The fade animation we started using after centering attached
modal dialogs didn't work too well. So after going back to the
scale animation, adjust it to scale from the center rather
than the top, which works quite well.
https://bugzilla.gnome.org/show_bug.cgi?id=681601
The combination of desaturating and lowering the brightness does
not work too well in all cases, in particular for applications
using the dark theme variant. Dropping the desaturation effect and
making the brightness adjustment more profound gives a better
result.
https://bugzilla.gnome.org/show_bug.cgi?id=681601
Use the new OVERLAY_KEY keybinding action instead of special-casing
the overlay-key to make sure the same key will be used in- and outside
the overview.
https://bugzilla.gnome.org/show_bug.cgi?id=665547
If automatic lock is disabled in the control center, only lock
when explicitly using the Lock menu item, and not for Suspend or
Switch user/session.
https://bugzilla.gnome.org/show_bug.cgi?id=680231
Rework the count system in Source, to distinguish between the
normal notification count and the count of unseen/unacknowledged
notification. (A notification is considered unacknowledged until
shown, as a banner or inside the summary box pointer).
Includes some code cleanups and a test for multiple notifications
in the same source.
https://bugzilla.gnome.org/show_bug.cgi?id=681143
If a source is associated with an app, ignore the app name provided
by libnotify, as that is often garbage.
This fixes the "XChat-GNOME OSD" problem.
https://bugzilla.gnome.org/show_bug.cgi?id=681143
Reduce padding around persistent sources, and ensure that spacing
around resident notifications is only applied once.
Also, add some padding to the clock.
https://bugzilla.gnome.org/show_bug.cgi?id=681143
As description of the setting says, color-saturation ranges from
0.0 (grayscale) to 1.0 (full color), but the real outcome was the
opposite. The reason is that clutter provides a desaturation effect,
and color-saturation was passed directly to that effect. This patch
renames the effect and compute the desaturation value.
GetUserVerifier can only be called from the greeter session,
and fails with AccessDenied in all other cases. Also, calling it
hides the real error from OpenReauthenticationChannel, which
instead should be logged.
https://bugzilla.gnome.org/show_bug.cgi?id=680750
gnome-session and gnome-settings-daemon rely on the screensaver
interface to know the locked state. Since gnome-screensaver is no
longer running, it's up to gnome-shell to provide it.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
When the screen shield is activated from the user menu, animate
it instead of showing it abruptly. Also, ensure that the animation
had time to finish before calling UPower to suspend, to avoid
showing it when resuming.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
Track screen lock status in the message tray, and filter banner
notifications. The message tray is completely hidden when the screen is
locked, but exceptions can be made for individual transient notifications,
such as shell messages and the on screen keyboard.
Non transient sources are shown in the middle of the lock screen. Resident
notifications (such as those from Rhythmbox) are shown in full, while
persistent ones are displayed as icon and message count.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
Track locked status and use it to provide a reduced version of
the panel in the locked screen. Accessibility, input sources and
volume menus are preserved, without the link to the control center.
Network, battery and user menu are reduced to pure indicators,
with no menu.
This is similar to the design but not exactly, because designers
in IRC said that network needs more analysis before exposing, and
because the design didn't account for a11y and IM (so the one menu
metaphor is not really appropriate).
https://bugzilla.gnome.org/show_bug.cgi?id=619955
The design calls for the curtain to appear in the gdm greeter too.
Implement this by having the screenshield manage the login dialog
(delegating its creation to SessionMode).
https://bugzilla.gnome.org/show_bug.cgi?id=619955
This separates the screen shield into two main screens. One is
the lock screen, and it is shown when coming back from idle status
and when failing authentication. The other is the actual unlock
dialog.
Moving from the first to the second is possible by pressing Escape
or by dragging an arrow on the bottom on the screen.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
This ensures that the screen shield is created at the right
stacking level, so the message tray is visible in the lock screen
(showing PAM messages, critical notifications and the on screen
keyboard)
https://bugzilla.gnome.org/show_bug.cgi?id=619955
Ensure that the lightbox is above everything (including the screenlock
itself) when fading in - this allows for fading while showing the
unlock dialog. Also, don't pushModal again when already locked, or
we won't get out of it.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
When the screenshield is deactivated, instead of going back to the
session immediately, prompt the user for authentication.
This essentially reinstates what used to be provided by gnome-screensaver.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
We are replacing the gnome-screensaver module with with a screen shield
that is part of gnome-shell.
This patch fades out the screen on idle and shows a shield with a background
image when there is activity again. The shield can be removed with a key or
button press.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
Add 'default' parameter to setButtons, that controls the binding
of Return (unless overridden) and applies the 'default' pseudo-class.
Currently it has no effect, but it will start having after the
login dialog redesign.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
To allow more than one summary icon actor for a source we split
the model of the source icon (which is iconName, if the default
implementation is used, or a GIcon otherwise) and replace
createNotificationIcon() with a generic createIcon(size). Also,
the actual source actor is split into a separate class, that handles
the notification counter automatically.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
The :reactive property is used on StButton to like the :sensitive
property on GtkWidgets, that is, to indicate that the user is not
(yet) expected to click the button, and therefore should affect
styling too.
This allows to remove some code at the JS layer.
https://bugzilla.gnome.org/show_bug.cgi?id=619955