For StWidget we want the ability to load raw CoglHandle references
rather than having a big pile of actors backing StWidget.
Several bits of StWidget expect to be able to synchronously load
textures; this is a crutch to support that until we can cleanly
make this asynchronous.
https://bugzilla.gnome.org/show_bug.cgi?id=607500
Brute force merge these two by essentially replacing St.TextureCache
with a (renamed) Shell.TextureCache.
One function was added for convenience, namely "st_texture_cache_load_file_simple".
St.TextureCache had a function to load a texture from a filename, and it
returned NULL on error but only half the callers actually checked this. This
function is better.
https://bugzilla.gnome.org/show_bug.cgi?id=607500
StScrollBar: Be robust against being disposed multiple times,
which can happen, and in fact, normally happens when destroying
the parent.
StScrollView: Implement remove() for the hscroll and vscroll members,
and just destroy them in dispose() and let them be removed.
unparent the shadows, instead of just unref'ing them directly.
https://bugzilla.gnome.org/show_bug.cgi?id=611203
When starting oocalc or ooimpress from oowriter's menu get_app_for_window,
fails to recognize the newly started up as such, which result into the appMenu
still showing "Openoffice.org Writer" as app name.
Fix this by trying to window itself first before using the group for finding the app.
https://bugzilla.gnome.org/show_bug.cgi?id=611288
Since shell-slicer.h includes st.h, and that includes
<st/*.h>, we need to add -I $(srcdir) to the command line when
running g-ir-scanner to generate Shell-1.0.gir.
For srcdir != builddir, in the builddir, the st/ subdirectory doesn't
exist, so we can't generate st.h there. Just switch to building st.h
directly in the current directory. (The other option would be to
create a st/ subdirectory in the builddir if necessary; might be a
little cleaner, but this works for now and gets things distchecking.)
Add a 'vshadow' property to StScrollView, which, when turned on,
overlays gradient shadows on the top and bottom of the StScrollView.
Turn this on for the StScrollView used for the app browser.
https://bugzilla.gnome.org/show_bug.cgi?id=609604
The type we don't currently handle is _ALWAYS, my original use
of g_return_if_fail was wrong.
Also the default should be AUTOMATIC in the properties, not ALWAYS.
Finally the test case was still using the incorrect St.ScrollPolicy.
https://bugzilla.gnome.org/show_bug.cgi?id=609015
Previously we were hacking out the vertical scrollbar, this patch
allow us to sanely say in which directions we want to scroll.
Note this patch intentionally changes St to depend on GTK+ in the
API. I believe this is a correct long term change where we should
view St as co-evolving with GTK+ rather than replacing or paralleling.
https://bugzilla.gnome.org/show_bug.cgi?id=609015
st_theme_node_adjust_preferred_width/height now limit the content area
of an actor to the max, if given. (The requested width/height may be
larger to make room for borders, etc.)
https://bugzilla.gnome.org/show_bug.cgi?id=606755
In StBin, StBoxLayout, and StTable, if a child has a potential
allocation that is larger than its preferred size, we give it its
preferred size instead. However, the corresponding
get_preferred_height/width methods were not making the same
assumption, which meant that if we had more width than the widget
wanted, we would allocate it its preferred width, but with the height
that corresponded to the larger width.
Fix this by defining new helpers _st_actor_get_preferred_width() and
_st_actor_get_preferred_height() and using them everywhere. Also, make
StBin and StTable use _st_allocate_fill() rather than having
nearly-identical duplicate copies of the code.
https://bugzilla.gnome.org/show_bug.cgi?id=609848
The forward/backward steppers are always allocated a square region at the
scroll bar's ends. Change the allocation to be based on the steppers' size
requests instead.
https://bugzilla.gnome.org/show_bug.cgi?id=609401
Make the framerate, file extension and gstreamer pipeline used by the
screencast recorder configureable using gconf.
This patch does not change the defaults, it justs provides a way for
the user to override them.
https://bugzilla.gnome.org/show_bug.cgi?id=608995
Fixes drawing of the overview in the case where there is no root pixmap
(eg, --xephyr mode).
(And the workaround for not drawing an unintialized ClutterTexture can
be removed now, since the texture will always have been initialized.)
https://bugzilla.gnome.org/show_bug.cgi?id=609339
To comply with C89, structure initializers should have
only constant values.
(Not a thorough check for this throughout the codebase, just
StWidget is fixed up in this commit.)
https://bugzilla.gnome.org/show_bug.cgi?id=608746
As of 2a78adc5e3, gobject no longer allows for setting construct-only
properties via g_object_set() during object initialization; set the
properties in a custom constructor instead.
https://bugzilla.gnome.org/show_bug.cgi?id=608802
In some situations we might need to look up an application from
a process identifier, such as the notification system where we
will determine application from the message sender.
By calling clutter_actor_get_allocation() in st_widget_recompute_style()
to determine whether to redraw gradients, we triggered a complete
reallocation of the stage for each gradient.
As gradients are processed in st_widget_real_style_changed() anyway, the
additional checks in st_widget_recompute_style() are redundant and can
be removed altogether.
https://bugzilla.gnome.org/show_bug.cgi?id=608847
On style changes from gradient to solid backgrounds, the new background
must be drawn unconditionally, not depending on whether old and new
background color differ.
https://bugzilla.gnome.org/show_bug.cgi?id=608914
The current way we keep track of skip-paint children is more
difficult than it needs to be, and can lead to subtle bugs.
(For one, the skip-paint state of a child is remembered
when it is removed then added back again, which is completely
unexpected.)
Instead of using weak references to track children, just remove
items from the skip-paint list by overriding the remove() virtual
function of the ClutterContainer interface.
The 'skip_paint' hash table is then destroyed in finalize rather than
dispose since it doesn't hold references to memory any more but just
passively tracks an attribute of the children that are currently in
the container.
https://bugzilla.gnome.org/show_bug.cgi?id=608848
When moving a widget with a gradient, its allocation changes
continuously, resulting in constant redraws.
Checking for actual size changes before the operation avoids
unnecessary redraws.
https://bugzilla.gnome.org/show_bug.cgi?id=608715
The screen recording wasn't working because of two bad interactions
with Cogl:
- Buffered primitives weren't being flushed out
- Cogl changes the pixel store values away from their default values
Thanks for Jon Nettleton for tracking down the source of the
problems with the recorder.
https://bugzilla.gnome.org/show_bug.cgi?id=598390
StButton has an internal animation for the border-image actor, then
it connects to the "completed" signal passing itself as data. However,
if the button is destroyed, nothing prevents the animation's completed
signal from then causing a reference to freed memory.
Holding a reference to the button is the most straightforward fix here.
https://bugzilla.gnome.org/show_bug.cgi?id=607825
Added signal 'screen-size-changed' to ShellGlobal.
Connect to this signal in main.js and run the _relayout() method.
If Overview or calendar are visible when this signal emit, they will be hiding.
https://bugzilla.gnome.org/show_bug.cgi?id=584526