After an item is destroyed, all its signals were disconnected,
except for 'destroy' itself. This could lead to exceptions, if
destroy was called more than once on the item.
https://bugzilla.gnome.org/show_bug.cgi?id=665680
GDBusActionGroup api has changed again, adapt to that.
Also, use a GActionMuxer to add the 'app.' prefix to actions,
instead of manually stripping it out of the action names.
In the future, the muxer will also contain per-window actions
with a 'win.' prefix.
Use the new GApplication support in ShellApp to create the application
menu. Supports plain (no state), boolean and double actions.
Includes a test application (as no other application uses GApplication
for actions)
https://bugzilla.gnome.org/show_bug.cgi?id=621203
The last patch in the sequence. Every place that was previously
setting prototype has been ported to Lang.Class, to make code more
concise and allow for better toString().
https://bugzilla.gnome.org/show_bug.cgi?id=664436
The Lang module in gjs has recently gained a small yet powerful
Class framework, that should help improve the readability of code
when using complex inheritance.
This commit starts porting shell code, by rewriting all classes in
popupMenu.js (and all derived classes) to Lang.Class.
https://bugzilla.gnome.org/show_bug.cgi?id=664436
ComboBoxMenuItems use ClutterClones to reconstruct the active item
in the associated ComboMenu, so pseudo class changes due to state
changes of the ComboBoxMenuItem don't have the intended effect
(since the actual style information is taken from the associated
ComboBoxMenu item).
As a fix, propagate relevant pseudo class changes to the active
ComboBoxMenu item.
https://bugzilla.gnome.org/show_bug.cgi?id=662799
ComboBoxMenuItems use ClutterClones to reconstruct the active item
in the associated ComboMenu to not impose a particular MenuItem type
in the menu. However, this results in style changes (for instance
those triggered by icon-theme or text-scaling-factor changes) of
the ComboBoxMenuItem not having a visual effect until the ComboBoxMenu
is shown.
As a fix, force a style update on the ComboBoxMenu when the item's
style changes.
https://bugzilla.gnome.org/show_bug.cgi?id=662799
SubMenuMenuItems close automatically with their parent, however
closing fails when the parent item is a MenuSection, as those
currently ignore any open()/close() requests.
At some minimal handling by emitting the 'open-state-changed' signal,
so children like SubMenuMenuItems work as expected.
https://bugzilla.gnome.org/show_bug.cgi?id=661029
Currently BoxPointer/Menus always point to the center of the
associated source actor. This is generally what we want, but
add some API to adjust that behavior for the cases where it
isn't.
https://bugzilla.gnome.org/show_bug.cgi?id=659274
js2-mode is no longer developed and we recommend js-mode these days,
so switch the modelines to specify that, and make them consistent
across all files.
https://bugzilla.gnome.org/show_bug.cgi?id=660358
The previous wrapping code hardcoded a width in pixels, making it
non-text-zoom-friendly. Specify a CSS width in pts, and fix the
userMenu code to completely opt out of the popupMenu column behavior.
Hack PopupComboBoxMenuItem slightly to deal with the fact that the
pop-up no longer gets setColumnWidth'ed.
https://bugzilla.gnome.org/show_bug.cgi?id=652837
A menu action may not make sense at any time, so add API to mark
an item insensitive to indicate that its action is currently
unavailable, but may become activatable at a later point.
https://bugzilla.gnome.org/show_bug.cgi?id=659270
Given that our menus contain at most two columns, all switch widgets
in menus end up in the last columns, and thus aligned with the right
menu edge.
However, the updated user status menu will contain a section which
ignores the menu's column layout, so the switch might end up in
the middle of the menu if the overall width is determined by said
section.
At least for now, we always want the switch to align with the end,
so just expand switch menu items rather than adding an option.
https://bugzilla.gnome.org/show_bug.cgi?id=652837
Introduce a new menu widget, which displays the active item from
a set of options, and pops up a child menu to allow changing the
active item when activated.
https://bugzilla.gnome.org/show_bug.cgi?id=652837
Allow opening a popup menu from another menu. While the child menu
is open, events on the parent menu are blocked. The parent menu
is kept open when the child menu is closed; the child menu on the
other hand is closed with the parent, e.g. when the focus moves
to another toplevel menu.
This feature will be used to implement combo box menu items.
https://bugzilla.gnome.org/show_bug.cgi?id=652837
The control-center contains user-pertinent settings
panels. These panels don't make sense to show outside
of a user's session, so hide them for session types other
than SessionType.USER.
https://bugzilla.gnome.org/show_bug.cgi?id=657082
All the system status menus in the panel offer a
menu item to jump to a relevant part of the
control-center.
This means each status icon has the same, or nearly the
same bit of code to:
- Add a new "action" menu item and listen for its activation.
- Hide the overview if it's showing when the menu item is activated
- Find the relevant control-center panel from its desktop file
- Launch the control-center to the relevant panel
This commit consolidates all those details in a new method,
addSettingsAction. This refactoring reduces code duplication and
slight inconsistencies in the code resulting from that duplication.
It will also make it easier in subsequent commits to hide settings menu
items when the shell is used in the login screen.
https://bugzilla.gnome.org/show_bug.cgi?id=657082
A separator only makes sense if there are items on both
sides of it. There is quite a lot of code written
throughout the shell that manages the process of showing
and hiding separators as the items around those separators
change.
This commit drops all that code in favor of changes to the menu
implementation to dynamically hide or show separators as
appropriate, so the callers don't have to deal with it.
https://bugzilla.gnome.org/show_bug.cgi?id=657082
The specs call for a 2 pixel gap between the panel and its menus,
though we need to specify this as 4 pixels, since it's relative to the
bottom of the icon/title, not the bottom of the panel (up until now,
the point of the menu arrow was actually overlapping the menu's
highlight underline).
Also, move the gap specification into the CSS, since it makes more
sense there.
https://bugzilla.gnome.org/show_bug.cgi?id=655627
Keeping the volume menu open after setting the desired volume isn't that
useful and forces a second click (or an Esc press) to dismiss it. Allow for
the sliders to be used with a single click-hold-move-release.
https://bugzilla.gnome.org/show_bug.cgi?id=649586
When one of the networks in the main menu is removed and we have
a More... submenu, we can take the first out from the submenu and
show it in the main menu.
https://bugzilla.gnome.org/show_bug.cgi?id=647175
Due to an accidental addition line in commit c8670819, all switches in popup
menus accidentally gave the appearance that they were turned off.
Signed-off-by: Marc-Antoine Perennou <Marc-Antoine@Perennou.com>
https://bugzilla.gnome.org/show_bug.cgi?id=654267
Moves and converts NMDeviceTitleMenuItem from network.js into
PopupSwitchMenuItem, so that it can show both a switch and a
greyed-out status label. This will be soon used by the Bluetooth menu.
https://bugzilla.gnome.org/show_bug.cgi?id=648048
Connect to button-press-event on the menu item actor, not on the
slider, so any part that is highlighted is also clicked. This means
that click on the left of the volume slider is a rapid way to mute.
https://bugzilla.gnome.org/show_bug.cgi?id=646660
Right now, the network menu will overflow the screen if More...
is selected with many access points. As a short-term workaround
for this, add a scrollbar for submenus of panel dropdown menus
if they would cause the toplevel menu to overflow the screen.
- Put the actors in a PopupSubMenu in a StScrollView so we get
a scrollbar if the allocated space is smaller than the height
of the menu. Expand animation is turned off in the scrolled case
to avoid weirdness.
- When we pop up a panel menu, set a max-height style property
on the panel menu to limit it to the height of the screen.
- Hack event handling while the scrollbar is dragged to make
the scrollbar work properly.
https://bugzilla.gnome.org/show_bug.cgi?id=646001
Figuring out the size of an unmapped actor is not completely
reliable because styles aren't fully assigned until an actor
is mapped. So show the submenu before computing the size we
want to tween to.
https://bugzilla.gnome.org/show_bug.cgi?id=645949
StThemeNode.get_length() doesn't necessarily return an integer pixel
value, and our code produces non-integer positions in that case. So
round the spacing.
https://bugzilla.gnome.org/show_bug.cgi?id=645647
Because of the GtkSizeGroup-like trickiness we're doing with
PopupMenuItems, we need to force Clutter to discard its cached size
requests for them any time the menu itself changes size.
https://bugzilla.gnome.org/show_bug.cgi?id=645647
Change the way menu items allocate their contents to take text
direction into account, so they're fully reversed in RTL locales,
and St.Align.START / END are respected.
https://bugzilla.gnome.org/show_bug.cgi?id=645524
It can be useful to avoid sending enter/leave events to the source actor
of a menu: this would be the case when the source actor isn't a menu item
that should participate in menu navigation but rather is some object
(like an app icon) that we want to indicate corresponds to the menu.
https://bugzilla.gnome.org/show_bug.cgi?id=642871
In the mockups the slider does not have an uniform color but uses
one color (shade of blue) to indicate the current value and one
to indicate "the rest" (shade of grey).
So adjust the slider to look like that to be closer to the look
in the mockups and thus to the design.
https://bugzilla.gnome.org/show_bug.cgi?id=644600
PopupMenuManager was pretending that it knew nothing about the menu's
sourceActors, while also trying to handle keynav between them. This
was a big mess, and resulted in bugs in navigation between panel menus
and the Activities button, and it totally gets in the way when trying
to add keynav to the dash (whose menu sources are arranged vertically
rather than horizontally).
Fix this up by moving the panel-specific parts to PanelMenuButton
instead.
https://bugzilla.gnome.org/show_bug.cgi?id=641253
This is special menu item that can alternate
between two choices when you hit the alt key.
It will be useful for getting a hybrid
suspend/power off menu item.
https://bugzilla.gnome.org/show_bug.cgi?id=636680
Complex popup menus require the ability to manager sequences of items
as "sections", to which you can add and and remove items, as well
as hide and show.
PopupMenuSection does exactly that, leveraging the existing machinery
for submenus, but without being exposed as a submenu to the user.
Also, make getMenuItems() private, since it is used for different things
now and may change semantics in the future.
https://bugzilla.gnome.org/show_bug.cgi?id=621707
Make all subclasses of PopupMenuBase accept a params argument, which
can be used to make the item non reactive, not responsive to hover
and, as a new feature, with a different style class.
https://bugzilla.gnome.org/show_bug.cgi?id=621707