While we were relying on gtk_icon_info_load_icon and friends being
thread-safe, there was no such guarantee, and recent caching that
was added to GTK+ made it non-threadsafe. To replace it, _async()
variants of the icon loading code were added that are thread-safe.
Use those instead of using our own worker threads.
https://bugzilla.gnome.org/show_bug.cgi?id=692845
Instead of using Clutter to add an event filter for X events it now
uses the GDK API. The Clutter API won't work if Clutter is not using
an X11-based backend such as if Mutter is directly running with the
KMS backend. This is a step towards making Mutter be its own display
server and a step towards being a Wayland compositor. In this case GDK
will still be using the X backend because it will connect to the
headless X server.
https://bugzilla.gnome.org/show_bug.cgi?id=693438
Before version 1.2 of GLSL it would not implicitly convert from int to
float which meant that if you compare a float variable with an integer
constant it will generate a compile error. In particular this means
that on GLES2 (which uses GLSL 1.0) the scroll view shader will not
compile on pedantic compilers, which includes Mesa. This patch just
changes it to use floating point constants.
https://bugzilla.gnome.org/show_bug.cgi?id=693339
Cogl sets this for us since commit 2701b93f159bf2d3387cedf2d06fe921ad5641f3.
Setting it twice is illegal and causes compile failures:
error C0204: version directive must be first statement and may not be repeated.
Clutter translates keyboard state internally, and clears the lock bits
from modifier state, so translating again results in the wrong keysym.
Given that Clutter already gives us a fine keysym, we don't need this.
https://bugzilla.gnome.org/show_bug.cgi?id=692586
As theme nodes keep a cache of matched properties, we need to make
sure to update it when the list of stylesheets changes. In particular
this fixes a regression from commit dc2ec0a8f9, which caused
extensions with stylesheets to crash the shell when re-enabled (for
instances when coming back from the lock screen).
https://bugzilla.gnome.org/show_bug.cgi?id=692994
StThemeNodes cache matched properties from stylesheets, so when the
list of custom stylesheets changes, the node may miss better matches
(when a stylesheet was added) or have pointers to invalid memory in
the list (when a stylesheet was removed).
In order to allow theme nodes to listen for stylesheet changes, add
an appropriate signal to StTheme.
https://bugzilla.gnome.org/show_bug.cgi?id=692994
According to css3-transition, transition-duration is expressed
as a time, that is, in seconds or milliseconds. Fix that by
recognizing numbers with units and implicitly converting to
milliseconds after parsing.
https://bugzilla.gnome.org/show_bug.cgi?id=681376
The code here before was added as dummy code to satisfy an error
in the missing switch, and wasn't ever tested due to the lack of XI2
in mutter. Use the same math as GtkRange does to calculate scroll bar
positions from raw XI2 deltas to allow for proper smooth scrolling.
https://bugzilla.gnome.org/show_bug.cgi?id=687573
realpath() does a series of lstat() on each path component to resolve
symbolic links, but we just want to get an absolute path, and we don't
really care if it is physical or not. Going through a GFile does the
canonicalization we need, and is a lot faster.
https://bugzilla.gnome.org/show_bug.cgi?id=687881
StWidget considers "same theme node" as an indication that the style
did not change, and skips emitting style-changed in that case. This
means that icon theme changes are not picked up by StIcon.
https://bugzilla.gnome.org/show_bug.cgi?id=689353
Decorations are fairly uncommon in gnome-shell, so it's
worthwhile to avoid effort creating empty attr lists. This
can also help prevent a relayout.
https://bugzilla.gnome.org/show_bug.cgi?id=689400
This was due to incorrect pixel clamping, which bounced the height
of the actor between values. Just remove pixel clamping, as Clutter
will correctly do it for us.
https://bugzilla.gnome.org/show_bug.cgi?id=689243
This doesn't (or shouldn't) change the visual appearance of the fade
effect, but does do all the testing math inside the shader, rather
than on the CPU. This will make fading the offset much easier in
the future.
https://bugzilla.gnome.org/show_bug.cgi?id=689249
GLSL 1.20 is a better language, and we'll rely on it in future updates.
This doesn't have any additional constraints, since GLSL 1.20 was
standardized before GLSL-supporting drivers came out.
https://bugzilla.gnome.org/show_bug.cgi?id=689249
Theme nodes are interned and shared with other widgets, so they cannot
be disposed, otherwise we blow useful resources, and in particular we
break the parent-child chain.
https://bugzilla.gnome.org/show_bug.cgi?id=689029
The AnimatedIcon does not have an API for controlling the animation but
relies on the :visible property changes to start and stop a timeout used
to update the frame.
This has the inconvenient of having a side effect when visible is set to
true multiple times, and is not really the API expected from such
component. Also, there is a race if it is displayed before the images
are loaded: there is no child yet and thus we get this._frame = NaN
which leads to a crash.
Switch to a play/stop API instead, and add a load event callback to the
TextureCache.load_slice_image to exactly know when we can start using
the images.
https://bugzilla.gnome.org/show_bug.cgi?id=687583
It appears to be somewhat common for st_widget_style_changed() to be
called when no style-relevant attributes have, in fact, changed. Now that
we cache theme nodes, we're likely to get the same theme node back from
the cache. If we do, we don't need to waste time asking whether its
geometry and painting are equal to itself: we can just note that nothing
really changed and get on with our lives.
Bug: https://bugzilla.gnome.org/show_bug.cgi?id=687465
Reviewed-by: Jasper St. Pierre <jstpierre@mecheye.net>
If you copy a theme node's paint state into itself, it should be an
inexpensive no-op. What actually happened was that we destroyed the
old paint state, re-initialized to blank, then copied the blank state
back into itself. In the process, we lost (for instance) the textures
for rounded corners.
Until I introduced the texture cache, this never actually happened,
because when st_widget_recompute_style() calls st_widget_get_theme_node(),
we'd always get a fresh theme node. Now, we get a theme node T back
from the cache, notice that paint_equal(T, T) is true, short-circuit
slightly by copying its drawing state into itself, and destroy drawing
state that we still needed.
I'm going to fix this in recompute_style() too, but as a general
principle, self-assignment ought to be harmless.
Bug: https://bugzilla.gnome.org/show_bug.cgi?id=687465
Reviewed-by: Jasper St. Pierre <jstpierre@mecheye.net>
Because we calculate and cache CSS properties once per StThemeNode,
and only a certain set of attributes can affect the CSS properties,
it's advantageous for as many widgets as possible to share a single
StThemeNode. Similarly, if a widget changes state and then changes back
(e.g. gaining and losing the :hover pseudo-class), it should ideally
get its original StThemeNode back again when it returns to the old
state.
Here, I'm using the StThemeContext as the location for a cache.
StThemeNodes are currently never freed: this seems OK for Shell's usage
(a finite number of IDs, classes, pseudo-classes and types).
Bug: https://bugzilla.gnome.org/show_bug.cgi?id=687465
Reviewed-by: Jasper St. Pierre <jstpierre@mecheye.net>
In my testing this cuts the longest time to dispatch(), when showing the
calendar menu for the first time, from 604 to 442 milliseconds,
while reducing additional_selector_matches_style() from 32% to 13% of
CPU time used.
Bug: https://bugzilla.gnome.org/show_bug.cgi?id=687465
Reviewed-by: Jasper St. Pierre <jstpierre@mecheye.net>
Rather than using a complicated set of function calls across
library boundaries and our own scanning logic, use strtok(),
which glibc already provides, and is probably much more optimized.
https://bugzilla.gnome.org/show_bug.cgi?id=687465
Currently we miss changes to a file referenced in background-image
or border-image.
Connect to the StTextureCache::texture-file-changed signal to keep
up with file changes and update the drawing state if necessary.
https://bugzilla.gnome.org/show_bug.cgi?id=679268
For textures loaded from files, the cache might hide image changes
by keeping the data of a previous version around indefinitely. For
instance AccountsService will notify of avatar changes, but as new
image is copied over the old one, we will continue to use the old
image data.
Install a file monitor for each file resource we load and clear
the corresponding data from the cache on changes, emitting the
new StTextureCache::texture-file-changed signal.
https://bugzilla.gnome.org/show_bug.cgi?id=679268
ClutterText will only queue a relayout after font changes if it has
any contents other than the empty string. As a result, its height
request may change after the first character has been entered. To
avoid this visual glitch, force a relayout on actual font changes.
https://bugzilla.gnome.org/show_bug.cgi?id=685534
The actor's GtkIMContext is freed in dispose and reset in unrealize - as
ClutterActor's dispose will unrealize the actor if necessary, chaining
up to the parent after clearing the im context will result in warnings
if the actor is still realized, so chain up first.
https://bugzilla.gnome.org/show_bug.cgi?id=686016
For performance reasons, resources required to paint a widget are
aggressively cached; we know of at least one case where our caching
prevents updating the used background-image correctly, so add explicit
API to clear all associated cache data.
https://bugzilla.gnome.org/show_bug.cgi?id=679268
StThemeNode caches its resources aggressively to keep the required
work on paint to a minimum - right now, resources are only recreated
on allocation changes.
In order to update the background-image property correctly when the
underlying file changes, resources need to be recreated without a
size change, so add an explicit method for that.
https://bugzilla.gnome.org/show_bug.cgi?id=679268
The current API assumes that image data loaded from files remains
valid during the life time of the shell. This assumption is mostly
valid for image files we provide ourselves (with the exception being
designers working on those files), but not necessarily for "external"
files - provide API to explicitly remove cached data associated with
a URI for those cases.
https://bugzilla.gnome.org/show_bug.cgi?id=679268
Rather than unconditionally removing a focus root in remove_group(),
decrement a counter that add_group() increments, and only actually
remove a focus root when the counter drops to 0.
https://bugzilla.gnome.org/show_bug.cgi?id=682243
When using an input method like IBus, the IM is expected to process
key events before anything else. Currently this doesn't always work
as expected, as the event filtering is done in the default handlers
of the key-press and key-release events, e.g. only after other
handlers have been run.
To allow the IM to filter events earlier, move the code to a
captured-event handler instead.
https://bugzilla.gnome.org/show_bug.cgi?id=658325
If an actors is not mapped (visible and all parents visible), then don't
allow navigating focus to it.
This fixes a regression in the keyboard navigation of the panel with
invisibile items.
https://bugzilla.gnome.org/show_bug.cgi?id=683529
st_texture_cache_load_from_raw() enforces a square ClutterTexture,
resulting in the texture being stretched if the passed in image
data has a different width:height ratio.
Add padding in those cases as we already do when loading from pixbufs.
https://bugzilla.gnome.org/show_bug.cgi?id=683483
Introduce a StShadowHelper to manage drop shadows from JS (which
cannot use Cogl directly), and use it in a new StWidget-derived
JS class to draw the arrow.
https://bugzilla.gnome.org/show_bug.cgi?id=682285
Reroute setting those properties to a GIcon. API users are expected
to create GIcon directly now.
The advantage is that from a StIcon you can now create a similar one
by accessing :gicon.
https://bugzilla.gnome.org/show_bug.cgi?id=682540
StScrollBar was intercepting motion events by using captured-event on
the stage, which required additional dirty tricks, which required
additional hacks. Simplify it by just using clutter_grab_pointer()
instead.
https://bugzilla.gnome.org/show_bug.cgi?id=671001
Add support for the CSS "background-repeat" property. Currently, this
only supports on/off, rather than allowing tiling in each individual
dimension. It is supported for both the cogl and cairo rendering paths.
https://bugzilla.gnome.org/show_bug.cgi?id=680801
The :reactive property is used on StButton to like the :sensitive
property on GtkWidgets, that is, to indicate that the user is not
(yet) expected to click the button, and therefore should affect
styling too.
This allows to remove some code at the JS layer.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
clutter_actor_get_children returns a newly allocated GList and it was
not freed.
However, as there's no reason to copy the children list, switch to
iterator api.
https://bugzilla.gnome.org/show_bug.cgi?id=678406
Commit de8a66d4ce removed our own DPI handling for the one found
it Clutter, but broke resolution updates at runtime (for instance
when setting the "Large Text" option in Universal Access).
https://bugzilla.gnome.org/show_bug.cgi?id=677975