Braces are optional for single-line arrow functions, but there's a
subtle difference:
Without braces, the expression is implicitly used as return value; with
braces, the function returns nothing unless there's an explicit return.
We currently reflect that in our style by only omitting braces when the
function is expected to have a return value, but that's not very obvious,
not an important differentiation to make, and not easy to express in an
automatic rule.
So just omit braces consistently as mandated by gjs' coding style.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/608
While we have some style inconsistencies - mostly regarding split lines,
i.e. aligning to the first arguments vs. a four-space indent - there are
a couple of places where the spacing is simply wrong. Fix those.
Spotted by eslint.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/608
Instead of just passing a scale when getting a cached icon, pass both a
'paint_scale', the scale of which the icon will be painted on the
stage, and a 'resource_scale', the scale of the resource used for
painting.
In effect, the texture size will use the scale 'paint_scale * resource_scale'
in a ceiled value while the size of the actor will use 'paint_scale' when
determining the size.
this would load a bigger texture, but the downscaling would keep the visual
quality.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5https://bugzilla.gnome.org/show_bug.cgi?id=765011
Certain keybindings should continue to work even when a popup
menu is on screen. For instance, the keybinding for showing
the app menu and the keyinding for showing the calendar are
examples.
This is achieved by putting in place a special "POPUP" action
mode, whenever a popup menu is active. This mode replaces
the (e.g., "NORMAL" or "OVERVIEW") action mode that was in place
for as long as the popup menu is active.
But those keybindings should not work when the user is at the
unlock dialog (which uses an action mode of "UNLOCK").
Unfortunately, since commit c79d24b6 they do.
This commit addresses the problem by forcing the action mode
to NONE at the unlock screen when popups are visible.
CVE-2019-3820
Closes https://gitlab.gnome.org/GNOME/gnome-shell/issues/851
In order to replace GTK+'s GtkDirectionType. It's bit-compatible with it,
too. All callers have been updated to use it.
This is a purely accessory change in terms of X11 Display usage cleanup,
but helps see better what is left.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/317
In order to replace GTK+'s GtkPolicyType. It's bit-compatible with it, too.
All callers have been updated to use it.
This is a purely accessory change in terms of X11 Display usage cleanup,
but helps see better what is left.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/317
ES6 finally adds standard class syntax to the language, so we can
replace our custom Lang.Class framework with the new syntax. Any
classes that inherit from GObject will need special treatment,
so limit the port to regular javascript classes for now.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/361
The _blockTimedLoginUntilIdle method sets a timeout to be called after
the user is idle for 5 seconds. That timeout is erroneously given the
source name "[gnome-shell] this._timedLoginAnimationTime" which looks
like a copy-and-paste mistake. The original intention was probably to
use a source name of "[gnome-shell] this._timedLoginIdleTimeOutId" which
more closely matches existing convention for source names.
This commit fixes that.
Make sure the focus isn't grabbed right after user interaction starts a
new timed login. Only grab it after the idle timeout is done and on the
first run instead.
Normally, we give the user a 5 second grace period of inactivity before
starting a timed login operation. Unfortunately, that grace period
timeout isn't properly removed if the timed login operation is restarted
during the grace period. That means the timeout handler can
inadvertently get called multiple times leading to the grace period
duration getting subtracted from the total animation time more than
once.
This commit ensures we only ever have one grace period timeout scheduled
at a time.
The timed login feature currently cancels the timed login operation when
a user presses a key but, oddly, only hides the indicator when the user
releases the key. This means that if a user holds down a key that
doesn't key repeat, the timed login indicator will continue to run after
the timed login operation is cancelled.
This commit address the problem by ensuring the timed login indicator is
hidden on any key press event, at the same time the timed login
operation is canceled.
When not using arrow notation with anonymous functions, we use Lang.bind()
to bind `this` to named callbacks. However since ES5, this functionality
is already provided by Function.prototype.bind() - in fact, Lang.bind()
itself uses it when no extra arguments are specified. Just use the built-in
function directly where possible, and use arrow notation in the few places
where we pass additional arguments.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/23
Right now we emit session-activated any time the bullet
moves in the session menu. That includes at startup when
picking an item arbitrarily, and any time GDM reports the
session was read from the user's account settings.
session-activated informs GDM about the newly selected session,
so emitting it in response to GDM reporting a session is a
bad idea.
This commit changes the code to only emit session-activated when
the user explicitly activates a session item from the gear menu.
Note, we no longer set the active session explicitly at start up.
This is a good thing since the item we were picking wasn't
necessarily correct. It does means if GDM fails to inform us
about the correct default session we'll now show no bullet instead
of a bullet on the wrong item.
https://bugzilla.gnome.org/show_bug.cgi?id=740142
gnome-shell currently initiates an automatic login attempt if
timed login is enabled and the timed login animation completes.
Unfortunately, if animations are disabled (as is the case for
virtual machines) then the timed login animation will complete
instantly, and timed login will proceed immediately after gnome-shell
has noticed the user is idle for 5 seconds.
This commit addresses that problem by initiating timed login and the
animation from a main loop timeout, instead of using the tweener api.
Any symbols (including class properties) that should be visible
outside the module it's defined in need to be defined as global.
For now gjs still allows the access for 'const', but get rid of
the warnings spill now by changing it.
https://bugzilla.gnome.org/show_bug.cgi?id=785084
The user list uses the same indication for hover and focus, so it
is possible for two items to be highlighted at the same time. Using
different styling would improve the situation, but only to some
extent - the user would still need to figure out which highlight
corresponds to which activation method. So instead, copy the
approach we use in popup menus and use a single property for
highlights that is updated by both focus- and hover changes.
https://bugzilla.gnome.org/show_bug.cgi?id=772284
It's weird if after you select a username from the user list, there's
a password already filled in.
This commit disables at that feature for the login screen
(but keeps it in tact for the unlock screen)
https://bugzilla.gnome.org/show_bug.cgi?id=766139
If the user clicks Not Listed? to enter ask for username mode, clicks
cancel, and then attempts to log in via the user list, the user will see
"Authentication failed" after correctly typing the password, and then
will become stuck in an empty screen with just the gray noise background.
The problem is, we forgot to disconnect from the signal that's waiting
for the next button to be pressed on the username entry screen. Since
the signal handler that executes here is expecting the username to be
input, and isn't prepared for us to have switched back to user list,
various bad things happen. We try to start two gdm-password
conversations at once, for instance, one using the user's password as
the username. I stopped investigating here, because it's easy to fix by
disconnecting from the signal at the right time.
https://bugzilla.gnome.org/show_bug.cgi?id=770328
Generally a user-changed operation will be uninteresting, but if the
user is currently in the user list and the account changes to locked, we
want to remove it from the list, or if the user is not in the list and
the account changed to unlocked, we want to add it to the list. This
fixes the case where a new user account created in gnome-control-center
does not appear in the user list. The password mode is set in the new
account immediately after it is created, but the operations are not
atomic, so the login dialog considers the new user account when it is
still locked and rejects it from being displayed, then immediately
afterwards the account is unlocked. This commit causes the login dialog
to show the account when this occurs.
The containsUser() check here is not strictly necessary, but reduces
spurious calls to addUser() and removeUser(), since there's no easy way
to check if the locked status of the account has changed (as it's much
easier to connect to one signal on the UserManager than to
notify::locked on each User object).
https://bugzilla.gnome.org/show_bug.cgi?id=758568
LoginDialog has a private _user, but UserListItem has a public user.
Easy to get wrong since _user would be the right thing to type in 90% of
this file.
We currently will always allocate the user list's preferred size, so it
will grow indefinitely and never scroll; limit the height instead to
get the desired scrolling behavior when necessary.
https://bugzilla.gnome.org/show_bug.cgi?id=754525
We fade out the authentication prompt when a user successfully
logs into a user session. We reset it and fade it back in when
the user switches back to the login screen VT.
The problem is, we only fade it back in if the auth prompt status is
VERIFICATION_SUCCEEDED. It's possible for it to be NOT_VERIFYING
if the authprompt gets reset for some other reason in the interim.
This commit changes the check to be more precise. We now only skip
the fade-in, if we're already faded in, and we only skip the reset if
we're already reset.
https://bugzilla.gnome.org/show_bug.cgi?id=753181
If the login screen actors aren't placed at pixel
boundaries then they will show up blurred with fuzzy
text.
This commit ensures all actor allocations are floored
to integer coordinates.
https://bugzilla.gnome.org/show_bug.cgi?id=746912
Currently the menu position below the button means that the menu
can extend to roughly half the screen height before ending up partly
off-screen. This is plenty of space for commonly installed sessions,
but some users have a significantly higher number of sessions in the
list. Move the menu to the side of the button in that case to maximize
the vertical space the menu may take up.
https://bugzilla.gnome.org/show_bug.cgi?id=734352
There's some vestigial code for hiding the user list
that runs at the same time its parent is hidden.
Only the parent should be hidden, at this point, so
there's situations where the user list hides and
never comes back.
This commit fixes that, by deleting the vestigial code.
https://bugzilla.gnome.org/show_bug.cgi?id=719418