Now that StWidget is a group of sorts, it needs to account for its children
in its paint volume. Unfortunately, this causes havoc for StBoxLayout, so it
needs fixing - it's unknown why it worked when chaining up to near-identical
code in StContainer.
https://bugzilla.gnome.org/show_bug.cgi?id=670034
The get_focus_chain() implementation in StWidget just returns all
children, it should filter for visible children instead. This
breaks keyboard navigation in various places since commit 72dad591
removed the correct implementation in StContainer.
https://bugzilla.gnome.org/show_bug.cgi?id=670904
Now that ClutterActor has a ClutterContainer implementation, we
can start removing StContainer. To help make this a bit more
understandable, instead of converting everything at once, make
StContainer a compatible API wrapper around the ClutterActor
implementation, and then we'll remove those wrappers in later
commits.
https://bugzilla.gnome.org/show_bug.cgi?id=670034
Since an StWidget now has children, it needs to allocate those children
properly. Defer to the currently installed layout manager, like Clutter
does.
Now that we have something that allocates children in St, to prevent
double allocations, we use clutter_actor_set_allocation rather than
chaining up to StWidget::allocate.
https://bugzilla.gnome.org/show_bug.cgi?id=670034
Now that StWidget is concrete and instantiable, we need to do something
other than return an adjusted 0 for width and height. Just chain up
to ClutterActor's default implementation, which uses the layout manager.
https://bugzilla.gnome.org/show_bug.cgi?id=670034
Since we want to paint children by default in StWidget, we need to
provide a way for custom subclasses to paint their CSS backgrounds
without painting children... introducing st_widget_paint_background.
Additionally, remove any custom paint/pick handlers added by subclasses
of StWidget that just painted their children. This will cause double
painting if left alone.
This also removes the hacky things that some subclasses of StBin did
to prevent their one child to be painted by StBin.
https://bugzilla.gnome.org/show_bug.cgi?id=670034
Clutter now provides two new properties on ClutterActor - first-child
and last-child, so we have notifiers on when they change. Unfortunately,
it still doesn't help us too much - we need to keep track of the previous
values of the properties so we can remove their pseudoclasses.
https://bugzilla.gnome.org/show_bug.cgi?id=670034
We can't get rid of the implementations in StContainer just yet,
as StContainer still keeps its own child list. But this should
lower the amount of code that has to be moved around when we
remove StContainer.
https://bugzilla.gnome.org/show_bug.cgi?id=670034
clutter_container_foreach is deprecated, so let's replace that
with some ClutterActorIter usage. Additionally, remove the checks
for ClutterContainer, as all ClutterActors are now ClutterContainers.
https://bugzilla.gnome.org/show_bug.cgi?id=670034
The handle was a child of the trough, but it was allocated and painted
like it was a child of the bar. This will wreak havoc when we port over
to the new Clutter API, so let's just make it a child of the bar.
https://bugzilla.gnome.org/show_bug.cgi?id=670034
Clutter, since version 1.8, does The Right Thing™ inside the default
implementation of ClutterActor::map and ClutterActor::unmap, even for
non-container actors: it will iterate over the list of children and
map, or unmap, each one of them, respectively.
This means that the requirement to override map and unmap for composite
actors to map and unmap the internal children has been dropped.
https://bugzilla.gnome.org/show_bug.cgi?id=669239
Since our implementation of background-size is now CSS-compliant, we
do not need this subtexture hack that clips a "leak". The comment here
is also incorrect.
https://bugzilla.gnome.org/show_bug.cgi?id=633462
It seems that accidentally, two variables were swapped in one code path
of the background-size implementation, causing interesting but wrong
images for some elements.
https://bugzilla.gnome.org/show_bug.cgi?id=633462
A new texture has undefined contents - when we're creating a shadow,
we need to clear the contents of the texture before drawing the border
and background into it.
https://bugzilla.gnome.org/show_bug.cgi?id=668048
Implement the background-size CSS property, specified by the CSS
Backgrounds and Borders Module Level 3, including the keywords
"contain", "cover", and fixed-size backgrounds.
https://bugzilla.gnome.org/show_bug.cgi?id=633462
grid_width and grid_height were inverted, which caused a crash
in GdkPixbuf code. This was never noticed because the animation
in the panel is a square.
https://bugzilla.gnome.org/show_bug.cgi?id=666606
For some reason, the texture cache decides to make a request and then look up
an icon in the icon theme. If it's valid, it just returns, fine, but if it
doesn't add the icon, it tries to undo the request, leaking an
AsyncTextureLoadData that isn't freed in the process.
https://bugzilla.gnome.org/show_bug.cgi?id=660968