Since a11f417cd0, both drag and scroll
gestures are added to Main.layoutManager.overviewGroup actor, while
previously drag gesture was added to Main.overview._backgroundGroup
instead. Since we cannot use 2 different actors for dragging and scrolling
anymore. just disable the swipe tracker while dragging a window.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/2151
Now that both ThumbnailsBox and WorkspacesDisplay use single adjustments for
controlling indicator and scrolling, create the adjustment in OverviewControls
and pass it to both objects, effectively syncing indicator to scrolling.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/821
Instead of having a scroll adjustment in each WorkspacesView, and using the
one from primary screen in WorkspacesDisplay, have just one adjustment in
WorkspacesDisplay, and sync the changes between WorkspacesView.
This will allow to share the adjustment between WorkspacesDisplay and
ThumbnailsBox in the next commits.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/821
Since ES5, trailing commas in arrays and object literals are valid.
We generally haven't used them so far, but they are actually a good
idea, as they make additions and removals in diffs much cleaner.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/805
ES6 allows to omit property names where they match the name of the
assigned variable, which makes code less redunant and thus cleaner.
We will soon enforce that in our eslint rules, so make sure we use
the shorthand wherever possible.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/805
If an else block only contains an if statement, the two can be
combined into an if-else block, which cuts down on indentation
and usually helps legibility.
There are exceptions (for instance where the outer if and else
blocks are mirrored), but where it makes sense, change the code
to avoid lonely ifs.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/805
Remove the `this.actor = ...` and `this.actor._delegate = this` patterns in most
of classes, by inheriting all the actor container classes.
Uses interfaces when needed for making sure that multiple classes will implement
some required methods or to avoid redefining the same code multiple times.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
As arrow functions have an implicit return value, an assignment of
this.foo = bar could have been intended as a this.foo === bar
comparison. To catch those errors, we will disallow these kinds
of assignments unless they are marked explicitly by an extra pair
of parentheses.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/731
We now have everything in place to replace Tweener for all animatable
properties with implicit animations, which has the following benefits:
- they run entirely in C, while Tweener requires context switches
to JS each frame
- they are more reliable, as Tweener only detects when an animation
is overwritten with another Tween, while Clutter considers any
property change
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/22
The different units - seconds for Tweener and milliseconds for
timeouts - are not a big issue currently, as there is little
overlap. However this will change when we start using Clutter's
own animation framework (which uses milliseconds as well), in
particular where constants are shared between modules.
In order to prepare for the transition, define all animation times
as milliseconds and adjust them when passing them to Tweener.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/663
While we aren't using those destructured variables, they are still useful
to document the meaning of those elements. We don't want eslint to keep
warning about them though, so mark them accordingly.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/627
Just as we did for the workspace switcher popup, support workspaces
being laid out in a single row in the window picker.
Note that this takes care of the various workspace switch actions in
the overview (scrolling, panning, touch(pad) gestures) as well as the
switch animation, but not of the overview's workspace switcher component.
There are currently no plans to support other layouts there, as the
component is inherently vertical (in fact, it was the whole reason for
switching the layout in the first place).
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/575
For some reason, people are still seeing those after commit d5ebd8c8.
While this is something we really should figure out, we can work around
the issue by keeping the view actors hidden until the update is complete.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1065
At the point it is disabled, it has got signal handlers connected but
this._workspacesView is uninitialized. This triggers:
(gnome-shell:3993): Gjs-WARNING **: 18:49:53.281: JS ERROR: Exception in callback for signal: cancel: TypeError: this._workspacesViews is undefined
_endTouchGesture@resource:///org/gnome/shell/ui/workspacesView.js:527:25
_emit@resource:///org/gnome/gjs/modules/signals.js:142:27
set enabled@resource:///org/gnome/shell/ui/windowManager.js:478:13
WorkspacesDisplay<@resource:///org/gnome/shell/ui/workspacesView.js:482:9
ViewSelector<@resource:///org/gnome/shell/ui/viewSelector.js:167:35
ControlsManager<@resource:///org/gnome/shell/ui/overviewControls.js:405:29
init@resource:///org/gnome/shell/ui/overview.js:234:26
_initializeUI@resource:///org/gnome/shell/ui/main.js:184:5
start@resource:///org/gnome/shell/ui/main.js:124:5
@<main>:1:31
On startup. Shuffling these two lines prevent this from happening.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/506
Now that the existing touch/touchpad gestures in windowManager only
handle normal mode, add corresponding gestures for the overview and
hook them up to the existing workspace scroll animations.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/516
ES6 finally adds standard class syntax to the language, so we can
replace our custom Lang.Class framework with the new syntax. Any
classes that inherit from GObject will need special treatment,
so limit the port to regular javascript classes for now.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/361
This attribute was previously only assigned in show(). hide() compares
this attribute to 0. If hide() is called before show() is first called,
the comparison would give the correct result (undefined > 0 is false)
but log a warning:
JS WARNING: [resource:///org/gnome/shell/ui/workspacesView.js 529]:
reference to undefined property "_restackedNotifyId"
Initialize this attribute in _init(), alongside _scrollEventId and
_keyPressEventId which are also used in hide().
Remove any usage of MetaScreen, as it has been removed from libmutter
in the API version 3. The corresponding functionality has been moved
into three different places: MetaDisplay, MetaX11Display (for X11
specific functionality) and MetaWorkspaceManager.
https://bugzilla.gnome.org/show_bug.cgi?id=759538
When not using arrow notation with anonymous functions, we use Lang.bind()
to bind `this` to named callbacks. However since ES5, this functionality
is already provided by Function.prototype.bind() - in fact, Lang.bind()
itself uses it when no extra arguments are specified. Just use the built-in
function directly where possible, and use arrow notation in the few places
where we pass additional arguments.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/23
Any symbols (including class properties) that should be visible
outside the module it's defined in need to be defined as global.
For now gjs still allows the access for 'const', but get rid of
the warnings spill now by changing it.
https://bugzilla.gnome.org/show_bug.cgi?id=785084
It is odd to switch workspaces on the primary monitor when panning on
a monitor without workspaces, so reject the gesture on non-primary
monitors when workspaces-only-on-primary is disabled.
https://bugzilla.gnome.org/show_bug.cgi?id=766883
It is odd to switch workspaces using the scroll wheel when the pointer
is on a monitor without workspaces, so only handle scroll events on
non-primary monitors when workspaces-only-on-primary is disabled.
https://bugzilla.gnome.org/show_bug.cgi?id=766883
We allow activating a workspace by clicking it when we know that
the user did not try to select a window and missed (namely: the
workspace is empty). However we currently always check for an
empty workspace on the primary monitor, which doesn't make sense
when the click happened on a different monitor.
https://bugzilla.gnome.org/show_bug.cgi?id=766883
Initializing the upper bound to zero means that on panning we'd start
scrolling from the first workspace even if the current workspace when
entering the overview was different since StAdjustment clamps the
value to be inside bounds.
https://bugzilla.gnome.org/show_bug.cgi?id=766883
This works for pointers and touch on X11, there is however no pointer
emulation on evdev, so touch triggers ::clicked with button==0 which
is ignored.
https://bugzilla.gnome.org/show_bug.cgi?id=756748