Use the Clutter.ActorAlign.FILL alignment by default, which
expands the grid until max-row|column-spacing is hit. This
was the behavior we originally wanted for the icon grid, and
it's finally being realized.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1510>
This is a new property to control the padding around each page,
as opposed to the padding around the entire container.
Following the original design of IconGridLayout [1], changing
the page-padding property doesn't trigger relayouts; the container
is responsible for queueing a relayout appropriately.
[1] 3555550d5e
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1510>
The grid icons in the search results page doesn't expand to
acommodate the multiline label, resulting in the multiline
label to overflow behind the list search results. However,
after 548d3b62d, it was possible to trigger this behavior
with keyboard focus.
Don't update multiline labels for search results.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1509>
Adding children to the WorkspaceLayout without calling addPreview() is
not supported, so let's log an error in case that happened.
We also have to allocate that child an empty ClutterActorBox, otherwise
Clutter will complain loudly.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1481>
Clutter expects actors overriding the allocate vfunc to allocate all
mapped children of the actor, otherwise bad things happen.
So make sure we actually allocate all our visible children in our custom
allocation functions, and since we don't want to give them a real
allocation, just pass them an empty ClutterActorBox.
It would be nice if we had a way to hide children during the allocation
process where no relayout is queued like gtk allows with
gtk_widget_set_child_visible(), then we could avoid those weird empty
ClutterActorBoxes.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3098
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1481>
When logging out or terminating gnome-shell, mutter will unmanage all
open windows, triggering the window-close animation in gnome-shell and
very quickly after that emitting "kill-window-effects". That means we'll
call _destroyWindowDone() to cleanup our animation data, but at this
point the MetaWindow of the window is already gone, so we get an error
that get_meta_window() returns NULL.
Fix that by checking whether get_meta_window() returned NULL and if it
did, don't access the window.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2018
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1483>
If the adapt to size occurs after the grid page has been changed the
page is set to zero. This patch just keep the current page with the same
value that it has before.
Fix https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3388
`shouldShowApp()` is called in `_addFavorite`, so adding a favorite when
this isn't true won't work. Also, it seems when this is false, favorites
that do exist won't be shown anyway.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3342
When initializing the shell, we create the magnifier, and (normally)
let it disabled. This still toggles cursor visibility on, which is
not right since there's other considerations to take during
initialization.
Only do this after actual changes to the magnifier state, so
initialization is left unperturbed.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1486
When support for notification sounds was added, it made some sense
to keep the 'enable-sound' setting independent from 'show-banners'.
However that changed when 'show-banners' was rebranded in the UI as
"Do Not Disturb", as sounds are at least as disturbing as the banners.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2873
We sometimes add dialogs multiple times to the WindowPreview, for
example for modal dialogs we receive both the "window-added" and the
"window-entered-monitor" signal, which means we call
WindowPreview.addDialog() twice.
We handle that fine already in the WindowPreviewLayout and return NULL
in case the window already was added, so simply handle that NULL return
value and bail out of WindowPreview.addDialog() in this case.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1482
Most media players have a media player that shows the title of a song
and artists in the song. In those media players the title is
highlighted (bold text) and the list of artists is under the title.
Shell does the exact opposite in the player in the notification area.
Example media players: Spotify, Rhythmbox, GNOME Music
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1480
IconGridLayout uses the biggest minimum size to allocate its
children. Next commit will make app icons with long names show
not ellipsize on hover, and it is important that the icon itself
is able to follow that.
Use preferred size if it's bigger than the minimum size.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1477
When the icon area gets allocated additional space, we want the
icons centered rather than left-aligned. This may happen in locales
with long-ish translations for the title or buttons when only a
subset of possible icons is shown.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3307
Commit de610a13f1ad1e7e34d4b9a81df58d4da3693059 in mutter made it
impossible to access the actors last allocation after unmapping it,
this broke the scale-up/down animation when starting a drag.
Fix that animation again by saving the actors transformed size before
unparenting (and therefore unmapping) the actor instead of afterwards.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1475
The screen shield code listens for motion events on the stage
so that it can hide the pointer until the user moves the mouse.
Unfortunately, if the user never moves the mouse, the signal
handler connection gets leaked.
This commit makes sure the connection gets disconnected when the
shield goes away.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1459
The screen shield watches for motion events to know to display
the pointer when the user wiggles their mouse.
It checks for motion events by looking at the event type and
seeing if it is of type `Clutter.EventType.MOTION`. To do this
comparison it uses the equality operator (==). Using the equality
operator isn't considered best practice, because it can returns true
when comparing disparate types, if those types happen to be equivalent
after coersion.
From a code resiliance point of view, it's better to use the
identity operator (===), which requires both sides of the comparison
to be of the same type.
As a policy, any legacy code that gets changed or moved should be
switched away from the equality operator to the identity operator, if
appropriate.
This commit makes that change as prep work for a fix to that part of
the code.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1459
When using `Actor.ease_property` if the property starts with '@' and the
duration of the transition is zero (which may happen if the actor is not
mapped even if a non-zero duration was passed to `ease_property`), the
impl will try getting the actual target object where the property should
be set.
This works fine for most cases but it currently throws an error when
passing '@content.*' properties. Fix this by handling '@content' as
a property of `actor.content` (used by MetaBackgroundActor when
showing the overview).
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1461
The panel corners try to match their style to the buttons closest
to them. In order to make sure the corner styles stay in sync with
their neighboring buttons, they connect to the style-changed signals
of the buttons.
In order to make sure the style-changed signal handler isn't leaked,
it gets disconnected when the button is destroyed.
Unfortunately, the destroy signal handler connection itself gets leaked!
This commit ensures the destroy signal handler gets disconnected any
time the neighboring button is re-determined.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1460
Clutter nowadays omits reallocations when only the stage position
changed, that is when the allocation relative to the parent changed.
As a result (apart from better performance of course), workspaces
in the overview may now end up with an outdated "actual geometry"
in case the overview moved to a new primary monitor (of equal size
as the previous one).
Work around that by emitting a signal from the overview on allocation
changes, and use that to update the cached geometry.
We can revert that change once workspaces become part of the regular
overview hierarchy.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3211
When dragging icons out of a folder dialog, there is a very peculiar
combination of steps that may break GNOME Shell:
1. Open an app folder dialog
2. Start dragging an icon to outside the grid
3. Wait until the popdown animation starts
4. Before it finishes, drop the icon
5. See the warnings / crash
That's caused by the source icon being destroyed after the delayed
move timer starts, and before it finishes.
Protect against the source icon being destroyed before the delayed
move timeout triggers by connecting to the 'destroy' signal and
removing the timeout on the callback. Use a single field, called
'_delayedMoveData', to store all data related to delayed moves.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1447
When dragging an icon outside of a folder dialog, there's a small delay
before the dialog pops down. If the icon is dropped during this delay,
the drag is cancelled, and the icon continues to be in the folder.
However, this behavior turned out to be problematic, and it was a common
point of failure that throwing icons outside folders wouldn't work.
Remove the icon from the folder when dragging it to outside the dialog.
Related: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3092https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1447
At the end of BaseAppView._clearAnimateLater(), the '_grid' actor's opacity is
set to 255. As it turns out, _clearAnimateLater() is called, among others, by
vfunc_unmap(). However, unmapping is part of the destruction process, and at
the time it is called, '_grid' is already destroying, which makes GJS complain
about accessing an invalid object.
Don't change opacity on BaseAppView._clearAnimateLater(), and instead move it
to the couple of places outside vfunc_unmap() that call it.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1447
After dragging an icon to inside a folder, we do not save the grid layout,
leaving the icon's position stored when it actually isn't there anymore.
Fix that by saving pages whenever folder apps change.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1447
To delete a folder, FolderView needs to reset all keys under that particular
folder's GSettings path. That generates 5 'changed' signals, all of which
end up calling AppDisplay._redisplay(), which is costly.
Don't emit 'apps-changed' when deleting a folder.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1447
If you try and drop an icon that's in the same page, but before the
drop target, it'll be one position ahead of where it should be -
because we just removed one icon before the target position.
Adjust the final position of the to-be-created folder.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1447
This new public API moves items without removing and readding
them, which allows us to avoid some tricky behavior. Noticeably,
following the original design described at 3555550d5, the new
IconGridLayout.moveItem() method does not call `layout_changed`.
This is done by IconGrid itself, queueing a relayout.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1447
When adding an item to the app grid, the item is added to
a sorted array. This is calculated by adding all visible
items in pages before the one being modified. Future commits
will need this to move items without reparenting them, so
factor this code into a separate function.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1447
This was missed in commit 96f63b08c2 when splitting the combined
layout+scrolling method into allocation and translation.
Add it back to prevent windows from other windows leaking into view
during the transition.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3208
We couldn't clip workspaces views during the overview transition
when we used the "porthole" approach, but as view's allocation
now always matches the expected visible area, we can just apply
the clip unconditionally.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3208
Commit ff3d32dd18 added a custom DashIcon subclass that disables
all DND methods from ancestors, including canceling the context
menu timeout and emitting the overview's item-drag-begin signal.
All we want is opting out of the parent's scale-and-fade behavior,
so override those methods instead.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3209
Currently the width of the calendar column is solely determined
by the calendar, while other elements are ellipsized as necessary.
While that is the desired behavior for the events-, world clocks-
and weather sections, we don't want to cut off the date in the
header. However switching to bold text made that more likely in
non-English locales or when using large text, so explicitly take
it into account for the width negotiation.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2230
BaseAppView not disconnecting from the 'app-filter-changed'
signal means parental controls may trigger callbacks on
a destroyed grid, which tries to access destroyed icons,
which spams the journal with stack traces.
Disconnect from parental controls when BaseAppView is destroyed.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1441
It's best to not mix transient indicators with (probably) permanently
visible items, so move the remote-access indicator (which also handles
screencasts now) to the position of the old screen recorder icon.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1438
A window preview's floating geometry is scaled down according to the
workspace's allocation, while the layout geometry is computed directly
for the available space.
For previews that maintain their real size in the layout geometry,
that scaling leads to a distracting size bounce when transitioning
between both layouts.
Address that by not allowing the scaled floating size to drop below
that layout size (which is at most equal to the unscaled floating size).
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2968
As per GSettings documentation, it is necessary to read a particular
key at least once before being able to connect to the corresponding
'changed::' signal.
Read the 'app-picker-layout' key before connecting to the changed
signal.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1428
It is wasteful to emit layout-changed when updating pages, because
the caller (AppDisplay) already has an updated state by the time
this is called.
Only emit 'layout-changed' if the GSettings notification doesn't
come from AppDisplay updating the pages.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1428
widget.get_effect(...) can return null while locking the screen, resulting
in a TypeError. In this situation the screen ends up black with a cursor
but never going to sleep, and moving the mouse brings the old screen
contents up but does not allow unlocking.
unlockDialog.js assumes that widget.get_effect will return non-null,
but other places such as getWindowDimmer in windowManager.js go out of
their way to be more careful.
[smcv: Add commit message, remove hard tabs, add missing semicolon]
Resolves: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3071
Bug-Debian: https://bugs.debian.org/968440
When promisifying async operations in commit 764527c8c, the
finish function for read_line_async() was sneakily changed from
read_line_finish_utf8() to read_line_finish().
That is, the call returns a Uint8Array now that requires an
explicit conversion to string.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1407
Since gjs moved to mozjs60, return values of int8_t arrays can
no longer be treated as strings. We originally made the conversion
conditional to keep working with the (then) stable gjs release.
That was two years ago and we require a more recent gjs nowadays,
so there's no good reason for keeping the old code path.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1407
When the last item of an IconGridLayout page is removed,
the page itself is removed too. However, the indexes of
items of next pages are not updated, which mess up the
layout manager state.
Update the page index of the items at forward pages when
removing a page.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1406
global.run_at_leisure() is used from automated scripts to schedule
a callback when the shell is idle. However since we moved away from
Tweener, animations are no longer taken into account; fix this by
marking transitions as "work" if the convenience ease() functions
are used.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1396
The original scripting framework was based on SpiderMonkey's
pre-standard generators, and was simply translated to the
corresponding standard syntax when updating it to work with
recent JS versions.
We can do even better by using the standard async/await pattern
instead of generators/yield.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1396
If the user's battery power is low, we should not check the checkbox to
install updates by default. Rationale: if the user's battery is not low,
it's very unlikely to run out during a normal system upgrade. Low
battery is defined as any level below 30%, matching our battery status
indicator.
We'll also change the battery warning to only display when battery is
actually low. However, we will still always warn on battery for full
system upgrades, since these are expected to take a long time.
Future improvement: it would be nice to make the checkbox insensitive
when on low power. However, I don't think we currently have a proper
style for insensitive checkboxes. I was unable to make it look good.
Lastly, note that I did not test this on a laptop. I tested this by
mocking the return values of _isDischargingBattery() and
_isBatteryLow().
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2717
A side effect of removing the action buttons in favor of a regular
submenu is that we are a lot less constrained by size. So instead
of lumping "Restart" in with "Power Off", make it a separate menu
item.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2202
We will split off restart from the existing shutdown dialog, and
instead offer it as a separate menu item in the session submenu.
But before doing that, make sure that the existing restart dialog
exposes the same feature set as power off.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2202
This implements the "Alt" behavior for the "Reboot" button as outlined in
the design here: https://wiki.gnome.org/Design/OS/BootOptions
Note I've tried implemeting this with the AltSwitcher class from
js/ui/status/system.js first, but that puts the button in a St.Bin()
which causes the button to think it is the only button on the dialog
and makes it have rounded corners on both of its bottom corners.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/199
Immediately add buttons to the dialog instead of first building an
array of button-info structs.
This is a preparation patch for adding support changing the "Reboot"
button into a "Boot Options" button when Alt is pressed.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/199
Fix what is probably a copy-paste error and return false instead of a
CONTINUE DragMotionResult which is only meant for dragMotion events, not
drop events. This makes sure we don't create a folder when dropping an
app over the drag leeways of another icon.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1389
For more obscure network configurations, we need to launch the
corresponding Settings panel with additional parameters, so we
cannot simply launch the .desktop file.
However we can do better than spawning a command line: Control center
exposes an application action we can use instead, so the process is
launched with the appropriate activation environment and startup
notification support.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1385
This fixes an issue where the indicator can be out of sync until the
RfkillManager (used by it) properties change.
The problem is that multiple instances of the indicator will use
the same RfkillManager instance (getRfkillManager() returns a singleton)
that only guarantees to emit the changed signal in two scenarios:
when the D-Bus proxy connects and when the proxy properties change.
If by the time an indicator is instantiated the RfkillManager's D-Bus
proxy is already connected, that indicator would only sync its state
when the RfkillManager properties change.
Let's fix that by always syncing the state on construction - in the worst
case scenario the RfkillManager's D-Bus proxy won't have connected yet
and the indicator state will be temporarily out of sync but once it gets
connected the indicator will sync again with the correct state.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1386
To do this, we now wait for the start/stop job to complete. We also have
two targets in gnome-session to ensure that everything is working as
expected.
In order to start the services, we simply request the
gnome-session-x11-services-ready.target unit, and wait for it to become
available. To stop, we use the gnome-session-x11-services.target unit
which should stop all services in a way that is entirely race free.
This requires both gnome-session and gnome-settings-daemon changes to
work (which are in the corresponding merge requests).
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/895
Move the screencasting into a separate D-Bus service process, using
PipeWire instead of Clutter API. The service is implemented in
Javascript using the dbusService.js helper, and implements the same API
as was done by screencast.js and the corresponding C code.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1372
If a remote access is marked as a recording, visualize it the same way
as a built in recording. Also don't stop it if there is an actual screen
sharing going on, so that one can use a plain "recording" while still
disabling what is an actual screen sharing.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1372
While we do have some handling for removing the active menu, it has
been a no-op for years. The bit that we really care about from the
PopupMenuManager's point of view is the existing grab though. Drop
that instead of calling _closeMenu() directly; ungrabbing will still
call the method indirectly, and it will still be a no-op :-)
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3022
On X11, clients can grab keyboard on pointer (for example for popup
menus), and as a result the pushModal() call when opening the overview
fails.
However when the hot corner was used to toggle the overview, we still
show the ripple animation in that case, which is confusing as the action
did not actually happen.
Fix this by only showing the ripples if the overview is animating after
calling toggle(), as that should be a reliable indication of whether
the call was successful.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3005
As backgrounds are cached, it is possible that we never emit the
'loaded' signal added in commit f386103bc1. We are relying on the
signal though, so do the same as Background and emit the signal
from an idle if the background was already loaded.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1371
Currently, the login animation can occur before the user's wallpaper has
been loaded. When this happens, we wind up displaying a solid blue
background for half a second or so before the proper background is
displayed. This looks jarring and bad. It's great that we can start
GNOME quickly, but starting up before the wallpaper is ready is *too*
quickly.
I've been meaning to fix this since 2014. Better late than never! We can
just have BackgroundManager emit a loaded signal the first time it loads
its first background, and have the startup animation code wait for that
before proceeding.
Some of this code is by Florian, who helped with promisifying. Thanks!
https://bugzilla.gnome.org/show_bug.cgi?id=734996
On Wayland, navigating menus with the keyboard would not open drop-down
menus when NumLock is enabled.
That's old issue (gnome-shell#550) that was not completely fixed with
commit 88556226 because the lock mask needs to be filtered out in
_onKeyPress() as well.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/550
As per design discussion, the first page is a somewhat of a special
page where we really don't want to change anything unless necessary.
Append new icons at the first available slot after the first page.
Make the placeholder icon be appended to the first available page
as well, since it's always used when dragging from folder dialogs.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1284
When the app folder dialog handles a drag hover, it starts a timeout
to popdown if dragging outside the "real" dialog area. However, when
dragging inside it, BaseAppView handles all drag hover events which
would disarm the popdown timeout. In cases like this, it's almost
impossible to prevent the timeout from triggering, which always pops
down the dialog.
Add a drag monitor when handling any drag hover (which only happens
when dragging outside the folder's icon grid); and eventually disarm
the popdown timeout from the monitor's motion event. Remove the drag
monitor when dragging over the folder dialog again.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1284
App folders are now customizable, and the way to move icons to
another page is by throwing the cursor to either the left or
the right of the grid.
However, doing that triggers the popdown timeout, wich is 600ms
as of now, which is considerably short for such interaction.
Increase this timeout to 1.5 seconds.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1284
Now that the DnD code is shared between AppDisplay and
FolderView, we hit an unexpected problem: FolderView is
handling drag events even when the folder dialog is hidden.
As a side effect, this spams the journal with warnings.
Only handle drag events when mapped. On unmap, disable
the view's drag monitor, and disconnect from all drag
events.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1284
This code will be shared with FolderView in the next commit, so
avoid duplication already and move the to-be-shared code into the
base class.
Because BaseAppView can handle vertical and horizontal orientations,
adapt the drag overshoot code to also handle horizontal overshoot.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1284
When redisplaying, we currently only remove and add icons, but
never adjust the position of already added icons. If the icon
position changed, it wouldn't be reflected on the icon grid.
Make sure to move already added icons.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1284
It is important that '_loadApps()' return a sorted list -- adding the
same icons at the same positions but in different orders results in
a wrong icon grid.
Add support for using a custom positioning function, and implement it
in AppDisplay. Because FolderView doesn't implement a custom sorting
function, the items are still sorted alphabetically.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1284
The leeways are parts of the icon that ignore incoming drag
events. This is how IconGrid and IconGridLayout treat it, and
this is how the icons should treat themselves too.
Make AppIcon ignore dragging over the left and right leeways.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1284
When using the NVIDIA driver, textures tend to loose their pixels when
suspending. In the past we handled this by figuring out when the NVIDIA
driver was used, and reload the background whenever we noticed we
resumed from suspend.
This shouldn't be needed anymore after
https://gitlab.gnome.org/GNOME/mutter/merge_requests/600, as it should
handle this by listening to video-memory-purged signal. Thus remove our
special handling here.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1358
When using the fade animation when transitioning to the overview instead
of zoom, we fade out all window previews to fully transparent. But after
commit 751189253a removed the old _updateWindowPositions() function,
nothing resets the opacity again, so when switching from the app- to the
window picker, all previews are hidden.
Fix this by always resetting the window preview opacity after showing
or hiding the overview.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2969
We don't animate size and position when fading, so we want all previews
to already be at their final position. However when the app picker is
opened from within the overview, window previews use the zoomed layout,
so that's the state we are then fading when leaving the overview from
the app picker.
Fix that by setting the correct state at the start of the fade transition.
(In the case of fadeToOverview(), the value should always be correct
already, but set it anyway for symmetry with fadeFromOverview())
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2969
In commit 9297d87775 we stopped syncing the primary view's actual
geometry at the start of the transition when doing a fade animation,
however the view animation may still be triggered by an allocation
change.
Prevent those unwanted size changes during fade by keeping track of
the fade state and explicitly skip syncing the geometry while a fade
is ongoing.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2969
Since commit af543daf1c, we skip the overview transition when the
actual geometry hasn't been set yet. However with the new layout
manager, the only bit that still needs the separate geometry is
the transition of the view, the workspaces can do their transition
just fine.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2969
When dragging the workspaces through the swipe gesture, all
workspaces must be visible. WorkspacesView's _updateVisibility()
method special-cases this and ensures that.
However, this method is only called when (1) going to the active
workspace, and (2) when the gesture ends. That means, if there
is any workspace hidden by the time a gesture starts, it is never
shown!
Call _updateVisibility() on startTouchGesture() as well.
Related: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2969https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1360
Because for most frames during a workspace switch it's not changing and
we can repaint it faster if it's cached on the GPU as a single texture.
This seems to reduce the render time for workspace switching by more
than 20%.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1356
When going straight to the app picker, we fade in the overview instead
of doing the full-blown zoom transition. In order to keep windows at
their floating position, we must apply the same to the view itself
and not transition to the overview geometry when fading.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1353
We don't always want to sync the geometry when entering the overview,
namely when the fade transition is used.
However we do want the correct geometry once we have entered the overview,
so that workspaces are at their place when switching from the app picker.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1353
Non-primary views always use their monitor's work area for their
geometry, so there's nothing to animate when leaving the overview.
The animation is already limited to the primary view when entering
the overview, so this is also more consistent.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1353
It doesn't matter which animation we use to enter the overview,
we always want to start and end with the floating layout.
The simplest way to achieve that is by creating the state adjustment
with the correct value in the first place.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1353
The transition was temporarily removed when switching to the new
workspace layout manager. Now everything is in place to reimplement
it with a combination of the layout manager's state adjustment and
the view's allocation.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1345
So far we've been allocating workspaces in a stack, and relied on
translation to move them to the right position. And as the position
depends on both the workspace's index and the view's viewport, some
care is needed to prevent gestures/scrolling from interfering with
layout updates.
Clean that up by properly allocating workspaces in a row or column,
and use a translation to reflect the current scroll position.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1345
Since the workspaces themselves stopped using it, there is little
reason for upholding the difference between "full" and "actual"
geometry.
Just base positioning/swiping on the view's allocation.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1345
The workspace's layout manager keeps the workspace at the same ratio as
the work area, so it makes more sense to base the views' default geometry
on that as well than the monitor area we are using right now.
(It shouldn't matter much in practice, as this only affects views on
non-primary monitors where the work area usually matches the monitor area)
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1345
We adjust the size and position of the primary view to match the workspaces
display, but views on other monitors are always set to fill their monitor.
Take that into account and create views with a fixed size and position, then
only sync the primary view to the new geometry.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1345
WindowPreviews now contain and manage overlaid elements like close
button or title label themselves. That's generally better, but right now
the only way to disable those overlays (for example during transitions)
is to prevent any hover or focus events from getting to the preview.
Instead, add some explicit API for enabling or disabling overlay support.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1345
For the windowPreview we need to ensure the style information of the
border and title is up-to-date when chromeWidths() or chromeHeights() is
called. Since the introduction of the WorkspaceLayout those functions
may be called during an allocation cycle, which means we should avoid
calling queuing relayouts inside them. Calling StWidgets ensure_style()
method will queue a relayout though in case the newly generated theme
node has a different geometry.
So avoid queueing a relayout during allocation cycles (and the warning
Clutter logs because of that) by ensuring the style of the border and
title earlier, as soon as the WindowPreview is attached to a stage.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1305
Switch to the new WorkspaceLayout layout manager to allocate the window
clones of the overview properly using Clutters layouting mechanisms.
Since we now no longer make use of the fullGeometry, we can remove the
setFullGeometry() function from the Workspace class. Also we can stop
setting the actualGeometry on the Workspaces and WorkspaceViews and
instead just set the fixed position and size of the views to their
full or actual geometry. This also has the benefit that we no longer
have to set a custom clip, but can simply enable clip_to_allocation.
The geometry needs to be set inside a BEFORE_REDRAW later because
_updateWorkspacesActualGeometry() is called from a notify::allocation
handler.
This isn't doing any animations when showing/hiding the overview yet,
we'll add that in the next commit.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1305
Add a new ClutterLayoutManager for layouting the workspaces of the
overview, WorkspaceLayout.
This layout manager integrates the existing LayoutStrategies used to
layout the window clones of the overview and supports freezing the
layout, animating between layout changes and adjusting the spacing for
the width and height of the window chrome. It also adds support for a
layout of the windows that looks the same as the actual workspace,
transitioning between that layout and the LayoutStrategy can be done by
setting the value of an StAdjustment, available using the
stateAdjustment getter function.
This will replace the current static-positioning based layouting of the
window clones in the next commit.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1305
We're going to use fixed position for positioning workspaces when
they're allocated by their own layout manager, using those positions to
scroll between different workspaces interferes with that, so do that
using translations instead.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1305
In portrait orientation, we set the height to the preferred height
for the monitor width (or, if smaller, a third o the screen height).
However as the forWidth currently doesn't make a difference, the height
is effectively controlled by the natural height of the keys - which is
rather small.
Address this by making AspectContainer request an appropriate preferred
size based on the fixed ratio.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2349
ClutterActor provides the same function, but with a different return
value. So since we already switched to the ClutterActor implementation
in our C code, we can now safely remove st_widget_get_resource_scale()
and update the JS code that's still using the old API.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1287
The blur effect needs to take the scale-factor into account, so we
listen for scale changes. However we set up the signal handler when
creating a background, which is repeated for each monitor, and every
time the monitor configuration changes. But we only disconnect the
last handler that was connected, and only when we are destroyed,
not when recreating backgrounds.
Fix this by splitting out updating the effect parameters to a separate
method that iterates over all backgrounds, so we can simply set up the
handler from the constructor.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1341
The arrow of the removed app was still left in the list with the
visibility of the arrow still depending on the original list order. This
could either lead to apps with just one window now suddenly having a
down arrow or apps with multiple windows not having one. If the last
window in the list had a down arrow, it would have been displayed
outside the window switcher.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2935https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1340
As usually with GObject setters, we should check whether the property
actually changed before setting the value and notifying the property. So
check whether the title or description text actually changed before
setting it.
This fixes a bug which makes the title flicker and change its size,
because when updating the title we remove the "leightweight" css class
and reapply it inside a later, which makes the title appear larger for
one frame.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2574https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1336
Noticed while working on customizable folders. Calling GrabHelper.ungrab()
ends up calling FolderDialog.popdown(), but at this point the '_isOpen'
field isn't updated yet, so we end up calling popdown() twice.
Update the '_isOpen' field before ungrabbing.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1332
Overview has signals to notify about starting, cancelling, and
finishing icon drags, but none of these signals pass the dragged
item to the callbacks.
Pass the dragged items to the 'item-drag-*' overview signals.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1332
Commit c7e597cf72 tried to improve the slide animations when entering
the overview by using the same time as the overall overview animation,
but in fact broke the animation most of the times.
That is because the Overview imports OverviewControls before defining
the ANIMATION_TIME variable, so any javascript code that is evaluated
during that import will see the value as "undefined" (which is converted
to 0 for the animation).
Fix this by moving the ANIMATION_TIME variable before the imports instead
of the usual placement.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1331
When you tap Super and see the sidebars and windows slide, it looks more
cohesive if those animations complete at the same time.
Previously there were 0.09 seconds difference between the two animations
which was enough to make it look slightly buggy. Now it doesn't.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1289
We now found the underlying bug: The ControlsManager (which causes the
bad call to `_updateWorkspacesFullGeometry()`) is getting (re-)allocated
while we add the view to the overviewGroup actor because the
overviewGroup is already visible and the view is immediately getting
mapped by `clutter_actor_add_child_internal()`. That causes a
resource-scale calculation and that indirectly causes a call to
`_clutter_stage_maybe_relayout()` (explained more detailed in the last
commit).
So now that we got rid of the immediate relayout happening when mapping
the view, we can revert this fix.
This reverts commit 6cc19ee6f0.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1315
When the bounding box size is 0 during allocation (which happens right
after creating a window for example), we're doing a division by zero and
end up with a NaN scale. This ends up making the childBox NaN, which
triggers an error in Clutters allocation machinery.
So fix that and fall back to a scale of 1 in case the bounding box is
empty.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1320
The current microphone indicator only indicates if the microphone is in
use. Users might be also interested if their microphone is recording
or is muted, this commit enables that without opening the pop-up
menu. The microphone icon changes itself, depending on the sensitivity
of the microphone. It behaves similar to the already existing volume
indicator.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2902
In the past, the icon grid would update the number of pages
during the call to adaptToSize(). However, after the new grid
layout landed, the number of pages is updated by the time an
item is added or removed.
Instead of comparing the old and new number of pages in the
icon grid, compare the pages shown by the indicator, and the
grid pages.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1271
Now that we don't have the Frequent tab anymore, and subsequently
the buttons to switch tabs, the app grid fill all the way to the
bottom, leaving no room for drag overshoot.
Add a 20px (i.e. OVERSHOOT_THRESHOLD) area at the bottom of the
grid where dragging actually scrolls to the next page.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1271
The two BaseAppView subclasses now share a lot in terms of
widgetry: they both have a scroll view, pagination dots, swipe
management, etc.
Move this shared code into BaseAppView. Notice, however, that
BaseAppView only creates the widgetry, but it doesn't add them
to any specific layout. FolderView arranges the widgetry in a
vertical box, while AppDisplay arranges it in a ShellStack.
Add a new 'orientation' parameter to BaseAppView and use it
to determine the orientation of the pagination dots, the swipe
tracker direction, and the scroll event handling.
It is worth noticing that the scroll event is a bit more
sophisticated now: when the orientation is horizontal, it
handles all directions since mice wheels usually only generate
up/down events.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1271
When FolderIcon is destroyed, it destroyed the FolderView and, if
there's a folder dialog present, it destroys the dialog as well.
Turns out, the folder dialog adds the icon's FolderView to itself.
The view becomes part of the dialog's actor tree. When the dialog
is destroyed, it also tries to destroy the view - but the folder
view was already destroyed by FolderIcon!
Fix that by letting the dialog destroy the folder view if it exists,
otherwise destroy the folder view directly.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1271
Add app icons to the exact page and position they're located
instead of always appending. This will be useful later when
custom icon positions are in place.
For now, it assumes pages are always filled, which is true,
but this will also change with custom icon positions.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1271
AppDisplay currently adds all icons, and hides the ones inside
a folder. Change that to only add the icons that are not inside
folders. Adding an icon to a folder removes the icon from the
main grid.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1271
When filtering out the app icons, AppDisplay calls FolderIcon.getAppIds(),
which then calls FolderView.getAllItems(). This last function reads the
already added app icons inside the given folder, and return their app ids.
So far, so good.
When the GSettings backing a folder changes, FolderIcon emits 'apps-changed'
to notify AppDisplay that the folder changed.
Cool.
When AppDisplay receives this signal, it first recreates its own icons, then
updates the folders, and finally hides the icons that are inside folders.
This series of events is unfortunate. Future patches will need the folder
to be updated *before* AppDisplay updates its own icons.
Update folder icons before chaining up to BaseAppView._redisplay().
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1271
The icon grid is always paginated, so the app grid code doesn't need
to behave differently in the FolderView and AppDisplay.
Move the keyboard handling to IconGrid itself, and remove the now dead
code from AppDisplay.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1271
The new icon grid layout operates based on rows and columns, and
doesn't try to dynamically adapt it to fit to the container. In
this case, it is better to have a pre-defined set of well-known,
well-tested rows and columns, and switch between them based on
the aspect ratio of the screen.
Introduce a set of modes to the icon grid, and select the mode
that is closest to the aspect ratio.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1271
IconGridLayout is a new layout manager that aims to replace the
current paginated layout algorithm implemented by the icon grid.
There are a few outstanding aspects of this new layout manager
that are worth highlighting. IconGridLayout implements all the
mechanisms necessary for a paginated icon grid, but doesn't
implement any policies around it. The reason behind this decision
is that this layout manager will be used by other places (e.g.
the login dialog) that demand different policies to how the
grid should look like.
Another important aspect of this grid is that it does not queue
any relayouts when changing its properties. If a relayout is
required, the actor should manually queue it. This is necessary
to avoid layout loops.
Add the IconGridLayout class. Next commits will do the surgery
to IconGrid and any related code to use this new layout manager.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1271
For drag actors which get reparented to the uiGroup, we currently wait
until the next input event to set the fixed position of the actor, until
that they will just be allocated their old fixed position, which is 0,
0.
So avoid drag actors flickering at the top left for one frame and
position them correctly right after reparenting.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1310
Properly adjust for drag actors which were allocated using a custom
vfunc_allocate() and might not have gotten allocated their preferred
size. When DND reparents the actor to the uiGroup, the drag actor will
get allocated its preferred size, so we also need to take the difference
between the old allocation size and the preferred size into account
before reparenting to the uiGroup.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1310
Properly handle drag actors which are not allocated using a fixed
position and disable the fixed position we were using to move the actor
around before we reparent it again to its original parent.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1310
The workspace.js file is quite large and is a bit confusing when it
comes to the term "window" in there, because it can either refer to a
WindowPreview of a complete window or to an individual window like an
attached dialog.
So try to avoid that confusion and split the new WindowPreview class and
its WindowPreviewLayout layout manager out into a new windowPreview.js
file.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1307
MetaWindow is Mutters representation of a window and provides all the
APIs about it, MetaWindowActor is just the ClutterActor that's drawing
that window. So use a MetaWindow to create a WindowPreview instead of
the window actor.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1307
We want to stop using the MetaWindowActor for things which are actually
related to the MetaWindow, one more thing where we can change that is
the overviewHint, which is currently added to the MetaWindowActor.
So move that hint to the MetaWindow and stop calling
get_compositor_private() in a few more places.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1307
We can simply get the MetaWindowActor by calling
MetaWindow.get_compositor_private(), so stop accessing the realWindow
property of WindowPreview. For this we also have to make _isMyWindow()
and _isOverviewWindow() take a MetaWindow as an argument instead of a
MetaWindowActor.
Since the WorkspacesThumbnails are also drop targets for WindowPreviews
and their WindowClones also have the public metaWindow property, switch
to using the metaWindow property there, too.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1307
Since the WindowPreview class rarely needs to handle the actual actor
painting the window preview, refactor the WindowPreviewLayout a bit to
only pass a MetaWindow to its addWindow() and removeWindow() functions.
Also make the getWindows() function return an array of MetaWindows,
which makes the getMetaWindow() function obsolete, so remove that.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1307
We're going to remove ClutterClones, so call the parameters to
addWindow() and removeWindow() "actor" instead of "clone". Also make the
destroyIds less confusing and rename the actual actor destroy id to
"destroyId", and rename the window actors destroy id to
"windowActorDestroyId".
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1307
Since ClutterClones are going to be removed, let's switch the
terminology here to something that's more understandable and rename the
WindowClone class and its layout manager to
WindowPreview/WindowPreviewLayout.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1307
Now that we properly notify mutter about when a size-change animation
has ended, it should never happen that a new size-change animation is
started without the last one being cancelled (ie. 'kill-window-effects'
being emitted).
This means there should also never be an old animationInfo attached to a
window actor, so warn in case we still find one when starting the
animation.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1251
We're currently using the hack of telling mutter that our effect is
completed (even though it isn't) in order to unfreeze updates of the
window actor.
This causes a bug with detecting the wl_outputs a window is
visible on, because the MetaWindowActor emits its "effects-completed"
signal too early, making Mutter update the wl_outputs while we're doing
the animation.
Now since meta_wayland_actor_surface_is_on_logical_monitor() uses the
transformed position and size of the MetaSurfaceActor and is being
called right after we setup the animation (but before it actually
starts, that happens at the next paint cycle) it will use a "very wrong"
rectangle: The transformation has been set to move the actor back to its
old position, and while we did already unfreeze updates and called
clutter_actor_set_position() in meta_window_actor_sync_actor_geometry(),
the actual allocation is not updated yet; this makes
clutter_actor_get_transformed_position() return a position including in
the new transformation, but not including the new allocation, and the
rectangle ends up being moved to the next monitor or completely out of
the stage.
To fix this issue properly, we need to decouple unfreezing actor updates
from emitting the "effects-completed" signal, which is now possible with
the new meta_window_actor_freeze() and meta_window_actor_thaw() APIs. So
use those new methods to freeze and thaw actor updates ourselves and
make sure to call shellwm.completed_size_change() only after the
animation has finished.
Mutter MR: https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1250
Fixes https://gitlab.gnome.org/GNOME/mutter/-/issues/513https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1251
It might be that we receive a "kill-window-effects" signal between the
emission of the "size-change" and the "size-changed" signal.
In this case we already have the animationInfo attached to the window
actor, so we should also remove it.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1251
Using CSS to center the title actor on the border is a bit ugly, because
it requires the CSS to match the calculations used in chromeHeights().
Also it is not possible to use CSS margins for cases where the position
of the actor is determined at run time, such as for the close button.
Instead use an invisible actor that spans between the horizontal and
vertical center lines of the border as guide when aligning the title
actor.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1313
Commit 1ea22a5281 broke the window reposition animation when it
based the ::size-changed signal on the layout manager's bounding box
instead of the MetaWindow::size-changed signal.
That's happening because of the combination of:
1. we adjust to window size changes immediately without animations
2. closing a window triggers a change to a 0x0 bounding box which
is not treated as a size change
Fix this by addressing the 2nd factor, and don't treat a change to
a 0x0 bounding box as size change.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2901
Animating the window clones of the overview requires the fullGeometry
and the actualGeometry to be set, which they won't be when showing the
overview for the first time. So don't even try to animate the window
clones in that case because the geometries will still be null and
accessing them in workspace.js will throw errors.
The workspace views will still get the correct layout as soon as the
allocations happen because syncing the geometries will trigger updating
the window positions. Since animations are disabled for position changes
when syncing the geometry though, we won't get an animation and the
clones will jump into place. That's not a regression though since before
this change we also didn't animate in that case because the geometries
used were simply wrong (the actualGeometry was 0-sized as explained in
the last commit).
If we wanted to fix the initial animation of the overview, we'd have to
always enable animations of the window clones when syncing geometries,
but that would break the animation of the workspace when hovering the
workspaceThumbnail slider, because right now those animations are "glued
together" using the actualGeometry, so they would get out of sync.
The reason there are no errors happening in workspace.js with the
existing code is that due to a bug in Clutter the fullGeometry of
WorkspacesDisplay gets set very early while mapping the WorkspacesViews
(because the overviews ControlsManager gets an allocation during the
resource scale calculation of a ClutterClone, see
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1181), so it
won't be set to null anymore when calling
WorkspacesView.animateToOverview().
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1119
The fullGeometry and the actualGeometry of the WorkspacesDisplay are set
from the allocation of the overviews ControlsManager and the
WorkspacesDisplay, that means they're only valid after those actors got
their allocations during Clutters allocation cycle.
Since WorkspacesDisplay._updateWorkspacesViews() is already called while
showing/mapping the WorkspacesDisplay, that allocation cycle didn't
happen yet and we end up either setting the geometries of the views to
null (in case of the fullGeometry) or to something wrong (a 0-sized
allocation in case of the actualGeometry).
So avoid setting invalid geometries on the views by initializing both
the fullGeometry and the actualGeometry to null, and then only updating
the geometries of the views after they're set to a correct value.
Note that this means we won't correctly animate the overview the first
time we open it since the animation depends on the geometries being set,
but is being started from show(), which means no allocations have
happened yet. In practice this introduces no regression though since
before this change we simply used incorrect geometries (see the 0-sized
allocation mentioned above) on the initial opening and the animation
didn't work either.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1119
Start using the new overlays we introduced in the last commit and remove
the WindowOverlay class and the objects for keeping track of them in the
Workspace.
The new layout which doesn't use the -shell-close-overlap CSS property
anymore sligthly changes the position of the close button to be a bit
further away from the actual window.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1298
So far we allowed the titles of window overlays to expand their width to
be larger than the actual WindowClone, they could expand to the full
size of the Workspace.
Since we're now going to implement those titles as part of the
WindowClone itself, having this feature is no longer possible as easily
as it was before. That's because the clones are stacked according to the
stacking of the actual windows, and since the overlay-elements are
attached to those clones, they will also be shown underneath other
clones.
So stop allowing the titles to expand and limit their size to the width
of the clone, which makes sure titles never get shown above or
underneath other clones.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1298
Add the window overlays we're currently showing using the WindowOverlay
class to the WindowClone class and implement them using
ClutterConstraints instead of the old fixed position/size layout, which
had to be used because the workspaces were scaled, and the title and app
icon were kept unscaled using a separate layer.
Specifically, this is done by adding the ClutterClones to a static
container owned by the WindowClone and adding the elements of the
overlay as children to the WindowClone itself. That way the
overlay-elements can use the container as a source for their constraints
and we avoid having to make sure the overlays remain visible above the
ClutterClones.
We're not using the new overlays yet, they're hidden by default and
showOverlay() isn't called anywhere yet.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1298
Now that we have a new API to get all the windows and metaWindows from
our layout manager, implement the deleteAll() method of the window clone
using that API instead of looping through the children of the actor and
using the source of the ClutterClone.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1298
Now that the folder dialog covers the whole primary
monitor, it eats all input events, and doesn't allow
the event blocker to detect clicks.
Move the click action to the folder dialog itself, and
popdown the dialog if a click is triggered on the dialog
(but not on any children).
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1301
Future commits will improve input handling of the folder
dialog, and they'll require the dialog to cover the whole
primary monitor.
Add another internal, center-aligned container to the
folder dialog, and make it cover the whole available area.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1301