Start using the new methods to simplify signal cleanup. For now,
focus on replacing existing cleanups; in most cases this means
signals connected in the constructor and disconnected on destroy,
but also other cases with a similarly defined lifetime (say: from
show to hide).
This doesn't change signal connections that only exist for a short
time (say: once), handlers that are connected on-demand (say: the
first time a particular method is called), or connections that
aren't tracked (read: disconnected) at all.
We will eventually replace the latter with connectObject() as
well - especially from actor subclasses - but the changeset is
already big enough as-is :-)
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1953>
We have made good progress on object literals as well, although there
are still a lot that use the old style, given how ubiquitous object
literals are.
But the needed reindentation isn't overly intrusive, as changes are
limited to the object literals themselves (i.e. they don't affect
surrounding code).
And given that object literals account for quite a bit of the remaining
differences between regular and legacy rules, doing the transition now
is still worthwhile.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2200>
It's unfortunate that we cannot fully embrace template strings, but
we aren't limited to "legacy" formatting either; replace the last
remaining places where we still use string concatenation to reduce
the difference between regular and legacy style a bit.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2200>
If the finish function isn't specified, promisify will now try
to use the async name without '_async'/'_begin' suffix (if any)
and '_finish' appended.
Everything except IBus uses a variation of that pattern, so there's
quite a bit of boilerplate we get to remove…
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2174>
Promises make asynchronous operations easier to manage, in particular
when used through the async/await syntax that allows for asynchronous
code to closely resemble synchronous one.
gjs has included a Gio._promisify() helper for a while now, which
monkey-patches methods that follow GIO's async pattern to return a
Promise when called without a callback argument.
Use that to get rid of all those GAsyncReadyCallbacks!
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1126
In telepathyClient we consider messages both Tpl.TextEvents and
Tpl.Messages, and we manually create JS objects to copy the properties we
care for each one. This may lead to objects not matching the interface we
want.
Instead, use an object with construct-only properties and two factory static
methods to initialize it.
Unfortunately we need to use the ChatMessageClass for the class name or
calling the static methods would trigger a gjs error as per [1].
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1113
[1] https://gitlab.gnome.org/GNOME/gjs/-/issues/310
xgettext gained some support for template strings, and no longer
fails when encountering '/' somewhere between backticks.
Unfortunately its support is still buggy as hell, and it is now
silently dropping translatable strings, yay. I hate making the
code worse, but until xgettext really gets its shit together,
the only viable way forward seems to be to not use template
strings in any files listed in POTFILES.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1014
Since ES5, trailing commas in arrays and object literals are valid.
We generally haven't used them so far, but they are actually a good
idea, as they make additions and removals in diffs much cleaner.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/805
ES6 allows to omit property names where they match the name of the
assigned variable, which makes code less redunant and thus cleaner.
We will soon enforce that in our eslint rules, so make sure we use
the shorthand wherever possible.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/805
Remove the `this.actor = ...` and `this.actor._delegate = this` patterns in most
of classes, by inheriting all the actor container classes.
Uses interfaces when needed for making sure that multiple classes will implement
some required methods or to avoid redefining the same code multiple times.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
We are currently inconsistent whether to put the operators in front
of the corresponding line or at the end of the preceding one. The
most dominant style for now is to put condition and first branch on
the same line, and then align the second branch:
let foo = condition ? fooValue
: notFooValue;
Unfortunately that's a style that eslint doesn't support, so to account
for it, our legacy configuration currently plainly ignores all indentation
in conditionals.
In order to drop that exception and not let messed up indentation slip
through, change all ternary operators to the non-legacy style.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/725
While we aren't using those destructured variables, they are still useful
to document the meaning of those elements. We don't want eslint to keep
warning about them though, so mark them accordingly.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/627
While we have some style inconsistencies - mostly regarding split lines,
i.e. aligning to the first arguments vs. a four-space indent - there are
a couple of places where the spacing is simply wrong. Fix those.
Spotted by eslint.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/608
We are currently inconsistent on whether case labels share the same
indentation level as the corresponding switch statement or not. gjs
goes with the default of no additional indentation, so go along with
that.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/608
We are currently inconsistent with whether or not to put a space
after catch clauses. While the predominant style is to omit it,
that's inconsistent with the style we use for any other statement.
There's not really a good reason to stick with it, so switch to
the style gjs/eslint default to.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/607
In order to replace GTK+'s GtkPolicyType. It's bit-compatible with it, too.
All callers have been updated to use it.
This is a purely accessory change in terms of X11 Display usage cleanup,
but helps see better what is left.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/317
ES6 finally adds standard class syntax to the language, so we can
replace our custom Lang.Class framework with the new syntax. Any
classes that inherit from GObject will need special treatment,
so limit the port to regular javascript classes for now.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/361
When not using arrow notation with anonymous functions, we use Lang.bind()
to bind `this` to named callbacks. However since ES5, this functionality
is already provided by Function.prototype.bind() - in fact, Lang.bind()
itself uses it when no extra arguments are specified. Just use the built-in
function directly where possible, and use arrow notation in the few places
where we pass additional arguments.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/23
Any symbols (including class properties) that should be visible
outside the module it's defined in need to be defined as global.
For now gjs still allows the access for 'const', but get rid of
the warnings spill now by changing it.
https://bugzilla.gnome.org/show_bug.cgi?id=785084
Telepathy's role has been diminishing continuously over the last
couple of years, so while chat integration is a nice feature for
those who use it, it is hard to justify keeping it as a hard
dependency. To address this, split out the component from the
client so we can handle missing typelibs gracefully by not
providing any chat integration.
https://bugzilla.gnome.org/show_bug.cgi?id=779878