Now that the old system menu has been ported over, we can move
the power toggle to its intended place. The main difference to
the stand-alone toggle is that the button now uses its natural
size rather than the fixed size of regular quick items.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2393>
This port is a bit messier than the previous ones, because the
existing menu section translates less directly to the new UI,
which uses a row of individual toggles for settings, lock and
shutdown.
In order to not complicate the grid layout further by supporting
rows with a different number of columns than the overall grid and
children at their natural size, create a custom, non-reactive
SystemItem item that spans an entire row, and contains the individual
toggles.
This works quite well, even with the shutdown item that uses a menu
for the various actions.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2393>
With menu support in place, this is now a straight-forward port:
Just add the existing profiles section to a QuickToggleMenu instead
of a submenu item.
The toggle itself now switches between 'balanced' and the last used
non-default profile.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2393>
Now that the QuickSettingsMenu supports child menus, it is time
to add menu support to quick toggles.
Do that by introducing a QuickSettingsItem parent class with a
construct-only :has-menu property, as that will allow including
menus in items that aren't following the standard icon+label
pattern of QuickToggle (yes, we'll have some of those).
A common parent class also allows us to control the type of
menu that is created. That's important, as we need another
custom menu type to
- constrain the menu's y position to place it underneath
the source actor
- use open/close animations taylored for this use case
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2393>
This is where it gets hairy.
Some quick settings items will have an associated menu. When
opened, the main menu should grow to make room for the child
menu, as it would do if it contained the child.
At the same time, the child menu will attach to its parent, and
block all input there while it is open.
Menu-modal menus so to speak.
Implement this as follows:
- change the QuickSettingsMenu actor to a stack that holds
- the boxpointer (a.k.a. the actual menu)
- an overlay actor to hold child menus
- use constraints to bind the overlay's position and width
to the boxpointer; the y position is offset to align the
overlay with the grid inside the actual menu
- add a placeholder actor to the main grid, whose height is
bound to the overlay height; using a "clone" instead of
the actual overlay means that layout changes are not triggered
from outside the grid hierarchy, which would be prone to
allocation warnings
- update the layout manager to not allocate the placeholder as
a regular grid child, but instead include its height in the
space underneath the row with an open menu
- apply a dim effect to the boxpointer when a child menu is
open, to indicate that input is blocked
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2393>
WorkspaceBackground's allocate is a hot function called every frame
during overview animations. Port it to C.
While we're at it, cache the work area and the monitor geometry, which
do not need to be re-fetched on every allocation.
This reduces the average WorkspaceBackground allocation time from
0.134 ms to 0.017 ms. With four workspaces, scrolling the overview sees
an average WorkspacesView allocation time improvement from
1.104 ms to 0.678 ms.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2394>
The aggregate menu with its submenus isn't well-suited for simple
on-off actions, so we didn't expose the global color-scheme support
that was introduced last cycle.
Quick settings on the other hand are a natural fit for actions like
this, so add a corresponding toggle.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2392>
The power indicator should not be a regular quick toggle, but
instead be part of a "system area" row at the top of the menu.
But as in the end it is still a simple button, we can do the
port to quick settings now, and move it later when the system
row is implemented.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2392>
For now, this is another simple toggle. The icon, state and
visibility reflect what the old menu did, and the top bar
icon is still only shown when devices are currently connected.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2392>
Another simple toggle. Unlike the old menu, it is always shown
if airplane mode is supported, not just while airplane mode is
active.
We still only show the top bar icon while airplane mode is on.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2392>
Night-light is now a simple, always visible toggle that directly
controls the underlying setting. No change to the top bar icon,
which is still only shown while night-light is active (read: at night).
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2392>
Like the aggregate menu currently, the quick settings menu will
eventually contain some items that should dismiss the menu. And
as those items may appear in child menus or otherwise be nested,
a public method on a global object is more convenient than handing
the main menu down the hierarchy.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2392>
The new indicator will eventually expose all the system status
items that are currently provided by the aggregate menu, but in
a more accessible form than the current submenu-heavy menu.
Right now this just adds the new empty indicator to the top bar,
alongside the existing aggregate menu.
We can then move items over one-by-one.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2392>
The quick settings menu is a popover that arranges items in a
reflowing, homogeneous grid. Grid children may span multiple
columns, but not rows.
For now the QuickSettingsMenu that contains the grid is just a
convenience wrapper around the layout manager that does the heavy
lifting. The two will become more intertwined when we add support
for menu toggles though, so the custom menu type is unfortunately
needed.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2392>
Multiple booleans - both in arguments and return values - are almost
always problematic API, because people have to memorize (or more likely
look up) the meaning of each position.
Instead, return a JS object so each value has a name attached to it.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2370>
After porting the more complex cases - in particular those that
affect a module's API - we are left with straight-forward D-Bus
method calls that can be moved to promise-based wrappers in one
go.
For consistency, this also switches from Remote to Async where
the call result is ignored.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2344>
The LoginManager abstraction is still mostly callback-based, not
least because the methods are thin wrappers around logind D-Bus
calls.
However as gjs' dbus wrapper now generates promised-based wrappers
as well, we can implement a proper async API just as naturally.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2344>
Thanks to recent gjs changes - namely the ability to promisify
interface prototypes and promise-based D-Bus wrappers - we can
modernize the ContentTypeDiscoverer API to use an async function
instead of a callback.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2344>