Make the lock dialog group reactive, to intercept any events
before they go to the actors below.
In the future, we may restructure our chrome to have a clear
layer system, but for now it fixes a security issue in the lock
screen (you can see the contents of the windows by dragging
if the screen was locked with the overview active)
https://bugzilla.gnome.org/show_bug.cgi?id=705840
There's only two uses of the parameter left, which can easily be added as a
separate line below. Since it's really a private interface meant for the
indicators, make it private as well so external users are less likely to
use it.
https://bugzilla.gnome.org/show_bug.cgi?id=705845
To align the arrows, we need to allocate panel buttons the full
height of the tray. Fix up all of the panel buttons to support this,
and align the arrows in the middle.
https://bugzilla.gnome.org/show_bug.cgi?id=705845
Swap out the implementation of SystemIndicator with a dummy,
and build the aggregate menu. At the same time, remove the
poweroff and login screen menus, as those were fake aggregate
menus beforehand.
We lose some flexibility as we lose session-mode-based menu
layout, but as each component of the aggregate menu is supposed
to be "smart" in response to updating itself when session
state changes, I believe it's better than a declarative model.
https://bugzilla.gnome.org/show_bug.cgi?id=705845
We can't silently replace the old behavior of separate status
icons into a new system. Replace SystemStatusButton with a new
SystemIndicator class which will allow for the flexibility we
need. For now, make it a subclass of Button so that it mostly
feels the same, but we'll soon be swapping it out with a dummy
implementation that the aggregate menu will use.
I think the code cleanup here is worth it.
https://bugzilla.gnome.org/show_bug.cgi?id=705845
This code is too complicated to keep, and the last straw came after the
fixed width menu in the aggregate menu design.
This will break some existing popup menus that rely on the fixed width,
but this will soon be replaced with the aggregate menu. We'll also soon
clean this up further by replacing PopupBaseMenuItem's custom layout code
with an StBoxLayout.
https://bugzilla.gnome.org/show_bug.cgi?id=705845
onAskQuestion has this code:
if (this.verifyingUser)
this.cancelButton.show();
else
this.cancelButton.hide();
but onAskQuestion can only be called when this.verifyingUser is true.
Also, cancelButton is public, and it only ever otherwise gets hidden
from callers.
This commit drops mucking with cancelButton visibility, leaving it
entirely up to the callers to deal with.
https://bugzilla.gnome.org/show_bug.cgi?id=683437
Showing the new message at full size marks an abrubt change and looks
bad. Instead, gradually animate from 0px to full natural height.
Includes hacks to workaround flickering scrollbars while the animation
is in progress.
https://bugzilla.gnome.org/show_bug.cgi?id=687660
If that fails (which only ever happens in initial-setup mode, which
has no unlock or login dialog), we don't want to go ahead with
whatever we were doing.
https://bugzilla.gnome.org/show_bug.cgi?id=701848
If we don't remove the animation, we might leave a pending call
to _lockScreenShown() which would confuse our state tracking into
thinking we're active when we're not.
https://bugzilla.gnome.org/show_bug.cgi?id=700901
Using a signal handlers causes us to depend on connection order, but
we need the message tray code to run last, so it can notice that
notifications are destroyed when hiding the boxpointer and skip
the broken animation.
https://bugzilla.gnome.org/show_bug.cgi?id=686855
If the first question asked to a user is from the
shell and not from the PAM service (i.e. Username: ),
then we'll save what the user types until PAM asks
a question and then try to send it to PAM.
This commit makes sure the preemptive answer can be used
before the PAM conversation gets started, and makes sure
to discard the preemptive answer if we're not expecting it.
https://bugzilla.gnome.org/show_bug.cgi?id=705370
Right now we have two booleans that specify when user verification
is happening and when it succeeded, respectively.
This commit consolidates them into one AuthPromptStatus enumeration.
This clean up will allow us to check for verification failure more
easily.
https://bugzilla.gnome.org/show_bug.cgi?id=683437
The only time we ever call _reset directly is when
detecting changes to disable-user-list. We can implicitly
trigger a reset for this case, just as easily by calling
this._authPrompt.reset()
This commit makes that change for consistency and to make
it easier to adjust the authprompt workflow later.
https://bugzilla.gnome.org/show_bug.cgi?id=683437
When we shift workspaces to create a blank one for a window or
application, all of the window actors are shifted down. However, some
of these window actors are transient windows attached to a main window.
When these windows are moved to a different workspace, the main window
is moved along with it. When the main window is moved, these windows
are also moved. This creates a double move of the windows.
This double movement leads to unexpected results where workspaces are
collapsed and windows are in incorrect positions.
This patch prevents movement of these transient windows, only grabbing
the main (ancestor) windows to move to a different workspace.
https://bugzilla.gnome.org/show_bug.cgi?id=705174
Right now the whole authPrompt spreads out if a PAM message
comes in that longer than the entry.
This commit changes it to wrap instead, by forcing the
auth prompt to be a fixed width (slightly bigger than
the entry width was sized to previously).
https://bugzilla.gnome.org/show_bug.cgi?id=705037
Remove the Wi-Fi chooser from the menu and put it in a dialog instead.
This frees up the submenu to simply have three items: an rfkill toggle,
a button to show the dialog, and a button to show network settings.
Ideally, we'd autodetect the "needs network" case by user initiation
and automatically show the dialog if needed, but lower-level plumbing
is neccessary, so the menu item to show the dialog is an acceptable
compromise instead.
This is a part of the new system status design, see
https://wiki.gnome.org/GnomeShell/Design/Guidelines/SystemStatus/
for design details.
https://bugzilla.gnome.org/show_bug.cgi?id=704670
Since the network section of the aggregate menu will be shown in the lock
screen, we need to ensure that users can't tweak with network settings or
anything like that.
https://bugzilla.gnome.org/show_bug.cgi?id=704670
Replace NMNetworkMenuItem with NMConnectionItem, based on
NMVPNConnectionItem, and replace NMDevice with NMConnectionSection
and NMConnectionDevice.
Since this rips apart NMDevice, and since wi-fi should not be
connection-based, we'll temporarily remove NMDeviceWireless. We'll
add it back in a later commit, along with the new Wi-Fi dialog.
https://bugzilla.gnome.org/show_bug.cgi?id=704670
Instead, just add them after they're constructed. This allows us to
not have to pass the connections to each device, and prevents issues
with having to enumerate the connections in the middle of construction.
https://bugzilla.gnome.org/show_bug.cgi?id=704670
This is a part of the new system status design, see
https://wiki.gnome.org/GnomeShell/Design/Guidelines/SystemStatus/
for design details.
Note that this does have an interesting side effect of not showing
network connectivity status on wired. This is intentional, and error
states will still be shown in the top bar when they happen.
This also means that if you're connected to both wired and wireless,
even though wired is the default route, we'll first notice the wireless
active connection, and we'll show that in the top bar. New NM API that
will help figuring out the active connection of the default device is
being implemented to stop this from happening.
https://bugzilla.gnome.org/show_bug.cgi?id=704670
The code is complicated by requiring overflow, and in order to incrementally
improve the code to match the designs, remove overflow.
In the new design, we'll have a fixed number of menu items, and Wi-Fi
will be done by a separate design, so we can't be too concerned with
the menu not fitting on the screen.
This is a part of the new system status design, see
https://wiki.gnome.org/GnomeShell/Design/Guidelines/SystemStatus/
for design details.
https://bugzilla.gnome.org/show_bug.cgi?id=704670
According to Dan Williams, if firmware is installed the device
will disappear and reappear, and this is unlikely to change any
time soon. Just make our lives easier by removing the tracking.
https://bugzilla.gnome.org/show_bug.cgi?id=704670
I intended to make a few code cleanups, but I apparently forgot
to hook up _updateAccessPoint. Merge it with _activeApChanged,
which is where the notify::active-access-point signal is actually
hooked up to.
https://bugzilla.gnome.org/show_bug.cgi?id=704670
As we only reload search providers on startup or when the sort order changes,
and given the small number of search providers we'll actually load, I doubt
we'll see any speed decrease.
The simplicity of synchronous code is also much clearer, and fully avoids
all the possible bugs about in-flight requests or similar.
This also prevents issues with multiple search providers showing up at once,
which happen when multiple requests to reload search providers get called
immediately, with the existing in-flight async requests never cancelled.
https://bugzilla.gnome.org/show_bug.cgi?id=700283
When we reload the remote search providers, we currently try to remove
all remote providers, and then re-scan. It turns out that we sometimes
remove the wrong providers from the remote provider list, causing us to
have some providers not correctly unloaded.
https://bugzilla.gnome.org/show_bug.cgi?id=700283
When a ShellUserVerifier is asked to verify a user at the login
screen it will transparently first try to reauthenticate the user
against an existing session and then fall back to logging a user
into a new session. The former is used for user switching.
It's useful to know which type of verification is happening, so
the next button can be made to say "Unlock" instead of "Sign In" when
a user is already signed in.
This commit exports a new "reauthenticating" property on the
ShellUserVerifier that the auth prompt checks when deciding which
label to use for its next button.
https://bugzilla.gnome.org/show_bug.cgi?id=704795
If there are no messages in the queue and a user starts to
type then we can safely hide the message label since the
user has probably already read it.
This fixes a weirdness where "Incorrect Password" messages stay
around, even as the user types in the new correct password.
https://bugzilla.gnome.org/show_bug.cgi?id=704817
Similar to our ClutterContainer monkey-patching, we can add some
convenience to existing ClutterLayoutManagers:
- hookup_style() to bind layoutManager properties to CSS properties
- child_set() to set child properties
https://bugzilla.gnome.org/show_bug.cgi?id=703905
Jasper removed the ShellGlobal:stage-input-mode property after its
"last" use was removed. Adapt the (hopefully) really last use of the
property to the recent input changes.
https://bugzilla.gnome.org/show_bug.cgi?id=704095
There's quite a bit of duplicated code between the login dialog
and the unlock dialog dealing with the various signals from the
ShellUserVerifier.
This commit moves that duplicated code into the AuthPrompt.
https://bugzilla.gnome.org/show_bug.cgi?id=704707
The point of fading the icon is to make the text displayed over the
icon more legible. In RTL layouts, the text is displayed on the left
of the icon, so fading the right-hand-side of the icon doesn't work
well.
https://bugzilla.gnome.org/show_bug.cgi?id=704583
This is a regression from splitting the slider out that never got fixed.
Restore the previous (useful) behavior by adding a public API to the
slider that lets us pass an event through.
https://bugzilla.gnome.org/show_bug.cgi?id=704368
We've long had the hasWorkspaces property, but it doesn't seem like
it was ever used. Implement it so that we don't have workspaces in
initial-setup mode.
Since it's difficult to make it change at runtime with a decent set
of semantics, and we never expect that to happen, don't bother
implementing it dynamically.
https://bugzilla.gnome.org/show_bug.cgi?id=698593
commit ea02380c15 made the login
screen stop using ModalDialog. It makes sense for the unlock
code to also stop using ModalDialog, too (for similar reasons).
Now that the login screen's auth prompt code has been separated
out, the unlock dialog can use it to get the buttons and spinners
etc, that it was previously getting from ModalDialog.
This commit drops the ModalDialog usage in the unlock dialog, and
makes the unlock dialog use GdmUtil.AuthPrompt instead.
https://bugzilla.gnome.org/show_bug.cgi?id=702308
Right now there is a lot of duplicated code between the unlock
dialog and the login dialog.
This commit moves the login dialog's auth prompt to a separate
class, so that it can (in a subsequent commit) be used by the
unlock dialog.
https://bugzilla.gnome.org/show_bug.cgi?id=702308
A bug got introduced when moving the login dialog away from modal
dialog, such that it listens for escape key presses in a mouse
event handler instead of a keyboard event handler.
This commit fixes that code to correctly listen for key-press-event
instead of button-press-event.
https://bugzilla.gnome.org/show_bug.cgi?id=702308
Right now if disable-user-list is true we show it briefly, just so
that we can fade it out to the user entry.
This commit avoids the fade in that case.
https://bugzilla.gnome.org/show_bug.cgi?id=704471
Right now when a user types their password to unlock their session
we end up getting an unlock signal from GDM right away. We then
proceed to deactivate the screensaver before the user has a chance
to read his messages.
This commit makes sure we clear out the message queue before processing
the deactivation request.
https://bugzilla.gnome.org/show_bug.cgi?id=704347
logind sends out an "unlock" signal separately when
verification completes and we already listen for that,
so we don't need to unlock on verification-complete, too.
https://bugzilla.gnome.org/show_bug.cgi?id=704347
this._clearMessageQueue() is a noop when this.hasPendingMessages is
false so calling it in that case doesn't make sense.
This commit drops that call.
https://bugzilla.gnome.org/show_bug.cgi?id=704347
Add an option to limit the appSwitcher to the current workspace. For users
that use workspaces for task separation this more convient then current
behviour. While having to add an option is unfortunate there is no way to make
both groups happy as workspaces usage differes between different users / types
of users.
https://bugzilla.gnome.org/show_bug.cgi?id=703538
We need to make sure that we reset the opened submenu when we close the
submenu, not trick the toplevel into thinking a closed submenu is the
currently opened menu.
https://bugzilla.gnome.org/show_bug.cgi?id=704336
This way, if a parent is insensitive, all children will be, too.
Though PopupSubMenus will be forced closed, PopupMenuSection needs
the propagation.
https://bugzilla.gnome.org/show_bug.cgi?id=702539
Doing it at the end has confusing semantics, especially as there is
this point where isOpen is true, but the corresponding open-state-changed
has not been emitted.
https://bugzilla.gnome.org/show_bug.cgi?id=702539
Use ClutterActor.allocate_align_fill() so we don't have to do
this math ourselves. At the same time, clean up the RTL handling
so that it's easier to follow.
https://bugzilla.gnome.org/show_bug.cgi?id=702539
It seems this behavior at one time was intentional, but I (along with
the designers) think it looks ugly having the menu having its insides
shrinking and shifting around while fading out of existence.
There's two cases where we currently explicitly try to animate the
submenu closed -- when an item is clicked inside the submenu, and
when the toplevel closes. This removes both of those.
The user expectation is that submenus will be closed the next time the
toplevel is open even if they were open before, so force submenus closed
when the toplevel finishes fading out, without any animation.
https://bugzilla.gnome.org/show_bug.cgi?id=702539
As the aggregate menu will be built out of sections from each
of the menus, we need to ensure that activating an item in one
of these sections can close the main menu, even when it is not
a menu item. The new API also needs to be flexible enough to
ensure that animations can be controlled, like the buttons that
lock the screen or launch a new session.
Port the user menu to use this new API as well.
https://bugzilla.gnome.org/show_bug.cgi?id=702539
Now that we preallocate space for the prompt message there is
a lot of loose space between the entry and the buttons.
This commit helps tighten things up by getting rid
of the large top padding set above the login buttons.
https://bugzilla.gnome.org/show_bug.cgi?id=702308
A PanelMenuButton added to the top bar might not be visible at all
times. If it is hidden while the corresponding menu is open, we
currently don't do anything at all, e.g. the menu remains open
pointing to an arbitrary location in the top bar.
Instead, close the menu automatically in that case.
https://bugzilla.gnome.org/show_bug.cgi?id=703540
The event catcher that covers the entire primary monitor during
transitions is currently inside a BoxLayout, relying in its
odd support for fixed position actors.
We already have a proper stack widget in place, move it there.
https://bugzilla.gnome.org/show_bug.cgi?id=703808
Currently lookingGlass relies on some odd BoxLayout behavior, which
allows children to use fixed positioning without affecting the parent's
size request. As this behavior is scheduled for removal, add the
looking glass dialog directly to Main.uiGroup.
https://bugzilla.gnome.org/show_bug.cgi?id=703808