If the user is already active when the notification pops up, we
won't get an idle watcher because there's no transition from
active to idle or vice versa. Correct this by initializing the
state correctly from XSync.
The designers would like the message-tray to use different styles
depending on whether it is shown in the overview or not, so use
an :overview pseudo class as the top bar.
1) straddling windows get clipped at the monitor boundary
2) we move the bottom monitor and not the primary because that is
where the tray is
3) to stop the wallpaper from the bottom monitor leaking into the
primary, we adjust the clip as the clone animates up/down
https://bugzilla.gnome.org/show_bug.cgi?id=681392
Instead of manually tracking source icon changes, or requiring a manual
call to _setSummaryIcon, add a way to emit a signal when we're guaranteed
the icon has been changed, and then the source actor will automatically
update the icon.
_setSummaryIcon is still available for sources such as the notification
daemon, that require special treatment for the summary icon (to be used
with tray icons)
https://bugzilla.gnome.org/show_bug.cgi?id=680426
We need to make sure the Source is fully constructed before creating
mainIcon, as SourceActor will query the count of the source.
This fixes Telepathy Chats.
https://bugzilla.gnome.org/show_bug.cgi?id=682045
It doesn't make sense to have multiple ShellIdleMonitors, since
each has its own GDK filter function, but they all get the same
events. In preparation for having it accessed from other places
than the message tray, make it a singleton.
https://bugzilla.gnome.org/show_bug.cgi?id=682041
Rework the count system in Source, to distinguish between the
normal notification count and the count of unseen/unacknowledged
notification. (A notification is considered unacknowledged until
shown, as a banner or inside the summary box pointer).
Includes some code cleanups and a test for multiple notifications
in the same source.
https://bugzilla.gnome.org/show_bug.cgi?id=681143
Reduce padding around persistent sources, and ensure that spacing
around resident notifications is only applied once.
Also, add some padding to the clock.
https://bugzilla.gnome.org/show_bug.cgi?id=681143
Track screen lock status in the message tray, and filter banner
notifications. The message tray is completely hidden when the screen is
locked, but exceptions can be made for individual transient notifications,
such as shell messages and the on screen keyboard.
Non transient sources are shown in the middle of the lock screen. Resident
notifications (such as those from Rhythmbox) are shown in full, while
persistent ones are displayed as icon and message count.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
To allow more than one summary icon actor for a source we split
the model of the source icon (which is iconName, if the default
implementation is used, or a GIcon otherwise) and replace
createNotificationIcon() with a generic createIcon(size). Also,
the actual source actor is split into a separate class, that handles
the notification counter automatically.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
Change visibleInFullscreen to be trackFullscreen. If true, visibility
is fully bound to fullscreen status, if false, no change is made.
This allows to avoid set_skip_paint(), while not messing with
visibility of actors that are sometimes hidden for other reasons.
The flag was reversed because only the panel uses it, so false is
a more useful default.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
The log messages about presence changes unnecessarily cluttered the
notification.
Instead, we now present the presence states (online, offline, away, busy)
with an icon placed right next to the avatar. We also no longer show
notifications on presence changes.
https://bugzilla.gnome.org/show_bug.cgi?id=669508
clutter_actor_get_children requires making a temporary GSList from
a linked list structure, and then creating a JS Array from that GSList.
For simple cases like the number of children, use clutter_actor_get_n_children.
https://bugzilla.gnome.org/show_bug.cgi?id=677426
Don't show non urgent notifications when the primary monitor
is in fullscreen (user watching a movie, having a presentation,
playing a game ...).
Once the user leaves fullscreen show the messagetray so that the user don't
miss any notification (same as in "back from idle").
https://bugzilla.gnome.org/show_bug.cgi?id=677590
The availability of a notification action may depend on conditions,
so add a method to control the sensitivity of buttons which have
been added with addButton().
https://bugzilla.gnome.org/show_bug.cgi?id=651251
For most subclasses, this is a direct swap -- a lot of the time, the
constructor was a blank class that override createNotificationIcon,
and called _setSummaryIcon in _init.
https://bugzilla.gnome.org/show_bug.cgi?id=661236
Rather than ask most users of Source to subclass it to simply set their icon,
just allow them to create a new instance and add it without any complex magic.
https://bugzilla.gnome.org/show_bug.cgi?id=661236
Two nested scroll views were fighing with each other. The reason isn't
particularly important and has to do with some silliness involving
StAdjustment. The visible effect was that scrolling up and down when
in a summary item view would appear to be glitchy, and sometimes not
work at all.
To fix, make sure that the scroll view we don't care about is disabled
when in a summary mode.
https://bugzilla.gnome.org/show_bug.cgi?id=661615
There have been multiple notifications ever since we had a notification stack
per source, so the idea of one notification being on screen at a time has long
been dead.
https://bugzilla.gnome.org/show_bug.cgi?id=661615
When receiving another message or responding in a new expanded chat
notification that has no prior chat history, the notification moved down
below the edge of the screen instead of expanding up, making part of it
invisible. Avoid this by making sure the notification's position is updated.
https://bugzilla.gnome.org/show_bug.cgi?id=661944
If the user was inactive while a notification was shown, we show the summary
when the user becomes active again. This ensures that we inform the user of
the existance of new notifications that the user might have missed.
When the user comes back from away, the summary is now only shown if it has
new notifications.
https://bugzilla.gnome.org/show_bug.cgi?id=643014
If a widget isn't focusable or none of its children are focusable, then
navigate_focus will return false and the key focus won't be set. We
need to explicitly grab the key focus in this case.
https://bugzilla.gnome.org/show_bug.cgi?id=671001
An actor is removed from its parent after it emits the destroy signal,
so we can't just check if the notification stack has more than one
notification -- we need to check if there's a notification there
that is not the current one.
This was causing spew in the form of:
"this.notificationStack.get_children()[0]._delegate.setIconVisible
is not a function"
Currently it is not possible to trigger the context menu while the
summary notification is opened (and vice versa). To actually trigger
the desired item, the user has to click again, which is annoying
without a good justification, so allow switching directly between
left/right click items.
https://bugzilla.gnome.org/show_bug.cgi?id=666197
Instead of leaving the tray covering the whole last pixel row when it's
hidden, hide it completely. This avoids mouse events not being delivered to
application windows on the last pixel row.
To summon the tray we use a single reactive pixel on the corner.
https://bugzilla.gnome.org/show_bug.cgi?id=663366