Commit Graph

13 Commits

Author SHA1 Message Date
Florian Müllner
3b1330880f cleanup: Use Function.prototype.bind()
When not using arrow notation with anonymous functions, we use Lang.bind()
to bind `this` to named callbacks. However since ES5, this functionality
is already provided by Function.prototype.bind() - in fact, Lang.bind()
itself uses it when no extra arguments are specified. Just use the built-in
function directly where possible, and use arrow notation in the few places
where we pass additional arguments.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/23
2018-02-21 13:55:02 +00:00
Florian Müllner
76f09b1e49 cleanup: Use method syntax
Modern javascript has a short-hand for function properties, embrace
it for better readability and to prepare for an eventual port to
ES6 classes.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/23
2018-02-21 13:54:58 +00:00
Florian Müllner
033277b68f Define externally accessible contants with 'var' instead of 'const'
Just as we did with classes, define other constants that are (or
may be) used from other modules with 'var' to cut down on warnings.

https://bugzilla.gnome.org/show_bug.cgi?id=785084
2017-07-18 21:52:06 +02:00
Florian Müllner
2582d16ca7 Define classes with 'var' instead of 'const'
Any symbols (including class properties) that should be visible
outside the module it's defined in need to be defined as global.
For now gjs still allows the access for 'const', but get rid of
the warnings spill now by changing it.

https://bugzilla.gnome.org/show_bug.cgi?id=785084
2017-07-18 21:52:06 +02:00
Florian Müllner
e5101eb407 animations: Guard against empty animations
Our animation code not only relies on the animation being loaded
(which we handle), but also on having at least one frame - otherwise
the computation of the next frame index will turn up NaN through
division by zero. Guard against this case by treating empty animations
as not loaded.

https://bugzilla.gnome.org/show_bug.cgi?id=774805
2016-11-22 18:38:10 +01:00
Ray Strode
5b7a052e18 animation: do spinner animation with low priority
It's very unexpected that a spinner animation would
preempt idles from running.

This commit runs the spinner animation with a low
priority to ensure it doesn't take over the main
loop.

https://bugzilla.gnome.org/show_bug.cgi?id=754814
2015-10-20 17:10:06 -04:00
Ray Strode
6f26e39082 animation: Run every 16ms not ever 14ms
Right now the spinner animation updates every 14ms.
60 frames per second would be one frame per 16.667ms,
so we're waking up more frequently than we need to.

This commit changes the wakeup to happen after 16ms.

https://bugzilla.gnome.org/show_bug.cgi?id=754814
2015-10-20 17:10:06 -04:00
Jakub Steiner
27a7194634 spinner: use a 60fps spinner
- sync with gtk+ and provide a fluid spinner

https://bugzilla.gnome.org/show_bug.cgi?id=753064
2015-08-05 13:44:32 +02:00
Cosimo Cecchi
328bb1c21b st: always use GFile internally
We're moving the theme infrastructure towards GResource, so as a first
step move all the loading to use GFiles instead of URIs or paths.

https://bugzilla.gnome.org/show_bug.cgi?id=736936
2014-10-14 18:53:39 -07:00
Bastien Nocera
cd2bd7685a js: Name all the timeouts and idles
With very uninventive names. Names now, good names later.

https://bugzilla.gnome.org/show_bug.cgi?id=727983
2014-04-10 21:08:16 +02:00
Cosimo Cecchi
74d9b6c2bf texture-cache: use scale factor to load sliced image
We need to use a GdkPixbufLoader instead of the straightforward
gdk_pixbuf_new_from_file(), since we want to load the image already
scaled if possible - e.g. if it's an SVG file.

https://bugzilla.gnome.org/show_bug.cgi?id=726907
2014-03-28 10:53:01 -07:00
Florian Müllner
751a3f0e94 js: Use SOURCE_CONTINUE/SOURCE_REMOVE constants in source functions
With support for boolean constants in g-i, we can finally use the
more readable constants instead of true/false.

https://bugzilla.gnome.org/show_bug.cgi?id=719567
2013-12-16 18:27:19 +01:00
Ray Strode
aa6b63373e ui: move AnimatedIcon out of panel.js
The class is generally useful, so it only makes sense in panel.js
for historical reasons. Because other parts of the code are
using it, though, problems are cropping up that require a
workaround like:

placeSpinner: function(...) {
    /* This is here because of recursive imports */
    const Panel = imports.ui.panel;
    Panel.AnimatedIcon(spinnerIcon, WORK_SPINNER_ICON_SIZE);
    ...
}

This commit moves AnimatedIcon to its own file so we can drop that
workaround.

https://bugzilla.gnome.org/show_bug.cgi?id=702818
2013-06-25 15:16:42 -04:00