Commit Graph

323 Commits

Author SHA1 Message Date
Florian Müllner
728a94dead popupMenu: Only activate items that still have the pointer
After the introduction of implicit grabs in Clutter, a release
event will now always be delivered to the actor that received
the corresponding press event.

This results in surprising behavior when moving the pointer
while pressed, as a button release will always activate the
original item, even when the pointer moved to a different item
or outside the menu altogether.

Address this by checking the hover state (that is, whether
the item contains the pointer actor) before activating it.

https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/6606

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2740>
2023-04-20 12:15:45 +00:00
Florian Müllner
de989b1fe8 popupMenu: Close quick settings when activating settings action
Like the overview, the quick settings menu should be closed when
a launcher action is activated.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2392>
2022-08-02 16:05:28 +00:00
Florian Müllner
7647e5590a popupMenu: Append ornament in image menu items
Having both image and ornament in front of the label looks odd.

Keep the image where it is, and move the ornament to the end.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2389>
2022-07-27 13:39:02 +00:00
Evan Welsh
a88e59c1a8 Adopt EventEmitter class instead of injecting Signal methods
Introduce a new class, EventEmitter, which implements signal
handling for pure JavaScript classes. EventEmitter still
utilizes GJS' addSignalMethods internally.

EventEmitter allows static typechecking to understand the
structure of event-emitting JS classes and makes creating
child classes simpler.

The name 'EventEmitter' mirrors a common name for this pattern
in Node and in JS libraries.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2043>
2022-07-04 18:30:49 -04:00
Jonas Dreßler
64e4d5df48 popupMenu: Fix usage of GRAB_NOTIFY ClutterEventFlag
Actually the flag gjs gives us here is called
Clutter.EventFlags.FLAG_GRAB_NOTIFY, so fix that.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2231>
2022-03-20 21:42:16 +00:00
Florian Müllner
26235bbe54 js: Use (dis)connectObject()
Start using the new methods to simplify signal cleanup. For now,
focus on replacing existing cleanups; in most cases this means
signals connected in the constructor and disconnected on destroy,
but also other cases with a similarly defined lifetime (say: from
show to hide).

This doesn't change signal connections that only exist for a short
time (say: once), handlers that are connected on-demand (say: the
first time a particular method is called), or connections that
aren't tracked (read: disconnected) at all.

We will eventually replace the latter with connectObject() as
well - especially from actor subclasses - but the changeset is
already big enough as-is :-)

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1953>
2022-03-04 14:14:37 +00:00
Carlos Garnacho
17730fe5c4 popupMenu: Query stage for target actor instead of event.get_source()
Events are going to stop containing the destinatary, so stop using this
API. Querying the stage is equivalent and ensured to be up-to-date.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2216>
2022-03-04 12:27:34 +00:00
Florian Müllner
2b45a01517 cleanup: Use new indentation style for object literals
We have made good progress on object literals as well, although there
are still a lot that use the old style, given how ubiquitous object
literals are.

But the needed reindentation isn't overly intrusive, as changes are
limited to the object literals themselves (i.e. they don't affect
surrounding code).

And given that object literals account for quite a bit of the remaining
differences between regular and legacy rules, doing the transition now
is still worthwhile.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2200>
2022-02-23 12:23:52 +00:00
Carlos Garnacho
89db7bbb12 popupMenu: Avoid open state reentrancy in dummy menus
Dummy menus may emit ::open-state-changed multiple times for
the same state. Avoid doing that so that the PopupMenuManager
is happy not having to handle reentrancy.

Closes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/5064
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2178>
2022-02-13 13:25:42 +00:00
Florian Müllner
a1dd1b25d8 js: Use templates for non-translatable strings
This reverts commit 9d941f8202 and replaces all additional
instances of .format() that have been added since.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2160>
2022-02-12 12:29:52 +00:00
Carlos Garnacho
c13d44439f popupMenu: Avoid intermediate focus changes on menu switch
Currently when switching from a popup menu to another in the same
manager, we first show the new menu, then hide the old menu and
remove its grab, then create a new grab for the just shown menu.

This briefly ungrabbed moment will still trigger keyboard focus
changes, that might have other visible effects. In order to fix
this, change the grabbing order so first the new grab is created
then the old one is dismissed. This ensures focus moves from the
old menu to the new menu without gaps in between.

Since a grab is tied to an active menu, but close/grab are now
slightly decoupled, also ensure closing a menu only tears down its
own grab. This is necessary for correct accounting while doing the
grab shuffling.

Closes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/5039
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2166>
2022-02-09 16:44:08 +00:00
Carlos Garnacho
939e26eb43 popupMenu: Ensure to let focus manager handle key events
Since the grab no longer lets events bubble up to the stage unstopped,
we should be forwarding the key events that bubbled up to the dialog
to maybe cycle focus.

Fixes broken keyboard navigation in several context menus around the
shell, other than the panel ones.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2140>
2022-02-01 14:30:24 +00:00
Carlos Garnacho
7419674bd3 js: Change main.pushModal to return the Clutter.Grab handle
All callers have been updated to keep this handle to identify their
own grab.

Also, optionally use the windowing state to determine whether
the grab is suitable for the specific uses. This removes the need
to trying to grab twice in the places where we settle for a keyboard
grab.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2045>
2022-01-29 01:16:30 +01:00
Carlos Garnacho
2709f6c102 popupMenu: Refactor focus and key management
With the presence of Clutter.grab(), this behaves differently enough
that needs some redoing. The larger difference is what actors are
eligible for handling events.

In the older code, a PopupMenuManager would ask the grabHelper to
capture events from all the stage, and selectively silence events
on any actor that is not the currently shown popup menu or the
"source" actor for any other popup in the group (i.e. those that
would pop up another menu).

But we don't want to just silence events, we want to emit the
correct set of crossing events when a popup menu is shown or closed,
this requires a backing ClutterGrab() on the currently shown menu.
Since the presence of a grab also affects the ability to have actors
outside the grab area to handle events, the PopupMenuManager now
must detect hovering and focus changes to other menu sources by
handling events on the grabbed popup itself.

Redo the grabbing over Main.pushModal/popModal (i.e. ClutterGrab,
plus keyboard focus restoration) and a captured event handler on
the currently shown menu, to make PopupMenuManager behave as it
is expected with this new kind of grabs.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2045>
2022-01-29 01:16:30 +01:00
Carlos Garnacho
63725ef0ef popupMenu: Drop unused blockSourceEvents switch
This could be used to selectively ignore events on the source
actor, but is now unused.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2045>
2022-01-29 01:16:30 +01:00
Florian Müllner
c256ca443e style: Handle sections in submenus
If a menu item in a submenu is part of a section, it should have
rounded bottom corners if both the item and the section are the
last child of its respective parent.

To express that, add a new .popup-menu-section class and use that
to undo/redo the rounding for items inside a section.

It would be possible to do without a new class with a selector like

 > StBoxLayout > .popup-menu-item:last-child:hover,
 :last-child > .popup-menu-item:last-child:hover

but that's hardly better with its heavy reliance on implementation
details.

https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/4940

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2126>
2022-01-27 22:54:14 +00:00
Leleat
f4b75d02cc popupMenu: Center labels vertically
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2113>
2022-01-25 15:32:31 +00:00
vanadiae
7dd7714fd2 popupMenu: Remove can_focus=True from Switch
Since this is a bin and not a button, and it doesn't have any click/keyboard
handling on its own (as in that case it needs a parent button wired like in
the messages list controls), it is confusing that it has can_focus set to
True. To avoid any confusion, this commit removes it without breaking anything
since it had no real use.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1920>
2021-07-20 14:11:28 +02:00
Florian Müllner
40e22eb524 cleanup: Use optional chaining and ?? operator
Those operators have been supported since gjs switched to mozjs78
last cycle. While not ground-breaking, using it makes for a nice
cleanup here and there.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1517>
2020-12-02 15:10:29 +00:00
Björn Daase
2fc6384bca *: Fix spelling mistakes found by codespell
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1416
2020-08-21 18:25:09 +00:00
Florian Müllner
260405a49e popupMenu: Ungrab when removing active menu
While we do have some handling for removing the active menu, it has
been a no-op for years. The bit that we really care about from the
PopupMenuManager's point of view is the existing grab though. Drop
that instead of calling _closeMenu() directly; ungrabbing will still
call the method indirectly, and it will still be a no-op :-)

https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3022
2020-07-29 19:40:54 +00:00
Olivier Fourdan
26e66aa4fd popupMenu: Handle keypress if numlock is enabled
On Wayland, navigating menus with the keyboard would not open drop-down
menus when NumLock is enabled.

That's old issue (gnome-shell#550) that was not completely fixed with
commit 88556226 because the lock mask needs to be filtered out in
_onKeyPress() as well.

Closes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/550
2020-07-21 16:38:15 +02:00
Florian Müllner
9d941f8202 js: Don't use templates in files with translations
xgettext gained some support for template strings, and no longer
fails when encountering '/' somewhere between backticks.

Unfortunately its support is still buggy as hell, and it is now
silently dropping translatable strings, yay. I hate making the
code worse, but until xgettext really gets its shit together,
the only viable way forward seems to be to not use template
strings in any files listed in POTFILES.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1014
2020-02-17 23:20:40 +01:00
Florian Müllner
9c7098816e popupMenu: Remove excess padding from separators
Currently separators get all the padding from regular menu items,
which is excessive for non-interactive elements.

Shuffle style classes around a bit to allow overriding the normal
padding for separators.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1004
2020-02-15 00:16:45 +00:00
Florian Müllner
4e26e0e53c popupMenu: Turn Switch state into a GObject property
A property is often more convenient than a method, as it can be used
with bind_property() and friends.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/239
2020-01-22 21:55:28 +00:00
Florian Müllner
35494f5d08 popupMenu: Close when source actor gets hidden
If a menu is anchored to a source actor, it is odd to leave it floating
around when the source actor gets hidden.

Close the menu instead in that case.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/2002
2019-12-20 14:20:49 +00:00
Florian Müllner
ccd8b47d30 popupMenu: Close when a system modal pops up
Just like switcher popups, popup menus don't play well together with
system modals, and generally have a lower priority. So just like
switcher popups, close popup menus when a system modal dialog pops
up.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/1536
2019-12-06 20:26:01 +01:00
Florian Müllner
61210fdae1 cleanup: Use JSDoc for documentation comments
It's a better fit than gtk-doc, and eslint can validate that they
are complete and use correct syntax.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/805
2019-11-11 19:25:14 +00:00
Florian Müllner
ebf77748a8 cleanup: Require "dangling" commas
Since ES5, trailing commas in arrays and object literals are valid.
We generally haven't used them so far, but they are actually a good
idea, as they make additions and removals in diffs much cleaner.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/805
2019-11-11 19:25:14 +00:00
Florian Müllner
07cc84f632 cleanup: Only omit braces for single-line blocks
Braces can be avoided when a block consists of a single statement,
but readability suffers when the statement spans more than a single
line.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/805
2019-11-11 19:25:14 +00:00
Florian Müllner
c860409da5 cleanup: Use object shorthand where possible
ES6 allows to omit property names where they match the name of the
assigned variable, which makes code less redunant and thus cleaner.
We will soon enforce that in our eslint rules, so make sure we use
the shorthand wherever possible.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/805
2019-11-11 19:25:14 +00:00
Florian Müllner
9eaa0089d0 cleanup: Fix missing/stray spaces
Those are wrong according to our style guidelines, but the previous
eslint ruleset didn't catch them.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/805
2019-11-11 19:25:14 +00:00
Florian Müllner
682bd7e97c cleanup: Don't shadow variables
Having variables that share the same name in overlapping scopes is
confusing and error-prone, and is best avoided.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/805
2019-11-11 19:25:14 +00:00
Florian Müllner
1e203f4631 cleanup: Replace deprecated lower/raise calls
Those methods have been deprecated for a long time, so
move to the drop-in replacement.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/808
2019-11-06 09:42:57 +01:00
Florian Müllner
2c62e45168 st: Remove StBin's align properties
They are now completely unused, so remove them and stop the confusing
shadowing of ClutterActor's own x/y-align properties.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/803
2019-11-04 21:27:56 +01:00
Florian Müllner
f2bd39b20c js: Use generic actor properties to align StBin children
StBin's fill/align properties are now no-ops; get back the intended
child allocation by setting the corresponding x/y-align on the child.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/803
2019-11-04 21:27:56 +01:00
Florian Müllner
104071acbd js: Replace child properties
Every since commit aa394754, StBoxLayout has supported ClutterActor's
expand/align properties in addition to the container-specific child
properties. Given that that's the only container left with a special
child meta, it's time to fully embrace the generic properties (and
eventually remove the child meta).

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/780
2019-11-01 19:42:01 +00:00
Jonas Dreßler
c35b4cede5 popupMenu: Don't chain up vfuncs if the parent doesn't implement them
Some vfuncs like `button_press_event`, `button_release_event` and
`touch_event` don't have handlers in the parent classes of
PopupBaseMenuItem. So don't call those handlers and return the default
Clutter.EVENT_PROPAGATE there.

This fixes a crash of the shell that happens when pressing a mouse
button inside the system popup menu and releasing it above a slider like
the volume slider again.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/787
2019-10-28 13:43:55 +00:00
Marco Trevisan (Treviño)
55b57421dc cleanup: Replace signal connections with virtual functions
Inheriting from actors allows to use virtual functions instead of signal
connections for multiple cases, so just use them when possible.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
2019-10-16 15:26:13 +00:00
Georges Basile Stavracas Neto
0615370930 Replace Clutter.Point by Graphene.Point
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/421
2019-10-16 10:49:04 +00:00
Marco Trevisan (Treviño)
54f369404a popupMenu: Add focusActor property to define the default focus actor
The PopupMenuManager is supposed to grab and focus the menu actors, with
normal menus we always need to grab the actual menu but set the key focus to
the source actor so that it will be able to move the focus to the menu
child, if requested.

However there are menus such as the RenameFolderMenu that requires the
key-focus once prompted, so provide a focusActor property (defaulting to the
sourceActor) that can be set in order to define the actor to give the
keyboard focus to, when the menu is popped-up.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1604
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/720
2019-09-20 15:53:42 +00:00
Marco Trevisan (Treviño)
af1aabff75 popupBaseMenuItem: Add support for Hidden Ornament
The menu item ornament is used to put dots or checks in menus or otherwise
to define a padding for a label.
However in some cases we want to create a menu item with no left (in ltr)
padding.

In order to do that, define a HIDDEN Ornament mode that completely hides the
ornament actor.

The naming here might be confusing as this should probably be called NONE,
while the default mode is the invisible one, but it's too late to change it
now.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/720
2019-09-20 15:53:42 +00:00
Florian Müllner
efed695eca cleanup: Don't add linebreak before operators
When breaking overly long conditions into multiple lines, the operator
should end the previous line instead of starting the new one.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/731
2019-09-15 16:02:45 +02:00
Florian Müllner
471165ca9b cleanup: Use consistent brace style of blocks
Our coding style has always been to either put braces around all
blocks, or avoid them for all. Fix the couple of places that slipped
through.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/731
2019-09-15 16:02:45 +02:00
Florian Müllner
93525539c2 cleanup: Avoid unnecessary parentheses in arrow functions
Parentheses are only needed if there are zero or multiple arguments.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/731
2019-09-15 16:02:45 +02:00
Florian Müllner
af87bd8c87 cleanup: Use consistent style for ternary operator
We are currently inconsistent whether to put the operators in front
of the corresponding line or at the end of the preceding one. The
most dominant style for now is to put condition and first branch on
the same line, and then align the second branch:

  let foo = condition ? fooValue
                      : notFooValue;

Unfortunately that's a style that eslint doesn't support, so to account
for it, our legacy configuration currently plainly ignores all indentation
in conditionals.

In order to drop that exception and not let messed up indentation slip
through, change all ternary operators to the non-legacy style.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/725
2019-09-15 13:30:19 +00:00
Florian Müllner
451f4e3636 cleanup: "Only" use two indentation styles for object literals
We currently use no less than three different ways of indenting
object literals:

    let obj1 = {
        foo: 42,
        bar: 23,
    };

    let obj2 = { foo: 42,
                 bar: 23 };

    let obj3 = { foo: 42,
                 bar: 23
               };

The first is the one we want to use everywhere eventually, while the
second is the most commonly used "legacy" style.

It is the third one that is most problematic, as it throws off eslint
fairly badly: It violates both the rule to have consistent line breaks
in braces as well as the indentation style of both regular and legacy
configurations.

Fortunately the third style was mostly used for tween parameters, so
is quite rare after the Tweener purge. Get rid of the remaining ones
to cut down on pre-existing eslint errors.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/716
2019-09-12 23:18:24 +02:00
Marco Trevisan (Treviño)
15c252c11d popupMenu: Remove extra parameter on boolean ParamSpec initialization
PopupBaseMenuItem properties were initialized using wrong param spec
signature, fix this by removing the extra parameter.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/700
2019-09-09 19:28:18 +00:00
Florian Müllner
0846238f69 js: Use implicit animations for animatable properties
We now have everything in place to replace Tweener for all animatable
properties with implicit animations, which has the following benefits:

 - they run entirely in C, while Tweener requires context switches
   to JS each frame

 - they are more reliable, as Tweener only detects when an animation
   is overwritten with another Tween, while Clutter considers any
   property change

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/22
2019-08-06 23:54:29 +02:00
Florian Müllner
749f52fc8b popupMenu: Split submenu expansion and arrow rotation
When expanding a submenu, we currently use a single tween to animate
both the submenu actor and the source arrow. We do this by tweening
a monkey-patched JS property on the main actor, which we then use
to update the arrow's GObject property on updates. As Clutter cannot
animate random JS properties, this trick will prevent us from using
implicit animations here.

The only reason I can think of for using a single tween is to keep
both animations in perfect lock step, but as expansion and rotation
are visually quite distinct, this shouldn't be required, so just
set up separate animations for each actor.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/22
2019-08-06 20:50:43 +02:00