Commit Graph

4112 Commits

Author SHA1 Message Date
Jasper St. Pierre
d802416dae userMenu: Implement new user menu design
For now, turn it into another system status button with a simple
icon. We'll revamp this when we revamp how panel menus work in
general.

https://bugzilla.gnome.org/show_bug.cgi?id=704368
2013-07-19 05:34:17 -04:00
Jasper St. Pierre
2cd41773ba status: Remove settings actions
These aren't used in the new system status designs.

This is a part of the new system status design, see
https://wiki.gnome.org/GnomeShell/Design/Guidelines/SystemStatus/
for design details.

https://bugzilla.gnome.org/show_bug.cgi?id=704368
2013-07-19 05:34:17 -04:00
Jasper St. Pierre
8ce5b087bc userWidget: Rename the default style class of the user widget
As the status chooser is going away, it doesn't make sense to
keep the "status-chooser" name around.

https://bugzilla.gnome.org/show_bug.cgi?id=704368
2013-07-19 05:34:09 -04:00
Jasper St. Pierre
ed178b702f windowManager: Actually respect hasWorkspaces
We've long had the hasWorkspaces property, but it doesn't seem like
it was ever used. Implement it so that we don't have workspaces in
initial-setup mode.

Since it's difficult to make it change at runtime with a decent set
of semantics, and we never expect that to happen, don't bother
implementing it dynamically.

https://bugzilla.gnome.org/show_bug.cgi?id=698593
2013-07-18 18:04:15 -04:00
Ray Strode
b4567acc6b unlockDialog: Use GdmUtil.AuthPrompt instead of ModalDialog
commit ea02380c15 made the login
screen stop using ModalDialog. It makes sense for the unlock
code to also stop using ModalDialog, too (for similar reasons).

Now that the login screen's auth prompt code has been separated
out, the unlock dialog can use it to get the buttons and spinners
etc, that it was previously getting from ModalDialog.

This commit drops the ModalDialog usage in the unlock dialog, and
makes the unlock dialog use GdmUtil.AuthPrompt instead.

https://bugzilla.gnome.org/show_bug.cgi?id=702308
2013-07-18 16:07:27 -04:00
Ray Strode
953f44bcc5 Revert "add annoying delay"
This reverts commit e9531487d9.

This is a testing commit and snuck in on accident.
2013-07-18 15:43:51 -04:00
Ray Strode
be4f259b71 util: add shell entry menu to auth prompt
This brings us parity with the unlock dialog, and is a prerequisite
for eventually moving the unlock dialog over to using the auth
prompt.

https://bugzilla.gnome.org/show_bug.cgi?id=702308
2013-07-18 15:41:02 -04:00
Ray Strode
e9531487d9 add annoying delay 2013-07-18 15:17:17 -04:00
Ray Strode
d715110961 loginDialog: factor auth prompt code out to utils
Right now there is a lot of duplicated code between the unlock
dialog and the login dialog.

This commit moves the login dialog's auth prompt to a separate
class, so that it can (in a subsequent commit) be used by the
unlock dialog.

https://bugzilla.gnome.org/show_bug.cgi?id=702308
2013-07-18 14:36:00 -04:00
Ray Strode
3c31908e08 loginDialog: s/button-press-event/key-press-event/
A bug got introduced when moving the login dialog away from modal
dialog, such that it listens for escape key presses in a mouse
event handler instead of a keyboard event handler.

This commit fixes that code to correctly listen for key-press-event
instead of button-press-event.

https://bugzilla.gnome.org/show_bug.cgi?id=702308
2013-07-18 13:12:25 -04:00
Ray Strode
09d34a2129 unlockDialog: drop unused variable
https://bugzilla.gnome.org/show_bug.cgi?id=702308
2013-07-18 13:12:21 -04:00
Ray Strode
e5e3f3c299 loginDialog: avoid blinking user list when disable-user-list=true
Right now if disable-user-list is true we show it briefly, just so
that we can fade it out to the user entry.

This commit avoids the fade in that case.

https://bugzilla.gnome.org/show_bug.cgi?id=704471
2013-07-18 13:08:31 -04:00
Lionel Landwerlin
185152a74a popMenu: Fix invalid allocation
https://bugzilla.gnome.org/show_bug.cgi?id=704453
2013-07-18 14:28:33 +01:00
Ray Strode
ded99b9a09 screenShield: defer deactivation until all messages are shown
Right now when a user types their password to unlock their session
we end up getting an unlock signal from GDM right away.  We then
proceed to deactivate the screensaver before the user has a chance
to read his messages.

This commit makes sure we clear out the message queue before processing
the deactivation request.

https://bugzilla.gnome.org/show_bug.cgi?id=704347
2013-07-18 09:24:01 -04:00
Ray Strode
55a04bbf2b unlockDialog: don't unlock explicitly on verification-complete
logind sends out an "unlock" signal separately when
verification completes and we already listen for that,
so we don't need to unlock on verification-complete, too.

https://bugzilla.gnome.org/show_bug.cgi?id=704347
2013-07-18 09:23:15 -04:00
Ray Strode
7d5d7453c2 util: drop call that can't do anything
this._clearMessageQueue() is a noop when this.hasPendingMessages is
false so calling it in that case doesn't make sense.

This commit drops that call.

https://bugzilla.gnome.org/show_bug.cgi?id=704347
2013-07-18 09:23:11 -04:00
Ray Strode
952f58153f util: Fix no-more-messages signal
Now thas hasPendingMessages is fixed, we need to also fix the associated
signal "no-more-messages"

https://bugzilla.gnome.org/show_bug.cgi?id=704347
2013-07-18 09:23:11 -04:00
Adel Gadllah
d0d981435a appSwitcher: Add option to limit to the current workspace
Add an option to limit the appSwitcher to the current workspace. For users
that use workspaces for task separation this more convient then current
behviour. While having to add an option is unfortunate there is no way to make
both groups happy as workspaces usage differes between different users / types
of users.

https://bugzilla.gnome.org/show_bug.cgi?id=703538
2013-07-18 14:33:41 +02:00
Jasper St. Pierre
126f0ed95d popupMenu: Remove non-all-spanning versions of colspan in popup menus
This simplifies the code considerably, and makes 'expand' behave as expected.

https://bugzilla.gnome.org/show_bug.cgi?id=704336
2013-07-17 12:52:22 -04:00
Jasper St. Pierre
a2b499c460 popupMenu: Fix closing submenus when clicking on the expander
We need to make sure that we reset the opened submenu when we close the
submenu, not trick the toplevel into thinking a closed submenu is the
currently opened menu.

https://bugzilla.gnome.org/show_bug.cgi?id=704336
2013-07-17 12:52:22 -04:00
Jasper St. Pierre
5a5b3bf291 popupMenu: Use the parent field for sensitivity chaining
Instead of a signal mess.

https://bugzilla.gnome.org/show_bug.cgi?id=704336
2013-07-17 12:52:22 -04:00
Jasper St. Pierre
a4a6e7cf53 popupMenu: Fix parenting implementation
I got confused between menus and menu items.

https://bugzilla.gnome.org/show_bug.cgi?id=704336
2013-07-17 12:52:22 -04:00
Michael Wood
658db43ad3 popupMenu: Don't count the separator as an item when returning isEmpty
If we have a separator don't use it's possibly-unsynced visibility to
determine if the menu is empty or not.

https://bugzilla.gnome.org/show_bug.cgi?id=70386
2013-07-17 16:40:51 +01:00
Jasper St. Pierre
a8fe063726 util: Fix hasPendingMessages
While the UserVerifier does indeed have a _userVerifier inside
it, the hasPendingMessages property is on ourselves, not
_userVerifier.

https://bugzilla.gnome.org/show_bug.cgi?id=704347
2013-07-16 16:54:54 -04:00
Jasper St. Pierre
dab8c5ea56 popupMenu: Fix bad syntax error 2013-07-15 12:57:51 -04:00
Jasper St. Pierre
4b889eac32 popupMenu: Ensure that submenus are properly hidden when insensitive
We don't actually propagate sensitivity information to submenus; we
simply make sure that they can never be open when the parent is
insensitive.

https://bugzilla.gnome.org/show_bug.cgi?id=702539
2013-07-15 12:34:23 -04:00
Jasper St. Pierre
86835db8f2 popupMenu: Propagate sensitivity to menu children
This way, if a parent is insensitive, all children will be, too.
Though PopupSubMenus will be forced closed, PopupMenuSection needs
the propagation.

https://bugzilla.gnome.org/show_bug.cgi?id=702539
2013-07-15 12:34:23 -04:00
Jasper St. Pierre
bc317bf3f2 popupMenu: Remove 'sensitive' input param
It's hard to implement properly, was broken, and unused. If somebody
really wants it, they can call setSensitive after constructing the item.

https://bugzilla.gnome.org/show_bug.cgi?id=702539
2013-07-15 12:34:22 -04:00
Jasper St. Pierre
5c036eadf9 popupMenu: Only allow one submenu to be open at a time
When the user opens another submenu, close the first one.

https://bugzilla.gnome.org/show_bug.cgi?id=702539
2013-07-15 12:34:22 -04:00
Jasper St. Pierre
263474705b popupMenu: Emit open-state-changed at the start of animating a submenu
Doing it at the end has confusing semantics, especially as there is
this point where isOpen is true, but the corresponding open-state-changed
has not been emitted.

https://bugzilla.gnome.org/show_bug.cgi?id=702539
2013-07-15 12:34:22 -04:00
Jasper St. Pierre
1e781ec78f popupMenu: Remove connectSubMenuSignals
The code here is a bit messy, as the signal disconnection is handled
in two different places. Share code in a better, different way.

https://bugzilla.gnome.org/show_bug.cgi?id=702539
2013-07-15 12:34:22 -04:00
Jasper St. Pierre
ef1eabf033 popupMenu: Ignore submenus when getting the column widths
The new designs don't want these to be aligned the same way.

https://bugzilla.gnome.org/show_bug.cgi?id=702539
2013-07-15 12:34:22 -04:00
Jasper St. Pierre
2fa40555e6 popupMenu: Simplify allocation code
Use ClutterActor.allocate_align_fill() so we don't have to do
this math ourselves. At the same time, clean up the RTL handling
so that it's easier to follow.

https://bugzilla.gnome.org/show_bug.cgi?id=702539
2013-07-15 12:34:22 -04:00
Jasper St. Pierre
2aae272d86 popupMenu: Don't close submenus when the toplevel container is closed
It seems this behavior at one time was intentional, but I (along with
the designers) think it looks ugly having the menu having its insides
shrinking and shifting around while fading out of existence.

There's two cases where we currently explicitly try to animate the
submenu closed -- when an item is clicked inside the submenu, and
when the toplevel closes. This removes both of those.

The user expectation is that submenus will be closed the next time the
toplevel is open even if they were open before, so force submenus closed
when the toplevel finishes fading out, without any animation.

https://bugzilla.gnome.org/show_bug.cgi?id=702539
2013-07-15 12:24:27 -04:00
Jasper St. Pierre
7db0900cc8 popupMenu: Introduce a way of closing toplevels from sections
As the aggregate menu will be built out of sections from each
of the menus, we need to ensure that activating an item in one
of these sections can close the main menu, even when it is not
a menu item. The new API also needs to be flexible enough to
ensure that animations can be controlled, like the buttons that
lock the screen or launch a new session.

Port the user menu to use this new API as well.

https://bugzilla.gnome.org/show_bug.cgi?id=702539
2013-07-15 12:01:07 -04:00
Jasper St. Pierre
c1e2d66abd popupMenu: Add a simple way to get the toplevel for a submenu / section
This will be used to avoid some nasty signal propagation when wanting to
rework how sections / submenus work.

https://bugzilla.gnome.org/show_bug.cgi?id=702539
2013-07-15 12:01:07 -04:00
Ray Strode
35b4907e52 loginDialog: force user list and prompt to be the same width 2013-07-12 14:38:40 -04:00
Ray Strode
bd5c04b923 loginDialog: drop padding between buttons and entry
Now that we preallocate space for the prompt message there is
a lot of loose space between the entry and the buttons.

This commit helps tighten things up by getting rid
of the large top padding set above the login buttons.

https://bugzilla.gnome.org/show_bug.cgi?id=702308
2013-07-12 11:52:52 -04:00
Ray Strode
6e00b6e214 loginDialog: pre-allocate prompt message height
Right now things jump around if a message comes in.
This commit makes sure there's room for a message to start.

https://bugzilla.gnome.org/show_bug.cgi?id=702308
2013-07-12 11:52:39 -04:00
Florian Müllner
dabcd29fb6 panelMenu: Close menu when hiding the corresponding button
A PanelMenuButton added to the top bar might not be visible at all
times. If it is hidden while the corresponding menu is open, we
currently don't do anything at all, e.g. the menu remains open
pointing to an arbitrary location in the top bar.
Instead, close the menu automatically in that case.

https://bugzilla.gnome.org/show_bug.cgi?id=703540
2013-07-11 17:14:02 +02:00
Florian Müllner
70da558802 overview: Add coverPane to stack instead of BoxLayout
The event catcher that covers the entire primary monitor during
transitions is currently inside a BoxLayout, relying in its
odd support for fixed position actors.
We already have a proper stack widget in place, move it there.

https://bugzilla.gnome.org/show_bug.cgi?id=703808
2013-07-09 23:19:20 +02:00
Florian Müllner
11215374ff lookingGlass: Use uiGroup as parent instead of panelBox
Currently lookingGlass relies on some odd BoxLayout behavior, which
allows children to use fixed positioning without affecting the parent's
size request. As this behavior is scheduled for removal, add the
looking glass dialog directly to Main.uiGroup.

https://bugzilla.gnome.org/show_bug.cgi?id=703808
2013-07-09 23:19:20 +02:00
Florian Müllner
0ae1f9ffc7 modalDialog: Minor coding style fix
https://bugzilla.gnome.org/show_bug.cgi?id=703807
2013-07-09 22:06:13 +02:00
Ray Strode
d15bcd9845 loginDialog: don't call nonexistent setInitialKeyFocus function
commit ea02380c15 changed the login
dialog to not use ModalDialog anymore.  There's still one lingering
setInitialKeyFocus method call in the source, which will cause an
exception to be thrown when users have their user list disabled.

This commit fixes that.

https://bugzilla.gnome.org/show_bug.cgi?id=703874
2013-07-09 12:52:18 -04:00
Jasper St. Pierre
3582ba0c77 layout: Don't use the input mode to block events to windows
Instead, use the standard Clutter scene graph and our Chrome system.

This also removes our last use of the input mode, so remove that as
well.

https://bugzilla.gnome.org/show_bug.cgi?id=700735
2013-07-08 17:05:17 -04:00
Jasper St. Pierre
985d0c786c global: Automatically unshape the stage X window when we take a modal
This prevents the "client" from having to do it, and removes one part
of the FULLSCREEN input mode.

https://bugzilla.gnome.org/show_bug.cgi?id=700735
2013-07-08 17:05:17 -04:00
Jasper St. Pierre
93dc7a51c0 Rework window / actor focus handling
The duality of the Clutter's key focus and mutter's window focus has long been
a problem for us in lots of case, and caused us to create large and complicated
hacks to get around the issue, including GrabHelper's focus grab model.

Instead of doing this, tie basic focus management into the core of gnome-shell,
instead of requiring complex "application-level" management to get it done
right.

Do this by making sure that only one of an actor or window can be focused at
the same time, and apply the appropriate logic to drop one or the other,
reactively.

Modals are considered a special case, as we grab all keyboard events, but at
the X level, the client window still has focus. Make sure to not do any input
synchronization when we have a modal.

At the same time, remove the FOCUSED input mode, as it's no longer necessary.

https://bugzilla.gnome.org/show_bug.cgi?id=700735
2013-07-08 17:05:16 -04:00
Jasper St. Pierre
393577ee78 grabHelper: Remove explicitly having to select modal
https://bugzilla.gnome.org/show_bug.cgi?id=700735
2013-07-08 16:51:51 -04:00
Jasper St. Pierre
eef593a34e messageTray: Don't use focus grabs
We can easily implement much of the same behavior ourselves by
keeping track of Clutter's focus events. Reintroduce heavily
modified FocusGrabber to do the work for us.

This will temporarily break when the user selects a window until
we can make gnome-shell automatically set the stage focus.

This also removes our only use of focus grabs, so remove those
as well.

https://bugzilla.gnome.org/show_bug.cgi?id=700735
2013-07-08 16:51:50 -04:00
Jasper St. Pierre
3790e924e9 grabHelper: Rewrite documentation for GrabHelper.grab()
The previous docs were badly maintained. This does not mention
grabFocus grabs, as they'll be removed shortly.

https://bugzilla.gnome.org/show_bug.cgi?id=700735
2013-07-08 16:17:01 -04:00