When the user clears all notifications from the notification menu UI, it's
possible for a queued notification to be destroyed after the currently displayed
notification. The removal of the currently displayed notification is not
processed until the notification menu is closed (due to `this._bannerBlocked`).
By then, it's possible that `_notificationRemoved` has already been overwritten
when `_onNotificationDestroy` is invoked with another (queued) notification.
This eventually results in a notification banner that cannot be removed by the
user as the notification object needed to do so has already been destroyed.
Fix this by only assigning to `_notificationRemoved` if `this._notification ==
notification`.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2736>
We currently assume that any '::destroy' signal on a GObject type
has the semantics of the ClutterActor/GtkWidget signal, and should
therefore result in all signals being disconnected.
But we already have a case where the assumption doesn't hold: ShellWM
uses '::destroy' for the closing animation of windows, and the ShellWM
object itself remains very valid after the emission.
So rather than making assumptions about '::destroy', check objects
against a list of destroyable types that are explicitly registered
as such.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2226>
Start using the new methods to simplify signal cleanup. For now,
focus on replacing existing cleanups; in most cases this means
signals connected in the constructor and disconnected on destroy,
but also other cases with a similarly defined lifetime (say: from
show to hide).
This doesn't change signal connections that only exist for a short
time (say: once), handlers that are connected on-demand (say: the
first time a particular method is called), or connections that
aren't tracked (read: disconnected) at all.
We will eventually replace the latter with connectObject() as
well - especially from actor subclasses - but the changeset is
already big enough as-is :-)
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1953>
We have made good progress on object literals as well, although there
are still a lot that use the old style, given how ubiquitous object
literals are.
But the needed reindentation isn't overly intrusive, as changes are
limited to the object literals themselves (i.e. they don't affect
surrounding code).
And given that object literals account for quite a bit of the remaining
differences between regular and legacy rules, doing the transition now
is still worthwhile.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2200>
Currently only banners in the SHOWN state are hidden when the underlying
notification is destroyed, but if they are in the SHOWING state, they
remain visible. Because the 'notification' member has already been set
to null when the notification got destroyed, closing the banner by
clicking on the close button, will not do anything and clicking on the
notification itself will result in an error message. For notifications
without a timeout, i.e. critical ones, this will result in an
uncloseable notification.
This can happen if the program creating a critical notification
immediately closes it again, as might happen with power notifications
from gnome-settings-daemon in some situations.
Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/4855
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2079>
Currently we only mark the banner as removed if it is destroyed
while in SHOWN or SHOWING state, but not if we're already HIDING
(for example in response to `NotificationBanner::done-displaying`).
If this happens, we'll try to destroy the notification again at
the end of the transition, which leads to (harmless but annoying)
log spam since Notifications were turned into GObjects (that are
disposed when destroyed).
Address this by always marking destroyed banners as removed, while
still only triggering a state update while shown (or in the process
of being shown).
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/4457
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1908>
Nowadays gjs allows to omit get/set accessors for read-write properties,
and will define reasonable defaults in that case. In many cases we don't
need anything more than the default handling, let gjs handle those props.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1611>
How and if notifications are shown is controlled by NotificationPolicy
objects. But ever since 098bd45, only notification daemon sources or
notifications associated with an app are hooked up to GSettings.
The hardcoded default policy for built-in notifications (including
those provided by extensions) arguably made sense back then, but
now that the main setting has been rebranded as "Do Not Disturb"
and is exposed prominently in the calendar drop-down, following
GSettings is a better default.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3291
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1511>
When support for notification sounds was added, it made some sense
to keep the 'enable-sound' setting independent from 'show-banners'.
However that changed when 'show-banners' was rebranded in the UI as
"Do Not Disturb", as sounds are at least as disturbing as the banners.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2873
gjs has gotten less forgiving about missing getters/setters, and
commit 6aa1b817 missed the missing getter in the base policy class.
Most notifications use a policy subclass that already provides a
getter, but at least Main.notify() and friends don't; unbreak them
by fixing the base class.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1229
These properties are never written; in the base class they are always
their default values, and in the subclasses the getters are overridden.
This will be necessary because GJS is adding checks to make sure that
readable properties always have a getter, writable properties always
have a setter, and that the variations of camelCase/snake_case are
handled correctly. It's supposedly backwards compatible, but that
assumes that code is not doing things like forgetting a setter on a
writable property. (If the missing setter had ever been called, it might
have led to a crash, which is why we've made this change.)
This is the minimally invasive patch which should work with both older
and newer versions of GJS. If you decide to require GJS 1.65.2, then
you'll also be able to remove the getters from NotificationPolicy as
well.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1205
Destroying the policy invalidates it, so accessing it from a
Source::destroy handler (for example to disconnect signal
handlers) currently results in warnings like:
Object .Gjs_ui_messageTray_NotificationApplicationPolicy
(0x7f8c7c0a64a0), has been already deallocated — impossible
to access it.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2238
xgettext gained some support for template strings, and no longer
fails when encountering '/' somewhere between backticks.
Unfortunately its support is still buggy as hell, and it is now
silently dropping translatable strings, yay. I hate making the
code worse, but until xgettext really gets its shit together,
the only viable way forward seems to be to not use template
strings in any files listed in POTFILES.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1014
Since ES5, trailing commas in arrays and object literals are valid.
We generally haven't used them so far, but they are actually a good
idea, as they make additions and removals in diffs much cleaner.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/805
ES6 allows to omit property names where they match the name of the
assigned variable, which makes code less redunant and thus cleaner.
We will soon enforce that in our eslint rules, so make sure we use
the shorthand wherever possible.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/805
Remove the `this.actor = ...` and `this.actor._delegate = this` patterns in most
of classes, by inheriting all the actor container classes.
Uses interfaces when needed for making sure that multiple classes will implement
some required methods or to avoid redefining the same code multiple times.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
Dispose the Source Object when dispose() is called, avoiding that it could be
called twice on a destroyed Source.
So, notify count changes before destroying the object, and don't emit this
twice on destroyNonResidentNotifications (as if a notification is destroyed
the property notify will happen in the notification destroy callback anyways).
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
When the notification is destroyed we should also dispose the underneath GLib
object, and ensure that we don't dispose this twice.
In order to avoid this, don't destroy transient notifications that have been
already been removed and only destroy the resident notifications on activation
if they have not been destroyed earlier.
Thus connect after to the 'activated' signal and once the default handler has
been called destroy the notification if not requested earlier.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
We are currently inconsistent whether to put the operators in front
of the corresponding line or at the end of the preceding one. The
most dominant style for now is to put condition and first branch on
the same line, and then align the second branch:
let foo = condition ? fooValue
: notFooValue;
Unfortunately that's a style that eslint doesn't support, so to account
for it, our legacy configuration currently plainly ignores all indentation
in conditionals.
In order to drop that exception and not let messed up indentation slip
through, change all ternary operators to the non-legacy style.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/725
We currently use no less than three different ways of indenting
object literals:
let obj1 = {
foo: 42,
bar: 23,
};
let obj2 = { foo: 42,
bar: 23 };
let obj3 = { foo: 42,
bar: 23
};
The first is the one we want to use everywhere eventually, while the
second is the most commonly used "legacy" style.
It is the third one that is most problematic, as it throws off eslint
fairly badly: It violates both the rule to have consistent line breaks
in braces as well as the indentation style of both regular and legacy
configurations.
Fortunately the third style was mostly used for tween parameters, so
is quite rare after the Tweener purge. Get rid of the remaining ones
to cut down on pre-existing eslint errors.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/716
We now have everything in place to replace Tweener for all animatable
properties with implicit animations, which has the following benefits:
- they run entirely in C, while Tweener requires context switches
to JS each frame
- they are more reliable, as Tweener only detects when an animation
is overwritten with another Tween, while Clutter considers any
property change
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/22
Notifications use a transition that overshoots the target value, however
we can only really do that for the position and not the opacity where
some values would end up out of the valid range.
We currently address this by proxying the actual opacity property in a
javascript property, and clamp it to the valid range in an onUpdate()
callback.
This won't be an option if we want to use Clutter animations, so instead,
use separate tweens for opacity and position.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/22
The different units - seconds for Tweener and milliseconds for
timeouts - are not a big issue currently, as there is little
overlap. However this will change when we start using Clutter's
own animation framework (which uses milliseconds as well), in
particular where constants are shared between modules.
In order to prepare for the transition, define all animation times
as milliseconds and adjust them when passing them to Tweener.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/663
While we have some style inconsistencies - mostly regarding split lines,
i.e. aligning to the first arguments vs. a four-space indent - there are
a couple of places where the spacing is simply wrong. Fix those.
Spotted by eslint.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/608