The IM can pretty much update the input sources anytime (even if
to set the same ones). That ends up triggering rebuilding all user
defined keymaps, and losing modifier state if we are unfortunate
enough that this caught us while pressing one.
One common situation seems to be password entries, resulting in
the wrong character being printed if the first character happens
to require the shift key.
If the current keymap is not found in the newly loaded list,
this._current will end up null, with the same behavior as we get
currently (immediate keymap reload).
https://bugzilla.redhat.com/show_bug.cgi?id=1569211https://gitlab.gnome.org/GNOME/gnome-shell/issues/240Closes: #240
Any symbols (including class properties) that should be visible
outside the module it's defined in need to be defined as global.
For now gjs still allows the access for 'const', but get rid of
the warnings spill now by changing it.
https://bugzilla.gnome.org/show_bug.cgi?id=785084
The following code is a syntax error in ES6:
let a = 'something';
let a = 'other thing';
Previously GJS would silently accept this code, but in the next release the
SpiderMonkey JS engine will be more ES6-compliant.
https://bugzilla.gnome.org/show_bug.cgi?id=778425
Instead of calling out to gnome-settings-daemon we'll just implement
the switching logic ourselves and use mutter APIs that allow this
functionality to work both in X sessions and when we're a Wayland
compositor.
Switching IBus engines is done transparently as well just like g-s-d
used to do.
https://bugzilla.gnome.org/show_bug.cgi?id=736435