_theme_SOURCES = toolkit/test-theme.c

View File

@ -1,9 +1,12 @@
NULL =
BUILT_SOURCES =
CLEANFILES =
EXTRA_DIST =
EXTRA_DIST =
libexec_PROGRAMS =
noinst_LTLIBRARIES =
noinst_LTLIBRARIES =
noinst_PROGRAMS =
.AUTOPARALLEL:
bin_SCRIPTS = gnome-shell
@ -14,6 +17,7 @@ gnome-shell: gnome-shell.in
-e "s|@libexecdir[@]|$(libexecdir)|" \
-e "s|@libdir[@]|$(libdir)|" \
-e "s|@pkgdatadir[@]|$(pkgdatadir)|" \
-e "s|@PYTHON[@]|$(PYTHON)|" \
-e "s|@sysconfdir[@]|$(sysconfdir)|" \
$< > $@ && chmod a+x $@
CLEANFILES += gnome-shell
@ -21,6 +25,8 @@ EXTRA_DIST += gnome-shell.in
include Makefile-big.am
include Makefile-gdmuser.am
include Makefile-nbtk.am
include Makefile-toolkit.am
include Makefile-tray.am
gnome_shell_cflags = \
@ -72,6 +78,8 @@ libgnome_shell_la_SOURCES = \
shell-generic-container.h \
shell-gtk-embed.c \
shell-gtk-embed.h \
shell-menu.c \
shell-menu.h \
shell-overflow-list.c \
shell-overflow-list.h \
shell-process.c \
@ -91,7 +99,7 @@ libgnome_shell_la_SOURCES = \
shell-wm.c \
shell-wm.h
non_gir_sources = \
non_gir_sources = \
shell-embedded-window-private.h
shell_recorder_sources = \
@ -109,7 +117,7 @@ if BUILD_RECORDER
libgnome_shell_la_SOURCES += $(shell_recorder_sources)
non_gir_sources += $(shell_recorder_non_gir_sources)
noinst_PROGRAMS = test-recorder
noinst_PROGRAMS += test-recorder
test_recorder_CPPFLAGS = $(TEST_SHELL_RECORDER_CFLAGS)
test_recorder_LDADD = $(TEST_SHELL_RECORDER_LIBS)
@ -120,7 +128,7 @@ test_recorder_SOURCES = \
endif BUILD_RECORDER
libgnome_shell_la_gir_sources = \
$(filter-out $(non_gir_sources), $(libgnome_shell_la_SOURCES))
$(filter-out $(non_gir_sources) $(non_gir_toolkit_sources), $(libgnome_shell_la_SOURCES) $(toolkit_sources))
shell-marshal.h: stamp-shell-marshal.h
@true
@ -147,22 +155,26 @@ libgnome_shell_la_LIBADD = \
$(MUTTER_PLUGIN_LIBS) \
$(LIBGNOMEUI_LIBS) \
libbig-1.0.la \
libnbtk-1.0.la \
libgdmuser-1.0.la \
libshell-toolkit.la \
libtray.la
libgnome_shell_la_CPPFLAGS = $(gnome_shell_cflags)
typelibdir = $(pkglibdir)
typelib_DATA = Shell-0.1.typelib Big-1.0.typelib
typelib_DATA = Shell-0.1.typelib Big-1.0.typelib Nbtk-1.0.typelib
Shell-0.1.gir: $(mutter) $(G_IR_SCANNER) Big-1.0.gir libgnome-shell.la Makefile
Shell-0.1.gir: $(mutter) $(G_IR_SCANNER) Big-1.0.gir Nbtk-1.0.gir libgnome-shell.la Makefile
$(AM_V_GEN) $(G_IR_SCANNER) \
--namespace=Shell \
--nsversion=0.1 \
--add-include-path=$(MUTTER_LIB_DIR)/mutter/ \
--include=Clutter-1.0 \
--include=Meta-2.27 \
--libtool="$(LIBTOOL)" \
--add-include-path=$(builddir) \
--include=Big-1.0 \
--include=Nbtk-1.0 \
--program=mutter \
--program-arg=--mutter-plugins=$$(pwd)/libgnome-shell.la \
$(addprefix $(srcdir)/,$(libgnome_shell_la_gir_sources)) \
@ -173,7 +185,7 @@ CLEANFILES += Shell-0.1.gir
# The dependency on libgnome-shell.la here is because g-ir-compiler opens it
# (not the fake library, since we've already done the rewriting)
Shell-0.1.typelib: libgnome-shell.la Shell-0.1.gir Big-1.0.gir
$(AM_V_GEN) LD_LIBRARY_PATH=.$${LD_LIBRARY_PATH:+:$$LD_LIBRARY_PATH} \
$(AM_V_GEN) \
$(G_IR_COMPILER) \
--includedir=. \
--includedir=$(MUTTER_LIB_DIR)/mutter/ \
@ -186,6 +198,7 @@ Big-1.0.gir: $(mutter) $(G_IR_SCANNER) libgnome-shell.la libbig-1.0.la Makefile
--nsversion=1.0 \
--include=Clutter-1.0 \
--include=GdkPixbuf-2.0 \
--libtool="$(LIBTOOL)" \
--program=mutter \
--program-arg=--mutter-plugins=$$(pwd)/libgnome-shell.la \
$(addprefix $(srcdir)/,$(big_source_h)) \
@ -196,6 +209,54 @@ Big-1.0.gir: $(mutter) $(G_IR_SCANNER) libgnome-shell.la libbig-1.0.la Makefile
CLEANFILES += Big-1.0.gir
Big-1.0.typelib: libbig-1.0.la Big-1.0.gir
$(AM_V_GEN) LD_LIBRARY_PATH=.$${LD_LIBRARY_PATH:+:$$LD_LIBRARY_PATH} \
$(G_IR_COMPILER) Big-1.0.gir -o $@
$(AM_V_GEN) $(G_IR_COMPILER) Big-1.0.gir -o $@
CLEANFILES += Big-1.0.typelib
toolkit_gir_sources = \
$(filter-out $(non_gir_toolkit_sources), $(toolkit_sources))
# Since the Shell namepace includes both the code in toolkit/ that our fork of
# NBTK depends upon and the code in this directory that depends on NBTK, We have a
# circular dependency when generating the girs and typelibs. We work around this
# by generating a Toolkit gir, using it to build the Nbtk gir then sed'ing the
# reference out of the generated gir.
Toolkit-0.1.gir: $(mutter) $(G_IR_SCANNER) libgnome-shell.la libshell-toolkit.la Makefile
$(AM_V_GEN) $(G_IR_SCANNER) \
--namespace=Shell \
--nsversion=0.1 \
--include=Clutter-1.0 \
--libtool="$(LIBTOOL)" \
--program=mutter \
--program-arg=--mutter-plugins=$$(pwd)/libgnome-shell.la \
$(addprefix $(srcdir)/,$(toolkit_gir_sources)) \
$(TOOLKIT_CFLAGS) \
-o $@
CLEANFILES += Toolkit-1.0.gir
Nbtk-1.0.gir: $(mutter) $(G_IR_SCANNER) Toolkit-0.1.gir libgnome-shell.la libnbtk-1.0.la Makefile
$(AM_V_GEN) $(G_IR_SCANNER) \
--namespace=Nbtk \
--nsversion=1.0 \
--include=Clutter-1.0 \
--include=Gtk-2.0 \
--add-include-path=$(builddir) \
--include=Toolkit-0.1 \
--libtool="$(LIBTOOL)" \
--program=mutter \
--program-arg=--mutter-plugins=$$(pwd)/libgnome-shell.la \
-DNBTK_COMPILATION \
$(addprefix $(srcdir)/,$(nbtk_source_h)) \
$(addprefix $(srcdir)/,$(nbtk_source_c)) \
$(srcdir)/nbtk-enum-types.h \
$(NBTK_CFLAGS) \
-o $@.tmp && \
sed -e '/"Toolkit"/d' < $@.tmp > $@
CLEANFILES += Nbtk-1.0.gir
Nbtk-1.0.typelib: Nbtk-1.0.gir
$(AM_V_GEN) $(G_IR_COMPILER) \
--includedir=. \
--includedir=$(MUTTER_LIB_DIR)/mutter/ \
$< -o $@
CLEANFILES += Nbtk-1.0.typelib

View File

@ -268,6 +268,52 @@ corner_get(guint radius,
return corner;
}
/* To match the CSS specification, we want the border to look like it was
* drawn over the background. But actually drawing the border over the
* background will produce slightly bad antialiasing at the edges, so
* compute the effective border color instead.
*/
#define NORM(x) (t = (x) + 127, (t + (t >> 8)) >> 8)
#define MULT(c,a) NORM(c*a)
static void
premultiply (ClutterColor *color)
{
guint t;
color->red = MULT (color->red, color->alpha);
color->green = MULT (color->green, color->alpha);
color->blue = MULT (color->blue, color->alpha);
}
static void
unpremultiply (ClutterColor *color)
{
if (color->alpha != 0) {
color->red = (color->red * 255 + 127) / color->alpha;
color->green = (color->green * 255 + 127) / color->alpha;
color->blue = (color->blue * 255 + 127) / color->alpha;
}
}
static void
over (const ClutterColor *source,
const ClutterColor *destination,
ClutterColor *result)
{
guint t;
ClutterColor src = *source;
ClutterColor dst = *destination;
premultiply (&src);
premultiply (&dst);
result->alpha = src.alpha + NORM ((255 - src.alpha) * dst.alpha);
result->red = src.red + NORM ((255 - src.alpha) * dst.red);
result->green = src.green + NORM ((255 - src.alpha) * dst.green);
result->blue = src.blue + NORM ((255 - src.alpha) * dst.blue);
unpremultiply (result);
}
static void
big_rectangle_update_corners(BigRectangle *rectangle)
{
@ -278,6 +324,7 @@ big_rectangle_update_corners(BigRectangle *rectangle)
if (rectangle->radius != 0) {
ClutterColor *color;
ClutterColor *border_color;
ClutterColor effective_border;
guint border_width;
g_object_get(rectangle,
@ -286,10 +333,12 @@ big_rectangle_update_corners(BigRectangle *rectangle)
"color", &color,
NULL);
over (border_color, color, &effective_border);
corner = corner_get(rectangle->radius,
color,
border_width,
border_color);
&effective_border);
clutter_color_free(border_color);
clutter_color_free(color);
@ -329,12 +378,10 @@ big_rectangle_paint(ClutterActor *actor)
rectangle = BIG_RECTANGLE(actor);
if (rectangle->radius == 0) {
/* In that case we are no different than our parent class,
* so don't bother */
CLUTTER_ACTOR_CLASS(big_rectangle_parent_class)->paint(actor);
return;
}
/* We can't chain up, even when we the radius is 0, because of the different
* interpretation of the border/background relationship here than for
* ClutterRectangle.
*/
if (rectangle->corners_dirty)
big_rectangle_update_corners(rectangle);
@ -345,6 +392,9 @@ big_rectangle_paint(ClutterActor *actor)
"color", &color,
NULL);
if (border_color->alpha == 0 && color->alpha == 0)
goto out;
actor_opacity = clutter_actor_get_paint_opacity (actor);
clutter_actor_get_allocation_box(actor, &box);
@ -358,6 +408,11 @@ big_rectangle_paint(ClutterActor *actor)
radius = rectangle->radius;
/* Optimization; if the border is transparent, it just looks like part of
* the background */
if (radius == 0 && border_color->alpha == 0)
border_width = 0;
max = MAX(border_width, radius);
if (radius != 0) {
@ -393,33 +448,54 @@ big_rectangle_paint(ClutterActor *actor)
}
if (border_width != 0) {
ClutterColor effective_border;
over (border_color, color, &effective_border);
if (!rectangle->border_material)
rectangle->border_material = cogl_material_new ();
cogl_color_set_from_4ub(&tmp_color,
border_color->red,
border_color->green,
border_color->blue,
actor_opacity * border_color->alpha / 255);
effective_border.red,
effective_border.green,
effective_border.blue,
actor_opacity * effective_border.alpha / 255);
cogl_color_premultiply (&tmp_color);
cogl_material_set_color(rectangle->border_material, &tmp_color);
cogl_set_source(rectangle->border_material);
/* NORTH */
cogl_rectangle(max, 0,
width - max, border_width);
if (radius > 0) { /* skip corners */
/* NORTH */
cogl_rectangle(max, 0,
width - max, border_width);
/* EAST */
cogl_rectangle(width - border_width, max,
width, height - max);
/* EAST */
cogl_rectangle(width - border_width, max,
width, height - max);
/* SOUTH */
cogl_rectangle(max, height - border_width,
width - max, height);
/* SOUTH */
cogl_rectangle(max, height - border_width,
width - max, height);
/* WEST */
cogl_rectangle(0, max,
border_width, height - max);
/* WEST */
cogl_rectangle(0, max,
border_width, height - max);
} else { /* include corners */
/* NORTH */
cogl_rectangle(0, 0,
width, border_width);
/* EAST */
cogl_rectangle(width - border_width, border_width,
width, height - border_width);
/* SOUTH */
cogl_rectangle(0, height - border_width,
width, height);
/* WEST */
cogl_rectangle(0, border_width,
border_width, height - border_width);
}
}
if (!rectangle->background_material)
@ -455,6 +531,7 @@ big_rectangle_paint(ClutterActor *actor)
cogl_rectangle(border_width, max,
width - border_width, height - max);
out:
clutter_color_free(border_color);
clutter_color_free(color);
}

View File

@ -1,4 +1,4 @@
#!/usr/bin/python
#!@PYTHON@
import atexit
import optparse
@ -253,6 +253,7 @@ if options.debug:
normal_exit = False
try:
shell = None
if options.xephyr:
xephyr = start_xephyr()
# This makes us not grab the org.gnome.Panel name
@ -281,7 +282,9 @@ finally:
except OSError:
pass
if shell.returncode == 0:
if shell is None:
print "Failed to start shell"
elif shell.returncode == 0:
normal_exit = True
if options.verbose:
print "Shell exited normally"

View File

@ -1,64 +0,0 @@
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
#include <mutter-plugin.h>
ClutterActor *
mutter_plugin_get_overlay_group (MutterPlugin *plugin)
{
return NULL;
}
ClutterActor *
mutter_plugin_get_stage (MutterPlugin *plugin)
{
return NULL;
}
GList *
mutter_plugin_get_windows (MutterPlugin *plugin)
{
return NULL;
}
void
mutter_plugin_query_screen_size (MutterPlugin *plugin,
int *width,
int *height)
{
}
void
mutter_plugin_set_stage_input_area (MutterPlugin *plugin,
gint x, gint y, gint width, gint height)
{
}
MetaScreen *
mutter_plugin_get_screen (MutterPlugin *plugin)
{
return NULL;
}
ClutterActor *
mutter_plugin_get_window_group (MutterPlugin *plugin)
{
return NULL;
}
Display *
meta_display_get_xdisplay (MetaDisplay *display)
{
return NULL;
}
MetaDisplay *
meta_screen_get_display (MetaScreen *display)
{
return NULL;
}
Window
meta_screen_get_xroot (MetaScreen *display)
{
return None;
}

768
src/nbtk/nbtk-adjustment.c Normal file
View File

@ -0,0 +1,768 @@
/*
* nbtk-adjustment.c: Adjustment object
*
* Copyright (C) 2008 OpenedHand
* Copyright (c) 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
*
* Written by: Chris Lord <chris@openedhand.com>, inspired by GtkAdjustment
* Port to Nbtk by: Robert Staudinger <robsta@openedhand.com>
*
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <glib-object.h>
#include <clutter/clutter.h>
#include "nbtk-adjustment.h"
#include "nbtk-marshal.h"
#include "nbtk-private.h"
G_DEFINE_TYPE (NbtkAdjustment, nbtk_adjustment, G_TYPE_OBJECT)
#define ADJUSTMENT_PRIVATE(o) (G_TYPE_INSTANCE_GET_PRIVATE ((o), NBTK_TYPE_ADJUSTMENT, NbtkAdjustmentPrivate))
struct _NbtkAdjustmentPrivate
{
/* Do not sanity-check values while constructing,
* not all properties may be set yet. */
gboolean is_constructing : 1;
gdouble lower;
gdouble upper;
gdouble value;
gdouble step_increment;
gdouble page_increment;
gdouble page_size;
/* For interpolation */
ClutterTimeline *interpolation;
gdouble old_position;
gdouble new_position;
/* For elasticity */
gboolean elastic;
guint bounce_source;
ClutterAlpha *bounce_alpha;
};
enum
{
PROP_0,
PROP_LOWER,
PROP_UPPER,
PROP_VALUE,
PROP_STEP_INC,
PROP_PAGE_INC,
PROP_PAGE_SIZE,
PROP_ELASTIC,
};
enum
{
CHANGED,
LAST_SIGNAL
};
static guint signals[LAST_SIGNAL] = { 0, };
static gboolean nbtk_adjustment_set_lower (NbtkAdjustment *adjustment,
gdouble lower);
static gboolean nbtk_adjustment_set_upper (NbtkAdjustment *adjustment,
gdouble upper);
static gboolean nbtk_adjustment_set_step_increment (NbtkAdjustment *adjustment,
gdouble step);
static gboolean nbtk_adjustment_set_page_increment (NbtkAdjustment *adjustment,
gdouble page);
static gboolean nbtk_adjustment_set_page_size (NbtkAdjustment *adjustment,
gdouble size);
static void
nbtk_adjustment_constructed (GObject *object)
{
GObjectClass *g_class;
NbtkAdjustment *self = NBTK_ADJUSTMENT (object);
g_class = G_OBJECT_CLASS (nbtk_adjustment_parent_class);
/* The docs say we're suppose to chain up, but would crash without
* some extra care. */
if (g_class && g_class->constructed &&
g_class->constructed != nbtk_adjustment_constructed)
{
g_class->constructed (object);
}
NBTK_ADJUSTMENT (self)->priv->is_constructing = FALSE;
nbtk_adjustment_clamp_page (self, self->priv->lower, self->priv->upper);
}
static void
nbtk_adjustment_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
NbtkAdjustmentPrivate *priv = NBTK_ADJUSTMENT (gobject)->priv;
switch (prop_id)
{
case PROP_LOWER:
g_value_set_double (value, priv->lower);
break;
case PROP_UPPER:
g_value_set_double (value, priv->upper);
break;
case PROP_VALUE:
g_value_set_double (value, priv->value);
break;
case PROP_STEP_INC:
g_value_set_double (value, priv->step_increment);
break;
case PROP_PAGE_INC:
g_value_set_double (value, priv->page_increment);
break;
case PROP_PAGE_SIZE:
g_value_set_double (value, priv->page_size);
break;
case PROP_ELASTIC:
g_value_set_boolean (value, priv->elastic);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
nbtk_adjustment_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
NbtkAdjustment *adj = NBTK_ADJUSTMENT (gobject);
switch (prop_id)
{
case PROP_LOWER:
nbtk_adjustment_set_lower (adj, g_value_get_double (value));
break;
case PROP_UPPER:
nbtk_adjustment_set_upper (adj, g_value_get_double (value));
break;
case PROP_VALUE:
nbtk_adjustment_set_value (adj, g_value_get_double (value));
break;
case PROP_STEP_INC:
nbtk_adjustment_set_step_increment (adj, g_value_get_double (value));
break;
case PROP_PAGE_INC:
nbtk_adjustment_set_page_increment (adj, g_value_get_double (value));
break;
case PROP_PAGE_SIZE:
nbtk_adjustment_set_page_size (adj, g_value_get_double (value));
break;
case PROP_ELASTIC:
nbtk_adjustment_set_elastic (adj, g_value_get_boolean (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
stop_interpolation (NbtkAdjustment *adjustment)
{
NbtkAdjustmentPrivate *priv = adjustment->priv;
if (priv->interpolation)
{
clutter_timeline_stop (priv->interpolation);
g_object_unref (priv->interpolation);
priv->interpolation = NULL;
if (priv->bounce_alpha)
{
g_object_unref (priv->bounce_alpha);
priv->bounce_alpha = NULL;
}
}
if (priv->bounce_source)
{
g_source_remove (priv->bounce_source);
priv->bounce_source = 0;
}
}
static void
nbtk_adjustment_dispose (GObject *object)
{
stop_interpolation (NBTK_ADJUSTMENT (object));
G_OBJECT_CLASS (nbtk_adjustment_parent_class)->dispose (object);
}
static void
nbtk_adjustment_class_init (NbtkAdjustmentClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
g_type_class_add_private (klass, sizeof (NbtkAdjustmentPrivate));
object_class->constructed = nbtk_adjustment_constructed;
object_class->get_property = nbtk_adjustment_get_property;
object_class->set_property = nbtk_adjustment_set_property;
object_class->dispose = nbtk_adjustment_dispose;
g_object_class_install_property (object_class,
PROP_LOWER,
g_param_spec_double ("lower",
"Lower",
"Lower bound",
-G_MAXDOUBLE,
G_MAXDOUBLE,
0.0,
NBTK_PARAM_READWRITE |
G_PARAM_CONSTRUCT));
g_object_class_install_property (object_class,
PROP_UPPER,
g_param_spec_double ("upper",
"Upper",
"Upper bound",
-G_MAXDOUBLE,
G_MAXDOUBLE,
0.0,
NBTK_PARAM_READWRITE |
G_PARAM_CONSTRUCT));
g_object_class_install_property (object_class,
PROP_VALUE,
g_param_spec_double ("value",
"Value",
"Current value",
-G_MAXDOUBLE,
G_MAXDOUBLE,
0.0,
NBTK_PARAM_READWRITE |
G_PARAM_CONSTRUCT));
g_object_class_install_property (object_class,
PROP_STEP_INC,
g_param_spec_double ("step-increment",
"Step Increment",
"Step increment",
0.0,
G_MAXDOUBLE,
0.0,
NBTK_PARAM_READWRITE |
G_PARAM_CONSTRUCT));
g_object_class_install_property (object_class,
PROP_PAGE_INC,
g_param_spec_double ("page-increment",
"Page Increment",
"Page increment",
0.0,
G_MAXDOUBLE,
0.0,
NBTK_PARAM_READWRITE |
G_PARAM_CONSTRUCT));
g_object_class_install_property (object_class,
PROP_PAGE_SIZE,
g_param_spec_double ("page-size",
"Page Size",
"Page size",
0.0,
G_MAXDOUBLE,
0.0,
NBTK_PARAM_READWRITE |
G_PARAM_CONSTRUCT));
g_object_class_install_property (object_class,
PROP_ELASTIC,
g_param_spec_boolean ("elastic",
"Elastic",
"Make interpolation "
"behave in an "
"'elastic' way and "
"stop clamping value.",
FALSE,
NBTK_PARAM_READWRITE |
G_PARAM_CONSTRUCT));
/**
* NbtkAdjustment::changed:
*
* Emitted when any of the adjustment values have changed
*/
signals[CHANGED] =
g_signal_new ("changed",
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (NbtkAdjustmentClass, changed),
NULL, NULL,
_nbtk_marshal_VOID__VOID,
G_TYPE_NONE, 0);
}
static void
nbtk_adjustment_init (NbtkAdjustment *self)
{
self->priv = ADJUSTMENT_PRIVATE (self);
self->priv->is_constructing = TRUE;
}
NbtkAdjustment *
nbtk_adjustment_new (gdouble value,
gdouble lower,
gdouble upper,
gdouble step_increment,
gdouble page_increment,
gdouble page_size)
{
return g_object_new (NBTK_TYPE_ADJUSTMENT,
"value", value,
"lower", lower,
"upper", upper,
"step-increment", step_increment,
"page-increment", page_increment,
"page-size", page_size,
NULL);
}
gdouble
nbtk_adjustment_get_value (NbtkAdjustment *adjustment)
{
NbtkAdjustmentPrivate *priv;
g_return_val_if_fail (NBTK_IS_ADJUSTMENT (adjustment), 0);
priv = adjustment->priv;
if (priv->interpolation)
{
return MAX (priv->lower,
MIN (priv->upper - priv->page_size,
priv->new_position));
}
else
return priv->value;
}
void
nbtk_adjustment_set_value (NbtkAdjustment *adjustment,
gdouble value)
{
NbtkAdjustmentPrivate *priv;
g_return_if_fail (NBTK_IS_ADJUSTMENT (adjustment));
priv = adjustment->priv;
stop_interpolation (adjustment);
/* Defer clamp until after construction. */
if (!priv->is_constructing)
{
if (!priv->elastic)
value = CLAMP (value,
priv->lower,
MAX (priv->lower, priv->upper - priv->page_size));
}
if (priv->value != value)
{
priv->value = value;
g_object_notify (G_OBJECT (adjustment), "value");
}
}
void
nbtk_adjustment_clamp_page (NbtkAdjustment *adjustment,
gdouble lower,
gdouble upper)
{
NbtkAdjustmentPrivate *priv;
gboolean changed;
g_return_if_fail (NBTK_IS_ADJUSTMENT (adjustment));
priv = adjustment->priv;
stop_interpolation (adjustment);
lower = CLAMP (lower, priv->lower, priv->upper - priv->page_size);
upper = CLAMP (upper, priv->lower + priv->page_size, priv->upper);
changed = FALSE;
if (priv->value + priv->page_size > upper)
{
priv->value = upper - priv->page_size;
changed = TRUE;
}
if (priv->value < lower)
{
priv->value = lower;
changed = TRUE;
}
if (changed)
g_object_notify (G_OBJECT (adjustment), "value");
}
static gboolean
nbtk_adjustment_set_lower (NbtkAdjustment *adjustment,
gdouble lower)
{
NbtkAdjustmentPrivate *priv = adjustment->priv;
if (priv->lower != lower)
{
priv->lower = lower;
g_signal_emit (adjustment, signals[CHANGED], 0);
g_object_notify (G_OBJECT (adjustment), "lower");
/* Defer clamp until after construction. */
if (!priv->is_constructing)
nbtk_adjustment_clamp_page (adjustment, priv->lower, priv->upper);
return TRUE;
}
return FALSE;
}
static gboolean
nbtk_adjustment_set_upper (NbtkAdjustment *adjustment,
gdouble upper)
{
NbtkAdjustmentPrivate *priv = adjustment->priv;
if (priv->upper != upper)
{
priv->upper = upper;
g_signal_emit (adjustment, signals[CHANGED], 0);
g_object_notify (G_OBJECT (adjustment), "upper");
/* Defer clamp until after construction. */
if (!priv->is_constructing)
nbtk_adjustment_clamp_page (adjustment, priv->lower, priv->upper);
return TRUE;
}
return FALSE;
}
static gboolean
nbtk_adjustment_set_step_increment (NbtkAdjustment *adjustment,
gdouble step)
{
NbtkAdjustmentPrivate *priv = adjustment->priv;
if (priv->step_increment != step)
{
priv->step_increment = step;
g_signal_emit (adjustment, signals[CHANGED], 0);
g_object_notify (G_OBJECT (adjustment), "step-increment");
return TRUE;
}
return FALSE;
}
static gboolean
nbtk_adjustment_set_page_increment (NbtkAdjustment *adjustment,
gdouble page)
{
NbtkAdjustmentPrivate *priv = adjustment->priv;
if (priv->page_increment != page)
{
priv->page_increment = page;
g_signal_emit (adjustment, signals[CHANGED], 0);
g_object_notify (G_OBJECT (adjustment), "page-increment");
return TRUE;
}
return FALSE;
}
static gboolean
nbtk_adjustment_set_page_size (NbtkAdjustment *adjustment,
gdouble size)
{
NbtkAdjustmentPrivate *priv = adjustment->priv;
if (priv->page_size != size)
{
priv->page_size = size;
g_signal_emit (adjustment, signals[CHANGED], 0);
g_object_notify (G_OBJECT (adjustment), "page_size");
/* Well explicitely clamp after construction. */
if (!priv->is_constructing)
nbtk_adjustment_clamp_page (adjustment, priv->lower, priv->upper);
return TRUE;
}
return FALSE;
}
void
nbtk_adjustment_set_values (NbtkAdjustment *adjustment,
gdouble value,
gdouble lower,
gdouble upper,
gdouble step_increment,
gdouble page_increment,
gdouble page_size)
{
NbtkAdjustmentPrivate *priv;
gboolean emit_changed = FALSE;
g_return_if_fail (NBTK_IS_ADJUSTMENT (adjustment));
g_return_if_fail (page_size >= 0 && page_size <= G_MAXDOUBLE);
g_return_if_fail (step_increment >= 0 && step_increment <= G_MAXDOUBLE);
g_return_if_fail (page_increment >= 0 && page_increment <= G_MAXDOUBLE);
priv = adjustment->priv;
stop_interpolation (adjustment);
emit_changed = FALSE;
g_object_freeze_notify (G_OBJECT (adjustment));
emit_changed |= nbtk_adjustment_set_lower (adjustment, lower);
emit_changed |= nbtk_adjustment_set_upper (adjustment, upper);
emit_changed |= nbtk_adjustment_set_step_increment (adjustment, step_increment);
emit_changed |= nbtk_adjustment_set_page_increment (adjustment, page_increment);
emit_changed |= nbtk_adjustment_set_page_size (adjustment, page_size);
if (value != priv->value)
{
nbtk_adjustment_set_value (adjustment, value);
emit_changed = TRUE;
}
if (emit_changed)
g_signal_emit (G_OBJECT (adjustment), signals[CHANGED], 0);
g_object_thaw_notify (G_OBJECT (adjustment));
}
void
nbtk_adjustment_get_values (NbtkAdjustment *adjustment,
gdouble *value,
gdouble *lower,
gdouble *upper,
gdouble *step_increment,
gdouble *page_increment,
gdouble *page_size)
{
NbtkAdjustmentPrivate *priv;
g_return_if_fail (NBTK_IS_ADJUSTMENT (adjustment));
priv = adjustment->priv;
if (lower)
*lower = priv->lower;
if (upper)
*upper = priv->upper;
if (value)
*value = nbtk_adjustment_get_value (adjustment);
if (step_increment)
*step_increment = priv->step_increment;
if (page_increment)
*page_increment = priv->page_increment;
if (page_size)
*page_size = priv->page_size;
}
static void
interpolation_new_frame_cb (ClutterTimeline *timeline,
guint msecs,
NbtkAdjustment *adjustment)
{
NbtkAdjustmentPrivate *priv = adjustment->priv;
priv->interpolation = NULL;
if (priv->elastic)
{
gdouble progress = clutter_alpha_get_alpha (priv->bounce_alpha) / 1.0;
gdouble dx = priv->old_position
+ (priv->new_position - priv->old_position)
* progress;
nbtk_adjustment_set_value (adjustment, dx);
}
else
nbtk_adjustment_set_value (adjustment,
priv->old_position +
(priv->new_position - priv->old_position) *
clutter_timeline_get_progress (timeline));
priv->interpolation = timeline;
}
static void
interpolation_completed_cb (ClutterTimeline *timeline,
NbtkAdjustment *adjustment)
{
NbtkAdjustmentPrivate *priv = adjustment->priv;
stop_interpolation (adjustment);
nbtk_adjustment_set_value (adjustment, priv->new_position);
}
/* Note, there's super-optimal code that does a similar thing in
* clutter-alpha.c
*
* Tried this instead of CLUTTER_ALPHA_SINE_INC, but I think SINE_INC looks
* better. Leaving code here in case this is revisited.
*/
/*
static guint32
bounce_alpha_func (ClutterAlpha *alpha,
gpointer user_data)
{
ClutterFixed progress, angle;
ClutterTimeline *timeline = clutter_alpha_get_timeline (alpha);
progress = clutter_timeline_get_progressx (timeline);
angle = clutter_qmulx (CFX_PI_2 + CFX_PI_4/2, progress);
return clutter_sinx (angle) +
(CFX_ONE - clutter_sinx (CFX_PI_2 + CFX_PI_4/2));
}
*/
void
nbtk_adjustment_interpolate (NbtkAdjustment *adjustment,
gdouble value,
guint duration)
{
NbtkAdjustmentPrivate *priv = adjustment->priv;
stop_interpolation (adjustment);
if (duration <= 1)
{
nbtk_adjustment_set_value (adjustment, value);
return;
}
priv->old_position = priv->value;
priv->new_position = value;
priv->interpolation = clutter_timeline_new (duration);
if (priv->elastic)
priv->bounce_alpha = clutter_alpha_new_full (priv->interpolation,
CLUTTER_LINEAR);
g_signal_connect (priv->interpolation,
"new-frame",
G_CALLBACK (interpolation_new_frame_cb),
adjustment);
g_signal_connect (priv->interpolation,
"completed",
G_CALLBACK (interpolation_completed_cb),
adjustment);
clutter_timeline_start (priv->interpolation);
}
gboolean
nbtk_adjustment_get_elastic (NbtkAdjustment *adjustment)
{
return adjustment->priv->elastic;
}
void
nbtk_adjustment_set_elastic (NbtkAdjustment *adjustment,
gboolean elastic)
{
adjustment->priv->elastic = elastic;
}
gboolean
nbtk_adjustment_clamp (NbtkAdjustment *adjustment,
gboolean interpolate,
guint duration)
{
NbtkAdjustmentPrivate *priv = adjustment->priv;
gdouble dest = priv->value;
if (priv->value < priv->lower)
dest = priv->lower;
if (priv->value > priv->upper - priv->page_size)
dest = priv->upper - priv->page_size;
if (dest != priv->value)
{
if (interpolate)
nbtk_adjustment_interpolate (adjustment, dest, duration);
else
nbtk_adjustment_set_value (adjustment, dest);
return TRUE;
}
return FALSE;
}

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/*
* nbtk-adjustment.h: Adjustment object
*
* Copyright 2008 OpenedHand
* Copyright 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
*
* Written by: Chris Lord <chris@openedhand.com>, inspired by GtkAdjustment
* Port to Nbtk by: Robert Staudinger <robsta@openedhand.com>
*
*/
#if !defined(NBTK_H_INSIDE) && !defined(NBTK_COMPILATION)
#error "Only <nbtk/nbtk.h> can be included directly.h"
#endif
#ifndef __NBTK_ADJUSTMENT_H__
#define __NBTK_ADJUSTMENT_H__
#include <glib-object.h>
#include <clutter/clutter.h>
G_BEGIN_DECLS
#define NBTK_TYPE_ADJUSTMENT (nbtk_adjustment_get_type())
#define NBTK_ADJUSTMENT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), NBTK_TYPE_ADJUSTMENT, NbtkAdjustment))
#define NBTK_IS_ADJUSTMENT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), NBTK_TYPE_ADJUSTMENT))
#define NBTK_ADJUSTMENT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), NBTK_TYPE_ADJUSTMENT, NbtkAdjustmentClass))
#define NBTK_IS_ADJUSTMENT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), NBTK_TYPE_ADJUSTMENT))
#define NBTK_ADJUSTMENT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), NBTK_TYPE_ADJUSTMENT, NbtkAdjustmentClass))
typedef struct _NbtkAdjustment NbtkAdjustment;
typedef struct _NbtkAdjustmentPrivate NbtkAdjustmentPrivate;
typedef struct _NbtkAdjustmentClass NbtkAdjustmentClass;
/**
* NbtkAdjustment:
*
* Class for handling an interval between to values. The contents of
* the #NbtkAdjustment are private and should be accessed using the
* public API.
*/
struct _NbtkAdjustment
{
/*< private >*/
GObject parent_instance;
NbtkAdjustmentPrivate *priv;
};
/**
* NbtkAdjustmentClass
* @changed: Class handler for the ::changed signal.
*
* Base class for #NbtkAdjustment.
*/
struct _NbtkAdjustmentClass
{
/*< private >*/
GObjectClass parent_class;
/*< public >*/
void (* changed) (NbtkAdjustment *adjustment);
};
GType nbtk_adjustment_get_type (void) G_GNUC_CONST;
NbtkAdjustment *nbtk_adjustment_new (gdouble value,
gdouble lower,
gdouble upper,
gdouble step_increment,
gdouble page_increment,
gdouble page_size);
gdouble nbtk_adjustment_get_value (NbtkAdjustment *adjustment);
void nbtk_adjustment_set_value (NbtkAdjustment *adjustment,
gdouble value);
void nbtk_adjustment_clamp_page (NbtkAdjustment *adjustment,
gdouble lower,
gdouble upper);
void nbtk_adjustment_set_values (NbtkAdjustment *adjustment,
gdouble value,
gdouble lower,
gdouble upper,
gdouble step_increment,
gdouble page_increment,
gdouble page_size);
void nbtk_adjustment_get_values (NbtkAdjustment *adjustment,
gdouble *value,
gdouble *lower,
gdouble *upper,
gdouble *step_increment,
gdouble *page_increment,
gdouble *page_size);
void nbtk_adjustment_interpolate (NbtkAdjustment *adjustment,
gdouble value,
guint duration);
gboolean nbtk_adjustment_get_elastic (NbtkAdjustment *adjustment);
void nbtk_adjustment_set_elastic (NbtkAdjustment *adjustment,
gboolean elastic);
gboolean nbtk_adjustment_clamp (NbtkAdjustment *adjustment,
gboolean interpolate,
guint duration);
G_END_DECLS
#endif /* __NBTK_ADJUSTMENT_H__ */

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/*
* nbtk-bin.c: Basic container actor
*
* Copyright (c) 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
*
* Written by: Emmanuele Bassi <ebassi@linux.intel.com>
*
*/
/**
* SECTION:nbtk-bin
* @short_description: a simple container with one actor
*
* #NbtkBin is a simple container capable of having only one
* #ClutterActor as a child.
*
* #NbtkBin inherits from #NbtkWidget, so it is fully themable.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <clutter/clutter.h>
#include "nbtk-bin.h"
#include "nbtk-enum-types.h"
#include "nbtk-private.h"
#define NBTK_BIN_GET_PRIVATE(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), NBTK_TYPE_BIN, NbtkBinPrivate))
struct _NbtkBinPrivate
{
ClutterActor *child;
NbtkAlignment x_align;
NbtkAlignment y_align;
guint x_fill : 1;
guint y_fill : 1;
};
enum
{
PROP_0,
PROP_CHILD,
PROP_X_ALIGN,
PROP_Y_ALIGN,
PROP_X_FILL,
PROP_Y_FILL
};
static void clutter_container_iface_init (ClutterContainerIface *iface);
G_DEFINE_TYPE_WITH_CODE (NbtkBin, nbtk_bin, NBTK_TYPE_WIDGET,
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_CONTAINER,
clutter_container_iface_init));
void
_nbtk_bin_get_align_factors (NbtkBin *bin,
gdouble *x_align,
gdouble *y_align)
{
NbtkBinPrivate *priv = bin->priv;
gdouble factor;
switch (priv->x_align)
{
case NBTK_ALIGN_LEFT:
factor = 0.0;
break;
case NBTK_ALIGN_CENTER:
factor = 0.5;
break;
case NBTK_ALIGN_RIGHT:
factor = 1.0;
break;
default:
factor = 0.0;
break;
}
if (x_align)
*x_align = factor;
switch (priv->y_align)
{
case NBTK_ALIGN_TOP:
factor = 0.0;
break;
case NBTK_ALIGN_CENTER:
factor = 0.5;
break;
case NBTK_ALIGN_BOTTOM:
factor = 1.0;
break;
default:
factor = 0.0;
break;
}
if (y_align)
*y_align = factor;
}
static void
nbtk_bin_add (ClutterContainer *container,
ClutterActor *actor)
{
nbtk_bin_set_child (NBTK_BIN (container), actor);
}
static void
nbtk_bin_remove (ClutterContainer *container,
ClutterActor *actor)
{
NbtkBinPrivate *priv = NBTK_BIN (container)->priv;
if (priv->child == actor)
nbtk_bin_set_child (NBTK_BIN (container), NULL);
}
static void
nbtk_bin_foreach (ClutterContainer *container,
ClutterCallback callback,
gpointer user_data)
{
NbtkBinPrivate *priv = NBTK_BIN (container)->priv;
if (priv->child)
callback (priv->child, user_data);
}
static void
clutter_container_iface_init (ClutterContainerIface *iface)
{
iface->add = nbtk_bin_add;
iface->remove = nbtk_bin_remove;
iface->foreach = nbtk_bin_foreach;
}
static void
nbtk_bin_paint (ClutterActor *self)
{
NbtkBinPrivate *priv = NBTK_BIN (self)->priv;
/* allow NbtkWidget to paint the background */
CLUTTER_ACTOR_CLASS (nbtk_bin_parent_class)->paint (self);
/* the pain our child */
if (priv->child)
clutter_actor_paint (priv->child);
}
static void
nbtk_bin_pick (ClutterActor *self,
const ClutterColor *pick_color)
{
NbtkBinPrivate *priv = NBTK_BIN (self)->priv;
/* get the default pick implementation */
CLUTTER_ACTOR_CLASS (nbtk_bin_parent_class)->pick (self, pick_color);
if (priv->child)
clutter_actor_paint (priv->child);
}
static void
nbtk_bin_allocate (ClutterActor *self,
const ClutterActorBox *box,
ClutterAllocationFlags flags)
{
NbtkBinPrivate *priv = NBTK_BIN (self)->priv;
CLUTTER_ACTOR_CLASS (nbtk_bin_parent_class)->allocate (self, box,
flags);
if (priv->child)
{
ShellThemeNode *theme_node = nbtk_widget_get_theme_node (NBTK_WIDGET (self));
gfloat natural_width, natural_height;
gfloat min_width, min_height;
gfloat child_width, child_height;
gfloat available_width, available_height;
ClutterRequestMode request;
ClutterActorBox content_box;
ClutterActorBox allocation = { 0, };
gdouble x_align, y_align;
shell_theme_node_get_content_box (theme_node, box, &content_box);
_nbtk_bin_get_align_factors (NBTK_BIN (self), &x_align, &y_align);
available_width = content_box.x2 - content_box.x1;
available_height = content_box.y2 - content_box.y1;
if (available_width < 0)
available_width = 0;
if (available_height < 0)
available_height = 0;
if (priv->x_fill)
{
allocation.x1 = (int) content_box.x1;
allocation.x2 = (int) content_box.x2;
}
if (priv->y_fill)
{
allocation.y1 = (int) content_box.y1;
allocation.y2 = (int) content_box.y2;
}
/* if we are filling horizontally and vertically then we're done */
if (priv->x_fill && priv->y_fill)
{
clutter_actor_allocate (priv->child, &allocation, flags);
return;
}
request = CLUTTER_REQUEST_HEIGHT_FOR_WIDTH;
g_object_get (G_OBJECT (priv->child), "request-mode", &request, NULL);
if (request == CLUTTER_REQUEST_HEIGHT_FOR_WIDTH)
{
clutter_actor_get_preferred_width (priv->child, available_height,
&min_width,
&natural_width);
child_width = CLAMP (natural_width, min_width, available_width);
clutter_actor_get_preferred_height (priv->child, child_width,
&min_height,
&natural_height);
child_height = CLAMP (natural_height, min_height, available_height);
}
else
{
clutter_actor_get_preferred_height (priv->child, available_width,
&min_height,
&natural_height);
child_height = CLAMP (natural_height, min_height, available_height);
clutter_actor_get_preferred_width (priv->child, child_height,
&min_width,
&natural_width);
child_width = CLAMP (natural_width, min_width, available_width);
}
if (!priv->x_fill)
{
allocation.x1 = content_box.x1 + (int) ((available_width - child_width) * x_align);
allocation.x2 = allocation.x1 + child_width;
}
if (!priv->y_fill)
{
allocation.y1 = content_box.y1 + (int) ((available_height - child_height) * y_align);
allocation.y2 = allocation.y1 + child_height;
}
clutter_actor_allocate (priv->child, &allocation, flags);
}
}
static void
nbtk_bin_get_preferred_width (ClutterActor *self,
gfloat for_height,
gfloat *min_width_p,
gfloat *natural_width_p)
{
NbtkBinPrivate *priv = NBTK_BIN (self)->priv;
ShellThemeNode *theme_node = nbtk_widget_get_theme_node (NBTK_WIDGET (self));
shell_theme_node_adjust_for_height (theme_node, &for_height);
if (priv->child == NULL)
{
if (min_width_p)
*min_width_p = 0;
if (natural_width_p)
*natural_width_p = 0;
}
else
{
clutter_actor_get_preferred_width (priv->child, for_height,
min_width_p,
natural_width_p);
}
shell_theme_node_adjust_preferred_width (theme_node, min_width_p, natural_width_p);
}
static void
nbtk_bin_get_preferred_height (ClutterActor *self,
gfloat for_width,
gfloat *min_height_p,
gfloat *natural_height_p)
{
NbtkBinPrivate *priv = NBTK_BIN (self)->priv;
ShellThemeNode *theme_node = nbtk_widget_get_theme_node (NBTK_WIDGET (self));
shell_theme_node_adjust_for_width (theme_node, &for_width);
if (priv->child == NULL)
{
if (min_height_p)
*min_height_p = 0;
if (natural_height_p)
*natural_height_p = 0;
}
else
{
clutter_actor_get_preferred_height (priv->child, for_width,
min_height_p,
natural_height_p);
}
shell_theme_node_adjust_preferred_height (theme_node, min_height_p, natural_height_p);
}
static void
nbtk_bin_dispose (GObject *gobject)
{
NbtkBinPrivate *priv = NBTK_BIN (gobject)->priv;
if (priv->child)
{
clutter_actor_unparent (priv->child);
priv->child = NULL;
}
G_OBJECT_CLASS (nbtk_bin_parent_class)->dispose (gobject);
}
static void
nbtk_bin_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
NbtkBin *bin = NBTK_BIN (gobject);
switch (prop_id)
{
case PROP_CHILD:
nbtk_bin_set_child (bin, g_value_get_object (value));
break;
case PROP_X_ALIGN:
nbtk_bin_set_alignment (bin,
g_value_get_enum (value),
bin->priv->y_align);
break;
case PROP_Y_ALIGN:
nbtk_bin_set_alignment (bin,
bin->priv->x_align,
g_value_get_enum (value));
break;
case PROP_X_FILL:
nbtk_bin_set_fill (bin,
g_value_get_boolean (value),
bin->priv->y_fill);
break;
case PROP_Y_FILL:
nbtk_bin_set_fill (bin,
bin->priv->y_fill,
g_value_get_boolean (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
}
}
static void
nbtk_bin_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
NbtkBinPrivate *priv = NBTK_BIN (gobject)->priv;
switch (prop_id)
{
case PROP_CHILD:
g_value_set_object (value, priv->child);
break;
case PROP_X_FILL:
g_value_set_boolean (value, priv->x_fill);
break;
case PROP_Y_FILL:
g_value_set_boolean (value, priv->y_fill);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
}
}
static void
nbtk_bin_class_init (NbtkBinClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
GParamSpec *pspec;
g_type_class_add_private (klass, sizeof (NbtkBinPrivate));
gobject_class->set_property = nbtk_bin_set_property;
gobject_class->get_property = nbtk_bin_get_property;
gobject_class->dispose = nbtk_bin_dispose;
actor_class->get_preferred_width = nbtk_bin_get_preferred_width;
actor_class->get_preferred_height = nbtk_bin_get_preferred_height;
actor_class->allocate = nbtk_bin_allocate;
actor_class->paint = nbtk_bin_paint;
actor_class->pick = nbtk_bin_pick;
/**
* NbtkBin:child:
*
* The child #ClutterActor of the #NbtkBin container.
*/
pspec = g_param_spec_object ("child",
"Child",
"The child of the Bin",
CLUTTER_TYPE_ACTOR,
NBTK_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_CHILD, pspec);
/**
* NbtkBin:x-align:
*
* The horizontal alignment of the #NbtkBin child.
*/
pspec = g_param_spec_enum ("x-align",
"X Align",
"The horizontal alignment",
NBTK_TYPE_ALIGNMENT,
NBTK_ALIGN_CENTER,
NBTK_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_X_ALIGN, pspec);
/**
* NbtkBin:y-align:
*
* The vertical alignment of the #NbtkBin child.
*/
pspec = g_param_spec_enum ("y-align",
"Y Align",
"The vertical alignment",
NBTK_TYPE_ALIGNMENT,
NBTK_ALIGN_CENTER,
NBTK_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_Y_ALIGN, pspec);
/**
* NbtkBin:x-fill:
*
* Whether the child should fill the horizontal allocation
*/
pspec = g_param_spec_boolean ("x-fill",
"X Fill",
"Whether the child should fill the "
"horizontal allocation",
FALSE,
NBTK_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_X_FILL, pspec);
/**
* NbtkBin:y-fill:
*
* Whether the child should fill the vertical allocation
*/
pspec = g_param_spec_boolean ("y-fill",
"Y Fill",
"Whether the child should fill the "
"vertical allocation",
FALSE,
NBTK_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_Y_FILL, pspec);
}
static void
nbtk_bin_init (NbtkBin *bin)
{
bin->priv = NBTK_BIN_GET_PRIVATE (bin);
bin->priv->x_align = NBTK_ALIGN_CENTER;
bin->priv->y_align = NBTK_ALIGN_CENTER;
}
/**
* nbtk_bin_new:
*
* Creates a new #NbtkBin, a simple container for one child.
*
* Return value: the newly created #NbtkBin actor
*/
NbtkWidget *
nbtk_bin_new (void)
{
return g_object_new (NBTK_TYPE_BIN, NULL);
}
/**
* nbtk_bin_set_child:
* @bin: a #NbtkBin
* @child: a #ClutterActor, or %NULL
*
* Sets @child as the child of @bin.
*
* If @bin already has a child, the previous child is removed.
*/
void
nbtk_bin_set_child (NbtkBin *bin,
ClutterActor *child)
{
NbtkBinPrivate *priv;
g_return_if_fail (NBTK_IS_BIN (bin));
g_return_if_fail (child == NULL || CLUTTER_IS_ACTOR (child));
priv = bin->priv;
if (priv->child == child)
return;
if (priv->child)
{
ClutterActor *old_child = priv->child;
g_object_ref (old_child);
priv->child = NULL;
clutter_actor_unparent (old_child);
g_signal_emit_by_name (bin, "actor-removed", old_child);
g_object_unref (old_child);
}
if (child)
{
priv->child = child;
clutter_actor_set_parent (child, CLUTTER_ACTOR (bin));
g_signal_emit_by_name (bin, "actor-added", priv->child);
}
clutter_actor_queue_relayout (CLUTTER_ACTOR (bin));
g_object_notify (G_OBJECT (bin), "child");
}
/**
* nbtk_bin_get_child:
* @bin: a #NbtkBin
*
* Retrieves a pointer to the child of @bin.
*
* Return value: (transfer none): a #ClutterActor, or %NULL
*/
ClutterActor *
nbtk_bin_get_child (NbtkBin *bin)
{
g_return_val_if_fail (NBTK_IS_BIN (bin), NULL);
return bin->priv->child;
}
/**
* nbtk_bin_set_alignment:
* @bin: a #NbtkBin
* @x_align: horizontal alignment
* @y_align: vertical alignment
*
* Sets the horizontal and vertical alignment of the child
* inside a #NbtkBin.
*/
void
nbtk_bin_set_alignment (NbtkBin *bin,
NbtkAlignment x_align,
NbtkAlignment y_align)
{
NbtkBinPrivate *priv;
gboolean changed = FALSE;
g_return_if_fail (NBTK_IS_BIN (bin));
priv = bin->priv;
g_object_freeze_notify (G_OBJECT (bin));
if (priv->x_align != x_align)
{
priv->x_align = x_align;
g_object_notify (G_OBJECT (bin), "x-align");
changed = TRUE;
}
if (priv->y_align != y_align)
{
priv->y_align = y_align;
g_object_notify (G_OBJECT (bin), "y-align");
changed = TRUE;
}
if (changed)
clutter_actor_queue_relayout (CLUTTER_ACTOR (bin));
g_object_thaw_notify (G_OBJECT (bin));
}
/**
* nbtk_bin_get_alignment:
* @bin: a #NbtkBin
* @x_align: return location for the horizontal alignment, or %NULL
* @y_align: return location for the vertical alignment, or %NULL
*
* Retrieves the horizontal and vertical alignment of the child
* inside a #NbtkBin, as set by nbtk_bin_set_alignment().
*/
void
nbtk_bin_get_alignment (NbtkBin *bin,
NbtkAlignment *x_align,
NbtkAlignment *y_align)
{
NbtkBinPrivate *priv;
g_return_if_fail (NBTK_IS_BIN (bin));
priv = bin->priv;
if (x_align)
*x_align = priv->x_align;
if (y_align)
*y_align = priv->y_align;
}
/**
* nbtk_bin_set_fill:
* @bin: a #NbtkBin
* @x_fill: %TRUE if the child should fill horizontally the @bin
* @y_fill: %TRUE if the child should fill vertically the @bin
*
* Sets whether the child of @bin should fill out the horizontal
* and/or vertical allocation of the parent
*/
void
nbtk_bin_set_fill (NbtkBin *bin,
gboolean x_fill,
gboolean y_fill)
{
NbtkBinPrivate *priv;
gboolean changed = FALSE;
g_return_if_fail (NBTK_IS_BIN (bin));
priv = bin->priv;
g_object_freeze_notify (G_OBJECT (bin));
if (priv->x_fill != x_fill)
{
priv->x_fill = x_fill;
changed = TRUE;
g_object_notify (G_OBJECT (bin), "x-fill");
}
if (priv->y_fill != y_fill)
{
priv->y_fill = y_fill;
changed = TRUE;
g_object_notify (G_OBJECT (bin), "y-fill");
}
if (changed)
clutter_actor_queue_relayout (CLUTTER_ACTOR (bin));
g_object_thaw_notify (G_OBJECT (bin));
}
/**
* nbtk_bin_get_fill:
* @bin: a #NbtkBin
* @x_fill: (out): return location for the horizontal fill, or %NULL
* @y_fill: (out): return location for the vertical fill, or %NULL
*
* Retrieves the horizontal and vertical fill settings
*/
void
nbtk_bin_get_fill (NbtkBin *bin,
gboolean *x_fill,
gboolean *y_fill)
{
g_return_if_fail (NBTK_IS_BIN (bin));
if (x_fill)
*x_fill = bin->priv->x_fill;
if (y_fill)
*y_fill = bin->priv->y_fill;
}

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/*
* nbtk-bin.h: Basic container actor
*
* Copyright 2009, 2008 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Boston, MA 02111-1307, USA.
*
* Written by: Emmanuele Bassi <ebassi@linux.intel.com>
*
*/
#if !defined(NBTK_H_INSIDE) && !defined(NBTK_COMPILATION)
#error "Only <nbtk/nbtk.h> can be included directly.h"
#endif
#ifndef __NBTK_BIN_H__
#define __NBTK_BIN_H__
#include <nbtk/nbtk-types.h>
#include <nbtk/nbtk-widget.h>
G_BEGIN_DECLS
#define NBTK_TYPE_BIN (nbtk_bin_get_type ())
#define NBTK_BIN(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), NBTK_TYPE_BIN, NbtkBin))
#define NBTK_IS_BIN(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), NBTK_TYPE_BIN))
#define NBTK_BIN_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), NBTK_TYPE_BIN, NbtkBinClass))
#define NBTK_IS_BIN_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), NBTK_TYPE_BIN))
#define NBTK_BIN_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), NBTK_TYPE_BIN, NbtkBinClass))
typedef struct _NbtkBin NbtkBin;
typedef struct _NbtkBinPrivate NbtkBinPrivate;
typedef struct _NbtkBinClass NbtkBinClass;
/**
* NbtkBin:
*
* The #NbtkBin struct contains only private data
*/
struct _NbtkBin
{
/*< private >*/
NbtkWidget parent_instance;
NbtkBinPrivate *priv;
};
/**
* NbtkBinClass:
*
* The #NbtkBinClass struct contains only private data
*/
struct _NbtkBinClass
{
/*< private >*/
NbtkWidgetClass parent_class;
};
GType nbtk_bin_get_type (void) G_GNUC_CONST;
NbtkWidget *nbtk_bin_new (void);
void nbtk_bin_set_child (NbtkBin *bin,
ClutterActor *child);
ClutterActor *nbtk_bin_get_child (NbtkBin *bin);
void nbtk_bin_set_alignment (NbtkBin *bin,
NbtkAlignment x_align,
NbtkAlignment y_align);
void nbtk_bin_get_alignment (NbtkBin *bin,
NbtkAlignment *x_align,
NbtkAlignment *y_align);
void nbtk_bin_set_fill (NbtkBin *bin,
gboolean x_fill,
gboolean y_fill);
void nbtk_bin_get_fill (NbtkBin *bin,
gboolean *x_fill,
gboolean *y_fill);
G_END_DECLS
#endif /* __NBTK_BIN_H__ */

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/*
* nbtk-box-layout-child.c: box layout child actor
*
* Copyright 2009 Intel Corporation
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
*
* Written by: Thomas Wood <thomas.wood@intel.com>
*/
#include "nbtk-box-layout-child.h"
#include "nbtk-private.h"
G_DEFINE_TYPE (NbtkBoxLayoutChild, nbtk_box_layout_child, CLUTTER_TYPE_CHILD_META)
#define BOX_LAYOUT_CHILD_PRIVATE(o) \
(G_TYPE_INSTANCE_GET_PRIVATE ((o), NBTK_TYPE_BOX_LAYOUT_CHILD, NbtkBoxLayoutChildPrivate))
enum
{
PROP_0,
PROP_EXPAND,
PROP_X_FILL,
PROP_Y_FILL,
PROP_X_ALIGN,
PROP_Y_ALIGN
};
static void
nbtk_box_layout_child_get_property (GObject *object, guint property_id,
GValue *value, GParamSpec *pspec)
{
NbtkBoxLayoutChild *child = NBTK_BOX_LAYOUT_CHILD (object);
switch (property_id)
{
case PROP_EXPAND:
g_value_set_boolean (value, child->expand);
break;
case PROP_X_FILL:
g_value_set_boolean (value, child->x_fill);
break;
case PROP_Y_FILL:
g_value_set_boolean (value, child->y_fill);
break;
case PROP_X_ALIGN:
g_value_set_enum (value, child->x_align);
break;
case PROP_Y_ALIGN:
g_value_set_enum (value, child->y_align);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
}
}
static void
nbtk_box_layout_child_set_property (GObject *object, guint property_id,
const GValue *value, GParamSpec *pspec)
{
NbtkBoxLayoutChild *child = NBTK_BOX_LAYOUT_CHILD (object);
NbtkBoxLayout *box = NBTK_BOX_LAYOUT (CLUTTER_CHILD_META (object)->container);
switch (property_id)
{
case PROP_EXPAND:
child->expand = g_value_get_boolean (value);
break;
case PROP_X_FILL:
child->x_fill = g_value_get_boolean (value);
break;
case PROP_Y_FILL:
child->y_fill = g_value_get_boolean (value);
break;
case PROP_X_ALIGN:
child->x_align = g_value_get_enum (value);
break;
case PROP_Y_ALIGN:
child->y_align = g_value_get_enum (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
}
clutter_actor_queue_relayout ((ClutterActor*) box);
}
static void
nbtk_box_layout_child_dispose (GObject *object)
{
G_OBJECT_CLASS (nbtk_box_layout_child_parent_class)->dispose (object);
}
static void
nbtk_box_layout_child_finalize (GObject *object)
{
G_OBJECT_CLASS (nbtk_box_layout_child_parent_class)->finalize (object);
}
static void
nbtk_box_layout_child_class_init (NbtkBoxLayoutChildClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
GParamSpec *pspec;
object_class->get_property = nbtk_box_layout_child_get_property;
object_class->set_property = nbtk_box_layout_child_set_property;
object_class->dispose = nbtk_box_layout_child_dispose;
object_class->finalize = nbtk_box_layout_child_finalize;
pspec = g_param_spec_boolean ("expand", "Expand",
"Allocate the child extra space",
FALSE,
NBTK_PARAM_READWRITE);
g_object_class_install_property (object_class, PROP_EXPAND, pspec);
pspec = g_param_spec_boolean ("x-fill", "x-fill",
"Whether the child should receive priority "
"when the container is allocating spare space "
"on the horizontal axis",
TRUE,
NBTK_PARAM_READWRITE);
g_object_class_install_property (object_class, PROP_X_FILL, pspec);
pspec = g_param_spec_boolean ("y-fill", "y-fill",
"Whether the child should receive priority "
"when the container is allocating spare space "
"on the vertical axis",
TRUE,
NBTK_PARAM_READWRITE);
g_object_class_install_property (object_class, PROP_Y_FILL, pspec);
pspec = g_param_spec_enum ("x-align",
"X Alignment",
"X alignment of the widget within the cell",
NBTK_TYPE_ALIGN,
NBTK_ALIGN_MIDDLE,
NBTK_PARAM_READWRITE);
g_object_class_install_property (object_class, PROP_X_ALIGN, pspec);
pspec = g_param_spec_enum ("y-align",
"Y Alignment",
"Y alignment of the widget within the cell",
NBTK_TYPE_ALIGN,
NBTK_ALIGN_MIDDLE,
NBTK_PARAM_READWRITE);
g_object_class_install_property (object_class, PROP_Y_ALIGN, pspec);
}
static void
nbtk_box_layout_child_init (NbtkBoxLayoutChild *self)
{
self->expand = FALSE;
self->x_fill = TRUE;
self->y_fill = TRUE;
self->x_align = NBTK_ALIGN_CENTER;
self->y_align = NBTK_ALIGN_CENTER;
}

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/*
* nbtk-box-layout-child.h: box layout child actor
*
* Copyright 2009 Intel Corporation
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
*
* Written by: Thomas Wood <thomas.wood@intel.com>
*/
#ifndef _NBTK_BOX_LAYOUT_CHILD_H
#define _NBTK_BOX_LAYOUT_CHILD_H
#include <clutter/clutter.h>
#include "nbtk-enum-types.h"
#include "nbtk-box-layout.h"
G_BEGIN_DECLS
#define NBTK_TYPE_BOX_LAYOUT_CHILD nbtk_box_layout_child_get_type()
#define NBTK_BOX_LAYOUT_CHILD(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
NBTK_TYPE_BOX_LAYOUT_CHILD, NbtkBoxLayoutChild))
#define NBTK_BOX_LAYOUT_CHILD_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), \
NBTK_TYPE_BOX_LAYOUT_CHILD, NbtkBoxLayoutChildClass))
#define NBTK_IS_BOX_LAYOUT_CHILD(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
NBTK_TYPE_BOX_LAYOUT_CHILD))
#define NBTK_IS_BOX_LAYOUT_CHILD_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
NBTK_TYPE_BOX_LAYOUT_CHILD))
#define NBTK_BOX_LAYOUT_CHILD_GET_CLASS(obj) \
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
NBTK_TYPE_BOX_LAYOUT_CHILD, NbtkBoxLayoutChildClass))
typedef struct _NbtkBoxLayoutChild NbtkBoxLayoutChild;
typedef struct _NbtkBoxLayoutChildClass NbtkBoxLayoutChildClass;
typedef struct _NbtkBoxLayoutChildPrivate NbtkBoxLayoutChildPrivate;
/**
* NbtkBoxLayoutChild:
*
* The contents of this structure are private and should only be accessed
* through the public API.
*/
struct _NbtkBoxLayoutChild
{
/*< private >*/
ClutterChildMeta parent;
gboolean expand;
gboolean x_fill : 1;
gboolean y_fill : 1;
NbtkAlign x_align;
NbtkAlign y_align;
};
struct _NbtkBoxLayoutChildClass
{
ClutterChildMetaClass parent_class;
};
GType nbtk_box_layout_child_get_type (void);
G_END_DECLS
#endif /* _NBTK_BOX_LAYOUT_CHILD_H */

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/*
* nbtk-box-layout.h: box layout actor
*
* Copyright 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
*
* Written by: Thomas Wood <thomas.wood@intel.com>
*
*/
#ifndef _NBTK_BOX_LAYOUT_H
#define _NBTK_BOX_LAYOUT_H
#include <nbtk/nbtk-widget.h>
G_BEGIN_DECLS
#define NBTK_TYPE_BOX_LAYOUT nbtk_box_layout_get_type()
#define NBTK_BOX_LAYOUT(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
NBTK_TYPE_BOX_LAYOUT, NbtkBoxLayout))
#define NBTK_BOX_LAYOUT_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), \
NBTK_TYPE_BOX_LAYOUT, NbtkBoxLayoutClass))
#define NBTK_IS_BOX_LAYOUT(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
NBTK_TYPE_BOX_LAYOUT))
#define NBTK_IS_BOX_LAYOUT_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
NBTK_TYPE_BOX_LAYOUT))
#define NBTK_BOX_LAYOUT_GET_CLASS(obj) \
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
NBTK_TYPE_BOX_LAYOUT, NbtkBoxLayoutClass))
typedef struct _NbtkBoxLayout NbtkBoxLayout;
typedef struct _NbtkBoxLayoutClass NbtkBoxLayoutClass;
typedef struct _NbtkBoxLayoutPrivate NbtkBoxLayoutPrivate;
/**
* NbtkBoxLayout:
*
* The contents of this structure are private and should only be accessed
* through the public API.
*/
struct _NbtkBoxLayout
{
/*< private >*/
NbtkWidget parent;
NbtkBoxLayoutPrivate *priv;
};
struct _NbtkBoxLayoutClass
{
NbtkWidgetClass parent_class;
};
GType nbtk_box_layout_get_type (void);
NbtkWidget *nbtk_box_layout_new (void);
void nbtk_box_layout_set_vertical (NbtkBoxLayout *box, gboolean vertical);
gboolean nbtk_box_layout_get_vertical (NbtkBoxLayout *box);
void nbtk_box_layout_set_pack_start (NbtkBoxLayout *box, gboolean pack_start);
gboolean nbtk_box_layout_get_pack_start (NbtkBoxLayout *box);
void nbtk_box_layout_set_spacing (NbtkBoxLayout *box, guint spacing);
guint nbtk_box_layout_get_spacing (NbtkBoxLayout *box);
G_END_DECLS
#endif /* _NBTK_BOX_LAYOUT_H */

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/*-button.c: Plain button actor
* Copyright 2007 OpenedHand
* Copyright , 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
*
* Written by: Emmanuele Bassi <ebassi@openedhand.com>
* Thomas Wood <thomas@linux.intel.com>
*
*/
/**
* SECTION:nbtk-button
* @short_description: Button widget
*
* A button widget with support for either a text label or icon, toggle mode
* and transitions effects between states.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <math.h>
#include <stdlib.h>
#include <string.h>
#include <glib.h>
#include <clutter/clutter.h>
#include "nbtk-button.h"
#include "nbtk-marshal.h"
#include "nbtk-texture-frame.h"
#include "nbtk-texture-cache.h"
#include "nbtk-private.h"
enum
{
PROP_0,
PROP_LABEL,
PROP_TOGGLE,
PROP_ACTIVE,
PROP_TRANSITION
};
enum
{
CLICKED,
LAST_SIGNAL
};
#define NBTK_BUTTON_GET_PRIVATE(obj) \
(G_TYPE_INSTANCE_GET_PRIVATE ((obj), NBTK_TYPE_BUTTON, NbtkButtonPrivate))
struct _NbtkButtonPrivate
{
gchar *text;
ClutterActor *old_bg;
gboolean old_bg_parented; /* TRUE if we have adopted old_bg */
guint8 old_opacity;
guint is_pressed : 1;
guint is_hover : 1;
guint is_checked : 1;
guint is_toggle : 1;
gint transition_duration;
ClutterAnimation *animation;
gint spacing;
};
static guint button_signals[LAST_SIGNAL] = { 0, };
G_DEFINE_TYPE (NbtkButton, nbtk_button, NBTK_TYPE_BIN);
static void
nbtk_button_update_label_style (NbtkButton *button)
{
ClutterActor *label;
ShellThemeNode *theme_node;
ClutterColor color;
const PangoFontDescription *font;
gchar *font_string = NULL;
label = nbtk_bin_get_child ((NbtkBin*) button);
/* check the child is really a label */
if (!CLUTTER_IS_TEXT (label))
return;
theme_node = nbtk_widget_get_theme_node (NBTK_WIDGET (button));
shell_theme_node_get_foreground_color (theme_node, &color);
clutter_text_set_color (CLUTTER_TEXT (label), &color);
font = shell_theme_node_get_font (theme_node);
font_string = pango_font_description_to_string (font);
clutter_text_set_font_name (CLUTTER_TEXT (label), font_string);
g_free (font_string);
}
static void
nbtk_button_dispose_old_bg (NbtkButton *button)
{
NbtkButtonPrivate *priv = button->priv;
if (priv->old_bg)
{
if (priv->old_bg_parented)
{
clutter_actor_unparent (priv->old_bg);
priv->old_bg_parented = FALSE;
}
g_object_unref (priv->old_bg);
priv->old_bg = NULL;
}
}
static void
nbtk_animation_completed (ClutterAnimation *animation,
NbtkButton *button)
{
nbtk_button_dispose_old_bg (button);
}
static void
nbtk_button_style_changed (NbtkWidget *widget)
{
NbtkButton *button = NBTK_BUTTON (widget);
NbtkButtonPrivate *priv = button->priv;
NbtkButtonClass *button_class = NBTK_BUTTON_GET_CLASS (button);
ShellThemeNode *theme_node = nbtk_widget_get_theme_node (NBTK_WIDGET (button));
ClutterActor *bg_image;
double spacing;
nbtk_button_dispose_old_bg (button);
bg_image = nbtk_widget_get_border_image ((NbtkWidget*) button);
if (bg_image)
button->priv->old_bg = g_object_ref (bg_image);
NBTK_WIDGET_CLASS (nbtk_button_parent_class)->style_changed (widget);
spacing = 6;
shell_theme_node_get_length (theme_node, "border-spacing", FALSE, &spacing);
priv->spacing = round (spacing);
/* update the label styling */
nbtk_button_update_label_style (button);
/* run a transition if applicable */
if (button_class->transition)
{
button_class->transition (button, priv->old_bg);
}
else
{
if (priv->old_bg &&
(!nbtk_widget_get_style_pseudo_class (widget)))
{
ClutterAnimation *animation;
if (!clutter_actor_get_parent (priv->old_bg))
{
clutter_actor_set_parent (priv->old_bg, (ClutterActor*) widget);
priv->old_bg_parented = TRUE;
}
if (priv->transition_duration > 0)
{
animation = clutter_actor_animate (priv->old_bg,
CLUTTER_LINEAR,
priv->transition_duration,
"opacity", 0,
NULL);
g_signal_connect (animation, "completed",
G_CALLBACK (nbtk_animation_completed), button);
}
else
{
nbtk_button_dispose_old_bg (button);
}
}
}
}
static void
nbtk_button_real_pressed (NbtkButton *button)
{
nbtk_widget_set_style_pseudo_class ((NbtkWidget*) button, "active");
}
static void
nbtk_button_real_released (NbtkButton *button)
{
NbtkButtonPrivate *priv = button->priv;
if (priv->is_checked)
nbtk_widget_set_style_pseudo_class ((NbtkWidget*) button, "checked");
else if (!priv->is_hover)
nbtk_widget_set_style_pseudo_class ((NbtkWidget*) button, NULL);
else
nbtk_widget_set_style_pseudo_class ((NbtkWidget*) button, "hover");
}
static gboolean
nbtk_button_button_press (ClutterActor *actor,
ClutterButtonEvent *event)
{
nbtk_widget_hide_tooltip (NBTK_WIDGET (actor));
if (event->button == 1)
{
NbtkButton *button = NBTK_BUTTON (actor);
NbtkButtonClass *klass = NBTK_BUTTON_GET_CLASS (button);
button->priv->is_pressed = TRUE;
clutter_grab_pointer (actor);
if (klass->pressed)
klass->pressed (button);
return TRUE;
}
return FALSE;
}
static gboolean
nbtk_button_button_release (ClutterActor *actor,
ClutterButtonEvent *event)
{
if (event->button == 1)
{
NbtkButton *button = NBTK_BUTTON (actor);
NbtkButtonClass *klass = NBTK_BUTTON_GET_CLASS (button);
if (!button->priv->is_pressed)
return FALSE;
clutter_ungrab_pointer ();
if (button->priv->is_toggle)
{
nbtk_button_set_checked (button, !button->priv->is_checked);
}
button->priv->is_pressed = FALSE;
if (klass->released)
klass->released (button);
g_signal_emit (button, button_signals[CLICKED], 0);
return TRUE;
}
return FALSE;
}
static gboolean
nbtk_button_enter (ClutterActor *actor,
ClutterCrossingEvent *event)
{
NbtkButton *button = NBTK_BUTTON (actor);
if (!button->priv->is_checked)
nbtk_widget_set_style_pseudo_class ((NbtkWidget*) button, "hover");
button->priv->is_hover = 1;
return CLUTTER_ACTOR_CLASS (nbtk_button_parent_class)->enter_event (actor, event);
}
static gboolean
nbtk_button_leave (ClutterActor *actor,
ClutterCrossingEvent *event)
{
NbtkButton *button = NBTK_BUTTON (actor);
button->priv->is_hover = 0;
if (button->priv->is_pressed)
{
NbtkButtonClass *klass = NBTK_BUTTON_GET_CLASS (button);
clutter_ungrab_pointer ();
button->priv->is_pressed = FALSE;
if (klass->released)
klass->released (button);
}
if (button->priv->is_checked)
nbtk_widget_set_style_pseudo_class ((NbtkWidget*) button, "checked");
else
nbtk_widget_set_style_pseudo_class ((NbtkWidget*) button, NULL);
return CLUTTER_ACTOR_CLASS (nbtk_button_parent_class)->leave_event (actor, event);
}
static void
nbtk_button_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
NbtkButton *button = NBTK_BUTTON (gobject);
NbtkButtonPrivate *priv = NBTK_BUTTON (gobject)->priv;
switch (prop_id)
{
case PROP_LABEL:
nbtk_button_set_label (button, g_value_get_string (value));
break;
case PROP_TOGGLE:
nbtk_button_set_toggle_mode (button, g_value_get_boolean (value));
break;
case PROP_ACTIVE:
nbtk_button_set_checked (button, g_value_get_boolean (value));
break;
case PROP_TRANSITION:
priv->transition_duration = g_value_get_int (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
nbtk_button_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
NbtkButtonPrivate *priv = NBTK_BUTTON (gobject)->priv;
switch (prop_id)
{
case PROP_LABEL:
g_value_set_string (value, priv->text);
break;
case PROP_TOGGLE:
g_value_set_boolean (value, priv->is_toggle);
break;
case PROP_ACTIVE:
g_value_set_boolean (value, priv->is_checked);
break;
case PROP_TRANSITION:
g_value_set_int (value, priv->transition_duration);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
nbtk_button_finalize (GObject *gobject)
{
NbtkButtonPrivate *priv = NBTK_BUTTON (gobject)->priv;
g_free (priv->text);
G_OBJECT_CLASS (nbtk_button_parent_class)->finalize (gobject);
}
static void
nbtk_button_dispose (GObject *gobject)
{
nbtk_button_dispose_old_bg (NBTK_BUTTON (gobject));
G_OBJECT_CLASS (nbtk_button_parent_class)->dispose (gobject);
}
static void
nbtk_button_map (ClutterActor *self)
{
NbtkButtonPrivate *priv = NBTK_BUTTON (self)->priv;
CLUTTER_ACTOR_CLASS (nbtk_button_parent_class)->map (self);
if (priv->old_bg && priv->old_bg_parented)
clutter_actor_map (priv->old_bg);
}
static void
nbtk_button_unmap (ClutterActor *self)
{
NbtkButtonPrivate *priv = NBTK_BUTTON (self)->priv;
CLUTTER_ACTOR_CLASS (nbtk_button_parent_class)->unmap (self);
if (priv->old_bg && priv->old_bg_parented)
clutter_actor_unmap (priv->old_bg);
}
static void
nbtk_button_draw_background (NbtkWidget *widget)
{
NbtkButtonPrivate *priv;
NBTK_WIDGET_CLASS (nbtk_button_parent_class)->draw_background (widget);
priv = NBTK_BUTTON (widget)->priv;
if (priv->old_bg && priv->old_bg_parented)
clutter_actor_paint (priv->old_bg);
}
static void
nbtk_button_class_init (NbtkButtonClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
NbtkWidgetClass *widget_class = NBTK_WIDGET_CLASS (klass);
GParamSpec *pspec;
g_type_class_add_private (klass, sizeof (NbtkButtonPrivate));
klass->pressed = nbtk_button_real_pressed;
klass->released = nbtk_button_real_released;
gobject_class->set_property = nbtk_button_set_property;
gobject_class->get_property = nbtk_button_get_property;
gobject_class->dispose = nbtk_button_dispose;
gobject_class->finalize = nbtk_button_finalize;
actor_class->button_press_event = nbtk_button_button_press;
actor_class->button_release_event = nbtk_button_button_release;
actor_class->enter_event = nbtk_button_enter;
actor_class->leave_event = nbtk_button_leave;
actor_class->map = nbtk_button_map;
actor_class->unmap = nbtk_button_unmap;
widget_class->draw_background = nbtk_button_draw_background;
widget_class->style_changed = nbtk_button_style_changed;
pspec = g_param_spec_string ("label",
"Label",
"Label of the button",
NULL, G_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_LABEL, pspec);
pspec = g_param_spec_boolean ("toggle-mode",
"Toggle Mode",
"Enable or disable toggling",
FALSE, G_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_TOGGLE, pspec);
pspec = g_param_spec_boolean ("checked",
"Checked",
"Indicates if a toggle button is \"on\""
" or \"off\"",
FALSE, G_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_ACTIVE, pspec);
pspec = g_param_spec_int ("transition-duration",
"Transition Duration",
"Duration of the state transition effect",
0, G_MAXINT, 120, G_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_TRANSITION, pspec);
/**
* NbtkButton::clicked:
* @button: the object that received the signal
*
* Emitted when the user activates the button, either with a mouse press and
* release or with the keyboard.
*/
button_signals[CLICKED] =
g_signal_new ("clicked",
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (NbtkButtonClass, clicked),
NULL, NULL,
_nbtk_marshal_VOID__VOID,
G_TYPE_NONE, 0);
}
static void
nbtk_button_init (NbtkButton *button)
{
button->priv = NBTK_BUTTON_GET_PRIVATE (button);
button->priv->transition_duration = 120;
button->priv->spacing = 6;
clutter_actor_set_reactive ((ClutterActor *) button, TRUE);
}
/**
* nbtk_button_new:
*
* Create a new button
*
* Returns: a new #NbtkButton
*/
NbtkWidget *
nbtk_button_new (void)
{
return g_object_new (NBTK_TYPE_BUTTON, NULL);
}
/**
* nbtk_button_new_with_label:
* @text: text to set the label to
*
* Create a new #NbtkButton with the specified label
*
* Returns: a new #NbtkButton
*/
NbtkWidget *
nbtk_button_new_with_label (const gchar *text)
{
return g_object_new (NBTK_TYPE_BUTTON, "label", text, NULL);
}
/**
* nbtk_button_get_label:
* @button: a #NbtkButton
*
* Get the text displayed on the button
*
* Returns: the text for the button. This must not be freed by the application
*/
G_CONST_RETURN gchar *
nbtk_button_get_label (NbtkButton *button)
{
g_return_val_if_fail (NBTK_IS_BUTTON (button), NULL);
return button->priv->text;
}
/**
* nbtk_button_set_label:
* @button: a #Nbtkbutton
* @text: text to set the label to
*
* Sets the text displayed on the button
*/
void
nbtk_button_set_label (NbtkButton *button,
const gchar *text)
{
NbtkButtonPrivate *priv;
ClutterActor *label;
g_return_if_fail (NBTK_IS_BUTTON (button));
priv = button->priv;
g_free (priv->text);
if (text)
priv->text = g_strdup (text);
else
priv->text = g_strdup ("");
label = nbtk_bin_get_child ((NbtkBin*) button);
if (label && CLUTTER_IS_TEXT (label))
{
clutter_text_set_text (CLUTTER_TEXT (label), priv->text);
}
else
{
label = g_object_new (CLUTTER_TYPE_TEXT,
"text", priv->text,
"line-alignment", PANGO_ALIGN_CENTER,
"ellipsize", PANGO_ELLIPSIZE_END,
"use-markup", TRUE,
NULL);
nbtk_bin_set_child ((NbtkBin*) button, label);
}
/* Fake a style change so that we reset the style properties on the label */
nbtk_widget_style_changed (NBTK_WIDGET (button));
g_object_notify (G_OBJECT (button), "label");
}
/**
* nbtk_button_get_toggle_mode:
* @button: a #NbtkButton
*
* Get the toggle mode status of the button.
*
* Returns: #TRUE if toggle mode is set, otherwise #FALSE
*/
gboolean
nbtk_button_get_toggle_mode (NbtkButton *button)
{
g_return_val_if_fail (NBTK_IS_BUTTON (button), FALSE);
return button->priv->is_toggle;
}
/**
* nbtk_button_set_toggle_mode:
* @button: a #Nbtkbutton
* @toggle: #TRUE or #FALSE
*
* Enables or disables toggle mode for the button. In toggle mode, the active
* state will be "toggled" when the user clicks the button.
*/
void
nbtk_button_set_toggle_mode (NbtkButton *button,
gboolean toggle)
{
g_return_if_fail (NBTK_IS_BUTTON (button));
button->priv->is_toggle = toggle;
g_object_notify (G_OBJECT (button), "toggle-mode");
}
/**
* nbtk_button_get_checked:
* @button: a #NbtkButton
*
* Get the state of the button that is in toggle mode.
*
* Returns: #TRUE if the button is checked, or #FALSE if not
*/
gboolean
nbtk_button_get_checked (NbtkButton *button)
{
g_return_val_if_fail (NBTK_IS_BUTTON (button), FALSE);
return button->priv->is_checked;
}
/**
* nbtk_button_set_checked:
* @button: a #Nbtkbutton
* @checked: #TRUE or #FALSE
*
* Sets the pressed state of the button. This is only really useful if the
* button has #toggle-mode mode set to #TRUE.
*/
void
nbtk_button_set_checked (NbtkButton *button,
gboolean checked)
{
g_return_if_fail (NBTK_IS_BUTTON (button));
if (button->priv->is_checked != checked)
{
button->priv->is_checked = checked;
if (checked)
nbtk_widget_set_style_pseudo_class ((NbtkWidget*) button, "checked");
else
if (button->priv->is_hover)
nbtk_widget_set_style_pseudo_class ((NbtkWidget*) button, "hover");
else
nbtk_widget_set_style_pseudo_class ((NbtkWidget*) button, NULL);
}
g_object_notify (G_OBJECT (button), "checked");
}

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/*
* nbtk-button.h: Plain button actor
*
* Copyright 2007 OpenedHand
* Copyright 2008, 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Boston, MA 02111-1307, USA.
*
* Written by: Emmanuele Bassi <ebassi@openedhand.com>
* Thomas Wood <thomas@linux.intel.com>
*
*/
#if !defined(NBTK_H_INSIDE) && !defined(NBTK_COMPILATION)
#error "Only <nbtk/nbtk.h> can be included directly.h"
#endif
#ifndef __NBTK_BUTTON_H__
#define __NBTK_BUTTON_H__
G_BEGIN_DECLS
#include <nbtk/nbtk-bin.h>
#define NBTK_TYPE_BUTTON (nbtk_button_get_type ())
#define NBTK_BUTTON(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), NBTK_TYPE_BUTTON, NbtkButton))
#define NBTK_IS_BUTTON(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), NBTK_TYPE_BUTTON))
#define NBTK_BUTTON_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), NBTK_TYPE_BUTTON, NbtkButtonClass))
#define NBTK_IS_BUTTON_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), NBTK_TYPE_BUTTON))
#define NBTK_BUTTON_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), NBTK_TYPE_BUTTON, NbtkButtonClass))
typedef struct _NbtkButton NbtkButton;
typedef struct _NbtkButtonPrivate NbtkButtonPrivate;
typedef struct _NbtkButtonClass NbtkButtonClass;
/**
* NbtkButton:
*
* The contents of this structure is private and should only be accessed using
* the provided API.
*/
struct _NbtkButton
{
/*< private >*/
NbtkBin parent_instance;
NbtkButtonPrivate *priv;
};
struct _NbtkButtonClass
{
NbtkBinClass parent_class;
/* vfuncs, not signals */
void (* pressed) (NbtkButton *button);
void (* released) (NbtkButton *button);
void (* transition) (NbtkButton *button, ClutterActor *old_bg);
/* signals */
void (* clicked) (NbtkButton *button);
};
GType nbtk_button_get_type (void) G_GNUC_CONST;
NbtkWidget * nbtk_button_new (void);
NbtkWidget * nbtk_button_new_with_label (const gchar *text);
G_CONST_RETURN gchar *nbtk_button_get_label (NbtkButton *button);
void nbtk_button_set_label (NbtkButton *button,
const gchar *text);
void nbtk_button_set_toggle_mode (NbtkButton *button, gboolean toggle);
gboolean nbtk_button_get_toggle_mode (NbtkButton *button);
void nbtk_button_set_checked (NbtkButton *button, gboolean checked);
gboolean nbtk_button_get_checked (NbtkButton *button);
G_END_DECLS
#endif /* __NBTK_BUTTON_H__ */

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/*
* nbtk-clipboard.c: clipboard object
*
* Copyright 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
*
* Written by: Thomas Wood <thomas.wood@intel.com>
*
*/
#include "nbtk-clipboard.h"
#include <X11/Xlib.h>
#include <X11/Xatom.h>
#include <clutter/x11/clutter-x11.h>
#include <string.h>
G_DEFINE_TYPE (NbtkClipboard, nbtk_clipboard, G_TYPE_OBJECT)
#define CLIPBOARD_PRIVATE(o) \
(G_TYPE_INSTANCE_GET_PRIVATE ((o), NBTK_TYPE_CLIPBOARD, NbtkClipboardPrivate))
struct _NbtkClipboardPrivate
{
Window clipboard_window;
gchar *clipboard_text;
Atom *supported_targets;
gint n_targets;
};
typedef struct _EventFilterData EventFilterData;
struct _EventFilterData
{
NbtkClipboard *clipboard;
NbtkClipboardCallbackFunc callback;
gpointer user_data;
};
static Atom __atom_clip = None;
static Atom __utf8_string = None;
static Atom __atom_targets = None;
static void
nbtk_clipboard_get_property (GObject *object, guint property_id,
GValue *value, GParamSpec *pspec)
{
switch (property_id)
{
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
}
}
static void
nbtk_clipboard_set_property (GObject *object, guint property_id,
const GValue *value, GParamSpec *pspec)
{
switch (property_id)
{
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
}
}
static void
nbtk_clipboard_dispose (GObject *object)
{
G_OBJECT_CLASS (nbtk_clipboard_parent_class)->dispose (object);
}
static void
nbtk_clipboard_finalize (GObject *object)
{
NbtkClipboardPrivate *priv = ((NbtkClipboard *) object)->priv;
g_free (priv->clipboard_text);
priv->clipboard_text = NULL;
g_free (priv->supported_targets);
priv->supported_targets = NULL;
priv->n_targets = 0;
G_OBJECT_CLASS (nbtk_clipboard_parent_class)->finalize (object);
}
static ClutterX11FilterReturn
nbtk_clipboard_provider (XEvent *xev,
ClutterEvent *cev,
NbtkClipboard *clipboard)
{
XSelectionEvent notify_event;
XSelectionRequestEvent *req_event;
if (xev->type != SelectionRequest)
return CLUTTER_X11_FILTER_CONTINUE;
req_event = &xev->xselectionrequest;
clutter_x11_trap_x_errors ();
if (req_event->target == __atom_targets)
{
XChangeProperty (req_event->display,
req_event->requestor,
req_event->property,
XA_ATOM,
32,
PropModeReplace,
(guchar*) clipboard->priv->supported_targets,
clipboard->priv->n_targets);
}
else
{
XChangeProperty (req_event->display,
req_event->requestor,
req_event->property,
req_event->target,
8,
PropModeReplace,
(guchar*) clipboard->priv->clipboard_text,
strlen (clipboard->priv->clipboard_text));
}
notify_event.type = SelectionNotify;
notify_event.display = req_event->display;
notify_event.requestor = req_event->requestor;
notify_event.selection = req_event->selection;
notify_event.target = req_event->target;
notify_event.time = req_event->time;
if (req_event->property == None)
notify_event.property = req_event->target;
else
notify_event.property = req_event->property;
/* notify the requestor that they have a copy of the selection */
XSendEvent (req_event->display, req_event->requestor, False, 0,
(XEvent *) &notify_event);
/* Make it happen non async */
XSync (clutter_x11_get_default_display(), FALSE);
clutter_x11_untrap_x_errors (); /* FIXME: Warn here on fail ? */
return CLUTTER_X11_FILTER_REMOVE;
}
static void
nbtk_clipboard_class_init (NbtkClipboardClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
g_type_class_add_private (klass, sizeof (NbtkClipboardPrivate));
object_class->get_property = nbtk_clipboard_get_property;
object_class->set_property = nbtk_clipboard_set_property;
object_class->dispose = nbtk_clipboard_dispose;
object_class->finalize = nbtk_clipboard_finalize;
}
static void
nbtk_clipboard_init (NbtkClipboard *self)
{
Display *dpy;
NbtkClipboardPrivate *priv;
priv = self->priv = CLIPBOARD_PRIVATE (self);
priv->clipboard_window =
XCreateSimpleWindow (clutter_x11_get_default_display (),
clutter_x11_get_root_window (),
-1, -1, 1, 1, 0, 0, 0);
dpy = clutter_x11_get_default_display ();
/* Only create once */
if (__atom_clip == None)
__atom_clip = XInternAtom (dpy, "CLIPBOARD", 0);
if (__utf8_string == None)
__utf8_string = XInternAtom (dpy, "UTF8_STRING", 0);
if (__atom_targets == None)
__atom_targets = XInternAtom (dpy, "TARGETS", 0);
priv->n_targets = 2;
priv->supported_targets = g_new (Atom, priv->n_targets);
priv->supported_targets[0] = __utf8_string;
priv->supported_targets[1] = __atom_targets;
clutter_x11_add_filter ((ClutterX11FilterFunc) nbtk_clipboard_provider,
self);
}
static ClutterX11FilterReturn
nbtk_clipboard_x11_event_filter (XEvent *xev,
ClutterEvent *cev,
EventFilterData *filter_data)
{
Atom actual_type;
int actual_format, result;
unsigned long nitems, bytes_after;
unsigned char *data = NULL;
if(xev->type != SelectionNotify)
return CLUTTER_X11_FILTER_CONTINUE;
if (xev->xselection.property == None)
{
/* clipboard empty */
filter_data->callback (filter_data->clipboard,
NULL,
filter_data->user_data);
clutter_x11_remove_filter ((ClutterX11FilterFunc) nbtk_clipboard_x11_event_filter,
filter_data);
g_free (filter_data);
return CLUTTER_X11_FILTER_REMOVE;
}
clutter_x11_trap_x_errors ();
result = XGetWindowProperty (xev->xselection.display,
xev->xselection.requestor,
xev->xselection.property,
0L, G_MAXINT,
True,
AnyPropertyType,
&actual_type,
&actual_format,
&nitems,
&bytes_after,
&data);
if (clutter_x11_untrap_x_errors () || result != Success)
{
/* FIXME: handle failure better */
g_warning ("Clipboard: prop retrival failed");
}
filter_data->callback (filter_data->clipboard, (char*) data,
filter_data->user_data);
clutter_x11_remove_filter
((ClutterX11FilterFunc) nbtk_clipboard_x11_event_filter,
filter_data);
g_free (filter_data);
if (data)
XFree (data);
return CLUTTER_X11_FILTER_REMOVE;
}
/**
* nbtk_clipboard_get_default:
*
* Get the global #NbtkClipboard object that represents the clipboard.
*
* Returns: (transfer none): a #NbtkClipboard owned by Nbtk and must not be
* unrefferenced or freed.
*/
NbtkClipboard*
nbtk_clipboard_get_default (void)
{
static NbtkClipboard *default_clipboard = NULL;
if (!default_clipboard)
{
default_clipboard = g_object_new (NBTK_TYPE_CLIPBOARD, NULL);
}
return default_clipboard;
}
/**
* nbtk_clipboard_get_text:
* @clipboard: A #NbtkCliboard
* @callback: function to be called when the text is retreived
* @user_data: data to be passed to the callback
*
* Request the data from the clipboard in text form. @callback is executed
* when the data is retreived.
*
*/
void
nbtk_clipboard_get_text (NbtkClipboard *clipboard,
NbtkClipboardCallbackFunc callback,
gpointer user_data)
{
EventFilterData *data;
Display *dpy;
g_return_if_fail (NBTK_IS_CLIPBOARD (clipboard));
g_return_if_fail (callback != NULL);
data = g_new0 (EventFilterData, 1);
data->clipboard = clipboard;
data->callback = callback;
data->user_data = user_data;
clutter_x11_add_filter ((ClutterX11FilterFunc)nbtk_clipboard_x11_event_filter,
data);
dpy = clutter_x11_get_default_display ();
clutter_x11_trap_x_errors (); /* safety on */
XConvertSelection (dpy,
__atom_clip,
__utf8_string, __utf8_string,
clipboard->priv->clipboard_window,
CurrentTime);
clutter_x11_untrap_x_errors ();
}
/**
* nbtk_clipboard_set_text:
* @clipboard: A #NbtkClipboard
* @text: text to copy to the clipboard
*
* Sets text as the current contents of the clipboard.
*
*/
void
nbtk_clipboard_set_text (NbtkClipboard *clipboard,
const gchar *text)
{
NbtkClipboardPrivate *priv;
Display *dpy;
g_return_if_fail (NBTK_IS_CLIPBOARD (clipboard));
g_return_if_fail (text != NULL);
priv = clipboard->priv;
/* make a copy of the text */
g_free (priv->clipboard_text);
priv->clipboard_text = g_strdup (text);
/* tell X we own the clipboard selection */
dpy = clutter_x11_get_default_display ();
clutter_x11_trap_x_errors ();
XSetSelectionOwner (dpy, __atom_clip, priv->clipboard_window, CurrentTime);
XSync (dpy, FALSE);
clutter_x11_untrap_x_errors ();
}

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/*
* nbtk-clipboard.h: clipboard object
*
* Copyright 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
*
* Written by: Thomas Wood <thomas.wood@intel.com>
*
*/
#ifndef _NBTK_CLIPBOARD_H
#define _NBTK_CLIPBOARD_H
#include <glib-object.h>
G_BEGIN_DECLS
#define NBTK_TYPE_CLIPBOARD nbtk_clipboard_get_type()
#define NBTK_CLIPBOARD(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
NBTK_TYPE_CLIPBOARD, NbtkClipboard))
#define NBTK_CLIPBOARD_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), \
NBTK_TYPE_CLIPBOARD, NbtkClipboardClass))
#define NBTK_IS_CLIPBOARD(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
NBTK_TYPE_CLIPBOARD))
#define NBTK_IS_CLIPBOARD_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
NBTK_TYPE_CLIPBOARD))
#define NBTK_CLIPBOARD_GET_CLASS(obj) \
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
NBTK_TYPE_CLIPBOARD, NbtkClipboardClass))
typedef struct _NbtkClipboard NbtkClipboard;
typedef struct _NbtkClipboardClass NbtkClipboardClass;
typedef struct _NbtkClipboardPrivate NbtkClipboardPrivate;
/**
* NbtkClipboard:
*
* The contents of this structure is private and should only be accessed using
* the provided API.
*/
struct _NbtkClipboard
{
/*< private >*/
GObject parent;
NbtkClipboardPrivate *priv;
};
struct _NbtkClipboardClass
{
GObjectClass parent_class;
};
/**
* NbtkClipboardCallbackFunc:
* @clipboard: A #NbtkClipboard
* @text: text from the clipboard
* @user_data: user data
*
* Callback function called when text is retrieved from the clipboard.
*/
typedef void (*NbtkClipboardCallbackFunc) (NbtkClipboard *clipboard,
const gchar *text,
gpointer user_data);
GType nbtk_clipboard_get_type (void);
NbtkClipboard* nbtk_clipboard_get_default (void);
void nbtk_clipboard_get_text (NbtkClipboard *clipboard, NbtkClipboardCallbackFunc callback, gpointer user_data);
void nbtk_clipboard_set_text (NbtkClipboard *clipboard, const gchar *text);
G_END_DECLS
#endif /* _NBTK_CLIPBOARD_H */

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/*
* nbtk-entry.c: Plain entry actor
*
* Copyright 2008, 2009 Intel Corporation
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
*
* Written by: Thomas Wood <thomas.wood@intel.com>
*
*/
/**
* SECTION:nbtk-entry
* @short_description: Widget for displaying text
*
* #NbtkEntry is a simple widget for displaying text. It derives from
* #NbtkWidget to add extra style and placement functionality over
* #ClutterText. The internal #ClutterText is publicly accessibly to allow
* applications to set further properties.
*
* #NbtkEntry supports the following pseudo style states:
* <itemizedlist>
* <listitem>
* <para>focus: the widget has focus</para>
* </listitem>
* <listitem>
* <para>indeterminate: the widget is showing the hint text</para>
* </listitem>
* </itemizedlist>
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <math.h>
#include <stdlib.h>
#include <string.h>
#include <glib.h>
#include <clutter/clutter.h>
#include <clutter-imcontext/clutter-imtext.h>
#include "nbtk-entry.h"
#include "nbtk-widget.h"
#include "nbtk-texture-cache.h"
#include "nbtk-marshal.h"
#include "nbtk-clipboard.h"
#define HAS_FOCUS(actor) (clutter_actor_get_stage (actor) && clutter_stage_get_key_focus ((ClutterStage *) clutter_actor_get_stage (actor)) == actor)
/* properties */
enum
{
PROP_0,
PROP_CLUTTER_TEXT,
PROP_HINT_TEXT,
PROP_TEXT,
};
/* signals */
enum
{
PRIMARY_ICON_CLICKED,
SECONDARY_ICON_CLICKED,
LAST_SIGNAL
};
#define NBTK_ENTRY_GET_PRIVATE(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), NBTK_TYPE_ENTRY, NbtkEntryPrivate))
#define NBTK_ENTRY_PRIV(x) ((NbtkEntry *) x)->priv
struct _NbtkEntryPrivate
{
ClutterActor *entry;
gchar *hint;
ClutterActor *primary_icon;
ClutterActor *secondary_icon;
gfloat spacing;
};
static guint entry_signals[LAST_SIGNAL] = { 0, };
G_DEFINE_TYPE (NbtkEntry, nbtk_entry, NBTK_TYPE_WIDGET);
static void
nbtk_entry_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
NbtkEntry *entry = NBTK_ENTRY (gobject);
switch (prop_id)
{
case PROP_HINT_TEXT:
nbtk_entry_set_hint_text (entry, g_value_get_string (value));
break;
case PROP_TEXT:
nbtk_entry_set_text (entry, g_value_get_string (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
nbtk_entry_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
NbtkEntryPrivate *priv = NBTK_ENTRY_PRIV (gobject);
switch (prop_id)
{
case PROP_CLUTTER_TEXT:
g_value_set_object (value, priv->entry);
break;
case PROP_HINT_TEXT:
g_value_set_string (value, priv->hint);
break;
case PROP_TEXT:
g_value_set_string (value, clutter_text_get_text (CLUTTER_TEXT (priv->entry)));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
nbtk_entry_dispose (GObject *object)
{
NbtkEntryPrivate *priv = NBTK_ENTRY_PRIV (object);
if (priv->entry)
{
clutter_actor_unparent (priv->entry);
priv->entry = NULL;
}
}
static void
nbtk_entry_finalize (GObject *object)
{
NbtkEntryPrivate *priv = NBTK_ENTRY_PRIV (object);
g_free (priv->hint);
priv->hint = NULL;
}
static void
nbtk_entry_style_changed (NbtkWidget *self)
{
NbtkEntryPrivate *priv = NBTK_ENTRY_PRIV (self);
ShellThemeNode *theme_node;
ClutterColor color;
const PangoFontDescription *font;
gchar *font_string;
theme_node = nbtk_widget_get_theme_node (self);
shell_theme_node_get_foreground_color (theme_node, &color);
clutter_text_set_color (CLUTTER_TEXT (priv->entry), &color);
if (shell_theme_node_get_color (theme_node, "caret-color", FALSE, &color))
clutter_text_set_cursor_color (CLUTTER_TEXT (priv->entry), &color);
if (shell_theme_node_get_color (theme_node, "selection-background-color", FALSE, &color))
clutter_text_set_selection_color (CLUTTER_TEXT (priv->entry), &color);
font = shell_theme_node_get_font (theme_node);
font_string = pango_font_description_to_string (font);
clutter_text_set_font_name (CLUTTER_TEXT (priv->entry), font_string);
g_free (font_string);
NBTK_WIDGET_CLASS (nbtk_entry_parent_class)->style_changed (self);
}
static void
nbtk_entry_get_preferred_width (ClutterActor *actor,
gfloat for_height,
gfloat *min_width_p,
gfloat *natural_width_p)
{
NbtkEntryPrivate *priv = NBTK_ENTRY_PRIV (actor);
ShellThemeNode *theme_node = nbtk_widget_get_theme_node (NBTK_WIDGET (actor));
gfloat icon_w;
shell_theme_node_adjust_for_height (theme_node, &for_height);
clutter_actor_get_preferred_width (priv->entry, for_height,
min_width_p,
natural_width_p);
if (priv->primary_icon)
{
clutter_actor_get_preferred_width (priv->primary_icon, -1, NULL, &icon_w);
if (min_width_p)
*min_width_p += icon_w + priv->spacing;
if (natural_width_p)
*natural_width_p += icon_w + priv->spacing;
}
if (priv->secondary_icon)
{
clutter_actor_get_preferred_width (priv->secondary_icon,
-1, NULL, &icon_w);
if (min_width_p)
*min_width_p += icon_w + priv->spacing;
if (natural_width_p)
*natural_width_p += icon_w + priv->spacing;
}
shell_theme_node_adjust_preferred_width (theme_node, min_width_p, natural_width_p);
}
static void
nbtk_entry_get_preferred_height (ClutterActor *actor,
gfloat for_width,
gfloat *min_height_p,
gfloat *natural_height_p)
{
NbtkEntryPrivate *priv = NBTK_ENTRY_PRIV (actor);
ShellThemeNode *theme_node = nbtk_widget_get_theme_node (NBTK_WIDGET (actor));
gfloat icon_h;
shell_theme_node_adjust_for_width (theme_node, &for_width);
clutter_actor_get_preferred_height (priv->entry, for_width,
min_height_p,
natural_height_p);
if (priv->primary_icon)
{
clutter_actor_get_preferred_height (priv->primary_icon,
-1, NULL, &icon_h);
if (min_height_p && icon_h > *min_height_p)
*min_height_p = icon_h;
if (natural_height_p && icon_h > *natural_height_p)
*natural_height_p = icon_h;
}
if (priv->secondary_icon)
{
clutter_actor_get_preferred_height (priv->secondary_icon,
-1, NULL, &icon_h);
if (min_height_p && icon_h > *min_height_p)
*min_height_p = icon_h;
if (natural_height_p && icon_h > *natural_height_p)
*natural_height_p = icon_h;
}
shell_theme_node_adjust_preferred_height (theme_node, min_height_p, natural_height_p);
}
static void
nbtk_entry_allocate (ClutterActor *actor,
const ClutterActorBox *box,
ClutterAllocationFlags flags)
{
NbtkEntryPrivate *priv = NBTK_ENTRY_PRIV (actor);
ShellThemeNode *theme_node = nbtk_widget_get_theme_node (NBTK_WIDGET (actor));
ClutterActorClass *parent_class;
ClutterActorBox content_box, child_box, icon_box;
gfloat icon_w, icon_h;
gfloat entry_h, min_h, pref_h, avail_h;
parent_class = CLUTTER_ACTOR_CLASS (nbtk_entry_parent_class);
parent_class->allocate (actor, box, flags);
shell_theme_node_get_content_box (theme_node, box, &content_box);
avail_h = content_box.y2 - content_box.y1;
child_box.x1 = content_box.x1;
child_box.x2 = content_box.x2;
if (priv->primary_icon)
{
clutter_actor_get_preferred_width (priv->primary_icon,
-1, NULL, &icon_w);
clutter_actor_get_preferred_height (priv->primary_icon,
-1, NULL, &icon_h);
icon_box.x1 = content_box.x1;
icon_box.x2 = icon_box.x1 + icon_w;
icon_box.y1 = (int) (content_box.y1 + avail_h / 2 - icon_h / 2);
icon_box.y2 = icon_box.y1 + icon_h;
clutter_actor_allocate (priv->primary_icon,
&icon_box,
flags);
/* reduce the size for the entry */
child_box.x1 += icon_w + priv->spacing;
}
if (priv->secondary_icon)
{
clutter_actor_get_preferred_width (priv->secondary_icon,
-1, NULL, &icon_w);
clutter_actor_get_preferred_height (priv->secondary_icon,
-1, NULL, &icon_h);
icon_box.x2 = content_box.x2;
icon_box.x1 = icon_box.x2 - icon_w;
icon_box.y1 = (int) (content_box.y1 + avail_h / 2 - icon_h / 2);
icon_box.y2 = icon_box.y1 + icon_h;
clutter_actor_allocate (priv->secondary_icon,
&icon_box,
flags);
/* reduce the size for the entry */
child_box.x2 -= icon_w - priv->spacing;
}
clutter_actor_get_preferred_height (priv->entry, child_box.x2 - child_box.x1,
&min_h, &pref_h);
entry_h = CLAMP (pref_h, min_h, avail_h);
child_box.y1 = (int) (content_box.y1 + avail_h / 2 - entry_h / 2);
child_box.y2 = child_box.y1 + entry_h;
clutter_actor_allocate (priv->entry, &child_box, flags);
}
static void
clutter_text_focus_in_cb (ClutterText *text,
ClutterActor *actor)
{
NbtkEntryPrivate *priv = NBTK_ENTRY_PRIV (actor);
/* remove the hint if visible */
if (priv->hint
&& !strcmp (clutter_text_get_text (text), priv->hint))
{
clutter_text_set_text (text, "");
}
nbtk_widget_set_style_pseudo_class (NBTK_WIDGET (actor), "focus");
clutter_text_set_cursor_visible (text, TRUE);
}
static void
clutter_text_focus_out_cb (ClutterText *text,
ClutterActor *actor)
{
NbtkEntryPrivate *priv = NBTK_ENTRY_PRIV (actor);
/* add a hint if the entry is empty */
if (priv->hint && !strcmp (clutter_text_get_text (text), ""))
{
clutter_text_set_text (text, priv->hint);
nbtk_widget_set_style_pseudo_class (NBTK_WIDGET (actor), "indeterminate");
}
else
{
nbtk_widget_set_style_pseudo_class (NBTK_WIDGET (actor), NULL);
}
clutter_text_set_cursor_visible (text, FALSE);
}
static void
nbtk_entry_paint (ClutterActor *actor)
{
NbtkEntryPrivate *priv = NBTK_ENTRY_PRIV (actor);
ClutterActorClass *parent_class;
parent_class = CLUTTER_ACTOR_CLASS (nbtk_entry_parent_class);
parent_class->paint (actor);
clutter_actor_paint (priv->entry);
if (priv->primary_icon)
clutter_actor_paint (priv->primary_icon);
if (priv->secondary_icon)
clutter_actor_paint (priv->secondary_icon);
}
static void
nbtk_entry_pick (ClutterActor *actor,
const ClutterColor *c)
{
NbtkEntryPrivate *priv = NBTK_ENTRY_PRIV (actor);
CLUTTER_ACTOR_CLASS (nbtk_entry_parent_class)->pick (actor, c);
clutter_actor_paint (priv->entry);
if (priv->primary_icon)
clutter_actor_paint (priv->primary_icon);
if (priv->secondary_icon)
clutter_actor_paint (priv->secondary_icon);
}
static void
nbtk_entry_map (ClutterActor *actor)
{
NbtkEntryPrivate *priv = NBTK_ENTRY (actor)->priv;
CLUTTER_ACTOR_CLASS (nbtk_entry_parent_class)->map (actor);
clutter_actor_map (priv->entry);
if (priv->primary_icon)
clutter_actor_map (priv->primary_icon);
if (priv->secondary_icon)
clutter_actor_map (priv->secondary_icon);
}
static void
nbtk_entry_unmap (ClutterActor *actor)
{
NbtkEntryPrivate *priv = NBTK_ENTRY (actor)->priv;
CLUTTER_ACTOR_CLASS (nbtk_entry_parent_class)->unmap (actor);
clutter_actor_unmap (priv->entry);
if (priv->primary_icon)
clutter_actor_unmap (priv->primary_icon);
if (priv->secondary_icon)
clutter_actor_unmap (priv->secondary_icon);
}
static void
nbtk_entry_clipboard_callback (NbtkClipboard *clipboard,
const gchar *text,
gpointer data)
{
ClutterText *ctext = (ClutterText*) ((NbtkEntry *) data)->priv->entry;
gint cursor_pos;
if (!text)
return;
/* delete the current selection before pasting */
clutter_text_delete_selection (ctext);
/* "paste" the clipboard text into the entry */
cursor_pos = clutter_text_get_cursor_position (ctext);
clutter_text_insert_text (ctext, text, cursor_pos);
}
static gboolean
nbtk_entry_key_press_event (ClutterActor *actor,
ClutterKeyEvent *event)
{
NbtkEntryPrivate *priv = NBTK_ENTRY_PRIV (actor);
/* This is expected to handle events that were emitted for the inner
ClutterText. They only reach this function if the ClutterText
didn't handle them */
/* paste */
if ((event->modifier_state & CLUTTER_CONTROL_MASK)
&& event->keyval == CLUTTER_v)
{
NbtkClipboard *clipboard;
clipboard = nbtk_clipboard_get_default ();
nbtk_clipboard_get_text (clipboard, nbtk_entry_clipboard_callback, actor);
return TRUE;
}
/* copy */
if ((event->modifier_state & CLUTTER_CONTROL_MASK)
&& event->keyval == CLUTTER_c)
{
NbtkClipboard *clipboard;
gchar *text;
clipboard = nbtk_clipboard_get_default ();
text = clutter_text_get_selection ((ClutterText*) priv->entry);
if (text && strlen (text))
nbtk_clipboard_set_text (clipboard, text);
return TRUE;
}
/* cut */
if ((event->modifier_state & CLUTTER_CONTROL_MASK)
&& event->keyval == CLUTTER_x)
{
NbtkClipboard *clipboard;
gchar *text;
clipboard = nbtk_clipboard_get_default ();
text = clutter_text_get_selection ((ClutterText*) priv->entry);
if (text && strlen (text))
{
nbtk_clipboard_set_text (clipboard, text);
/* now delete the text */
clutter_text_delete_selection ((ClutterText *) priv->entry);
}
return TRUE;
}
return FALSE;
}
static void
nbtk_entry_key_focus_in (ClutterActor *actor)
{
NbtkEntryPrivate *priv = NBTK_ENTRY_PRIV (actor);
/* We never want key focus. The ClutterText should be given first
pass for all key events */
clutter_actor_grab_key_focus (priv->entry);
}
static void
nbtk_entry_class_init (NbtkEntryClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
NbtkWidgetClass *widget_class = NBTK_WIDGET_CLASS (klass);
GParamSpec *pspec;
g_type_class_add_private (klass, sizeof (NbtkEntryPrivate));
gobject_class->set_property = nbtk_entry_set_property;
gobject_class->get_property = nbtk_entry_get_property;
gobject_class->finalize = nbtk_entry_finalize;
gobject_class->dispose = nbtk_entry_dispose;
actor_class->get_preferred_width = nbtk_entry_get_preferred_width;
actor_class->get_preferred_height = nbtk_entry_get_preferred_height;
actor_class->allocate = nbtk_entry_allocate;
actor_class->paint = nbtk_entry_paint;
actor_class->pick = nbtk_entry_pick;
actor_class->map = nbtk_entry_map;
actor_class->unmap = nbtk_entry_unmap;
actor_class->key_press_event = nbtk_entry_key_press_event;
actor_class->key_focus_in = nbtk_entry_key_focus_in;
widget_class->style_changed = nbtk_entry_style_changed;
pspec = g_param_spec_object ("clutter-text",
"Clutter Text",
"Internal ClutterText actor",
CLUTTER_TYPE_TEXT,
G_PARAM_READABLE);
g_object_class_install_property (gobject_class, PROP_CLUTTER_TEXT, pspec);
pspec = g_param_spec_string ("hint-text",
"Hint Text",
"Text to display when the entry is not focused "
"and the text property is empty",
NULL, G_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_HINT_TEXT, pspec);
pspec = g_param_spec_string ("text",
"Text",
"Text of the entry",
NULL, G_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_TEXT, pspec);
/* signals */
/**
* NbtkEntry::primary-icon-clicked:
*
* Emitted when the primary icon is clicked
*/
entry_signals[PRIMARY_ICON_CLICKED] =
g_signal_new ("primary-icon-clicked",
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (NbtkEntryClass, primary_icon_clicked),
NULL, NULL,
_nbtk_marshal_VOID__VOID,
G_TYPE_NONE, 0);
/**
* NbtkEntry::secondary-icon-clicked:
*
* Emitted when the secondary icon is clicked
*/
entry_signals[SECONDARY_ICON_CLICKED] =
g_signal_new ("secondary-icon-clicked",
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (NbtkEntryClass, secondary_icon_clicked),
NULL, NULL,
_nbtk_marshal_VOID__VOID,
G_TYPE_NONE, 0);
}
static void
nbtk_entry_init (NbtkEntry *entry)
{
NbtkEntryPrivate *priv;
priv = entry->priv = NBTK_ENTRY_GET_PRIVATE (entry);
priv->entry = g_object_new (CLUTTER_TYPE_IMTEXT,
"line-alignment", PANGO_ALIGN_LEFT,
"editable", TRUE,
"reactive", TRUE,
"single-line-mode", TRUE,
NULL);
g_signal_connect (priv->entry, "key-focus-in",
G_CALLBACK (clutter_text_focus_in_cb), entry);
g_signal_connect (priv->entry, "key-focus-out",
G_CALLBACK (clutter_text_focus_out_cb), entry);
priv->spacing = 6.0f;
clutter_actor_set_parent (priv->entry, CLUTTER_ACTOR (entry));
clutter_actor_set_reactive ((ClutterActor *) entry, TRUE);
/* set cursor hidden until we receive focus */
clutter_text_set_cursor_visible ((ClutterText *) priv->entry, FALSE);
}
/**
* nbtk_entry_new:
* @text: text to set the entry to
*
* Create a new #NbtkEntry with the specified entry
*
* Returns: a new #NbtkEntry
*/
NbtkWidget *
nbtk_entry_new (const gchar *text)
{
NbtkWidget *entry;
/* add the entry to the stage, but don't allow it to be visible */
entry = g_object_new (NBTK_TYPE_ENTRY,
"text", text,
NULL);
return entry;
}
/**
* nbtk_entry_get_text:
* @entry: a #NbtkEntry
*
* Get the text displayed on the entry
*
* Returns: the text for the entry. This must not be freed by the application
*/
G_CONST_RETURN gchar *
nbtk_entry_get_text (NbtkEntry *entry)
{
g_return_val_if_fail (NBTK_IS_ENTRY (entry), NULL);
return clutter_text_get_text (CLUTTER_TEXT (entry->priv->entry));
}
/**
* nbtk_entry_set_text:
* @entry: a #NbtkEntry
* @text: text to set the entry to
*
* Sets the text displayed on the entry
*/
void
nbtk_entry_set_text (NbtkEntry *entry,
const gchar *text)
{
NbtkEntryPrivate *priv;
g_return_if_fail (NBTK_IS_ENTRY (entry));
priv = entry->priv;
/* set a hint if we are blanking the entry */
if (priv->hint
&& text && !strcmp ("", text)
&& !HAS_FOCUS (priv->entry))
{
text = priv->hint;
nbtk_widget_set_style_pseudo_class (NBTK_WIDGET (entry), "indeterminate");
}
else
{
if (HAS_FOCUS (priv->entry))
nbtk_widget_set_style_pseudo_class (NBTK_WIDGET (entry), "focus");
else
nbtk_widget_set_style_pseudo_class (NBTK_WIDGET (entry), NULL);
}
clutter_text_set_text (CLUTTER_TEXT (priv->entry), text);
g_object_notify (G_OBJECT (entry), "text");
}
/**
* nbtk_entry_get_clutter_text:
* @entry: a #NbtkEntry
*
* Retrieve the internal #ClutterText so that extra parameters can be set
*
* Returns: (transfer none): the #ClutterText used by #NbtkEntry. The entry is
* owned by the #NbtkEntry and should not be unref'ed by the application.
*/
ClutterActor*
nbtk_entry_get_clutter_text (NbtkEntry *entry)
{
g_return_val_if_fail (NBTK_ENTRY (entry), NULL);
return entry->priv->entry;
}
/**
* nbtk_entry_set_hint_text:
* @entry: a #NbtkEntry
* @text: text to set as the entry hint
*
* Sets the text to display when the entry is empty and unfocused. When the
* entry is displaying the hint, it has a pseudo class of "indeterminate".
* A value of NULL unsets the hint.
*/
void
nbtk_entry_set_hint_text (NbtkEntry *entry,
const gchar *text)
{
NbtkEntryPrivate *priv;
g_return_if_fail (NBTK_IS_ENTRY (entry));
priv = entry->priv;
g_free (priv->hint);
priv->hint = g_strdup (text);
if (!strcmp (clutter_text_get_text (CLUTTER_TEXT (priv->entry)), ""))
{
clutter_text_set_text (CLUTTER_TEXT (priv->entry), priv->hint);
nbtk_widget_set_style_pseudo_class (NBTK_WIDGET (entry), "indeterminate");
}
}
/**
* nbtk_entry_get_hint_text:
* @entry: a #NbtkEntry
*
* Gets the text that is displayed when the entry is empty and unfocused
*
* Returns: the current value of the hint property. This string is owned by the
* #NbtkEntry and should not be freed or modified.
*/
G_CONST_RETURN
gchar *
nbtk_entry_get_hint_text (NbtkEntry *entry)
{
g_return_val_if_fail (NBTK_IS_ENTRY (entry), NULL);
return entry->priv->hint;
}
static gboolean
_nbtk_entry_icon_press_cb (ClutterActor *actor,
ClutterButtonEvent *event,
NbtkEntry *entry)
{
NbtkEntryPrivate *priv = entry->priv;
if (actor == priv->primary_icon)
g_signal_emit (entry, entry_signals[PRIMARY_ICON_CLICKED], 0);
else
g_signal_emit (entry, entry_signals[SECONDARY_ICON_CLICKED], 0);
return FALSE;
}
static void
_nbtk_entry_set_icon_from_file (NbtkEntry *entry,
ClutterActor **icon,
const gchar *filename)
{
if (*icon)
{
g_signal_handlers_disconnect_by_func (*icon,
_nbtk_entry_icon_press_cb,
entry);
clutter_actor_unparent (*icon);
*icon = NULL;
}
if (filename)
{
NbtkTextureCache *cache;
cache = nbtk_texture_cache_get_default ();
*icon = (ClutterActor*) nbtk_texture_cache_get_texture (cache, filename, FALSE);
clutter_actor_set_reactive (*icon, TRUE);
clutter_actor_set_parent (*icon, CLUTTER_ACTOR (entry));
g_signal_connect (*icon, "button-release-event",
G_CALLBACK (_nbtk_entry_icon_press_cb), entry);
}
clutter_actor_queue_relayout (CLUTTER_ACTOR (entry));
}
/**
* nbtk_entry_set_primary_icon_from_file:
* @entry: a #NbtkEntry
* @filename: filename of an icon
*
* Set the primary icon of the entry to the given filename
*/
void
nbtk_entry_set_primary_icon_from_file (NbtkEntry *entry,
const gchar *filename)
{
NbtkEntryPrivate *priv;
g_return_if_fail (NBTK_IS_ENTRY (entry));
priv = entry->priv;
_nbtk_entry_set_icon_from_file (entry, &priv->primary_icon, filename);
}
/**
* nbtk_entry_set_secondary_icon_from_file:
* @entry: a #NbtkEntry
* @filename: filename of an icon
*
* Set the primary icon of the entry to the given filename
*/
void
nbtk_entry_set_secondary_icon_from_file (NbtkEntry *entry,
const gchar *filename)
{
NbtkEntryPrivate *priv;
g_return_if_fail (NBTK_IS_ENTRY (entry));
priv = entry->priv;
_nbtk_entry_set_icon_from_file (entry, &priv->secondary_icon, filename);
}

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/*
* nbtk-entry.h: Plain entry actor
*
* Copyright 2008, 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Boston, MA 02111-1307, USA.
*
* Written by: Thomas Wood <thomas@linux.intel.com>
*
*/
#if !defined(NBTK_H_INSIDE) && !defined(NBTK_COMPILATION)
#error "Only <nbtk/nbtk.h> can be included directly.h"
#endif
#ifndef __NBTK_ENTRY_H__
#define __NBTK_ENTRY_H__
G_BEGIN_DECLS
#include <nbtk/nbtk-widget.h>
#define NBTK_TYPE_ENTRY (nbtk_entry_get_type ())
#define NBTK_ENTRY(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), NBTK_TYPE_ENTRY, NbtkEntry))
#define NBTK_IS_ENTRY(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), NBTK_TYPE_ENTRY))
#define NBTK_ENTRY_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), NBTK_TYPE_ENTRY, NbtkEntryClass))
#define NBTK_IS_ENTRY_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), NBTK_TYPE_ENTRY))
#define NBTK_ENTRY_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), NBTK_TYPE_ENTRY, NbtkEntryClass))
typedef struct _NbtkEntry NbtkEntry;
typedef struct _NbtkEntryPrivate NbtkEntryPrivate;
typedef struct _NbtkEntryClass NbtkEntryClass;
/**
* NbtkEntry:
*
* The contents of this structure is private and should only be accessed using
* the provided API.
*/
struct _NbtkEntry
{
/*< private >*/
NbtkWidget parent_instance;
NbtkEntryPrivate *priv;
};
struct _NbtkEntryClass
{
NbtkWidgetClass parent_class;
/* signals */
void (*primary_icon_clicked) (NbtkEntry *entry);
void (*secondary_icon_clicked) (NbtkEntry *entry);
};
GType nbtk_entry_get_type (void) G_GNUC_CONST;
NbtkWidget * nbtk_entry_new (const gchar *text);
G_CONST_RETURN gchar *nbtk_entry_get_text (NbtkEntry *entry);
void nbtk_entry_set_text (NbtkEntry *entry,
const gchar *text);
ClutterActor* nbtk_entry_get_clutter_text (NbtkEntry *entry);
void nbtk_entry_set_hint_text (NbtkEntry *entry,
const gchar *text);
G_CONST_RETURN gchar *nbtk_entry_get_hint_text (NbtkEntry *entry);
void nbtk_entry_set_primary_icon_from_file (NbtkEntry *entry,
const gchar *filename);
void nbtk_entry_set_secondary_icon_from_file (NbtkEntry *entry,
const gchar *filename);
G_END_DECLS
#endif /* __NBTK_ENTRY_H__ */

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/*** BEGIN file-header ***/
#include "nbtk-enum-types.h"
/*** END file-header ***/
/*** BEGIN file-production ***/
/* enumerations from "@filename@" */
#include "@filename@"
/*** END file-production ***/
/*** BEGIN value-header ***/
GType
@enum_name@_get_type(void) {
static GType enum_type_id = 0;
if (G_UNLIKELY (!enum_type_id))
{
static const G@Type@Value values[] = {
/*** END value-header ***/
/*** BEGIN value-production ***/
{ @VALUENAME@, "@VALUENAME@", "@valuenick@" },
/*** END value-production ***/
/*** BEGIN value-tail ***/
{ 0, NULL, NULL }
};
enum_type_id = g_@type@_register_static (g_intern_static_string ("@EnumName@"), values);
}
return enum_type_id;
}
/*** END value-tail ***/

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/*** BEGIN file-header ***/
#if !defined(NBTK_H_INSIDE) && !defined(NBTK_COMPILATION)
#error "Only <nbtk/nbtk.h> can be included directly.h"
#endif
#ifndef __NBTK_ENUM_TYPES_H__
#define __NBTK_ENUM_TYPES_H__
#include <glib-object.h>
G_BEGIN_DECLS
/*** END file-header ***/
/*** BEGIN file-production ***/
/* enumerations from "@filename@" */
/*** END file-production ***/
/*** BEGIN file-tail ***/
G_END_DECLS
#endif /* !__NBTK_ENUM_TYPES_H__ */
/*** END file-tail ***/
/*** BEGIN value-header ***/
GType @enum_name@_get_type (void) G_GNUC_CONST;
#define NBTK_TYPE_@ENUMSHORT@ (@enum_name@_get_type())
/*** END value-header ***/

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/*
* nbtk-label.c: Plain label actor
*
* Copyright 2008,2009 Intel Corporation
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
*
* Written by: Thomas Wood <thomas@linux.intel.com>
*
*/
/**
* SECTION:nbtk-label
* @short_description: Widget for displaying text
*
* #NbtkLabel is a simple widget for displaying text. It derives from
* #NbtkWidget to add extra style and placement functionality over
* #ClutterText. The internal #ClutterText is publicly accessibly to allow
* applications to set further properties.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <stdlib.h>
#include <string.h>
#include <glib.h>
#include <clutter/clutter.h>
#include "nbtk-label.h"
#include "nbtk-widget.h"
enum
{
PROP_0,
PROP_CLUTTER_TEXT,
PROP_TEXT
};
#define NBTK_LABEL_GET_PRIVATE(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), NBTK_TYPE_LABEL, NbtkLabelPrivate))
struct _NbtkLabelPrivate
{
ClutterActor *label;
};
G_DEFINE_TYPE (NbtkLabel, nbtk_label, NBTK_TYPE_WIDGET);
static void
nbtk_label_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
NbtkLabel *label = NBTK_LABEL (gobject);
switch (prop_id)
{
case PROP_TEXT:
nbtk_label_set_text (label, g_value_get_string (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
nbtk_label_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
NbtkLabelPrivate *priv = NBTK_LABEL (gobject)->priv;
switch (prop_id)
{
case PROP_CLUTTER_TEXT:
g_value_set_object (value, priv->label);
break;
case PROP_TEXT:
g_value_set_string (value, clutter_text_get_text (CLUTTER_TEXT (priv->label)));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
nbtk_label_style_changed (NbtkWidget *self)
{
NbtkLabelPrivate *priv;
ShellThemeNode *theme_node;
ClutterColor color;
const PangoFontDescription *font;
gchar *font_string;
priv = NBTK_LABEL (self)->priv;
theme_node = nbtk_widget_get_theme_node (self);
shell_theme_node_get_foreground_color (theme_node, &color);
clutter_text_set_color (CLUTTER_TEXT (priv->label), &color);
font = shell_theme_node_get_font (theme_node);
font_string = pango_font_description_to_string (font);
clutter_text_set_font_name (CLUTTER_TEXT (priv->label), font_string);
g_free (font_string);
NBTK_WIDGET_CLASS (nbtk_label_parent_class)->style_changed (self);
}
static void
nbtk_label_get_preferred_width (ClutterActor *actor,
gfloat for_height,
gfloat *min_width_p,
gfloat *natural_width_p)
{
NbtkLabelPrivate *priv = NBTK_LABEL (actor)->priv;
ShellThemeNode *theme_node = nbtk_widget_get_theme_node (NBTK_WIDGET (actor));
shell_theme_node_adjust_for_height (theme_node, &for_height);
clutter_actor_get_preferred_width (priv->label, for_height,
min_width_p,
natural_width_p);
shell_theme_node_adjust_preferred_width (theme_node, min_width_p, natural_width_p);
}
static void
nbtk_label_get_preferred_height (ClutterActor *actor,
gfloat for_width,
gfloat *min_height_p,
gfloat *natural_height_p)
{
NbtkLabelPrivate *priv = NBTK_LABEL (actor)->priv;
ShellThemeNode *theme_node = nbtk_widget_get_theme_node (NBTK_WIDGET (actor));
shell_theme_node_adjust_for_width (theme_node, &for_width);
clutter_actor_get_preferred_height (priv->label, for_width,
min_height_p,
natural_height_p);
shell_theme_node_adjust_preferred_height (theme_node, min_height_p, natural_height_p);
}
static void
nbtk_label_allocate (ClutterActor *actor,
const ClutterActorBox *box,
ClutterAllocationFlags flags)
{
NbtkLabelPrivate *priv = NBTK_LABEL (actor)->priv;
ShellThemeNode *theme_node = nbtk_widget_get_theme_node (NBTK_WIDGET (actor));
ClutterActorClass *parent_class;
ClutterActorBox content_box;
shell_theme_node_get_content_box (theme_node, box, &content_box);
parent_class = CLUTTER_ACTOR_CLASS (nbtk_label_parent_class);
parent_class->allocate (actor, box, flags);
clutter_actor_allocate (priv->label, &content_box, flags);
}
static void
nbtk_label_paint (ClutterActor *actor)
{
NbtkLabelPrivate *priv = NBTK_LABEL (actor)->priv;
ClutterActorClass *parent_class;
parent_class = CLUTTER_ACTOR_CLASS (nbtk_label_parent_class);
parent_class->paint (actor);
clutter_actor_paint (priv->label);
}
static void
nbtk_label_map (ClutterActor *actor)
{
NbtkLabelPrivate *priv = NBTK_LABEL (actor)->priv;
CLUTTER_ACTOR_CLASS (nbtk_label_parent_class)->map (actor);
clutter_actor_map (priv->label);
}
static void
nbtk_label_unmap (ClutterActor *actor)
{
NbtkLabelPrivate *priv = NBTK_LABEL (actor)->priv;
CLUTTER_ACTOR_CLASS (nbtk_label_parent_class)->unmap (actor);
clutter_actor_unmap (priv->label);
}
static void
nbtk_label_class_init (NbtkLabelClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
NbtkWidgetClass *widget_class = NBTK_WIDGET_CLASS (klass);
GParamSpec *pspec;
g_type_class_add_private (klass, sizeof (NbtkLabelPrivate));
gobject_class->set_property = nbtk_label_set_property;
gobject_class->get_property = nbtk_label_get_property;
actor_class->paint = nbtk_label_paint;
actor_class->allocate = nbtk_label_allocate;
actor_class->get_preferred_width = nbtk_label_get_preferred_width;
actor_class->get_preferred_height = nbtk_label_get_preferred_height;
actor_class->map = nbtk_label_map;
actor_class->unmap = nbtk_label_unmap;
widget_class->style_changed = nbtk_label_style_changed;
pspec = g_param_spec_object ("clutter-text",
"Clutter Text",
"Internal ClutterText actor",
CLUTTER_TYPE_TEXT,
G_PARAM_READABLE);
g_object_class_install_property (gobject_class, PROP_CLUTTER_TEXT, pspec);
pspec = g_param_spec_string ("text",
"Text",
"Text of the label",
NULL, G_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_TEXT, pspec);
}
static void
nbtk_label_init (NbtkLabel *label)
{
NbtkLabelPrivate *priv;
label->priv = priv = NBTK_LABEL_GET_PRIVATE (label);
label->priv->label = g_object_new (CLUTTER_TYPE_TEXT,
"ellipsize", PANGO_ELLIPSIZE_END,
NULL);
clutter_actor_set_parent (priv->label, CLUTTER_ACTOR (label));
}
/**
* nbtk_label_new:
* @text: text to set the label to
*
* Create a new #NbtkLabel with the specified label
*
* Returns: a new #NbtkLabel
*/
NbtkWidget *
nbtk_label_new (const gchar *text)
{
if (text == NULL || *text == '\0')
return g_object_new (NBTK_TYPE_LABEL, NULL);
else
return g_object_new (NBTK_TYPE_LABEL,
"text", text,
NULL);
}
/**
* nbtk_label_get_text:
* @label: a #NbtkLabel
*
* Get the text displayed on the label
*
* Returns: the text for the label. This must not be freed by the application
*/
G_CONST_RETURN gchar *
nbtk_label_get_text (NbtkLabel *label)
{
g_return_val_if_fail (NBTK_IS_LABEL (label), NULL);
return clutter_text_get_text (CLUTTER_TEXT (label->priv->label));
}
/**
* nbtk_label_set_text:
* @label: a #NbtkLabel
* @text: text to set the label to
*
* Sets the text displayed on the label
*/
void
nbtk_label_set_text (NbtkLabel *label,
const gchar *text)
{
NbtkLabelPrivate *priv;
g_return_if_fail (NBTK_IS_LABEL (label));
g_return_if_fail (text != NULL);
priv = label->priv;
clutter_text_set_text (CLUTTER_TEXT (priv->label), text);
g_object_notify (G_OBJECT (label), "text");
}
/**
* nbtk_label_get_clutter_text:
* @label: a #NbtkLabel
*
* Retrieve the internal #ClutterText so that extra parameters can be set
*
* Returns: (transfer none): ethe #ClutterText used by #NbtkLabel. The label
* is owned by the #NbtkLabel and should not be unref'ed by the application.
*/
ClutterActor*
nbtk_label_get_clutter_text (NbtkLabel *label)
{
g_return_val_if_fail (NBTK_LABEL (label), NULL);
return label->priv->label;
}

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/*
* nbtk-label.h: Plain label actor
*
* Copyright 2008, 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Boston, MA 02111-1307, USA.
*
* Written by: Thomas Wood <thomas@linux.intel.com>
*
*/
#if !defined(NBTK_H_INSIDE) && !defined(NBTK_COMPILATION)
#error "Only <nbtk/nbtk.h> can be included directly.h"
#endif
#ifndef __NBTK_LABEL_H__
#define __NBTK_LABEL_H__
G_BEGIN_DECLS
#include <nbtk/nbtk-widget.h>
#define NBTK_TYPE_LABEL (nbtk_label_get_type ())
#define NBTK_LABEL(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), NBTK_TYPE_LABEL, NbtkLabel))
#define NBTK_IS_LABEL(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), NBTK_TYPE_LABEL))
#define NBTK_LABEL_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), NBTK_TYPE_LABEL, NbtkLabelClass))
#define NBTK_IS_LABEL_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), NBTK_TYPE_LABEL))
#define NBTK_LABEL_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), NBTK_TYPE_LABEL, NbtkLabelClass))
typedef struct _NbtkLabel NbtkLabel;
typedef struct _NbtkLabelPrivate NbtkLabelPrivate;
typedef struct _NbtkLabelClass NbtkLabelClass;
/**
* NbtkLabel:
*
* The contents of this structure is private and should only be accessed using
* the provided API.
*/
struct _NbtkLabel
{
/*< private >*/
NbtkWidget parent_instance;
NbtkLabelPrivate *priv;
};
struct _NbtkLabelClass
{
NbtkWidgetClass parent_class;
};
GType nbtk_label_get_type (void) G_GNUC_CONST;
NbtkWidget * nbtk_label_new (const gchar *text);
G_CONST_RETURN gchar *nbtk_label_get_text (NbtkLabel *label);
void nbtk_label_set_text (NbtkLabel *label,
const gchar *text);
ClutterActor * nbtk_label_get_clutter_text (NbtkLabel *label);
G_END_DECLS
#endif /* __NBTK_LABEL_H__ */

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VOID:OBJECT
VOID:VOID
VOID:PARAM
VOID:POINTER
VOID:UINT
VOID:UINT,UINT
VOID:OBJECT,OBJECT
VOID:STRING,OBJECT
VOID:OBJECT,OBJECT,INT,INT
VOID:OBJECT,FLOAT,FLOAT,INT,ENUM
VOID:FLOAT,FLOAT,INT,ENUM
VOID:FLOAT,FLOAT

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#include "nbtk-private.h"
/* Utility function to modify a child allocation box with respect to the
* x/y-fill child properties. Expects childbox to contain the available
* allocation space.
*/
void
_nbtk_allocate_fill (ClutterActor *child,
ClutterActorBox *childbox,
NbtkAlign x_alignment,
NbtkAlign y_alignment,
gboolean x_fill,
gboolean y_fill)
{
gfloat natural_width, natural_height;
gfloat min_width, min_height;
gfloat child_width, child_height;
gfloat available_width, available_height;
ClutterRequestMode request;
ClutterActorBox allocation = { 0, };
gdouble x_align, y_align;
if (x_alignment == NBTK_ALIGN_START)
x_align = 0.0;
else if (x_alignment == NBTK_ALIGN_MIDDLE)
x_align = 0.5;
else
x_align = 1.0;
if (y_alignment == NBTK_ALIGN_START)
y_align = 0.0;
else if (y_alignment == NBTK_ALIGN_MIDDLE)
y_align = 0.5;
else
y_align = 1.0;
available_width = childbox->x2 - childbox->x1;
available_height = childbox->y2 - childbox->y1;
if (available_width < 0)
available_width = 0;
if (available_height < 0)
available_height = 0;
if (x_fill)
{
allocation.x1 = childbox->x1;
allocation.x2 = (int) (allocation.x1 + available_width);
}
if (y_fill)
{
allocation.y1 = childbox->y1;
allocation.y2 = (int) (allocation.y1 + available_height);
}
/* if we are filling horizontally and vertically then we're done */
if (x_fill && y_fill)
{
*childbox = allocation;
return;
}
request = CLUTTER_REQUEST_HEIGHT_FOR_WIDTH;
g_object_get (G_OBJECT (child), "request-mode", &request, NULL);
if (request == CLUTTER_REQUEST_HEIGHT_FOR_WIDTH)
{
clutter_actor_get_preferred_width (child, available_height,
&min_width,
&natural_width);
child_width = CLAMP (natural_width, min_width, available_width);
clutter_actor_get_preferred_height (child, child_width,
&min_height,
&natural_height);
child_height = CLAMP (natural_height, min_height, available_height);
}
else
{
clutter_actor_get_preferred_height (child, available_width,
&min_height,
&natural_height);
child_height = CLAMP (natural_height, min_height, available_height);
clutter_actor_get_preferred_width (child, child_height,
&min_width,
&natural_width);
child_width = CLAMP (natural_width, min_width, available_width);
}
if (!x_fill)
{
allocation.x1 = childbox->x1 + (int) ((available_width - child_width) * x_align);
allocation.x2 = allocation.x1 + (int) child_width;
}
if (!y_fill)
{
allocation.y1 = childbox->y1 + (int) ((available_height - child_height) * y_align);
allocation.y2 = allocation.y1 + (int) child_height;
}
*childbox = allocation;
}

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/*
* nbtk-private.h: Private declarations
*
* Copyright 2007 OpenedHand
* Copyright 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Boston, MA 02111-1307, USA.
*
*/
#ifndef __NBTK_PRIVATE_H__
#define __NBTK_PRIVATE_H__
#include <glib.h>
#include "nbtk-widget.h"
#include "nbtk-bin.h"
G_BEGIN_DECLS
#define I_(str) (g_intern_static_string ((str)))
#define NBTK_PARAM_READABLE \
(G_PARAM_READABLE | \
G_PARAM_STATIC_NICK | G_PARAM_STATIC_NAME | G_PARAM_STATIC_BLURB)
#define NBTK_PARAM_READWRITE \
(G_PARAM_READABLE | G_PARAM_WRITABLE | \
G_PARAM_STATIC_NICK | G_PARAM_STATIC_NAME | G_PARAM_STATIC_BLURB)
G_END_DECLS
ClutterActor *_nbtk_widget_get_dnd_clone (NbtkWidget *widget);
void _nbtk_bin_get_align_factors (NbtkBin *bin, gdouble *x_align, gdouble *y_align);
void _nbtk_allocate_fill (ClutterActor *child, ClutterActorBox *childbox, NbtkAlign x_align, NbtkAlign y_align, gboolean x_fill, gboolean y_fill);
#endif /* __NBTK_PRIVATE_H__ */

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/*
* nbtk-scroll-bar.h: Scroll bar actor
*
* Copyright 2008 OpenedHand
* Copyright 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Boston, MA 02111-1307, USA.
*
* Written by: Chris Lord <chris@openedhand.com>
* Port to Nbtk by: Robert Staudinger <robsta@openedhand.com>
*
*/
#if !defined(NBTK_H_INSIDE) && !defined(NBTK_COMPILATION)
#error "Only <nbtk/nbtk.h> can be included directly.h"
#endif
#ifndef __NBTK_SCROLL_BAR_H__
#define __NBTK_SCROLL_BAR_H__
#include <nbtk/nbtk-adjustment.h>
#include <nbtk/nbtk-bin.h>
G_BEGIN_DECLS
#define NBTK_TYPE_SCROLL_BAR (nbtk_scroll_bar_get_type())
#define NBTK_SCROLL_BAR(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), NBTK_TYPE_SCROLL_BAR, NbtkScrollBar))
#define NBTK_IS_SCROLL_BAR(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), NBTK_TYPE_SCROLL_BAR))
#define NBTK_SCROLL_BAR_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), NBTK_TYPE_SCROLL_BAR, NbtkScrollBarClass))
#define NBTK_IS_SCROLL_BAR_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), NBTK_TYPE_SCROLL_BAR))
#define NBTK_SCROLL_BAR_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), NBTK_TYPE_SCROLL_BAR, NbtkScrollBarClass))
typedef struct _NbtkScrollBar NbtkScrollBar;
typedef struct _NbtkScrollBarPrivate NbtkScrollBarPrivate;
typedef struct _NbtkScrollBarClass NbtkScrollBarClass;
/**
* NbtkScrollBar:
*
* The contents of this structure are private and should only be accessed
* through the public API.
*/
struct _NbtkScrollBar
{
/*< private >*/
NbtkBin parent_instance;
NbtkScrollBarPrivate *priv;
};
struct _NbtkScrollBarClass
{
NbtkBinClass parent_class;
/* signals */
void (*scroll_start) (NbtkScrollBar *bar);
void (*scroll_stop) (NbtkScrollBar *bar);
};
GType nbtk_scroll_bar_get_type (void) G_GNUC_CONST;
NbtkWidget * nbtk_scroll_bar_new (NbtkAdjustment *adjustment);
void nbtk_scroll_bar_set_adjustment (NbtkScrollBar *bar,
NbtkAdjustment *adjustment);
NbtkAdjustment *nbtk_scroll_bar_get_adjustment (NbtkScrollBar *bar);
G_END_DECLS
#endif /* __NBTK_SCROLL_BAR_H__ */

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/*
* nbtk-scroll-view.h: Container with scroll-bars
*
* Copyright 2008 OpenedHand
* Copyright 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
*
* Written by: Chris Lord <chris@openedhand.com>
* Port to Nbtk by: Robert Staudinger <robsta@openedhand.com>
*
*/
#include "nbtk-scroll-view.h"
#include "nbtk-marshal.h"
#include "nbtk-scroll-bar.h"
#include "nbtk-scrollable.h"
#include <clutter/clutter.h>
static void clutter_container_iface_init (ClutterContainerIface *iface);
static ClutterContainerIface *nbtk_scroll_view_parent_iface = NULL;
G_DEFINE_TYPE_WITH_CODE (NbtkScrollView, nbtk_scroll_view, NBTK_TYPE_BIN,
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_CONTAINER,
clutter_container_iface_init))
#define SCROLL_VIEW_PRIVATE(o) (G_TYPE_INSTANCE_GET_PRIVATE ((o), \
NBTK_TYPE_SCROLL_VIEW, \
NbtkScrollViewPrivate))
/* Default width (or height - the narrow dimension) for the scrollbars*/
#define DEFAULT_SCROLLBAR_WIDTH 24
struct _NbtkScrollViewPrivate
{
/* a pointer to the child; this is actually stored
* inside NbtkBin:child, but we keep it to avoid
* calling nbtk_bin_get_child() every time we need it
*/
ClutterActor *child;
ClutterActor *hscroll;
ClutterActor *vscroll;
gfloat row_size;
gfloat column_size;
gboolean row_size_set : 1;
gboolean column_size_set : 1;
guint mouse_scroll : 1;
};
enum {
PROP_0,
PROP_HSCROLL,
PROP_VSCROLL,
PROP_MOUSE_SCROLL
};
static void
nbtk_scroll_view_get_property (GObject *object, guint property_id,
GValue *value, GParamSpec *pspec)
{
NbtkScrollViewPrivate *priv = ((NbtkScrollView *)object)->priv;
switch (property_id)
{
case PROP_HSCROLL :
g_value_set_object (value, priv->hscroll);
break;
case PROP_VSCROLL :
g_value_set_object (value, priv->vscroll);
break;
case PROP_MOUSE_SCROLL:
g_value_set_boolean (value, priv->mouse_scroll);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
}
}
static void
nbtk_scroll_view_set_property (GObject *object, guint property_id,
const GValue *value, GParamSpec *pspec)
{
switch (property_id)
{
case PROP_MOUSE_SCROLL:
nbtk_scroll_view_set_mouse_scrolling ((NbtkScrollView *) object,
g_value_get_boolean (value));
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
}
}
static void
nbtk_scroll_view_dispose (GObject *object)
{
NbtkScrollViewPrivate *priv = NBTK_SCROLL_VIEW (object)->priv;
priv->child = NULL;
if (priv->vscroll)
{
clutter_actor_unparent (priv->vscroll);
priv->vscroll = NULL;
}
if (priv->hscroll)
{
clutter_actor_unparent (priv->hscroll);
priv->hscroll = NULL;
}
G_OBJECT_CLASS (nbtk_scroll_view_parent_class)->dispose (object);
}
static void
nbtk_scroll_view_finalize (GObject *object)
{
G_OBJECT_CLASS (nbtk_scroll_view_parent_class)->finalize (object);
}
static void
nbtk_scroll_view_paint (ClutterActor *actor)
{
NbtkScrollViewPrivate *priv = NBTK_SCROLL_VIEW (actor)->priv;
/* NbtkBin will paint the child */
CLUTTER_ACTOR_CLASS (nbtk_scroll_view_parent_class)->paint (actor);
/* paint our custom children */
if (CLUTTER_ACTOR_IS_VISIBLE (priv->hscroll))
clutter_actor_paint (priv->hscroll);
if (CLUTTER_ACTOR_IS_VISIBLE (priv->vscroll))
clutter_actor_paint (priv->vscroll);
}
static void
nbtk_scroll_view_pick (ClutterActor *actor, const ClutterColor *color)
{
NbtkScrollViewPrivate *priv = NBTK_SCROLL_VIEW (actor)->priv;
/* Chain up so we get a bounding box pained (if we are reactive) */
CLUTTER_ACTOR_CLASS (nbtk_scroll_view_parent_class)->pick (actor, color);
/* paint our custom children */
if (CLUTTER_ACTOR_IS_VISIBLE (priv->hscroll))
clutter_actor_paint (priv->hscroll);
if (CLUTTER_ACTOR_IS_VISIBLE (priv->vscroll))
clutter_actor_paint (priv->vscroll);
}
static double
get_scrollbar_width (NbtkScrollView *scroll_view)
{
ShellThemeNode *theme_node = nbtk_widget_get_theme_node (NBTK_WIDGET (scroll_view));
double result = DEFAULT_SCROLLBAR_WIDTH;
shell_theme_node_get_length (theme_node, "scrollbar-width", FALSE, &result);
return result;
}
static double
get_scrollbar_height (NbtkScrollView *scroll_view)
{
ShellThemeNode *theme_node = nbtk_widget_get_theme_node (NBTK_WIDGET (scroll_view));
double result = DEFAULT_SCROLLBAR_WIDTH;
shell_theme_node_get_length (theme_node, "scrollbar-height", FALSE, &result);
return result;
}
static void
nbtk_scroll_view_get_preferred_width (ClutterActor *actor,
gfloat for_height,
gfloat *min_width_p,
gfloat *natural_width_p)
{
NbtkScrollViewPrivate *priv = NBTK_SCROLL_VIEW (actor)->priv;
ShellThemeNode *theme_node = nbtk_widget_get_theme_node (NBTK_WIDGET (actor));
if (!priv->child)
return;
shell_theme_node_adjust_for_height (theme_node, &for_height);
/* Our natural width is the natural width of the child */
clutter_actor_get_preferred_width (priv->child,
for_height,
NULL,
natural_width_p);
/* Add space for the scroll-bar if we can determine it will be necessary */
if ((for_height >= 0) && natural_width_p)
{
gfloat natural_height;
clutter_actor_get_preferred_height (priv->child, -1.0,
NULL,
&natural_height);
if (for_height < natural_height)
*natural_width_p += get_scrollbar_width (NBTK_SCROLL_VIEW (actor));
}
if (min_width_p)
*min_width_p = 0;
shell_theme_node_adjust_preferred_width (theme_node, min_width_p, natural_width_p);
}
static void
nbtk_scroll_view_get_preferred_height (ClutterActor *actor,
gfloat for_width,
gfloat *min_height_p,
gfloat *natural_height_p)
{
NbtkScrollViewPrivate *priv = NBTK_SCROLL_VIEW (actor)->priv;
ShellThemeNode *theme_node = nbtk_widget_get_theme_node (NBTK_WIDGET (actor));
if (!priv->child)
return;
shell_theme_node_adjust_for_width (theme_node, &for_width);
/* Our natural height is the natural height of the child */
clutter_actor_get_preferred_height (priv->child,
for_width,
NULL,
natural_height_p);
/* Add space for the scroll-bar if we can determine it will be necessary */
if ((for_width >= 0) && natural_height_p)
{
gfloat natural_width;
clutter_actor_get_preferred_width (priv->child, -1.0,
NULL,
&natural_width);
if (for_width < natural_width)
*natural_height_p += get_scrollbar_height (NBTK_SCROLL_VIEW (actor));
}
if (min_height_p)
*min_height_p = 0;
shell_theme_node_adjust_preferred_height (theme_node, min_height_p, natural_height_p);
}
static void
nbtk_scroll_view_allocate (ClutterActor *actor,
const ClutterActorBox *box,
ClutterAllocationFlags flags)
{
ClutterActorBox content_box, child_box;
ClutterActorClass *parent_parent_class;
gfloat avail_width, avail_height, sb_width, sb_height;
NbtkScrollViewPrivate *priv = NBTK_SCROLL_VIEW (actor)->priv;
ShellThemeNode *theme_node = nbtk_widget_get_theme_node (NBTK_WIDGET (actor));
/* Chain up to the parent's parent class
*
* We do this because we do not want NbtkBin to allocate the child, as we
* give it a different allocation later, depending on whether the scrollbars
* are visible
*/
parent_parent_class
= g_type_class_peek_parent (nbtk_scroll_view_parent_class);
CLUTTER_ACTOR_CLASS (parent_parent_class)->
allocate (actor, box, flags);
shell_theme_node_get_content_box (theme_node, box, &content_box);
avail_width = content_box.x2 - content_box.x1;
avail_height = content_box.y2 - content_box.y1;
sb_width = get_scrollbar_width (NBTK_SCROLL_VIEW (actor));
sb_height = get_scrollbar_width (NBTK_SCROLL_VIEW (actor));
if (!CLUTTER_ACTOR_IS_VISIBLE (priv->vscroll))
sb_width = 0;
if (!CLUTTER_ACTOR_IS_VISIBLE (priv->hscroll))
sb_height = 0;
/* Vertical scrollbar */
if (CLUTTER_ACTOR_IS_VISIBLE (priv->vscroll))
{
child_box.x1 = content_box.x2 - sb_width;
child_box.y1 = content_box.y1;
child_box.x2 = content_box.x2;
child_box.y2 = content_box.y2 - sb_height;
clutter_actor_allocate (priv->vscroll, &child_box, flags);
}
/* Horizontal scrollbar */
if (CLUTTER_ACTOR_IS_VISIBLE (priv->hscroll))
{
child_box.x1 = content_box.x1;
child_box.y1 = content_box.y2 - sb_height;
child_box.x2 = content_box.x2 - sb_width;
child_box.y2 = content_box.y2;
clutter_actor_allocate (priv->hscroll, &child_box, flags);
}
/* Child */
child_box.x1 = content_box.x1;
child_box.y1 = content_box.y1;
child_box.x2 = content_box.x2 - sb_width;
child_box.y2 = content_box.y2 - sb_height;
if (priv->child)
clutter_actor_allocate (priv->child, &child_box, flags);
}
static void
nbtk_scroll_view_style_changed (NbtkWidget *widget)
{
NbtkScrollViewPrivate *priv = NBTK_SCROLL_VIEW (widget)->priv;
nbtk_widget_style_changed (NBTK_WIDGET (priv->hscroll));
nbtk_widget_style_changed (NBTK_WIDGET (priv->vscroll));
NBTK_WIDGET_CLASS (nbtk_scroll_view_parent_class)->style_changed (widget);
}
static gboolean
nbtk_scroll_view_scroll_event (ClutterActor *self,
ClutterScrollEvent *event)
{
NbtkScrollViewPrivate *priv = NBTK_SCROLL_VIEW (self)->priv;
gdouble lower, value, upper, step;
NbtkAdjustment *vadjustment, *hadjustment;
/* don't handle scroll events if requested not to */
if (!priv->mouse_scroll)
return FALSE;
hadjustment = nbtk_scroll_bar_get_adjustment (NBTK_SCROLL_BAR(priv->hscroll));
vadjustment = nbtk_scroll_bar_get_adjustment (NBTK_SCROLL_BAR(priv->vscroll));
switch (event->direction)
{
case CLUTTER_SCROLL_UP:
case CLUTTER_SCROLL_DOWN:
if (vadjustment)
g_object_get (vadjustment,
"lower", &lower,
"step-increment", &step,
"value", &value,
"upper", &upper,
NULL);
else
return FALSE;
break;
case CLUTTER_SCROLL_LEFT:
case CLUTTER_SCROLL_RIGHT:
if (vadjustment)
g_object_get (hadjustment,
"lower", &lower,
"step-increment", &step,
"value", &value,
"upper", &upper,
NULL);
else
return FALSE;
break;
}
switch (event->direction)
{
case CLUTTER_SCROLL_UP:
if (value == lower)
return FALSE;
else
nbtk_adjustment_set_value (vadjustment, value - step);
break;
case CLUTTER_SCROLL_DOWN:
if (value == upper)
return FALSE;
else
nbtk_adjustment_set_value (vadjustment, value + step);
break;
case CLUTTER_SCROLL_LEFT:
if (value == lower)
return FALSE;
else
nbtk_adjustment_set_value (hadjustment, value - step);
break;
case CLUTTER_SCROLL_RIGHT:
if (value == upper)
return FALSE;
else
nbtk_adjustment_set_value (hadjustment, value + step);
break;
}
return TRUE;
}
static void
nbtk_scroll_view_class_init (NbtkScrollViewClass *klass)
{
GParamSpec *pspec;
GObjectClass *object_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
NbtkWidgetClass *widget_class = NBTK_WIDGET_CLASS (klass);
g_type_class_add_private (klass, sizeof (NbtkScrollViewPrivate));
object_class->get_property = nbtk_scroll_view_get_property;
object_class->set_property = nbtk_scroll_view_set_property;
object_class->dispose= nbtk_scroll_view_dispose;
object_class->finalize = nbtk_scroll_view_finalize;
actor_class->paint = nbtk_scroll_view_paint;
actor_class->pick = nbtk_scroll_view_pick;
actor_class->get_preferred_width = nbtk_scroll_view_get_preferred_width;
actor_class->get_preferred_height = nbtk_scroll_view_get_preferred_height;
actor_class->allocate = nbtk_scroll_view_allocate;
actor_class->scroll_event = nbtk_scroll_view_scroll_event;
widget_class->style_changed = nbtk_scroll_view_style_changed;
g_object_class_install_property (object_class,
PROP_HSCROLL,
g_param_spec_object ("hscroll",
"NbtkScrollBar",
"Horizontal scroll indicator",
NBTK_TYPE_SCROLL_BAR,
G_PARAM_READABLE));
g_object_class_install_property (object_class,
PROP_VSCROLL,
g_param_spec_object ("vscroll",
"NbtkScrollBar",
"Vertical scroll indicator",
NBTK_TYPE_SCROLL_BAR,
G_PARAM_READABLE));
pspec = g_param_spec_boolean ("enable-mouse-scrolling",
"Enable Mouse Scrolling",
"Enable automatic mouse wheel scrolling",
TRUE,
G_PARAM_READWRITE);
g_object_class_install_property (object_class,
PROP_MOUSE_SCROLL,
pspec);
}
static void
child_adjustment_changed_cb (NbtkAdjustment *adjustment,
ClutterActor *bar)
{
NbtkScrollView *scroll;
gdouble lower, upper, page_size;
scroll = NBTK_SCROLL_VIEW (clutter_actor_get_parent (bar));
/* Determine if this scroll-bar should be visible */
nbtk_adjustment_get_values (adjustment, NULL,
&lower, &upper,
NULL, NULL,
&page_size);
if ((upper - lower) > page_size)
clutter_actor_show (bar);
else
clutter_actor_hide (bar);
/* Request a resize */
clutter_actor_queue_relayout (CLUTTER_ACTOR (scroll));
}
static void
child_hadjustment_notify_cb (GObject *gobject,
GParamSpec *arg1,
gpointer user_data)
{
NbtkAdjustment *hadjust;
ClutterActor *actor = CLUTTER_ACTOR (gobject);
NbtkScrollViewPrivate *priv = NBTK_SCROLL_VIEW (user_data)->priv;
hadjust = nbtk_scroll_bar_get_adjustment (NBTK_SCROLL_BAR(priv->hscroll));
if (hadjust)
g_signal_handlers_disconnect_by_func (hadjust,
child_adjustment_changed_cb,
priv->hscroll);
nbtk_scrollable_get_adjustments (NBTK_SCROLLABLE (actor), &hadjust, NULL);
if (hadjust)
{
/* Force scroll step if neede. */
if (priv->column_size_set)
{
g_object_set (hadjust,
"step-increment", priv->column_size,
NULL);
}
nbtk_scroll_bar_set_adjustment (NBTK_SCROLL_BAR(priv->hscroll), hadjust);
g_signal_connect (hadjust, "changed", G_CALLBACK (
child_adjustment_changed_cb), priv->hscroll);
child_adjustment_changed_cb (hadjust, priv->hscroll);
}
}
static void
child_vadjustment_notify_cb (GObject *gobject,
GParamSpec *arg1,
gpointer user_data)
{
NbtkAdjustment *vadjust;
ClutterActor *actor = CLUTTER_ACTOR (gobject);
NbtkScrollViewPrivate *priv = NBTK_SCROLL_VIEW (user_data)->priv;
vadjust = nbtk_scroll_bar_get_adjustment (NBTK_SCROLL_BAR(priv->vscroll));
if (vadjust)
g_signal_handlers_disconnect_by_func (vadjust,
child_adjustment_changed_cb,
priv->vscroll);
nbtk_scrollable_get_adjustments (NBTK_SCROLLABLE(actor), NULL, &vadjust);
if (vadjust)
{
/* Force scroll step if neede. */
if (priv->row_size_set)
{
g_object_set (vadjust,
"step-increment", priv->row_size,
NULL);
}
nbtk_scroll_bar_set_adjustment (NBTK_SCROLL_BAR(priv->vscroll), vadjust);
g_signal_connect (vadjust, "changed", G_CALLBACK (
child_adjustment_changed_cb), priv->vscroll);
child_adjustment_changed_cb (vadjust, priv->vscroll);
}
}
static void
nbtk_scroll_view_init (NbtkScrollView *self)
{
NbtkScrollViewPrivate *priv = self->priv = SCROLL_VIEW_PRIVATE (self);
priv->hscroll = CLUTTER_ACTOR (nbtk_scroll_bar_new (NULL));
priv->vscroll = g_object_new (NBTK_TYPE_SCROLL_BAR, "vertical", TRUE, NULL);
clutter_actor_set_parent (priv->hscroll, CLUTTER_ACTOR (self));
clutter_actor_set_parent (priv->vscroll, CLUTTER_ACTOR (self));
/* mouse scroll is enabled by default, so we also need to be reactive */
priv->mouse_scroll = TRUE;
g_object_set (G_OBJECT (self), "reactive", TRUE, NULL);
}
static void
nbtk_scroll_view_add (ClutterContainer *container,
ClutterActor *actor)
{
NbtkScrollView *self = NBTK_SCROLL_VIEW (container);
NbtkScrollViewPrivate *priv = self->priv;
if (NBTK_IS_SCROLLABLE (actor))
{
priv->child = actor;
/* chain up to NbtkBin::add() */
nbtk_scroll_view_parent_iface->add (container, actor);
/* Get adjustments for scroll-bars */
g_signal_connect (actor, "notify::hadjustment",
G_CALLBACK (child_hadjustment_notify_cb),
container);
g_signal_connect (actor, "notify::vadjustment",
G_CALLBACK (child_vadjustment_notify_cb),
container);
child_hadjustment_notify_cb (G_OBJECT (actor), NULL, container);
child_vadjustment_notify_cb (G_OBJECT (actor), NULL, container);
}
else
{
g_warning ("Attempting to add an actor of type %s to "
"a NbtkScrollView, but the actor does "
"not implement NbtkScrollable.",
g_type_name (G_OBJECT_TYPE (actor)));
}
}
static void
nbtk_scroll_view_remove (ClutterContainer *container,
ClutterActor *actor)
{
NbtkScrollViewPrivate *priv = NBTK_SCROLL_VIEW (container)->priv;
if (actor == priv->child)
{
g_object_ref (priv->child);
/* chain up to NbtkBin::remove() */
nbtk_scroll_view_parent_iface->remove (container, actor);
g_signal_handlers_disconnect_by_func (priv->child,
child_hadjustment_notify_cb,
container);
g_signal_handlers_disconnect_by_func (priv->child,
child_vadjustment_notify_cb,
container);
nbtk_scrollable_set_adjustments ((NbtkScrollable*) priv->child, NULL, NULL);
g_object_unref (priv->child);
priv->child = NULL;
}
}
static void
nbtk_scroll_view_foreach_with_internals (ClutterContainer *container,
ClutterCallback callback,
gpointer user_data)
{
NbtkScrollViewPrivate *priv = NBTK_SCROLL_VIEW (container)->priv;
if (priv->child != NULL)
callback (priv->child, user_data);
if (priv->hscroll != NULL)
callback (priv->hscroll, user_data);
if (priv->vscroll != NULL)
callback (priv->vscroll, user_data);
}
static void
clutter_container_iface_init (ClutterContainerIface *iface)
{
/* store a pointer to the NbtkBin implementation of
* ClutterContainer so that we can chain up when
* overriding the methods
*/
nbtk_scroll_view_parent_iface = g_type_interface_peek_parent (iface);
iface->add = nbtk_scroll_view_add;
iface->remove = nbtk_scroll_view_remove;
iface->foreach_with_internals = nbtk_scroll_view_foreach_with_internals;
}
NbtkWidget *
nbtk_scroll_view_new (void)
{
return g_object_new (NBTK_TYPE_SCROLL_VIEW, NULL);
}
/**
* nbtk_scroll_view_get_hscroll_bar:
* @scroll: a #NbtkScrollView
*
* Gets the horizontal scrollbar of the scrollbiew
*
* Return value: (transfer none): the horizontal #NbtkScrollbar
*/
ClutterActor *
nbtk_scroll_view_get_hscroll_bar (NbtkScrollView *scroll)
{
g_return_val_if_fail (NBTK_IS_SCROLL_VIEW (scroll), NULL);
return scroll->priv->hscroll;
}
/**
* nbtk_scroll_view_get_vscroll_bar:
* @scroll: a #NbtkScrollView
*
* Gets the vertical scrollbar of the scrollbiew
*
* Return value: (transfer none): the vertical #NbtkScrollbar
*/
ClutterActor *
nbtk_scroll_view_get_vscroll_bar (NbtkScrollView *scroll)
{
g_return_val_if_fail (NBTK_IS_SCROLL_VIEW (scroll), NULL);
return scroll->priv->vscroll;
}
gfloat
nbtk_scroll_view_get_column_size (NbtkScrollView *scroll)
{
NbtkAdjustment *adjustment;
gdouble column_size;
g_return_val_if_fail (scroll, 0);
adjustment = nbtk_scroll_bar_get_adjustment (
NBTK_SCROLL_BAR (scroll->priv->hscroll));
g_object_get (adjustment,
"step-increment", &column_size,
NULL);
return column_size;
}
void
nbtk_scroll_view_set_column_size (NbtkScrollView *scroll,
gfloat column_size)
{
NbtkAdjustment *adjustment;
g_return_if_fail (scroll);
if (column_size < 0)
{
scroll->priv->column_size_set = FALSE;
scroll->priv->column_size = -1;
}
else
{
scroll->priv->column_size_set = TRUE;
scroll->priv->column_size = column_size;
adjustment = nbtk_scroll_bar_get_adjustment (
NBTK_SCROLL_BAR (scroll->priv->hscroll));
if (adjustment)
g_object_set (adjustment,
"step-increment", (gdouble) scroll->priv->column_size,
NULL);
}
}
gfloat
nbtk_scroll_view_get_row_size (NbtkScrollView *scroll)
{
NbtkAdjustment *adjustment;
gdouble row_size;
g_return_val_if_fail (scroll, 0);
adjustment = nbtk_scroll_bar_get_adjustment (
NBTK_SCROLL_BAR (scroll->priv->vscroll));
g_object_get (adjustment,
"step-increment", &row_size,
NULL);
return row_size;
}
void
nbtk_scroll_view_set_row_size (NbtkScrollView *scroll,
gfloat row_size)
{
NbtkAdjustment *adjustment;
g_return_if_fail (scroll);
if (row_size < 0)
{
scroll->priv->row_size_set = FALSE;
scroll->priv->row_size = -1;
}
else
{
scroll->priv->row_size_set = TRUE;
scroll->priv->row_size = row_size;
adjustment = nbtk_scroll_bar_get_adjustment (
NBTK_SCROLL_BAR (scroll->priv->vscroll));
if (adjustment)
g_object_set (adjustment,
"step-increment", (gdouble) scroll->priv->row_size,
NULL);
}
}
void
nbtk_scroll_view_set_mouse_scrolling (NbtkScrollView *scroll,
gboolean enabled)
{
NbtkScrollViewPrivate *priv;
g_return_if_fail (NBTK_IS_SCROLL_VIEW (scroll));
priv = NBTK_SCROLL_VIEW (scroll)->priv;
if (priv->mouse_scroll != enabled)
{
priv->mouse_scroll = enabled;
/* make sure we can receive mouse wheel events */
if (enabled)
clutter_actor_set_reactive ((ClutterActor *) scroll, TRUE);
}
}
gboolean
nbtk_scroll_view_get_mouse_scrolling (NbtkScrollView *scroll)
{
NbtkScrollViewPrivate *priv;
g_return_val_if_fail (NBTK_IS_SCROLL_VIEW (scroll), FALSE);
priv = NBTK_SCROLL_VIEW (scroll)->priv;
return priv->mouse_scroll;
}

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/*
* nbtk-scroll-view.h: Container with scroll-bars
*
* Copyright 2008 OpenedHand
* Copyright 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Boston, MA 02111-1307, USA.
*
* Written by: Chris Lord <chris@openedhand.com>
* Port to Nbtk by: Robert Staudinger <robsta@openedhand.com>
*
*/
#if !defined(NBTK_H_INSIDE) && !defined(NBTK_COMPILATION)
#error "Only <nbtk/nbtk.h> can be included directly.h"
#endif
#ifndef __NBTK_SCROLL_VIEW_H__
#define __NBTK_SCROLL_VIEW_H__
#include <nbtk/nbtk-bin.h>
G_BEGIN_DECLS
#define NBTK_TYPE_SCROLL_VIEW (nbtk_scroll_view_get_type())
#define NBTK_SCROLL_VIEW(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), NBTK_TYPE_SCROLL_VIEW, NbtkScrollView))
#define NBTK_IS_SCROLL_VIEW(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), NBTK_TYPE_SCROLL_VIEW))
#define NBTK_SCROLL_VIEW_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), NBTK_TYPE_SCROLL_VIEW, NbtkScrollViewClass))
#define NBTK_IS_SCROLL_VIEW_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), NBTK_TYPE_SCROLL_VIEW))
#define NBTK_SCROLL_VIEW_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), NBTK_TYPE_SCROLL_VIEW, NbtkScrollViewClass))
typedef struct _NbtkScrollView NbtkScrollView;
typedef struct _NbtkScrollViewPrivate NbtkScrollViewPrivate;
typedef struct _NbtkScrollViewClass NbtkScrollViewClass;
/**
* NbtkScrollView:
*
* The contents of this structure are private and should only be accessed
* through the public API.
*/
struct _NbtkScrollView
{
/*< private >*/
NbtkBin parent_instance;
NbtkScrollViewPrivate *priv;
};
struct _NbtkScrollViewClass
{
NbtkBinClass parent_class;
};
GType nbtk_scroll_view_get_type (void) G_GNUC_CONST;
NbtkWidget * nbtk_scroll_view_new (void);
ClutterActor * nbtk_scroll_view_get_hscroll_bar (NbtkScrollView *scroll);
ClutterActor * nbtk_scroll_view_get_vscroll_bar (NbtkScrollView *scroll);
gfloat nbtk_scroll_view_get_column_size (NbtkScrollView *scroll);
void nbtk_scroll_view_set_column_size (NbtkScrollView *scroll,
gfloat column_size);
gfloat nbtk_scroll_view_get_row_size (NbtkScrollView *scroll);
void nbtk_scroll_view_set_row_size (NbtkScrollView *scroll,
gfloat row_size);
void nbtk_scroll_view_set_mouse_scrolling (NbtkScrollView *scroll, gboolean enabled);
gboolean nbtk_scroll_view_get_mouse_scrolling (NbtkScrollView *scroll);
G_END_DECLS
#endif /* __NBTK_SCROLL_VIEW_H__ */

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/*
* nbtk-scrollable.c: Scrollable interface
*
* Copyright 2008 OpenedHand
* Copyright 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
*
* Written by: Chris Lord <chris@openedhand.com>
* Port to Nbtk by: Robert Staudinger <robsta@openedhand.com>
*
*/
#include "nbtk-scrollable.h"
static void
nbtk_scrollable_base_init (gpointer g_iface)
{
static gboolean initialized = FALSE;
if (!initialized)
{
g_object_interface_install_property (g_iface,
g_param_spec_object ("hadjustment",
"NbtkAdjustment",
"Horizontal adjustment",
NBTK_TYPE_ADJUSTMENT,
G_PARAM_READWRITE));
g_object_interface_install_property (g_iface,
g_param_spec_object ("vadjustment",
"NbtkAdjustment",
"Vertical adjustment",
NBTK_TYPE_ADJUSTMENT,
G_PARAM_READWRITE));
initialized = TRUE;
}
}
GType
nbtk_scrollable_get_type (void)
{
static GType type = 0;
if (type == 0)
{
static const GTypeInfo info =
{
sizeof (NbtkScrollableInterface),
nbtk_scrollable_base_init, /* base_init */
NULL,
};
type = g_type_register_static (G_TYPE_INTERFACE,
"NbtkScrollable", &info, 0);
}
return type;
}
void
nbtk_scrollable_set_adjustments (NbtkScrollable *scrollable,
NbtkAdjustment *hadjustment,
NbtkAdjustment *vadjustment)
{
NBTK_SCROLLABLE_GET_INTERFACE (scrollable)->set_adjustments (scrollable,
hadjustment,
vadjustment);
}
/**
* nbtk_scroll_bar_get_adjustments:
* @hadjustment: (transfer none) (out) (allow-none): location to store the horizontal adjustment, or %NULL
* @vadjustment: (transfer none) (out) (allow-none): location to store the vertical adjustment, or %NULL
*
* Gets the adjustment objects that store the offsets of the scrollable widget
* into its possible scrolling area.
*/
void
nbtk_scrollable_get_adjustments (NbtkScrollable *scrollable,
NbtkAdjustment **hadjustment,
NbtkAdjustment **vadjustment)
{
NBTK_SCROLLABLE_GET_INTERFACE (scrollable)->get_adjustments (scrollable,
hadjustment,
vadjustment);
}

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/*
* nbtk-scrollable.h: Scrollable interface
*
* Copyright 2008 OpenedHand
* Copyright 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Boston, MA 02111-1307, USA.
*
* Written by: Chris Lord <chris@openedhand.com>
* Port to Nbtk by: Robert Staudinger <robsta@openedhand.com>
*
*/
#if !defined(NBTK_H_INSIDE) && !defined(NBTK_COMPILATION)
#error "Only <nbtk/nbtk.h> can be included directly.h"
#endif
#ifndef __NBTK_SCROLLABLE_H__
#define __NBTK_SCROLLABLE_H__
#include <glib-object.h>
#include <nbtk/nbtk-adjustment.h>
G_BEGIN_DECLS
#define NBTK_TYPE_SCROLLABLE (nbtk_scrollable_get_type ())
#define NBTK_SCROLLABLE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), NBTK_TYPE_SCROLLABLE, NbtkScrollable))
#define NBTK_IS_SCROLLABLE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), NBTK_TYPE_SCROLLABLE))
#define NBTK_SCROLLABLE_GET_INTERFACE(inst) (G_TYPE_INSTANCE_GET_INTERFACE ((inst), NBTK_TYPE_SCROLLABLE, NbtkScrollableInterface))
typedef struct _NbtkScrollable NbtkScrollable; /* Dummy object */
typedef struct _NbtkScrollableInterface NbtkScrollableInterface;
struct _NbtkScrollableInterface
{
GTypeInterface parent;
void (* set_adjustments) (NbtkScrollable *scrollable,
NbtkAdjustment *hadjustment,
NbtkAdjustment *vadjustment);
void (* get_adjustments) (NbtkScrollable *scrollable,
NbtkAdjustment **hadjustment,
NbtkAdjustment **vadjustment);
};
GType nbtk_scrollable_get_type (void) G_GNUC_CONST;
void nbtk_scrollable_set_adjustments (NbtkScrollable *scrollable,
NbtkAdjustment *hadjustment,
NbtkAdjustment *vadjustment);
void nbtk_scrollable_get_adjustments (NbtkScrollable *scrollable,
NbtkAdjustment **hadjustment,
NbtkAdjustment **vadjustment);
G_END_DECLS
#endif /* __NBTK_SCROLLABLE_H__ */

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/*
* nbtk-subtexture.h: Class to wrap a texture and "subframe" it.
* based on
* nbtk-texture-frame.c: Expandible texture actor
*
* Copyright 2007 OpenedHand
* Copyright 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Boston, MA 02111-1307, USA.
*
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <cogl/cogl.h>
#include <clutter/clutter.h>
#include "nbtk-subtexture.h"
enum
{
PROP_0,
PROP_PARENT_TEXTURE,
PROP_TOP,
PROP_LEFT,
PROP_WIDTH,
PROP_HEIGHT
};
G_DEFINE_TYPE (NbtkSubtexture, nbtk_subtexture, CLUTTER_TYPE_ACTOR);
#define NBTK_SUBTEXTURE_GET_PRIVATE(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), NBTK_TYPE_SUBTEXTURE, NbtkSubtexturePrivate))
struct _NbtkSubtexturePrivate
{
ClutterTexture *parent_texture;
int left;
int top;
int width;
int height;
CoglHandle material;
};
static void
nbtk_subtexture_get_preferred_width (ClutterActor *self,
gfloat for_height,
gfloat *min_width_p,
gfloat *natural_width_p)
{
NbtkSubtexturePrivate *priv = NBTK_SUBTEXTURE (self)->priv;
if (G_UNLIKELY (priv->parent_texture == NULL))
{
if (min_width_p)
*min_width_p = 0;
if (natural_width_p)
*natural_width_p = 0;
}
else
{
if (min_width_p)
*min_width_p = priv->width;
if (natural_width_p)
*natural_width_p = priv->width;
}
}
static void
nbtk_subtexture_get_preferred_height (ClutterActor *self,
gfloat for_width,
gfloat *min_height_p,
gfloat *natural_height_p)
{
NbtkSubtexturePrivate *priv = NBTK_SUBTEXTURE (self)->priv;
if (G_UNLIKELY (priv->parent_texture == NULL))
{
if (min_height_p)
*min_height_p = 0;
if (natural_height_p)
*natural_height_p = 0;
}
else
{
if (min_height_p)
*min_height_p = priv->height;
if (natural_height_p)
*natural_height_p = priv->height;
}
}
static void
nbtk_subtexture_realize (ClutterActor *self)
{
NbtkSubtexturePrivate *priv = NBTK_SUBTEXTURE (self)->priv;
if (priv->material != COGL_INVALID_HANDLE)
return;
priv->material = cogl_material_new ();
CLUTTER_ACTOR_SET_FLAGS (self, CLUTTER_ACTOR_REALIZED);
}
static void
nbtk_subtexture_unrealize (ClutterActor *self)
{
NbtkSubtexturePrivate *priv = NBTK_SUBTEXTURE (self)->priv;
if (priv->material == COGL_INVALID_HANDLE)
return;
cogl_material_unref (priv->material);
priv->material = COGL_INVALID_HANDLE;
CLUTTER_ACTOR_UNSET_FLAGS (self, CLUTTER_ACTOR_REALIZED);
}
static void
nbtk_subtexture_paint (ClutterActor *self)
{
NbtkSubtexturePrivate *priv = NBTK_SUBTEXTURE (self)->priv;
CoglHandle cogl_texture = COGL_INVALID_HANDLE;
ClutterActorBox box = { 0, 0, 0, 0 };
gfloat tx1, ty1, tx2, ty2, tex_width, tex_height, width, height;
guint8 opacity;
/* no need to paint stuff if we don't have a texture */
if (G_UNLIKELY (priv->parent_texture == NULL))
return;
/* parent texture may have been hidden, so need to make sure it gets
* realized
*/
if (!CLUTTER_ACTOR_IS_REALIZED (priv->parent_texture))
clutter_actor_realize (CLUTTER_ACTOR (priv->parent_texture));
cogl_texture = clutter_texture_get_cogl_texture (priv->parent_texture);
if (cogl_texture == COGL_INVALID_HANDLE)
return;
tex_width = cogl_texture_get_width (cogl_texture);
tex_height = cogl_texture_get_height (cogl_texture);
clutter_actor_get_allocation_box (self, &box);
width = box.x2 - box.x1;
height = box.y2 - box.y1;
tx1 = 1.0 * priv->left / tex_width;
ty1 = 1.0 * priv->top / tex_height;
tx2 = 1.0 * (priv->left + priv->width) / tex_width;
ty2 = 1.0 * (priv->top + priv->height) / tex_height;
opacity = clutter_actor_get_paint_opacity (self);
g_assert (priv->material != COGL_INVALID_HANDLE);
/* set the source material using the parent texture's COGL handle */
cogl_material_set_color4ub (priv->material, 255, 255, 255, opacity);
cogl_material_set_layer (priv->material, 0, cogl_texture);
cogl_set_source (priv->material);
cogl_rectangle_with_texture_coords (0,0, (float)width, (float)height,
tx1, ty1, tx2, ty2);
}
static inline void
nbtk_subtexture_set_frame_internal (NbtkSubtexture *frame,
int left,
int top,
int width,
int height)
{
NbtkSubtexturePrivate *priv = frame->priv;
GObject *gobject = G_OBJECT (frame);
gboolean changed = FALSE;
g_object_freeze_notify (gobject);
if (priv->top != top)
{
priv->top = top;
g_object_notify (gobject, "top");
changed = TRUE;
}
if (priv->left != left)
{
priv->left = left;
g_object_notify (gobject, "left");
changed = TRUE;
}
if (priv->width != width)
{
priv->width = width;
g_object_notify (gobject, "width");
changed = TRUE;
}
if (priv->height != height)
{
priv->height = height;
g_object_notify (gobject, "height");
changed = TRUE;
}
if (changed && CLUTTER_ACTOR_IS_VISIBLE (frame))
clutter_actor_queue_redraw (CLUTTER_ACTOR (frame));
g_object_thaw_notify (gobject);
}
static void
nbtk_subtexture_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
NbtkSubtexture *frame = NBTK_SUBTEXTURE (gobject);
NbtkSubtexturePrivate *priv = frame->priv;
switch (prop_id)
{
case PROP_PARENT_TEXTURE:
nbtk_subtexture_set_parent_texture (frame,
g_value_get_object (value));
break;
case PROP_TOP:
nbtk_subtexture_set_frame_internal (frame,
priv->left,
g_value_get_int (value),
priv->width,
priv->height);
break;
case PROP_LEFT:
nbtk_subtexture_set_frame_internal (frame,
g_value_get_int (value),
priv->top,
priv->width,
priv->height);
break;
case PROP_WIDTH:
nbtk_subtexture_set_frame_internal (frame,
priv->left,
priv->top,
g_value_get_int (value),
priv->height);
break;
case PROP_HEIGHT:
nbtk_subtexture_set_frame_internal (frame,
priv->left,
priv->top,
priv->width,
g_value_get_int (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
nbtk_subtexture_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
NbtkSubtexturePrivate *priv = NBTK_SUBTEXTURE (gobject)->priv;
switch (prop_id)
{
case PROP_PARENT_TEXTURE:
g_value_set_object (value, priv->parent_texture);
break;
case PROP_LEFT:
g_value_set_int (value, priv->left);
break;
case PROP_TOP:
g_value_set_int (value, priv->top);
break;
case PROP_WIDTH:
g_value_set_int (value, priv->width);
break;
case PROP_HEIGHT:
g_value_set_int (value, priv->height);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
nbtk_subtexture_dispose (GObject *gobject)
{
NbtkSubtexturePrivate *priv = NBTK_SUBTEXTURE (gobject)->priv;
if (priv->parent_texture)
{
g_object_unref (priv->parent_texture);
priv->parent_texture = NULL;
}
if (priv->material)
{
cogl_material_unref (priv->material);
priv->material = COGL_INVALID_HANDLE;
}
G_OBJECT_CLASS (nbtk_subtexture_parent_class)->dispose (gobject);
}
static void
nbtk_subtexture_class_init (NbtkSubtextureClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
GParamSpec *pspec;
g_type_class_add_private (gobject_class, sizeof (NbtkSubtexturePrivate));
actor_class->get_preferred_width =
nbtk_subtexture_get_preferred_width;
actor_class->get_preferred_height =
nbtk_subtexture_get_preferred_height;
actor_class->realize = nbtk_subtexture_realize;
actor_class->unrealize = nbtk_subtexture_unrealize;
actor_class->paint = nbtk_subtexture_paint;
gobject_class->set_property = nbtk_subtexture_set_property;
gobject_class->get_property = nbtk_subtexture_get_property;
gobject_class->dispose = nbtk_subtexture_dispose;
pspec = g_param_spec_object ("parent-texture",
"Parent Texture",
"The parent ClutterTexture",
CLUTTER_TYPE_TEXTURE,
G_PARAM_READWRITE |
G_PARAM_CONSTRUCT);
g_object_class_install_property (gobject_class, PROP_PARENT_TEXTURE, pspec);
pspec = g_param_spec_int ("left",
"Left",
"Left offset",
0, G_MAXINT,
0,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_LEFT, pspec);
pspec = g_param_spec_int ("top",
"Top",
"Top offset",
0, G_MAXINT,
0,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_TOP, pspec);
pspec = g_param_spec_int ("width",
"Width",
"Width",
0, G_MAXINT,
0,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_WIDTH, pspec);
pspec = g_param_spec_int ("height",
"Height",
"Height",
0, G_MAXINT,
0,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_HEIGHT, pspec);
}
static void
nbtk_subtexture_init (NbtkSubtexture *self)
{
NbtkSubtexturePrivate *priv;
self->priv = priv = NBTK_SUBTEXTURE_GET_PRIVATE (self);
priv->material = COGL_INVALID_HANDLE;
}
/**
* nbtk_subtexture_new:
* @texture: a #ClutterTexture or %NULL
* @left: left
* @top: top
* @width: width
* @height: height
*
* A #NbtkSubtexture is a specialized texture that efficiently clones
* an area of the given @texture while keeping preserving portions of the
* same texture.
*
* A #NbtkSubtexture can be used to make a rectangular texture fit a
* given size without stretching its borders.
*
* Return value: the newly created #NbtkSubtexture
*/
ClutterActor*
nbtk_subtexture_new (ClutterTexture *texture,
gint left,
gint top,
gint width,
gint height)
{
g_return_val_if_fail (texture == NULL || CLUTTER_IS_TEXTURE (texture), NULL);
return g_object_new (NBTK_TYPE_SUBTEXTURE,
"parent-texture", texture,
"top", top,
"left", left,
"width", width,
"height", height,
NULL);
}
/**
* nbtk_subtexture_get_parent_texture:
* @frame: A #NbtkSubtexture
*
* Return the texture used by the #NbtkSubtexture
*
* Returns: (transfer none): a #ClutterTexture owned by the #NbtkSubtexture
*/
ClutterTexture *
nbtk_subtexture_get_parent_texture (NbtkSubtexture *frame)
{
g_return_val_if_fail (NBTK_IS_SUBTEXTURE (frame), NULL);
return frame->priv->parent_texture;
}
/**
* nbtk_subtexture_set_parent_texture:
* @frame: A #NbtkSubtexture
* @texture: A #ClutterTexture
*
* Set the #ClutterTexture used by this #NbtkSubtexture
*
*/
void
nbtk_subtexture_set_parent_texture (NbtkSubtexture *frame,
ClutterTexture *texture)
{
NbtkSubtexturePrivate *priv;
gboolean was_visible;
g_return_if_fail (NBTK_IS_SUBTEXTURE (frame));
g_return_if_fail (texture == NULL || CLUTTER_IS_TEXTURE (texture));
priv = frame->priv;
was_visible = CLUTTER_ACTOR_IS_VISIBLE (frame);
if (priv->parent_texture == texture)
return;
if (priv->parent_texture)
{
g_object_unref (priv->parent_texture);
priv->parent_texture = NULL;
if (was_visible)
clutter_actor_hide (CLUTTER_ACTOR (frame));
}
if (texture)
{
priv->parent_texture = g_object_ref (texture);
if (was_visible && CLUTTER_ACTOR_IS_VISIBLE (priv->parent_texture))
clutter_actor_show (CLUTTER_ACTOR (frame));
}
clutter_actor_queue_relayout (CLUTTER_ACTOR (frame));
g_object_notify (G_OBJECT (frame), "parent-texture");
}
/**
* nbtk_subtexture_set_frame:
* @frame: A #NbtkSubtexture
* @left: left
* @top: top
* @width: width
* @height: height
*
* Set the frame of the subtexture
*
*/
void
nbtk_subtexture_set_frame (NbtkSubtexture *frame,
gint left,
gint top,
gint width,
gint height)
{
g_return_if_fail (NBTK_IS_SUBTEXTURE (frame));
nbtk_subtexture_set_frame_internal (frame, left, top, width, height);
}
/**
* nbtk_subtexture_get_frame:
* @frame: A #NbtkSubtexture
* @left: left
* @top: top
* @width: width
* @height: height
*
* Retrieve the current frame.
*
*/
void
nbtk_subtexture_get_frame (NbtkSubtexture *frame,
gint *left,
gint *top,
gint *width,
gint *height)
{
NbtkSubtexturePrivate *priv;
g_return_if_fail (NBTK_IS_SUBTEXTURE (frame));
priv = frame->priv;
if (top)
*top = priv->top;
if (left)
*left = priv->left;
if (width)
*width = priv->width;
if (height)
*height = priv->height;
}

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/*
* nbtk-subtexture.h: Class to wrap a texture and "subframe" it.
*
* Based on
* nbtk-texture-frame.h: Expandible texture actor
*
* Copyright 2007, 2008 OpenedHand Ltd
* Copyright 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Boston, MA 02111-1307, USA.
*
*/
#ifndef __NBTK_SUBTEXTURE_H__
#define __NBTK_SUBTEXTURE_H__
#include <clutter/clutter.h>
G_BEGIN_DECLS
#define NBTK_TYPE_SUBTEXTURE (nbtk_subtexture_get_type ())
#define NBTK_SUBTEXTURE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), NBTK_TYPE_SUBTEXTURE, NbtkSubtexture))
#define NBTK_SUBTEXTURE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), NBTK_TYPE_SUBTEXTURE, NbtkSubtextureClass))
#define NBTK_IS_SUBTEXTURE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), NBTK_TYPE_SUBTEXTURE))
#define NBTK_IS_SUBTEXTURE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), NBTK_TYPE_SUBTEXTURE))
#define NBTK_SUBTEXTURE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), NBTK_TYPE_SUBTEXTURE, NbtkSubtextureClass))
typedef struct _NbtkSubtexture NbtkSubtexture;
typedef struct _NbtkSubtexturePrivate NbtkSubtexturePrivate;
typedef struct _NbtkSubtextureClass NbtkSubtextureClass;
/**
* NbtkSubtexture:
*
* The contents of this structure are private and should only be accessed
* through the public API.
*/
struct _NbtkSubtexture
{
/*< private >*/
ClutterActor parent_instance;
NbtkSubtexturePrivate *priv;
};
struct _NbtkSubtextureClass
{
ClutterActorClass parent_class;
/* padding for future expansion */
void (*_nbtk_box_1) (void);
void (*_nbtk_box_2) (void);
void (*_nbtk_box_3) (void);
void (*_nbtk_box_4) (void);
};
GType nbtk_subtexture_get_type (void) G_GNUC_CONST;
ClutterActor * nbtk_subtexture_new (ClutterTexture *texture,
gint top,
gint left,
gint width,
gint height);
void nbtk_subtexture_set_parent_texture (NbtkSubtexture *frame,
ClutterTexture *texture);
ClutterTexture *nbtk_subtexture_get_parent_texture (NbtkSubtexture *frame);
void nbtk_subtexture_set_frame (NbtkSubtexture *frame,
gint top,
gint left,
gint width,
gint height);
void nbtk_subtexture_get_frame (NbtkSubtexture *frame,
gint *top,
gint *left,
gint *width,
gint *height);
G_END_DECLS
#endif /* __NBTK_SUBTEXTURE_H__ */

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/*
* nbtk-widget.h: Base class for Nbtk actors
*
* Copyright 2007 OpenedHand
* Copyright 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Boston, MA 02111-1307, USA.
*
*/
/**
* SECTION:nbtk-texture-cache
* @short_description: A per-process store to cache textures
*
* #NbtkTextureCache allows an application to re-use an previously loaded
* textures.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <glib.h>
#include <glib-object.h>
#include <gdk-pixbuf/gdk-pixbuf.h>
#include <string.h>
#include "nbtk-texture-cache.h"
#include "nbtk-marshal.h"
#include "nbtk-private.h"
#include "nbtk-subtexture.h"
G_DEFINE_TYPE (NbtkTextureCache, nbtk_texture_cache, G_TYPE_OBJECT)
#define TEXTURE_CACHE_PRIVATE(o) \
(G_TYPE_INSTANCE_GET_PRIVATE ((o), NBTK_TYPE_TEXTURE_CACHE, NbtkTextureCachePrivate))
typedef struct _NbtkTextureCachePrivate NbtkTextureCachePrivate;
struct _NbtkTextureCachePrivate
{
GHashTable *cache;
};
typedef struct FinalizedClosure
{
gchar *path;
NbtkTextureCache *cache;
} FinalizedClosure;
enum
{
PROP_0,
};
static NbtkTextureCache* __cache_singleton = NULL;
/*
* Convention: posX with a value of -1 indicates whole texture
*/
typedef struct NbtkTextureCacheItem {
char filename[256];
int width, height;
int posX, posY;
ClutterActor *ptr;
} NbtkTextureCacheItem;
static NbtkTextureCacheItem *
nbtk_texture_cache_item_new (void)
{
return g_slice_new0 (NbtkTextureCacheItem);
}
static void
nbtk_texture_cache_item_free (NbtkTextureCacheItem *item)
{
g_slice_free (NbtkTextureCacheItem, item);
}
static void
nbtk_texture_cache_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
switch (prop_id)
{
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
nbtk_texture_cache_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
switch (prop_id)
{
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
nbtk_texture_cache_dispose (GObject *object)
{
if (G_OBJECT_CLASS (nbtk_texture_cache_parent_class)->dispose)
G_OBJECT_CLASS (nbtk_texture_cache_parent_class)->dispose (object);
}
static void
nbtk_texture_cache_finalize (GObject *object)
{
NbtkTextureCachePrivate *priv = TEXTURE_CACHE_PRIVATE(object);
if (priv->cache)
{
g_hash_table_unref (priv->cache);
priv->cache = NULL;
}
G_OBJECT_CLASS (nbtk_texture_cache_parent_class)->finalize (object);
}
static void
nbtk_texture_cache_class_init (NbtkTextureCacheClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
g_type_class_add_private (klass, sizeof (NbtkTextureCachePrivate));
object_class->get_property = nbtk_texture_cache_get_property;
object_class->set_property = nbtk_texture_cache_set_property;
object_class->dispose = nbtk_texture_cache_dispose;
object_class->finalize = nbtk_texture_cache_finalize;
}
static void
nbtk_texture_cache_init (NbtkTextureCache *self)
{
NbtkTextureCachePrivate *priv = TEXTURE_CACHE_PRIVATE(self);
priv->cache = g_hash_table_new_full (g_str_hash,
g_str_equal,
g_free,
NULL);
}
/**
* nbtk_texture_cache_get_default:
*
* Returns the default texture cache. This is owned by Nbtk and should not be
* unreferenced or freed.
*
* Returns: (transfer none): a NbtkTextureCache
*/
NbtkTextureCache*
nbtk_texture_cache_get_default (void)
{
if (G_UNLIKELY (__cache_singleton == NULL))
__cache_singleton = g_object_new (NBTK_TYPE_TEXTURE_CACHE, NULL);
return __cache_singleton;
}
#if 0
static void
on_texure_finalized (gpointer data,
GObject *where_the_object_was)
{
FinalizedClosure *closure = (FinalizedClosure *)data;
NbtkTextureCachePrivate *priv = TEXTURE_CACHE_PRIVATE(closure->cache);
g_hash_table_remove (priv->cache, closure->path);
g_free(closure->path);
g_free(closure);
}
#endif
/**
* nbtk_texture_cache_get_size:
* @self: A #NbtkTextureCache
*
* Returns the number of items in the texture cache
*
* Returns: the current size of the cache
*/
gint
nbtk_texture_cache_get_size (NbtkTextureCache *self)
{
NbtkTextureCachePrivate *priv = TEXTURE_CACHE_PRIVATE(self);
return g_hash_table_size (priv->cache);
}
static void
add_texture_to_cache (NbtkTextureCache *self,
const gchar *path,
NbtkTextureCacheItem *item)
{
/* FinalizedClosure *closure; */
NbtkTextureCachePrivate *priv = TEXTURE_CACHE_PRIVATE(self);
g_hash_table_insert (priv->cache, g_strdup (path), item);
#if 0
/* Make sure we can remove from hash */
closure = g_new0 (FinalizedClosure, 1);
closure->path = g_strdup (path);
closure->cache = self;
g_object_weak_ref (G_OBJECT (res), on_texure_finalized, closure);
#endif
}
/* NOTE: you should unref the returned texture when not needed */
/**
* nbtk_texture_cache_get_texture:
* @self: A #NbtkTextureCache
* @path: A path to a image file
* @want_clone: ignored
*
* Create a new ClutterTexture with the specified image. Adds the image to the
* cache if the image had not been previously loaded. Subsequent calls with
* the same image path will return a new ClutterTexture with the previously
* loaded image.
*
* Returns: (transfer none): a newly created ClutterTexture
*/
ClutterTexture*
nbtk_texture_cache_get_texture (NbtkTextureCache *self,
const gchar *path,
gboolean want_clone)
{
ClutterActor *texture;
CoglHandle *handle;
NbtkTextureCachePrivate *priv;
NbtkTextureCacheItem *item;
g_return_val_if_fail (NBTK_IS_TEXTURE_CACHE (self), NULL);
g_return_val_if_fail (path != NULL, NULL);
priv = TEXTURE_CACHE_PRIVATE (self);
if (want_clone)
g_warning ("The want_clone parameter of %s is now ignored. This function "
"always returns a new ClutterTexture", __FUNCTION__);
item = g_hash_table_lookup (priv->cache, path);
if (item && item->posX != -1)
{
GError *err = NULL;
/*
* We have a cache hit, but it's for a partial texture. The only
* sane option is to read it from disk and just don't cache it
* at all.
*/
return CLUTTER_TEXTURE(clutter_texture_new_from_file(path, &err));
}
if (!item)
{
GError *err = NULL;
item = nbtk_texture_cache_item_new ();
item->posX = -1;
item->posY = -1;
item->ptr = clutter_texture_new_from_file (path, &err);
clutter_texture_get_base_size (CLUTTER_TEXTURE (item->ptr),
&item->width, &item->height);
if (!item->ptr)
{
if (err)
{
g_warning ("Error loading image: %s", err->message);
g_error_free (err);
}
return NULL;
}
add_texture_to_cache (self, path, item);
}
texture = clutter_texture_new ();
handle = clutter_texture_get_cogl_texture (CLUTTER_TEXTURE (item->ptr));
clutter_texture_set_cogl_texture ((ClutterTexture*) texture, handle);
return (ClutterTexture*) texture;
}
/**
* nbtk_texture_cache_get_actor:
* @self: A #NbtkTextureCache
* @path: A path to a image file
*
* Create a new ClutterSubTexture with the specified image. Adds the image to the
* cache if the image had not been previously loaded. Subsequent calls with
* the same image path will return a new ClutterTexture with the previously
* loaded image.
*
* Use this function if all you need is an actor for drawing.
*
* Returns: (transfer none): a newly created ClutterTexture
*/
ClutterActor*
nbtk_texture_cache_get_actor (NbtkTextureCache *self,
const gchar *path)
{
NbtkTextureCachePrivate *priv;
NbtkTextureCacheItem *item;
GError *err = NULL;
g_return_val_if_fail (NBTK_IS_TEXTURE_CACHE (self), NULL);
g_return_val_if_fail (path != NULL, NULL);
priv = TEXTURE_CACHE_PRIVATE (self);
item = g_hash_table_lookup (priv->cache, path);
if (item)
{
int posX = item->posX;
int posY = item->posY;
if (posX == -1)
posX = 0;
if (posY == -1)
posY = 0;
return nbtk_subtexture_new (CLUTTER_TEXTURE (item->ptr), posX, posY,
item->width, item->height);
}
item = nbtk_texture_cache_item_new ();
item->posX = -1;
item->posY = -1;
item->ptr = clutter_texture_new_from_file (path, &err);
clutter_texture_get_base_size (CLUTTER_TEXTURE (item->ptr),
&item->width, &item->height);
if (!item->ptr)
{
if (err)
{
g_warning ("Error loading image: %s", err->message);
g_error_free (err);
}
return NULL;
}
add_texture_to_cache (self, path, item);
return nbtk_subtexture_new (CLUTTER_TEXTURE (item->ptr), 0, 0, item->width,
item->height);
}
void
nbtk_texture_cache_load_cache (NbtkTextureCache *self,
const gchar *filename)
{
FILE *file;
NbtkTextureCacheItem *element, head;
int ret;
ClutterActor *actor;
GError *error = NULL;
NbtkTextureCachePrivate *priv;
g_return_if_fail (NBTK_IS_TEXTURE_CACHE (self));
g_return_if_fail (filename != NULL);
priv = TEXTURE_CACHE_PRIVATE (self);
file = fopen(filename, "rm");
if (!file)
return;
ret = fread (&head, sizeof(NbtkTextureCacheItem), 1, file);
if (ret < 0)
{
fclose (file);
return;
}
/* check if we already if this texture in the cache */
if (g_hash_table_lookup (priv->cache, head.filename))
{
/* skip it, we're done */
fclose (file);
return;
}
actor = clutter_texture_new_from_file (head.filename, &error);
if (error)
{
g_critical (G_STRLOC ": Error opening cache image file: %s",
error->message);
g_clear_error (&error);
fclose (file);
return;
}
element = nbtk_texture_cache_item_new ();
element->posX = -1;
element->posY = -1;
element->ptr = actor;
strncpy (element->filename, head.filename, 256);
clutter_texture_get_base_size (CLUTTER_TEXTURE (element->ptr),
&element->width, &element->height);
g_hash_table_insert (priv->cache, element->filename, element);
while (!feof (file))
{
element = nbtk_texture_cache_item_new ();
ret = fread (element, sizeof (NbtkTextureCacheItem), 1, file);
if (ret < 1)
{
/* end of file */
nbtk_texture_cache_item_free (element);
break;
}
element->ptr = actor;
if (g_hash_table_lookup (priv->cache, element->filename))
{
/* file is already in the cache.... */
nbtk_texture_cache_item_free (element);
} else {
g_hash_table_insert (priv->cache, element->filename, element);
}
}
}

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/*
* nbtk-texture-cache.h: Cached textures object
*
* Copyright 2007 OpenedHand
* Copyright 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Boston, MA 02111-1307, USA.
*
*/
#if !defined(NBTK_H_INSIDE) && !defined(NBTK_COMPILATION)
#error "Only <nbtk/nbtk.h> can be included directly.h"
#endif
#ifndef _NBTK_TEXTURE_CACHE
#define _NBTK_TEXTURE_CACHE
#include <glib-object.h>
#include <clutter/clutter.h>
G_BEGIN_DECLS
#define NBTK_TYPE_TEXTURE_CACHE nbtk_texture_cache_get_type()
#define NBTK_TEXTURE_CACHE(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
NBTK_TYPE_TEXTURE_CACHE, NbtkTextureCache))
#define NBTK_TEXTURE_CACHE_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), \
NBTK_TYPE_TEXTURE_CACHE, NbtkTextureCacheClass))
#define NBTK_IS_TEXTURE_CACHE(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
NBTK_TYPE_TEXTURE_CACHE))
#define NBTK_IS_TEXTURE_CACHE_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
NBTK_TYPE_TEXTURE_CACHE))
#define NBTK_TEXTURE_CACHE_GET_CLASS(obj) \
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
NBTK_TYPE_TEXTURE_CACHE, NbtkTextureCacheClass))
/**
* NbtkTextureCache:
*
* The contents of this structure are private and should only be accessed
* through the public API.
*/
typedef struct {
/*< private >*/
GObject parent;
} NbtkTextureCache;
typedef struct {
GObjectClass parent_class;
void (* loaded) (NbtkTextureCache *self,
const gchar *path,
ClutterTexture *texture);
void (* error_loading) (NbtkTextureCache *self,
GError *error);
} NbtkTextureCacheClass;
GType nbtk_texture_cache_get_type (void);
NbtkTextureCache* nbtk_texture_cache_get_default (void);
ClutterTexture* nbtk_texture_cache_get_texture (NbtkTextureCache *self,
const gchar *path,
gboolean want_clone);
ClutterActor* nbtk_texture_cache_get_actor (NbtkTextureCache *self,
const gchar *path);
gint nbtk_texture_cache_get_size (NbtkTextureCache *self);
void nbtk_texture_cache_load_cache(NbtkTextureCache *self, const char *filename);
G_END_DECLS
#endif /* _NBTK_TEXTURE_CACHE */

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/*
* nbtk-texture-frame.h: Expandible texture actor
*
* Copyright 2007 OpenedHand
* Copyright 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Boston, MA 02111-1307, USA.
*
*/
/**
* SECTION:nbtk-texture-frame
* @short_description: Stretch a texture to fit the entire allocation
*
* #NbtkTextureFrame
*
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <cogl/cogl.h>
#include "nbtk-texture-frame.h"
#include "nbtk-private.h"
enum
{
PROP_0,
PROP_PARENT_TEXTURE,
PROP_TOP,
PROP_RIGHT,
PROP_BOTTOM,
PROP_LEFT
};
G_DEFINE_TYPE (NbtkTextureFrame, nbtk_texture_frame, CLUTTER_TYPE_ACTOR);
#define NBTK_TEXTURE_FRAME_GET_PRIVATE(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), NBTK_TYPE_TEXTURE_FRAME, NbtkTextureFramePrivate))
struct _NbtkTextureFramePrivate
{
ClutterTexture *parent_texture;
gfloat top;
gfloat right;
gfloat bottom;
gfloat left;
};
static void
nbtk_texture_frame_get_preferred_width (ClutterActor *self,
gfloat for_height,
gfloat *min_width_p,
gfloat *natural_width_p)
{
NbtkTextureFramePrivate *priv = NBTK_TEXTURE_FRAME (self)->priv;
if (G_UNLIKELY (priv->parent_texture == NULL))
{
if (min_width_p)
*min_width_p = 0;
if (natural_width_p)
*natural_width_p = 0;
}
else
{
ClutterActorClass *klass;
/* by directly querying the parent texture's class implementation
* we are going around any override mechanism the parent texture
* might have in place, and we ask directly for the original
* preferred width
*/
klass = CLUTTER_ACTOR_GET_CLASS (priv->parent_texture);
klass->get_preferred_width (CLUTTER_ACTOR (priv->parent_texture),
for_height,
min_width_p,
natural_width_p);
}
}
static void
nbtk_texture_frame_get_preferred_height (ClutterActor *self,
gfloat for_width,
gfloat *min_height_p,
gfloat *natural_height_p)
{
NbtkTextureFramePrivate *priv = NBTK_TEXTURE_FRAME (self)->priv;
if (G_UNLIKELY (priv->parent_texture == NULL))
{
if (min_height_p)
*min_height_p = 0;
if (natural_height_p)
*natural_height_p = 0;
}
else
{
ClutterActorClass *klass;
/* by directly querying the parent texture's class implementation
* we are going around any override mechanism the parent texture
* might have in place, and we ask directly for the original
* preferred height
*/
klass = CLUTTER_ACTOR_GET_CLASS (priv->parent_texture);
klass->get_preferred_height (CLUTTER_ACTOR (priv->parent_texture),
for_width,
min_height_p,
natural_height_p);
}
}
static void
nbtk_texture_frame_paint (ClutterActor *self)
{
NbtkTextureFramePrivate *priv = NBTK_TEXTURE_FRAME (self)->priv;
CoglHandle cogl_texture = COGL_INVALID_HANDLE;
CoglHandle cogl_material = COGL_INVALID_HANDLE;
ClutterActorBox box = { 0, };
gfloat width, height;
gfloat tex_width, tex_height;
gfloat ex, ey;
gfloat tx1, ty1, tx2, ty2;
guint8 opacity;
/* no need to paint stuff if we don't have a texture */
if (G_UNLIKELY (priv->parent_texture == NULL))
return;
/* parent texture may have been hidden, so need to make sure it gets
* realized
*/
if (!CLUTTER_ACTOR_IS_REALIZED (priv->parent_texture))
clutter_actor_realize (CLUTTER_ACTOR (priv->parent_texture));
cogl_texture = clutter_texture_get_cogl_texture (priv->parent_texture);
if (cogl_texture == COGL_INVALID_HANDLE)
return;
cogl_material = clutter_texture_get_cogl_material (priv->parent_texture);
if (cogl_material == COGL_INVALID_HANDLE)
return;
tex_width = cogl_texture_get_width (cogl_texture);
tex_height = cogl_texture_get_height (cogl_texture);
clutter_actor_get_allocation_box (self, &box);
width = box.x2 - box.x1;
height = box.y2 - box.y1;
tx1 = priv->left / tex_width;
tx2 = (tex_width - priv->right) / tex_width;
ty1 = priv->top / tex_height;
ty2 = (tex_height - priv->bottom) / tex_height;
ex = width - priv->right;
if (ex < 0)
ex = priv->right; /* FIXME ? */
ey = height - priv->bottom;
if (ey < 0)
ey = priv->bottom; /* FIXME ? */
opacity = clutter_actor_get_paint_opacity (self);
/* Paint using the parent texture's material. It should already have
the cogl texture set as the first layer */
/* NB: for correct blending we need set a preumultiplied color here: */
cogl_material_set_color4ub (cogl_material,
opacity, opacity, opacity, opacity);
cogl_set_source (cogl_material);
{
GLfloat rectangles[] =
{
/* top left corner */
0, 0, priv->left, priv->top,
0.0, 0.0,
tx1, ty1,
/* top middle */
priv->left, 0, ex, priv->top,
tx1, 0.0,
tx2, ty1,
/* top right */
ex, 0, width, priv->top,
tx2, 0.0,
1.0, ty1,
/* mid left */
0, priv->top, priv->left, ey,
0.0, ty1,
tx1, ty2,
/* center */
priv->left, priv->top, ex, ey,
tx1, ty1,
tx2, ty2,
/* mid right */
ex, priv->top, width, ey,
tx2, ty1,
1.0, ty2,
/* bottom left */
0, ey, priv->left, height,
0.0, ty2,
tx1, 1.0,
/* bottom center */
priv->left, ey, ex, height,
tx1, ty2,
tx2, 1.0,
/* bottom right */
ex, ey, width, height,
tx2, ty2,
1.0, 1.0
};
cogl_rectangles_with_texture_coords (rectangles, 9);
}
}
static inline void
nbtk_texture_frame_set_frame_internal (NbtkTextureFrame *frame,
gfloat top,
gfloat right,
gfloat bottom,
gfloat left)
{
NbtkTextureFramePrivate *priv = frame->priv;
GObject *gobject = G_OBJECT (frame);
gboolean changed = FALSE;
g_object_freeze_notify (gobject);
if (priv->top != top)
{
priv->top = top;
g_object_notify (gobject, "top");
changed = TRUE;
}
if (priv->right != right)
{
priv->right = right;
g_object_notify (gobject, "right");
changed = TRUE;
}
if (priv->bottom != bottom)
{
priv->bottom = bottom;
g_object_notify (gobject, "bottom");
changed = TRUE;
}
if (priv->left != left)
{
priv->left = left;
g_object_notify (gobject, "left");
changed = TRUE;
}
if (changed && CLUTTER_ACTOR_IS_VISIBLE (frame))
clutter_actor_queue_redraw (CLUTTER_ACTOR (frame));
g_object_thaw_notify (gobject);
}
static void
nbtk_texture_frame_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
NbtkTextureFrame *frame = NBTK_TEXTURE_FRAME (gobject);
NbtkTextureFramePrivate *priv = frame->priv;
switch (prop_id)
{
case PROP_PARENT_TEXTURE:
nbtk_texture_frame_set_parent_texture (frame,
g_value_get_object (value));
break;
case PROP_TOP:
nbtk_texture_frame_set_frame_internal (frame,
g_value_get_float (value),
priv->right,
priv->bottom,
priv->left);
break;
case PROP_RIGHT:
nbtk_texture_frame_set_frame_internal (frame,
priv->top,
g_value_get_float (value),
priv->bottom,
priv->left);
break;
case PROP_BOTTOM:
nbtk_texture_frame_set_frame_internal (frame,
priv->top,
priv->right,
g_value_get_float (value),
priv->left);
break;
case PROP_LEFT:
nbtk_texture_frame_set_frame_internal (frame,
priv->top,
priv->right,
priv->bottom,
g_value_get_float (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
nbtk_texture_frame_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
NbtkTextureFramePrivate *priv = NBTK_TEXTURE_FRAME (gobject)->priv;
switch (prop_id)
{
case PROP_PARENT_TEXTURE:
g_value_set_object (value, priv->parent_texture);
break;
case PROP_LEFT:
g_value_set_float (value, priv->left);
break;
case PROP_TOP:
g_value_set_float (value, priv->top);
break;
case PROP_RIGHT:
g_value_set_float (value, priv->right);
break;
case PROP_BOTTOM:
g_value_set_float (value, priv->bottom);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
nbtk_texture_frame_dispose (GObject *gobject)
{
NbtkTextureFramePrivate *priv = NBTK_TEXTURE_FRAME (gobject)->priv;
if (priv->parent_texture)
{
g_object_unref (priv->parent_texture);
priv->parent_texture = NULL;
}
G_OBJECT_CLASS (nbtk_texture_frame_parent_class)->dispose (gobject);
}
static void
nbtk_texture_frame_class_init (NbtkTextureFrameClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
GParamSpec *pspec;
g_type_class_add_private (gobject_class, sizeof (NbtkTextureFramePrivate));
actor_class->get_preferred_width =
nbtk_texture_frame_get_preferred_width;
actor_class->get_preferred_height =
nbtk_texture_frame_get_preferred_height;
actor_class->paint = nbtk_texture_frame_paint;
gobject_class->set_property = nbtk_texture_frame_set_property;
gobject_class->get_property = nbtk_texture_frame_get_property;
gobject_class->dispose = nbtk_texture_frame_dispose;
pspec = g_param_spec_object ("parent-texture",
"Parent Texture",
"The parent ClutterTexture",
CLUTTER_TYPE_TEXTURE,
NBTK_PARAM_READWRITE |
G_PARAM_CONSTRUCT);
g_object_class_install_property (gobject_class, PROP_PARENT_TEXTURE, pspec);
pspec = g_param_spec_float ("left",
"Left",
"Left offset",
0, G_MAXFLOAT,
0,
NBTK_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_LEFT, pspec);
pspec = g_param_spec_float ("top",
"Top",
"Top offset",
0, G_MAXFLOAT,
0,
NBTK_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_TOP, pspec);
pspec = g_param_spec_float ("bottom",
"Bottom",
"Bottom offset",
0, G_MAXFLOAT,
0,
NBTK_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_BOTTOM, pspec);
pspec = g_param_spec_float ("right",
"Right",
"Right offset",
0, G_MAXFLOAT,
0,
NBTK_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_RIGHT, pspec);
}
static void
nbtk_texture_frame_init (NbtkTextureFrame *self)
{
NbtkTextureFramePrivate *priv;
self->priv = priv = NBTK_TEXTURE_FRAME_GET_PRIVATE (self);
}
/**
* nbtk_texture_frame_new:
* @texture: a #ClutterTexture or %NULL
* @left: left margin preserving its content
* @top: top margin preserving its content
* @right: right margin preserving its content
* @bottom: bottom margin preserving its content
*
* A #NbtkTextureFrame is a specialized texture that efficiently clones
* an area of the given @texture while keeping preserving portions of the
* same texture.
*
* A #NbtkTextureFrame can be used to make a rectangular texture fit a
* given size without stretching its borders.
*
* Return value: the newly created #NbtkTextureFrame
*/
ClutterActor*
nbtk_texture_frame_new (ClutterTexture *texture,
gfloat top,
gfloat right,
gfloat bottom,
gfloat left)
{
g_return_val_if_fail (texture == NULL || CLUTTER_IS_TEXTURE (texture), NULL);
return g_object_new (NBTK_TYPE_TEXTURE_FRAME,
"parent-texture", texture,
"top", top,
"right", right,
"bottom", bottom,
"left", left,
NULL);
}
/**
* nbtk_texture_frame_get_parent_texture:
* @frame: A #NbtkTextureFrame
*
* Return the texture used by the #NbtkTextureFrame
*
* Returns: (transfer none): a #ClutterTexture owned by the #NbtkTextureFrame
*/
ClutterTexture *
nbtk_texture_frame_get_parent_texture (NbtkTextureFrame *frame)
{
g_return_val_if_fail (NBTK_IS_TEXTURE_FRAME (frame), NULL);
return frame->priv->parent_texture;
}
/**
* nbtk_texture_frame_set_parent_texture:
* @frame: A #NbtkTextureFrame
* @texture: A #ClutterTexture
*
* Set the #ClutterTexture used by this #NbtkTextureFrame
*
*/
void
nbtk_texture_frame_set_parent_texture (NbtkTextureFrame *frame,
ClutterTexture *texture)
{
NbtkTextureFramePrivate *priv;
gboolean was_visible;
g_return_if_fail (NBTK_IS_TEXTURE_FRAME (frame));
g_return_if_fail (texture == NULL || CLUTTER_IS_TEXTURE (texture));
priv = frame->priv;
was_visible = CLUTTER_ACTOR_IS_VISIBLE (frame);
if (priv->parent_texture == texture)
return;
if (priv->parent_texture)
{
g_object_unref (priv->parent_texture);
priv->parent_texture = NULL;
if (was_visible)
clutter_actor_hide (CLUTTER_ACTOR (frame));
}
if (texture)
{
priv->parent_texture = g_object_ref_sink (texture);
if (was_visible && CLUTTER_ACTOR_IS_VISIBLE (priv->parent_texture))
clutter_actor_show (CLUTTER_ACTOR (frame));
}
clutter_actor_queue_relayout (CLUTTER_ACTOR (frame));
g_object_notify (G_OBJECT (frame), "parent-texture");
}
/**
* nbtk_texture_frame_set_frame:
* @frame: A #NbtkTextureFrame
* @top: width of the top slice
* @right: width of the right slice
* @bottom: width of the bottom slice
* @left: width of the left slice
*
* Set the slice lines of the specified frame. The slices are calculated as
* widths from the edge of the frame.
*
*/
void
nbtk_texture_frame_set_frame (NbtkTextureFrame *frame,
gfloat top,
gfloat right,
gfloat bottom,
gfloat left)
{
g_return_if_fail (NBTK_IS_TEXTURE_FRAME (frame));
nbtk_texture_frame_set_frame_internal (frame, top, right, bottom, left);
}
/**
* nbtk_texture_frame_get_frame:
* @frame: A #NbtkTextureFrame
* @top: width of the top slice
* @right: width of the right slice
* @bottom: width of the bottom slice
* @left: width of the left slice
*
* Retrieve the current slice lines from the specified frame.
*
*/
void
nbtk_texture_frame_get_frame (NbtkTextureFrame *frame,
gfloat *top,
gfloat *right,
gfloat *bottom,
gfloat *left)
{
NbtkTextureFramePrivate *priv;
g_return_if_fail (NBTK_IS_TEXTURE_FRAME (frame));
priv = frame->priv;
if (top)
*top = priv->top;
if (right)
*right = priv->right;
if (bottom)
*bottom = priv->bottom;
if (left)
*left = priv->left;
}

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@ -0,0 +1,92 @@
/*
* nbtk-texture-frame.h: Expandible texture actor
*
* Copyright 2007, 2008 OpenedHand Ltd
* Copyright 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Boston, MA 02111-1307, USA.
*
*/
#if !defined(NBTK_H_INSIDE) && !defined(NBTK_COMPILATION)
#error "Only <nbtk/nbtk.h> can be included directly.h"
#endif
#ifndef __NBTK_TEXTURE_FRAME_H__
#define __NBTK_TEXTURE_FRAME_H__
#include <clutter/clutter.h>
G_BEGIN_DECLS
#define NBTK_TYPE_TEXTURE_FRAME (nbtk_texture_frame_get_type ())
#define NBTK_TEXTURE_FRAME(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), NBTK_TYPE_TEXTURE_FRAME, NbtkTextureFrame))
#define NBTK_TEXTURE_FRAME_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), NBTK_TYPE_TEXTURE_FRAME, NbtkTextureFrameClass))
#define NBTK_IS_TEXTURE_FRAME(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), NBTK_TYPE_TEXTURE_FRAME))
#define NBTK_IS_TEXTURE_FRAME_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), NBTK_TYPE_TEXTURE_FRAME))
#define NBTK_TEXTURE_FRAME_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), NBTK_TYPE_TEXTURE_FRAME, NbtkTextureFrameClass))
typedef struct _NbtkTextureFrame NbtkTextureFrame;
typedef struct _NbtkTextureFramePrivate NbtkTextureFramePrivate;
typedef struct _NbtkTextureFrameClass NbtkTextureFrameClass;
/**
* NbtkTextureFrame:
*
* The contents of this structure are private and should only be accessed
* through the public API.
*/
struct _NbtkTextureFrame
{
/*< private >*/
ClutterActor parent_instance;
NbtkTextureFramePrivate *priv;
};
struct _NbtkTextureFrameClass
{
ClutterActorClass parent_class;
/* padding for future expansion */
void (*_clutter_box_1) (void);
void (*_clutter_box_2) (void);
void (*_clutter_box_3) (void);
void (*_clutter_box_4) (void);
};
GType nbtk_texture_frame_get_type (void) G_GNUC_CONST;
ClutterActor * nbtk_texture_frame_new (ClutterTexture *texture,
gfloat top,
gfloat right,
gfloat bottom,
gfloat left);
void nbtk_texture_frame_set_parent_texture (NbtkTextureFrame *frame,
ClutterTexture *texture);
ClutterTexture *nbtk_texture_frame_get_parent_texture (NbtkTextureFrame *frame);
void nbtk_texture_frame_set_frame (NbtkTextureFrame *frame,
gfloat top,
gfloat right,
gfloat bottom,
gfloat left);
void nbtk_texture_frame_get_frame (NbtkTextureFrame *frame,
gfloat *top,
gfloat *right,
gfloat *bottom,
gfloat *left);
G_END_DECLS
#endif /* __NBTK_TEXTURE_FRAME_H__ */

664
src/nbtk/nbtk-tooltip.c Normal file
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/*
* nbtk-tooltip.c: Plain tooltip actor
*
* Copyright 2008, 2009 Intel Corporation
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Boston, MA 02111-1307, USA.
*
* Written by: Thomas Wood <thomas@linux.intel.com>
*
*/
/**
* SECTION:nbtk-tooltip
* @short_description: A tooltip widget
*
* #NbtkTooltip implements a single tooltip. It should not normally be created
* by the application but by the widget implementing tooltip capabilities, for
* example, #nbtk_button_set_tooltip().
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <stdlib.h>
#include <string.h>
#include <glib.h>
#include <clutter/clutter.h>
#include "nbtk-tooltip.h"
#include "nbtk-widget.h"
#include "nbtk-private.h"
enum
{
PROP_0,
PROP_LABEL,
PROP_TIP_AREA
};
#define NBTK_TOOLTIP_GET_PRIVATE(obj) \
(G_TYPE_INSTANCE_GET_PRIVATE ((obj), NBTK_TYPE_TOOLTIP, NbtkTooltipPrivate))
struct _NbtkTooltipPrivate
{
ClutterActor *label;
gfloat arrow_offset;
gboolean actor_below;
ClutterGeometry *tip_area;
};
G_DEFINE_TYPE (NbtkTooltip, nbtk_tooltip, NBTK_TYPE_WIDGET);
static void
nbtk_tooltip_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
NbtkTooltip *tooltip = NBTK_TOOLTIP (gobject);
switch (prop_id)
{
case PROP_LABEL:
nbtk_tooltip_set_label (tooltip, g_value_get_string (value));
break;
case PROP_TIP_AREA:
nbtk_tooltip_set_tip_area (tooltip, g_value_get_boxed (value));
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
nbtk_tooltip_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
NbtkTooltipPrivate *priv = NBTK_TOOLTIP (gobject)->priv;
switch (prop_id)
{
case PROP_LABEL:
g_value_set_string (value, clutter_text_get_text (CLUTTER_TEXT (priv->label)));
break;
case PROP_TIP_AREA:
g_value_set_boxed (value, priv->tip_area);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
nbtk_tooltip_style_changed (NbtkWidget *self)
{
NbtkTooltipPrivate *priv;
ShellThemeNode *theme_node;
ClutterColor color;
const PangoFontDescription *font;
gchar *font_string;
priv = NBTK_TOOLTIP (self)->priv;
theme_node = nbtk_widget_get_theme_node (self);
shell_theme_node_get_foreground_color (theme_node, &color);
clutter_text_set_color (CLUTTER_TEXT (priv->label), &color);
font = shell_theme_node_get_font (theme_node);
font_string = pango_font_description_to_string (font);
clutter_text_set_font_name (CLUTTER_TEXT (priv->label), font_string);
g_free (font_string);
NBTK_WIDGET_CLASS (nbtk_tooltip_parent_class)->style_changed (self);
}
static void
nbtk_tooltip_get_preferred_width (ClutterActor *self,
gfloat for_height,
gfloat *min_width_p,
gfloat *natural_width_p)
{
NbtkTooltipPrivate *priv = NBTK_TOOLTIP (self)->priv;
ShellThemeNode *theme_node = nbtk_widget_get_theme_node (NBTK_WIDGET (self));
gfloat min_label_w, natural_label_w;
gfloat label_height, arrow_height;
ClutterActor *arrow_image;
shell_theme_node_adjust_for_height (theme_node, &for_height);
arrow_image = nbtk_widget_get_background_image (NBTK_WIDGET (self));
if (arrow_image)
{
clutter_actor_get_preferred_height (arrow_image,
-1,
NULL,
&arrow_height);
}
else
{
arrow_height = 0;
}
if (for_height > -1)
{
label_height = for_height - arrow_height;
}
else
{
label_height = -1;
}
if (priv->label)
{
clutter_actor_get_preferred_width (priv->label,
label_height,
&min_label_w,
&natural_label_w);
}
else
{
min_label_w = 0;
natural_label_w = 0;
}
shell_theme_node_adjust_preferred_width (theme_node, min_width_p, natural_width_p);
}
static void
nbtk_tooltip_get_preferred_height (ClutterActor *self,
gfloat for_width,
gfloat *min_height_p,
gfloat *natural_height_p)
{
NbtkTooltipPrivate *priv = NBTK_TOOLTIP (self)->priv;
ShellThemeNode *theme_node = nbtk_widget_get_theme_node (NBTK_WIDGET (self));
gfloat arrow_height;
gfloat min_label_h, natural_label_h;
ClutterActor *arrow_image;
shell_theme_node_adjust_for_width (theme_node, &for_width);
arrow_image = nbtk_widget_get_background_image (NBTK_WIDGET (self));
if (arrow_image && !priv->actor_below)
{
clutter_actor_get_preferred_height (arrow_image,
-1,
NULL,
&arrow_height);
}
else
{
arrow_height = 0;
}
if (priv->label)
{
clutter_actor_get_preferred_height (priv->label,
for_width,
&min_label_h,
&natural_label_h);
}
else
{
min_label_h = 0;
natural_label_h = 0;
}
if (min_height_p)
*min_height_p = arrow_height + min_label_h;
if (natural_height_p)
*natural_height_p = arrow_height + natural_label_h;
shell_theme_node_adjust_preferred_height (theme_node, min_height_p, natural_height_p);
}
static void
nbtk_tooltip_allocate (ClutterActor *self,
const ClutterActorBox *box,
ClutterAllocationFlags flags)
{
NbtkTooltipPrivate *priv = NBTK_TOOLTIP (self)->priv;
ShellThemeNode *theme_node = nbtk_widget_get_theme_node (NBTK_WIDGET (self));
ClutterActorBox content_box, child_box, arrow_box;
gfloat arrow_height, arrow_width;
ClutterActor *border_image, *arrow_image;
CLUTTER_ACTOR_CLASS (nbtk_tooltip_parent_class)->allocate (self,
box,
flags);
shell_theme_node_get_content_box (theme_node, box, &content_box);
arrow_image = nbtk_widget_get_background_image (NBTK_WIDGET (self));
if (arrow_image && !priv->actor_below)
{
clutter_actor_get_preferred_height (arrow_image, -1, NULL, &arrow_height);
clutter_actor_get_preferred_width (arrow_image, -1, NULL, &arrow_width);
arrow_box.x1 = (float) (priv->arrow_offset) - (int) (arrow_width / 2);
arrow_box.y1 = 0;
arrow_box.x2 = arrow_box.x1 + arrow_width;
arrow_box.y2 = arrow_box.y1 + arrow_height;
clutter_actor_allocate (arrow_image, &arrow_box, flags);
}
else
{
arrow_height = 0;
arrow_width = 0;
}
child_box.x1 = child_box.y1 = 0;
child_box.x2 = (box->x2 - box->x1);
child_box.y2 = (box->y2 - box->y1);
/* remove the space that is used by the arrow */
child_box.y1 += arrow_height;
border_image = nbtk_widget_get_border_image (NBTK_WIDGET (self));
if (border_image)
clutter_actor_allocate (border_image, &child_box, flags);
if (priv->label)
{
child_box = content_box;
child_box.y1 += arrow_height;
clutter_actor_allocate (priv->label, &child_box, flags);
}
}
static void
nbtk_tooltip_paint (ClutterActor *self)
{
ClutterActor *border_image, *arrow_image;
NbtkTooltipPrivate *priv = NBTK_TOOLTIP (self)->priv;
border_image = nbtk_widget_get_border_image (NBTK_WIDGET (self));
if (border_image)
clutter_actor_paint (border_image);
arrow_image = nbtk_widget_get_background_image (NBTK_WIDGET (self));
if (arrow_image && !priv->actor_below)
clutter_actor_paint (arrow_image);
clutter_actor_paint (priv->label);
}
static void
nbtk_tooltip_map (ClutterActor *self)
{
NbtkTooltipPrivate *priv = NBTK_TOOLTIP (self)->priv;
ClutterActor *border_image, *arrow_image;
CLUTTER_ACTOR_CLASS (nbtk_tooltip_parent_class)->map (self);
border_image = nbtk_widget_get_border_image (NBTK_WIDGET (self));
if (border_image)
clutter_actor_map (border_image);
arrow_image = nbtk_widget_get_background_image (NBTK_WIDGET (self));
if (arrow_image)
clutter_actor_map (arrow_image);
clutter_actor_map (priv->label);
}
static void
nbtk_tooltip_unmap (ClutterActor *self)
{
NbtkTooltipPrivate *priv = NBTK_TOOLTIP (self)->priv;
ClutterActor *border_image, *arrow_image;
CLUTTER_ACTOR_CLASS (nbtk_tooltip_parent_class)->unmap (self);
border_image = nbtk_widget_get_border_image (NBTK_WIDGET (self));
if (border_image)
clutter_actor_unmap (border_image);
arrow_image = nbtk_widget_get_background_image (NBTK_WIDGET (self));
if (arrow_image)
clutter_actor_unmap (arrow_image);
clutter_actor_unmap (priv->label);
}
static void
nbtk_tooltip_class_init (NbtkTooltipClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
NbtkWidgetClass *widget_class = NBTK_WIDGET_CLASS (klass);
GParamSpec *pspec;
g_type_class_add_private (klass, sizeof (NbtkTooltipPrivate));
gobject_class->set_property = nbtk_tooltip_set_property;
gobject_class->get_property = nbtk_tooltip_get_property;
actor_class->get_preferred_width = nbtk_tooltip_get_preferred_width;
actor_class->get_preferred_height = nbtk_tooltip_get_preferred_height;
actor_class->allocate = nbtk_tooltip_allocate;
actor_class->paint = nbtk_tooltip_paint;
actor_class->map = nbtk_tooltip_map;
actor_class->unmap = nbtk_tooltip_unmap;
widget_class->style_changed = nbtk_tooltip_style_changed;
pspec = g_param_spec_string ("label",
"Label",
"Label of the tooltip",
NULL, G_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_LABEL, pspec);
pspec = g_param_spec_boxed ("tip-area",
"Tip Area",
"Area on the stage the tooltip applies to",
CLUTTER_TYPE_GEOMETRY,
NBTK_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_TIP_AREA, pspec);
}
static void
nbtk_tooltip_init (NbtkTooltip *tooltip)
{
tooltip->priv = NBTK_TOOLTIP_GET_PRIVATE (tooltip);
tooltip->priv->label = g_object_new (CLUTTER_TYPE_TEXT,
"line-alignment", PANGO_ALIGN_CENTER,
"ellipsize", PANGO_ELLIPSIZE_END,
"use-markup", TRUE,
NULL);
tooltip->priv->tip_area = NULL;
clutter_actor_set_parent (CLUTTER_ACTOR (tooltip->priv->label),
CLUTTER_ACTOR (tooltip));
g_object_set (tooltip, "show-on-set-parent", FALSE, NULL);
clutter_actor_set_reactive (CLUTTER_ACTOR (tooltip), FALSE);
}
static void
nbtk_tooltip_update_position (NbtkTooltip *tooltip)
{
NbtkTooltipPrivate *priv = tooltip->priv;
ClutterGeometry *tip_area = tooltip->priv->tip_area;
gfloat tooltip_w, tooltip_h, tooltip_x, tooltip_y;
gfloat stage_w, stage_h;
ClutterActor *stage;
/* ensure the tooltip with is not fixed size */
clutter_actor_set_size ((ClutterActor*) tooltip, -1, -1);
/* if no area set, just position ourselves top left */
if (!priv->tip_area)
{
clutter_actor_set_position ((ClutterActor*) tooltip, 0, 0);
return;
}
/* we need to have a style in case there are padding/border values to take into
* account when calculating width/height */
nbtk_widget_ensure_style ((NbtkWidget *) tooltip);
/* find out the tooltip's size */
clutter_actor_get_size ((ClutterActor*) tooltip, &tooltip_w, &tooltip_h);
/* attempt to place the tooltip */
tooltip_x = (int) (tip_area->x + (tip_area->width / 2) - (tooltip_w / 2));
tooltip_y = (int) (tip_area->y + tip_area->height);
stage = clutter_actor_get_stage ((ClutterActor *) tooltip);
if (!stage)
{
return;
}
clutter_actor_get_size (stage, &stage_w, &stage_h);
/* make sure the tooltip is not off screen vertically */
if (tooltip_w > stage_w)
{
tooltip_x = 0;
clutter_actor_set_width ((ClutterActor*) tooltip, stage_w);
}
else if (tooltip_x < 0)
{
tooltip_x = 0;
}
else if (tooltip_x + tooltip_w > stage_w)
{
tooltip_x = (int) (stage_w) - tooltip_w;
}
/* make sure the tooltip is not off screen horizontally */
if (tooltip_y + tooltip_h > stage_h)
{
priv->actor_below = TRUE;
/* re-query size as may have changed */
clutter_actor_get_preferred_height ((ClutterActor*) tooltip,
-1, NULL, &tooltip_h);
tooltip_y = tip_area->y - tooltip_h;
}
else
{
priv->actor_below = FALSE;
}
/* calculate the arrow offset */
priv->arrow_offset = tip_area->x + tip_area->width / 2 - tooltip_x;
clutter_actor_set_position ((ClutterActor*) tooltip, tooltip_x, tooltip_y);
}
/**
* nbtk_tooltip_get_label:
* @tooltip: a #NbtkTooltip
*
* Get the text displayed on the tooltip
*
* Returns: the text for the tooltip. This must not be freed by the application
*/
G_CONST_RETURN gchar *
nbtk_tooltip_get_label (NbtkTooltip *tooltip)
{
g_return_val_if_fail (NBTK_IS_TOOLTIP (tooltip), NULL);
return clutter_text_get_text (CLUTTER_TEXT (tooltip->priv->label));
}
/**
* nbtk_tooltip_set_label:
* @tooltip: a #NbtkTooltip
* @text: text to set the label to
*
* Sets the text displayed on the tooltip
*/
void
nbtk_tooltip_set_label (NbtkTooltip *tooltip,
const gchar *text)
{
NbtkTooltipPrivate *priv;
g_return_if_fail (NBTK_IS_TOOLTIP (tooltip));
priv = tooltip->priv;
clutter_text_set_text (CLUTTER_TEXT (priv->label), text);
g_object_notify (G_OBJECT (tooltip), "label");
}
/**
* nbtk_tooltip_show:
* @tooltip: a #NbtkTooltip
*
* Show the tooltip relative to the associated widget.
*/
void
nbtk_tooltip_show (NbtkTooltip *tooltip)
{
NbtkTooltipPrivate *priv;
ClutterActor *parent;
ClutterActor *stage;
ClutterActor *self = CLUTTER_ACTOR (tooltip);
ClutterAnimation *animation;
/* make sure we're not currently already animating (e.g. hiding) */
animation = clutter_actor_get_animation (CLUTTER_ACTOR (tooltip));
if (animation)
clutter_animation_completed (animation);
priv = tooltip->priv;
parent = clutter_actor_get_parent (self);
stage = clutter_actor_get_stage (self);
if (!stage)
{
g_warning ("NbtkTooltip is not on any stage.");
return;
}
/* make sure we're parented on the stage */
if (G_UNLIKELY (parent != stage))
{
g_object_ref (self);
clutter_actor_unparent (self);
clutter_actor_set_parent (self, stage);
g_object_unref (self);
parent = stage;
}
/* raise the tooltip to the top */
clutter_container_raise_child (CLUTTER_CONTAINER (stage),
CLUTTER_ACTOR (tooltip),
NULL);
nbtk_tooltip_update_position (tooltip);
/* finally show the tooltip... */
CLUTTER_ACTOR_CLASS (nbtk_tooltip_parent_class)->show (self);
/* and give it some bounce! */
g_object_set (G_OBJECT (self),
"scale-center-x", priv->arrow_offset,
"scale-center-y", (priv->actor_below) ? clutter_actor_get_height (self) : 0,
NULL);
clutter_actor_set_scale (self, 0.0, 0.0);
clutter_actor_animate (self, CLUTTER_EASE_OUT_ELASTIC,
500,
"scale-x", 1.0,
"scale-y", 1.0,
NULL);
}
static void
nbtk_tooltip_hide_complete (ClutterAnimation *animation,
ClutterActor *actor)
{
CLUTTER_ACTOR_CLASS (nbtk_tooltip_parent_class)->hide (actor);
g_signal_handlers_disconnect_by_func (actor,
nbtk_tooltip_hide_complete,
actor);
}
/**
* nbtk_tooltip_hide:
* @tooltip: a #NbtkTooltip
*
* Hide the tooltip
*/
void
nbtk_tooltip_hide (NbtkTooltip *tooltip)
{
ClutterAnimation *animation;
g_return_if_fail (NBTK_TOOLTIP (tooltip));
/* make sure we're not currently already animating (e.g. hiding) */
animation = clutter_actor_get_animation (CLUTTER_ACTOR (tooltip));
if (animation)
clutter_animation_completed (animation);
g_object_set (G_OBJECT (tooltip),
"scale-center-x", tooltip->priv->arrow_offset,
NULL);
animation =
clutter_actor_animate (CLUTTER_ACTOR (tooltip), CLUTTER_EASE_IN_SINE,
150,
"scale-x", 0.0,
"scale-y", 0.0,
NULL);
g_signal_connect (animation, "completed",
G_CALLBACK (nbtk_tooltip_hide_complete), tooltip);
}
/**
* nbtk_tooltip_set_tip_area:
* @tooltip: A #NbtkTooltip
* @area: A #ClutterGeometry
*
* Set the area on the stage that the tooltip applies to.
*/
void
nbtk_tooltip_set_tip_area (NbtkTooltip *tooltip,
const ClutterGeometry *area)
{
g_return_if_fail (NBTK_IS_TOOLTIP (tooltip));
if (tooltip->priv->tip_area)
g_boxed_free (CLUTTER_TYPE_GEOMETRY, tooltip->priv->tip_area);
tooltip->priv->tip_area = g_boxed_copy (CLUTTER_TYPE_GEOMETRY, area);
nbtk_tooltip_update_position (tooltip);
}
/**
* nbtk_tooltip_get_tip_area:
* @tooltip: A #NbtkTooltip
*
* Retrieve the area on the stage that the tooltip currently applies to
*
* Returns: the #ClutterGeometry, owned by the tooltip which must not be freed
* by the application.
*/
G_CONST_RETURN ClutterGeometry*
nbtk_tooltip_get_tip_area (NbtkTooltip *tooltip)
{
g_return_val_if_fail (NBTK_IS_TOOLTIP (tooltip), NULL);
return tooltip->priv->tip_area;
}

79
src/nbtk/nbtk-tooltip.h Normal file
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@ -0,0 +1,79 @@
/*
* nbtk-tooltip.h: Plain tooltip actor
*
* Copyright 2008, 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*
* Written by: Thomas Wood <thomas@linux.intel.com>
*
*/
#if !defined(NBTK_H_INSIDE) && !defined(NBTK_COMPILATION)
#error "Only <nbtk/nbtk.h> can be included directly.h"
#endif
#ifndef __NBTK_TOOLTIP_H__
#define __NBTK_TOOLTIP_H__
G_BEGIN_DECLS
#include <nbtk/nbtk-bin.h>
#define NBTK_TYPE_TOOLTIP (nbtk_tooltip_get_type ())
#define NBTK_TOOLTIP(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), NBTK_TYPE_TOOLTIP, NbtkTooltip))
#define NBTK_IS_TOOLTIP(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), NBTK_TYPE_TOOLTIP))
#define NBTK_TOOLTIP_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), NBTK_TYPE_TOOLTIP, NbtkTooltipClass))
#define NBTK_IS_TOOLTIP_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), NBTK_TYPE_TOOLTIP))
#define NBTK_TOOLTIP_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), NBTK_TYPE_TOOLTIP, NbtkTooltipClass))
typedef struct _NbtkTooltip NbtkTooltip;
typedef struct _NbtkTooltipPrivate NbtkTooltipPrivate;
typedef struct _NbtkTooltipClass NbtkTooltipClass;
/**
* NbtkTooltip:
*
* The contents of this structure is private and should only be accessed using
* the provided API.
*/
struct _NbtkTooltip
{
/*< private >*/
NbtkBin parent_instance;
NbtkTooltipPrivate *priv;
};
struct _NbtkTooltipClass
{
NbtkBinClass parent_class;
};
GType nbtk_tooltip_get_type (void) G_GNUC_CONST;
G_CONST_RETURN gchar *nbtk_tooltip_get_label (NbtkTooltip *tooltip);
void nbtk_tooltip_set_label (NbtkTooltip *tooltip,
const gchar *text);
void nbtk_tooltip_show (NbtkTooltip *tooltip);
void nbtk_tooltip_hide (NbtkTooltip *tooltip);
void nbtk_tooltip_set_tip_area (NbtkTooltip *tooltip, const ClutterGeometry *area);
G_CONST_RETURN ClutterGeometry* nbtk_tooltip_get_tip_area (NbtkTooltip *tooltip);
G_END_DECLS
#endif /* __NBTK_TOOLTIP_H__ */

59
src/nbtk/nbtk-types.h Normal file
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@ -0,0 +1,59 @@
/*
* Copyright 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
#if !defined(NBTK_H_INSIDE) && !defined(NBTK_COMPILATION)
#error "Only <nbtk/nbtk.h> can be included directly.h"
#endif
#ifndef __NBTK_TYPES_H__
#define __NBTK_TYPES_H__
#include <glib-object.h>
#include <clutter/clutter.h>
G_BEGIN_DECLS
#define NBTK_TYPE_PADDING (nbtk_padding_get_type ())
/**
* NbtkAlignment:
* @NBTK_ALIGN_TOP: align to the top (vertically)
* @NBTK_ALIGN_RIGHT: align to the right (horizontally)
* @NBTK_ALIGN_BOTTOM: align to the bottom (vertically)
* @NBTK_ALIGN_LEFT: align to the left (horizontally)
* @NBTK_ALIGN_CENTER: align to the center (horizontally or vertically)
*
* The alignment values for a #NbtkBin.
*/
typedef enum {
NBTK_ALIGN_TOP,
NBTK_ALIGN_RIGHT,
NBTK_ALIGN_BOTTOM,
NBTK_ALIGN_LEFT,
NBTK_ALIGN_CENTER
} NbtkAlignment;
typedef enum {
NBTK_ALIGN_START,
NBTK_ALIGN_MIDDLE,
NBTK_ALIGN_END
} NbtkAlign;
G_END_DECLS
#endif /* __NBTK_TYPES_H__ */

1378
src/nbtk/nbtk-widget.c Normal file

File diff suppressed because it is too large Load Diff

116
src/nbtk/nbtk-widget.h Normal file
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@ -0,0 +1,116 @@
/*
* nbtk-widget.h: Base class for Nbtk actors
*
* Copyright 2007 OpenedHand
* Copyright 2008, 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Boston, MA 02111-1307, USA.
*
*/
#if !defined(NBTK_H_INSIDE) && !defined(NBTK_COMPILATION)
#error "Only <nbtk/nbtk.h> can be included directly.h"
#endif
#ifndef __NBTK_WIDGET_H__
#define __NBTK_WIDGET_H__
#include <clutter/clutter.h>
#include <nbtk/nbtk-types.h>
#include <toolkit/shell-theme.h>
#include <toolkit/shell-theme-node.h>
G_BEGIN_DECLS
#define NBTK_TYPE_WIDGET (nbtk_widget_get_type ())
#define NBTK_WIDGET(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), NBTK_TYPE_WIDGET, NbtkWidget))
#define NBTK_IS_WIDGET(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), NBTK_TYPE_WIDGET))
#define NBTK_WIDGET_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), NBTK_TYPE_WIDGET, NbtkWidgetClass))
#define NBTK_IS_WIDGET_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), NBTK_TYPE_WIDGET))
#define NBTK_WIDGET_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), NBTK_TYPE_WIDGET, NbtkWidgetClass))
typedef struct _NbtkWidget NbtkWidget;
typedef struct _NbtkWidgetPrivate NbtkWidgetPrivate;
typedef struct _NbtkWidgetClass NbtkWidgetClass;
/**
* NbtkWidget:
*
* Base class for stylable actors. The contents of the #NbtkWidget
* structure are private and should only be accessed through the
* public API.
*/
struct _NbtkWidget
{
/*< private >*/
ClutterActor parent_instance;
NbtkWidgetPrivate *priv;
};
/**
* NbtkWidgetClass:
*
* Base class for stylable actors.
*/
struct _NbtkWidgetClass
{
/*< private >*/
ClutterActorClass parent_class;
/* vfuncs */
void (* draw_background) (NbtkWidget *self);
void (* style_changed) (NbtkWidget *self);
};
GType nbtk_widget_get_type (void) G_GNUC_CONST;
void nbtk_widget_set_style_pseudo_class (NbtkWidget *actor,
const gchar *pseudo_class);
G_CONST_RETURN gchar *nbtk_widget_get_style_pseudo_class (NbtkWidget *actor);
void nbtk_widget_set_style_class_name (NbtkWidget *actor,
const gchar *style_class);
G_CONST_RETURN gchar *nbtk_widget_get_style_class_name (NbtkWidget *actor);
void nbtk_widget_set_style (NbtkWidget *actor,
const gchar *style);
G_CONST_RETURN gchar *nbtk_widget_get_style (NbtkWidget *actor);
void nbtk_widget_set_theme (NbtkWidget *actor,
ShellTheme *theme);
ShellTheme *nbtk_widget_get_theme (NbtkWidget *actor);
void nbtk_widget_set_has_tooltip (NbtkWidget *widget, gboolean has_tooltip);
gboolean nbtk_widget_get_has_tooltip (NbtkWidget *widget);
void nbtk_widget_set_tooltip_text (NbtkWidget *widget, const gchar *text);
const gchar* nbtk_widget_get_tooltip_text (NbtkWidget *widget);
void nbtk_widget_show_tooltip (NbtkWidget *widget);
void nbtk_widget_hide_tooltip (NbtkWidget *widget);
void nbtk_widget_ensure_style (NbtkWidget *widget);
/* Only to be used by sub-classes of NbtkWidget */
void nbtk_widget_style_changed (NbtkWidget *widget);
ShellThemeNode *nbtk_widget_get_theme_node (NbtkWidget *widget);
ClutterActor *nbtk_widget_get_background_image (NbtkWidget *actor);
ClutterActor *nbtk_widget_get_border_image (NbtkWidget *actor);
void nbtk_widget_draw_background (NbtkWidget *widget);
G_END_DECLS
#endif /* __NBTK_WIDGET_H__ */

View File

@ -345,7 +345,7 @@ window_is_tracked (MetaWindow *window)
}
/**
* window_is_usage_tracked:
* shell_app_monitor_is_window_usage_tracked:
*
* Determine if it makes sense to track the given window for application
* usage. An example of a window we don't want to track is the root
@ -358,12 +358,15 @@ window_is_tracked (MetaWindow *window)
*
* Returns: %TRUE iff we want to record focus time spent in this window
*/
static gboolean
window_is_usage_tracked (MetaWindow *window)
gboolean
shell_app_monitor_is_window_usage_tracked (MetaWindow *window)
{
if (!window_is_tracked (window))
return FALSE;
if (meta_window_is_skip_taskbar (window))
return FALSE;
switch (meta_window_get_window_type (window))
{
/* Definitely ignore these. */
@ -434,9 +437,10 @@ get_app_for_window_direct (MetaWindow *window)
if (id != NULL)
result = shell_app_system_load_from_desktop_file (appsys, id, NULL);
else
result = create_transient_app_for_window (window);
}
if (result == NULL)
result = create_transient_app_for_window (window);
return result;
}
@ -562,7 +566,7 @@ get_active_window (ShellAppMonitor *monitor)
display = meta_screen_get_display (screen);
window = meta_display_get_focus_window (display);
if (window != NULL && window_is_usage_tracked (window))
if (window != NULL && shell_app_monitor_is_window_usage_tracked (window))
return window;
return NULL;
}
@ -756,7 +760,7 @@ track_window (ShellAppMonitor *self,
* tracked it doesn't count for the purposes of an application
* running.
*/
if (!window_is_usage_tracked (window))
if (!shell_app_monitor_is_window_usage_tracked (window))
return;
usage = get_app_usage_from_window (self, window);
@ -812,7 +816,7 @@ disassociate_window (ShellAppMonitor *self,
if (window == self->watched_window)
self->watched_window = NULL;
if (window_is_usage_tracked (window))
if (shell_app_monitor_is_window_usage_tracked (window))
{
AppUsage *usage;
const char *context;
@ -930,7 +934,7 @@ shell_app_monitor_get_windows_for_app (ShellAppMonitor *self,
ShellAppInfo *app = value;
const char *id = shell_app_info_get_id (app);
if (!window_is_usage_tracked (window))
if (!shell_app_monitor_is_window_usage_tracked (window))
continue;
if (strcmp (id, appid) != 0)
@ -1181,7 +1185,7 @@ shell_app_monitor_get_running_apps (ShellAppMonitor *monitor,
if (strcmp (get_window_context (window), context) != 0)
continue;
if (!window_is_usage_tracked (window))
if (!shell_app_monitor_is_window_usage_tracked (window))
continue;
id = shell_app_info_get_id (app);

View File

@ -44,6 +44,8 @@ GList *shell_app_monitor_get_most_used_apps (ShellAppMonitor *monitor,
GSList *shell_app_monitor_get_windows_for_app (ShellAppMonitor *monitor, const char *appid);
gboolean shell_app_monitor_is_window_usage_tracked (MetaWindow *window);
/* Get whatever's running right now */
GSList *shell_app_monitor_get_running_apps (ShellAppMonitor *monitor, const char *context);

View File

@ -52,10 +52,13 @@ struct _ShellAppSystemPrivate {
GList *cached_favorites; /* utf8 */
gint app_monitor_id;
guint app_change_timeout_id;
};
static void shell_app_system_finalize (GObject *object);
static void on_tree_changed (GMenuTree *tree, gpointer user_data);
static gboolean on_tree_changed (gpointer user_data);
static void on_tree_changed_cb (GMenuTree *tree, gpointer user_data);
static void reread_menus (ShellAppSystem *self);
static void on_favorite_apps_changed (GConfClient *client, guint id, GConfEntry *entry, gpointer user_data);
static void reread_favorite_apps (ShellAppSystem *system);
@ -233,8 +236,10 @@ shell_app_system_init (ShellAppSystem *self)
priv->apps_tree = gmenu_tree_lookup ("applications.menu", GMENU_TREE_FLAGS_INCLUDE_NODISPLAY);
priv->settings_tree = gmenu_tree_lookup ("settings.menu", GMENU_TREE_FLAGS_NONE);
gmenu_tree_add_monitor (priv->apps_tree, on_tree_changed, self);
gmenu_tree_add_monitor (priv->settings_tree, on_tree_changed, self);
priv->app_change_timeout_id = 0;
gmenu_tree_add_monitor (priv->apps_tree, on_tree_changed_cb, self);
gmenu_tree_add_monitor (priv->settings_tree, on_tree_changed_cb, self);
reread_menus (self);
@ -251,8 +256,8 @@ shell_app_system_finalize (GObject *object)
ShellAppSystem *self = SHELL_APP_SYSTEM (object);
ShellAppSystemPrivate *priv = self->priv;
gmenu_tree_remove_monitor (priv->apps_tree, on_tree_changed, self);
gmenu_tree_remove_monitor (priv->settings_tree, on_tree_changed, self);
gmenu_tree_remove_monitor (priv->apps_tree, on_tree_changed_cb, self);
gmenu_tree_remove_monitor (priv->settings_tree, on_tree_changed_cb, self);
gmenu_tree_unref (priv->apps_tree);
gmenu_tree_unref (priv->settings_tree);
@ -410,14 +415,39 @@ reread_menus (ShellAppSystem *self)
cache_by_id (self, self->priv->cached_settings, TRUE);
}
static gboolean
on_tree_changed (gpointer user_data)
{
ShellAppSystem *self = SHELL_APP_SYSTEM (user_data);
g_signal_emit (self, signals[INSTALLED_CHANGED], 0);
reread_menus (self);
self->priv->app_change_timeout_id = 0;
return FALSE;
}
static void
on_tree_changed (GMenuTree *monitor, gpointer user_data)
on_tree_changed_cb (GMenuTree *monitor, gpointer user_data)
{
ShellAppSystem *self = SHELL_APP_SYSTEM (user_data);
g_signal_emit (self, signals[INSTALLED_CHANGED], 0);
/* GMenu currently gives us a separate notification on the entire
* menu tree for each node in the tree that might potentially have
* changed. (See http://bugzilla.gnome.org/show_bug.cgi?id=172046.)
* We need to compress these to avoid doing large extra amounts of
* work.
*
* Even when that bug is fixed, compression is still useful; for one
* thing we want to need to compress across notifications of changes
* to the settings tree. Second we want to compress if multiple
* changes are made to the desktop files at different times but in
* short succession.
*/
reread_menus (self);
if (self->priv->app_change_timeout_id != 0)
return;
self->priv->app_change_timeout_id = g_timeout_add_full (G_PRIORITY_DEFAULT_IDLE, 3000,
(GSourceFunc) on_tree_changed,
self, NULL);
}
static GList *

View File

@ -14,6 +14,7 @@
G_DEFINE_TYPE(ShellButtonBox, shell_button_box, BIG_TYPE_BOX);
struct _ShellButtonBoxPrivate {
gboolean active;
gboolean held;
gboolean hover;
gboolean pressed;
@ -29,12 +30,23 @@ enum
enum {
PROP_0,
PROP_ACTIVE,
PROP_HOVER,
PROP_PRESSED,
};
static guint shell_button_box_signals [LAST_SIGNAL] = { 0 };
static void
set_active (ShellButtonBox *box,
gboolean active)
{
if (box->priv->active == active)
return;
box->priv->active = active;
g_object_notify (G_OBJECT (box), "active");
}
static void
set_hover (ShellButtonBox *box,
gboolean hover)
@ -67,28 +79,34 @@ shell_button_box_contains (ShellButtonBox *box,
}
static gboolean
shell_button_box_on_enter (ShellButtonBox *box,
ClutterEvent *event,
gpointer user_data)
shell_button_box_enter_event (ClutterActor *actor,
ClutterCrossingEvent *event)
{
if (shell_button_box_contains (box, event->crossing.related))
ShellButtonBox *box = SHELL_BUTTON_BOX (actor);
if (shell_button_box_contains (box, event->related))
return TRUE;
if (!shell_button_box_contains (box, clutter_event_get_source (event)))
if (!shell_button_box_contains (box, event->source))
return TRUE;
set_hover (box, TRUE);
g_object_freeze_notify (G_OBJECT (actor));
if (box->priv->held)
set_pressed (box, TRUE);
set_hover (box, TRUE);
g_object_thaw_notify (G_OBJECT (actor));
return TRUE;
}
static gboolean
shell_button_box_on_leave (ShellButtonBox *box,
ClutterEvent *event,
gpointer user_data)
shell_button_box_leave_event (ClutterActor *actor,
ClutterCrossingEvent *event)
{
if (shell_button_box_contains (box, event->crossing.related))
ShellButtonBox *box = SHELL_BUTTON_BOX (actor);
if (shell_button_box_contains (box, event->related))
return TRUE;
set_hover (box, FALSE);
@ -98,17 +116,18 @@ shell_button_box_on_leave (ShellButtonBox *box,
}
static gboolean
shell_button_box_on_press (ShellButtonBox *box,
ClutterEvent *event,
gpointer user_data)
shell_button_box_button_press_event (ClutterActor *actor,
ClutterButtonEvent *event)
{
ClutterActor *source;
ShellButtonBox *box = SHELL_BUTTON_BOX (actor);
if (event->button != 1 || event->click_count != 1)
return FALSE;
if (box->priv->held)
return TRUE;
source = clutter_event_get_source (event);
if (!shell_button_box_contains (box, source))
if (!shell_button_box_contains (box, event->source))
return FALSE;
box->priv->held = TRUE;
@ -120,38 +139,68 @@ shell_button_box_on_press (ShellButtonBox *box,
}
static gboolean
shell_button_box_on_release (ShellButtonBox *box,
ClutterEvent *event,
gpointer user_data)
shell_button_box_button_release_event (ClutterActor *actor,
ClutterButtonEvent *event)
{
ClutterActor *source;
ShellButtonBox *box = SHELL_BUTTON_BOX (actor);
if (event->button != 1 || event->click_count != 1)
return FALSE;
if (!box->priv->held)
return TRUE;
source = clutter_event_get_source (event);
box->priv->held = FALSE;
clutter_ungrab_pointer ();
if (!shell_button_box_contains (box, source))
if (!shell_button_box_contains (box, event->source))
return FALSE;
set_pressed (box, FALSE);
g_signal_emit (G_OBJECT (box), shell_button_box_signals[ACTIVATE], 0);
g_signal_emit (G_OBJECT (box), shell_button_box_signals[ACTIVATE], 0, event);
return TRUE;
}
/**
* shell_button_box_fake_release:
* @box:
*
* If this button box is holding a pointer grab, this function will
* will ungrab it, and reset the pressed state. The effect is
* similar to if the user had released the mouse button, but without
* emitting the activate signal.
*
* This function is useful if for example you want to do something after the user
* is holding the mouse button for a given period of time, breaking the
* grab.
*/
void
shell_button_box_fake_release (ShellButtonBox *box)
{
if (!box->priv->held)
return;
box->priv->held = FALSE;
clutter_ungrab_pointer ();
set_pressed (box, FALSE);
}
static void
shell_button_box_set_property(GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
ShellButtonBox *box = SHELL_BUTTON_BOX (object);
switch (prop_id)
{
case PROP_ACTIVE:
set_active (box, g_value_get_boolean (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
@ -168,6 +217,9 @@ shell_button_box_get_property(GObject *object,
switch (prop_id)
{
case PROP_ACTIVE:
g_value_set_boolean (value, box->priv->active);
break;
case PROP_PRESSED:
g_value_set_boolean (value, box->priv->pressed);
break;
@ -184,13 +236,20 @@ static void
shell_button_box_class_init (ShellButtonBoxClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
gobject_class->get_property = shell_button_box_get_property;
gobject_class->set_property = shell_button_box_set_property;
actor_class->enter_event = shell_button_box_enter_event;
actor_class->leave_event = shell_button_box_leave_event;
actor_class->button_press_event = shell_button_box_button_press_event;
actor_class->button_release_event = shell_button_box_button_release_event;
/**
* ShellButtonBox::activate
* @box: The #ShellButtonBox
* @event: Release event which triggered the activation
*
* This signal is emitted when the button should take the action
* associated with button click+release.
@ -202,7 +261,22 @@ shell_button_box_class_init (ShellButtonBoxClass *klass)
0,
NULL, NULL,
g_cclosure_marshal_VOID__VOID,
G_TYPE_NONE, 0);
G_TYPE_NONE, 1, CLUTTER_TYPE_EVENT);
/**
* ShellButtonBox:active
*
* The property allows the button to be used as a "toggle button"; it's up to the
* application to update the active property in response to the activate signal;
* it doesn't happen automatically.
*/
g_object_class_install_property (gobject_class,
PROP_ACTIVE,
g_param_spec_boolean ("active",
"Active",
"Whether the button persistently active",
FALSE,
G_PARAM_READWRITE));
/**
* ShellButtonBox:hover
@ -240,9 +314,4 @@ shell_button_box_init (ShellButtonBox *self)
{
self->priv = G_TYPE_INSTANCE_GET_PRIVATE (self, SHELL_TYPE_BUTTON_BOX,
ShellButtonBoxPrivate);
g_signal_connect (G_OBJECT (self), "enter-event", G_CALLBACK(shell_button_box_on_enter), NULL);
g_signal_connect (G_OBJECT (self), "leave-event", G_CALLBACK(shell_button_box_on_leave), NULL);
g_signal_connect (G_OBJECT (self), "button-press-event", G_CALLBACK(shell_button_box_on_press), NULL);
g_signal_connect (G_OBJECT (self), "button-release-event", G_CALLBACK(shell_button_box_on_release), NULL);
}

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