There is only one case where we show a notification: When activating
a connection failed.
There is therefore no reason for a generic wrapper around the
notification API. Likewise, tracking the source is a bit pointless,
given that the notification is transient. In fact, as we destroy
an existing notification *before* checking for the source, any
previous source will be gone by that point.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2406>
The function is a handler for the `notify::state` handler, so
the state and reason parameters used in the checks are always
undefined.
In addition, `DEACTIVATED` is not (just) a failure state. We
clearly don't want to complain about a failed connection when
the change happened on request of the user.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2406>
We never used it, so after more than ten years, it seems safe to
assume that we never will.
Plus different items pass different types, which makes it pretty
much impossible to use, even if we wanted to (which apparently
we don't 🤷️)
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2406>
When deciding on whether to show the 'no-route' icon, we check
for the client's connectivity *and* whether the devices's active
connection is used as primary connection.
This is currently masked by the indicator updating the icon on
connection changes anyway, but items should still notify the
change themselves.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2406>
The wireless device item tracks the active access point in order
to update its icon on signal strength changes.
However we currently don't synchronize the initial state, so we
miss strength changes until the first access-point change.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2406>
Otherwise any unrelated errors in that function are hidden,
because exceptions in async functions are turned into promise
rejections (and JS cannot know that we won't handle it at a later
point).
It wouldn't happen to me of course 😉
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2406>
I wasn't genuiously going to touch those lines, but I ran into
a limitation of the run-eslint script:
It currently bases changed lines on a diff between HEAD and main
instead of the commit-by-commit log.
The two can vary quite a bit when shuffling code around, and those
are the lines the tool kept complaining about.
I'll look into improving the script, but for now it's quicker to
just shut it up by fixing up the complaints.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2406>
There isn't always a serviceName when we set a message. Furthermore we
are passing the serviceName only to decide if we want to wiggle or not.
Pass the wiggle parameters instead. If they are missing, we don't want
to wiggle.
This fixes the following error:
JS ERROR: Exception in callback for signal: login-format-changed: Error: Wrong type number; string expected
setMessage@resource:///org/gnome/shell/gdm/authPrompt.js:542:13
_showRealmLoginHint@resource:///org/gnome/shell/gdm/loginDialog.js:931:26
_emit@resource:///org/gnome/gjs/modules/core/_signals.js:114:47
_updateLoginFormat@resource:///org/gnome/shell/gdm/realmd.js:85:18
_reloadRealm@resource:///org/gnome/shell/gdm/realmd.js:57:14
_onRealmLoaded@resource:///org/gnome/shell/gdm/realmd.js:64:14
_makeProxyWrapper/</<@resource:///org/gnome/gjs/modules/core/overrides/Gio.js:245:34
Fallout from 526f0711f1.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/5547
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2404>
Now that the old system menu has been ported over, we can move
the power toggle to its intended place. The main difference to
the stand-alone toggle is that the button now uses its natural
size rather than the fixed size of regular quick items.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2393>
This port is a bit messier than the previous ones, because the
existing menu section translates less directly to the new UI,
which uses a row of individual toggles for settings, lock and
shutdown.
In order to not complicate the grid layout further by supporting
rows with a different number of columns than the overall grid and
children at their natural size, create a custom, non-reactive
SystemItem item that spans an entire row, and contains the individual
toggles.
This works quite well, even with the shutdown item that uses a menu
for the various actions.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2393>
With menu support in place, this is now a straight-forward port:
Just add the existing profiles section to a QuickToggleMenu instead
of a submenu item.
The toggle itself now switches between 'balanced' and the last used
non-default profile.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2393>
Now that the QuickSettingsMenu supports child menus, it is time
to add menu support to quick toggles.
Do that by introducing a QuickSettingsItem parent class with a
construct-only :has-menu property, as that will allow including
menus in items that aren't following the standard icon+label
pattern of QuickToggle (yes, we'll have some of those).
A common parent class also allows us to control the type of
menu that is created. That's important, as we need another
custom menu type to
- constrain the menu's y position to place it underneath
the source actor
- use open/close animations taylored for this use case
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2393>
This is where it gets hairy.
Some quick settings items will have an associated menu. When
opened, the main menu should grow to make room for the child
menu, as it would do if it contained the child.
At the same time, the child menu will attach to its parent, and
block all input there while it is open.
Menu-modal menus so to speak.
Implement this as follows:
- change the QuickSettingsMenu actor to a stack that holds
- the boxpointer (a.k.a. the actual menu)
- an overlay actor to hold child menus
- use constraints to bind the overlay's position and width
to the boxpointer; the y position is offset to align the
overlay with the grid inside the actual menu
- add a placeholder actor to the main grid, whose height is
bound to the overlay height; using a "clone" instead of
the actual overlay means that layout changes are not triggered
from outside the grid hierarchy, which would be prone to
allocation warnings
- update the layout manager to not allocate the placeholder as
a regular grid child, but instead include its height in the
space underneath the row with an open menu
- apply a dim effect to the boxpointer when a child menu is
open, to indicate that input is blocked
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2393>
WorkspaceBackground's allocate is a hot function called every frame
during overview animations. Port it to C.
While we're at it, cache the work area and the monitor geometry, which
do not need to be re-fetched on every allocation.
This reduces the average WorkspaceBackground allocation time from
0.134 ms to 0.017 ms. With four workspaces, scrolling the overview sees
an average WorkspacesView allocation time improvement from
1.104 ms to 0.678 ms.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2394>
The aggregate menu with its submenus isn't well-suited for simple
on-off actions, so we didn't expose the global color-scheme support
that was introduced last cycle.
Quick settings on the other hand are a natural fit for actions like
this, so add a corresponding toggle.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2392>
The power indicator should not be a regular quick toggle, but
instead be part of a "system area" row at the top of the menu.
But as in the end it is still a simple button, we can do the
port to quick settings now, and move it later when the system
row is implemented.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2392>
For now, this is another simple toggle. The icon, state and
visibility reflect what the old menu did, and the top bar
icon is still only shown when devices are currently connected.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2392>
Another simple toggle. Unlike the old menu, it is always shown
if airplane mode is supported, not just while airplane mode is
active.
We still only show the top bar icon while airplane mode is on.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2392>
Night-light is now a simple, always visible toggle that directly
controls the underlying setting. No change to the top bar icon,
which is still only shown while night-light is active (read: at night).
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2392>