Even though the emoji panel may be destroyed with the OSK, the swipeTracker
that is set up to navigate between pages is left lingering, and handling
events for some gestures in the stage. This results in warnings like:
JS ERROR: TypeError: this._panel is null
set delta@resource:///org/gnome/shell/ui/keyboard.js:720:9
_onSwipeUpdate@resource:///org/gnome/shell/ui/keyboard.js:750:22
_updateGesture@resource:///org/gnome/shell/ui/swipeTracker.js:670:14
vfunc_gesture_progress@resource:///org/gnome/shell/ui/swipeTracker.js:288>
on touch interaction after the OSK was shown and dismissed. In order to fix
this, issue explicit destruction of the swipeTracker when the emoji pager
actor is destroyed.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2543>
When propagating keys from the OSK, we usually feed these directly to
the IBusInputContext and let the IM handle the effects of this virtual
key event (which may also include feeding a key event back to us).
But these functions may also return a FALSE value if the key was "let
through" by the IM, which means the ball is in our yard again, and
we are responsible of letting this event get to its destination.
If that happens, just fall through, so the string is committed to
the client as an UTF-8 string, or propagated through keyboard events.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/5930
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2508>
We do set the full OSK as LTR since keymaps are defined in that
direction. Other actors inside the OSK might want differently so
move this piece of setup to init(), so child actors can set their
own without the OSK overwriting the value.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2278>
Update the emoji panel so it can handle ratio changes dynamically,
and propagate the ratio from the Keyboard itself, so that the
emoji panel has a size that fits the OSK panel it was launched
from.
This is more important now with widely varying ratios, like
extended keyboards.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2278>
This keymap requires the corresponding input method for Hangul
input, and the hangul mode to be enabled. Look up for the right
state, and use a corresponding 'us' keymap for english input
otherwise, in order to follow hangul IM behavior.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2278>
Like OSK key buttons, we must avoid the default grabbing behavior
of StButton here. Hook to button-press-event to commit the selected
words, so we get a chance to prevent focus changes on the current
key focus.
Likewise, connect to ::touch-event to handle touch input.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2278>
This mode changes the current IBus engine to ibus-typing-booster
under the rug (i.e. no changes in keyboard status menu) for any
XKB engine selected.
In order to make it useful for the currently selected language,
the typing-booster dictionary is changed to the current XKB
layout language. And since the OSK has its own emoji panel,
typing-boosters own emoji completion is disabled.
These changes only apply as long as the OSK panel is shown,
reverting to the original engine and typing-booster configuration
after it is hidden. This in theory also caters for users that
do have ibus-typing-booster enabled as an input source.
The final effect is text prediction for the language that is
being typed, according to the OSK layout, given that
ibus-typing-booster and the relevant hunspell dictionaries are
used.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2278>
This action will replace CLUTTER_KEY_Backspace emission for
the OSK backspace key. Following the available mockups, implement
different modes of operation:
- Single tap deletes a single character
- Long tap starts deleting characters one by one
- Longer tap switches to word-by-word deletion
This is made possible via the input method surrounding text,
inspecting the string to look the previous char/word position
backwards, and relies on IM focus providing enough context.
Since deleting text and getting surrounding text are both
async operations, we make one happen after the other, until
the button is released.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2278>
Keep it consistent with the rest of the actions. For long press
handling (i.e. shift turning to caps lock), this also means the
release action should be cancelled after any long press, to prevent
both from taking effect at the same time.
Prior to this commit, we used to switch level (and hide the button
being pressed) on button press, which made its long press handler
never get a paired release and end up triggering caps lock.
Performing the action on release ensures the shift key button does
not fall into this situation, making this issue moot.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2278>
Have these defined in the JSON files themselves, instead of trying
to add them from JS while minding the differences in number of levels
and rows.
This means more redundant data in the JSON files, but simplifies
OSK layout creation significantly, and allows finer control over the
appearance without quirks.
As a result, importing data from CLDR is no longer as straightforward
as running an script. After initial import, manual editions will be
required to add missing keys, assign key widths, and so on.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2278>
These actions are defined in the JSON files themselves, allowing
us to migrate away from the sets of pre/post default keys, and fold
them into the JSON files for fuller control on layout and appearance.
As a first migration step, handle the relevant actions in the buttons
created from the JSON files, so we can port these.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2278>
Instead of having callers handle pressed+released, emit string
commits on a distinct signal that is emitted all at once during
release.
This also unifies the behavior of keys that have an extended keys
popup and not wrt press/release behavior and key repeat.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2278>
Add distinct properties for label/icon, and commit string/keyval
actions. This makes keys figure less things on their own, allows
disociating aspect and behavior (e.g. label '↲' and keyval 0x13),
and makes the fallbacks clearer (keyval and label resorting to
commit string).
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2278>
Newer versions of IBus (> 1.5.26) have the IBUS_CAP_OSK capability
which can be used to hint the active IM about an OSK driving input as
opposed to a physical keyboard. This may be used by IMs to tweak their
behavior to suit OSKs better.
Add the GNOME Shell side handling for this capability, and toggle it
on whenever the OSK is visible.
Since this is a far too new enum value and we don't want such new
IBus dependency, this change plays fast and loose with JS guarantees,
since a logical OR with an undefined value results in the other operand
unmodified it will work for older versions where the capability does not
exist and thus we want nothing extra enabled.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2415>
Introduce a new class, EventEmitter, which implements signal
handling for pure JavaScript classes. EventEmitter still
utilizes GJS' addSignalMethods internally.
EventEmitter allows static typechecking to understand the
structure of event-emitting JS classes and makes creating
child classes simpler.
The name 'EventEmitter' mirrors a common name for this pattern
in Node and in JS libraries.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2043>
Right now, we don't pay much attention to visibility hints from IBus
about the candidates list for the OSK suggestions bar. Since some
IMs rely on this visibility being honored, do that.
To fix this, the visibility hints for the lookup table are now
propagated to the keyboard, so the Suggestions actor hides its
internal candidate buttons. Since the Suggestions actor gets its
minimum height from CSS, this does not result in OSK size jumps.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/5601
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2347>
There is no hint about the currently selected language, but this exists
in the mockups. Add a dot ornament on the language that is currently
selected at the time of showing the OSK languages popup.
Since this popup is created from scratch every time it is shown, and
the popup is torn down with the OSK during replacement. This also
works for further times the languages popup is shown.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/5598
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2346>
If we don't set the height property to -1 before requesting the
preferred height, get_preferred_height() will just return us the fixed
height that has been set before. We don't want this behavior here, so
set the height to -1 before calling get_preferred_height().
This fixes a resizing issue where the keyboard is sized incorrectly
after switching the monitor into portrait mode and back.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2306>
In a very un-StButton fashion, OSK keys are not interested in
altering the current focus state, as otherwise pressing those
will trigger a grab that will alter key focus, so the generated
key or IM state events will not be handled by the actor that
originally had the focus as long as the OSK key is pressed.
Despite being StButtons, OSK keys do already perform their own
press/release handling with internal state tracking, so it is
not a big stretch to simply consume the events, and update the
:active pseudo-class manually.
This makes OSK keys still look and behave as usual, but without
any grabbing shenanigans that might affect the focus state. This
makes all OSK keys work again.
Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/4986
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2237>
In the case of bringing up the OSK while there is a grab (like, every
GNOME Shell entry), we used to special case event capturing so events
directed to the OSK would be let through.
When Clutter.Grab came around, events would be propagated only within
the actor hierarchy that holds the grab, which rendered this special
case just as useless as the OSK while a grab was hold. Since it wouldn't
be part of the grab hierarchy, clicking on the OSK would do nothing.
In order to let the OSK handle events, double down on the special case
and let it forward the event directly to the actor under the device,
instead of trying to let it through somehow. Since the actor under the
device are usually OSK buttons in this case, we don't need further
propagation to make it work, which makes the OSK functional again while
the shell holds a grab.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2237>
Start using the new methods to simplify signal cleanup. For now,
focus on replacing existing cleanups; in most cases this means
signals connected in the constructor and disconnected on destroy,
but also other cases with a similarly defined lifetime (say: from
show to hide).
This doesn't change signal connections that only exist for a short
time (say: once), handlers that are connected on-demand (say: the
first time a particular method is called), or connections that
aren't tracked (read: disconnected) at all.
We will eventually replace the latter with connectObject() as
well - especially from actor subclasses - but the changeset is
already big enough as-is :-)
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1953>
We have made good progress on object literals as well, although there
are still a lot that use the old style, given how ubiquitous object
literals are.
But the needed reindentation isn't overly intrusive, as changes are
limited to the object literals themselves (i.e. they don't affect
surrounding code).
And given that object literals account for quite a bit of the remaining
differences between regular and legacy rules, doing the transition now
is still worthwhile.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2200>
- move all icons to the icons directory
- rename some icons to be more meaningful
- put all icons on a resource sheet
- update references to icon name changes
- deprecate icons for those in standard set
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2141>
The keyboard is placed outside of the screen when shown and then slides
in via a transition that changes the translate-y property. This
translation does not affect the allocation of the Keyboard actor and as
such does not trigger any of the signals LayoutManager is connected to
to update the input region. This means the input region remains at the
original position of the actor outside of the screen and as a result on
X11 clicks will go through to the underlying window.
There was a workaround for this by queuing a relayout at the end of the
transition, but this stopped working due to optimizations avoiding
unnecessary allocation changes.
This updates that workaround to toggle the visibility of the actor
instead, which is the other signal that LayoutManager reacts to. Once
ClutterActor provides better ways to react to transforms this can
hopefully be removed entirely.
Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/4556
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1955>
ClutterVirtualInputDevice::notify_keyval() expects time to be in
microseconds but Clutter::get_current_event_time() returns the time in
milliseconds. On Wayland the generated event triggers all the warnings
in MetaDisplay::sanity_check_timestamps() due to the event time
seemingly being in the past.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1926>
When we press a key with variants, we used to prevent an
early ::pressed, because a long press could show the options
popover, and the press be undone.
In addition, this long press could move to one of the suboptions,
and be released there. For this case we also want this late
emission of the ::pressed signal.
This makes the "tap, drag, release" pattern work on the
regular OSK keys, in addition to the emoji panel.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1789>
This is already allowed for pointer events, but touch events still expected
that the touch begin and end happen on the same Key actor. Change this
behavior for touch events, this is necessary for the tap-drag-release
pattern to select key variants to work on all input devices.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1789>
`key` is an empty string in this case, causing `charCodeAt(0)` to return
`NaN`, which when passed to `Clutter.unicode_to_keysym` now generates an
error in gjs >= 1.67.3:
```
JS ERROR: Error: Argument wc: value is out of range for uint32
```
And the symbolic keys like Backspace, Enter and Caps Lock would have their
presses ignored.
Just skip the call to `charCodeAt` that will fail and allow
`Clutter.unicode_to_keysym` to return its usual error flag.
Fixes: https://bugs.launchpad.net/bugs/1918738
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1758>