Import:
HippoCanvasTheme => StTheme
HippoCanvasThemeImage => StThemeImage
HippoCanvasStyle => StThemeNode
StThemeContext is a new class managing the theme for a stage and
global properties like resolution.
test-theme.c is a newly written test program to do verification of the
style matching and property handling rules.
Various changes are made in the import:
- Comprehensive reindentation
- guint32 pixels replaced with ClutterColor
- General pseudo-class support added
- Old-fashioned (non-bordered) background image support added, though
with no support for repeat, etc.
- Bug fixes for problems revealed by test program
https://bugzilla.gnome.org/show_bug.cgi?id=595990
Import the core MxWidget/MxBin and their dependencies; we use the
namespace "St" (Shell Toolkit) because it is the same length as Mx
so enabling easy sharing of code, but makes it clear that this is
a friendly fork and not a literal import.
Based on a patch by Colin Walters <walters@verbum.org>
https://bugzilla.gnome.org/show_bug.cgi?id=591245
On OpenSolaris /usr/bin/python is 2.4; use AM_PATH_PYTHON to find
a newer Python. (The PYTHON environment variable can also be set
before running configure to override the search.)
http://bugzilla.gnome.org/show_bug.cgi?id=578196
Add .AUTOPARALELL which is my GNU-make fix for projects to specify
that the build is parallel-safe, and to automatically parallelize.
Add a missing dependency on built sources, and specify --libtool
to be safe.
This is a Box subclass which adds several signals useful for implementing
"button like" behavior, such as hover and pressed states, as well as
click activation on release.
$(builddir) is not a standard automake variable. With autoconf < 2.64
it ends up getting set in every Makefile.in to '.' (because autoconf
defines it), but that is no longer the case for 2.64.
Since $(builddir) was always '.', just use that instead.
Infrastructure for localization; hook up intltool, create po/
and po/POTFILES.in. We need to call bindtextdomain/bind_textdomain_codeset.
Switch to gnome-autogen.sh to call intltool.
Because of a history of cut and paste, the different enumeration
and marshal generation generation shell snippets were using the
same temporary file names. This caused problems for parallel
builds.
http://bugzilla.gnome.org/show_bug.cgi?id=591474
When AM_SILENT_RULES is available, use it to strip down the output
of make so we can see what's important rather than gigantic long
compile lines.
Use 'make V=1' to see everything again.
Fix a couple of places where we had 'cmp' rather than 'cmp' and were
getting standard-error spew about missing files when generating
enum-types.h files.
http://bugzilla.gnome.org/show_bug.cgi?id=591002
Subclass ClutterGroup (to avoid having to implement all of dispose,
raise, lower, add, etc.), and have it proxy the allocation requests
out into signals. We have to group up the two out parameters
into a struct unfortunately.
Included example code in the C file source for now.
ShellDrawingArea is a size-independent wrapper for a ClutterCairoTexture.
Useful when drawing non-fixed size areas.
ShellStack is a simple container class which holds items
in a completely overlapping Z stack. The main difference
from ClutterGroup is that items will be constrained to
(and allocated) the size of the stack, not getting their
preferred size always.
Although methods like gconf_client_get/set_bool() and such are usable
from gjs, get_list/set_list is not, since there's only one method for
all list types. So ShellGConf wraps GConfClient and adds separate
typed list methods.
Also, add a detailed "changed" signal that can easily be connected to
from js, since we can't currently use gconf_client_notify_add()
directly.
Add a ShellTextureCache class which loads (and can cache)
pixmap->texture conversions. This fixes a problem with the
async code in ClutterTexture that it was lower priority
than animations, and also ensures we're really only
loading these pixbufs once in the icon case.
* Rename ShellGtkWindowActor to ShellGtkEmbed, and make it require
a ShellEmbeddedWindow rather than a general GtkWindow.
* Add ShellEmbeddedWindow subclass of GtkWindow that bypasses most
of the GtkWindow complexity for size negotiation, and calls out
to a clutter actor instead; also automatically handle reparenting
the GtkWindow into the stage window.
* Use the reworked ShellGtkEmbed in ShellTrayManager, this simplifies
the code a bit, and more importantly results in the tray icons
having the correct size negotiation, rather than having a fixed
24x24 size.
http://bugzilla.gnome.org/show_bug.cgi?id=580047
This is a fairly simple implementation, not all that different from
plain metacity's. Further improvements could be made to
js/ui/altTab.js in the future.
http://bugzilla.gnome.org/show_bug.cgi?id=580917
ShellAppMonitor now depends on gmenu to load menus.
Use the menu data from ShellAppMonitor to show a menu list.
GenericDisplay implementations can now have a sidebar area. We
handle keystrokes such as left/right explicitly.
Some internal API changes to account for the fact that a display
can have another filter in addition to the search.
For development and demonstration purposes, it's neat to be able to
record a screencast of gnome-shell without any external setup.
Built-in recording can also give much better quality than is possible
with a generic desktop recording, since we hook right into the paint
loop.
src/shell-recorder.[ch]: A general-purposes object to record a Clutter
stage to a GStreamer stream.
src/shell-recorder-src.[ch]: A simple GStreamer source element (similar
to appsrc in the most recent versions of GStreamer) for injecting
captured data into a GStreamer pipeline.
src/test-recorder.c: Test program that records a simple animation.
configure.ac src/Makefile.am: Add machinery to conditionally build
ShellRecorder.
tools/build/gnome-shell-build-setup.sh: Add gstreamer packages
to the list of required packages for Fedora.
js/ui/main.js: Hook up the recorder to a MetaScreen ::toggle-recording
keybinding.
http://bugzilla.gnome.org/show_bug.cgi?id=575290
tools/build/gnome-shell.modules: Point at master branch of Clutter (0.9)
and make gobject-introspection a dep of Clutter.
configure.ac src/Makefile.am: Use Clutter-0.9
js/ui/button.js js/ui/genericDisplay.js js/ui/overlay.js js/ui/panel.js
js/ui/runDialog.js js/ui/workspaces.js src/shell-status-menu.c:
Use ClutterText instead of ClutterLabel and ClutterEntry
js/ui/workspaces.js js/ui/genericDisplay.js: Use ClutterClone instead
of ClutterCloneTexture
src/shell-global.[ch]: Add Shell.get_event_key_symbol() to workaround
unaccessibility of clutter_key_event_symbol() to use.
js/runDialog.js js/overlay.js: Use Shell.get_event_key_symbol() as
appropriate.
In particular, this lets us track the actor's location better; the old code
didn't work if the actor was put into a container that got moved around.
Part of #568712.
svn path=/trunk/; revision=167
gjs requires flags types to be registered with GObject to
work properly; g-ir-scanner requires the get_type() functions
to be present in a scanned header in order to find the
GObject type for a flag. So pass {tidy,big}-enum-types.h to
the scanner as appropriate.
svn path=/trunk/; revision=148