Clutter expects actors overriding the allocate vfunc to allocate all
mapped children of the actor, otherwise bad things happen.
So make sure we actually allocate all our visible children in our custom
allocation functions, and since we don't want to give them a real
allocation, just pass them an empty ClutterActorBox.
It would be nice if we had a way to hide children during the allocation
process where no relayout is queued like gtk allows with
gtk_widget_set_child_visible(), then we could avoid those weird empty
ClutterActorBoxes.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3098
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1481>
We can simply get the MetaWindowActor by calling
MetaWindow.get_compositor_private(), so stop accessing the realWindow
property of WindowPreview. For this we also have to make _isMyWindow()
and _isOverviewWindow() take a MetaWindow as an argument instead of a
MetaWindowActor.
Since the WorkspacesThumbnails are also drop targets for WindowPreviews
and their WindowClones also have the public metaWindow property, switch
to using the metaWindow property there, too.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1307
Now that both ThumbnailsBox and WorkspacesDisplay use single adjustments for
controlling indicator and scrolling, create the adjustment in OverviewControls
and pass it to both objects, effectively syncing indicator to scrolling.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/821
Since ES5, trailing commas in arrays and object literals are valid.
We generally haven't used them so far, but they are actually a good
idea, as they make additions and removals in diffs much cleaner.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/805
Remove the `this.actor = ...` and `this.actor._delegate = this` patterns in most
of classes, by inheriting all the actor container classes.
Uses interfaces when needed for making sure that multiple classes will implement
some required methods or to avoid redefining the same code multiple times.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
Indicate whether dropping an app icon was successful or not by using the
newly added `animateLaunchAtPos()` API of AppIcon which starts a zoom
out animation of the icon at the position the drop happened.
To get the position of the drag actor, we have to forward the arguments
passed to `acceptDrop()` and `handleDragOver()` to the internal drag
handlers of the WorkspaceThumbnails. We can use this position directly
without transforming it to stage coordinates because the actor is a
child of `Main.uiGroup` and the animation actor will also be a child of
this container.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/121
`AppIcon.shellWorkspaceLaunch()` can easily be replaced by checking for
`AppIcon.app` and calling `AppIcon.app.open_new_window()` directly.
For compatibility and to prevent breaking extensions implementing the
function, keep supporting the `shellWorkspaceLaunch` API in AppIcon
while logging a deprecation warning. Also keep supporting the API on
drag sources (without deprecating it) to allow extensions to define
custom actions on their drag sources.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/121
Properties that aren't marked as animatable don't support *implicit*
animations, but they can still be animated with explicit transitions.
Use the newly added convenience method to cut down further on Tweener
usage.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/666
Clutter animations work on GObject properties on animatables. The
last commit took care of the latter by turning all animated objects
into actor subclasses, now it's time to make all properties used
in Tweens into GObject properties.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/666
We have a couple of places where we don't tween the actor, but a
custom property on the delegate object. In order to move those
to Clutter animations, we will need an animatable, so turn those
objects into widget subclasses.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/666
The different units - seconds for Tweener and milliseconds for
timeouts - are not a big issue currently, as there is little
overlap. However this will change when we start using Clutter's
own animation framework (which uses milliseconds as well), in
particular where constants are shared between modules.
In order to prepare for the transition, define all animation times
as milliseconds and adjust them when passing them to Tweener.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/663
While we aren't using those destructured variables, they are still useful
to document the meaning of those elements. We don't want eslint to keep
warning about them though, so mark them accordingly.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/627
Those unused arguments aren't bugs - unbeknownst to eslint, they all
correspond to valid signal parameters - but they don't contribute
anything to clarity, so just remove them anyway.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/627
While we have some style inconsistencies - mostly regarding split lines,
i.e. aligning to the first arguments vs. a four-space indent - there are
a couple of places where the spacing is simply wrong. Fix those.
Spotted by eslint.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/608
We can use that newer method where we don't care about the actual position
of an element inside the array.
(Array.includes() and Array.indexOf() do behave differently in edge cases,
for example in the handling of NaN, but those don't matter to us)
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/152
ES6 finally adds standard class syntax to the language, so we can
replace our custom Lang.Class framework with the new syntax. Any
classes that inherit from GObject will need special treatment,
so limit the port to regular javascript classes for now.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/361
Pretty much like dd4709bb2, BoxPointer's show() and hide()
functions will clash with Clutter.Actor's ones.
In addition to that, on a conceptual level, the current API
is not great, because calling boxPointer.hide() won't result
in boxPointer.actor.visible == false.
For these reasons, rename show() and hide() to open() and
close(). A compatibility layer will be added in a following
commit, warning about the usage of show() and hide().
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
This is another straight port from Shell.GenericContainer.
The important thing to notice is that the calculation is
broken if the StThemeNode helpers (adjust_preferred_* and
adjust_for_*) aren't used.
The downside of this patch is that it removed the skip_paint
from the thumbnails. Keeping it would add an unecessarily
large amount of code.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
When a dialog is added to a window while the overview is shown, we get
its parent using get_transient_for() so we can add it to the right
window clone.
If we have multiple layers of dialogs we have to do this recursively
until we find the root ancestor. This case currently results in an
infinite loop: Since parent is always set to the same window, the
while-condition will always be true.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/180