We have made good progress with transitioning to the new style,
to the point where we can complete it with a final push.
Start with changing the remaining places that still use double
quotes.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2866>
This reverts commit 2b3ab3ecec.
Since the window menu no longer uses a MetaDisplay grab, but directly
a ClutterGrab, this is ineffective. But also, grabs are stackable, so
it's fine to push the window operation grab first and then dismiss the
window menu grab, even when MetaDisplay grabs get ported to using
ClutterGrab underneath. We now can just grab right away, so do that.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2526>
With the app menu being phased out entirely, there's no good reason to
keep support for the fallback app menu in decorations either - the number
of applications that set an app menu and haven't embraced client-side
decorations is extremely small, and they should already have alternative
fallbacks for non-GNOME environment in place.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/624
In order to replace GTK+'s GtkDirectionType. It's bit-compatible with it,
too. All callers have been updated to use it.
This is a purely accessory change in terms of X11 Display usage cleanup,
but helps see better what is left.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/317
ES6 finally adds standard class syntax to the language, so we can
replace our custom Lang.Class framework with the new syntax. Any
classes that inherit from GObject will need special treatment,
so limit the port to regular javascript classes for now.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/361
Meta.ScreenDirection no longer exists. This fixes window menus on
multi-monitor systems.
JS ERROR: TypeError: Meta.ScreenDirection is undefined
_buildMenu@resource:///org/gnome/shell/ui/windowMenu.js:135:17
Remove any usage of MetaScreen, as it has been removed from libmutter
in the API version 3. The corresponding functionality has been moved
into three different places: MetaDisplay, MetaX11Display (for X11
specific functionality) and MetaWorkspaceManager.
https://bugzilla.gnome.org/show_bug.cgi?id=759538
Any symbols (including class properties) that should be visible
outside the module it's defined in need to be defined as global.
For now gjs still allows the access for 'const', but get rid of
the warnings spill now by changing it.
https://bugzilla.gnome.org/show_bug.cgi?id=785084
If the source actor is sized 0x0, the grabHelper will close the menu
on button release if the menu ends up flipped because in that case the
release event happens when the pointer is neither over the source
actor (since it's 0x0) or over the menu actor. A zero sized source
actor works for the non-flipped menu case because the menu's actor
itself ends up underneath the pointer.
https://bugzilla.gnome.org/show_bug.cgi?id=756605
The menu items to move a window to the left/right workspaces were
removed when the window menu was implemented in GNOME Shell. This
is OK for the default vertical layout but not for alternatives.
https://bugzilla.gnome.org/show_bug.cgi?id=751344
The menu is clearly associated with a particular window, so keeping
it around when the window is gone doesn't make sense - in case of
the window menu, it is actually harmful as every action will act on
the invalidated window and result in a crash. So just dismiss the
menu when the menu is unmanaged.
https://bugzilla.gnome.org/show_bug.cgi?id=749529
The window menu has all those workspace related options, but with multiple
monitors, it is much more interesting to quickly move a window 'over' to the
other monitor.
https://bugzilla.gnome.org/show_bug.cgi?id=633994
Since (mutter) commit 49400657caae27 we disable the "Always on Top"
action for maximized windows, however when commit e7af257814
moved the window menu into the shell, this behavior was accidentally
extended to partially maximized (including tiled) windows.
As it can be desirable in this case to keep the window visible while
interacting with a different one, restore the previous behavior.
https://bugzilla.gnome.org/show_bug.cgi?id=737382
The 0x0 dummyCursor works well when the menu pops up directly underneath
the pointer (e.g. when triggered by right-clicking the titlebar) or by
keyboard, but not when triggered by the menu button - the menu does not
point to the center of the button's bottom edge, and unless the user
keeps holding the mouse button while moving into the menu, the menu will
be dismissed immediately on button release.
Address these issues by using the button geometry to overlay the window
button with an appropriately sized actor that acts as a proper sourceActor,
to make the window menu behavior consistent with other shell menus.
https://bugzilla.gnome.org/show_bug.cgi?id=731058
Having the full geometry of the menu's source button (if any) will
allow us to address several misbehaviors of window menus, so use
that instead of show_menu().
https://bugzilla.gnome.org/show_bug.cgi?id=731058
When workspaces are disabled by the session mode, all workspace
related actions don't make sense. Worse, the "Move to Workspace ..."
actions allow sending windows into a nirvana with no means to
get them back.
https://bugzilla.gnome.org/show_bug.cgi?id=730653
The fallback app-menu in GTK+'s client side decorations obviously
uses the GTK+ theme rather than the shell one; update the style
of our own fallback app-menu to resemble that style.
https://bugzilla.gnome.org/show_bug.cgi?id=730752
We now allow "appmenu" in the button layout to make synchronizing it
with GTK+'s client-side decorations easier, but as some people tweak
their settings to get in-window app menus even when using the shell,
actually pop up the app menu when the button is activated.
https://bugzilla.gnome.org/show_bug.cgi?id=730752