get_categories() returns an unparsed string, not a list of categories.
We need to parse the list by splitting on ';' to deterine whether the
actual 'TerminalEmulator' category is in the list, rather than something
like 'X-GNOME-TerminalEmulator'. It's an edge case, but I need to split
the list properly for the new folders, so I might as well fix this.
https://bugzilla.gnome.org/show_bug.cgi?id=723179
It's a lot simpler and doesn't require us routing the NMRemoteSettings
all the way through. It's still a bit complicated to do this for the
usual connections, so let's drop it for now.
Because we were setting this.background before calling .destroy(),
the call that was meant to destroy the old background was actually
destroying the new one!
https://bugzilla.gnome.org/show_bug.cgi?id=722787
When restricting the switcher popup to the current workspace, we
filter out running apps with an empty window list (namely: no open
windows on the current workspace). However we may end up with an
empty window list even when not restricting items to the current
workspace when all windows of a running app are associated with a
different application via the transient_for hint.
To fix this, just filter out items with an empty window list
unconditionally.
https://bugzilla.gnome.org/show_bug.cgi?id=722434
Without special-casing, our current spacing calculation results in
negative size requests for empty lists, which will trigger a Clutter
assert later.
While the list is never supposed to be empty, bugs happen; crashing
users' systems is the least graceful way of handling this, so don't
do it.
https://bugzilla.gnome.org/show_bug.cgi?id=722434
Using the new list_actions() API in Gio, add entries for static
actions specified in .desktop files in the right-click app menus,
in the dash, app well and search.
https://bugzilla.gnome.org/show_bug.cgi?id=669603
The window clones in the central part of the overview are showing modal
dialogs now, and this creates an inconsistency if the thumbnail doesn't too.
Code is intentionally similar in the two places.
https://bugzilla.gnome.org/show_bug.cgi?id=650843
Windows in the overview should be like they appear in the workspace,
including modal dialogs that are attached above them.
In addition, hiding the dialogs in the overview causes a flash as
dialog appears at the end of the transition.
Based on a patch by Maxim Ermilov <zaspire@rambler.ru>
https://bugzilla.gnome.org/show_bug.cgi?id=650843
Use a new ShellGLSLQuad actor class to build a RadialEffect that can be
enabled on Lightboxes to achieve a radial effect similar to the overview
one. Then enable it for modal dialogs.
https://bugzilla.gnome.org/show_bug.cgi?id=669798
If the notification is destroyed between an allocate and the redraw,
the meta_later is invoked on a destroyed object, and fails because
the clutter calls are invalid at that point.
https://bugzilla.gnome.org/show_bug.cgi?id=722547
By default, gesture actions no longer wait for the dnd threshold to
be reached before triggering, which breaks our mixing of click- and
pan actions. Fix this by only panning after reaching the threshold
and letting the click action go through if the pan is cancelled.
https://bugzilla.gnome.org/show_bug.cgi?id=722417
This is done for properly drawing popup menu when arrow rise is 0 (in
case of background menu).
Normally, the menu with arrow rise set to 0 is drawn properly having
all four corners rounded. But when the source(click/arrowOrigin) is
near screen's edges, one of the corners (depending on source's position
and arrow alignment) is drawn right angled.
This happens because the rounded corners are skipped and right angled
arrow is drawn when arrow origin is close to the edges.(That's why when
arrow-rise is 0, it forms right angled corner).
So, a few condition checks are made to ensure that right angled corner
is not drawn.
https://bugzilla.gnome.org/show_bug.cgi?id=699608
Right now we have three "dummy cursor" widgets between the background
menu, the message tray menu, and the IBus candidate popup. Consolidate
these into one "dummy cursor" widget which is tracked in the layout
manager.
Rather than GMenu / app-folder-categories. This removes our last use of
gnome-menus in the stock gnome-shell, which is exciting, but also means
that app folders in Software start working.
Ideally, we'd have a button to launch our Software app as well from the
overview.
https://bugzilla.gnome.org/show_bug.cgi?id=722117
Instead of having _compareItems, _getItemId, etc. on the view to
pull out info about items, use the AppIcon / FolderIcon items we
create as a place to track this additional info. We now require
that these items have a '.id' property for deduplication, and a
'.name' property to sort by.
https://bugzilla.gnome.org/show_bug.cgi?id=722117
Currently we only show/hide the left and right arrows when
we reach the initial/end position. This patch changes this
behaviour by showing the arrows whenever is a scroll is possible.
https://bugzilla.gnome.org/show_bug.cgi?id=711467
One of the most frequent complaints about our launching behaviour is
how we handle terminals. Among all MDI applications, the terminal is
the one that is most likely to have lots of semi-independent windows
opened at the same time, and spawning new windows is much more common.
More so, if it does not support tabs.
Therefore, we special case terminal launchers to always create a new
window. It is an application that most non-technical users will not
use, so chances of them being confused by any special behaviour is
expected to be low.
https://bugzilla.gnome.org/show_bug.cgi?id=695010
Workspaces can removed from any index, and in particular they
will be removed by the WorkspaceTracker if they stop containing
windows at some point. Make sure WorkspacesView is not confused
and destroyes the right Workspace objects.
https://bugzilla.gnome.org/show_bug.cgi?id=721417
When set to fill, the label will always end up left-aligned, which
is only correct in LTR locales. Set the alignment explicitly to
work in both RTL and LTR locales.
https://bugzilla.gnome.org/show_bug.cgi?id=712579
When set to fill, the label will always end up left-aligned, which
is only correct in LTR locales. Set the alignment explicitly to
work in both RTL and LTR locales.
https://bugzilla.gnome.org/show_bug.cgi?id=712596
When set to fill, the label will always end up left-aligned, which
is only correct in LTR locales. Set the alignment explicitly to
work in both RTL and LTR locales.
https://bugzilla.gnome.org/show_bug.cgi?id=712638
Filtering out "non-interesting" windows beforehand as we currently do
means that we may get properties that should be based on all windows,
like the last time the application was used, wrong.
Just track all windows and filter out non-interesting windows manually
in the one place we actually care about the difference.
https://bugzilla.gnome.org/show_bug.cgi?id=719824
As far as I can tell, the only behavior change of a transient source
is that they auto-destroy after viewing their summary box pointer.
Since all transient sources are only associated with transient
notifications, it seems that we can never get to their summary box
pointer in the first place! Remove support for this.
https://bugzilla.gnome.org/show_bug.cgi?id=710115
Rather than implement special focus policies like only allowing keynav
when pressing down, simply give the active page key focus when entering
the overview.
This may break stuff, as it's somewhat of a tricky patch to get right.
Testing this one would be super appreciated.
https://bugzilla.gnome.org/show_bug.cgi?id=644306
Simply use St's existing key navigation system by making all the window
clones StWidgets, and making the WorkspacesView a focus group.
Since the workspace view is effectively "fake", we need to add a focus
delegator so that when key focus is assigned to the fake workspaces page,
we can keynav inside it properly.
https://bugzilla.gnome.org/show_bug.cgi?id=644306
For mysterious reasons I'm not sure of myself, navigate_focus will only focus
mapped actors. So, make sure the widget is showing before navigating to it.
https://bugzilla.gnome.org/show_bug.cgi?id=709853
If the background is already removed, or we're trying to remove bad content,
this is probably a bug in content accounting, so let us crash so we can fix
the bugs.
https://bugzilla.gnome.org/show_bug.cgi?id=719803
Stomping on local variables and trying to keep loop state isn't
too fun. Just use a new variable here so we aren't too confused
with what we're doing.
https://bugzilla.gnome.org/show_bug.cgi?id=719803
We don't have any better way of determining whether something is a slideshow
animation, so discriminate on the .xml filename instead of waiting for
gdk-pixbuf to determine whether it can load a file or not.
https://bugzilla.gnome.org/show_bug.cgi?id=719803
The destroy vfunc might be called during object finalization, and
we can't call any JS from a GC finalizer, so we use a signal
connection instead, as that is removed by GObject the first time
the object is disposed.
https://bugzilla.gnome.org/show_bug.cgi?id=719730
AppDisplay queues a deferred work to load frequently used apps when the
apps page is loaded. Unfortunately, when the overview is first opened,
all the pages start out visible and then immediately get hidden, so the
deferred work runs immediately after the first overview opening, whether
the user was going to view their frequent apps or not.
Start all pages off as hidden, and rearrange the code so that pages are
only shown when they really need to be.
https://bugzilla.gnome.org/show_bug.cgi?id=712753
This is also exposed in the ShowOSD DBus method, the "monitor"
parameter may contain an integer to indicate the monitor number.
If the value is not provided or <0 is used, the monitor is shown
on the primary monitor as usually.
This way, the OSD can be used to notify upon events that solely
apply to one monitor, like tablet mapping as discussed in
https://bugzilla.gnome.org/show_bug.cgi?id=710373.
https://bugzilla.gnome.org/show_bug.cgi?id=712664
You would think we would already do something like this, but apparently
lots of code was calling hide() without checking if the box pointer was
already visible, causing it to queue a full tween. The biggest win was
with ibusCandidatePopup.js, which called hide() on every DBus message.
This increases the performance for me to enter the overview by a tiny
bit. The remaining time is spent updating the frequent apps / all apps
display.
https://bugzilla.gnome.org/show_bug.cgi?id=712727
The methods we call in _updateState may not be reentrant, so make
sure that we never get into a situation where _updateState, through
some crazy chain of events, calls itself.
https://bugzilla.gnome.org/show_bug.cgi?id=711694
Rather than scanning all apps for searching, use Ryan's new desktop
file index and the glib support APIs for app searching instead of our
own system.
https://bugzilla.gnome.org/show_bug.cgi?id=711631
If monitor-changed fires at startup, it will destroy all of the
backgrounds, but since this._isStartup is true, won't recreate any
of them. Additionally, since _bgManagers is indexed by monitor index,
if the primary index is not 0, it could become a sparse array (e.g.
[undefined, undefined, primaryBackground]), and our for loop will
crash trying to access properties of undefined.
Fix both of these issues by always creating background managers for
every monitor, hiding them on startup but only showing them after
the startup animation is complete.
One thing we need to watch out for is that while LayoutManager is
constructing, Main.uiGroup / Main.layoutManager will be undefined,
so addBackgroundMenu will fail. Fix this by passing down the uiGroup
to the background menu code.
https://bugzilla.gnome.org/show_bug.cgi?id=709313
If desktop icons are enabled and not covered by maximized windows,
we will fade them in/out during overview transitions. However when
moving background handling into mutter/gnome-shell, we ended up with
the overview background on top of the DESKTOP window clone, hiding
the fade transition.
Fix the stack order to bring the effect back.
https://bugzilla.gnome.org/show_bug.cgi?id=707671
Our gnome-shell tweener integration has had hooks to determine when
the tweens have started and completed... except that they had a bug
in them. When a tween completed, it queued an idle handler to run
the callback in. If no tweens were running when the idle was removing,
it reset the tween state that contained the idle handler ID. It also
returned false, meaning that the source would always get removed.
If the actor had a tween in-flight when the idle was fired, it wouldn't
clean up after itself. While this is also a simple bug fix, remove the
callback so we don't queue unnecessary, unused idles.
https://bugzilla.gnome.org/show_bug.cgi?id=711732
Removing an existing source before scheduling a new one is not wrong,
but slightly less effective than doing nothing and relying on the
previously created source to do the job.
https://bugzilla.gnome.org/show_bug.cgi?id=711555
As the handler returns false, the corresponding source is removed
automatically and its id invalidated. Reset the id to 0 to reflect
this, otherwise newer versions of GLib will print a warning when
we later try to remove it explicitly.
https://bugzilla.gnome.org/show_bug.cgi?id=711555
There's a potential race condition in the search code: if we have an
outstanding search call to a provider for search "A", and if before it comes
back we do a subsearch for "AB", we won't have any results to pass along.
Previously, we used an empty list when storing the provider results, so we
effectively told the remote search app to filter through this empty list for
any search results that meet the new query, meaning we showed the user 0
results for the provider in this case.
Now that we don't store an empty list, but instead store `undefined`, this race
raises a warning. Solve it by doing an initial search query in this case
instead.
The search code isn't too smart about chained subsearches: now, if we hit this
race while already on a subsearch, we'll do an initial search for the subsearch
query instead, but that is much better than showing the user nothing. This
could be fixed in the future for a performance improvement.
Reviewed-by: Florian Müllner <fmuellner@gnome.org>
When a notification becomes expanded, it's either already shown,
or in the process of being shown. Don't set the state to SHOWING
again, which confuses our state machine.
The asynchronous nature of extension loading, session loading, and more,
makes the code racy as to what is initialized first, and hard to debug.
Additionally, since gjs is single-threaded, the only code we're running
in a thread anyway is readdir, which is going to be I/O bound, so the
code here is actually likely to be faster.
Drop this in favor of some good old fashioned synchronous loading.
We currently only ensure that width and height are positive, so it
is still possible to pass in values that don't make any sense at all
(which may even result in a crash when exceeding limits imposed by
X11).
There is nothing to screenshot outside the actual screen area, so
restrict the parameters to that.
https://bugzilla.gnome.org/show_bug.cgi?id=699752
We want to move away from gnome-menus eventually, so the simple
utility method isn't really worth keeping around. Reimplement it
in the one place that uses it.
https://bugzilla.gnome.org/show_bug.cgi?id=698486
Long ago, the search system worked in a synchronous manner: providers
were given a query, and results were collected in a single array of
[provider, results] pairs, and then the search display was updated
from that.
We introduced an asynchronous search system when we wanted to potentially
add a Zeitgeist search provider to the Shell in 3.2. For a while, search
providers were either async or sync, which worked by storing a dummy array
in the results, and adding a method for search providers to add results
later.
Later, we removed the search system entirely and ported the remaining
search providers to simply use the API to modify the empty array, but the
remains of the synchronous search system with its silly array still
lingered.
Finally, it's time to modernize. Promises^WCallbacks are the future.
Port the one remaining in-shell search engine (app search) to the new
callback based system, and simplify the remote search system in the
process.
`a + b ? c : d` is parsed as `(a + b) ? c : d`, not the more intuitive
`a + (b ? c : d)`.
This was causing a bad slide animation and Clutter warnings when coming
out of the overview.
The org.gnome.login-screen schema contains a key to disable the
power/restart buttons; our support for this fell victim to the
new combined status menu, add it back.
https://bugzilla.gnome.org/show_bug.cgi?id=711244
Before, workspacesOnlyOnPrimary was implemented in quite a crazy manner:
* If workspacesOnlyOnPrimary was false, we'd create one WorkspacesView per
monitor, with the primary one being a bit special.
* If workspacesOnlyOnPrimary was true, we'd create one WorkspacesView, and
additional montiors would be handled inside that WorkspacesView as
"extra workspaces".
This caused numerous bugs as the two modes weren't consistently
implemented, and a lot of code was duplicated between all the modes.
Fix this by always creating WorkspaceViews, even if it only handles
one interface. We do this by having two different WorkspacesView-ish
classes: WorkspacesView handles the traditional combination of lots
of workspces, and a new ExtraWorkspaceView is in control of only one
workspace.
Right now, the workspace update code is complex and spread across parts:
WorkspacesView takes a set of workspaces and looks like it owns them, but
WorkspacesDisplay is actually in charge of setting them up and creating
new ones for each WorkspacesView.
Change initialization and handling to move all of the creation/destruction
responsibilities to WorkspacesView.
We pass in monitorIndex into each WorkspacesView, which is a lie in the
workspacesOnlyOnPrimary case, as the primary WorkspacesView currently has
the responsibility of handling the extra workspaces on all the other
monitors. The commit will clean this up and punt the responsibility back
to WorkspacesDisplay.
Not because ClutterActor is bad or wrong, but because I always get
confused on the difference, and having them both in SlideLayout
makes the code a bit easier to read and understand.
The parent SlidingControl had an onOverviewShowing, but we had
overridden it with the same code in both subclasses. Just move it
back to SlidingControl.
When we create a result actor, cache it, so it can be used for
subsearches of the same initial. For now, to keep memory usage
and the stage graph relatively clean, don't persist the actors
across searches, but maybe we should do this in the future.
This also means that we don't query getResultMetas for items
that we've seen in the same initial search.
https://bugzilla.gnome.org/show_bug.cgi?id=704912
The existing provider system is split between a confusing mess of
RemoteSearch, SearchSystem, SearchDisplay, and ViewSelector, partly
because of the vestigal in-shell search system. Move most of the
logic to search.js so it's easier to read.
We fetch and store the list of providers from the search system when we
construct SearchResults, but we never update this list when providers are
changed at runtime, causing various bugs making the search not seem as
snappy as it should be. Make sure to always fetch the list of providers
from the search system.