Commit Graph

3653 Commits

Author SHA1 Message Date
Ray Strode
7c21ab0985 Revert "Revert "modalDialog: Destroy dialogs on close""
This reverts commit 007820b7c1.

(I only meant to revert that in my local branch)
2013-04-06 10:53:11 -04:00
Ray Strode
77d3712261 popupMenu: close menu on destroy
This fixes a crash if a background menu is open
and the background changes.

https://bugzilla.gnome.org/show_bug.cgi?id=697432
2013-04-06 10:47:16 -04:00
Ray Strode
0376f22d41 background: stop monitoring file after removing from cache
https://bugzilla.gnome.org/show_bug.cgi?id=697395
2013-04-06 10:45:53 -04:00
Ray Strode
007820b7c1 Revert "modalDialog: Destroy dialogs on close"
This reverts commit 3dd6113a0a.
2013-04-06 10:28:47 -04:00
Ray Strode
dc98711477 backgroundMenu: drop cursor object with rest of menu actors
https://bugzilla.gnome.org/show_bug.cgi?id=697395
2013-04-06 09:45:45 -04:00
Ray Strode
e98c6ff31b background: when updating image remove old one from cache
We're removing the new content from the cache instead of the
old content.

This commit fixes that.

https://bugzilla.gnome.org/show_bug.cgi?id=697395
2013-04-06 09:44:51 -04:00
Ray Strode
9eae74357a background: don't leak background objects during quick changes
We currently let some backgrounds "fall through the cracks" if
a bunch of change notifications come in at once.

This commit fixes that.

https://bugzilla.gnome.org/show_bug.cgi?id=697395
2013-04-06 09:44:50 -04:00
Jasper St. Pierre
1ee88a2878 screenShield: Ensure we destroy background container widgets
We may accidentally leak a widget when monitors change while
locked otherwise. This is especially bad because we put a
box-shadow on this widget.

https://bugzilla.gnome.org/show_bug.cgi?id=697300
2013-04-04 19:16:49 -04:00
Jasper St. Pierre
14189e6827 shellEntry: Destroy entry menus when the entry actors are destroyed
This ensures that a menu and manager aren't sticking around.

https://bugzilla.gnome.org/show_bug.cgi?id=697295
2013-04-04 15:04:14 -04:00
Jasper St. Pierre
3dd6113a0a modalDialog: Destroy dialogs on close
It turns out that we never destroyed modal dialogs when closing
them, causing them to still linger in the scene graph even when
there were no references to them in the JS. The one case where
we don't want to destroy modal dialogs after being closed is
endSessionDialog, so provide a parameter that allows classes
to override this behavior.

https://bugzilla.gnome.org/show_bug.cgi?id=697295
2013-04-04 15:04:14 -04:00
Ray Strode
3c1f389e25 backgroundMenu: destroy menu when actor is destroyed
This fixes a leak.

https://bugzilla.gnome.org/show_bug.cgi?id=697119
2013-04-02 23:20:15 -04:00
Giovanni Campagna
78272e5592 RemoteSearch: don't sort the last explicitly sorted provider last
It's a confusing semantic, and keeping it causes bugs in the control
center panels.

https://bugzilla.gnome.org/show_bug.cgi?id=694974
2013-04-02 21:49:57 +02:00
David Gumberg
d63947aec4 Silly typo in calendar.js
https://bugzilla.gnome.org/show_bug.cgi?id=696436
2013-03-29 16:15:19 +01:00
Colin Walters
512f0a67fb shellDBus: Fix SetActive(false) for ScreenSaver DBus API
Someone changed .unlock() to deactivate() for the obvious symmetry
with activate(), but forgot to update it here.

https://bugzilla.gnome.org/show_bug.cgi?id=696585
2013-03-29 10:13:24 -04:00
Rui Matos
bf02cde598 altTab: Move input focus to target window before dropping the grab
We chain up on _finish() to drop the grab and destroy the switcher
popup but we should activate the target window first because dropping
the grab results in the previously focused windows getting a focus in
event immediately followed by the focus out event from the target
window activation which we can easily avoid.

https://bugzilla.gnome.org/show_bug.cgi?id=696259
2013-03-28 16:17:07 +01:00
Jasper St. Pierre
6fd5f0e3de popupMenu: Fix another child popup regression
When switching menus, we need to make sure we close all existing
grabs, not just the first one.

https://bugzilla.gnome.org/show_bug.cgi?id=695859
2013-03-27 16:32:42 -04:00
Jasper St. Pierre
e6469df065 popupMenu: Fix a missed rename
this._activeMenu was changed to this.activeMenu, but this wasn't
updated by accident.

https://bugzilla.gnome.org/show_bug.cgi?id=695859
2013-03-27 16:32:42 -04:00
Jasper St. Pierre
d61fe357f6 layout: Clip the window group when doing the startup animation
This ensures that when we have windows that are already visible,
like desktop icons, they don't fly across the screen from what
seems to be hyperspace to get into view.

https://bugzilla.gnome.org/show_bug.cgi?id=696323
2013-03-27 16:30:00 -04:00
Ray Strode
78e011d558 background: fix multimonitor background placement in overview
This is like the previous commit but for monitor index, instead
of effects.

https://bugzilla.gnome.org/show_bug.cgi?id=696712
2013-03-27 12:13:47 -04:00
Ray Strode
76590d6c69 background: fix vignette in overview
We no longer apply background effects when loading backgrounds.

This commit fixes that.

https://bugzilla.gnome.org/show_bug.cgi?id=696712
2013-03-27 12:09:02 -04:00
Ray Strode
1dadcee5c9 background: don't choke on huge slide show durations
if a slideshow file has a really large duration we'll currently
throw an exception.

This bug is aggravated by the fact that some versions of
gnome-desktop use UINT_MAX as a sentinel value to mean,
"don't ever update slide".

This commit treats durations that would overflow as infinitely
long.

https://bugzilla.gnome.org/show_bug.cgi?id=696157
2013-03-26 17:02:05 -04:00
Ray Strode
bed3bb45f7 background: don't load the same image more than once concurrently
If a background gets requested from the cache while it's still
being loaded from an earlier call, then there will be two concurrent
loads of the same file.

That concurrency is mitigates the effectiveness of the cache and
also causes leaks.

This commit consolidates file loads so that concurrency doesn't
happen.

https://bugzilla.gnome.org/show_bug.cgi?id=696157
2013-03-26 17:02:05 -04:00
Ray Strode
18d850d7d6 workspaceThumbnail: always destroy bgManager when destroyed
Right now we only destroy the bgManager object when the
workspaceThumbnail is explicitly destroy with its destroy()
method.

This commit makes sure bgManager gets destroyed when the
workspaceThumbnail actor is destroyed without calling
destroy().

https://bugzilla.gnome.org/show_bug.cgi?id=696157
2013-03-26 17:02:05 -04:00
Ray Strode
f920fd8b6f background: properly disconnect background signals
BackgroundManager connects to the changed signal in
the backgrounds it manages.

The signal ids for the changed signal connectionss are stored
as state on the background manager object.

If the background being managed changes while the manager
is still loading the old background, then the signal id
variable can get out of sync with the background object being
managed.

This commit ties the signal id to the background objects themselves,
so there is no opportunity for them to desynchronize.

https://bugzilla.gnome.org/show_bug.cgi?id=696157
2013-03-26 17:02:05 -04:00
Ray Strode
b9da6d9ef6 background: When updating actor content, evict old content from cache
Normally backgrounds get evicted from the cache when their actor is
destroyed.  If the actor changes content without destroying itself,
though, we should evict the old content from the cache, too.

https://bugzilla.gnome.org/show_bug.cgi?id=696157
2013-03-26 17:02:04 -04:00
Ray Strode
3be489c69e background: always add content to cache
We currently only add the first instance of a background
to the cache.  This means if the actor associated with that
background is destroyed, the content will be evicted and
it will need to get reloaded, even if it's already loaded
on another actor.

This commit ensures every content gets added to the cache.

https://bugzilla.gnome.org/show_bug.cgi?id=696157
2013-03-26 17:02:04 -04:00
Rui Matos
9d18a2dff4 screenShield: Go back to a shorter animation when locking manually
Increasing it was mostly to paper over animation jerkiness which
shouldn't be a problem anymore since we removed the desaturate and
blur effects.

https://bugzilla.gnome.org/show_bug.cgi?id=696380
2013-03-26 09:27:24 +01:00
Cosimo Cecchi
869e1dc241 loginManager: listen to the correct object path
Use GetSession() to get the valid object path for the current
XDG_SESSION_ID.

https://bugzilla.gnome.org/show_bug.cgi?id=696287
2013-03-25 20:53:13 -04:00
Giovanni Campagna
b878f3fc4a Restore visibility of windows in initial-setup mode
gnome-initial-setup runs a regular X window, so we need to show it.

https://bugzilla.gnome.org/show_bug.cgi?id=696235
2013-03-25 18:22:48 -04:00
Adel Gadllah
94778c0dac layout: Fix opening the overview for xdnd
In the (no barriers) fallback case handleDragOver has somehow
ended up being turned into a nop and thus breaking xdnd
overview opening.

Fix that by calling _toggleOverview() when a xdnd source triggers
it.

https://bugzilla.gnome.org/show_bug.cgi?id=696447
2013-03-25 14:43:22 +01:00
Florian Müllner
390491b37a dateMenu: Re-add special-casing of evolution-calendar
When commit 724a2bd7 changed the way to determine the default
calendar app, it dropped all special handling of evolution.
Unfortunately we still need it to not end up with the default
mail component, so add it back.

https://bugzilla.gnome.org/show_bug.cgi?id=696432
2013-03-25 10:43:30 +01:00
Florian Müllner
f8ea825577 grabHelper: Consider events that release the grab handled
Currently, if a button-press event results in releasing the last modal
grab (e.g. clicks outside the grabbed actors), we don't consider the
event handled and allow its emission to continue. If we consider
dismissing a grab as an action of its own, any additional action
triggered by the same event becomes an unexpected side effect.
Tweak the capture handler accordingly.

https://bugzilla.gnome.org/show_bug.cgi?id=696422
2013-03-25 10:43:29 +01:00
Adel Gadllah
9b3b419f7a initial-setup: Add battery icon
There is no reason why there shouldn't be a battery icon in initial-setup,
knowing how much battery you have left is useful in during setup as well.

This also fixes an exception in the lock screen caused by the combined icon
not finding the battery one.

https://bugzilla.gnome.org/show_bug.cgi?id=696212
2013-03-24 09:39:34 +01:00
Jasper St. Pierre
ba198034cb screenShield: Remove blur and desaturation from lock screen
There's large performance issues with both the blur and desaturation
that make the screen shield hard to use on slower computers, and this
has always been a temporary stopgap until the user can pick a different
image for the lock screen.

https://bugzilla.gnome.org/show_bug.cgi?id=696322
2013-03-22 12:36:43 -04:00
Jasper St. Pierre
58e66b9e1b autorunManager: Mark the Removable Devices source as resident
This ensures that it can't be removed when we clear the message
tray.

https://bugzilla.gnome.org/show_bug.cgi?id=696199
2013-03-22 12:36:43 -04:00
Ray Strode
d097327bd8 loginDialog,unlockDialog: Give user time to read messages
Right now, if multiple messages come in, they just sort of
clobber each other.

This commit sets up a message queue, and introduces pauses
long enough for the user to hopefully be able to read those
messages.

https://bugzilla.gnome.org/show_bug.cgi?id=694688
2013-03-18 19:01:30 -04:00
Ray Strode
f72f501931 unlockDialog: ignore resets after success
GDM sends a reset signal after verification succeeds
so that a user-switched login screen can prepare for
the next time it's going to be used.

The unlock screen treats resets as failures, though.
This means, on success, we're emitting "failed" and
clearing any last second messages.

This commit changes the unlock code to ignore resets from
GDM after successful verification.

https://bugzilla.gnome.org/show_bug.cgi?id=694688
2013-03-18 19:01:30 -04:00
Ray Strode
e9584cfcab gdm: don't clear user-verifier on reset automatically
Right, the common code between the login screen and
the unlock screen handles clearing the user verifier
when GDM sends a reset.

We don't actually always want to clear the messages on
reset in the unlock case, though, so doing it implicitly
is problematic.

This commit moves the clear() call from the common code
to the specific reset handlers.

https://bugzilla.gnome.org/show_bug.cgi?id=694688
2013-03-18 19:01:30 -04:00
Jasper St. Pierre
aec0e75d73 grabHelper: Ensure we reset ignoreRelease when we drop our event handler
Since we drop our event handler, we won't see ever the release event
from the button press, so unset the flag so it doesn't muck with the
next time somebody takes a grab.

https://bugzilla.gnome.org/show_bug.cgi?id=696102
2013-03-18 16:49:12 -04:00
Owen W. Taylor
a6b4d49454 Use Mutter fullscreen window tracking for hiding chrome and auto-minimize
Getting fullscreen window tracking right in GNOME Shell turned out to
be very hard, because it depended on details both how Mutter handled
fullscreen windows and the exact timing of that. Fullscreen tracking
and auto-minimization of fullscreen windows that lose their fullscreen
status has thus been implemented in Mutter: use that.

https://bugzilla.gnome.org/show_bug.cgi?id=649748
2013-03-18 14:44:10 -04:00
Rui Matos
1cc726593e runDialog: Ignore expected IO errors while enumerating $PATH
$PATH might contain non-existent or non-directory entries. Ignore
those error cases.

https://bugzilla.gnome.org/show_bug.cgi?id=696064
2013-03-18 18:00:12 +01:00
Neil Roberts
5001bd8810 Don't use ClutterX11TexturePixmap directly to embed docked windows
Previously when a client requests that a window should be docked the
shell would reparent the socket window onto the stage's window and
then use ClutterX11TexturePixmap to get a texture to represent the
window. This will not work if Clutter is no longer using the X11
winsys for example if it becomes its own display server. Instead this
patch leaves the socket window as a child of the root window and lets
mutter create a MetaWindow out of it. If Mutter is acting as a display
server then this mechanism will still work via the headless x server.

The ShellGtkEmbed instance now registers for notification of the
‘window-created’ signal of the display so that it can find the
MetaWindow that gets created to represent the socket window. When this
window is found it is prevented from being displayed on the screen by
setting the actor's opacity to 0. An input shape is then set on the
window to prevent it receiving any input.

Instead of being a subclass of ClutterX11TexturePixmap, ShellGtkEmbed
is now a subclass of ClutterClone. When the MetaWindow is found for
the socket window the clone's source is set to the invisible actor for
the window so it can be displayed in the panel as before.

The ShellEmbeddedWindow no longer needs to know what the stage is
because it no longer reparents the socket window. Therefore the
ShellTrayManager doesn't need to know the stage either so
shell_tray_manager_manage_stage has been replaced with just
shell_tray_manager_manage_screen.

https://bugzilla.gnome.org/show_bug.cgi?id=693438
2013-03-18 16:49:47 +00:00
Jasper St. Pierre
46aa70aa09 searchDisplay: Add an accessible name to the provider icon
https://bugzilla.gnome.org/show_bug.cgi?id=696007
2013-03-18 12:12:40 -04:00
Jasper St. Pierre
41cf447c45 searchDisplay: Label search result actors for accessibility
https://bugzilla.gnome.org/show_bug.cgi?id=696007
2013-03-18 12:12:40 -04:00
Jasper St. Pierre
b328fd7aed layout: Move window_group visibility to the layout
This ensures that windows are hidden in the screen shield and in gdm.

https://bugzilla.gnome.org/show_bug.cgi?id=695747
2013-03-18 03:57:36 -04:00
Giovanni Campagna
160c721afc Revert "WorkspacesView: set the clip when setting the geometry"
This reverts commit d3ab367fcd.
Pushed by mistake.
2013-03-17 19:39:58 +01:00
Giovanni Campagna
ee0040ef1c WorkspaceThumbnails: animate the right workspace when creating by DND
To create a new workspace by dropping on the placeholder, we move all
the windows down one workspace and then wait for _checkWorkspaces() to
automatically create the empty one at the end.
This means that, from the implementation POV, the new workspace is not
the one created by DND but it's the last one, and this detail was exposed
in the UI because the animation was applied on that one.
Fix that by starting the animation manually from the DND code, and then
blocking the animation from happening when the new workspace is created
with a flag.

https://bugzilla.gnome.org/show_bug.cgi?id=685285
2013-03-17 19:35:15 +01:00
Giovanni Campagna
9e60a55dd7 WorkspacesView: don't fail when doing window DND from the last workspace
DND of windows has a lot of side effects, including the possibility of
current workspace disappering from under our feet. We need to account
for that when trying to activate it.

https://bugzilla.gnome.org/show_bug.cgi?id=685285
2013-03-17 19:35:14 +01:00
Giovanni Campagna
57f27572ae DND: don't cancel a drag if the actor is destroyed inside acceptDrop
This happens in the case of Workspace/WorkspaceThumbnail: they call
meta_window_change_workspace_by_index(), which fires window-removed
on the old workspace, thus destroying the window clone.

https://bugzilla.gnome.org/show_bug.cgi?id=685285
2013-03-17 19:26:13 +01:00
Giovanni Campagna
ceae032112 Workspace/WorkspaceThumbnail: fix Clutter warnings from stacking code
Windows can be restacked at any time, including when the stackAbove
property of the window clone is being dragged, and thus parented to
the uiGroup. To do stacking properly, we need to skip it for the duration
of the drag, and sync it again at the end (which is already done by
mutter because of the workspace change)

https://bugzilla.gnome.org/show_bug.cgi?id=685285
2013-03-17 19:26:13 +01:00