Clutter.Animation doesn't contain any animation modes, they live in
Clutter.AnimationMode. The places we did `Clutter.Animation.WHATEVER`
just evaluated to `undefined`. Thus, use the correct namespace for the
animation mode enums.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1199
The correct property for the scroll-direction with scrolling events is
`direction`, no `scroll_direction`. This fixes scrolling in the alt-tab
popup, which broke with the actorization changes.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/167
When the switcherPopup was initiated successfully, we return true,
otherwise the WindowManager will try to destroy it. Since an early
release of the keystroke will also switch to another application and
close the switcher just fine, we should return true to indicate success
here.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/167
Right now the index that gets selected on click and motion events is set
when connecting the event inside the addItem function. If items are
added or removed (for example when an application is closed by pressing
"q"), this index isn't valid anymore and has to be updated.
To fix this, use the items themselves instead of the index as arguments
for the event handlers and lookup the index of the item inside the event
handler.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/167
Set the accessible states of the switcherList items by calling a
function instead of manipulating class-internal variables from outside
the class, which is considered bad practice.
The check whether the item at `_selectedIndex` exists can also be
removed since we always select a new index after an item was removed
(i.e. an app was closed) and destroy the alt-tab switcher right away if
no more items exist (see `SwitcherPopup._itemRemovedHandler`).
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/167
Limit the minimum and maximum value to scroll to inside the box to 0 and
the upper limit, for some reason this was done right in _scrollToRight,
but not in _scrollToLeft.
This fixes the behavior of scrolling to the left: Before, scrolling one
item to the left moved the view to the first element of the list (this
can make the selected element invisible in large lists). Instead, scroll
one item to the left, just like scrolling to the right works.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/167
Make sure the index that's being scrolled to doesn't change while the
scrolling animation is running by using an argument instead of the
this._highlighed class scope variable.
This fixes wrongly shown arrows when selecting new elements faster than
the scrolling animation takes for one index. The check run to disable
the arrow might be checking against a newer index than the one at the
start of the animation which results in the arrow not getting hidden
even if no more scrolling is possible.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/167
Since this._highlighted is always set to the currently highlighted
index, there's no need to save the index to a separate variable. This
obviously depends on getting the new item highlighted as a result of the
item-entered event.
This fixes bugs in situations where the highlighted element changes
after an event that is not calling _onItemEnter, for example after
scrolling or pressing a key. In those cases the _currentItemEntered
variable wouldn't be updated and the old item couldn't be entered
anymore without entering another one before.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/167
If a new SwitcherPopup is created and there are no windows or apps to
switch through found, instead of returning from _init(), still
initialize the SwitcherPopup and let the check in SwitcherPopup.show()
return false to terminate the popup.
In both cases, with or without the return statements,
WindowManager._startSwitcher() will call SwicherPopup.destroy(), which
will try to disconnect signal handlers, destroy actors etc. Now if the
constructor can't finish creating the popup, some of the functions
called from _onDestroy() will fail and throw errors.
One of those cases is when window-switcher is limited to the current
workspace, and a WindowCyclerPopup is initiated on an empty workspace.
Because this._highlight hasn't been created, _onDestroy() will fail when
trying to destroy the actor of this._highlight.
Also, the actor of this._switcherList will not get destroyed in case
show() returns because this._items is empty. For example, this will
happen when a new AppSwitcherPopup is initialized with at least 1
running app, but 0 windows on the active workspace.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/168
As system modal dialogs may open without user interaction (for instance
polkit or network agent requests), it is possible for them to pop up
while the app/window switcher is up.
The current result of having both up simultaneously is clearly broken,
so we can either dismiss the popup or prevent the modal dialog from
opening. Assume that the dialog indicates a more important action and
should therefore take precedence, so go with the former.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1536
When commit c6cea277e replaced Shell.GenericContainer, the check
whether the required width exceeds the avilable width was changed
from using the minimum widths of items to the natural width of the
scroll view.
That doesn't work correctly, as the *natural* width may well exceed
the actually used width: SwitcherList bases its width request on
children's minimum sizes to force labels to ellipsize.
Fix this by using the minimum width of the scroll view's child instead.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1834
Commit c899453800 lifted the requirement of switcher keybindings
to contain a modifier, however it is currently only possible to
finish it by letting it time out.
Improve that by also accepting space/enter key presses to confirm the
selection immediately.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1883
The noModsTimeout obviously finishes inside a timeout callback, which
means `global.get_current_time()` might return Clutter.CURRENT_TIME (ie.
0) when called inside it, because it's not called while handling an
event. This means when switching apps or activating a window, the
timestamp passed to `activate_window` may be 0, which is the reason why
the altTab switcher is currently broken when using modifier-less
keybindings.
Fix that by using `meta_display_get_current_time_roundtrip`, which
always return a valid timestamp, instead of
`shell_global_get_current_time`.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/847
We slightly delay showing the switcher popup to avoid flashing it
briefly in the common case of quickly switching back-and-forth
between two windows.
However some users perceive this delay as slowness. Address this by
showing the popup immediately when another key press is consumed
(that is, a key like Tab is pressed).
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1928
Since ES5, trailing commas in arrays and object literals are valid.
We generally haven't used them so far, but they are actually a good
idea, as they make additions and removals in diffs much cleaner.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/805
Clutter originally cluttered its namespace with key symbols, before
prefixing all symbols with KEY. We still use the unprefixed symbols
occasionally, replace them so mutter can drop the deprecated symbols.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/808
We now have everything in place to replace Tweener for all animatable
properties with implicit animations, which has the following benefits:
- they run entirely in C, while Tweener requires context switches
to JS each frame
- they are more reliable, as Tweener only detects when an animation
is overwritten with another Tween, while Clutter considers any
property change
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/22
The different units - seconds for Tweener and milliseconds for
timeouts - are not a big issue currently, as there is little
overlap. However this will change when we start using Clutter's
own animation framework (which uses milliseconds as well), in
particular where constants are shared between modules.
In order to prepare for the transition, define all animation times
as milliseconds and adjust them when passing them to Tweener.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/663
While we aren't using those destructured variables, they are still useful
to document the meaning of those elements. We don't want eslint to keep
warning about them though, so mark them accordingly.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/627
Those unused arguments aren't bugs - unbeknownst to eslint, they all
correspond to valid signal parameters - but they don't contribute
anything to clarity, so just remove them anyway.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/627
Braces are optional for single-line arrow functions, but there's a
subtle difference:
Without braces, the expression is implicitly used as return value; with
braces, the function returns nothing unless there's an explicit return.
We currently reflect that in our style by only omitting braces when the
function is expected to have a return value, but that's not very obvious,
not an important differentiation to make, and not easy to express in an
automatic rule.
So just omit braces consistently as mandated by gjs' coding style.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/608
While we have some style inconsistencies - mostly regarding split lines,
i.e. aligning to the first arguments vs. a four-space indent - there are
a couple of places where the spacing is simply wrong. Fix those.
Spotted by eslint.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/608
When destructuring multiple return values, we often use trailing commas
to indicate that there are additional elements that we are ignoring.
There isn't anything inherently wrong with that, but it's a style that's
too confusing for eslint - on the one hand we require a space after a
comma, on the other hand we require no space before closing brackets.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/607
Since version 1.50.0, gjs defines GObject.NotImplementedError for throwing
errors when a "virtual" method that requires a subclass implementation is not
defined.
So use this instead of a generic JS Error in such cases.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/549
gjs now supports an optional GTypeFlags value for GObject subclasses
defined with GObject.registerClass(), so it is not possible to define
abstract classes on the gobject-level, just like from C.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/517
Classes that are sub-classes of GObject don't use a constructor per se, so we
can't check for new.target (as this is undefined) in _init.
Then compare the current constructor name instead.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/503
In order to replace GTK+'s GtkPolicyType. It's bit-compatible with it, too.
All callers have been updated to use it.
This is a purely accessory change in terms of X11 Display usage cleanup,
but helps see better what is left.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/317
The switcher popup is a large, mostly transparent actor that
should cover all the clickable area of GNOME Shell. In Clutter
terms, it should cover the whole stage.
By binding it to the primary monitor, the Alt+Tab behavior
becomes a bit inconsistent. For example, by not hiding when
clicking at empty spaces at other monitors.
Fix that by binding the SwitcherPopup to the whole stage,
and not only the primary monitor.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/647
This commit removes all the uses of Shell.GenericContainer from
SwitcherPopup.SwitcherList. Compared to the other patches, this
one was specially trickier to get right, and a few invasive
changes needed to be done.
The most noticeable one is that the allocation of the items is
done entirely by St.BoxLayout -- we don't manually allocate them
anymore. To make it work, get_preferred_width() had to calculate
the correct value. It now assumes that:
* Minimum width: the minimum width of the widest child.
* Natural width: the minimum width of the StBoxLayout (use it
instead of the natural width to force the labels to ellipsize
when too long.)
The AppIcon class became a St.Widget subclass as well, to override
get_preferred_width() and be able to keep the squared shape.
Besides that, add a new SwitcherButton class to reimplement squared
icons without having to resort to hacks in the size allocation
machinery. This class has a single vfunc override to ensure that it
is squared when the SwitcherList is.
The arrows indicating multiple windows are now in this._list
actor to the SwitcherPopup itself, since this._list automatically
manages its own children now.
At last, adapt (but preserve) the hack in CyclerPopup.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
Instead of overriding vfunc_get_preferred_width|height(), use the
already available Layout.MonitorConstraint to bind SwitcherPopup
to the primary monitor.
This commit turns SwitcherPopup.SwitcherPopup into a St.Widget
subclass, and gets rid of Shell.GenericContainer usage. Subclasses
were adapted to that too.
This class introduced a new challenge: it overrides show(). As per
discussions, we now call this.visible = true inside show().
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
In the process of purging all usages of Shell.GenericContainer
of GNOME Shell, one specific problematic situation that might
occur is when classes have functions that would clash with any
ClutterActor or StWidget function name.
One of such example is SwitcherPopup.destroy(). Right now, this
class is a pure JavaScript class that wraps a real actor, but
soon this will change, and it'll become a St.Widget subclass.
Another problem with functions that mimic the toolkit ones is
the predictability of them; after calling destroy(), that widget
is expected to not be available anymore. In SwitcherPopup case,
it is still available for a short while. In this case, that's not
a big problem, but the show() and hide() functions in other clases
are more problematic because the actor's visibility does not
follow that.
This commit is a first step in cleaning that up, and changes the
SwitcherPopup.destroy() to fadeAndDestroy().
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153