Now that the screen shield is gone (at least, as it used to
be), the corresponding session mode is not necessary anymore
as well.
Remove the 'lock-screen' session mode, and the corresponding
CSS.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/872
Pretty much what the commit title says.
This gives the lock shield actor another role: instead of
being the interactive screen shield, make it the invisible
actor that prevents interacting with windows while the
unlock dialog is sliding down.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/872
The 'onPrimary' argument was being passed to dialog.open(). Turns out,
neither UnlockDialog nor LoginDialog use this parameter.
Remove the unnecessary 'onPrimary' parameter, and cleanup the related
code.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/872
Instead of using the 'y', which queues a full relayout and
thus forces effects to be reapplied, use the 'translation_y'
property, that doesn't force relayouts and allows the blur
effect to actually use the cached framebuffers a lot more.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/864
This is a moderately fast two-pass gaussian blur implementation.
It downscales the framebuffer dynamically before applying the
gaussian shader, which cuts down rendering time quite considerably.
The blur shader takes 2 uniforms as input: the blur radius; and
whether to blur vertically or horizontally.
The blur radius is treated as an integer in C land to simplify
calculations. The vertical parameter is treated as an integer by
the shader simply due to Cogl not having proper boolean support
in snippets.
At last, brightness is also added to avoid needing to use an extra
effect to achieve that. Brightness is applied in a different pipeline
than blur, so we can control it more tightly.
ShellBlurEffect also implements a "below" mode, where the contents
beneath the actor are blurred, but not the actor itself. This mode
is performance-heavy.
Related: https://gitlab.gnome.org/GNOME/gnome-shell/issues/1848https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/864
This is necessary to make DnD operations work from tablet devices on
wayland, as it's not the same onscreen pointer sprite than mice. Fixes
window DnD in the overview on tablet devices, no longer having them stick
to the wrong pointer.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/897
Since commit 87e60ed97843, geoclue no longer pretends that authorization
is useful for system-installed apps (as they can easily lie about their
ID). Unfortunately this broke our auto-location support in case Weather
is installed non-sandboxed, as we are waiting for an authorization that
will never happen.
Unbreak it by only requiring authorization when installed as Flatpak.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1823
Just like switcher popups, popup menus don't play well together with
system modals, and generally have a lower priority. So just like
switcher popups, close popup menus when a system modal dialog pops
up.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1536
As system modal dialogs may open without user interaction (for instance
polkit or network agent requests), it is possible for them to pop up
while the app/window switcher is up.
The current result of having both up simultaneously is clearly broken,
so we can either dismiss the popup or prevent the modal dialog from
opening. Assume that the dialog indicates a more important action and
should therefore take precedence, so go with the former.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1536
Since both the `_items` object and the `_allItems` array include the
same items, the difference between those variables seems unclear. The
real difference between them (except the different data type) is that
`_allItems` is ordered in the same order as the visible grid, so rename
`_allItems` to `_orderedItems` which makes that more obvious.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/799
We have three interactions with an extension's prefs module:
- we import the module
- we call its init() hook
- we call its buildPrefsWidget() hook
The first two are one-time actions where we expect most getCurrentExtension()
calls (local imports, initTranslations() etc.).
However it's still possible that the extension will use the utility function
in buildPrefsWidget() as well, either directly or via other functions like
getSettings(): Make sure getCurrentExtension() returns the correct extension
in that case, not the last one whose preferences were initialized.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/873
The icon grid currently sorts icons by their names. When creating new
folders, the folder may end up being in a different page, and that's
confusing since we don't actually move to where the new folder is.
Move the icon grid to the newly created folder.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/883
We want extended keys to have the same size as their parent key,
but this is currently broken and the keys end up with their
parent key's preferred size (which is smaller than its allocated
size).
This is due to the way ClutterActor's width/height properties work,
which only return the "real" (i.e. allocated) size when the allocation
is valid, and fall back to the preferred size otherwise.
As changing an StWidget's hover state involves adding or removing
the `:hover` pseudo class, this is currently always the case.
Creating the extended keys first means the keyButton's allocation
is probably valid, so do that.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1976
Mutter and Clutter was changed to pass around the current target
framebuffer via the paint context instead of via the deprecated Cogl
framebuffer stack.
The framebuffer stack has also been removed from Cogl so change to use
the one in the paint context instead.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/827
While still leaving them unused, pass around ClutterPaintContext and
ClutterPickContext when painting and picking.
The reason for splitting this change up in two is to make it possible to
bisect easier in between the API change and the change to using the
framebuffer passed around with the temporary contexts.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/827
When commit c6cea277e replaced Shell.GenericContainer, the check
whether the required width exceeds the avilable width was changed
from using the minimum widths of items to the natural width of the
scroll view.
That doesn't work correctly, as the *natural* width may well exceed
the actually used width: SwitcherList bases its width request on
children's minimum sizes to force labels to ellipsize.
Fix this by using the minimum width of the scroll view's child instead.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1834
It is true that delete is a javascript keyword, but that doesn't
prevent it from being used as method name - there are event built-in
types like Map or Set with delete() methods!
So if that hack was ever needed, this hasn't been the case for years
now; just removed the hack now.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/862
When the extension system is loaded, create the
gnome-shell-disable-extensions file in the users runtime directory. This
file is automatically removed 60s later. The sole purpose of this file
is to be consumed by the systemd units. If the file exists, the systemd
units will disable extensions when the gnome-shell fails.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/858
The whitelist is a list of well-known D-Bus names, which we then search
for the unique name we get from the method invocation - unsuccesfully.
Fix this by watching the bus for any name in the whitelist in order
to maintain a map from wel-known to unique name that we can use for
matching.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1916