Use StWidget:track-hover rather than doing it ourselves. Don't assume
that hover is always TRUE after an enter_event or FALSE after a
leave_event, since we have a pointer grab and will be getting other
actors' events.
Don't ungrab the pointer when it leaves the button, since that
destroys the whole point of getting a grab in the first place.
Only consider the button to have been clicked when it has both grab
(meaning the mouse was pressed over the button) and hover (meaning the
mouse was released over the button).
Also remove the virtual pressed/released methods, which weren't being
used anyway.
https://bugzilla.gnome.org/show_bug.cgi?id=633853
Like all X API, XFixesGetCursorImage returns arrays of 32-bit
quantities as arrays of long; on 64-bit systems we need to
convert to an array of 32-bit words before creating a texture
from the result.
https://bugzilla.gnome.org/show_bug.cgi?id=633591
Add StWidget:can-focus, st_widget_navigate_focus(), and
st_container_get_focus_chain(), and implement as needed to allow
keyboard navigation of widgets.
https://bugzilla.gnome.org/show_bug.cgi?id=621671
In d66e7dd49 I got confused between border_texture and
background_texture. The background_texture was being created as normal
but in the one place that it gets drawn I accidentally made it use the
border_material instead. This patch makes it create a
background_material similar to the border_material and uses it to
paint.
A few places in st-theme-node-drawing create one-shot material, paint
with it and then free it. This is suboptimal with current Cogl because
it will end up compiling an ARBfp program just for that single paint
and then it will throw it away when the material is destroyed.
There is a new function in st-private.c called
_st_create_texture_material. This creates a simple material for a
texture based on a common parent material that points to a dummy
texture. Any materials created with this function are likely to be
able to share the same program unless the material is further modified
to contain a different number of layers. It would be possible to use
cogl_set_source_texture for this instead except that it's not possible
to modify the material's color in that case so we couldn't render the
texture with opacity.
The corner textures are now stored as a handle to a material that
references the texture rather than storing the texure directly. There
is also a separate border_material member which always points to
border_texture as the only layer.
https://bugzilla.gnome.org/show_bug.cgi?id=633340
Plugging the GtkSocket icon can fail, in which case NaTrayManager emits
tray-icon-removed but the icon has never emitted plug-added, thus the
ShellTrayIcon has not been created. This results in various criticals
and exceptions in the tray-icon-removed handler.
https://bugzilla.gnome.org/show_bug.cgi?id=633028
MutterWindow and MutterPlugin have been renamed to MetaWindowActor
and MetaPlugin, mutter_plugin_list_windows() to
meta_plugin_list_window_actors(). Adapt to those changes.
https://bugzilla.gnome.org/show_bug.cgi?id=632500
Although within St itself there are situations where the semantics of
these functions (return TRUE or FALSE and return the actual value in
an out parameter) is useful, it's mostly just annoying at the
application level, where you generally know that the CSS property is
going to specified, and there is no especially sane fallback if it's
not.
So rename the current methods to lookup_color, lookup_double, and
lookup_length, and add new get_color, get_double, and get_length
methods that don't take an "inherit" parameter, and return their
values directly. (Well, except for get_color, due to the lack of (out
caller-allocates) in gjs.)
And update the code to use either the old or new methods as appropriate.
https://bugzilla.gnome.org/show_bug.cgi?id=632590
Gjs changed to separate the "basic" API from "embedder" API. Unfortunately
due to our use of the importer API and a few other bits, we need to use
the "module" one. In the future I plan to extend the core API to
support this use case.
Add volume control indicator which uses API from gnome-volume-control
to interact with PulseAudio and shows both input and output volumes.
Also adds a small wrapper around libcanberra in ShellGlobal, used by the
volume indicator to provide auditive feedback.
https://bugzilla.gnome.org/show_bug.cgi?id=629455
The library is introspected, and should not require using
Pulseaudio directly.
With help from Giovanni Campagna <scampa.giovanni@gmail.com>
(introspection annotations, build fixes)
https://bugzilla.gnome.org/show_bug.cgi?id=629455
st-theme stores some loaded stylesheets in a custom
stylesheets list. When removing items from this list
it unrefs them, but when adding items to the list it
neglects to ref them. This means that under certain
circumstances the list will contain items that have
already been freed.
https://bugzilla.gnome.org/show_bug.cgi?id=632477
StDrawingArea uses the member variable needs_repaint to keep track
of whether it needs repainting. The variable is set to TRUE correctly,
e.g. on allocation or style changes - alas, it is never set to FALSE,
resulting in the area being repainted continuously.
https://bugzilla.gnome.org/show_bug.cgi?id=632197
Since we're just using a cut-and-paste of gdm code there's a
slight impedance mismatch between how that code and the rest of
the shell manage debug messages. In GDM, they're out of sight by
default, but in gnome-shell they're visible and quite verbose.
This muddies up and masks the useful messages that other parts
of the code generate.
This commit just mutes the messages unconditionally by default,
since they aren't that useful anyway.
The GDM code upstream talks to the account service now,
has better introspection annotations, and is more
asynchronous.
This commit updates the shell's copy to the latest
upstream.
Note, the API changed somewhat and so the callers will
need to be fixed up subsequently.
https://bugzilla.gnome.org/show_bug.cgi?id=631888
1. move logic to shell-app.c
2. change state to RUNNING only after startup sequence complete
3. correct handle state for applications with several .desktop files
https://bugzilla.gnome.org/show_bug.cgi?id=623688
Non-uniform border-radii are already supported when using a gradient
background, this patch adds support for solid colors as well.
The currently applied technique of using corner textures and filling
the remaining area with rectangles is extended, so that each corner is
padded with rectangles to the size of the largest corner.
Add border-radius.js to test cases, to test non-uniform border-radii
with both solid color and gradient backgrounds.
https://bugzilla.gnome.org/show_bug.cgi?id=631091
Icons can be loaded as St.Icon.SYMBOLIC, FULLCOLOR, APPLICATION or
DOCUMENT. The first will look for a symbolic equivalent, the second
looks for a full-color version (and does fallback, eg, from
"drive-harddisk-usb" to "drive-harddisk"). APPLICATION and DOCUMENT do
full-color icons without fallback (as specified by the icon spec).
And update various callers to use the right flags.
Based on a patch from Matt Novenstern.
https://bugzilla.gnome.org/show_bug.cgi?id=621311
Switch to using the layer combine constant rather than the material
primary color for representing the opacity of the material; this
avoids triggering a Cogl bug where changing the primary color corrupts
the layer state.
https://bugzilla.gnome.org/show_bug.cgi?id=629616
The actor emitted by ShellTrayManager is now ShellTrayIcon, a subclass
of ShellGtkEmbed which has several properties on it which are (or will
soon be) useful to the shell.
Part of the rearranging to use ShellTrayIcon means that we now show
the ShellEmbeddedWindow before creating its ShellGtkEmbed, which
requires a few modifications to ShellEmbeddedWindow (notably, telling
it at construct time what stage it will be drawn on, since it needs to
know that before it has a ShellGtkEmbed now).
https://bugzilla.gnome.org/show_bug.cgi?id=608869
Previously the code to keep the X window aligned with its actor made
various assumptions that were true in the panel status tray area but
that are not true in the message tray. Fix it up by repositioning the
X window at clutter_actor_paint() time, which will definitely be
called every time the actor moves, whether it's because of its own or
its parent/ancestor's changes.
https://bugzilla.gnome.org/show_bug.cgi?id=608869
As of 1.4, ClutterGLXTexturePixmap is identical to
ClutterX11TexturePixmap (with the differences having been moved into
the cogl layer). So make ShellGtkEmbed use the (introspected) X11
version, which then allows us to make the instance and class structs
public as well.
https://bugzilla.gnome.org/show_bug.cgi?id=608869